From 8d7727ede44940d65ea4e6bb9852fc174c279893 Mon Sep 17 00:00:00 2001 From: Thomas <31533893+QuickStick123@users.noreply.github.com> Date: Wed, 4 Dec 2024 03:49:32 +1100 Subject: [PATCH 1/9] Remove most mods that aren't in PoE 2 remove everything in item related files, haven't touched trade stuff, class restrictions, and there is still some craft mod stuff in there still used by the enchantments. --- spec/System/TestItemParse_spec.lua | 68 --- src/Classes/ImportTab.lua | 48 +- src/Classes/Item.lua | 136 +---- src/Classes/ItemsTab.lua | 771 ++--------------------------- src/Classes/ModStore.lua | 10 - src/Modules/CalcSetup.lua | 41 +- src/Modules/Data.lua | 1 - src/Modules/ItemTools.lua | 15 +- src/Modules/ModParser.lua | 11 - 9 files changed, 76 insertions(+), 1025 deletions(-) diff --git a/spec/System/TestItemParse_spec.lua b/spec/System/TestItemParse_spec.lua index 4890207cea..1b44db42eb 100644 --- a/spec/System/TestItemParse_spec.lua +++ b/spec/System/TestItemParse_spec.lua @@ -250,35 +250,10 @@ describe("TestItemParse", function() assert.are.equals("Templar", item.classRestriction) end) - it("Influence", function() - local item = new("Item", raw("Shaper Item")) - assert.truthy(item.shaper) - item = new("Item", raw("Elder Item")) - assert.truthy(item.elder) - item = new("Item", raw("Warlord Item")) - assert.truthy(item.adjudicator) - item = new("Item", raw("Hunter Item")) - assert.truthy(item.basilisk) - item = new("Item", raw("Crusader Item")) - assert.truthy(item.crusader) - item = new("Item", raw("Redeemer Item")) - assert.truthy(item.eyrie) - item = new("Item", raw("Searing Exarch Item")) - assert.truthy(item.cleansing) - item = new("Item", raw("Eater of Worlds Item")) - assert.truthy(item.tangle) - end) - it("short flags", function() - local item = new("Item", raw("Split")) - assert.truthy(item.split) item = new("Item", raw("Mirrored")) assert.truthy(item.mirrored) item = new("Item", raw("Corrupted")) - assert.truthy(item.corrupted) - item = new("Item", raw("Fractured Item")) - assert.truthy(item.fractured) - item = new("Item", raw("Synthesised Item")) assert.truthy(item.synthesised) item = new("Item", raw("Crafted: true")) assert.truthy(item.crafted) @@ -331,30 +306,11 @@ describe("TestItemParse", function() assert.are.equals(11, item.baseModList[1].value) -- range 0.8 of (8-12) = 11 end) - it("crafted", function() - local item = new("Item", raw("{crafted}+8 to Strength")) - assert.truthy(item.explicitModLines[1].crafted) - item = new("Item", raw("+8 to Strength (crafted)")) - assert.truthy(item.explicitModLines[1].crafted) - end) - - it("crucible", function() - local item = new("Item", raw("{crucible}+8 to Strength")) - assert.truthy(item.crucibleModLines[1].crucible) - item = new("Item", raw("+8 to Strength (crucible)")) - assert.truthy(item.crucibleModLines[1].crucible) - end) - it("custom", function() local item = new("Item", raw("{custom}+8 to Strength")) assert.truthy(item.explicitModLines[1].custom) end) - it("eater", function() - local item = new("Item", raw("{eater}+8 to Strength")) - assert.truthy(item.explicitModLines[1].eater) - end) - it("enchant", function() local item = new("Item", raw("+8 to Strength (enchant)")) assert.are.equals(1, #item.enchantModLines) @@ -363,35 +319,11 @@ describe("TestItemParse", function() assert.truthy(item.enchantModLines[1].implicit) end) - it("exarch", function() - local item = new("Item", raw("{exarch}+8 to Strength")) - assert.truthy(item.explicitModLines[1].exarch) - end) - - it("fractured", function() - local item = new("Item", raw("{fractured}+8 to Strength")) - assert.truthy(item.explicitModLines[1].fractured) - item = new("Item", raw("+8 to Strength (fractured)")) - assert.truthy(item.explicitModLines[1].fractured) - end) - it("implicit", function() local item = new("Item", raw("+8 to Strength (implicit)")) assert.truthy(item.implicitModLines[1].implicit) end) - it("scourge", function() - local item = new("Item", raw("{scourge}+8 to Strength")) - assert.truthy(item.scourgeModLines[1].scourge) - item = new("Item", raw("+8 to Strength (scourge)")) - assert.truthy(item.scourgeModLines[1].scourge) - end) - - it("synthesis", function() - local item = new("Item", raw("{synthesis}+8 to Strength")) - assert.truthy(item.explicitModLines[1].synthesis) - end) - it("multiple bases", function() local item = new("Item", [[ Ashcaller diff --git a/src/Classes/ImportTab.lua b/src/Classes/ImportTab.lua index ba79486bfb..831cf50733 100644 --- a/src/Classes/ImportTab.lua +++ b/src/Classes/ImportTab.lua @@ -17,8 +17,6 @@ local realmList = { { label = "Tencent", id = "PC", realmCode = "pc", hostName = "https://poe.game.qq.com/", profileURL = "account/view-profile/" }, } -local influenceInfo = itemLib.influenceInfo - local ImportTabClass = newClass("ImportTab", "ControlHost", "Control", function(self, build) self.ControlHost() self.Control() @@ -806,7 +804,6 @@ function ImportTabClass:ImportItem(itemData, slotName) item.rarity = rarityMap[itemData.frameType] if #itemData.name > 0 then item.title = sanitiseText(itemData.name) - item.baseName = sanitiseText(itemData.typeLine):gsub("Synthesised ","") item.name = item.title .. ", " .. item.baseName if item.baseName == "Two-Toned Boots" then -- Hack for Two-Toned Boots @@ -859,13 +856,6 @@ function ImportTabClass:ImportItem(itemData, slotName) return end - -- Import item data - item.uniqueID = itemData.id - if itemData.influences then - for _, curInfluenceInfo in ipairs(influenceInfo) do - item[curInfluenceInfo.key] = itemData.influences[curInfluenceInfo.display:lower()] - end - end if itemData.ilvl > 0 then item.itemLevel = itemData.ilvl end @@ -901,11 +891,8 @@ function ImportTabClass:ImportItem(itemData, slotName) end end end - item.split = itemData.split item.mirrored = itemData.mirrored item.corrupted = itemData.corrupted - item.fractured = itemData.fractured - item.synthesised = itemData.synthesised if itemData.sockets and itemData.sockets[1] then item.sockets = { } for i, socket in pairs(itemData.sockets) do @@ -935,11 +922,9 @@ function ImportTabClass:ImportItem(itemData, slotName) end end item.enchantModLines = { } - item.scourgeModLines = { } item.classRequirementModLines = { } item.implicitModLines = { } item.explicitModLines = { } - item.crucibleModLines = { } if itemData.enchantMods then for _, line in ipairs(itemData.enchantMods) do for line in line:gmatch("[^\n]+") do @@ -948,14 +933,6 @@ function ImportTabClass:ImportItem(itemData, slotName) end end end - if itemData.scourgeMods then - for _, line in ipairs(itemData.scourgeMods) do - for line in line:gmatch("[^\n]+") do - local modList, extra = modLib.parseMod(line) - t_insert(item.scourgeModLines, { line = line, extra = extra, mods = modList or { }, scourge = true }) - end - end - end if itemData.implicitMods then for _, line in ipairs(itemData.implicitMods) do for line in line:gmatch("[^\n]+") do @@ -964,14 +941,6 @@ function ImportTabClass:ImportItem(itemData, slotName) end end end - if itemData.fracturedMods then - for _, line in ipairs(itemData.fracturedMods) do - for line in line:gmatch("[^\n]+") do - local modList, extra = modLib.parseMod(line) - t_insert(item.explicitModLines, { line = line, extra = extra, mods = modList or { }, fractured = true }) - end - end - end if itemData.explicitMods then for _, line in ipairs(itemData.explicitMods) do for line in line:gmatch("[^\n]+") do @@ -980,22 +949,7 @@ function ImportTabClass:ImportItem(itemData, slotName) end end end - if itemData.crucibleMods then - for _, line in ipairs(itemData.crucibleMods) do - for line in line:gmatch("[^\n]+") do - local modList, extra = modLib.parseMod(line) - t_insert(item.crucibleModLines, { line = line, extra = extra, mods = modList or { }, crucible = true }) - end - end - end - if itemData.craftedMods then - for _, line in ipairs(itemData.craftedMods) do - for line in line:gmatch("[^\n]+") do - local modList, extra = modLib.parseMod(line) - t_insert(item.explicitModLines, { line = line, extra = extra, mods = modList or { }, crafted = true }) - end - end - end + -- Sometimes flavour text has actual mods that PoB cares about -- Right now, the only known one is "This item can be anointed by Cassia" if itemData.flavourText then diff --git a/src/Classes/Item.lua b/src/Classes/Item.lua index 59933be8fe..c998e68828 100644 --- a/src/Classes/Item.lua +++ b/src/Classes/Item.lua @@ -48,29 +48,14 @@ local function getCatalystScalar(catalystId, tags, quality) return 1 end -local influenceInfo = itemLib.influenceInfo - local ItemClass = newClass("Item", function(self, raw, rarity, highQuality) if raw then self:ParseRaw(sanitiseText(raw), rarity, highQuality) end end) --- Reset all influence keys to false -function ItemClass:ResetInfluence() - for _, curInfluenceInfo in ipairs(influenceInfo) do - self[curInfluenceInfo.key] = false - end -end - -local influenceItemMap = { } -for _, curInfluenceInfo in ipairs(influenceInfo) do - influenceItemMap[curInfluenceInfo.display.." Item"] = curInfluenceInfo.key -end - local lineFlags = { - ["crafted"] = true, ["crucible"] = true, ["custom"] = true, ["eater"] = true, ["enchant"] = true, - ["exarch"] = true, ["fractured"] = true, ["implicit"] = true, ["scourge"] = true, ["synthesis"] = true, + ["crafted"] = true, ["custom"] = true, ["enchant"] = true, ["implicit"] = true, } -- Special function to store unique instances of modifier on specific item slots @@ -238,9 +223,7 @@ function ItemClass:FindModifierSubstring(substring, itemSlotName) for _,v in pairs(self.explicitModLines) do t_insert(modLines, v) end if explicit < 1 then for _,v in pairs(self.enchantModLines) do t_insert(modLines, v) end - for _,v in pairs(self.scourgeModLines) do t_insert(modLines, v) end for _,v in pairs(self.implicitModLines) do t_insert(modLines, v) end - for _,v in pairs(self.crucibleModLines) do t_insert(modLines, v) end end for _,v in pairs(modLines) do @@ -348,10 +331,8 @@ function ItemClass:ParseRaw(raw, rarity, highQuality) self.classRequirementModLines = { } self.buffModLines = { } self.enchantModLines = { } - self.scourgeModLines = { } self.implicitModLines = { } self.explicitModLines = { } - self.crucibleModLines = { } local implicitLines = 0 self.variantList = nil self.prefixes = { } @@ -379,18 +360,10 @@ function ItemClass:ParseRaw(raw, rarity, highQuality) tinctureBuffLines[line] = nil elseif line == "--------" then self.checkSection = true - elseif line == "Split" then - self.split = true elseif line == "Mirrored" then self.mirrored = true elseif line == "Corrupted" then self.corrupted = true - elseif line == "Fractured Item" then - self.fractured = true - elseif line == "Synthesised Item" then - self.synthesised = true - elseif influenceItemMap[line] then - self[influenceItemMap[line]] = true elseif line == "Requirements:" then -- nothing to do else @@ -526,10 +499,6 @@ function ItemClass:ParseRaw(raw, rarity, highQuality) self.league = specVal elseif specName == "Crafted" then self.crafted = true - elseif specName == "Scourge" then - self.scourge = true - elseif specName == "Crucible" then - self.crucible = true elseif specName == "Implicit" then self.implicit = true elseif specName == "Prefix" then @@ -665,7 +634,7 @@ function ItemClass:ParseRaw(raw, rarity, highQuality) self.name = self.name:gsub(" %(.+%)","") end if not baseName then - baseName = line:gsub("^Superior ", ""):gsub("^Synthesised ","") + baseName = line:gsub("^Superior ", "") end if baseName == "Two-Toned Boots" then baseName = "Two-Toned Boots (Armour/Energy Shield)" @@ -695,9 +664,7 @@ function ItemClass:ParseRaw(raw, rarity, highQuality) else self.enchantments = data.enchantments[self.base.type] end - self.corruptible = self.base.type ~= "Flask" self.corruptible = self.base.type ~= "Flask" and self.base.type ~= "Charm" and self.base.type ~= "Rune" and self.base.type ~= "SoulCore" - self.canBeInfluenced = self.base.influenceTags ~= nil self.clusterJewel = data.clusterJewels and data.clusterJewels.jewels[self.baseName] self.requirements.str = self.base.req.str or 0 self.requirements.dex = self.base.req.dex or 0 @@ -773,25 +740,15 @@ function ItemClass:ParseRaw(raw, rarity, highQuality) self.canHaveTwoEnchants = true self.canHaveThreeEnchants = true self.canHaveFourEnchants = true - elseif lineLower == "has a crucible passive skill tree with only support passive skills" then - self.canHaveOnlySupportSkillsCrucibleTree = true - elseif lineLower == "has a crucible passive skill tree" then - self.canHaveShieldCrucibleTree = true - elseif lineLower == "has a two handed sword crucible passive skill tree" then - self.canHaveTwoHandedSwordCrucibleTree = true end local modLines - if modLine.enchant or (modLine.crafted and #self.enchantModLines + #self.implicitModLines < implicitLines) then + if modLine.enchant or (modLine.crafted and #self.enchantModLines + #self.implicitModLines < implicitLines) then -- check later modLines = self.enchantModLines - elseif modLine.scourge then - modLines = self.scourgeModLines elseif line:find("Requires Class") then modLines = self.classRequirementModLines - elseif modLine.implicit or (not modLine.crafted and #self.enchantModLines + #self.scourgeModLines + #self.implicitModLines < implicitLines) then + elseif modLine.implicit or (not modLine.crafted and #self.enchantModLines + #self.implicitModLines < implicitLines) then -- check later modLines = self.implicitModLines - elseif modLine.crucible then - modLines = self.crucibleModLines else modLines = self.explicitModLines end @@ -932,7 +889,7 @@ function ItemClass:NormaliseQuality() if self.base and (self.base.armour or self.base.weapon or self.base.flask or self.base.tincture) then if not self.quality then self.quality = 0 - elseif not self.uniqueID and not self.corrupted and not self.split and not self.mirrored and self.quality < 20 then + elseif not self.uniqueID and not self.corrupted and not self.mirrored and self.quality < 20 then self.quality = 20 end end @@ -941,29 +898,14 @@ end function ItemClass:GetModSpawnWeight(mod, includeTags, excludeTags) local weight = 0 if self.base then - local function HasInfluenceTag(key) - if self.base.influenceTags then - for _, curInfluenceInfo in ipairs(influenceInfo) do - if self[curInfluenceInfo.key] and self.base.influenceTags[curInfluenceInfo.key] == key then - return true - end - end - end - return false - end - - local function HasMavenInfluence(modAffix) - return modAffix:match("Elevated") - end - for i, key in ipairs(mod.weightKey) do - if (self.base.tags[key] or (includeTags and includeTags[key]) or HasInfluenceTag(key)) and not (excludeTags and excludeTags[key]) then - weight = (HasInfluenceTag(key) and HasMavenInfluence(mod.affix)) and 1000 or mod.weightVal[i] + if (self.base.tags[key] or (includeTags and includeTags[key]) and not (excludeTags and excludeTags[key])) then + weight = mod.weightVal[i] break end end for i, key in ipairs(mod.weightMultiplierKey or {}) do - if (self.base.tags[key] or (includeTags and includeTags[key]) or HasInfluenceTag(key)) and not (excludeTags and excludeTags[key]) then + if (self.base.tags[key] or (includeTags and includeTags[key])) and not (excludeTags and excludeTags[key]) then weight = weight * mod.weightMultiplierVal[i] / 100 break end @@ -972,24 +914,6 @@ function ItemClass:GetModSpawnWeight(mod, includeTags, excludeTags) return weight end -function ItemClass:GetNecropolisModSpawnWeight(mod) - local weight = 0 - if self.base then - for i, key in ipairs(mod.weightKey) do - if self.base.tags[key:gsub("necropolis_", "")] then - weight = mod.weightVal[i] - break - end - end - end - return weight -end - -function ItemClass:CheckIfModIsDelve(mod) - return mod.affix == "Subterranean" or mod.affix == "of the Underground" -end - - function ItemClass:BuildRaw() local rawLines = { } t_insert(rawLines, "Rarity: " .. self.rarity) @@ -1021,11 +945,6 @@ function ItemClass:BuildRaw() if self.unreleased then t_insert(rawLines, "Unreleased: true") end - for i, curInfluenceInfo in ipairs(influenceInfo) do - if self[curInfluenceInfo.key] then - t_insert(rawLines, curInfluenceInfo.display .. " Item") - end - end if self.crafted then t_insert(rawLines, "Crafted: true") for i, affix in ipairs(self.prefixes or { }) do @@ -1060,30 +979,12 @@ function ItemClass:BuildRaw() if modLine.range and line:match("%(%-?[%d%.]+%-%-?[%d%.]+%)") then line = "{range:" .. round(modLine.range, 3) .. "}" .. line end - if modLine.crafted then + if modLine.crafted then -- check later line = "{crafted}" .. line end if modLine.custom then line = "{custom}" .. line end - if modLine.scourge then - line = "{scourge}" .. line - end - if modLine.crucible then - line = "{crucible}" .. line - end - if modLine.fractured then - line = "{fractured}" .. line - end - if modLine.exarch then - line = "{exarch}" .. line - end - if modLine.eater then - line = "{eater}" .. line - end - if modLine.synthesis then - line = "{synthesis}" .. line - end if modLine.variantList then local varSpec for varId in pairs(modLine.variantList) do @@ -1146,13 +1047,10 @@ function ItemClass:BuildRaw() if self.classRestriction then t_insert(rawLines, "Requires Class " .. self.classRestriction) end - t_insert(rawLines, "Implicits: " .. (#self.enchantModLines + #self.implicitModLines + #self.scourgeModLines)) + t_insert(rawLines, "Implicits: " .. (#self.enchantModLines + #self.implicitModLines)) for _, modLine in ipairs(self.enchantModLines) do writeModLine(modLine) end - for _, modLine in ipairs(self.scourgeModLines) do - writeModLine(modLine) - end for _, modLine in ipairs(self.classRequirementModLines) do writeModLine(modLine) end @@ -1162,16 +1060,10 @@ function ItemClass:BuildRaw() for _, modLine in ipairs(self.explicitModLines) do writeModLine(modLine) end - for _, modLine in ipairs(self.crucibleModLines) do - writeModLine(modLine) - end - if self.split then - t_insert(rawLines, "Split") - end if self.mirrored then t_insert(rawLines, "Mirrored") end - if self.corrupted or self.scourge then + if self.corrupted then t_insert(rawLines, "Corrupted") end return table.concat(rawLines, "\n") @@ -1655,9 +1547,6 @@ function ItemClass:BuildModList() for _, modLine in ipairs(self.enchantModLines) do processModLine(modLine) end - for _, modLine in ipairs(self.scourgeModLines) do - processModLine(modLine) - end for _, modLine in ipairs(self.classRequirementModLines) do processModLine(modLine) end @@ -1667,9 +1556,6 @@ function ItemClass:BuildModList() for _, modLine in ipairs(self.explicitModLines) do processModLine(modLine) end - for _, modLine in ipairs(self.crucibleModLines) do - processModLine(modLine) - end if self.name == "Tabula Rasa, Simple Robe" or self.name == "Skin of the Loyal, Simple Robe" or self.name == "Skin of the Lords, Simple Robe" or self.name == "The Apostate, Cabalist Regalia" then -- Hack to remove the energy shield and base int requirement baseList:NewMod("ArmourData", "LIST", { key = "EnergyShield", value = 0 }) diff --git a/src/Classes/ItemsTab.lua b/src/Classes/ItemsTab.lua index dae9a5023f..490d91ef38 100644 --- a/src/Classes/ItemsTab.lua +++ b/src/Classes/ItemsTab.lua @@ -32,8 +32,6 @@ local socketDropList = { local baseSlots = { "Weapon 1", "Weapon 2", "Helmet", "Body Armour", "Gloves", "Boots", "Amulet", "Ring 1", "Ring 2", "Belt", "Charm 1", "Charm 2", "Charm 3", "Flask 1", "Flask 2" } -local influenceInfo = itemLib.influenceInfo - local catalystQualityFormat = { "^x7F7F7FQuality (Attack Modifiers): "..colorCodes.MAGIC.."+%d%% (augmented)", "^x7F7F7FQuality (Speed Modifiers): "..colorCodes.MAGIC.."+%d%% (augmented)", @@ -424,73 +422,14 @@ holding Shift will put it in the second.]]) #self.displayItem.enchantModLines > 2 end self.controls.displayItemCorrupt = new("ButtonControl", {"TOPLEFT",self.controls.displayItemAnoint4,"TOPRIGHT",true}, {8, 10, 100, 20}, "Corrupt...", function() - self:CorruptDisplayItem("Corrupted") + self:CorruptDisplayItem() end) self.controls.displayItemCorrupt.shown = function() return self.displayItem and self.displayItem.corruptible end - --[[ - self.controls.displayItemScourge = new("ButtonControl", {"TOPLEFT",self.controls.displayItemCorrupt,"TOPRIGHT",true}, {8, 0, 100, 20}, "Scourge...", function() - self:CorruptDisplayItem("Scourge") - end) - self.controls.displayItemScourge.shown = function() - return self.displayItem and self.displayItem.corruptible - end - --]] - self.controls.displayItemAddImplicit = new("ButtonControl", {"TOPLEFT",self.controls.displayItemCorrupt,"TOPRIGHT",true}, {8, 0, 120, 20}, "Add Implicit...", function() - self:AddImplicitToDisplayItem() - end) - self.controls.displayItemAddImplicit.shown = function() - return self.displayItem and - self.displayItem.type ~= "Tincture" and self.displayItem.type ~= "Charm" and (self.displayItem.corruptible or ((self.displayItem.type ~= "Flask" and self.displayItem.type ~= "Jewel" and - self.displayItem.type ~= "Rune" and self.displayItem.type ~= "SoulCore") and - (self.displayItem.rarity == "NORMAL" or self.displayItem.rarity == "MAGIC" or self.displayItem.rarity == "RARE"))) and - not self.displayItem.implicitsCannotBeChanged - end - - -- Section: Influence dropdowns - local influenceDisplayList = { "Influence" } - for i, curInfluenceInfo in ipairs(influenceInfo) do - influenceDisplayList[i + 1] = curInfluenceInfo.display - end - local function setDisplayItemInfluence(influenceIndexList) - self.displayItem:ResetInfluence() - for _, index in ipairs(influenceIndexList) do - if index > 0 then - self.displayItem[influenceInfo[index].key] = true; - end - end - - if self.displayItem.crafted then - for i = 1, self.displayItem.affixLimit do - -- Force affix selectors to update - local drop = self.controls["displayItemAffix"..i] - drop.selFunc(drop.selIndex, drop.list[drop.selIndex]) - end - end - self.displayItem:BuildAndParseRaw() - self:UpdateDisplayItemTooltip() - end - self.controls.displayItemSectionInfluence = new("Control", {"TOPLEFT",self.controls.displayItemSectionEnchant,"BOTTOMLEFT"}, {0, 0, 0, function() - return self.displayItem and self.displayItem.canBeInfluenced and 28 or 0 - end}) - self.controls.displayItemInfluence = new("DropDownControl", {"TOPLEFT",self.controls.displayItemSectionInfluence,"TOPRIGHT"}, {0, 0, 100, 20}, influenceDisplayList, function(index, value) - local otherIndex = self.controls.displayItemInfluence2.selIndex - setDisplayItemInfluence({ index - 1, otherIndex - 1 }) - end) - self.controls.displayItemInfluence.shown = function() - return self.displayItem and self.displayItem.canBeInfluenced - end - self.controls.displayItemInfluence2 = new("DropDownControl", {"TOPLEFT",self.controls.displayItemInfluence,"TOPRIGHT",true}, {8, 0, 100, 20}, influenceDisplayList, function(index, value) - local otherIndex = self.controls.displayItemInfluence.selIndex - setDisplayItemInfluence({ index - 1, otherIndex - 1 }) - end) - self.controls.displayItemInfluence2.shown = function() - return self.displayItem and self.displayItem.canBeInfluenced - end -- Section: Item Quality - self.controls.displayItemSectionQuality = new("Control", {"TOPLEFT",self.controls.displayItemSectionInfluence,"BOTTOMLEFT"}, {0, 0, 0, function() + self.controls.displayItemSectionQuality = new("Control", {"TOPLEFT",self.controls.displayItemSectionEnchant,"BOTTOMLEFT"}, {0, 0, 0, function() return (self.controls.displayItemQuality:IsShown() and self.controls.displayItemQualityEdit:IsShown()) and 28 or 0 end}) self.controls.displayItemQuality = new("LabelControl", {"TOPLEFT",self.controls.displayItemSectionQuality,"TOPRIGHT"}, {-4, 0, 0, 16}, "^7Quality:") @@ -925,7 +864,7 @@ function ItemsTabClass:Load(xml, dbFileName) -- 'ModRange' elements are legacy though, so is this actually needed? :< -- Maybe it is? Maybe it isn't? Maybe up is down? Maybe good is bad? AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA -- Sorry, cluster jewels are making me crazy(-ier) - for _, list in ipairs{item.buffModLines, item.enchantModLines, item.scourgeModLines, item.implicitModLines, item.explicitModLines, item.crucibleModLines} do + for _, list in ipairs{item.buffModLines, item.enchantModLines, item.implicitModLines, item.explicitModLines } do if id <= #list then list[id].range = range break @@ -1019,12 +958,6 @@ function ItemsTabClass:Save(xml) end id = id + 1 end - for _, modLine in ipairs(item.scourgeModLines) do - if modLine.range then - t_insert(child, { elem = "ModRange", attrib = { id = tostring(id), range = tostring(modLine.range) } }) - end - id = id + 1 - end for _, modLine in ipairs(item.implicitModLines) do if modLine.range then t_insert(child, { elem = "ModRange", attrib = { id = tostring(id), range = tostring(modLine.range) } }) @@ -1037,12 +970,6 @@ function ItemsTabClass:Save(xml) end id = id + 1 end - for _, modLine in ipairs(item.crucibleModLines) do - if modLine.range then - t_insert(child, { elem = "ModRange", attrib = { id = tostring(id), range = tostring(modLine.range) } }) - end - id = id + 1 - end t_insert(xml, child) end for _, itemSetId in ipairs(self.itemSetOrderList) do @@ -1517,21 +1444,6 @@ function ItemsTabClass:SetDisplayItem(item) self:UpdateAffixControls() end - -- Set both influence dropdowns - local influence1 = 1 - local influence2 = 1 - for i, curInfluenceInfo in ipairs(influenceInfo) do - if item[curInfluenceInfo.key] then - if influence1 == 1 then - influence1 = i + 1 - elseif influence2 == 1 then - influence2 = i + 1 - break - end - end - end - self.controls.displayItemInfluence:SetSel(influence1, true) -- Don't call the selection function for the first influence dropdown as the second dropdown isn't properly set yet. - self.controls.displayItemInfluence2:SetSel(influence2) -- The selection function for the second dropdown properly handles everything for both dropdowns self.controls.displayItemQualityEdit:SetText(item.quality) self.controls.displayItemCatalyst:SetSel((item.catalyst or 0) + 1) if item.catalystQuality then @@ -1647,7 +1559,7 @@ function ItemsTabClass:UpdateAffixControl(control, item, type, outputTable, outp end local affixList = { } for modId, mod in pairs(item.affixes) do - if mod.type == type and not excludeGroups[mod.group] and item:GetModSpawnWeight(mod, extraTags) > 0 and not item:CheckIfModIsDelve(mod) then + if mod.type == type and not excludeGroups[mod.group] and item:GetModSpawnWeight(mod, extraTags) > 0 then t_insert(affixList, modId) end end @@ -1729,14 +1641,9 @@ function ItemsTabClass:UpdateCustomControls() local item = self.displayItem local i = 1 local modLines = copyTable(item.explicitModLines) - if item.crucibleModLines and #item.crucibleModLines > 0 then - for _, line in ipairs(item.crucibleModLines) do - t_insert(modLines, line) - end - end - if item.rarity == "MAGIC" or item.rarity == "RARE" or (item.crucibleModLines and #item.crucibleModLines > 0) then + if item.rarity == "MAGIC" or item.rarity == "RARE" then for index, modLine in ipairs(modLines) do - if modLine.custom or modLine.crafted or modLine.crucible then + if modLine.custom or modLine.crafted then local line = itemLib.formatModLine(modLine) if line then if not self.controls["displayItemCustomModifierRemove"..i] then @@ -1750,11 +1657,9 @@ function ItemsTabClass:UpdateCustomControls() label = label:sub(1, DrawStringCursorIndex(16, "VAR", label, 310, 10)) .. "..." end self.controls["displayItemCustomModifier"..i].label = label - self.controls["displayItemCustomModifierLabel"..i].label = modLine.crafted and " ^7Crafted:" or modLine.crucible and "^7Crucible:" or " ^7Custom:" + self.controls["displayItemCustomModifierLabel"..i].label = modLine.crafted and " ^7Crafted:" or " ^7Custom:" self.controls["displayItemCustomModifierRemove"..i].onClick = function() - if index > #item.explicitModLines then - t_remove(item.crucibleModLines, index - #item.explicitModLines) - else + if index <= #item.explicitModLines then t_remove(item.explicitModLines, index) end item:BuildAndParseRaw() @@ -1910,10 +1815,8 @@ function ItemsTabClass:CraftItem() item.buffModLines = { } item.enchantModLines = { } item.classRequirementModLines = { } - item.scourgeModLines = { } item.implicitModLines = { } item.explicitModLines = { } - item.crucibleModLines = { } if base.base.type == "Amulet" or base.base.type == "Belt" or base.base.type == "Charm" or base.base.type == "Jewel" or base.base.type == "Quiver" or base.base.type == "Ring" or base.base.type == "SoulCore" or base.base.type == "Rune" then item.quality = nil @@ -2180,7 +2083,7 @@ end function ItemsTabClass:getAnoint(item) local result = { } if item then - for _, modList in ipairs{item.enchantModLines, item.scourgeModLines, item.implicitModLines, item.explicitModLines, item.crucibleModLines} do + for _, modList in ipairs{item.enchantModLines, item.implicitModLines, item.explicitModLines} do for _, mod in ipairs(modList) do local line = mod.line local anoint = line:find("Allocates ([a-zA-Z ]+)") @@ -2307,22 +2210,20 @@ function ItemsTabClass:AnointDisplayItem(enchantSlot) end -- Opens the item corrupting popup -function ItemsTabClass:CorruptDisplayItem(modType) - local currentModType = modType or "Corrupted" +function ItemsTabClass:CorruptDisplayItem() -- todo implement vaal orb new outcomes this code is for poe 1 local controls = { } local implicitList = { } - local sourceList = { "Corrupted", "Scourge" } - local function buildImplicitList(modType) - if implicitList[modType] then + local function buildImplicitList() + if implicitList["Corrupted"] then return end - implicitList[modType] = {} + implicitList["Corrupted"] = {} for modId, mod in pairs(self.displayItem.affixes) do - if mod.type == modType and self.displayItem:GetModSpawnWeight(mod) > 0 then - t_insert(implicitList[modType], mod) + if mod.type == "Corrupted" and self.displayItem:GetModSpawnWeight(mod) > 0 then + t_insert(implicitList["Corrupted"], mod) end end - table.sort(implicitList[modType], function(a, b) + table.sort(implicitList["Corrupted"], function(a, b) local an = a[1]:lower():gsub("%(.-%)","$"):gsub("[%+%-%%]",""):gsub("%d+","$") local bn = b[1]:lower():gsub("%(.-%)","$"):gsub("[%+%-%%]",""):gsub("%d+","$") if an ~= bn then @@ -2332,20 +2233,20 @@ function ItemsTabClass:CorruptDisplayItem(modType) end end) end - buildImplicitList(currentModType) - local function buildList(control, other, modType) + buildImplicitList() + local function buildList(control, other) local selfMod = control.selIndex and control.selIndex > 1 and control.list[control.selIndex].mod local otherMod = other and other.selIndex and other.selIndex > 1 and other.list[other.selIndex].mod wipeTable(control.list) t_insert(control.list, { label = "None" }) - for _, mod in ipairs(implicitList[modType]) do + for _, mod in ipairs(implicitList["Corrupted"]) do if not otherMod or mod.group ~= otherMod.group then t_insert(control.list, { label = table.concat(mod, "/"), mod = mod }) end end control:SelByValue(selfMod, "mod") end - local function corruptItem() + local function corruptItem() local item = new("Item", self.displayItem:BuildRaw()) item.id = self.displayItem.id item.corrupted = true @@ -2354,7 +2255,6 @@ function ItemsTabClass:CorruptDisplayItem(modType) if control.selIndex > 1 then local mod = control.list[control.selIndex].mod for _, modLine in ipairs(mod) do - modLine = (currentModType == "ScourgeUpside" and "{scourge}" or "") .. modLine if mod.modTags[1] then t_insert(newImplicit, { line = "{tags:" .. table.concat(mod.modTags, ",") .. "}" .. modLine }) else @@ -2364,67 +2264,41 @@ function ItemsTabClass:CorruptDisplayItem(modType) end end if #newImplicit > 0 then - wipeTable(currentModType == "Corrupted" and item.implicitModLines or item.scourgeModLines) + wipeTable(item.implicitModLines) for i, implicit in ipairs(newImplicit) do - t_insert(currentModType == "Corrupted" and item.implicitModLines or item.scourgeModLines, i, implicit) + t_insert( item.implicitModLines, i, implicit) end end item:BuildAndParseRaw() return item end controls.sourceLabel = new("LabelControl", {"TOPRIGHT",nil,"TOPLEFT"}, {95, 20, 0, 16}, "^7Source:") - controls.source = new("DropDownControl", {"TOPLEFT",nil,"TOPLEFT"}, {100, 20, 150, 18}, sourceList, function(index, value) - if value == "Scourge" then - currentModType = "ScourgeUpside" - buildImplicitList("ScourgeUpside") - buildImplicitList("ScourgeDownside") - controls.implicit.shown = true - controls.implicitLabel.shown = true - controls.implicit2.shown = true - controls.implicit2Label.shown = true - controls.implicit3.shown = true - controls.implicit3Label.shown = true - controls.implicitCannotBeChangedLabel.shown = false - main.popups[1].height = 147 - controls.close.y = 117 - controls.save.y = 117 - if self.displayItem.rarity == "UNIQUE" or self.displayItem.rarity == "RELIC" then - controls.implicit4Label.shown = true - controls.implicit4.shown = true - main.popups[1].height = 165 - controls.close.y = 135 - controls.save.y = 135 - end - controls.implicit2.y = 85 - buildList(controls.implicit3, controls.implicit4, "ScourgeDownside") - buildList(controls.implicit4, controls.implicit3, "ScourgeDownside") - else - currentModType = value - controls.implicit.shown = not self.displayItem.implicitsCannotBeChanged - controls.implicitLabel.shown = not self.displayItem.implicitsCannotBeChanged - controls.implicit2.shown = not self.displayItem.implicitsCannotBeChanged - controls.implicit2Label.shown = not self.displayItem.implicitsCannotBeChanged - controls.implicit3Label.shown = false - controls.implicit3.shown = false - controls.implicit4Label.shown = false - controls.implicit4.shown = false - controls.implicitCannotBeChangedLabel.shown = self.displayItem.implicitsCannotBeChanged - controls.implicit2.y = 65 - main.popups[1].height = 129 - controls.close.y = 99 - controls.save.y = 99 - end - buildList(controls.implicit, controls.implicit2, currentModType) - buildList(controls.implicit2, controls.implicit, currentModType) + controls.source = new("DropDownControl", {"TOPLEFT",nil,"TOPLEFT"}, {100, 20, 150, 18}, { "Corrupted" }, function(index, value) + controls.implicit.shown = not self.displayItem.implicitsCannotBeChanged + controls.implicitLabel.shown = not self.displayItem.implicitsCannotBeChanged + controls.implicit2.shown = not self.displayItem.implicitsCannotBeChanged + controls.implicit2Label.shown = not self.displayItem.implicitsCannotBeChanged + controls.implicit3Label.shown = false + controls.implicit3.shown = false + controls.implicit4Label.shown = false + controls.implicit4.shown = false + controls.implicitCannotBeChangedLabel.shown = self.displayItem.implicitsCannotBeChanged + controls.implicit2.y = 65 + main.popups[1].height = 129 + controls.close.y = 99 + controls.save.y = 99 + + buildList(controls.implicit, controls.implicit2) + buildList(controls.implicit2, controls.implicit) controls.implicit:SetSel(1) controls.implicit2:SetSel(1) controls.implicit3:SetSel(1) controls.implicit4:SetSel(1) end) - controls.source.enabled = #sourceList > 1 + controls.source.enabled = true controls.implicitLabel = new("LabelControl", {"TOPRIGHT",nil,"TOPLEFT"}, {75, 45, 0, 16}, "^7Implicit #1:") controls.implicit = new("DropDownControl", {"TOPLEFT",nil,"TOPLEFT"}, {80, 45, 440, 18}, nil, function() - buildList(controls.implicit2, controls.implicit, currentModType) + buildList(controls.implicit2, controls.implicit) end) controls.implicit.tooltipFunc = function(tooltip, mode, index, value) tooltip:Clear() @@ -2439,7 +2313,7 @@ function ItemsTabClass:CorruptDisplayItem(modType) controls.implicitLabel.shown = not self.displayItem.implicitsCannotBeChanged controls.implicit2Label = new("LabelControl", {"TOPRIGHT",nil,"TOPLEFT"}, {75, 65, 0, 16}, "^7Implicit #2:") controls.implicit2 = new("DropDownControl", {"TOPLEFT",nil,"TOPLEFT"}, {80, 65, 440, 18}, nil, function() - buildList(controls.implicit, controls.implicit2, currentModType) + buildList(controls.implicit, controls.implicit2) end) controls.implicit2.tooltipFunc = function(tooltip, mode, index, value) tooltip:Clear() @@ -2452,41 +2326,12 @@ function ItemsTabClass:CorruptDisplayItem(modType) end controls.implicit2.shown = not self.displayItem.implicitsCannotBeChanged controls.implicit2Label.shown = not self.displayItem.implicitsCannotBeChanged - controls.implicit3Label = new("LabelControl", {"TOPRIGHT",nil,"TOPLEFT"}, {75, 85, 0, 16}, "^7Implicit #3:") - controls.implicit3 = new("DropDownControl", {"TOPLEFT",nil,"TOPLEFT"}, {80, 65, 440, 18}, nil, function() - buildList(controls.implicit4, controls.implicit3, "ScourgeDownside") - end) - controls.implicit3.tooltipFunc = function(tooltip, mode, index, value) - tooltip:Clear() - if mode ~= "OUT" and value and value.mod then - for _, line in ipairs(value.mod) do - tooltip:AddLine(16, "^7"..line) - end - self:AddModComparisonTooltip(tooltip, value.mod) - end - end - controls.implicit3Label.shown = false - controls.implicit3.shown = false - controls.implicit4Label = new("LabelControl", {"TOPRIGHT",nil,"TOPLEFT"}, {75, 105, 0, 16}, "^7Implicit #4:") - controls.implicit4 = new("DropDownControl", {"TOPLEFT",nil,"TOPLEFT"}, {80, 105, 440, 18}, nil, function() - buildList(controls.implicit3, controls.implicit4, "ScourgeDownside") - end) - controls.implicit4.tooltipFunc = function(tooltip, mode, index, value) - tooltip:Clear() - if mode ~= "OUT" and value and value.mod then - for _, line in ipairs(value.mod) do - tooltip:AddLine(16, "^7"..line) - end - self:AddModComparisonTooltip(tooltip, value.mod) - end - end - controls.implicit4Label.shown = false - controls.implicit4.shown = false + controls.implicitCannotBeChangedLabel = new("LabelControl", {"TOPLEFT",nil,"TOPLEFT"}, {20, 45, 0, 20}, "^7This Items Implicits Cannot Be Changed") controls.implicitCannotBeChangedLabel.shown = self.displayItem.implicitsCannotBeChanged - buildList(controls.implicit, controls.implicit2, currentModType) - buildList(controls.implicit2, controls.implicit, currentModType) - controls.save = new("ButtonControl", nil, {-45, 99, 80, 20}, modType, function() + buildList(controls.implicit, controls.implicit2) + buildList(controls.implicit2, controls.implicit) + controls.save = new("ButtonControl", nil, {-45, 99, 80, 20}, "Corrupted", function() self:SetDisplayItem(corruptItem()) main:ClosePopup() end) @@ -2497,7 +2342,7 @@ function ItemsTabClass:CorruptDisplayItem(modType) controls.close = new("ButtonControl", nil, {45, 99, 80, 20}, "Cancel", function() main:ClosePopup() end) - main:OpenPopup(540, 129, modType .. " Item", controls) + main:OpenPopup(540, 129, "Corrupted Item", controls) end -- Opens the custom modifier popup @@ -2509,52 +2354,7 @@ function ItemsTabClass:AddCustomModifierToDisplayItem() ---@param sourceId string @The crafting source id to build the list of mods for local function buildMods(sourceId) wipeTable(modList) - if sourceId == "MASTER" then - local excludeGroups = { } - for _, modLine in ipairs({ self.displayItem.prefixes, self.displayItem.suffixes }) do - for i = 1, (modLine.limit or (self.displayItem.affixLimit / 2)) do - if modLine[i].modId ~= "None" then - excludeGroups[self.displayItem.affixes[modLine[i].modId].group] = true - end - end - end - for i, craft in ipairs(self.build.data.masterMods) do - if craft.types[self.displayItem.type] and not excludeGroups[craft.group] then - t_insert(modList, { - label = table.concat(craft, "/") .. " ^8(" .. craft.type .. ")", - mod = craft, - type = "crafted", - affixType = craft.type, - defaultOrder = i, - }) - end - end - table.sort(modList, function(a, b) - if a.affixType ~= b.affixType then - return a.affixType == "Prefix" and b.affixType == "Suffix" - else - return a.defaultOrder < b.defaultOrder - end - end) - elseif sourceId == "ESSENCE" then - for _, essence in pairs(self.build.data.essences) do - local modId = essence.mods[self.displayItem.type] - local mod = self.displayItem.affixes[modId] - t_insert(modList, { - label = essence.name .. " " .. "^8[" .. table.concat(mod, "/") .. "]" .. " (" .. mod.type .. ")", - mod = mod, - type = "custom", - essence = essence, - }) - end - table.sort(modList, function(a, b) - if a.essence.type ~= b.essence.type then - return a.essence.type > b.essence.type - else - return a.essence.tier > b.essence.tier - end - end) - elseif sourceId == "PREFIX" or sourceId == "SUFFIX" then + if sourceId == "PREFIX" or sourceId == "SUFFIX" then -- might be implied. for _, mod in pairs(self.displayItem.affixes) do if sourceId:lower() == mod.type:lower() and self.displayItem:GetModSpawnWeight(mod) > 0 then t_insert(modList, { @@ -2578,78 +2378,8 @@ function ItemsTabClass:AddCustomModifierToDisplayItem() end return modA.level > modB.level end) - elseif sourceId == "VEILED" then - for i, mod in pairs(self.build.data.veiledMods) do - if self.displayItem:GetModSpawnWeight(mod) > 0 then - t_insert(modList, { - label = table.concat(mod, "/") .. " (" .. mod.type .. ")", - mod = mod, - affixType = mod.type, - type = "custom", - defaultOrder = i, - }) - end - end - table.sort(modList, function(a, b) - if a.affixType ~= b.affixType then - return a.affixType == "Prefix" and b.affixType == "Suffix" - else - return a.defaultOrder < b.defaultOrder - end - end) - elseif sourceId == "DELVE" then - for i, mod in pairs(self.displayItem.affixes) do - if self.displayItem:CheckIfModIsDelve(mod) and self.displayItem:GetModSpawnWeight(mod) > 0 then - t_insert(modList, { - label = table.concat(mod, "/") .. " (" .. mod.type .. ")", - mod = mod, - affixType = mod.type, - type = "custom", - defaultOrder = i, - }) - end - end - table.sort(modList, function(a, b) - if a.affixType ~= b.affixType then - return a.affixType == "Prefix" and b.affixType == "Suffix" - else - return a.defaultOrder < b.defaultOrder - end - end) - elseif sourceId == "NECROPOLIS" then - for i, mod in pairs(self.build.data.necropolisMods) do - if self.displayItem:GetNecropolisModSpawnWeight(mod) > 0 then - t_insert(modList, { - label = table.concat(mod, "/") .. " (" .. mod.type .. ")", - mod = mod, - affixType = mod.type, - type = "custom", - defaultOrder = i, - }) - end - end - table.sort(modList, function(a, b) - if a.affixType ~= b.affixType then - return a.affixType == "Prefix" and b.affixType == "Suffix" - else - return a.defaultOrder < b.defaultOrder - end - end) end end - if self.displayItem.type ~= "Jewel" then - t_insert(sourceList, { label = "Crafting Bench", sourceId = "MASTER" }) - end - if self.displayItem.type ~= "Jewel" and self.displayItem.type ~= "Flask" then - t_insert(sourceList, { label = "Essence", sourceId = "ESSENCE" }) - t_insert(sourceList, { label = "Veiled", sourceId = "VEILED"}) - end - if self.displayItem.type == "Helmet" or self.displayItem.type == "Body Armour" or self.displayItem.type == "Gloves" or self.displayItem.type == "Boots" then - t_insert(sourceList, { label = "Necropolis", sourceId = "NECROPOLIS"}) - end - if not self.displayItem.clusterJewel and self.displayItem.type ~= "Flask" then - t_insert(sourceList, { label = "Delve", sourceId = "DELVE"}) - end if not self.displayItem.crafted then t_insert(sourceList, { label = "Prefix", sourceId = "PREFIX" }) t_insert(sourceList, { label = "Suffix", sourceId = "SUFFIX" }) @@ -2711,393 +2441,6 @@ function ItemsTabClass:AddCustomModifierToDisplayItem() main:OpenPopup(710, 105, "Add Modifier to Item", controls, "save", sourceList[controls.source.selIndex].sourceId == "CUSTOM" and "custom") end --- Opens the crucible modifier popup -function ItemsTabClass:AddCrucibleModifierToDisplayItem() - local controls = { } - local modList = {[1] = {"None"}, [2] = {"None"}, [3] = {"None"}, [4] = {"None"}, [5] = {"None"}} - local itemModMap, nodeSelections = { }, { } - local function getLabelFromMod(mod) - local label = copyTable(mod) - for index, line in ipairs(mod) do - label[index] = checkLineForAllocates(line, self.build.spec.nodes) - end - return table.concat(label, "/") - end - local function itemCanHaveMod(mod) - local keyMap, includeTags = { }, { } - for index, key in ipairs(mod.weightKey) do - keyMap[key] = index - end - -- check for uniques with off-tag mods - if data.casterTagCrucibleUniques[self.displayItem.title] then - includeTags["caster_unique_weapon"] = true - end - if data.minionTagCrucibleUniques[self.displayItem.title] then - includeTags["minion_unique_weapon"] = true - end - if self.displayItem.canHaveOnlySupportSkillsCrucibleTree then - return keyMap["crucible_unique_staff"] and mod.weightVal[keyMap["crucible_unique_staff"]] ~= 0 - elseif self.displayItem.canHaveShieldCrucibleTree then - return self.displayItem:GetModSpawnWeight(mod, { ["crucible_unique_helmet"] = true, ["shield"] = true }) > 0 - elseif self.displayItem.canHaveTwoHandedSwordCrucibleTree then - return self.displayItem:GetModSpawnWeight(mod, { ["two_hand_weapon"] = true }, { ["one_hand_weapon"] = true }) > 0 - end - return self.displayItem:GetModSpawnWeight(mod, includeTags) > 0 - end - local function buildCrucibleMods() - for i, mod in pairs(self.build.data.crucible) do - if itemCanHaveMod(mod) then - -- item mod must match the whole mod, whether that's one line or two - if itemModMap[checkLineForAllocates(mod[1], self.build.spec.nodes)] and ((mod[2] and itemModMap[checkLineForAllocates(mod[2], self.build.spec.nodes)]) or not mod[2]) then - -- for multi nodes, if the first location is taken, use second - -- works for multi vs single node, ambiguous for multi vs multi (3,4 vs 3,4) but both mods load - if nodeSelections[mod.nodeLocation[1]] and mod.nodeLocation[2] then - nodeSelections[mod.nodeLocation[2]] = i - -- nodeSelections[nodeId] = defaultOrder, used later to match with sorted modList to get selIndex - else - nodeSelections[mod.nodeLocation[1]] = i - end - end - for _, location in ipairs(mod.nodeLocation) do - t_insert(modList[location], { - label = getLabelFromMod(mod) .. " - Tier: " .. mod.tier, - mod = mod, - affixType = mod.type, - type = "crucible", - defaultOrder = i, - }) - end - end - end - for _, tierList in ipairs(modList) do - table.sort(tierList, function(a, b) - if b ~= "None" then - if a.affixType ~= b.affixType then - return a.affixType == "Spawn" and b.affixType == "MergeOnly" - else - return a.defaultOrder < b.defaultOrder - end - end - end) - end - end - local function addModifier() - local item = new("Item", self.displayItem:BuildRaw()) - item.id = self.displayItem.id - item.crucibleModLines = { } - local listMod = { - modList[1][controls.modSelectNode1.selIndex], - modList[2][controls.modSelectNode2.selIndex], - modList[3][controls.modSelectNode3.selIndex], - modList[4][controls.modSelectNode4.selIndex], - modList[5][controls.modSelectNode5.selIndex], - } - for _, nodeMod in ipairs(listMod) do - if nodeMod ~= "None" then - for index, line in ipairs(nodeMod.mod) do - t_insert(item.crucibleModLines, { line = checkLineForAllocates(line, self.build.spec.nodes), modTags = nodeMod.mod.modTags, [nodeMod.type] = true }) - end - end - end - item:BuildAndParseRaw() - return item - end - -- set up name map to know what modLines the item has as we build the mods out - for _, mod in ipairs(self.displayItem.crucibleModLines) do - itemModMap[mod.line] = true - end - buildCrucibleMods() - local y = 45 - for i = 1,5 do - controls["modSelectNode"..i.."Label"] = new("LabelControl", {"TOPRIGHT",nil,"TOPLEFT"}, {95, y, 0, 16}, "^7Node "..i..":") - controls["modSelectNode"..i] = new("DropDownControl", {"TOPLEFT",nil,"TOPLEFT"}, {100, y, 555, 18}, modList[i]) - controls["modSelectNode"..i].tooltipFunc = function(tooltip, mode, index, value) - tooltip:Clear() - if mode ~= "OUT" and value and value ~= "None" then - for _, line in ipairs(value.mod) do - tooltip:AddLine(16, "^7"..checkLineForAllocates(line, self.build.spec.nodes)) - end - self:AddModComparisonTooltip(tooltip, value.mod) - end - end - y = y + 22 - end - -- populate dropdowns with item mods - for nodeId, defaultOrder in pairs(nodeSelections) do - for index, mod in pairs(modList[nodeId]) do - if defaultOrder == mod.defaultOrder then - controls["modSelectNode"..nodeId].selIndex = index - end - end - end - controls.save = new("ButtonControl", nil, {-45, 157, 80, 20}, "Add", function() - self:SetDisplayItem(addModifier()) - main:ClosePopup() - end) - controls.save.tooltipFunc = function(tooltip) - tooltip:Clear() - self:AddItemTooltip(tooltip, addModifier()) - end - controls.close = new("ButtonControl", nil, {45, 157, 80, 20}, "Cancel", function() - main:ClosePopup() - end) - main:OpenPopup(710, 185, "Add Crucible Modifier to Item", controls, "save") -end - --- Opens the custom Implicit popup -function ItemsTabClass:AddImplicitToDisplayItem() - local controls = { } - local sourceList = { } - local modList = { } - local modGroups = {} - ---Mutates modList to contain mods from the specified source - ---@param sourceId string @The crafting source id to build the list of mods for - local function buildMods(sourceId) - wipeTable(modList) - wipeTable(modGroups) - local groupIndexes = {} - if sourceId == "EXARCH" or sourceId == "EATER" then - for i, mod in pairs(self.displayItem.affixes) do - if self.displayItem:GetModSpawnWeight(mod) > 0 and sourceId:lower() == mod.type:lower() then - local modLabel = table.concat(mod, "/") - local group = mod.group:gsub("PinnaclePresence", ""):gsub("UniquePresence", "") - if not groupIndexes[group] then - t_insert(modList, {}) - t_insert(modGroups, { - label = modLabel, - mod = mod, - modListIndex = #modList, - defaultOrder = i, - }) - groupIndexes[group] = #modGroups - end - t_insert(modList[groupIndexes[group]], { - label = modLabel, - mod = mod, - affixType = mod.type, - type = sourceId:lower(), - defaultOrder = i, - }) - end - end - table.sort(modGroups, function(a, b) - local modA = a.mod - local modB = b.mod - for i = 1, m_max(#modA, #modB) do - if not modA[i] then - return true - elseif not modB[i] then - return false - elseif modA.statOrder[i] ~= modB.statOrder[i] then - return modA.statOrder[i] < modB.statOrder[i] - end - end - return modA.level > modB.level - end) - for i, _ in pairs(modList) do - table.sort(modList[i], function(a, b) - local modA = a.mod - local modB = b.mod - if modA.group ~= modB.group then - if modA.group:match("PinnaclePresence") then - return false - elseif modB.group:match("PinnaclePresence") then - return true - elseif modA.group:match("UniquePresence") then - return false - else - return true - end - end - for j = 1, m_max(#modA, #modB) do - if not modA[j] then - return true - elseif not modB[j] then - return false - elseif modA.statOrder[j] ~= modB.statOrder[j] then - return modA.statOrder[j] < modB.statOrder[j] - else - local modAVal = tonumber(a.defaultOrder:match("%d+$")) - local modBVal = tonumber(b.defaultOrder:match("%d+$")) - return modAVal < modBVal - end - end - return modA.level > modB.level - end) - end - for i, _ in pairs(modGroups) do - modGroups[i].label = modList[modGroups[i].modListIndex][1].label:gsub("%([%d%.]+%-[%d%.]+%)", "#"):gsub("[%d%.]+", "#") - end - elseif sourceId == "SYNTHESIS" then - for i, mod in pairs(self.displayItem.affixes) do - if sourceId:lower() == mod.type:lower() then -- weights are missing and so are 0, how do I determine what goes on what item?, also arn't these supposed to work on jewels? - t_insert(modList, { - label = table.concat(mod, "/"), - mod = mod, - affixType = mod.type, - type = "synthesis", - defaultOrder = i, - }) - end - end - table.sort(modList, function(a, b) - return a.defaultOrder < b.defaultOrder - end) - elseif sourceId == "DelveImplicit" then - for i, mod in pairs(self.displayItem.affixes) do - if self.displayItem:GetModSpawnWeight(mod) > 0 and sourceId:lower() == mod.type:lower() then - local modLabel = table.concat(mod, "/") - if not groupIndexes[mod.group] then - t_insert(modList, {}) - t_insert(modGroups, { - label = modLabel, - mod = mod, - modListIndex = #modList, - defaultOrder = i, - }) - groupIndexes[mod.group] = #modGroups - --elseif mod[1].len() < modGroups[groupIndexes[mod.group] ].mod[1].len() then - -- modGroups[groupIndexes[mod.group]].label = modLabel - -- modGroups[groupIndexes[mod.group]].mod = mod - end - t_insert(modList[groupIndexes[mod.group]], { - label = modLabel, - mod = mod, - affixType = mod.type, - type = "custom", - defaultOrder = i, - }) - end - end - for i, _ in pairs(modList) do - table.sort(modList[i], function(a, b) - return a.defaultOrder < b.defaultOrder - end) - end - end - end - if (self.displayItem.rarity ~= "UNIQUE" and self.displayItem.rarity ~= "RELIC") and (self.displayItem.type == "Helmet" or self.displayItem.type == "Body Armour" or self.displayItem.type == "Gloves" or self.displayItem.type == "Boots") then - if self.displayItem.cleansing then - t_insert(sourceList, { label = "Searing Exarch", sourceId = "EXARCH" }) - end - if self.displayItem.tangle then - t_insert(sourceList, { label = "Eater of Worlds", sourceId = "EATER" }) - end - end - if self.displayItem.type ~= "Flask" and self.displayItem.type ~= "Jewel" then - --t_insert(sourceList, { label = "Synth", sourceId = "SYNTHESIS" }) -- synth removed until we get proper support for where the mods go - t_insert(sourceList, { label = "Delve", sourceId = "DelveImplicit" }) - end - t_insert(sourceList, { label = "Custom", sourceId = "CUSTOM" }) - buildMods(sourceList[1].sourceId) - local function addModifier() - local item = new("Item", self.displayItem:BuildRaw()) - item.id = self.displayItem.id - local sourceId = sourceList[controls.source.selIndex].sourceId - if sourceId == "CUSTOM" then - if controls.custom.buf:match("%S") then - t_insert(item.implicitModLines, { line = controls.custom.buf, custom = true }) - end - elseif sourceId == "SYNTHESIS" then - local listMod = modList[controls.modSelect.selIndex] - for _, line in ipairs(listMod.mod) do - t_insert(item.implicitModLines, { line = line, modTags = listMod.mod.modTags, [listMod.type] = true }) - end - elseif sourceId == "EXARCH" or sourceId == "EATER" then - local listMod = modList[modGroups[controls.modGroupSelect.selIndex].modListIndex][controls.modSelect.selIndex] - local index - for i, implicitMod in ipairs(item.implicitModLines) do - if implicitMod[listMod.type] then - index = i - break - end - end - if index then - for i, line in ipairs(listMod.mod) do - item.implicitModLines[index + i - 1] = { line = line, modTags = listMod.mod.modTags, [listMod.type] = true } - end - else - for _, line in ipairs(listMod.mod) do - t_insert(item.implicitModLines, { line = line, modTags = listMod.mod.modTags, [listMod.type] = true }) - end - end - else - local listMod = modList[modGroups[controls.modGroupSelect.selIndex].modListIndex][controls.modSelect.selIndex] - for _, line in ipairs(listMod.mod) do - t_insert(item.implicitModLines, { line = line, modTags = listMod.mod.modTags, [listMod.type] = true }) - end - end - item:BuildAndParseRaw() - return item - end - controls.sourceLabel = new("LabelControl", {"TOPRIGHT",nil,"TOPLEFT"}, {95, 20, 0, 16}, "^7Source:") - controls.source = new("DropDownControl", {"TOPLEFT",nil,"TOPLEFT"}, {100, 20, 150, 18}, sourceList, function(index, value) - if value.sourceId ~= "CUSTOM" then - controls.modSelectLabel.y = 70 - buildMods(value.sourceId) - controls.modGroupSelect:SetSel(1) - controls.modSelect.list = modList[modGroups[1].modListIndex] - controls.modSelect:SetSel(1) - else - controls.modSelectLabel.y = 45 - end - end) - controls.source.enabled = #sourceList > 1 - controls.modGroupSelectLabel = new("LabelControl", {"TOPRIGHT",nil,"TOPLEFT"}, {95, 45, 0, 16}, "^7Type:") - controls.modGroupSelect = new("DropDownControl", {"TOPLEFT",nil,"TOPLEFT"}, {100, 45, 600, 18}, modGroups, function(index, value) - controls.modSelect.list = modList[value.modListIndex] - controls.modSelect:SetSel(1) - end) - controls.modGroupSelectLabel.shown = function() - if sourceList[controls.source.selIndex].sourceId == "CUSTOM" then - controls.modSelectLabel.y = 45 - end - return sourceList[controls.source.selIndex].sourceId ~= "CUSTOM" - end - controls.modGroupSelect.shown = function() - return sourceList[controls.source.selIndex].sourceId ~= "CUSTOM" - end - controls.modGroupSelect.tooltipFunc = function(tooltip, mode, index, value) - tooltip:Clear() - if mode ~= "OUT" and value then - for _, line in ipairs(value.mod) do - tooltip:AddLine(16, "^7"..line) - end - self:AddModComparisonTooltip(tooltip, value.mod) - end - end - controls.modSelectLabel = new("LabelControl", {"TOPRIGHT",nil,"TOPLEFT"}, {95, 70, 0, 16}, "^7Modifier:") - controls.modSelect = new("DropDownControl", {"TOPLEFT",nil,"TOPLEFT"}, {100, 70, 600, 18}, sourceList[controls.source.selIndex].sourceId ~= "CUSTOM" and modList[modGroups[1].modListIndex] or { }) - controls.modSelect.shown = function() - return sourceList[controls.source.selIndex].sourceId ~= "CUSTOM" - end - controls.modSelect.tooltipFunc = function(tooltip, mode, index, value) - tooltip:Clear() - if mode ~= "OUT" and value then - for _, line in ipairs(value.mod) do - tooltip:AddLine(16, "^7"..line) - end - self:AddModComparisonTooltip(tooltip, value.mod) - end - end - controls.custom = new("EditControl", {"TOPLEFT",nil,"TOPLEFT"}, {100, 45, 440, 18}) - controls.custom.shown = function() - return sourceList[controls.source.selIndex].sourceId == "CUSTOM" - end - controls.save = new("ButtonControl", nil, {-45, 100, 80, 20}, "Add", function() - self:SetDisplayItem(addModifier()) - main:ClosePopup() - end) - controls.save.tooltipFunc = function(tooltip) - tooltip:Clear() - self:AddItemTooltip(tooltip, addModifier()) - end - controls.close = new("ButtonControl", nil, {45, 100, 80, 20}, "Cancel", function() - main:ClosePopup() - end) - main:OpenPopup(710, 130, "Add Implicit to Item", controls, "save", sourceList[controls.source.selIndex].sourceId == "CUSTOM" and "custom") -end - function ItemsTabClass:AddItemSetTooltip(tooltip, itemSet) for _, slot in ipairs(self.orderedSlots) do if not slot.nodeId then @@ -3130,17 +2473,6 @@ function ItemsTabClass:AddItemTooltip(tooltip, item, slot, dbMode) if item.charmLimit then tooltip:AddLine(16, s_format("^x7F7F7FCharm Slots: %d", item.charmLimit)) end - for _, curInfluenceInfo in ipairs(influenceInfo) do - if item[curInfluenceInfo.key] then - tooltip:AddLine(16, curInfluenceInfo.color..curInfluenceInfo.display.." Item") - end - end - if item.fractured then - tooltip:AddLine(16, colorCodes.FRACTURED.."Fractured Item") - end - if item.synthesised then - tooltip:AddLine(16, colorCodes.CRAFTED.."Synthesised Item") - end tooltip:AddSeparator(10) -- Special fields for database items @@ -3336,7 +2668,7 @@ function ItemsTabClass:AddItemTooltip(tooltip, item, slot, dbMode) item.requirements.str or 0, item.requirements.dex or 0, item.requirements.int or 0) -- Modifiers - for _, modList in ipairs{item.enchantModLines, item.scourgeModLines, item.implicitModLines, item.explicitModLines, item.crucibleModLines} do + for _, modList in ipairs{item.enchantModLines, item.implicitModLines, item.explicitModLines} do if modList[1] then for _, modLine in ipairs(modList) do if item:CheckModLineVariant(modLine) then @@ -3373,13 +2705,10 @@ function ItemsTabClass:AddItemTooltip(tooltip, item, slot, dbMode) end -- Corrupted item label - if item.corrupted or item.split or item.mirrored then + if item.corrupted or item.mirrored then if #item.explicitModLines == 0 then tooltip:AddSeparator(10) end - if item.split then - tooltip:AddLine(16, colorCodes.NEGATIVE.."Split") - end if item.mirrored then tooltip:AddLine(16, colorCodes.NEGATIVE.."Mirrored") end diff --git a/src/Classes/ModStore.lua b/src/Classes/ModStore.lua index bd5e54e281..6ad6f4cc88 100644 --- a/src/Classes/ModStore.lua +++ b/src/Classes/ModStore.lua @@ -600,16 +600,6 @@ function ModStoreClass:EvalMod(mod, cfg) t_insert(matches, item.corrupted == tag.corruptedCond) end end - if tag.shaperCond then - for _, item in pairs(items) do - t_insert(matches, item.shaper == tag.shaperCond) - end - end - if tag.elderCond then - for _, item in pairs(items) do - t_insert(matches, item.elder == tag.elderCond) - end - end local hasItems = false for _, item in pairs(items) do diff --git a/src/Modules/CalcSetup.lua b/src/Modules/CalcSetup.lua index bfc9e33084..70339f019b 100644 --- a/src/Modules/CalcSetup.lua +++ b/src/Modules/CalcSetup.lua @@ -913,10 +913,8 @@ function calcs.initEnv(build, mode, override, specEnv) item.classRequirementModLines = { } item.buffModLines = { } item.enchantModLines = { } - item.scourgeModLines = { } item.implicitModLines = { } item.explicitModLines = { } - item.crucibleModLines = { } item.quality = 0 item.rarity = "NORMAL" if item.baseName.implicit then @@ -973,15 +971,10 @@ function calcs.initEnv(build, mode, override, specEnv) end elseif item.name:match("Kalandra's Touch") then -- Reset mult counters since they don't work for kalandra - for mult, property in pairs({["CorruptedItem"] = "corrupted", ["ShaperItem"] = "shaper", ["ElderItem"] = "elder"}) do - if item[property] then - env.itemModDB.multipliers[mult] = (env.itemModDB.multipliers[mult] or 0) - 1 - else - env.itemModDB.multipliers["Non"..mult] = (env.itemModDB.multipliers["Non"..mult] or 0) + 1 - end - end - if item.shaper or item.elder then - env.itemModDB.multipliers.ShaperOrElderItem = (env.itemModDB.multipliers.ShaperOrElderItem or 0) - 1 + if item["corrupted"] then + env.itemModDB.multipliers["CorruptedItem"] = (env.itemModDB.multipliers["CorruptedItem"] or 0) - 1 + else + env.itemModDB.multipliers["NonCorruptedItem"] = (env.itemModDB.multipliers["NonCorruptedItem"] or 0) + 1 end local otherRing = items[(slotName == "Ring 1" and "Ring 2") or (slotName == "Ring 2" and "Ring 1")] if otherRing and not otherRing.name:match("Kalandra's Touch") then @@ -1000,14 +993,10 @@ function calcs.initEnv(build, mode, override, specEnv) ::skip_mod:: end -- Adjust multipliers based on other ring - for mult, property in pairs({["CorruptedItem"] = "corrupted", ["ShaperItem"] = "shaper", ["ElderItem"] = "elder"}) do - if otherRing[property] then - env.itemModDB.multipliers[mult] = (env.itemModDB.multipliers[mult] or 0) + 1 - env.itemModDB.multipliers["Non"..mult] = (env.itemModDB.multipliers["Non"..mult] or 0) - 1 - end - end - if otherRing.elder or otherRing.shaper then - env.itemModDB.multipliers.ShaperOrElderItem = (env.itemModDB.multipliers.ShaperOrElderItem or 0) + 1 + if item["corrupted"] then + env.itemModDB.multipliers["CorruptedItem"] = (env.itemModDB.multipliers["CorruptedItem"] or 0) + 1 + else + env.itemModDB.multipliers["NonCorruptedItem"] = (env.itemModDB.multipliers["NonCorruptedItem"] or 0) - 1 end end @@ -1093,16 +1082,12 @@ function calcs.initEnv(build, mode, override, specEnv) end env.itemModDB.multipliers[key] = (env.itemModDB.multipliers[key] or 0) + 1 env.itemModDB.conditions[key .. "In" .. slotName] = true - for mult, property in pairs({["CorruptedItem"] = "corrupted", ["ShaperItem"] = "shaper", ["ElderItem"] = "elder"}) do - if item[property] then - env.itemModDB.multipliers[mult] = (env.itemModDB.multipliers[mult] or 0) + 1 - else - env.itemModDB.multipliers["Non"..mult] = (env.itemModDB.multipliers["Non"..mult] or 0) + 1 - end - end - if item.shaper or item.elder then - env.itemModDB.multipliers.ShaperOrElderItem = (env.itemModDB.multipliers.ShaperOrElderItem or 0) + 1 + if item["corrupted"] then + env.itemModDB.multipliers["CorruptedItem"] = (env.itemModDB.multipliers["CorruptedItem"] or 0) + 1 + else + env.itemModDB.multipliers["NonCorruptedItem"] = (env.itemModDB.multipliers["NonCorruptedItem"] or 0) + 1 end + env.itemModDB.multipliers[item.type:gsub(" ", ""):gsub(".+Handed", "").."Item"] = (env.itemModDB.multipliers[item.type:gsub(" ", ""):gsub(".+Handed", "").."Item"] or 0) + 1 -- Calculate socket counts local slotEmptySocketsCount = { R = 0, G = 0, B = 0, W = 0} diff --git a/src/Modules/Data.lua b/src/Modules/Data.lua index 88d5083d40..a2941d70be 100644 --- a/src/Modules/Data.lua +++ b/src/Modules/Data.lua @@ -575,7 +575,6 @@ do end end end -data.essences = LoadModule("Data/Essence") data.costs = LoadModule("Data/Costs") do local map = { } diff --git a/src/Modules/ItemTools.lua b/src/Modules/ItemTools.lua index 074955b00f..fe45cdcaeb 100644 --- a/src/Modules/ItemTools.lua +++ b/src/Modules/ItemTools.lua @@ -10,19 +10,6 @@ local m_max = math.max local m_floor = math.floor itemLib = { } - --- Info table for all types of item influence -itemLib.influenceInfo = { - { key="shaper", display="Shaper", color=colorCodes.SHAPER }, - { key="elder", display="Elder", color=colorCodes.ELDER }, - { key="adjudicator", display="Warlord", color=colorCodes.ADJUDICATOR }, - { key="basilisk", display="Hunter", color=colorCodes.BASILISK }, - { key="crusader", display="Crusader", color=colorCodes.CRUSADER }, - { key="eyrie", display="Redeemer", color=colorCodes.EYRIE }, - { key="cleansing", display="Searing Exarch", color=colorCodes.CLEANSING }, - { key="tangle", display="Eater of Worlds", color=colorCodes.TANGLE }, -} - -- Apply a value scalar to the first n of any numbers present function itemLib.applyValueScalar(line, valueScalar, numbers, precision) if valueScalar and type(valueScalar) == "number" and valueScalar ~= 1 then @@ -121,7 +108,7 @@ function itemLib.formatModLine(modLine, dbMode) line = line .. " ^1'" .. modLine.extra .. "'" end else - colorCode = (modLine.crafted and colorCodes.CRAFTED) or (modLine.scourge and colorCodes.SCOURGE) or (modLine.custom and colorCodes.CUSTOM) or (modLine.fractured and colorCodes.FRACTURED) or (modLine.crucible and colorCodes.CRUCIBLE) or colorCodes.MAGIC + colorCode = (modLine.crafted and colorCodes.CRAFTED) or (modLine.custom and colorCodes.CUSTOM) or colorCodes.MAGIC -- check later enchants might need modLine.crafted end return colorCode..line end diff --git a/src/Modules/ModParser.lua b/src/Modules/ModParser.lua index 69f31ed467..a5a8b4f76c 100644 --- a/src/Modules/ModParser.lua +++ b/src/Modules/ModParser.lua @@ -1258,9 +1258,6 @@ local modTagList = { ["for each equipped unique item"] = { tag = { type = "Multiplier", var = "UniqueItem" } }, ["for each unique item equipped"] = { tag = { type = "Multiplier", var = "UniqueItem" } }, ["for each unique item you have equipped"] = { tag = { type = "Multiplier", var = "UniqueItem" } }, - ["per elder item equipped"] = { tag = { type = "Multiplier", var = "ElderItem" } }, - ["per shaper item equipped"] = { tag = { type = "Multiplier", var = "ShaperItem" } }, - ["per elder or shaper item equipped"] = { tag = { type = "Multiplier", var = "ShaperOrElderItem" } }, ["for each corrupted item equipped"] = { tag = { type = "Multiplier", var = "CorruptedItem" } }, ["for each equipped corrupted item"] = { tag = { type = "Multiplier", var = "CorruptedItem" } }, ["for each uncorrupted item equipped"] = { tag = { type = "Multiplier", var = "NonCorruptedItem" } }, @@ -1443,8 +1440,6 @@ local modTagList = { ["w?i?t?h? main hand"] = { tagList = { { type = "Condition", var = "MainHandAttack" }, { type = "SkillType", skillType = SkillType.Attack } } }, ["w?i?t?h? off hand"] = { tagList = { { type = "Condition", var = "OffHandAttack" }, { type = "SkillType", skillType = SkillType.Attack } } }, ["[fi]?[rn]?[of]?[ml]?[ i]?[hc]?[it]?[te]?[sd]? ? with this weapon"] = { tagList = { { type = "Condition", var = "{Hand}Attack" }, { type = "SkillType", skillType = SkillType.Attack } } }, - ["if your other ring is a shaper item"] = { tag = { type = "ItemCondition", itemSlot = "Ring {OtherSlotNum}", shaperCond = true} }, - ["if your other ring is an elder item"] = { tag = { type = "ItemCondition", itemSlot = "Ring {OtherSlotNum}", elderCond = true}}, ["if you have a (%a+) (%a+) in (%a+) slot"] = function(_, rarity, item, slot) return { tag = { type = "Condition", var = rarity:gsub("^%l", string.upper).."ItemIn"..item:gsub("^%l", string.upper).." "..(slot == "right" and 2 or slot == "left" and 1) } } end, ["of skills supported by spellslinger"] = { tag = { type = "Condition", var = "SupportedBySpellslinger" } }, -- Equipment conditions @@ -4792,8 +4787,6 @@ local specialModList = { ["intelligence provides no inherent bonus to maximum mana"] = { flag("NoIntBonusToMana") }, ["with a ghastly eye jewel socketed, minions have %+(%d+) to accuracy rating"] = function(num) return { mod("MinionModifier", "LIST", { mod = mod("Accuracy", "BASE", num) }, { type = "Condition", var = "HaveGhastlyEyeJewelIn{SlotName}" }) } end, ["with a hypnotic eye jewel socketed, gain arcane surge on hit with spells"] = function(num) return { flag("Condition:ArcaneSurge", { type = "Condition", var = "HitSpellRecently" }, { type = "Condition", var = "HaveHypnoticEyeJewelIn{SlotName}" }) } end, - ["hits ignore enemy monster chaos resistance if all equipped items are shaper items"] = { flag("IgnoreChaosResistance", { type = "MultiplierThreshold", var = "NonShaperItem", upper = true, threshold = 0 }) }, - ["hits ignore enemy monster chaos resistance if all equipped items are elder items"] = { flag("IgnoreChaosResistance", { type = "MultiplierThreshold", var = "NonElderItem", upper = true, threshold = 0 }) }, ["gain %d+ rage on critical hit with attacks, no more than once every [%d%.]+ seconds"] = { flag("Condition:CanGainRage"), }, @@ -5135,10 +5128,6 @@ local specialModList = { ["can have (%d+) additional enchantment modifiers"] = { }, ["this item can be anointed by cassia"] = { }, ["implicit modifiers cannot be changed"] = { }, - ["has a crucible passive skill tree"] = { }, - ["has a two handed sword crucible passive skill tree"] = { }, - ["has a crucible passive skill tree with only support passive skills"] = { }, - ["crucible passive skill tree is removed if this modifier is removed"] = { }, ["all sockets are white"] = { }, ["every (%d+) seconds, regenerate (%d+)%% of life over one second"] = function (num, _, percent) return { mod("LifeRegenPercent", "BASE", tonumber(percent), { type = "Condition", var = "LifeRegenBurstFull" }), From aae13f066f2135ca1e381e5dbc5b9ea23e4228a1 Mon Sep 17 00:00:00 2001 From: Thomas <31533893+QuickStick123@users.noreply.github.com> Date: Wed, 4 Dec 2024 04:26:21 +1100 Subject: [PATCH 2/9] Cleanup crafted modtag --- src/Classes/ImportTab.lua | 2 +- src/Classes/Item.lua | 13 ++++++------- src/Classes/ItemsTab.lua | 18 +++++++++--------- src/Modules/ItemTools.lua | 2 +- 4 files changed, 17 insertions(+), 18 deletions(-) diff --git a/src/Classes/ImportTab.lua b/src/Classes/ImportTab.lua index 831cf50733..0c85b1c701 100644 --- a/src/Classes/ImportTab.lua +++ b/src/Classes/ImportTab.lua @@ -929,7 +929,7 @@ function ImportTabClass:ImportItem(itemData, slotName) for _, line in ipairs(itemData.enchantMods) do for line in line:gmatch("[^\n]+") do local modList, extra = modLib.parseMod(line) - t_insert(item.enchantModLines, { line = line, extra = extra, mods = modList or { }, crafted = true }) + t_insert(item.enchantModLines, { line = line, extra = extra, mods = modList or { }, enchant = true }) end end end diff --git a/src/Classes/Item.lua b/src/Classes/Item.lua index c998e68828..46d7816150 100644 --- a/src/Classes/Item.lua +++ b/src/Classes/Item.lua @@ -55,7 +55,7 @@ local ItemClass = newClass("Item", function(self, raw, rarity, highQuality) end) local lineFlags = { - ["crafted"] = true, ["custom"] = true, ["enchant"] = true, ["implicit"] = true, + ["custom"] = true, ["enchant"] = true, ["implicit"] = true, } -- Special function to store unique instances of modifier on specific item slots @@ -592,7 +592,6 @@ function ItemClass:ParseRaw(raw, rarity, highQuality) end) if modLine.enchant then - modLine.crafted = true modLine.implicit = true end @@ -979,8 +978,8 @@ function ItemClass:BuildRaw() if modLine.range and line:match("%(%-?[%d%.]+%-%-?[%d%.]+%)") then line = "{range:" .. round(modLine.range, 3) .. "}" .. line end - if modLine.crafted then -- check later - line = "{crafted}" .. line + if modLine.enchant then -- check later + line = "{enchant}" .. line end if modLine.custom then line = "{custom}" .. line @@ -1076,10 +1075,10 @@ end -- Rebuild explicit modifiers using the item's affixes function ItemClass:Craft() - -- Save off any crafted or custom mods so they can be re-added at the end + -- Save off any custom mods so they can be re-added at the end local savedMods = {} for _, mod in ipairs(self.explicitModLines) do - if mod.crafted or mod.custom then + if mod.custom then t_insert(savedMods, mod) end end @@ -1130,7 +1129,7 @@ function ItemClass:Craft() end end - -- Restore the crafted and custom mods + -- Restore the custom mods for _, mod in ipairs(savedMods) do t_insert(self.explicitModLines, mod) end diff --git a/src/Classes/ItemsTab.lua b/src/Classes/ItemsTab.lua index 490d91ef38..18c8e04af1 100644 --- a/src/Classes/ItemsTab.lua +++ b/src/Classes/ItemsTab.lua @@ -1497,14 +1497,14 @@ end function ItemsTabClass:CraftClusterJewel() local item = self.displayItem wipeTable(item.enchantModLines) - t_insert(item.enchantModLines, { line = "Adds "..(item.clusterJewelNodeCount or item.clusterJewel.maxNodes).." Passive Skills", crafted = true }) + t_insert(item.enchantModLines, { line = "Adds "..(item.clusterJewelNodeCount or item.clusterJewel.maxNodes).." Passive Skills", enchant = true }) if item.clusterJewel.size == "Large" then - t_insert(item.enchantModLines, { line = "2 Added Passive Skills are Jewel Sockets", crafted = true }) + t_insert(item.enchantModLines, { line = "2 Added Passive Skills are Jewel Sockets", enchant = true }) elseif item.clusterJewel.size == "Medium" then - t_insert(item.enchantModLines, { line = "1 Added Passive Skill is a Jewel Socket", crafted = true }) + t_insert(item.enchantModLines, { line = "1 Added Passive Skill is a Jewel Socket", enchant = true }) end local skill = item.clusterJewel.skills[item.clusterJewelSkill] - t_insert(item.enchantModLines, { line = table.concat(skill.enchant, "\n"), crafted = true }) + t_insert(item.enchantModLines, { line = table.concat(skill.enchant, "\n"), enchant = true }) item:BuildAndParseRaw() -- Update affixes manually to force out affixes that may now be invalid @@ -1643,7 +1643,7 @@ function ItemsTabClass:UpdateCustomControls() local modLines = copyTable(item.explicitModLines) if item.rarity == "MAGIC" or item.rarity == "RARE" then for index, modLine in ipairs(modLines) do - if modLine.custom or modLine.crafted then + if modLine.custom then local line = itemLib.formatModLine(modLine) if line then if not self.controls["displayItemCustomModifierRemove"..i] then @@ -1657,7 +1657,7 @@ function ItemsTabClass:UpdateCustomControls() label = label:sub(1, DrawStringCursorIndex(16, "VAR", label, 310, 10)) .. "..." end self.controls["displayItemCustomModifier"..i].label = label - self.controls["displayItemCustomModifierLabel"..i].label = modLine.crafted and " ^7Crafted:" or " ^7Custom:" + self.controls["displayItemCustomModifierLabel"..i].label = " ^7Custom:" self.controls["displayItemCustomModifierRemove"..i].onClick = function() if index <= #item.explicitModLines then t_remove(item.explicitModLines, index) @@ -2020,7 +2020,7 @@ function ItemsTabClass:EnchantDisplayItem(enchantSlot) if remove then t_remove(item.enchantModLines, self.enchantSlot) elseif first then - item.enchantModLines = { { crafted = true, line = first }, { crafted = true, line = second } } + item.enchantModLines = { { enchant = true, line = first }, { enchant = true, line = second } } else if not item.canHaveTwoEnchants and #item.enchantModLines > 1 then item.enchantModLines = { item.enchantModLines[1] } @@ -2028,7 +2028,7 @@ function ItemsTabClass:EnchantDisplayItem(enchantSlot) if #item.enchantModLines >= self.enchantSlot then t_remove(item.enchantModLines, self.enchantSlot) end - t_insert(item.enchantModLines, self.enchantSlot, { crafted = true, line = line}) + t_insert(item.enchantModLines, self.enchantSlot, { enchant = true, line = line}) end item:BuildAndParseRaw() return item @@ -2109,7 +2109,7 @@ function ItemsTabClass:anointItem(node) t_remove(item.enchantModLines, self.anointEnchantSlot) end if node then - t_insert(item.enchantModLines, self.anointEnchantSlot, { crafted = true, line = "Allocates " .. node.dn }) + t_insert(item.enchantModLines, self.anointEnchantSlot, { enchant = true, line = "Allocates " .. node.dn }) end item:BuildAndParseRaw() return item diff --git a/src/Modules/ItemTools.lua b/src/Modules/ItemTools.lua index fe45cdcaeb..a07d0d4882 100644 --- a/src/Modules/ItemTools.lua +++ b/src/Modules/ItemTools.lua @@ -108,7 +108,7 @@ function itemLib.formatModLine(modLine, dbMode) line = line .. " ^1'" .. modLine.extra .. "'" end else - colorCode = (modLine.crafted and colorCodes.CRAFTED) or (modLine.custom and colorCodes.CUSTOM) or colorCodes.MAGIC -- check later enchants might need modLine.crafted + colorCode = (modLine.enchant and colorCodes.CRAFTED) or (modLine.custom and colorCodes.CUSTOM) or colorCodes.MAGIC end return colorCode..line end From 638b7060ec48670ac2a58a7afcb87b917a71aebf Mon Sep 17 00:00:00 2001 From: Thomas <31533893+QuickStick123@users.noreply.github.com> Date: Wed, 4 Dec 2024 04:46:20 +1100 Subject: [PATCH 3/9] Fix deleting an unrelated part of the code and fixed a couple pieces that were missed. --- src/Classes/ImportTab.lua | 2 ++ src/Classes/Item.lua | 6 +++--- 2 files changed, 5 insertions(+), 3 deletions(-) diff --git a/src/Classes/ImportTab.lua b/src/Classes/ImportTab.lua index 0c85b1c701..1c66da6369 100644 --- a/src/Classes/ImportTab.lua +++ b/src/Classes/ImportTab.lua @@ -856,6 +856,8 @@ function ImportTabClass:ImportItem(itemData, slotName) return end + -- Importitem data + item.uniqueID = itemData.id if itemData.ilvl > 0 then item.itemLevel = itemData.ilvl end diff --git a/src/Classes/Item.lua b/src/Classes/Item.lua index 46d7816150..0c18875721 100644 --- a/src/Classes/Item.lua +++ b/src/Classes/Item.lua @@ -742,11 +742,11 @@ function ItemClass:ParseRaw(raw, rarity, highQuality) end local modLines - if modLine.enchant or (modLine.crafted and #self.enchantModLines + #self.implicitModLines < implicitLines) then -- check later + if modLine.enchant then modLines = self.enchantModLines elseif line:find("Requires Class") then modLines = self.classRequirementModLines - elseif modLine.implicit or (not modLine.crafted and #self.enchantModLines + #self.implicitModLines < implicitLines) then -- check later + elseif modLine.implicit or #self.enchantModLines + #self.implicitModLines < implicitLines then modLines = self.implicitModLines else modLines = self.explicitModLines @@ -978,7 +978,7 @@ function ItemClass:BuildRaw() if modLine.range and line:match("%(%-?[%d%.]+%-%-?[%d%.]+%)") then line = "{range:" .. round(modLine.range, 3) .. "}" .. line end - if modLine.enchant then -- check later + if modLine.enchant then line = "{enchant}" .. line end if modLine.custom then From 358635df01d590c2c1d3202fe09432aa976f46d7 Mon Sep 17 00:00:00 2001 From: Thomas <31533893+QuickStick123@users.noreply.github.com> Date: Wed, 4 Dec 2024 13:53:46 +1100 Subject: [PATCH 4/9] Rename colour code as well --- src/Classes/NotableDBControl.lua | 2 +- src/Data/Global.lua | 2 +- src/Modules/CalcSections.lua | 2 +- src/Modules/ItemTools.lua | 2 +- 4 files changed, 4 insertions(+), 4 deletions(-) diff --git a/src/Classes/NotableDBControl.lua b/src/Classes/NotableDBControl.lua index 83a8029b00..9d8a944c7d 100644 --- a/src/Classes/NotableDBControl.lua +++ b/src/Classes/NotableDBControl.lua @@ -232,7 +232,7 @@ function NotableDBClass:GetRowValue(column, index, node) return "^x808080"..node.dn end else - return colorCodes.CRAFTED..node.dn + return colorCodes.ENCHANTED..node.dn end end end diff --git a/src/Data/Global.lua b/src/Data/Global.lua index 93c7a4b9d1..f7a4268ee4 100644 --- a/src/Data/Global.lua +++ b/src/Data/Global.lua @@ -13,7 +13,7 @@ colorCodes = { GEM = "^x1AA29B", PROPHECY = "^xB54BFF", CURRENCY = "^xAA9E82", - CRAFTED = "^xB8DAF1", + ENCHANTED = "^xB8DAF1", CUSTOM = "^x5CF0BB", SOURCE = "^x88FFFF", UNSUPPORTED = "^xF05050", diff --git a/src/Modules/CalcSections.lua b/src/Modules/CalcSections.lua index 6f4994aeda..7c107b2343 100644 --- a/src/Modules/CalcSections.lua +++ b/src/Modules/CalcSections.lua @@ -1618,7 +1618,7 @@ return { } }, } }, -- misc resources -{ 1, "Flasks", 3, colorCodes.CRAFTED, {{ defaultCollapsed = false, label = "Flasks", data = { +{ 1, "Flasks", 3, colorCodes.ENCHANTED, {{ defaultCollapsed = false, label = "Flasks", data = { extra = "+{0:output:FlaskEffect}%, {2:output:FlaskChargeGen}/s", { label = "Inc. Effect", { format = "{0:mod:1}%", { modName = "FlaskEffect", modType = "INC", actor = "player"}, }, }, { label = "Inc. Duration", { format = "{0:mod:1}%", { modName = "FlaskDuration", modType = "INC" }, }, }, diff --git a/src/Modules/ItemTools.lua b/src/Modules/ItemTools.lua index a07d0d4882..fc7fc7d46e 100644 --- a/src/Modules/ItemTools.lua +++ b/src/Modules/ItemTools.lua @@ -108,7 +108,7 @@ function itemLib.formatModLine(modLine, dbMode) line = line .. " ^1'" .. modLine.extra .. "'" end else - colorCode = (modLine.enchant and colorCodes.CRAFTED) or (modLine.custom and colorCodes.CUSTOM) or colorCodes.MAGIC + colorCode = (modLine.enchant and colorCodes.ENCHANTED) or (modLine.custom and colorCodes.CUSTOM) or colorCodes.MAGIC end return colorCode..line end From d7c0cfe5937b07a31f75d9be73a695bf61337ef2 Mon Sep 17 00:00:00 2001 From: Thomas <31533893+QuickStick123@users.noreply.github.com> Date: Wed, 4 Dec 2024 14:15:59 +1100 Subject: [PATCH 5/9] Fix incorrect enchanted test --- spec/System/TestItemParse_spec.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/spec/System/TestItemParse_spec.lua b/spec/System/TestItemParse_spec.lua index 1b44db42eb..480c511f11 100644 --- a/spec/System/TestItemParse_spec.lua +++ b/spec/System/TestItemParse_spec.lua @@ -314,8 +314,8 @@ describe("TestItemParse", function() it("enchant", function() local item = new("Item", raw("+8 to Strength (enchant)")) assert.are.equals(1, #item.enchantModLines) - -- enchant also sets crafted and implicit - assert.truthy(item.enchantModLines[1].crafted) + -- enchant also sets enchant and implicit + assert.truthy(item.enchantModLines[1].enchant) assert.truthy(item.enchantModLines[1].implicit) end) From 57642bcfdfba37896f1401e421d20b6603db6669 Mon Sep 17 00:00:00 2001 From: Thomas <31533893+QuickStick123@users.noreply.github.com> Date: Sun, 15 Dec 2024 23:51:22 +1100 Subject: [PATCH 6/9] Remove essence, influence and crucible from exporter --- src/Data/Bases/amulet.lua | 10 - src/Data/Bases/axe.lua | 26 - src/Data/Bases/belt.lua | 12 - src/Data/Bases/body.lua | 145 -- src/Data/Bases/boots.lua | 83 - src/Data/Bases/bow.lua | 25 - src/Data/Bases/claw.lua | 13 - src/Data/Bases/crossbow.lua | 25 - src/Data/Bases/dagger.lua | 14 - src/Data/Bases/focus.lua | 22 - src/Data/Bases/gloves.lua | 83 - src/Data/Bases/helmet.lua | 108 -- src/Data/Bases/mace.lua | 50 - src/Data/Bases/quiver.lua | 11 - src/Data/Bases/ring.lua | 14 - src/Data/Bases/shield.lua | 85 -- src/Data/Bases/spear.lua | 13 - src/Data/Bases/staff.lua | 38 - src/Data/Bases/sword.lua | 32 - src/Data/Bases/traptool.lua | 13 - src/Data/Bases/wand.lua | 14 - src/Data/Crucible.lua | 2496 ------------------------------- src/Data/Essence.lua | 109 -- src/Export/Bases/amulet.txt | 1 - src/Export/Bases/axe.txt | 2 - src/Export/Bases/belt.txt | 1 - src/Export/Bases/body.txt | 1 - src/Export/Bases/boots.txt | 1 - src/Export/Bases/bow.txt | 1 - src/Export/Bases/claw.txt | 1 - src/Export/Bases/crossbow.txt | 1 - src/Export/Bases/dagger.txt | 1 - src/Export/Bases/flail.txt | 1 - src/Export/Bases/focus.txt | 1 - src/Export/Bases/gloves.txt | 1 - src/Export/Bases/helmet.txt | 1 - src/Export/Bases/mace.txt | 3 - src/Export/Bases/quiver.txt | 1 - src/Export/Bases/ring.txt | 1 - src/Export/Bases/shield.txt | 1 - src/Export/Bases/spear.txt | 1 - src/Export/Bases/staff.txt | 2 - src/Export/Bases/sword.txt | 2 - src/Export/Bases/traptool.txt | 1 - src/Export/Bases/wand.txt | 1 - src/Export/Scripts/bases.lua | 13 - src/Export/Scripts/crucible.lua | 57 - src/Export/Scripts/enums.lua | 14 - src/Export/Scripts/essence.lua | 42 - src/Export/essence.txt | 407 ----- src/Export/essenceMatch.lua | 75 - 51 files changed, 4076 deletions(-) delete mode 100644 src/Data/Crucible.lua delete mode 100644 src/Data/Essence.lua delete mode 100644 src/Export/Scripts/crucible.lua delete mode 100644 src/Export/Scripts/essence.lua delete mode 100644 src/Export/essence.txt delete mode 100644 src/Export/essenceMatch.lua diff --git a/src/Data/Bases/amulet.lua b/src/Data/Bases/amulet.lua index 548ee10c01..05bb781f04 100644 --- a/src/Data/Bases/amulet.lua +++ b/src/Data/Bases/amulet.lua @@ -5,7 +5,6 @@ local itemBases = ... itemBases["Crimson Amulet"] = { type = "Amulet", tags = { amulet = true, default = true, }, - influenceTags = { shaper = "amulet_shaper", elder = "amulet_elder", adjudicator = "amulet_adjudicator", basilisk = "amulet_basilisk", crusader = "amulet_crusader", eyrie = "amulet_eyrie", cleansing = "amulet_cleansing", tangle = "amulet_tangle" }, implicit = "(2-4) Life Regeneration per second", implicitModTypes = { { "flat_life_regen", "resource", "life" }, }, req = { }, @@ -13,7 +12,6 @@ itemBases["Crimson Amulet"] = { itemBases["Azure Amulet"] = { type = "Amulet", tags = { amulet = true, default = true, }, - influenceTags = { shaper = "amulet_shaper", elder = "amulet_elder", adjudicator = "amulet_adjudicator", basilisk = "amulet_basilisk", crusader = "amulet_crusader", eyrie = "amulet_eyrie", cleansing = "amulet_cleansing", tangle = "amulet_tangle" }, implicit = "(20-30)% increased Mana Regeneration Rate", implicitModTypes = { { "resource", "mana" }, }, req = { }, @@ -21,7 +19,6 @@ itemBases["Azure Amulet"] = { itemBases["Amber Amulet"] = { type = "Amulet", tags = { amulet = true, default = true, }, - influenceTags = { shaper = "amulet_shaper", elder = "amulet_elder", adjudicator = "amulet_adjudicator", basilisk = "amulet_basilisk", crusader = "amulet_crusader", eyrie = "amulet_eyrie", cleansing = "amulet_cleansing", tangle = "amulet_tangle" }, implicit = "+(10-15) to Strength", implicitModTypes = { { "attribute" }, }, req = { level = 8, }, @@ -29,7 +26,6 @@ itemBases["Amber Amulet"] = { itemBases["Jade Amulet"] = { type = "Amulet", tags = { amulet = true, default = true, }, - influenceTags = { shaper = "amulet_shaper", elder = "amulet_elder", adjudicator = "amulet_adjudicator", basilisk = "amulet_basilisk", crusader = "amulet_crusader", eyrie = "amulet_eyrie", cleansing = "amulet_cleansing", tangle = "amulet_tangle" }, implicit = "+(10-15) to Dexterity", implicitModTypes = { { "attribute" }, }, req = { level = 8, }, @@ -37,7 +33,6 @@ itemBases["Jade Amulet"] = { itemBases["Lapis Amulet"] = { type = "Amulet", tags = { amulet = true, default = true, }, - influenceTags = { shaper = "amulet_shaper", elder = "amulet_elder", adjudicator = "amulet_adjudicator", basilisk = "amulet_basilisk", crusader = "amulet_crusader", eyrie = "amulet_eyrie", cleansing = "amulet_cleansing", tangle = "amulet_tangle" }, implicit = "+(10-15) to Intelligence", implicitModTypes = { { "attribute" }, }, req = { level = 8, }, @@ -45,7 +40,6 @@ itemBases["Lapis Amulet"] = { itemBases["Lunar Amulet"] = { type = "Amulet", tags = { amulet = true, default = true, }, - influenceTags = { shaper = "amulet_shaper", elder = "amulet_elder", adjudicator = "amulet_adjudicator", basilisk = "amulet_basilisk", crusader = "amulet_crusader", eyrie = "amulet_eyrie", cleansing = "amulet_cleansing", tangle = "amulet_tangle" }, implicit = "+(20-30) to maximum Energy Shield", implicitModTypes = { { "energy_shield", "defences" }, }, req = { level = 14, }, @@ -53,7 +47,6 @@ itemBases["Lunar Amulet"] = { itemBases["Bloodstone Amulet"] = { type = "Amulet", tags = { amulet = true, default = true, }, - influenceTags = { shaper = "amulet_shaper", elder = "amulet_elder", adjudicator = "amulet_adjudicator", basilisk = "amulet_basilisk", crusader = "amulet_crusader", eyrie = "amulet_eyrie", cleansing = "amulet_cleansing", tangle = "amulet_tangle" }, implicit = "+(30-40) to maximum Life", implicitModTypes = { { "resource", "life" }, }, req = { level = 18, }, @@ -61,7 +54,6 @@ itemBases["Bloodstone Amulet"] = { itemBases["Stellar Amulet"] = { type = "Amulet", tags = { amulet = true, default = true, }, - influenceTags = { shaper = "amulet_shaper", elder = "amulet_elder", adjudicator = "amulet_adjudicator", basilisk = "amulet_basilisk", crusader = "amulet_crusader", eyrie = "amulet_eyrie", cleansing = "amulet_cleansing", tangle = "amulet_tangle" }, implicit = "+(5-7) to all Attributes", implicitModTypes = { { "attribute" }, }, req = { level = 24, }, @@ -69,7 +61,6 @@ itemBases["Stellar Amulet"] = { itemBases["Solar Amulet"] = { type = "Amulet", tags = { amulet = true, default = true, }, - influenceTags = { shaper = "amulet_shaper", elder = "amulet_elder", adjudicator = "amulet_adjudicator", basilisk = "amulet_basilisk", crusader = "amulet_crusader", eyrie = "amulet_eyrie", cleansing = "amulet_cleansing", tangle = "amulet_tangle" }, implicit = "+(10-15) to Spirit", implicitModTypes = { { }, }, req = { level = 30, }, @@ -77,7 +68,6 @@ itemBases["Solar Amulet"] = { itemBases["Gold Amulet"] = { type = "Amulet", tags = { amulet = true, default = true, }, - influenceTags = { shaper = "amulet_shaper", elder = "amulet_elder", adjudicator = "amulet_adjudicator", basilisk = "amulet_basilisk", crusader = "amulet_crusader", eyrie = "amulet_eyrie", cleansing = "amulet_cleansing", tangle = "amulet_tangle" }, implicit = "(12-20)% increased Rarity of Items found", implicitModTypes = { { }, }, req = { level = 35, }, diff --git a/src/Data/Bases/axe.lua b/src/Data/Bases/axe.lua index 86e7f9dba9..8166a4fbf7 100644 --- a/src/Data/Bases/axe.lua +++ b/src/Data/Bases/axe.lua @@ -6,7 +6,6 @@ itemBases["Dull Hatchet"] = { type = "One Handed Axe", socketLimit = 2, tags = { axe = true, onehand = true, ezomyte_basetype = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 4, PhysicalMax = 10, CritChanceBase = 5, AttackRateBase = 1.5, Range = 11, }, req = { }, @@ -15,7 +14,6 @@ itemBases["Hook Axe"] = { type = "One Handed Axe", socketLimit = 2, tags = { axe = true, onehand = true, ezomyte_basetype = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" }, implicit = "Gain 1 Rage on Hit", implicitModTypes = { { }, }, weapon = { PhysicalMin = 5, PhysicalMax = 14, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, }, @@ -25,7 +23,6 @@ itemBases["Bearded Axe"] = { type = "One Handed Axe", socketLimit = 2, tags = { axe = true, onehand = true, ezomyte_basetype = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 8, PhysicalMax = 21, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, }, req = { level = 10, }, @@ -34,7 +31,6 @@ itemBases["Extended Cleaver"] = { type = "One Handed Axe", socketLimit = 2, tags = { axe = true, onehand = true, maraketh_basetype = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" }, implicit = "Has no Accuracy Penalty from Range", implicitModTypes = { { }, }, weapon = { PhysicalMin = 8, PhysicalMax = 25, CritChanceBase = 5, AttackRateBase = 1.5, Range = 11, }, @@ -44,7 +40,6 @@ itemBases["Bandit Hatchet"] = { type = "One Handed Axe", socketLimit = 2, tags = { axe = true, onehand = true, maraketh_basetype = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 13, PhysicalMax = 31, CritChanceBase = 5, AttackRateBase = 1.5, Range = 11, }, req = { level = 20, }, @@ -53,7 +48,6 @@ itemBases["Crescent Axe"] = { type = "One Handed Axe", socketLimit = 2, tags = { axe = true, onehand = true, maraketh_basetype = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 18, PhysicalMax = 37, CritChanceBase = 6.5, AttackRateBase = 1.4, Range = 11, }, req = { level = 26, }, @@ -62,7 +56,6 @@ itemBases["Carving Hatchet"] = { type = "One Handed Axe", socketLimit = 2, tags = { axe = true, onehand = true, vaal_basetype = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 19, PhysicalMax = 44, CritChanceBase = 5, AttackRateBase = 1.5, Range = 11, }, req = { level = 33, }, @@ -71,7 +64,6 @@ itemBases["Sacrificial Axe"] = { type = "One Handed Axe", socketLimit = 2, tags = { axe = true, onehand = true, vaal_basetype = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" }, implicit = "Gain (28-35) Mana per Enemy Killed", implicitModTypes = { { "resource", "mana" }, }, weapon = { PhysicalMin = 20, PhysicalMax = 42, CritChanceBase = 5, AttackRateBase = 1.5, Range = 11, }, @@ -81,7 +73,6 @@ itemBases["Boarding Hatchet"] = { type = "One Handed Axe", socketLimit = 2, tags = { axe = true, onehand = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 24, PhysicalMax = 55, CritChanceBase = 5, AttackRateBase = 1.55, Range = 11, }, req = { level = 45, }, @@ -90,7 +81,6 @@ itemBases["Fury Cleaver"] = { type = "One Handed Axe", socketLimit = 2, tags = { axe = true, onehand = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" }, implicit = "10% increased Damage taken", implicitModTypes = { { }, }, weapon = { PhysicalMin = 30, PhysicalMax = 62, CritChanceBase = 5, AttackRateBase = 1.55, Range = 11, }, @@ -100,7 +90,6 @@ itemBases["Battle Axe"] = { type = "One Handed Axe", socketLimit = 2, tags = { axe = true, onehand = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 28, PhysicalMax = 65, CritChanceBase = 5, AttackRateBase = 1.5, Range = 11, }, req = { level = 52, }, @@ -109,7 +98,6 @@ itemBases["Profane Cleaver"] = { type = "One Handed Axe", socketLimit = 2, tags = { axe = true, onehand = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 26, PhysicalMax = 69, CritChanceBase = 5, AttackRateBase = 1.5, Range = 11, }, req = { level = 54, }, @@ -118,7 +106,6 @@ itemBases["Dread Hatchet"] = { type = "One Handed Axe", socketLimit = 2, tags = { axe = true, onehand = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 34, PhysicalMax = 79, CritChanceBase = 5, AttackRateBase = 1.5, Range = 11, }, req = { level = 65, }, @@ -128,7 +115,6 @@ itemBases["Splitting Greataxe"] = { type = "Two Handed Axe", socketLimit = 3, tags = { axe = true, ezomyte_basetype = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 8, PhysicalMax = 20, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, }, req = { }, @@ -137,7 +123,6 @@ itemBases["Light Halberd"] = { type = "Two Handed Axe", socketLimit = 3, tags = { axe = true, ezomyte_basetype = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 10, PhysicalMax = 25, CritChanceBase = 5, AttackRateBase = 1.25, Range = 13, }, req = { }, @@ -146,7 +131,6 @@ itemBases["Executioner Greataxe"] = { type = "Two Handed Axe", socketLimit = 3, tags = { axe = true, ezomyte_basetype = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" }, implicit = "Culling Strike", implicitModTypes = { { }, }, weapon = { PhysicalMin = 10, PhysicalMax = 41, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, }, @@ -156,7 +140,6 @@ itemBases["Arched Greataxe"] = { type = "Two Handed Axe", socketLimit = 3, tags = { axe = true, maraketh_basetype = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 17, PhysicalMax = 59, CritChanceBase = 5, AttackRateBase = 1.15, Range = 13, }, req = { level = 16, }, @@ -165,7 +148,6 @@ itemBases["Elegant Glaive"] = { type = "Two Handed Axe", socketLimit = 3, tags = { axe = true, maraketh_basetype = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 19, PhysicalMax = 64, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, }, req = { level = 20, }, @@ -174,7 +156,6 @@ itemBases["Savage Greataxe"] = { type = "Two Handed Axe", socketLimit = 3, tags = { axe = true, maraketh_basetype = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" }, implicit = "Gain (34-43) Life per Enemy Killed", implicitModTypes = { { "resource", "life" }, }, weapon = { PhysicalMin = 23, PhysicalMax = 70, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, }, @@ -184,7 +165,6 @@ itemBases["Rending Halberd"] = { type = "Two Handed Axe", socketLimit = 3, tags = { axe = true, vaal_basetype = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 27, PhysicalMax = 91, CritChanceBase = 6.5, AttackRateBase = 1.2, Range = 13, }, req = { level = 33, }, @@ -193,7 +173,6 @@ itemBases["Jagged Greataxe"] = { type = "Two Handed Axe", socketLimit = 3, tags = { axe = true, vaal_basetype = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" }, implicit = "(15-25)% chance to cause Bleeding on Hit", implicitModTypes = { { "bleed", "physical", "attack", "ailment" }, }, weapon = { PhysicalMin = 43, PhysicalMax = 99, CritChanceBase = 5, AttackRateBase = 1.15, Range = 13, }, @@ -203,7 +182,6 @@ itemBases["Reaver Glaive"] = { type = "Two Handed Axe", socketLimit = 3, tags = { axe = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 43, PhysicalMax = 113, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, }, req = { level = 45, }, @@ -212,7 +190,6 @@ itemBases["Ember Greataxe"] = { type = "Two Handed Axe", socketLimit = 3, tags = { axe = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" }, implicitModTypes = { }, weapon = { FireMin = 58, FireMax = 154, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, }, req = { level = 50, }, @@ -221,7 +198,6 @@ itemBases["Ceremonial Halberd"] = { type = "Two Handed Axe", socketLimit = 3, tags = { axe = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 53, PhysicalMax = 123, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, }, req = { level = 52, }, @@ -230,7 +206,6 @@ itemBases["Monument Greataxe"] = { type = "Two Handed Axe", socketLimit = 3, tags = { axe = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 48, PhysicalMax = 143, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, }, req = { level = 57, }, @@ -239,7 +214,6 @@ itemBases["Vile Greataxe"] = { type = "Two Handed Axe", socketLimit = 3, tags = { axe = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 59, PhysicalMax = 155, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, }, req = { level = 65, }, diff --git a/src/Data/Bases/belt.lua b/src/Data/Bases/belt.lua index a614b96c42..9bec0326f8 100644 --- a/src/Data/Bases/belt.lua +++ b/src/Data/Bases/belt.lua @@ -5,7 +5,6 @@ local itemBases = ... itemBases["Golden Obi"] = { type = "Belt", tags = { demigods = true, not_for_sale = true, default = true, belt = true, }, - influenceTags = { shaper = "belt_shaper", elder = "belt_elder", adjudicator = "belt_adjudicator", basilisk = "belt_basilisk", crusader = "belt_crusader", eyrie = "belt_eyrie", cleansing = "belt_cleansing", tangle = "belt_tangle" }, implicit = "(20-30)% increased Rarity of Items found", implicitModTypes = { { }, }, req = { }, @@ -14,7 +13,6 @@ itemBases["Rawhide Belt"] = { type = "Belt", charmLimit = 1, tags = { belt = true, default = true, }, - influenceTags = { shaper = "belt_shaper", elder = "belt_elder", adjudicator = "belt_adjudicator", basilisk = "belt_basilisk", crusader = "belt_crusader", eyrie = "belt_eyrie", cleansing = "belt_cleansing", tangle = "belt_tangle" }, implicit = "(20-30)% increased Life Recovery from Flasks", implicitModTypes = { { "flask", "resource", "life" }, }, req = { }, @@ -23,7 +21,6 @@ itemBases["Linen Belt"] = { type = "Belt", charmLimit = 1, tags = { belt = true, default = true, }, - influenceTags = { shaper = "belt_shaper", elder = "belt_elder", adjudicator = "belt_adjudicator", basilisk = "belt_basilisk", crusader = "belt_crusader", eyrie = "belt_eyrie", cleansing = "belt_cleansing", tangle = "belt_tangle" }, implicit = "(20-30)% increased Mana Recovery from Flasks", implicitModTypes = { { "flask", "resource", "mana" }, }, req = { }, @@ -32,7 +29,6 @@ itemBases["Wide Belt"] = { type = "Belt", charmLimit = 1, tags = { belt = true, default = true, }, - influenceTags = { shaper = "belt_shaper", elder = "belt_elder", adjudicator = "belt_adjudicator", basilisk = "belt_basilisk", crusader = "belt_crusader", eyrie = "belt_eyrie", cleansing = "belt_cleansing", tangle = "belt_tangle" }, implicit = "(20-30)% increased Flask Charges gained", implicitModTypes = { { "flask" }, }, req = { level = 14, }, @@ -41,7 +37,6 @@ itemBases["Long Belt"] = { type = "Belt", charmLimit = 1, tags = { belt = true, default = true, }, - influenceTags = { shaper = "belt_shaper", elder = "belt_elder", adjudicator = "belt_adjudicator", basilisk = "belt_basilisk", crusader = "belt_crusader", eyrie = "belt_eyrie", cleansing = "belt_cleansing", tangle = "belt_tangle" }, implicit = "(15-20)% increased Charm Effect Duration", implicitModTypes = { { }, }, req = { level = 20, }, @@ -50,7 +45,6 @@ itemBases["Plate Belt"] = { type = "Belt", charmLimit = 1, tags = { belt = true, default = true, }, - influenceTags = { shaper = "belt_shaper", elder = "belt_elder", adjudicator = "belt_adjudicator", basilisk = "belt_basilisk", crusader = "belt_crusader", eyrie = "belt_eyrie", cleansing = "belt_cleansing", tangle = "belt_tangle" }, implicit = "+(100-140) to Armour", implicitModTypes = { { "armour", "defences" }, }, req = { level = 24, }, @@ -59,7 +53,6 @@ itemBases["Ornate Belt"] = { type = "Belt", charmLimit = 1, tags = { belt = true, default = true, }, - influenceTags = { shaper = "belt_shaper", elder = "belt_elder", adjudicator = "belt_adjudicator", basilisk = "belt_basilisk", crusader = "belt_crusader", eyrie = "belt_eyrie", cleansing = "belt_cleansing", tangle = "belt_tangle" }, implicit = "(10-15)% reduced Charm Charges used", implicitModTypes = { { }, }, req = { level = 31, }, @@ -68,7 +61,6 @@ itemBases["Mail Belt"] = { type = "Belt", charmLimit = 1, tags = { belt = true, default = true, }, - influenceTags = { shaper = "belt_shaper", elder = "belt_elder", adjudicator = "belt_adjudicator", basilisk = "belt_basilisk", crusader = "belt_crusader", eyrie = "belt_eyrie", cleansing = "belt_cleansing", tangle = "belt_tangle" }, implicit = "(10-15)% reduced Flask Charges used", implicitModTypes = { { "flask" }, }, req = { level = 40, }, @@ -77,7 +69,6 @@ itemBases["Double Belt"] = { type = "Belt", charmLimit = 1, tags = { belt = true, default = true, }, - influenceTags = { shaper = "belt_shaper", elder = "belt_elder", adjudicator = "belt_adjudicator", basilisk = "belt_basilisk", crusader = "belt_crusader", eyrie = "belt_eyrie", cleansing = "belt_cleansing", tangle = "belt_tangle" }, implicit = "(20-30)% increased Charm Charges gained", implicitModTypes = { { }, }, req = { level = 44, }, @@ -86,7 +77,6 @@ itemBases["Heavy Belt"] = { type = "Belt", charmLimit = 1, tags = { belt = true, default = true, }, - influenceTags = { shaper = "belt_shaper", elder = "belt_elder", adjudicator = "belt_adjudicator", basilisk = "belt_basilisk", crusader = "belt_crusader", eyrie = "belt_eyrie", cleansing = "belt_cleansing", tangle = "belt_tangle" }, implicit = "(20-30)% increased Stun Threshold", implicitModTypes = { { }, }, req = { level = 50, }, @@ -95,7 +85,6 @@ itemBases["Utility Belt"] = { type = "Belt", charmLimit = 1, tags = { belt = true, default = true, }, - influenceTags = { shaper = "belt_shaper", elder = "belt_elder", adjudicator = "belt_adjudicator", basilisk = "belt_basilisk", crusader = "belt_crusader", eyrie = "belt_eyrie", cleansing = "belt_cleansing", tangle = "belt_tangle" }, implicit = "20% of Flask Recovery applied Instantly", implicitModTypes = { { }, }, req = { level = 55, }, @@ -104,7 +93,6 @@ itemBases["Fine Belt"] = { type = "Belt", charmLimit = 1, tags = { belt = true, default = true, }, - influenceTags = { shaper = "belt_shaper", elder = "belt_elder", adjudicator = "belt_adjudicator", basilisk = "belt_basilisk", crusader = "belt_crusader", eyrie = "belt_eyrie", cleansing = "belt_cleansing", tangle = "belt_tangle" }, implicit = "Flasks gain 0.17 charges per Second", implicitModTypes = { { }, }, req = { level = 62, }, diff --git a/src/Data/Bases/body.lua b/src/Data/Bases/body.lua index 2af806a3ab..c0030203c7 100644 --- a/src/Data/Bases/body.lua +++ b/src/Data/Bases/body.lua @@ -6,7 +6,6 @@ itemBases["Golden Mantle"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, str_dex_int_armour = true, demigods = true, armour = true, not_for_sale = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicit = "+(15-25)% to all Elemental Resistances", implicitModTypes = { { "elemental", "fire", "cold", "lightning", "resistance" }, }, armour = { Armour = 51, Evasion = 44, EnergyShield = 21, }, @@ -16,7 +15,6 @@ itemBases["Rusted Cuirass"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, str_armour = true, armour = true, ezomyte_basetype = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 45, MovementPenalty = 500, }, req = { }, @@ -25,7 +23,6 @@ itemBases["Fur Plate"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, str_armour = true, armour = true, ezomyte_basetype = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 60, MovementPenalty = 500, }, req = { }, @@ -34,7 +31,6 @@ itemBases["Iron Cuirass"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, str_armour = true, armour = true, ezomyte_basetype = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 96, MovementPenalty = 500, }, req = { level = 11, }, @@ -43,7 +39,6 @@ itemBases["Raider Plate"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, str_armour = true, armour = true, maraketh_basetype = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 121, MovementPenalty = 500, }, req = { level = 16, }, @@ -52,7 +47,6 @@ itemBases["Maraketh Cuirass"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, str_armour = true, armour = true, maraketh_basetype = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 141, MovementPenalty = 500, }, req = { level = 20, }, @@ -61,7 +55,6 @@ itemBases["Steel Plate"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, str_armour = true, armour = true, maraketh_basetype = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 177, MovementPenalty = 500, }, req = { level = 27, }, @@ -70,7 +63,6 @@ itemBases["Full Plate"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, str_armour = true, armour = true, vaal_basetype = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 208, MovementPenalty = 500, }, req = { level = 33, }, @@ -79,7 +71,6 @@ itemBases["Vaal Cuirass"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, str_armour = true, armour = true, vaal_basetype = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 228, MovementPenalty = 500, }, req = { level = 37, }, @@ -88,7 +79,6 @@ itemBases["Juggernaut Plate"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 269, MovementPenalty = 500, }, req = { level = 45, }, @@ -97,7 +87,6 @@ itemBases["Chieftain Cuirass"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 294, MovementPenalty = 500, }, req = { level = 50, }, @@ -106,7 +95,6 @@ itemBases["Colosseum Plate"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 304, MovementPenalty = 500, }, req = { level = 52, }, @@ -115,7 +103,6 @@ itemBases["Champion Cuirass"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 335, MovementPenalty = 500, }, req = { level = 58, }, @@ -124,7 +111,6 @@ itemBases["Glorious Plate"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 534, MovementPenalty = 500, }, req = { level = 65, }, @@ -133,7 +119,6 @@ itemBases["Conqueror Plate"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicit = "(30-40)% increased Stun Threshold", implicitModTypes = { { }, }, armour = { Armour = 445, MovementPenalty = 500, }, @@ -143,7 +128,6 @@ itemBases["Abyssal Cuirass"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicit = "Regenerate (1.5-2.5)% of Life per second", implicitModTypes = { { "resource", "life" }, }, armour = { Armour = 445, MovementPenalty = 500, }, @@ -153,7 +137,6 @@ itemBases["Leather Vest"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, ezomyte_basetype = true, dex_armour = true, armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Evasion = 30, MovementPenalty = 300, }, req = { }, @@ -162,7 +145,6 @@ itemBases["Quilted Vest"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, ezomyte_basetype = true, dex_armour = true, armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Evasion = 44, MovementPenalty = 300, }, req = { }, @@ -171,7 +153,6 @@ itemBases["Pathfinder Coat"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, ezomyte_basetype = true, dex_armour = true, armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Evasion = 78, MovementPenalty = 300, }, req = { level = 11, }, @@ -180,7 +161,6 @@ itemBases["Shrouded Vest"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, dex_armour = true, armour = true, maraketh_basetype = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Evasion = 102, MovementPenalty = 300, }, req = { level = 16, }, @@ -189,7 +169,6 @@ itemBases["Rhoahide Coat"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, dex_armour = true, armour = true, maraketh_basetype = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Evasion = 131, MovementPenalty = 300, }, req = { level = 22, }, @@ -198,7 +177,6 @@ itemBases["Studded Vest"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, dex_armour = true, armour = true, maraketh_basetype = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Evasion = 150, MovementPenalty = 300, }, req = { level = 26, }, @@ -207,7 +185,6 @@ itemBases["Scout's Vest"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, dex_armour = true, armour = true, vaal_basetype = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Evasion = 184, MovementPenalty = 300, }, req = { level = 33, }, @@ -216,7 +193,6 @@ itemBases["Serpentscale Coat"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, dex_armour = true, armour = true, vaal_basetype = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Evasion = 198, MovementPenalty = 300, }, req = { level = 36, }, @@ -225,7 +201,6 @@ itemBases["Corsair Vest"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, dex_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Evasion = 242, MovementPenalty = 300, }, req = { level = 45, }, @@ -234,7 +209,6 @@ itemBases["Smuggler Coat"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, dex_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Evasion = 256, MovementPenalty = 300, }, req = { level = 48, }, @@ -243,7 +217,6 @@ itemBases["Strider Vest"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, dex_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Evasion = 275, MovementPenalty = 300, }, req = { level = 52, }, @@ -252,7 +225,6 @@ itemBases["Hardleather Coat"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, dex_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Evasion = 295, MovementPenalty = 300, }, req = { level = 56, }, @@ -261,7 +233,6 @@ itemBases["Exquisite Vest"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, dex_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Evasion = 487, MovementPenalty = 300, }, req = { level = 65, }, @@ -270,7 +241,6 @@ itemBases["Mail Coat"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, dex_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicit = "(20-30)% reduced Slowing Potency of Debuffs on You", implicitModTypes = { { }, }, armour = { Evasion = 406, MovementPenalty = 300, }, @@ -280,7 +250,6 @@ itemBases["Armoured Vest"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, dex_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicit = "(30-40)% increased Elemental Ailment Threshold", implicitModTypes = { { }, }, armour = { Evasion = 406, MovementPenalty = 300, }, @@ -290,7 +259,6 @@ itemBases["Tattered Robe"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, ezomyte_basetype = true, int_armour = true, armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 28, MovementPenalty = 300, }, req = { }, @@ -299,7 +267,6 @@ itemBases["Feathered Robe"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, ezomyte_basetype = true, int_armour = true, armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 35, MovementPenalty = 300, }, req = { level = 5, }, @@ -308,7 +275,6 @@ itemBases["Hexer's Robe"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, ezomyte_basetype = true, int_armour = true, armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 44, MovementPenalty = 300, }, req = { level = 11, }, @@ -317,7 +283,6 @@ itemBases["Bone Raiment"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, int_armour = true, armour = true, maraketh_basetype = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 52, MovementPenalty = 300, }, req = { level = 16, }, @@ -326,7 +291,6 @@ itemBases["Silk Robe"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, int_armour = true, armour = true, maraketh_basetype = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 61, MovementPenalty = 300, }, req = { level = 22, }, @@ -335,7 +299,6 @@ itemBases["Keth Raiment"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, int_armour = true, armour = true, maraketh_basetype = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 70, MovementPenalty = 300, }, req = { level = 28, }, @@ -344,7 +307,6 @@ itemBases["Votive Raiment"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, int_armour = true, armour = true, vaal_basetype = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 78, MovementPenalty = 300, }, req = { level = 33, }, @@ -353,7 +315,6 @@ itemBases["Altar Robe"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, int_armour = true, armour = true, vaal_basetype = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 89, MovementPenalty = 300, }, req = { level = 40, }, @@ -362,7 +323,6 @@ itemBases["Elementalist Robe"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 97, MovementPenalty = 300, }, req = { level = 45, }, @@ -371,7 +331,6 @@ itemBases["Mystic Raiment"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 100, MovementPenalty = 300, }, req = { level = 47, }, @@ -380,7 +339,6 @@ itemBases["Imperial Robe"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 108, MovementPenalty = 300, }, req = { level = 52, }, @@ -389,7 +347,6 @@ itemBases["Plated Raiment"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 117, MovementPenalty = 300, }, req = { level = 58, }, @@ -398,7 +355,6 @@ itemBases["Havoc Raiment"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 184, MovementPenalty = 300, }, req = { level = 65, }, @@ -407,7 +363,6 @@ itemBases["Enlightened Robe"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicit = "(40-50)% increased Mana Regeneration Rate", implicitModTypes = { { "resource", "mana" }, }, armour = { EnergyShield = 153, MovementPenalty = 300, }, @@ -417,7 +372,6 @@ itemBases["Arcane Robe"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicit = "(40-50)% faster start of Energy Shield Recharge", implicitModTypes = { { "energy_shield", "defences" }, }, armour = { EnergyShield = 153, MovementPenalty = 300, }, @@ -427,7 +381,6 @@ itemBases["Chain Mail"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, str_dex_armour = true, ezomyte_basetype = true, armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 25, Evasion = 16, MovementPenalty = 400, }, req = { }, @@ -436,7 +389,6 @@ itemBases["Rogue Armour"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, str_dex_armour = true, ezomyte_basetype = true, armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 53, Evasion = 43, MovementPenalty = 400, }, req = { level = 11, }, @@ -445,7 +397,6 @@ itemBases["Vagabond Armour"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, str_dex_armour = true, armour = true, maraketh_basetype = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 67, Evasion = 56, MovementPenalty = 400, }, req = { level = 16, }, @@ -454,7 +405,6 @@ itemBases["Cloaked Mail"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, str_dex_armour = true, armour = true, maraketh_basetype = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 95, Evasion = 83, MovementPenalty = 400, }, req = { level = 26, }, @@ -463,7 +413,6 @@ itemBases["Explorer Armour"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, str_dex_armour = true, armour = true, vaal_basetype = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 114, Evasion = 101, MovementPenalty = 400, }, req = { level = 33, }, @@ -472,7 +421,6 @@ itemBases["Scale Mail"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, str_dex_armour = true, armour = true, vaal_basetype = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 125, Evasion = 112, MovementPenalty = 400, }, req = { level = 37, }, @@ -481,7 +429,6 @@ itemBases["Knight Armour"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_dex_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 148, Evasion = 133, MovementPenalty = 400, }, req = { level = 45, }, @@ -490,7 +437,6 @@ itemBases["Ancestral Mail"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_dex_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 162, Evasion = 146, MovementPenalty = 400, }, req = { level = 50, }, @@ -499,7 +445,6 @@ itemBases["Lamellar Mail"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_dex_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 167, Evasion = 151, MovementPenalty = 400, }, req = { level = 52, }, @@ -508,7 +453,6 @@ itemBases["Gladiator Armour"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_dex_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 184, Evasion = 167, MovementPenalty = 400, }, req = { level = 58, }, @@ -517,7 +461,6 @@ itemBases["Heroic Armour"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_dex_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicit = "+(60-80) to maximum Life", implicitModTypes = { { "resource", "life" }, }, armour = { Armour = 245, Evasion = 223, MovementPenalty = 400, }, @@ -527,7 +470,6 @@ itemBases["Tournament Mail"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_dex_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicit = "+(20-25)% to Fire Resistance", implicitModTypes = { { "elemental", "fire", "resistance" }, }, armour = { Armour = 245, Evasion = 223, MovementPenalty = 400, }, @@ -537,7 +479,6 @@ itemBases["Tournament Mail"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_dex_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicit = "+(20-25)% to Cold Resistance", implicitModTypes = { { "elemental", "cold", "resistance" }, }, armour = { Armour = 245, Evasion = 223, MovementPenalty = 400, }, @@ -547,7 +488,6 @@ itemBases["Tournament Mail"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_dex_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicit = "+(20-25)% to Lightning Resistance", implicitModTypes = { { "elemental", "lightning", "resistance" }, }, armour = { Armour = 245, Evasion = 223, MovementPenalty = 400, }, @@ -557,7 +497,6 @@ itemBases["Slayer Armour"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_dex_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 294, Evasion = 268, MovementPenalty = 400, }, req = { level = 73, }, @@ -566,7 +505,6 @@ itemBases["Pilgrim Vestments"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, str_int_armour = true, ezomyte_basetype = true, armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 25, EnergyShield = 16, MovementPenalty = 400, }, req = { }, @@ -575,7 +513,6 @@ itemBases["Pelt Mantle"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, str_int_armour = true, ezomyte_basetype = true, armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 50, EnergyShield = 23, MovementPenalty = 400, }, req = { level = 10, }, @@ -584,7 +521,6 @@ itemBases["Mail Vestments"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, str_int_armour = true, armour = true, maraketh_basetype = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 67, EnergyShield = 28, MovementPenalty = 400, }, req = { level = 16, }, @@ -593,7 +529,6 @@ itemBases["Shaman Mantle"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, str_int_armour = true, armour = true, maraketh_basetype = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 100, EnergyShield = 39, MovementPenalty = 400, }, req = { level = 28, }, @@ -602,7 +537,6 @@ itemBases["Ironclad Vestments"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, str_int_armour = true, armour = true, vaal_basetype = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 114, EnergyShield = 43, MovementPenalty = 400, }, req = { level = 33, }, @@ -611,7 +545,6 @@ itemBases["Sacrificial Mantle"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, str_int_armour = true, armour = true, vaal_basetype = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 123, EnergyShield = 46, MovementPenalty = 400, }, req = { level = 36, }, @@ -620,7 +553,6 @@ itemBases["Cleric Vestments"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 148, EnergyShield = 53, MovementPenalty = 400, }, req = { level = 45, }, @@ -629,7 +561,6 @@ itemBases["Tideseer Mantle"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 165, EnergyShield = 58, MovementPenalty = 400, }, req = { level = 51, }, @@ -638,7 +569,6 @@ itemBases["Gilded Vestments"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 167, EnergyShield = 59, MovementPenalty = 400, }, req = { level = 52, }, @@ -647,7 +577,6 @@ itemBases["Venerated Mantle"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 173, EnergyShield = 61, MovementPenalty = 400, }, req = { level = 54, }, @@ -656,7 +585,6 @@ itemBases["Revered Vestments"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicit = "+1% to all Maximum Elemental Resistances", implicitModTypes = { { "elemental", "resistance" }, }, armour = { Armour = 245, EnergyShield = 84, MovementPenalty = 400, }, @@ -666,7 +594,6 @@ itemBases["Corvus Mantle"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicit = "+(20-30) to Spirit", implicitModTypes = { { }, }, armour = { Armour = 245, EnergyShield = 84, MovementPenalty = 400, }, @@ -676,7 +603,6 @@ itemBases["Zenith Vestments"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 294, EnergyShield = 101, MovementPenalty = 400, }, req = { level = 73, }, @@ -685,7 +611,6 @@ itemBases["Hermit Garb"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, ezomyte_basetype = true, armour = true, default = true, dex_int_armour = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Evasion = 16, EnergyShield = 16, MovementPenalty = 300, }, req = { }, @@ -694,7 +619,6 @@ itemBases["Waxed Jacket"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, ezomyte_basetype = true, armour = true, default = true, dex_int_armour = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Evasion = 43, EnergyShield = 24, MovementPenalty = 300, }, req = { level = 11, }, @@ -703,7 +627,6 @@ itemBases["Marabout Garb"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, maraketh_basetype = true, armour = true, default = true, dex_int_armour = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Evasion = 56, EnergyShield = 28, MovementPenalty = 300, }, req = { level = 16, }, @@ -712,7 +635,6 @@ itemBases["Wayfarer Jacket"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, maraketh_basetype = true, armour = true, default = true, dex_int_armour = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Evasion = 88, EnergyShield = 39, MovementPenalty = 300, }, req = { level = 28, }, @@ -721,7 +643,6 @@ itemBases["Anchorite Garb"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, vaal_basetype = true, armour = true, default = true, dex_int_armour = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Evasion = 101, EnergyShield = 43, MovementPenalty = 300, }, req = { level = 33, }, @@ -730,7 +651,6 @@ itemBases["Scalper's Jacket"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, vaal_basetype = true, armour = true, default = true, dex_int_armour = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Evasion = 117, EnergyShield = 48, MovementPenalty = 300, }, req = { level = 39, }, @@ -739,7 +659,6 @@ itemBases["Scoundrel Jacket"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, dex_int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Evasion = 133, EnergyShield = 53, MovementPenalty = 300, }, req = { level = 45, }, @@ -748,7 +667,6 @@ itemBases["Ascetic Garb"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, dex_int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Evasion = 149, EnergyShield = 58, MovementPenalty = 300, }, req = { level = 51, }, @@ -757,7 +675,6 @@ itemBases["Clandestine Jacket"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, dex_int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Evasion = 151, EnergyShield = 59, MovementPenalty = 300, }, req = { level = 52, }, @@ -766,7 +683,6 @@ itemBases["Monastic Garb"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, dex_int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Evasion = 162, EnergyShield = 63, MovementPenalty = 300, }, req = { level = 56, }, @@ -775,7 +691,6 @@ itemBases["Torment Jacket"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, dex_int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Evasion = 268, EnergyShield = 101, MovementPenalty = 300, }, req = { level = 65, }, @@ -784,7 +699,6 @@ itemBases["Devout Garb"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, dex_int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicit = "+(7-13)% to Chaos Resistance", implicitModTypes = { { "chaos", "resistance" }, }, armour = { Evasion = 223, EnergyShield = 84, MovementPenalty = 300, }, @@ -794,7 +708,6 @@ itemBases["Assassin Garb"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, dex_int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicit = "5% increased Movement Speed", implicitModTypes = { { "speed" }, }, armour = { Evasion = 223, EnergyShield = 84, MovementPenalty = 300, }, @@ -804,7 +717,6 @@ itemBases["Garment"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_dex_int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { }, req = { }, @@ -813,7 +725,6 @@ itemBases["Grand Regalia"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_dex_int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 135, Evasion = 123, EnergyShield = 46, MovementPenalty = 400, }, req = { level = 65, }, @@ -822,7 +733,6 @@ itemBases["Advanced Fur Plate"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 269, MovementPenalty = 500, }, req = { level = 45, }, @@ -831,7 +741,6 @@ itemBases["Advanced Iron Cuirass"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 284, MovementPenalty = 500, }, req = { level = 48, }, @@ -840,7 +749,6 @@ itemBases["Advanced Maraketh Cuirass"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 299, MovementPenalty = 500, }, req = { level = 51, }, @@ -849,7 +757,6 @@ itemBases["Advanced Steel Plate"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 320, MovementPenalty = 500, }, req = { level = 55, }, @@ -858,7 +765,6 @@ itemBases["Advanced Full Plate"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 340, MovementPenalty = 500, }, req = { level = 59, }, @@ -867,7 +773,6 @@ itemBases["Advanced Vaal Cuirass"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 355, MovementPenalty = 500, }, req = { level = 62, }, @@ -876,7 +781,6 @@ itemBases["Advanced Quilted Vest"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, dex_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Evasion = 242, MovementPenalty = 300, }, req = { level = 45, }, @@ -885,7 +789,6 @@ itemBases["Advanced Pathfinder Coat"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, dex_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Evasion = 256, MovementPenalty = 300, }, req = { level = 48, }, @@ -894,7 +797,6 @@ itemBases["Advanced Rhoahide Coat"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, dex_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Evasion = 271, MovementPenalty = 300, }, req = { level = 51, }, @@ -903,7 +805,6 @@ itemBases["Advanced Studded Vest"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, dex_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Evasion = 290, MovementPenalty = 300, }, req = { level = 55, }, @@ -912,7 +813,6 @@ itemBases["Advanced Scout's Vest"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, dex_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Evasion = 309, MovementPenalty = 300, }, req = { level = 59, }, @@ -921,7 +821,6 @@ itemBases["Advanced Serpentscale Coat"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, dex_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Evasion = 324, MovementPenalty = 300, }, req = { level = 62, }, @@ -930,7 +829,6 @@ itemBases["Advanced Feathered Robe"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 97, MovementPenalty = 300, }, req = { level = 45, }, @@ -939,7 +837,6 @@ itemBases["Advanced Hexer's Robe"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 101, MovementPenalty = 300, }, req = { level = 48, }, @@ -948,7 +845,6 @@ itemBases["Advanced Silk Robe"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 106, MovementPenalty = 300, }, req = { level = 51, }, @@ -957,7 +853,6 @@ itemBases["Advanced Keth Raiment"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 112, MovementPenalty = 300, }, req = { level = 55, }, @@ -966,7 +861,6 @@ itemBases["Advanced Votive Raiment"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 119, MovementPenalty = 300, }, req = { level = 59, }, @@ -975,7 +869,6 @@ itemBases["Advanced Altar Robe"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 123, MovementPenalty = 300, }, req = { level = 62, }, @@ -984,7 +877,6 @@ itemBases["Advanced Chain Mail"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_dex_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 148, Evasion = 133, MovementPenalty = 400, }, req = { level = 45, }, @@ -993,7 +885,6 @@ itemBases["Advanced Rogue Armour"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_dex_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 156, Evasion = 141, MovementPenalty = 400, }, req = { level = 48, }, @@ -1002,7 +893,6 @@ itemBases["Advanced Vagabond Armour"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_dex_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 165, Evasion = 149, MovementPenalty = 400, }, req = { level = 51, }, @@ -1011,7 +901,6 @@ itemBases["Advanced Cloaked Mail"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_dex_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 176, Evasion = 159, MovementPenalty = 400, }, req = { level = 55, }, @@ -1020,7 +909,6 @@ itemBases["Advanced Explorer Armour"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_dex_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 187, Evasion = 170, MovementPenalty = 400, }, req = { level = 59, }, @@ -1029,7 +917,6 @@ itemBases["Advanced Scale Mail"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_dex_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 195, Evasion = 178, MovementPenalty = 400, }, req = { level = 62, }, @@ -1038,7 +925,6 @@ itemBases["Advanced Pilgrim Vestments"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 148, EnergyShield = 53, MovementPenalty = 400, }, req = { level = 45, }, @@ -1047,7 +933,6 @@ itemBases["Advanced Pelt Mantle"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 156, EnergyShield = 56, MovementPenalty = 400, }, req = { level = 48, }, @@ -1056,7 +941,6 @@ itemBases["Advanced Mail Vestments"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 165, EnergyShield = 58, MovementPenalty = 400, }, req = { level = 51, }, @@ -1065,7 +949,6 @@ itemBases["Advanced Shaman Mantle"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 176, EnergyShield = 62, MovementPenalty = 400, }, req = { level = 55, }, @@ -1074,7 +957,6 @@ itemBases["Advanced Ironclad Vestments"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 187, EnergyShield = 65, MovementPenalty = 400, }, req = { level = 59, }, @@ -1083,7 +965,6 @@ itemBases["Advanced Sacrificial Mantle"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 195, EnergyShield = 68, MovementPenalty = 400, }, req = { level = 62, }, @@ -1092,7 +973,6 @@ itemBases["Advanced Hermit Garb"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, dex_int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Evasion = 133, EnergyShield = 53, MovementPenalty = 300, }, req = { level = 45, }, @@ -1101,7 +981,6 @@ itemBases["Advanced Waxed Jacket"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, dex_int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Evasion = 141, EnergyShield = 56, MovementPenalty = 300, }, req = { level = 48, }, @@ -1110,7 +989,6 @@ itemBases["Advanced Marabout Garb"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, dex_int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Evasion = 149, EnergyShield = 58, MovementPenalty = 300, }, req = { level = 51, }, @@ -1119,7 +997,6 @@ itemBases["Advanced Wayfarer Jacket"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, dex_int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Evasion = 159, EnergyShield = 62, MovementPenalty = 300, }, req = { level = 55, }, @@ -1128,7 +1005,6 @@ itemBases["Advanced Anchorite Garb"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, dex_int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Evasion = 170, EnergyShield = 65, MovementPenalty = 300, }, req = { level = 59, }, @@ -1137,7 +1013,6 @@ itemBases["Advanced Scalper's Jacket"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, dex_int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Evasion = 178, EnergyShield = 68, MovementPenalty = 300, }, req = { level = 62, }, @@ -1146,7 +1021,6 @@ itemBases["Expert Iron Cuirass"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 534, MovementPenalty = 500, }, req = { level = 65, }, @@ -1155,7 +1029,6 @@ itemBases["Expert Steel Plate"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicit = "Regenerate (1.5-2.5)% of Life per second", implicitModTypes = { { "resource", "life" }, }, armour = { Armour = 445, MovementPenalty = 500, }, @@ -1165,7 +1038,6 @@ itemBases["Expert Vaal Cuirass"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicit = "(30-40)% increased Stun Threshold", implicitModTypes = { { }, }, armour = { Armour = 445, MovementPenalty = 500, }, @@ -1175,7 +1047,6 @@ itemBases["Expert Pathfinder Coat"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, dex_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicit = "(20-30)% reduced Slowing Potency of Debuffs on You", implicitModTypes = { { }, }, armour = { Evasion = 406, MovementPenalty = 300, }, @@ -1185,7 +1056,6 @@ itemBases["Expert Studded Vest"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, dex_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Evasion = 487, MovementPenalty = 300, }, req = { level = 70, }, @@ -1194,7 +1064,6 @@ itemBases["Expert Serpentscale Coat"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, dex_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicit = "(30-40)% increased Elemental Ailment Threshold", implicitModTypes = { { }, }, armour = { Evasion = 406, MovementPenalty = 300, }, @@ -1204,7 +1073,6 @@ itemBases["Expert Hexer's Robe"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 184, MovementPenalty = 300, }, req = { level = 65, }, @@ -1213,7 +1081,6 @@ itemBases["Expert Keth Raiment"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicit = "(40-50)% increased Mana Regeneration Rate", implicitModTypes = { { "resource", "mana" }, }, armour = { EnergyShield = 153, MovementPenalty = 300, }, @@ -1223,7 +1090,6 @@ itemBases["Expert Altar Robe"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicit = "(40-50)% faster start of Energy Shield Recharge", implicitModTypes = { { "energy_shield", "defences" }, }, armour = { EnergyShield = 153, MovementPenalty = 300, }, @@ -1233,7 +1099,6 @@ itemBases["Expert Rogue Armour"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_dex_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicit = "+(60-80) to maximum Life", implicitModTypes = { { "resource", "life" }, }, armour = { Armour = 245, Evasion = 223, MovementPenalty = 400, }, @@ -1243,7 +1108,6 @@ itemBases["Expert Cloaked Mail"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_dex_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicit = "+(20-25)% to Fire Resistance", implicitModTypes = { { "elemental", "fire", "resistance" }, }, armour = { Armour = 245, Evasion = 223, MovementPenalty = 400, }, @@ -1253,7 +1117,6 @@ itemBases["Expert Cloaked Mail"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_dex_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicit = "+(20-25)% to Cold Resistance", implicitModTypes = { { "elemental", "cold", "resistance" }, }, armour = { Armour = 245, Evasion = 223, MovementPenalty = 400, }, @@ -1263,7 +1126,6 @@ itemBases["Expert Cloaked Mail"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_dex_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicit = "+(20-25)% to Lightning Resistance", implicitModTypes = { { "elemental", "lightning", "resistance" }, }, armour = { Armour = 245, Evasion = 223, MovementPenalty = 400, }, @@ -1273,7 +1135,6 @@ itemBases["Expert Scale Mail"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_dex_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 294, Evasion = 268, MovementPenalty = 400, }, req = { level = 75, }, @@ -1282,7 +1143,6 @@ itemBases["Expert Pelt Mantle"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Armour = 294, EnergyShield = 101, MovementPenalty = 400, }, req = { level = 65, }, @@ -1291,7 +1151,6 @@ itemBases["Expert Shaman Mantle"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicit = "+(20-30) to Spirit", implicitModTypes = { { }, }, armour = { Armour = 245, EnergyShield = 84, MovementPenalty = 400, }, @@ -1301,7 +1160,6 @@ itemBases["Expert Sacrificial Mantle"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, str_int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicit = "+1% to all Maximum Elemental Resistances", implicitModTypes = { { "elemental", "resistance" }, }, armour = { Armour = 245, EnergyShield = 84, MovementPenalty = 400, }, @@ -1311,7 +1169,6 @@ itemBases["Expert Waxed Jacket"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, dex_int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicitModTypes = { }, armour = { Evasion = 268, EnergyShield = 101, MovementPenalty = 300, }, req = { level = 65, }, @@ -1320,7 +1177,6 @@ itemBases["Expert Wayfarer Jacket"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, dex_int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicit = "+(7-13)% to Chaos Resistance", implicitModTypes = { { "chaos", "resistance" }, }, armour = { Evasion = 223, EnergyShield = 84, MovementPenalty = 300, }, @@ -1330,7 +1186,6 @@ itemBases["Expert Scalper's Jacket"] = { type = "Body Armour", socketLimit = 3, tags = { body_armour = true, armour = true, dex_int_armour = true, default = true, }, - influenceTags = { shaper = "body_armour_shaper", elder = "body_armour_elder", adjudicator = "body_armour_adjudicator", basilisk = "body_armour_basilisk", crusader = "body_armour_crusader", eyrie = "body_armour_eyrie", cleansing = "body_armour_cleansing", tangle = "body_armour_tangle" }, implicit = "5% increased Movement Speed", implicitModTypes = { { "speed" }, }, armour = { Evasion = 223, EnergyShield = 84, MovementPenalty = 300, }, diff --git a/src/Data/Bases/boots.lua b/src/Data/Bases/boots.lua index cd09f22dbb..b175cecc28 100644 --- a/src/Data/Bases/boots.lua +++ b/src/Data/Bases/boots.lua @@ -6,7 +6,6 @@ itemBases["Golden Caligae"] = { type = "Boots", socketLimit = 2, tags = { boots = true, not_for_sale = true, armour = true, demigods = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicit = "+(8-16)% to all Elemental Resistances", implicitModTypes = { { "elemental", "fire", "cold", "lightning", "resistance" }, }, armour = { }, @@ -16,7 +15,6 @@ itemBases["Rough Greaves"] = { type = "Boots", socketLimit = 2, tags = { boots = true, str_armour = true, armour = true, ezomyte_basetype = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Armour = 22, }, req = { }, @@ -25,7 +23,6 @@ itemBases["Iron Greaves"] = { type = "Boots", socketLimit = 2, tags = { boots = true, str_armour = true, armour = true, ezomyte_basetype = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Armour = 47, }, req = { level = 11, }, @@ -34,7 +31,6 @@ itemBases["Bronze Greaves"] = { type = "Boots", socketLimit = 2, tags = { maraketh_basetype = true, boots = true, str_armour = true, armour = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Armour = 60, }, req = { level = 16, }, @@ -43,7 +39,6 @@ itemBases["Trimmed Greaves"] = { type = "Boots", socketLimit = 2, tags = { maraketh_basetype = true, boots = true, str_armour = true, armour = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Armour = 87, }, req = { level = 27, }, @@ -52,7 +47,6 @@ itemBases["Stone Greaves"] = { type = "Boots", socketLimit = 2, tags = { boots = true, str_armour = true, armour = true, vaal_basetype = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Armour = 102, }, req = { level = 33, }, @@ -61,7 +55,6 @@ itemBases["Reefsteel Greaves"] = { type = "Boots", socketLimit = 2, tags = { boots = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Armour = 132, }, req = { level = 45, }, @@ -70,7 +63,6 @@ itemBases["Monument Greaves"] = { type = "Boots", socketLimit = 2, tags = { boots = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Armour = 150, }, req = { level = 52, }, @@ -79,7 +71,6 @@ itemBases["Totemic Greaves"] = { type = "Boots", socketLimit = 2, tags = { boots = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Armour = 182, }, req = { level = 65, }, @@ -88,7 +79,6 @@ itemBases["Rawhide Boots"] = { type = "Boots", socketLimit = 2, tags = { boots = true, ezomyte_basetype = true, dex_armour = true, armour = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Evasion = 15, }, req = { }, @@ -97,7 +87,6 @@ itemBases["Laced Boots"] = { type = "Boots", socketLimit = 2, tags = { boots = true, ezomyte_basetype = true, dex_armour = true, armour = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Evasion = 38, }, req = { level = 11, }, @@ -106,7 +95,6 @@ itemBases["Embossed Boots"] = { type = "Boots", socketLimit = 2, tags = { maraketh_basetype = true, boots = true, dex_armour = true, armour = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Evasion = 50, }, req = { level = 16, }, @@ -115,7 +103,6 @@ itemBases["Steeltoe Boots"] = { type = "Boots", socketLimit = 2, tags = { maraketh_basetype = true, boots = true, dex_armour = true, armour = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Evasion = 79, }, req = { level = 28, }, @@ -124,7 +111,6 @@ itemBases["Lizardscale Boots"] = { type = "Boots", socketLimit = 2, tags = { boots = true, dex_armour = true, armour = true, vaal_basetype = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Evasion = 90, }, req = { level = 33, }, @@ -133,7 +119,6 @@ itemBases["Flared Boots"] = { type = "Boots", socketLimit = 2, tags = { dex_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Evasion = 119, }, req = { level = 45, }, @@ -142,7 +127,6 @@ itemBases["Leatherplate Boots"] = { type = "Boots", socketLimit = 2, tags = { dex_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Evasion = 135, }, req = { level = 52, }, @@ -151,7 +135,6 @@ itemBases["Embroidered Boots"] = { type = "Boots", socketLimit = 2, tags = { dex_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Evasion = 166, }, req = { level = 65, }, @@ -160,7 +143,6 @@ itemBases["Straw Sandals"] = { type = "Boots", socketLimit = 2, tags = { boots = true, ezomyte_basetype = true, int_armour = true, armour = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 14, }, req = { }, @@ -169,7 +151,6 @@ itemBases["Wrapped Sandals"] = { type = "Boots", socketLimit = 2, tags = { boots = true, ezomyte_basetype = true, int_armour = true, armour = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 22, }, req = { level = 11, }, @@ -178,7 +159,6 @@ itemBases["Lattice Sandals"] = { type = "Boots", socketLimit = 2, tags = { maraketh_basetype = true, boots = true, int_armour = true, armour = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 25, }, req = { level = 16, }, @@ -187,7 +167,6 @@ itemBases["Silk Slippers"] = { type = "Boots", socketLimit = 2, tags = { maraketh_basetype = true, boots = true, int_armour = true, armour = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 34, }, req = { level = 27, }, @@ -196,7 +175,6 @@ itemBases["Feathered Sandals"] = { type = "Boots", socketLimit = 2, tags = { boots = true, int_armour = true, armour = true, vaal_basetype = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 38, }, req = { level = 33, }, @@ -205,7 +183,6 @@ itemBases["Flax Sandals"] = { type = "Boots", socketLimit = 2, tags = { int_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 48, }, req = { level = 45, }, @@ -214,7 +191,6 @@ itemBases["Studded Sandals"] = { type = "Boots", socketLimit = 2, tags = { int_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 53, }, req = { level = 52, }, @@ -223,7 +199,6 @@ itemBases["Elaborate Sandals"] = { type = "Boots", socketLimit = 2, tags = { int_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 63, }, req = { level = 65, }, @@ -232,7 +207,6 @@ itemBases["Mail Sabatons"] = { type = "Boots", socketLimit = 2, tags = { str_dex_armour = true, ezomyte_basetype = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Armour = 19, Evasion = 15, }, req = { level = 6, }, @@ -241,7 +215,6 @@ itemBases["Braced Sabatons"] = { type = "Boots", socketLimit = 2, tags = { maraketh_basetype = true, str_dex_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Armour = 33, Evasion = 28, }, req = { level = 16, }, @@ -250,7 +223,6 @@ itemBases["Stacked Sabatons"] = { type = "Boots", socketLimit = 2, tags = { str_dex_armour = true, vaal_basetype = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Armour = 56, Evasion = 50, }, req = { level = 33, }, @@ -259,7 +231,6 @@ itemBases["Covered Sabatons"] = { type = "Boots", socketLimit = 2, tags = { str_dex_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Armour = 73, Evasion = 65, }, req = { level = 45, }, @@ -268,7 +239,6 @@ itemBases["Flexile Sabatons"] = { type = "Boots", socketLimit = 2, tags = { str_dex_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Armour = 82, Evasion = 74, }, req = { level = 52, }, @@ -277,7 +247,6 @@ itemBases["Bold Sabatons"] = { type = "Boots", socketLimit = 2, tags = { str_dex_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Armour = 100, Evasion = 91, }, req = { level = 65, }, @@ -286,7 +255,6 @@ itemBases["Padded Leggings"] = { type = "Boots", socketLimit = 2, tags = { str_int_armour = true, ezomyte_basetype = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Armour = 18, EnergyShield = 9, }, req = { level = 5, }, @@ -295,7 +263,6 @@ itemBases["Secured Leggings"] = { type = "Boots", socketLimit = 2, tags = { maraketh_basetype = true, str_int_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Armour = 33, EnergyShield = 14, }, req = { level = 16, }, @@ -304,7 +271,6 @@ itemBases["Pelt Leggings"] = { type = "Boots", socketLimit = 2, tags = { str_int_armour = true, vaal_basetype = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Armour = 56, EnergyShield = 21, }, req = { level = 33, }, @@ -313,7 +279,6 @@ itemBases["Weaver Leggings"] = { type = "Boots", socketLimit = 2, tags = { str_int_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Armour = 73, EnergyShield = 26, }, req = { level = 45, }, @@ -322,7 +287,6 @@ itemBases["Gilt Leggings"] = { type = "Boots", socketLimit = 2, tags = { str_int_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Armour = 82, EnergyShield = 29, }, req = { level = 52, }, @@ -331,7 +295,6 @@ itemBases["Pious Leggings"] = { type = "Boots", socketLimit = 2, tags = { str_int_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Armour = 100, EnergyShield = 35, }, req = { level = 65, }, @@ -340,7 +303,6 @@ itemBases["Frayed Shoes"] = { type = "Boots", socketLimit = 2, tags = { boots = true, ezomyte_basetype = true, armour = true, default = true, dex_int_armour = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Evasion = 13, EnergyShield = 9, }, req = { level = 5, }, @@ -349,7 +311,6 @@ itemBases["Threaded Shoes"] = { type = "Boots", socketLimit = 2, tags = { maraketh_basetype = true, boots = true, armour = true, default = true, dex_int_armour = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Evasion = 28, EnergyShield = 14, }, req = { level = 16, }, @@ -358,7 +319,6 @@ itemBases["Hunting Shoes"] = { type = "Boots", socketLimit = 2, tags = { boots = true, vaal_basetype = true, armour = true, default = true, dex_int_armour = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Evasion = 50, EnergyShield = 21, }, req = { level = 33, }, @@ -367,7 +327,6 @@ itemBases["Steelpoint Shoes"] = { type = "Boots", socketLimit = 2, tags = { dex_int_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Evasion = 65, EnergyShield = 26, }, req = { level = 45, }, @@ -376,7 +335,6 @@ itemBases["Velour Shoes"] = { type = "Boots", socketLimit = 2, tags = { dex_int_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Evasion = 74, EnergyShield = 29, }, req = { level = 52, }, @@ -385,7 +343,6 @@ itemBases["Bladed Shoes"] = { type = "Boots", socketLimit = 2, tags = { dex_int_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Evasion = 91, EnergyShield = 35, }, req = { level = 65, }, @@ -394,7 +351,6 @@ itemBases["Grand Cuisses"] = { type = "Boots", socketLimit = 2, tags = { str_dex_int_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Armour = 66, Evasion = 60, EnergyShield = 23, }, req = { level = 65, }, @@ -403,7 +359,6 @@ itemBases["Advanced Iron Greaves"] = { type = "Boots", socketLimit = 2, tags = { boots = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Armour = 132, }, req = { level = 45, }, @@ -412,7 +367,6 @@ itemBases["Advanced Bronze Greaves"] = { type = "Boots", socketLimit = 2, tags = { boots = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Armour = 147, }, req = { level = 51, }, @@ -421,7 +375,6 @@ itemBases["Advanced Trimmed Greaves"] = { type = "Boots", socketLimit = 2, tags = { boots = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Armour = 157, }, req = { level = 55, }, @@ -430,7 +383,6 @@ itemBases["Advanced Stone Greaves"] = { type = "Boots", socketLimit = 2, tags = { boots = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Armour = 167, }, req = { level = 59, }, @@ -439,7 +391,6 @@ itemBases["Advanced Laced Boots"] = { type = "Boots", socketLimit = 2, tags = { dex_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Evasion = 119, }, req = { level = 45, }, @@ -448,7 +399,6 @@ itemBases["Advanced Embossed Boots"] = { type = "Boots", socketLimit = 2, tags = { dex_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Evasion = 133, }, req = { level = 51, }, @@ -457,7 +407,6 @@ itemBases["Advanced Steeltoe Boots"] = { type = "Boots", socketLimit = 2, tags = { dex_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Evasion = 143, }, req = { level = 55, }, @@ -466,7 +415,6 @@ itemBases["Advanced Lizardscale Boots"] = { type = "Boots", socketLimit = 2, tags = { dex_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Evasion = 152, }, req = { level = 59, }, @@ -475,7 +423,6 @@ itemBases["Advanced Wrapped Sandals"] = { type = "Boots", socketLimit = 2, tags = { int_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 48, }, req = { level = 45, }, @@ -484,7 +431,6 @@ itemBases["Advanced Lattice Sandals"] = { type = "Boots", socketLimit = 2, tags = { int_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 52, }, req = { level = 51, }, @@ -493,7 +439,6 @@ itemBases["Advanced Silk Slippers"] = { type = "Boots", socketLimit = 2, tags = { int_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 55, }, req = { level = 55, }, @@ -502,7 +447,6 @@ itemBases["Advanced Feathered Sandals"] = { type = "Boots", socketLimit = 2, tags = { int_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 58, }, req = { level = 59, }, @@ -511,7 +455,6 @@ itemBases["Advanced Mail Sabatons"] = { type = "Boots", socketLimit = 2, tags = { str_dex_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Armour = 73, Evasion = 65, }, req = { level = 45, }, @@ -520,7 +463,6 @@ itemBases["Advanced Braced Sabatons"] = { type = "Boots", socketLimit = 2, tags = { str_dex_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Armour = 81, Evasion = 73, }, req = { level = 51, }, @@ -529,7 +471,6 @@ itemBases["Advanced Stacked Sabatons"] = { type = "Boots", socketLimit = 2, tags = { str_dex_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Armour = 92, Evasion = 84, }, req = { level = 59, }, @@ -538,7 +479,6 @@ itemBases["Advanced Padded Leggings"] = { type = "Boots", socketLimit = 2, tags = { str_int_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Armour = 73, EnergyShield = 26, }, req = { level = 45, }, @@ -547,7 +487,6 @@ itemBases["Advanced Secured Leggings"] = { type = "Boots", socketLimit = 2, tags = { str_int_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Armour = 81, EnergyShield = 29, }, req = { level = 51, }, @@ -556,7 +495,6 @@ itemBases["Advanced Pelt Leggings"] = { type = "Boots", socketLimit = 2, tags = { str_int_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Armour = 92, EnergyShield = 32, }, req = { level = 59, }, @@ -565,7 +503,6 @@ itemBases["Advanced Frayed Shoes"] = { type = "Boots", socketLimit = 2, tags = { dex_int_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Evasion = 65, EnergyShield = 26, }, req = { level = 45, }, @@ -574,7 +511,6 @@ itemBases["Advanced Threaded Shoes"] = { type = "Boots", socketLimit = 2, tags = { dex_int_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Evasion = 73, EnergyShield = 29, }, req = { level = 51, }, @@ -583,7 +519,6 @@ itemBases["Advanced Hunting Shoes"] = { type = "Boots", socketLimit = 2, tags = { dex_int_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Evasion = 84, EnergyShield = 32, }, req = { level = 59, }, @@ -592,7 +527,6 @@ itemBases["Expert Iron Greaves"] = { type = "Boots", socketLimit = 2, tags = { boots = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Armour = 182, }, req = { level = 65, }, @@ -601,7 +535,6 @@ itemBases["Expert Trimmed Greaves"] = { type = "Boots", socketLimit = 2, tags = { boots = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Armour = 200, }, req = { level = 70, }, @@ -610,7 +543,6 @@ itemBases["Expert Stone Greaves"] = { type = "Boots", socketLimit = 2, tags = { boots = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Armour = 219, }, req = { level = 75, }, @@ -619,7 +551,6 @@ itemBases["Expert Laced Boots"] = { type = "Boots", socketLimit = 2, tags = { dex_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Evasion = 166, }, req = { level = 65, }, @@ -628,7 +559,6 @@ itemBases["Expert Steeltoe Boots"] = { type = "Boots", socketLimit = 2, tags = { dex_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Evasion = 183, }, req = { level = 70, }, @@ -637,7 +567,6 @@ itemBases["Expert Lizardscale Boots"] = { type = "Boots", socketLimit = 2, tags = { dex_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Evasion = 200, }, req = { level = 75, }, @@ -646,7 +575,6 @@ itemBases["Expert Wrapped Sandals"] = { type = "Boots", socketLimit = 2, tags = { int_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 63, }, req = { level = 65, }, @@ -655,7 +583,6 @@ itemBases["Expert Silk Slippers"] = { type = "Boots", socketLimit = 2, tags = { int_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 69, }, req = { level = 70, }, @@ -664,7 +591,6 @@ itemBases["Expert Feathered Sandals"] = { type = "Boots", socketLimit = 2, tags = { int_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 75, }, req = { level = 75, }, @@ -673,7 +599,6 @@ itemBases["Expert Mail Sabatons"] = { type = "Boots", socketLimit = 2, tags = { str_dex_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Armour = 100, Evasion = 91, }, req = { level = 65, }, @@ -682,7 +607,6 @@ itemBases["Expert Braced Sabatons"] = { type = "Boots", socketLimit = 2, tags = { str_dex_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Armour = 110, Evasion = 101, }, req = { level = 70, }, @@ -691,7 +615,6 @@ itemBases["Expert Stacked Sabatons"] = { type = "Boots", socketLimit = 2, tags = { str_dex_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Armour = 120, Evasion = 110, }, req = { level = 75, }, @@ -700,7 +623,6 @@ itemBases["Expert Padded Leggings"] = { type = "Boots", socketLimit = 2, tags = { str_int_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Armour = 100, EnergyShield = 35, }, req = { level = 65, }, @@ -709,7 +631,6 @@ itemBases["Expert Secured Leggings"] = { type = "Boots", socketLimit = 2, tags = { str_int_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Armour = 110, EnergyShield = 38, }, req = { level = 70, }, @@ -718,7 +639,6 @@ itemBases["Expert Pelt Leggings"] = { type = "Boots", socketLimit = 2, tags = { str_int_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Armour = 120, EnergyShield = 42, }, req = { level = 75, }, @@ -727,7 +647,6 @@ itemBases["Expert Frayed Shoes"] = { type = "Boots", socketLimit = 2, tags = { dex_int_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Evasion = 91, EnergyShield = 35, }, req = { level = 65, }, @@ -736,7 +655,6 @@ itemBases["Expert Threaded Shoes"] = { type = "Boots", socketLimit = 2, tags = { dex_int_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Evasion = 101, EnergyShield = 38, }, req = { level = 70, }, @@ -745,7 +663,6 @@ itemBases["Expert Hunting Shoes"] = { type = "Boots", socketLimit = 2, tags = { dex_int_armour = true, armour = true, boots = true, default = true, }, - influenceTags = { shaper = "boots_shaper", elder = "boots_elder", adjudicator = "boots_adjudicator", basilisk = "boots_basilisk", crusader = "boots_crusader", eyrie = "boots_eyrie", cleansing = "boots_cleansing", tangle = "boots_tangle" }, implicitModTypes = { }, armour = { Evasion = 110, EnergyShield = 42, }, req = { level = 75, }, diff --git a/src/Data/Bases/bow.lua b/src/Data/Bases/bow.lua index c990065077..4e58e4234f 100644 --- a/src/Data/Bases/bow.lua +++ b/src/Data/Bases/bow.lua @@ -6,7 +6,6 @@ itemBases["Crude Bow"] = { type = "Bow", socketLimit = 3, tags = { two_hand_weapon = true, ezomyte_basetype = true, ranged = true, weapon = true, default = true, twohand = true, bow = true, }, - influenceTags = { shaper = "bow_shaper", elder = "bow_elder", adjudicator = "bow_adjudicator", basilisk = "bow_basilisk", crusader = "bow_crusader", eyrie = "bow_eyrie", cleansing = "bow_cleansing", tangle = "bow_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 6, PhysicalMax = 9, CritChanceBase = 5, AttackRateBase = 1.2, Range = 120, }, req = { }, @@ -15,7 +14,6 @@ itemBases["Shortbow"] = { type = "Bow", socketLimit = 3, tags = { two_hand_weapon = true, ezomyte_basetype = true, ranged = true, weapon = true, default = true, twohand = true, bow = true, }, - influenceTags = { shaper = "bow_shaper", elder = "bow_elder", adjudicator = "bow_adjudicator", basilisk = "bow_basilisk", crusader = "bow_crusader", eyrie = "bow_eyrie", cleansing = "bow_cleansing", tangle = "bow_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 7, PhysicalMax = 14, CritChanceBase = 5, AttackRateBase = 1.25, Range = 120, }, req = { level = 5, }, @@ -24,7 +22,6 @@ itemBases["Warden Bow"] = { type = "Bow", socketLimit = 3, tags = { two_hand_weapon = true, ezomyte_basetype = true, ranged = true, weapon = true, default = true, twohand = true, bow = true, }, - influenceTags = { shaper = "bow_shaper", elder = "bow_elder", adjudicator = "bow_adjudicator", basilisk = "bow_basilisk", crusader = "bow_crusader", eyrie = "bow_eyrie", cleansing = "bow_cleansing", tangle = "bow_tangle" }, implicit = "(20-30)% chance to Chain an additional time", implicitModTypes = { { }, }, weapon = { PhysicalMin = 12, PhysicalMax = 18, CritChanceBase = 5, AttackRateBase = 1.15, Range = 120, }, @@ -34,7 +31,6 @@ itemBases["Recurve Bow"] = { type = "Bow", socketLimit = 3, tags = { two_hand_weapon = true, maraketh_basetype = true, ranged = true, weapon = true, default = true, twohand = true, bow = true, }, - influenceTags = { shaper = "bow_shaper", elder = "bow_elder", adjudicator = "bow_adjudicator", basilisk = "bow_basilisk", crusader = "bow_crusader", eyrie = "bow_eyrie", cleansing = "bow_cleansing", tangle = "bow_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 15, PhysicalMax = 31, CritChanceBase = 5, AttackRateBase = 1.1, Range = 120, }, req = { level = 16, }, @@ -43,7 +39,6 @@ itemBases["Composite Bow"] = { type = "Bow", socketLimit = 3, tags = { two_hand_weapon = true, maraketh_basetype = true, ranged = true, weapon = true, default = true, twohand = true, bow = true, }, - influenceTags = { shaper = "bow_shaper", elder = "bow_elder", adjudicator = "bow_adjudicator", basilisk = "bow_basilisk", crusader = "bow_crusader", eyrie = "bow_eyrie", cleansing = "bow_cleansing", tangle = "bow_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 19, PhysicalMax = 31, CritChanceBase = 5, AttackRateBase = 1.2, Range = 120, }, req = { level = 22, }, @@ -52,7 +47,6 @@ itemBases["Dualstring Bow"] = { type = "Bow", socketLimit = 3, tags = { two_hand_weapon = true, maraketh_basetype = true, ranged = true, weapon = true, default = true, twohand = true, bow = true, }, - influenceTags = { shaper = "bow_shaper", elder = "bow_elder", adjudicator = "bow_adjudicator", basilisk = "bow_basilisk", crusader = "bow_crusader", eyrie = "bow_eyrie", cleansing = "bow_cleansing", tangle = "bow_tangle" }, implicit = "Bow Attacks fire an additional Arrow", implicitModTypes = { { "attack" }, }, weapon = { PhysicalMin = 16, PhysicalMax = 31, CritChanceBase = 5, AttackRateBase = 1.1, Range = 120, }, @@ -62,7 +56,6 @@ itemBases["Cultist Bow"] = { type = "Bow", socketLimit = 3, tags = { two_hand_weapon = true, vaal_basetype = true, ranged = true, weapon = true, default = true, twohand = true, bow = true, }, - influenceTags = { shaper = "bow_shaper", elder = "bow_elder", adjudicator = "bow_adjudicator", basilisk = "bow_basilisk", crusader = "bow_crusader", eyrie = "bow_eyrie", cleansing = "bow_cleansing", tangle = "bow_tangle" }, implicitModTypes = { }, weapon = { ChaosMin = 36, ChaosMax = 59, CritChanceBase = 5, AttackRateBase = 1.2, Range = 120, }, req = { level = 33, }, @@ -71,7 +64,6 @@ itemBases["Zealot Bow"] = { type = "Bow", socketLimit = 3, tags = { two_hand_weapon = true, vaal_basetype = true, ranged = true, weapon = true, default = true, twohand = true, bow = true, }, - influenceTags = { shaper = "bow_shaper", elder = "bow_elder", adjudicator = "bow_adjudicator", basilisk = "bow_basilisk", crusader = "bow_crusader", eyrie = "bow_eyrie", cleansing = "bow_cleansing", tangle = "bow_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 31, PhysicalMax = 47, CritChanceBase = 5, AttackRateBase = 1.2, Range = 120, }, req = { level = 39, }, @@ -80,7 +72,6 @@ itemBases["Artillery Bow"] = { type = "Bow", socketLimit = 3, tags = { two_hand_weapon = true, ranged = true, weapon = true, default = true, twohand = true, bow = true, }, - influenceTags = { shaper = "bow_shaper", elder = "bow_elder", adjudicator = "bow_adjudicator", basilisk = "bow_basilisk", crusader = "bow_crusader", eyrie = "bow_eyrie", cleansing = "bow_cleansing", tangle = "bow_tangle" }, implicit = "50% reduced Projectile Range", implicitModTypes = { { }, }, weapon = { PhysicalMin = 39, PhysicalMax = 72, CritChanceBase = 5, AttackRateBase = 1.15, Range = 120, }, @@ -90,7 +81,6 @@ itemBases["Tribal Bow"] = { type = "Bow", socketLimit = 3, tags = { two_hand_weapon = true, ranged = true, weapon = true, default = true, twohand = true, bow = true, }, - influenceTags = { shaper = "bow_shaper", elder = "bow_elder", adjudicator = "bow_adjudicator", basilisk = "bow_basilisk", crusader = "bow_crusader", eyrie = "bow_eyrie", cleansing = "bow_cleansing", tangle = "bow_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 38, PhysicalMax = 57, CritChanceBase = 5, AttackRateBase = 1.2, Range = 120, }, req = { level = 50, }, @@ -99,7 +89,6 @@ itemBases["Greatbow"] = { type = "Bow", socketLimit = 3, tags = { two_hand_weapon = true, ranged = true, weapon = true, default = true, twohand = true, bow = true, }, - influenceTags = { shaper = "bow_shaper", elder = "bow_elder", adjudicator = "bow_adjudicator", basilisk = "bow_basilisk", crusader = "bow_crusader", eyrie = "bow_eyrie", cleansing = "bow_cleansing", tangle = "bow_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 40, PhysicalMax = 82, CritChanceBase = 6.5, AttackRateBase = 1.15, Range = 120, }, req = { level = 52, }, @@ -108,7 +97,6 @@ itemBases["Double Limb Bow"] = { type = "Bow", socketLimit = 3, tags = { two_hand_weapon = true, ranged = true, weapon = true, default = true, twohand = true, bow = true, }, - influenceTags = { shaper = "bow_shaper", elder = "bow_elder", adjudicator = "bow_adjudicator", basilisk = "bow_basilisk", crusader = "bow_crusader", eyrie = "bow_eyrie", cleansing = "bow_cleansing", tangle = "bow_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 42, PhysicalMax = 63, CritChanceBase = 5, AttackRateBase = 1.2, Range = 120, }, req = { level = 56, }, @@ -117,7 +105,6 @@ itemBases["Heavy Bow"] = { type = "Bow", socketLimit = 3, tags = { two_hand_weapon = true, ranged = true, weapon = true, default = true, twohand = true, bow = true, }, - influenceTags = { shaper = "bow_shaper", elder = "bow_elder", adjudicator = "bow_adjudicator", basilisk = "bow_basilisk", crusader = "bow_crusader", eyrie = "bow_eyrie", cleansing = "bow_cleansing", tangle = "bow_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 45, PhysicalMax = 75, CritChanceBase = 5, AttackRateBase = 1.2, Range = 120, }, req = { level = 65, }, @@ -126,7 +113,6 @@ itemBases["Advanced Shortbow"] = { type = "Bow", socketLimit = 3, tags = { two_hand_weapon = true, ranged = true, weapon = true, default = true, twohand = true, bow = true, }, - influenceTags = { shaper = "bow_shaper", elder = "bow_elder", adjudicator = "bow_adjudicator", basilisk = "bow_basilisk", crusader = "bow_crusader", eyrie = "bow_eyrie", cleansing = "bow_cleansing", tangle = "bow_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 29, PhysicalMax = 54, CritChanceBase = 5, AttackRateBase = 1.25, Range = 120, }, req = { level = 45, }, @@ -135,7 +121,6 @@ itemBases["Advanced Warden Bow"] = { type = "Bow", socketLimit = 3, tags = { two_hand_weapon = true, ranged = true, weapon = true, default = true, twohand = true, bow = true, }, - influenceTags = { shaper = "bow_shaper", elder = "bow_elder", adjudicator = "bow_adjudicator", basilisk = "bow_basilisk", crusader = "bow_crusader", eyrie = "bow_eyrie", cleansing = "bow_cleansing", tangle = "bow_tangle" }, implicit = "(20-30)% chance to Chain an additional time", implicitModTypes = { { }, }, weapon = { PhysicalMin = 35, PhysicalMax = 53, CritChanceBase = 5, AttackRateBase = 1.15, Range = 120, }, @@ -145,7 +130,6 @@ itemBases["Advanced Composite Bow"] = { type = "Bow", socketLimit = 3, tags = { two_hand_weapon = true, ranged = true, weapon = true, default = true, twohand = true, bow = true, }, - influenceTags = { shaper = "bow_shaper", elder = "bow_elder", adjudicator = "bow_adjudicator", basilisk = "bow_basilisk", crusader = "bow_crusader", eyrie = "bow_eyrie", cleansing = "bow_cleansing", tangle = "bow_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 36, PhysicalMax = 61, CritChanceBase = 5, AttackRateBase = 1.2, Range = 120, }, req = { level = 51, }, @@ -154,7 +138,6 @@ itemBases["Advanced Dualstring Bow"] = { type = "Bow", socketLimit = 3, tags = { two_hand_weapon = true, ranged = true, weapon = true, default = true, twohand = true, bow = true, }, - influenceTags = { shaper = "bow_shaper", elder = "bow_elder", adjudicator = "bow_adjudicator", basilisk = "bow_basilisk", crusader = "bow_crusader", eyrie = "bow_eyrie", cleansing = "bow_cleansing", tangle = "bow_tangle" }, implicit = "Bow Attacks fire an additional Arrow", implicitModTypes = { { "attack" }, }, weapon = { PhysicalMin = 29, PhysicalMax = 54, CritChanceBase = 5, AttackRateBase = 1.2, Range = 120, }, @@ -164,7 +147,6 @@ itemBases["Advanced Cultist Bow"] = { type = "Bow", socketLimit = 3, tags = { two_hand_weapon = true, ranged = true, weapon = true, default = true, twohand = true, bow = true, }, - influenceTags = { shaper = "bow_shaper", elder = "bow_elder", adjudicator = "bow_adjudicator", basilisk = "bow_basilisk", crusader = "bow_crusader", eyrie = "bow_eyrie", cleansing = "bow_cleansing", tangle = "bow_tangle" }, implicitModTypes = { }, weapon = { ChaosMin = 41, ChaosMax = 69, CritChanceBase = 5, AttackRateBase = 1.2, Range = 120, }, req = { level = 59, }, @@ -173,7 +155,6 @@ itemBases["Advanced Zealot Bow"] = { type = "Bow", socketLimit = 3, tags = { two_hand_weapon = true, ranged = true, weapon = true, default = true, twohand = true, bow = true, }, - influenceTags = { shaper = "bow_shaper", elder = "bow_elder", adjudicator = "bow_adjudicator", basilisk = "bow_basilisk", crusader = "bow_crusader", eyrie = "bow_eyrie", cleansing = "bow_cleansing", tangle = "bow_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 46, PhysicalMax = 69, CritChanceBase = 5, AttackRateBase = 1.2, Range = 120, }, req = { level = 62, }, @@ -182,7 +163,6 @@ itemBases["Expert Shortbow"] = { type = "Bow", socketLimit = 3, tags = { two_hand_weapon = true, ranged = true, weapon = true, default = true, twohand = true, bow = true, }, - influenceTags = { shaper = "bow_shaper", elder = "bow_elder", adjudicator = "bow_adjudicator", basilisk = "bow_basilisk", crusader = "bow_crusader", eyrie = "bow_eyrie", cleansing = "bow_cleansing", tangle = "bow_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 41, PhysicalMax = 76, CritChanceBase = 5, AttackRateBase = 1.25, Range = 120, }, req = { level = 67, }, @@ -191,7 +171,6 @@ itemBases["Expert Composite Bow"] = { type = "Bow", socketLimit = 3, tags = { two_hand_weapon = true, ranged = true, weapon = true, default = true, twohand = true, bow = true, }, - influenceTags = { shaper = "bow_shaper", elder = "bow_elder", adjudicator = "bow_adjudicator", basilisk = "bow_basilisk", crusader = "bow_crusader", eyrie = "bow_eyrie", cleansing = "bow_cleansing", tangle = "bow_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 49, PhysicalMax = 82, CritChanceBase = 5, AttackRateBase = 1.2, Range = 120, }, req = { level = 72, }, @@ -200,7 +179,6 @@ itemBases["Expert Warden Bow"] = { type = "Bow", socketLimit = 3, tags = { two_hand_weapon = true, ranged = true, weapon = true, default = true, twohand = true, bow = true, }, - influenceTags = { shaper = "bow_shaper", elder = "bow_elder", adjudicator = "bow_adjudicator", basilisk = "bow_basilisk", crusader = "bow_crusader", eyrie = "bow_eyrie", cleansing = "bow_cleansing", tangle = "bow_tangle" }, implicit = "(20-30)% chance to Chain an additional time", implicitModTypes = { { }, }, weapon = { PhysicalMin = 53, PhysicalMax = 80, CritChanceBase = 5, AttackRateBase = 1.15, Range = 120, }, @@ -210,7 +188,6 @@ itemBases["Expert Dualstring Bow"] = { type = "Bow", socketLimit = 3, tags = { two_hand_weapon = true, ranged = true, weapon = true, default = true, twohand = true, bow = true, }, - influenceTags = { shaper = "bow_shaper", elder = "bow_elder", adjudicator = "bow_adjudicator", basilisk = "bow_basilisk", crusader = "bow_crusader", eyrie = "bow_eyrie", cleansing = "bow_cleansing", tangle = "bow_tangle" }, implicit = "Bow Attacks fire an additional Arrow", implicitModTypes = { { "attack" }, }, weapon = { PhysicalMin = 39, PhysicalMax = 73, CritChanceBase = 5, AttackRateBase = 1.2, Range = 120, }, @@ -220,7 +197,6 @@ itemBases["Expert Cultist Bow"] = { type = "Bow", socketLimit = 3, tags = { two_hand_weapon = true, ranged = true, weapon = true, default = true, twohand = true, bow = true, }, - influenceTags = { shaper = "bow_shaper", elder = "bow_elder", adjudicator = "bow_adjudicator", basilisk = "bow_basilisk", crusader = "bow_crusader", eyrie = "bow_eyrie", cleansing = "bow_cleansing", tangle = "bow_tangle" }, implicitModTypes = { }, weapon = { ChaosMin = 52, ChaosMax = 87, CritChanceBase = 5, AttackRateBase = 1.2, Range = 120, }, req = { level = 79, }, @@ -229,7 +205,6 @@ itemBases["Expert Zealot Bow"] = { type = "Bow", socketLimit = 3, tags = { two_hand_weapon = true, ranged = true, weapon = true, default = true, twohand = true, bow = true, }, - influenceTags = { shaper = "bow_shaper", elder = "bow_elder", adjudicator = "bow_adjudicator", basilisk = "bow_basilisk", crusader = "bow_crusader", eyrie = "bow_eyrie", cleansing = "bow_cleansing", tangle = "bow_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 56, PhysicalMax = 84, CritChanceBase = 5, AttackRateBase = 1.2, Range = 120, }, req = { level = 77, }, diff --git a/src/Data/Bases/claw.lua b/src/Data/Bases/claw.lua index ff1c004034..1769698a80 100644 --- a/src/Data/Bases/claw.lua +++ b/src/Data/Bases/claw.lua @@ -6,7 +6,6 @@ itemBases["Crude Claw"] = { type = "Claw", socketLimit = 2, tags = { onehand = true, ezomyte_basetype = true, default = true, weapon = true, one_hand_weapon = true, claw = true, }, - influenceTags = { shaper = "claw_shaper", elder = "claw_elder", adjudicator = "claw_adjudicator", basilisk = "claw_basilisk", crusader = "claw_crusader", eyrie = "claw_eyrie", cleansing = "claw_cleansing", tangle = "claw_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 4, PhysicalMax = 10, CritChanceBase = 5, AttackRateBase = 1.65, Range = 11, }, req = { }, @@ -15,7 +14,6 @@ itemBases["Pict Claw"] = { type = "Claw", socketLimit = 2, tags = { onehand = true, ezomyte_basetype = true, default = true, weapon = true, one_hand_weapon = true, claw = true, }, - influenceTags = { shaper = "claw_shaper", elder = "claw_elder", adjudicator = "claw_adjudicator", basilisk = "claw_basilisk", crusader = "claw_crusader", eyrie = "claw_eyrie", cleansing = "claw_cleansing", tangle = "claw_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 4, PhysicalMax = 16, CritChanceBase = 5, AttackRateBase = 1.7, Range = 11, }, req = { level = 6, }, @@ -24,7 +22,6 @@ itemBases["Wolfbone Claw"] = { type = "Claw", socketLimit = 2, tags = { onehand = true, ezomyte_basetype = true, default = true, weapon = true, one_hand_weapon = true, claw = true, }, - influenceTags = { shaper = "claw_shaper", elder = "claw_elder", adjudicator = "claw_adjudicator", basilisk = "claw_basilisk", crusader = "claw_crusader", eyrie = "claw_eyrie", cleansing = "claw_cleansing", tangle = "claw_tangle" }, implicit = "Grants 8 Life per Enemy Hit", implicitModTypes = { { "resource", "life", "attack" }, }, weapon = { PhysicalMin = 7, PhysicalMax = 23, CritChanceBase = 5, AttackRateBase = 1.6, Range = 11, }, @@ -34,7 +31,6 @@ itemBases["Forked Claw"] = { type = "Claw", socketLimit = 2, tags = { maraketh_basetype = true, onehand = true, default = true, weapon = true, one_hand_weapon = true, claw = true, }, - influenceTags = { shaper = "claw_shaper", elder = "claw_elder", adjudicator = "claw_adjudicator", basilisk = "claw_basilisk", crusader = "claw_crusader", eyrie = "claw_eyrie", cleansing = "claw_cleansing", tangle = "claw_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 10, PhysicalMax = 26, CritChanceBase = 5, AttackRateBase = 1.55, Range = 11, }, req = { level = 16, }, @@ -43,7 +39,6 @@ itemBases["Plated Claw"] = { type = "Claw", socketLimit = 2, tags = { maraketh_basetype = true, onehand = true, default = true, weapon = true, one_hand_weapon = true, claw = true, }, - influenceTags = { shaper = "claw_shaper", elder = "claw_elder", adjudicator = "claw_adjudicator", basilisk = "claw_basilisk", crusader = "claw_crusader", eyrie = "claw_eyrie", cleansing = "claw_cleansing", tangle = "claw_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 13, PhysicalMax = 31, CritChanceBase = 5, AttackRateBase = 1.6, Range = 11, }, req = { level = 22, }, @@ -52,7 +47,6 @@ itemBases["Edged Claw"] = { type = "Claw", socketLimit = 2, tags = { maraketh_basetype = true, onehand = true, default = true, weapon = true, one_hand_weapon = true, claw = true, }, - influenceTags = { shaper = "claw_shaper", elder = "claw_elder", adjudicator = "claw_adjudicator", basilisk = "claw_basilisk", crusader = "claw_crusader", eyrie = "claw_eyrie", cleansing = "claw_cleansing", tangle = "claw_tangle" }, implicit = "(15-25)% chance to Blind Enemies on hit", implicitModTypes = { { }, }, weapon = { PhysicalMin = 11, PhysicalMax = 38, CritChanceBase = 5, AttackRateBase = 1.7, Range = 11, }, @@ -62,7 +56,6 @@ itemBases["Arced Claw"] = { type = "Claw", socketLimit = 2, tags = { onehand = true, vaal_basetype = true, default = true, weapon = true, one_hand_weapon = true, claw = true, }, - influenceTags = { shaper = "claw_shaper", elder = "claw_elder", adjudicator = "claw_adjudicator", basilisk = "claw_basilisk", crusader = "claw_crusader", eyrie = "claw_eyrie", cleansing = "claw_cleansing", tangle = "claw_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 12, PhysicalMax = 46, CritChanceBase = 5, AttackRateBase = 1.65, Range = 11, }, req = { level = 33, }, @@ -71,7 +64,6 @@ itemBases["Hooked Claw"] = { type = "Claw", socketLimit = 2, tags = { onehand = true, vaal_basetype = true, default = true, weapon = true, one_hand_weapon = true, claw = true, }, - influenceTags = { shaper = "claw_shaper", elder = "claw_elder", adjudicator = "claw_adjudicator", basilisk = "claw_basilisk", crusader = "claw_crusader", eyrie = "claw_eyrie", cleansing = "claw_cleansing", tangle = "claw_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 16, PhysicalMax = 49, CritChanceBase = 5, AttackRateBase = 1.55, Range = 11, }, req = { level = 36, }, @@ -80,7 +72,6 @@ itemBases["Razorglass Claw"] = { type = "Claw", socketLimit = 2, tags = { onehand = true, default = true, weapon = true, one_hand_weapon = true, claw = true, }, - influenceTags = { shaper = "claw_shaper", elder = "claw_elder", adjudicator = "claw_adjudicator", basilisk = "claw_basilisk", crusader = "claw_crusader", eyrie = "claw_eyrie", cleansing = "claw_cleansing", tangle = "claw_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 23, PhysicalMax = 54, CritChanceBase = 5, AttackRateBase = 1.6, Range = 11, }, req = { level = 45, }, @@ -89,7 +80,6 @@ itemBases["Sharktooth Claw"] = { type = "Claw", socketLimit = 2, tags = { onehand = true, default = true, weapon = true, one_hand_weapon = true, claw = true, }, - influenceTags = { shaper = "claw_shaper", elder = "claw_elder", adjudicator = "claw_adjudicator", basilisk = "claw_basilisk", crusader = "claw_crusader", eyrie = "claw_eyrie", cleansing = "claw_cleansing", tangle = "claw_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 25, PhysicalMax = 52, CritChanceBase = 5, AttackRateBase = 1.7, Range = 11, }, req = { level = 49, }, @@ -98,7 +88,6 @@ itemBases["Armoured Claw"] = { type = "Claw", socketLimit = 2, tags = { onehand = true, default = true, weapon = true, one_hand_weapon = true, claw = true, }, - influenceTags = { shaper = "claw_shaper", elder = "claw_elder", adjudicator = "claw_adjudicator", basilisk = "claw_basilisk", crusader = "claw_crusader", eyrie = "claw_eyrie", cleansing = "claw_cleansing", tangle = "claw_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 27, PhysicalMax = 63, CritChanceBase = 5, AttackRateBase = 1.55, Range = 11, }, req = { level = 52, }, @@ -107,7 +96,6 @@ itemBases["Piercing Claw"] = { type = "Claw", socketLimit = 2, tags = { onehand = true, default = true, weapon = true, one_hand_weapon = true, claw = true, }, - influenceTags = { shaper = "claw_shaper", elder = "claw_elder", adjudicator = "claw_adjudicator", basilisk = "claw_basilisk", crusader = "claw_crusader", eyrie = "claw_eyrie", cleansing = "claw_cleansing", tangle = "claw_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 23, PhysicalMax = 68, CritChanceBase = 5, AttackRateBase = 1.6, Range = 11, }, req = { level = 55, }, @@ -116,7 +104,6 @@ itemBases["Talon Claw"] = { type = "Claw", socketLimit = 2, tags = { onehand = true, default = true, weapon = true, one_hand_weapon = true, claw = true, }, - influenceTags = { shaper = "claw_shaper", elder = "claw_elder", adjudicator = "claw_adjudicator", basilisk = "claw_basilisk", crusader = "claw_crusader", eyrie = "claw_eyrie", cleansing = "claw_cleansing", tangle = "claw_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 23, PhysicalMax = 79, CritChanceBase = 5, AttackRateBase = 1.65, Range = 11, }, req = { level = 65, }, diff --git a/src/Data/Bases/crossbow.lua b/src/Data/Bases/crossbow.lua index b602eb72bb..a88eeee7ad 100644 --- a/src/Data/Bases/crossbow.lua +++ b/src/Data/Bases/crossbow.lua @@ -6,7 +6,6 @@ itemBases["Makeshift Crossbow"] = { type = "Crossbow", socketLimit = 3, tags = { two_hand_weapon = true, ezomyte_basetype = true, ranged = true, weapon = true, twohand = true, crossbow = true, default = true, }, - influenceTags = { shaper = "crossbow_shaper", elder = "crossbow_elder", adjudicator = "crossbow_adjudicator", basilisk = "crossbow_basilisk", crusader = "crossbow_crusader", eyrie = "crossbow_eyrie", cleansing = "crossbow_cleansing", tangle = "crossbow_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 6, PhysicalMax = 10, CritChanceBase = 5, AttackRateBase = 1.6, Range = 120, }, req = { }, @@ -15,7 +14,6 @@ itemBases["Tense Crossbow"] = { type = "Crossbow", socketLimit = 3, tags = { two_hand_weapon = true, ezomyte_basetype = true, ranged = true, weapon = true, twohand = true, crossbow = true, default = true, }, - influenceTags = { shaper = "crossbow_shaper", elder = "crossbow_elder", adjudicator = "crossbow_adjudicator", basilisk = "crossbow_basilisk", crusader = "crossbow_crusader", eyrie = "crossbow_eyrie", cleansing = "crossbow_cleansing", tangle = "crossbow_tangle" }, implicit = "(20-30)% increased Bolt Speed", implicitModTypes = { { }, }, weapon = { PhysicalMin = 7, PhysicalMax = 13, CritChanceBase = 5, AttackRateBase = 1.6, Range = 120, }, @@ -25,7 +23,6 @@ itemBases["Sturdy Crossbow"] = { type = "Crossbow", socketLimit = 3, tags = { two_hand_weapon = true, ezomyte_basetype = true, ranged = true, weapon = true, twohand = true, crossbow = true, default = true, }, - influenceTags = { shaper = "crossbow_shaper", elder = "crossbow_elder", adjudicator = "crossbow_adjudicator", basilisk = "crossbow_basilisk", crusader = "crossbow_crusader", eyrie = "crossbow_eyrie", cleansing = "crossbow_cleansing", tangle = "crossbow_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 9, PhysicalMax = 22, CritChanceBase = 5, AttackRateBase = 1.55, Range = 120, }, req = { level = 10, }, @@ -34,7 +31,6 @@ itemBases["Varnished Crossbow"] = { type = "Crossbow", socketLimit = 3, tags = { two_hand_weapon = true, maraketh_basetype = true, ranged = true, weapon = true, twohand = true, crossbow = true, default = true, }, - influenceTags = { shaper = "crossbow_shaper", elder = "crossbow_elder", adjudicator = "crossbow_adjudicator", basilisk = "crossbow_basilisk", crusader = "crossbow_crusader", eyrie = "crossbow_eyrie", cleansing = "crossbow_cleansing", tangle = "crossbow_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 10, PhysicalMax = 30, CritChanceBase = 5, AttackRateBase = 1.6, Range = 120, }, req = { level = 16, }, @@ -43,7 +39,6 @@ itemBases["Dyad Crossbow"] = { type = "Crossbow", socketLimit = 3, tags = { two_hand_weapon = true, maraketh_basetype = true, ranged = true, weapon = true, twohand = true, crossbow = true, default = true, }, - influenceTags = { shaper = "crossbow_shaper", elder = "crossbow_elder", adjudicator = "crossbow_adjudicator", basilisk = "crossbow_basilisk", crusader = "crossbow_crusader", eyrie = "crossbow_eyrie", cleansing = "crossbow_cleansing", tangle = "crossbow_tangle" }, implicit = "Loads an additional bolt", implicitModTypes = { { "attack" }, }, weapon = { PhysicalMin = 7, PhysicalMax = 30, CritChanceBase = 5, AttackRateBase = 1.6, Range = 120, }, @@ -53,7 +48,6 @@ itemBases["Alloy Crossbow"] = { type = "Crossbow", socketLimit = 3, tags = { two_hand_weapon = true, maraketh_basetype = true, ranged = true, weapon = true, twohand = true, crossbow = true, default = true, }, - influenceTags = { shaper = "crossbow_shaper", elder = "crossbow_elder", adjudicator = "crossbow_adjudicator", basilisk = "crossbow_basilisk", crusader = "crossbow_crusader", eyrie = "crossbow_eyrie", cleansing = "crossbow_cleansing", tangle = "crossbow_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 11, PhysicalMax = 42, CritChanceBase = 5, AttackRateBase = 1.7, Range = 120, }, req = { level = 26, }, @@ -62,7 +56,6 @@ itemBases["Bombard Crossbow"] = { type = "Crossbow", socketLimit = 3, tags = { two_hand_weapon = true, vaal_basetype = true, ranged = true, weapon = true, twohand = true, crossbow = true, default = true, }, - influenceTags = { shaper = "crossbow_shaper", elder = "crossbow_elder", adjudicator = "crossbow_adjudicator", basilisk = "crossbow_basilisk", crusader = "crossbow_crusader", eyrie = "crossbow_eyrie", cleansing = "crossbow_cleansing", tangle = "crossbow_tangle" }, implicit = "Grenade Skills Fire an additional Projectile", implicitModTypes = { { }, }, weapon = { PhysicalMin = 12, PhysicalMax = 47, CritChanceBase = 5, AttackRateBase = 1.65, Range = 120, }, @@ -72,7 +65,6 @@ itemBases["Construct Crossbow"] = { type = "Crossbow", socketLimit = 3, tags = { two_hand_weapon = true, vaal_basetype = true, ranged = true, weapon = true, twohand = true, crossbow = true, default = true, }, - influenceTags = { shaper = "crossbow_shaper", elder = "crossbow_elder", adjudicator = "crossbow_adjudicator", basilisk = "crossbow_basilisk", crusader = "crossbow_crusader", eyrie = "crossbow_eyrie", cleansing = "crossbow_cleansing", tangle = "crossbow_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 15, PhysicalMax = 61, CritChanceBase = 5, AttackRateBase = 1.6, Range = 120, }, req = { level = 38, }, @@ -81,7 +73,6 @@ itemBases["Blackfire Crossbow"] = { type = "Crossbow", socketLimit = 3, tags = { two_hand_weapon = true, ranged = true, weapon = true, twohand = true, crossbow = true, default = true, }, - influenceTags = { shaper = "crossbow_shaper", elder = "crossbow_elder", adjudicator = "crossbow_adjudicator", basilisk = "crossbow_basilisk", crusader = "crossbow_crusader", eyrie = "crossbow_eyrie", cleansing = "crossbow_cleansing", tangle = "crossbow_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 17, PhysicalMax = 67, CritChanceBase = 7, AttackRateBase = 1.6, Range = 120, }, req = { level = 45, }, @@ -90,7 +81,6 @@ itemBases["Piercing Crossbow"] = { type = "Crossbow", socketLimit = 3, tags = { two_hand_weapon = true, ranged = true, weapon = true, twohand = true, crossbow = true, default = true, }, - influenceTags = { shaper = "crossbow_shaper", elder = "crossbow_elder", adjudicator = "crossbow_adjudicator", basilisk = "crossbow_basilisk", crusader = "crossbow_crusader", eyrie = "crossbow_eyrie", cleansing = "crossbow_cleansing", tangle = "crossbow_tangle" }, implicit = "(20-30)% chance to Pierce an Enemy", implicitModTypes = { { }, }, weapon = { PhysicalMin = 17, PhysicalMax = 68, CritChanceBase = 5, AttackRateBase = 1.65, Range = 120, }, @@ -100,7 +90,6 @@ itemBases["Cumbrous Crossbow"] = { type = "Crossbow", socketLimit = 3, tags = { two_hand_weapon = true, ranged = true, weapon = true, twohand = true, crossbow = true, default = true, }, - influenceTags = { shaper = "crossbow_shaper", elder = "crossbow_elder", adjudicator = "crossbow_adjudicator", basilisk = "crossbow_basilisk", crusader = "crossbow_crusader", eyrie = "crossbow_eyrie", cleansing = "crossbow_cleansing", tangle = "crossbow_tangle" }, implicit = "+1 to maximum number of Summoned Ballista Totems", implicitModTypes = { { }, }, weapon = { PhysicalMin = 16, PhysicalMax = 63, CritChanceBase = 5, AttackRateBase = 1.6, Range = 120, }, @@ -110,7 +99,6 @@ itemBases["Dedalian Crossbow"] = { type = "Crossbow", socketLimit = 3, tags = { two_hand_weapon = true, ranged = true, weapon = true, twohand = true, crossbow = true, default = true, }, - influenceTags = { shaper = "crossbow_shaper", elder = "crossbow_elder", adjudicator = "crossbow_adjudicator", basilisk = "crossbow_basilisk", crusader = "crossbow_crusader", eyrie = "crossbow_eyrie", cleansing = "crossbow_cleansing", tangle = "crossbow_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 21, PhysicalMax = 83, CritChanceBase = 7, AttackRateBase = 1.55, Range = 120, }, req = { level = 56, }, @@ -119,7 +107,6 @@ itemBases["Esoteric Crossbow"] = { type = "Crossbow", socketLimit = 3, tags = { two_hand_weapon = true, ranged = true, weapon = true, twohand = true, crossbow = true, default = true, }, - influenceTags = { shaper = "crossbow_shaper", elder = "crossbow_elder", adjudicator = "crossbow_adjudicator", basilisk = "crossbow_basilisk", crusader = "crossbow_crusader", eyrie = "crossbow_eyrie", cleansing = "crossbow_cleansing", tangle = "crossbow_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 24, PhysicalMax = 96, CritChanceBase = 5, AttackRateBase = 1.6, Range = 120, }, req = { level = 65, }, @@ -128,7 +115,6 @@ itemBases["Advanced Tense Crossbow"] = { type = "Crossbow", socketLimit = 3, tags = { two_hand_weapon = true, ranged = true, weapon = true, twohand = true, crossbow = true, default = true, }, - influenceTags = { shaper = "crossbow_shaper", elder = "crossbow_elder", adjudicator = "crossbow_adjudicator", basilisk = "crossbow_basilisk", crusader = "crossbow_crusader", eyrie = "crossbow_eyrie", cleansing = "crossbow_cleansing", tangle = "crossbow_tangle" }, implicit = "(20-30)% increased Bolt Speed", implicitModTypes = { { }, }, weapon = { PhysicalMin = 17, PhysicalMax = 66, CritChanceBase = 5, AttackRateBase = 1.6, Range = 120, }, @@ -138,7 +124,6 @@ itemBases["Advanced Sturdy Crossbow"] = { type = "Crossbow", socketLimit = 3, tags = { two_hand_weapon = true, ranged = true, weapon = true, twohand = true, crossbow = true, default = true, }, - influenceTags = { shaper = "crossbow_shaper", elder = "crossbow_elder", adjudicator = "crossbow_adjudicator", basilisk = "crossbow_basilisk", crusader = "crossbow_crusader", eyrie = "crossbow_eyrie", cleansing = "crossbow_cleansing", tangle = "crossbow_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 19, PhysicalMax = 76, CritChanceBase = 5, AttackRateBase = 1.55, Range = 120, }, req = { level = 48, }, @@ -147,7 +132,6 @@ itemBases["Advanced Varnished Crossbow"] = { type = "Crossbow", socketLimit = 3, tags = { two_hand_weapon = true, ranged = true, weapon = true, twohand = true, crossbow = true, default = true, }, - influenceTags = { shaper = "crossbow_shaper", elder = "crossbow_elder", adjudicator = "crossbow_adjudicator", basilisk = "crossbow_basilisk", crusader = "crossbow_crusader", eyrie = "crossbow_eyrie", cleansing = "crossbow_cleansing", tangle = "crossbow_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 19, PhysicalMax = 78, CritChanceBase = 5, AttackRateBase = 1.6, Range = 120, }, req = { level = 51, }, @@ -156,7 +140,6 @@ itemBases["Advanced Dyad Crossbow"] = { type = "Crossbow", socketLimit = 3, tags = { two_hand_weapon = true, ranged = true, weapon = true, twohand = true, crossbow = true, default = true, }, - influenceTags = { shaper = "crossbow_shaper", elder = "crossbow_elder", adjudicator = "crossbow_adjudicator", basilisk = "crossbow_basilisk", crusader = "crossbow_crusader", eyrie = "crossbow_eyrie", cleansing = "crossbow_cleansing", tangle = "crossbow_tangle" }, implicit = "Loads an additional bolt", implicitModTypes = { { "attack" }, }, weapon = { PhysicalMin = 17, PhysicalMax = 66, CritChanceBase = 5, AttackRateBase = 1.6, Range = 120, }, @@ -166,7 +149,6 @@ itemBases["Advanced Bombard Crossbow"] = { type = "Crossbow", socketLimit = 3, tags = { two_hand_weapon = true, ranged = true, weapon = true, twohand = true, crossbow = true, default = true, }, - influenceTags = { shaper = "crossbow_shaper", elder = "crossbow_elder", adjudicator = "crossbow_adjudicator", basilisk = "crossbow_basilisk", crusader = "crossbow_crusader", eyrie = "crossbow_eyrie", cleansing = "crossbow_cleansing", tangle = "crossbow_tangle" }, implicit = "Grenade Skills Fire an additional Projectile", implicitModTypes = { { }, }, weapon = { PhysicalMin = 19, PhysicalMax = 77, CritChanceBase = 5, AttackRateBase = 1.65, Range = 120, }, @@ -176,7 +158,6 @@ itemBases["Advanced Forlorn Crossbow"] = { type = "Crossbow", socketLimit = 3, tags = { two_hand_weapon = true, ranged = true, weapon = true, twohand = true, crossbow = true, default = true, }, - influenceTags = { shaper = "crossbow_shaper", elder = "crossbow_elder", adjudicator = "crossbow_adjudicator", basilisk = "crossbow_basilisk", crusader = "crossbow_crusader", eyrie = "crossbow_eyrie", cleansing = "crossbow_cleansing", tangle = "crossbow_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 23, PhysicalMax = 92, CritChanceBase = 5, AttackRateBase = 1.6, Range = 120, }, req = { level = 62, }, @@ -185,7 +166,6 @@ itemBases["Expert Sturdy Crossbow"] = { type = "Crossbow", socketLimit = 3, tags = { two_hand_weapon = true, ranged = true, weapon = true, twohand = true, crossbow = true, default = true, }, - influenceTags = { shaper = "crossbow_shaper", elder = "crossbow_elder", adjudicator = "crossbow_adjudicator", basilisk = "crossbow_basilisk", crusader = "crossbow_crusader", eyrie = "crossbow_eyrie", cleansing = "crossbow_cleansing", tangle = "crossbow_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 25, PhysicalMax = 102, CritChanceBase = 5, AttackRateBase = 1.55, Range = 120, }, req = { level = 67, }, @@ -194,7 +174,6 @@ itemBases["Expert Varnished Crossbow"] = { type = "Crossbow", socketLimit = 3, tags = { two_hand_weapon = true, ranged = true, weapon = true, twohand = true, crossbow = true, default = true, }, - influenceTags = { shaper = "crossbow_shaper", elder = "crossbow_elder", adjudicator = "crossbow_adjudicator", basilisk = "crossbow_basilisk", crusader = "crossbow_crusader", eyrie = "crossbow_eyrie", cleansing = "crossbow_cleansing", tangle = "crossbow_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 26, PhysicalMax = 105, CritChanceBase = 5, AttackRateBase = 1.6, Range = 120, }, req = { level = 72, }, @@ -203,7 +182,6 @@ itemBases["Expert Tense Crossbow"] = { type = "Crossbow", socketLimit = 3, tags = { two_hand_weapon = true, ranged = true, weapon = true, twohand = true, crossbow = true, default = true, }, - influenceTags = { shaper = "crossbow_shaper", elder = "crossbow_elder", adjudicator = "crossbow_adjudicator", basilisk = "crossbow_basilisk", crusader = "crossbow_crusader", eyrie = "crossbow_eyrie", cleansing = "crossbow_cleansing", tangle = "crossbow_tangle" }, implicit = "(20-30)% increased Bolt Speed", implicitModTypes = { { }, }, weapon = { PhysicalMin = 26, PhysicalMax = 106, CritChanceBase = 5, AttackRateBase = 1.6, Range = 120, }, @@ -213,7 +191,6 @@ itemBases["Expert Dyad Crossbow"] = { type = "Crossbow", socketLimit = 3, tags = { two_hand_weapon = true, ranged = true, weapon = true, twohand = true, crossbow = true, default = true, }, - influenceTags = { shaper = "crossbow_shaper", elder = "crossbow_elder", adjudicator = "crossbow_adjudicator", basilisk = "crossbow_basilisk", crusader = "crossbow_crusader", eyrie = "crossbow_eyrie", cleansing = "crossbow_cleansing", tangle = "crossbow_tangle" }, implicit = "Loads an additional bolt", implicitModTypes = { { "attack" }, }, weapon = { PhysicalMin = 22, PhysicalMax = 89, CritChanceBase = 5, AttackRateBase = 1.6, Range = 120, }, @@ -223,7 +200,6 @@ itemBases["Expert Bombard Crossbow"] = { type = "Crossbow", socketLimit = 3, tags = { two_hand_weapon = true, ranged = true, weapon = true, twohand = true, crossbow = true, default = true, }, - influenceTags = { shaper = "crossbow_shaper", elder = "crossbow_elder", adjudicator = "crossbow_adjudicator", basilisk = "crossbow_basilisk", crusader = "crossbow_crusader", eyrie = "crossbow_eyrie", cleansing = "crossbow_cleansing", tangle = "crossbow_tangle" }, implicit = "Grenade Skills Fire an additional Projectile", implicitModTypes = { { }, }, weapon = { PhysicalMin = 24, PhysicalMax = 97, CritChanceBase = 5, AttackRateBase = 1.65, Range = 120, }, @@ -233,7 +209,6 @@ itemBases["Expert Forlorn Crossbow"] = { type = "Crossbow", socketLimit = 3, tags = { two_hand_weapon = true, ranged = true, weapon = true, twohand = true, crossbow = true, default = true, }, - influenceTags = { shaper = "crossbow_shaper", elder = "crossbow_elder", adjudicator = "crossbow_adjudicator", basilisk = "crossbow_basilisk", crusader = "crossbow_crusader", eyrie = "crossbow_eyrie", cleansing = "crossbow_cleansing", tangle = "crossbow_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 28, PhysicalMax = 112, CritChanceBase = 5, AttackRateBase = 1.6, Range = 120, }, req = { level = 77, }, diff --git a/src/Data/Bases/dagger.lua b/src/Data/Bases/dagger.lua index 552445191b..666a303fc5 100644 --- a/src/Data/Bases/dagger.lua +++ b/src/Data/Bases/dagger.lua @@ -7,7 +7,6 @@ itemBases["Ethereal Blade"] = { hidden = true, socketLimit = 2, tags = { onehand = true, not_for_sale = true, one_hand_weapon = true, weapon = true, dagger = true, default = true, }, - influenceTags = { shaper = "dagger_shaper", elder = "dagger_elder", adjudicator = "dagger_adjudicator", basilisk = "dagger_basilisk", crusader = "dagger_crusader", eyrie = "dagger_eyrie", cleansing = "dagger_cleansing", tangle = "dagger_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 5, PhysicalMax = 10, CritChanceBase = 6, AttackRateBase = 1.5, Range = 10, }, req = { }, @@ -16,7 +15,6 @@ itemBases["Glass Shank"] = { type = "Dagger", socketLimit = 2, tags = { onehand = true, ezomyte_basetype = true, one_hand_weapon = true, weapon = true, dagger = true, default = true, }, - influenceTags = { shaper = "dagger_shaper", elder = "dagger_elder", adjudicator = "dagger_adjudicator", basilisk = "dagger_basilisk", crusader = "dagger_crusader", eyrie = "dagger_eyrie", cleansing = "dagger_cleansing", tangle = "dagger_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 3, PhysicalMax = 10, CritChanceBase = 15, AttackRateBase = 1.55, Range = 10, }, req = { }, @@ -25,7 +23,6 @@ itemBases["Crone Knife"] = { type = "Dagger", socketLimit = 2, tags = { onehand = true, ezomyte_basetype = true, one_hand_weapon = true, weapon = true, dagger = true, default = true, }, - influenceTags = { shaper = "dagger_shaper", elder = "dagger_elder", adjudicator = "dagger_adjudicator", basilisk = "dagger_basilisk", crusader = "dagger_crusader", eyrie = "dagger_eyrie", cleansing = "dagger_cleansing", tangle = "dagger_tangle" }, implicit = "Leeches 4% of Physical Damage as Mana", implicitModTypes = { { "resource", "mana", "physical", "attack" }, }, weapon = { PhysicalMin = 4, PhysicalMax = 15, CritChanceBase = 15, AttackRateBase = 1.55, Range = 10, }, @@ -35,7 +32,6 @@ itemBases["Simple Dagger"] = { type = "Dagger", socketLimit = 2, tags = { onehand = true, ezomyte_basetype = true, one_hand_weapon = true, weapon = true, dagger = true, default = true, }, - influenceTags = { shaper = "dagger_shaper", elder = "dagger_elder", adjudicator = "dagger_adjudicator", basilisk = "dagger_basilisk", crusader = "dagger_crusader", eyrie = "dagger_eyrie", cleansing = "dagger_cleansing", tangle = "dagger_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 8, PhysicalMax = 19, CritChanceBase = 15, AttackRateBase = 1.55, Range = 10, }, req = { level = 12, }, @@ -44,7 +40,6 @@ itemBases["Skinning Knife"] = { type = "Dagger", socketLimit = 2, tags = { maraketh_basetype = true, onehand = true, one_hand_weapon = true, weapon = true, dagger = true, default = true, }, - influenceTags = { shaper = "dagger_shaper", elder = "dagger_elder", adjudicator = "dagger_adjudicator", basilisk = "dagger_basilisk", crusader = "dagger_crusader", eyrie = "dagger_eyrie", cleansing = "dagger_cleansing", tangle = "dagger_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 8, PhysicalMax = 22, CritChanceBase = 13.5, AttackRateBase = 1.65, Range = 10, }, req = { level = 16, }, @@ -53,7 +48,6 @@ itemBases["Moon Dagger"] = { type = "Dagger", socketLimit = 2, tags = { maraketh_basetype = true, onehand = true, one_hand_weapon = true, weapon = true, dagger = true, default = true, }, - influenceTags = { shaper = "dagger_shaper", elder = "dagger_elder", adjudicator = "dagger_adjudicator", basilisk = "dagger_basilisk", crusader = "dagger_crusader", eyrie = "dagger_eyrie", cleansing = "dagger_cleansing", tangle = "dagger_tangle" }, implicitModTypes = { }, weapon = { ColdMin = 11, ColdMax = 26, CritChanceBase = 15, AttackRateBase = 1.55, Range = 10, }, req = { level = 20, }, @@ -62,7 +56,6 @@ itemBases["Engraved Knife"] = { type = "Dagger", socketLimit = 2, tags = { maraketh_basetype = true, onehand = true, one_hand_weapon = true, weapon = true, dagger = true, default = true, }, - influenceTags = { shaper = "dagger_shaper", elder = "dagger_elder", adjudicator = "dagger_adjudicator", basilisk = "dagger_basilisk", crusader = "dagger_crusader", eyrie = "dagger_eyrie", cleansing = "dagger_cleansing", tangle = "dagger_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 11, PhysicalMax = 34, CritChanceBase = 13.5, AttackRateBase = 1.55, Range = 10, }, req = { level = 27, }, @@ -71,7 +64,6 @@ itemBases["Obsidian Dagger"] = { type = "Dagger", socketLimit = 2, tags = { onehand = true, vaal_basetype = true, one_hand_weapon = true, weapon = true, dagger = true, default = true, }, - influenceTags = { shaper = "dagger_shaper", elder = "dagger_elder", adjudicator = "dagger_adjudicator", basilisk = "dagger_basilisk", crusader = "dagger_crusader", eyrie = "dagger_eyrie", cleansing = "dagger_cleansing", tangle = "dagger_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 13, PhysicalMax = 39, CritChanceBase = 15, AttackRateBase = 1.55, Range = 10, }, req = { level = 33, }, @@ -80,7 +72,6 @@ itemBases["Bloodletting Dagger"] = { type = "Dagger", socketLimit = 2, tags = { onehand = true, vaal_basetype = true, one_hand_weapon = true, weapon = true, dagger = true, default = true, }, - influenceTags = { shaper = "dagger_shaper", elder = "dagger_elder", adjudicator = "dagger_adjudicator", basilisk = "dagger_basilisk", crusader = "dagger_crusader", eyrie = "dagger_eyrie", cleansing = "dagger_cleansing", tangle = "dagger_tangle" }, implicit = "25% of Spell Mana Cost Converted to Life Cost", implicitModTypes = { { }, }, weapon = { PhysicalMin = 18, PhysicalMax = 42, CritChanceBase = 15, AttackRateBase = 1.5, Range = 10, }, @@ -90,7 +81,6 @@ itemBases["Mail Breaker"] = { type = "Dagger", socketLimit = 2, tags = { onehand = true, one_hand_weapon = true, weapon = true, dagger = true, default = true, }, - influenceTags = { shaper = "dagger_shaper", elder = "dagger_elder", adjudicator = "dagger_adjudicator", basilisk = "dagger_basilisk", crusader = "dagger_crusader", eyrie = "dagger_eyrie", cleansing = "dagger_cleansing", tangle = "dagger_tangle" }, implicit = "Breaks (400-500) Armour on Critical Hit", implicitModTypes = { { }, }, weapon = { PhysicalMin = 19, PhysicalMax = 44, CritChanceBase = 15, AttackRateBase = 1.5, Range = 10, }, @@ -100,7 +90,6 @@ itemBases["Kris Knife"] = { type = "Dagger", socketLimit = 2, tags = { onehand = true, one_hand_weapon = true, weapon = true, dagger = true, default = true, }, - influenceTags = { shaper = "dagger_shaper", elder = "dagger_elder", adjudicator = "dagger_adjudicator", basilisk = "dagger_basilisk", crusader = "dagger_crusader", eyrie = "dagger_eyrie", cleansing = "dagger_cleansing", tangle = "dagger_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 16, PhysicalMax = 48, CritChanceBase = 15, AttackRateBase = 1.65, Range = 10, }, req = { level = 49, }, @@ -109,7 +98,6 @@ itemBases["Parrying Dagger"] = { type = "Dagger", socketLimit = 2, tags = { onehand = true, one_hand_weapon = true, weapon = true, dagger = true, default = true, }, - influenceTags = { shaper = "dagger_shaper", elder = "dagger_elder", adjudicator = "dagger_adjudicator", basilisk = "dagger_basilisk", crusader = "dagger_crusader", eyrie = "dagger_eyrie", cleansing = "dagger_cleansing", tangle = "dagger_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 16, PhysicalMax = 55, CritChanceBase = 15, AttackRateBase = 1.55, Range = 10, }, req = { level = 52, }, @@ -118,7 +106,6 @@ itemBases["Arcane Dirk"] = { type = "Dagger", socketLimit = 2, tags = { onehand = true, one_hand_weapon = true, weapon = true, dagger = true, default = true, }, - influenceTags = { shaper = "dagger_shaper", elder = "dagger_elder", adjudicator = "dagger_adjudicator", basilisk = "dagger_basilisk", crusader = "dagger_crusader", eyrie = "dagger_eyrie", cleansing = "dagger_cleansing", tangle = "dagger_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 22, PhysicalMax = 52, CritChanceBase = 15, AttackRateBase = 1.55, Range = 10, }, req = { level = 56, }, @@ -127,7 +114,6 @@ itemBases["Cinquedea"] = { type = "Dagger", socketLimit = 2, tags = { onehand = true, one_hand_weapon = true, weapon = true, dagger = true, default = true, }, - influenceTags = { shaper = "dagger_shaper", elder = "dagger_elder", adjudicator = "dagger_adjudicator", basilisk = "dagger_basilisk", crusader = "dagger_crusader", eyrie = "dagger_eyrie", cleansing = "dagger_cleansing", tangle = "dagger_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 21, PhysicalMax = 62, CritChanceBase = 15, AttackRateBase = 1.55, Range = 10, }, req = { level = 65, }, diff --git a/src/Data/Bases/focus.lua b/src/Data/Bases/focus.lua index 62aeeccb57..64b88f9758 100644 --- a/src/Data/Bases/focus.lua +++ b/src/Data/Bases/focus.lua @@ -7,7 +7,6 @@ itemBases["Twig Focus"] = { type = "Focus", socketLimit = 2, tags = { focus = true, ezomyte_basetype = true, int_armour = true, armour = true, default = true, }, - influenceTags = { shaper = "focus_shaper", elder = "focus_elder", adjudicator = "focus_adjudicator", basilisk = "focus_basilisk", crusader = "focus_crusader", eyrie = "focus_eyrie", cleansing = "focus_cleansing", tangle = "focus_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 12, }, req = { }, @@ -16,7 +15,6 @@ itemBases["Woven Focus"] = { type = "Focus", socketLimit = 2, tags = { focus = true, ezomyte_basetype = true, int_armour = true, armour = true, default = true, }, - influenceTags = { shaper = "focus_shaper", elder = "focus_elder", adjudicator = "focus_adjudicator", basilisk = "focus_basilisk", crusader = "focus_crusader", eyrie = "focus_eyrie", cleansing = "focus_cleansing", tangle = "focus_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 15, }, req = { level = 6, }, @@ -25,7 +23,6 @@ itemBases["Antler Focus"] = { type = "Focus", socketLimit = 2, tags = { focus = true, ezomyte_basetype = true, int_armour = true, armour = true, default = true, }, - influenceTags = { shaper = "focus_shaper", elder = "focus_elder", adjudicator = "focus_adjudicator", basilisk = "focus_basilisk", crusader = "focus_crusader", eyrie = "focus_eyrie", cleansing = "focus_cleansing", tangle = "focus_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 17, }, req = { level = 10, }, @@ -34,7 +31,6 @@ itemBases["Engraved Focus"] = { type = "Focus", socketLimit = 2, tags = { maraketh_basetype = true, focus = true, int_armour = true, armour = true, default = true, }, - influenceTags = { shaper = "focus_shaper", elder = "focus_elder", adjudicator = "focus_adjudicator", basilisk = "focus_basilisk", crusader = "focus_crusader", eyrie = "focus_eyrie", cleansing = "focus_cleansing", tangle = "focus_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 21, }, req = { level = 16, }, @@ -43,7 +39,6 @@ itemBases["Tonal Focus"] = { type = "Focus", socketLimit = 2, tags = { maraketh_basetype = true, focus = true, int_armour = true, armour = true, default = true, }, - influenceTags = { shaper = "focus_shaper", elder = "focus_elder", adjudicator = "focus_adjudicator", basilisk = "focus_basilisk", crusader = "focus_crusader", eyrie = "focus_eyrie", cleansing = "focus_cleansing", tangle = "focus_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 25, }, req = { level = 22, }, @@ -52,7 +47,6 @@ itemBases["Crystal Focus"] = { type = "Focus", socketLimit = 2, tags = { maraketh_basetype = true, focus = true, int_armour = true, armour = true, default = true, }, - influenceTags = { shaper = "focus_shaper", elder = "focus_elder", adjudicator = "focus_adjudicator", basilisk = "focus_basilisk", crusader = "focus_crusader", eyrie = "focus_eyrie", cleansing = "focus_cleansing", tangle = "focus_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 28, }, req = { level = 26, }, @@ -61,7 +55,6 @@ itemBases["Voodoo Focus"] = { type = "Focus", socketLimit = 2, tags = { focus = true, int_armour = true, armour = true, vaal_basetype = true, default = true, }, - influenceTags = { shaper = "focus_shaper", elder = "focus_elder", adjudicator = "focus_adjudicator", basilisk = "focus_basilisk", crusader = "focus_crusader", eyrie = "focus_eyrie", cleansing = "focus_cleansing", tangle = "focus_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 32, }, req = { level = 33, }, @@ -70,7 +63,6 @@ itemBases["Plumed Focus"] = { type = "Focus", socketLimit = 2, tags = { focus = true, int_armour = true, armour = true, vaal_basetype = true, default = true, }, - influenceTags = { shaper = "focus_shaper", elder = "focus_elder", adjudicator = "focus_adjudicator", basilisk = "focus_basilisk", crusader = "focus_crusader", eyrie = "focus_eyrie", cleansing = "focus_cleansing", tangle = "focus_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 34, }, req = { level = 36, }, @@ -79,7 +71,6 @@ itemBases["Jade Focus"] = { type = "Focus", socketLimit = 2, tags = { int_armour = true, armour = true, focus = true, default = true, }, - influenceTags = { shaper = "focus_shaper", elder = "focus_elder", adjudicator = "focus_adjudicator", basilisk = "focus_basilisk", crusader = "focus_crusader", eyrie = "focus_eyrie", cleansing = "focus_cleansing", tangle = "focus_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 40, }, req = { level = 45, }, @@ -88,7 +79,6 @@ itemBases["Paua Focus"] = { type = "Focus", socketLimit = 2, tags = { int_armour = true, armour = true, focus = true, default = true, }, - influenceTags = { shaper = "focus_shaper", elder = "focus_elder", adjudicator = "focus_adjudicator", basilisk = "focus_basilisk", crusader = "focus_crusader", eyrie = "focus_eyrie", cleansing = "focus_cleansing", tangle = "focus_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 43, }, req = { level = 51, }, @@ -97,7 +87,6 @@ itemBases["Elegant Focus"] = { type = "Focus", socketLimit = 2, tags = { int_armour = true, armour = true, focus = true, default = true, }, - influenceTags = { shaper = "focus_shaper", elder = "focus_elder", adjudicator = "focus_adjudicator", basilisk = "focus_basilisk", crusader = "focus_crusader", eyrie = "focus_eyrie", cleansing = "focus_cleansing", tangle = "focus_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 44, }, req = { level = 52, }, @@ -106,7 +95,6 @@ itemBases["Attuned Focus"] = { type = "Focus", socketLimit = 2, tags = { int_armour = true, armour = true, focus = true, default = true, }, - influenceTags = { shaper = "focus_shaper", elder = "focus_elder", adjudicator = "focus_adjudicator", basilisk = "focus_basilisk", crusader = "focus_crusader", eyrie = "focus_eyrie", cleansing = "focus_cleansing", tangle = "focus_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 47, }, req = { level = 57, }, @@ -115,7 +103,6 @@ itemBases["Magus Focus"] = { type = "Focus", socketLimit = 2, tags = { int_armour = true, armour = true, focus = true, default = true, }, - influenceTags = { shaper = "focus_shaper", elder = "focus_elder", adjudicator = "focus_adjudicator", basilisk = "focus_basilisk", crusader = "focus_crusader", eyrie = "focus_eyrie", cleansing = "focus_cleansing", tangle = "focus_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 52, }, req = { level = 65, }, @@ -124,7 +111,6 @@ itemBases["Advanced Woven Focus"] = { type = "Focus", socketLimit = 2, tags = { int_armour = true, armour = true, focus = true, default = true, }, - influenceTags = { shaper = "focus_shaper", elder = "focus_elder", adjudicator = "focus_adjudicator", basilisk = "focus_basilisk", crusader = "focus_crusader", eyrie = "focus_eyrie", cleansing = "focus_cleansing", tangle = "focus_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 40, }, req = { level = 45, }, @@ -133,7 +119,6 @@ itemBases["Advanced Antler Focus"] = { type = "Focus", socketLimit = 2, tags = { int_armour = true, armour = true, focus = true, default = true, }, - influenceTags = { shaper = "focus_shaper", elder = "focus_elder", adjudicator = "focus_adjudicator", basilisk = "focus_basilisk", crusader = "focus_crusader", eyrie = "focus_eyrie", cleansing = "focus_cleansing", tangle = "focus_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 42, }, req = { level = 48, }, @@ -142,7 +127,6 @@ itemBases["Advanced Tonal Focus"] = { type = "Focus", socketLimit = 2, tags = { int_armour = true, armour = true, focus = true, default = true, }, - influenceTags = { shaper = "focus_shaper", elder = "focus_elder", adjudicator = "focus_adjudicator", basilisk = "focus_basilisk", crusader = "focus_crusader", eyrie = "focus_eyrie", cleansing = "focus_cleansing", tangle = "focus_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 43, }, req = { level = 51, }, @@ -151,7 +135,6 @@ itemBases["Advanced Crystal Focus"] = { type = "Focus", socketLimit = 2, tags = { int_armour = true, armour = true, focus = true, default = true, }, - influenceTags = { shaper = "focus_shaper", elder = "focus_elder", adjudicator = "focus_adjudicator", basilisk = "focus_basilisk", crusader = "focus_crusader", eyrie = "focus_eyrie", cleansing = "focus_cleansing", tangle = "focus_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 46, }, req = { level = 55, }, @@ -160,7 +143,6 @@ itemBases["Advanced Voodoo Focus"] = { type = "Focus", socketLimit = 2, tags = { int_armour = true, armour = true, focus = true, default = true, }, - influenceTags = { shaper = "focus_shaper", elder = "focus_elder", adjudicator = "focus_adjudicator", basilisk = "focus_basilisk", crusader = "focus_crusader", eyrie = "focus_eyrie", cleansing = "focus_cleansing", tangle = "focus_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 49, }, req = { level = 59, }, @@ -169,7 +151,6 @@ itemBases["Advanced Plumed Focus"] = { type = "Focus", socketLimit = 2, tags = { int_armour = true, armour = true, focus = true, default = true, }, - influenceTags = { shaper = "focus_shaper", elder = "focus_elder", adjudicator = "focus_adjudicator", basilisk = "focus_basilisk", crusader = "focus_crusader", eyrie = "focus_eyrie", cleansing = "focus_cleansing", tangle = "focus_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 50, }, req = { level = 61, }, @@ -178,7 +159,6 @@ itemBases["Expert Antler Focus"] = { type = "Focus", socketLimit = 2, tags = { int_armour = true, armour = true, focus = true, default = true, }, - influenceTags = { shaper = "focus_shaper", elder = "focus_elder", adjudicator = "focus_adjudicator", basilisk = "focus_basilisk", crusader = "focus_crusader", eyrie = "focus_eyrie", cleansing = "focus_cleansing", tangle = "focus_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 52, }, req = { level = 65, }, @@ -187,7 +167,6 @@ itemBases["Expert Crystal Focus"] = { type = "Focus", socketLimit = 2, tags = { int_armour = true, armour = true, focus = true, default = true, }, - influenceTags = { shaper = "focus_shaper", elder = "focus_elder", adjudicator = "focus_adjudicator", basilisk = "focus_basilisk", crusader = "focus_crusader", eyrie = "focus_eyrie", cleansing = "focus_cleansing", tangle = "focus_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 58, }, req = { level = 70, }, @@ -196,7 +175,6 @@ itemBases["Expert Plumed Focus"] = { type = "Focus", socketLimit = 2, tags = { int_armour = true, armour = true, focus = true, default = true, }, - influenceTags = { shaper = "focus_shaper", elder = "focus_elder", adjudicator = "focus_adjudicator", basilisk = "focus_basilisk", crusader = "focus_crusader", eyrie = "focus_eyrie", cleansing = "focus_cleansing", tangle = "focus_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 63, }, req = { level = 75, }, diff --git a/src/Data/Bases/gloves.lua b/src/Data/Bases/gloves.lua index 84dc4e0d5c..35290a23cb 100644 --- a/src/Data/Bases/gloves.lua +++ b/src/Data/Bases/gloves.lua @@ -6,7 +6,6 @@ itemBases["Golden Bracers"] = { type = "Gloves", socketLimit = 2, tags = { gloves = true, not_for_sale = true, armour = true, demigods = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicit = "+(20-30) to maximum Life", implicitModTypes = { { "resource", "life" }, }, armour = { }, @@ -16,7 +15,6 @@ itemBases["Stocky Mitts"] = { type = "Gloves", socketLimit = 2, tags = { gloves = true, str_armour = true, armour = true, ezomyte_basetype = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Armour = 15, }, req = { }, @@ -25,7 +23,6 @@ itemBases["Riveted Mitts"] = { type = "Gloves", socketLimit = 2, tags = { gloves = true, str_armour = true, armour = true, ezomyte_basetype = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Armour = 31, }, req = { level = 11, }, @@ -34,7 +31,6 @@ itemBases["Tempered Mitts"] = { type = "Gloves", socketLimit = 2, tags = { maraketh_basetype = true, gloves = true, str_armour = true, armour = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Armour = 40, }, req = { level = 16, }, @@ -43,7 +39,6 @@ itemBases["Bolstered Mitts"] = { type = "Gloves", socketLimit = 2, tags = { maraketh_basetype = true, gloves = true, str_armour = true, armour = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Armour = 58, }, req = { level = 27, }, @@ -52,7 +47,6 @@ itemBases["Moulded Mitts"] = { type = "Gloves", socketLimit = 2, tags = { gloves = true, str_armour = true, armour = true, vaal_basetype = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Armour = 68, }, req = { level = 33, }, @@ -61,7 +55,6 @@ itemBases["Detailed Mitts"] = { type = "Gloves", socketLimit = 2, tags = { gloves = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Armour = 88, }, req = { level = 45, }, @@ -70,7 +63,6 @@ itemBases["Titan Mitts"] = { type = "Gloves", socketLimit = 2, tags = { gloves = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Armour = 100, }, req = { level = 52, }, @@ -79,7 +71,6 @@ itemBases["Grand Mitts"] = { type = "Gloves", socketLimit = 2, tags = { gloves = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Armour = 122, }, req = { level = 65, }, @@ -88,7 +79,6 @@ itemBases["Suede Bracers"] = { type = "Gloves", socketLimit = 2, tags = { gloves = true, ezomyte_basetype = true, dex_armour = true, armour = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Evasion = 10, }, req = { }, @@ -97,7 +87,6 @@ itemBases["Firm Bracers"] = { type = "Gloves", socketLimit = 2, tags = { gloves = true, ezomyte_basetype = true, dex_armour = true, armour = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Evasion = 26, }, req = { level = 11, }, @@ -106,7 +95,6 @@ itemBases["Bound Bracers"] = { type = "Gloves", socketLimit = 2, tags = { maraketh_basetype = true, gloves = true, dex_armour = true, armour = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Evasion = 33, }, req = { level = 16, }, @@ -115,7 +103,6 @@ itemBases["Sectioned Bracers"] = { type = "Gloves", socketLimit = 2, tags = { maraketh_basetype = true, gloves = true, dex_armour = true, armour = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Evasion = 52, }, req = { level = 28, }, @@ -124,7 +111,6 @@ itemBases["Spined Bracers"] = { type = "Gloves", socketLimit = 2, tags = { gloves = true, dex_armour = true, armour = true, vaal_basetype = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Evasion = 60, }, req = { level = 33, }, @@ -133,7 +119,6 @@ itemBases["Fine Bracers"] = { type = "Gloves", socketLimit = 2, tags = { dex_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Evasion = 79, }, req = { level = 45, }, @@ -142,7 +127,6 @@ itemBases["Hardened Bracers"] = { type = "Gloves", socketLimit = 2, tags = { dex_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Evasion = 90, }, req = { level = 52, }, @@ -151,7 +135,6 @@ itemBases["Engraved Bracers"] = { type = "Gloves", socketLimit = 2, tags = { dex_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Evasion = 111, }, req = { level = 65, }, @@ -160,7 +143,6 @@ itemBases["Torn Gloves"] = { type = "Gloves", socketLimit = 2, tags = { gloves = true, ezomyte_basetype = true, int_armour = true, armour = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 9, }, req = { }, @@ -169,7 +151,6 @@ itemBases["Sombre Gloves"] = { type = "Gloves", socketLimit = 2, tags = { gloves = true, ezomyte_basetype = true, int_armour = true, armour = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 15, }, req = { level = 12, }, @@ -178,7 +159,6 @@ itemBases["Stitched Gloves"] = { type = "Gloves", socketLimit = 2, tags = { maraketh_basetype = true, gloves = true, int_armour = true, armour = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 17, }, req = { level = 16, }, @@ -187,7 +167,6 @@ itemBases["Jewelled Gloves"] = { type = "Gloves", socketLimit = 2, tags = { maraketh_basetype = true, gloves = true, int_armour = true, armour = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 22, }, req = { level = 26, }, @@ -196,7 +175,6 @@ itemBases["Intricate Gloves"] = { type = "Gloves", socketLimit = 2, tags = { gloves = true, int_armour = true, armour = true, vaal_basetype = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 26, }, req = { level = 33, }, @@ -205,7 +183,6 @@ itemBases["Pauascale Gloves"] = { type = "Gloves", socketLimit = 2, tags = { int_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 32, }, req = { level = 45, }, @@ -214,7 +191,6 @@ itemBases["Embroidered Gloves"] = { type = "Gloves", socketLimit = 2, tags = { int_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 35, }, req = { level = 52, }, @@ -223,7 +199,6 @@ itemBases["Adorned Gloves"] = { type = "Gloves", socketLimit = 2, tags = { int_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 42, }, req = { level = 65, }, @@ -232,7 +207,6 @@ itemBases["Ringmail Gauntlets"] = { type = "Gloves", socketLimit = 2, tags = { str_dex_armour = true, ezomyte_basetype = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Armour = 13, Evasion = 10, }, req = { level = 6, }, @@ -241,7 +215,6 @@ itemBases["Layered Gauntlets"] = { type = "Gloves", socketLimit = 2, tags = { maraketh_basetype = true, str_dex_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Armour = 22, Evasion = 18, }, req = { level = 16, }, @@ -250,7 +223,6 @@ itemBases["Doubled Gauntlets"] = { type = "Gloves", socketLimit = 2, tags = { str_dex_armour = true, vaal_basetype = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Armour = 37, Evasion = 33, }, req = { level = 33, }, @@ -259,7 +231,6 @@ itemBases["Plate Gauntlets"] = { type = "Gloves", socketLimit = 2, tags = { str_dex_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Armour = 48, Evasion = 44, }, req = { level = 45, }, @@ -268,7 +239,6 @@ itemBases["Burnished Gauntlets"] = { type = "Gloves", socketLimit = 2, tags = { str_dex_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Armour = 55, Evasion = 50, }, req = { level = 52, }, @@ -277,7 +247,6 @@ itemBases["Ornate Gauntlets"] = { type = "Gloves", socketLimit = 2, tags = { str_dex_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Armour = 67, Evasion = 61, }, req = { level = 65, }, @@ -286,7 +255,6 @@ itemBases["Rope Cuffs"] = { type = "Gloves", socketLimit = 2, tags = { str_int_armour = true, ezomyte_basetype = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Armour = 12, EnergyShield = 6, }, req = { level = 5, }, @@ -295,7 +263,6 @@ itemBases["Aged Cuffs"] = { type = "Gloves", socketLimit = 2, tags = { maraketh_basetype = true, str_int_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Armour = 22, EnergyShield = 9, }, req = { level = 16, }, @@ -304,7 +271,6 @@ itemBases["Goldcast Cuffs"] = { type = "Gloves", socketLimit = 2, tags = { str_int_armour = true, vaal_basetype = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Armour = 37, EnergyShield = 14, }, req = { level = 33, }, @@ -313,7 +279,6 @@ itemBases["Diviner Cuffs"] = { type = "Gloves", socketLimit = 2, tags = { str_int_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Armour = 48, EnergyShield = 17, }, req = { level = 45, }, @@ -322,7 +287,6 @@ itemBases["Righteous Cuffs"] = { type = "Gloves", socketLimit = 2, tags = { str_int_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Armour = 55, EnergyShield = 19, }, req = { level = 52, }, @@ -331,7 +295,6 @@ itemBases["Signet Cuffs"] = { type = "Gloves", socketLimit = 2, tags = { str_int_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Armour = 67, EnergyShield = 23, }, req = { level = 65, }, @@ -340,7 +303,6 @@ itemBases["Gauze Wraps"] = { type = "Gloves", socketLimit = 2, tags = { gloves = true, ezomyte_basetype = true, armour = true, default = true, dex_int_armour = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Evasion = 8, EnergyShield = 6, }, req = { }, @@ -349,7 +311,6 @@ itemBases["Linen Wraps"] = { type = "Gloves", socketLimit = 2, tags = { maraketh_basetype = true, gloves = true, armour = true, default = true, dex_int_armour = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Evasion = 18, EnergyShield = 9, }, req = { level = 16, }, @@ -358,7 +319,6 @@ itemBases["Spiral Wraps"] = { type = "Gloves", socketLimit = 2, tags = { gloves = true, vaal_basetype = true, armour = true, default = true, dex_int_armour = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Evasion = 33, EnergyShield = 14, }, req = { level = 33, }, @@ -367,7 +327,6 @@ itemBases["Buckled Wraps"] = { type = "Gloves", socketLimit = 2, tags = { dex_int_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Evasion = 44, EnergyShield = 17, }, req = { level = 45, }, @@ -376,7 +335,6 @@ itemBases["Furtive Wraps"] = { type = "Gloves", socketLimit = 2, tags = { dex_int_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Evasion = 50, EnergyShield = 19, }, req = { level = 52, }, @@ -385,7 +343,6 @@ itemBases["Utility Wraps"] = { type = "Gloves", socketLimit = 2, tags = { dex_int_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Evasion = 61, EnergyShield = 23, }, req = { level = 65, }, @@ -394,7 +351,6 @@ itemBases["Grand Manchettes"] = { type = "Gloves", socketLimit = 2, tags = { str_dex_int_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Armour = 44, Evasion = 40, EnergyShield = 15, }, req = { level = 65, }, @@ -403,7 +359,6 @@ itemBases["Advanced Riveted Mitts"] = { type = "Gloves", socketLimit = 2, tags = { gloves = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Armour = 88, }, req = { level = 45, }, @@ -412,7 +367,6 @@ itemBases["Advanced Tempered Mitts"] = { type = "Gloves", socketLimit = 2, tags = { gloves = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Armour = 98, }, req = { level = 51, }, @@ -421,7 +375,6 @@ itemBases["Advanced Bolstered Mitts"] = { type = "Gloves", socketLimit = 2, tags = { gloves = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Armour = 105, }, req = { level = 55, }, @@ -430,7 +383,6 @@ itemBases["Advanced Moulded Mitts"] = { type = "Gloves", socketLimit = 2, tags = { gloves = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Armour = 111, }, req = { level = 59, }, @@ -439,7 +391,6 @@ itemBases["Advanced Firm Bracers"] = { type = "Gloves", socketLimit = 2, tags = { dex_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Evasion = 79, }, req = { level = 45, }, @@ -448,7 +399,6 @@ itemBases["Advanced Bound Bracers"] = { type = "Gloves", socketLimit = 2, tags = { dex_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Evasion = 89, }, req = { level = 51, }, @@ -457,7 +407,6 @@ itemBases["Advanced Sectioned Bracers"] = { type = "Gloves", socketLimit = 2, tags = { dex_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Evasion = 95, }, req = { level = 55, }, @@ -466,7 +415,6 @@ itemBases["Advanced Spined Bracers"] = { type = "Gloves", socketLimit = 2, tags = { dex_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Evasion = 101, }, req = { level = 59, }, @@ -475,7 +423,6 @@ itemBases["Advanced Sombre Gloves"] = { type = "Gloves", socketLimit = 2, tags = { int_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 32, }, req = { level = 45, }, @@ -484,7 +431,6 @@ itemBases["Advanced Stitched Gloves"] = { type = "Gloves", socketLimit = 2, tags = { int_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 35, }, req = { level = 51, }, @@ -493,7 +439,6 @@ itemBases["Advanced Jewelled Gloves"] = { type = "Gloves", socketLimit = 2, tags = { int_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 37, }, req = { level = 55, }, @@ -502,7 +447,6 @@ itemBases["Advanced Intricate Gloves"] = { type = "Gloves", socketLimit = 2, tags = { int_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 39, }, req = { level = 59, }, @@ -511,7 +455,6 @@ itemBases["Advanced Ringmail Gauntlets"] = { type = "Gloves", socketLimit = 2, tags = { str_dex_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Armour = 48, Evasion = 44, }, req = { level = 45, }, @@ -520,7 +463,6 @@ itemBases["Advanced Layered Gauntlets"] = { type = "Gloves", socketLimit = 2, tags = { str_dex_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Armour = 54, Evasion = 49, }, req = { level = 51, }, @@ -529,7 +471,6 @@ itemBases["Advanced Doubled Gauntlets"] = { type = "Gloves", socketLimit = 2, tags = { str_dex_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Armour = 61, Evasion = 56, }, req = { level = 59, }, @@ -538,7 +479,6 @@ itemBases["Advanced Rope Cuffs"] = { type = "Gloves", socketLimit = 2, tags = { str_int_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Armour = 48, EnergyShield = 17, }, req = { level = 45, }, @@ -547,7 +487,6 @@ itemBases["Advanced Aged Cuffs"] = { type = "Gloves", socketLimit = 2, tags = { str_int_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Armour = 54, EnergyShield = 19, }, req = { level = 51, }, @@ -556,7 +495,6 @@ itemBases["Advanced Goldcast Cuffs"] = { type = "Gloves", socketLimit = 2, tags = { str_int_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Armour = 61, EnergyShield = 21, }, req = { level = 59, }, @@ -565,7 +503,6 @@ itemBases["Advanced Gauze Wraps"] = { type = "Gloves", socketLimit = 2, tags = { dex_int_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Evasion = 44, EnergyShield = 17, }, req = { level = 45, }, @@ -574,7 +511,6 @@ itemBases["Advanced Linen Wraps"] = { type = "Gloves", socketLimit = 2, tags = { dex_int_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Evasion = 49, EnergyShield = 19, }, req = { level = 51, }, @@ -583,7 +519,6 @@ itemBases["Advanced Spiral Wraps"] = { type = "Gloves", socketLimit = 2, tags = { dex_int_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Evasion = 56, EnergyShield = 21, }, req = { level = 59, }, @@ -592,7 +527,6 @@ itemBases["Expert Riveted Mitts"] = { type = "Gloves", socketLimit = 2, tags = { gloves = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Armour = 122, }, req = { level = 65, }, @@ -601,7 +535,6 @@ itemBases["Expert Bolstered Mitts"] = { type = "Gloves", socketLimit = 2, tags = { gloves = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Armour = 134, }, req = { level = 70, }, @@ -610,7 +543,6 @@ itemBases["Expert Moulded Mitts"] = { type = "Gloves", socketLimit = 2, tags = { gloves = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Armour = 146, }, req = { level = 75, }, @@ -619,7 +551,6 @@ itemBases["Expert Firm Bracers"] = { type = "Gloves", socketLimit = 2, tags = { dex_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Evasion = 111, }, req = { level = 65, }, @@ -628,7 +559,6 @@ itemBases["Expert Sectioned Bracers"] = { type = "Gloves", socketLimit = 2, tags = { dex_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Evasion = 122, }, req = { level = 70, }, @@ -637,7 +567,6 @@ itemBases["Expert Spined Bracers"] = { type = "Gloves", socketLimit = 2, tags = { dex_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Evasion = 133, }, req = { level = 75, }, @@ -646,7 +575,6 @@ itemBases["Expert Sombre Gloves"] = { type = "Gloves", socketLimit = 2, tags = { int_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 42, }, req = { level = 65, }, @@ -655,7 +583,6 @@ itemBases["Expert Jewelled Gloves"] = { type = "Gloves", socketLimit = 2, tags = { int_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 46, }, req = { level = 70, }, @@ -664,7 +591,6 @@ itemBases["Expert Intricate Gloves"] = { type = "Gloves", socketLimit = 2, tags = { int_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 50, }, req = { level = 75, }, @@ -673,7 +599,6 @@ itemBases["Expert Ringmail Gauntlets"] = { type = "Gloves", socketLimit = 2, tags = { str_dex_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Armour = 67, Evasion = 61, }, req = { level = 65, }, @@ -682,7 +607,6 @@ itemBases["Expert Layered Gauntlets"] = { type = "Gloves", socketLimit = 2, tags = { str_dex_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Armour = 74, Evasion = 67, }, req = { level = 70, }, @@ -691,7 +615,6 @@ itemBases["Expert Doubled Gauntlets"] = { type = "Gloves", socketLimit = 2, tags = { str_dex_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Armour = 80, Evasion = 73, }, req = { level = 75, }, @@ -700,7 +623,6 @@ itemBases["Expert Rope Cuffs"] = { type = "Gloves", socketLimit = 2, tags = { str_int_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Armour = 67, EnergyShield = 23, }, req = { level = 65, }, @@ -709,7 +631,6 @@ itemBases["Expert Aged Cuffs"] = { type = "Gloves", socketLimit = 2, tags = { str_int_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Armour = 74, EnergyShield = 25, }, req = { level = 70, }, @@ -718,7 +639,6 @@ itemBases["Expert Goldcast Cuffs"] = { type = "Gloves", socketLimit = 2, tags = { str_int_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Armour = 80, EnergyShield = 28, }, req = { level = 75, }, @@ -727,7 +647,6 @@ itemBases["Expert Gauze Wraps"] = { type = "Gloves", socketLimit = 2, tags = { dex_int_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Evasion = 61, EnergyShield = 23, }, req = { level = 65, }, @@ -736,7 +655,6 @@ itemBases["Expert Linen Wraps"] = { type = "Gloves", socketLimit = 2, tags = { dex_int_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Evasion = 67, EnergyShield = 25, }, req = { level = 70, }, @@ -745,7 +663,6 @@ itemBases["Expert Spiral Wraps"] = { type = "Gloves", socketLimit = 2, tags = { dex_int_armour = true, armour = true, gloves = true, default = true, }, - influenceTags = { shaper = "gloves_shaper", elder = "gloves_elder", adjudicator = "gloves_adjudicator", basilisk = "gloves_basilisk", crusader = "gloves_crusader", eyrie = "gloves_eyrie", cleansing = "gloves_cleansing", tangle = "gloves_tangle" }, implicitModTypes = { }, armour = { Evasion = 73, EnergyShield = 28, }, req = { level = 75, }, diff --git a/src/Data/Bases/helmet.lua b/src/Data/Bases/helmet.lua index dea6852888..1c874eb2fb 100644 --- a/src/Data/Bases/helmet.lua +++ b/src/Data/Bases/helmet.lua @@ -7,7 +7,6 @@ itemBases["Golden Wreath"] = { type = "Helmet", socketLimit = 2, tags = { not_for_sale = true, helmet = true, armour = true, demigods = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicit = "+(16-24) to all Attributes", implicitModTypes = { { "attribute" }, }, armour = { }, @@ -17,7 +16,6 @@ itemBases["Golden Visage"] = { type = "Helmet", socketLimit = 2, tags = { not_for_sale = true, helmet = true, armour = true, demigods = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicit = "+(8-16)% to all Elemental Resistances", implicitModTypes = { { "elemental", "fire", "cold", "lightning", "resistance" }, }, armour = { }, @@ -27,7 +25,6 @@ itemBases["Rusted Greathelm"] = { type = "Helmet", socketLimit = 2, tags = { str_armour = true, helmet = true, armour = true, ezomyte_basetype = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 29, }, req = { }, @@ -36,7 +33,6 @@ itemBases["Soldier Greathelm"] = { type = "Helmet", socketLimit = 2, tags = { str_armour = true, helmet = true, armour = true, ezomyte_basetype = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 66, }, req = { level = 12, }, @@ -45,7 +41,6 @@ itemBases["Wrapped Greathelm"] = { type = "Helmet", socketLimit = 2, tags = { maraketh_basetype = true, str_armour = true, helmet = true, armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 79, }, req = { level = 16, }, @@ -54,7 +49,6 @@ itemBases["Spired Greathelm"] = { type = "Helmet", socketLimit = 2, tags = { maraketh_basetype = true, str_armour = true, helmet = true, armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 116, }, req = { level = 27, }, @@ -63,7 +57,6 @@ itemBases["Elite Greathelm"] = { type = "Helmet", socketLimit = 2, tags = { str_armour = true, helmet = true, armour = true, vaal_basetype = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 136, }, req = { level = 33, }, @@ -72,7 +65,6 @@ itemBases["Warrior Greathelm"] = { type = "Helmet", socketLimit = 2, tags = { str_armour = true, helmet = true, armour = true, vaal_basetype = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 146, }, req = { level = 36, }, @@ -81,7 +73,6 @@ itemBases["Commander Greathelm"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 176, }, req = { level = 45, }, @@ -90,7 +81,6 @@ itemBases["Fierce Greathelm"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 196, }, req = { level = 51, }, @@ -99,7 +89,6 @@ itemBases["Dueling Greathelm"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 200, }, req = { level = 52, }, @@ -108,7 +97,6 @@ itemBases["Goliath Greathelm"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 216, }, req = { level = 57, }, @@ -117,7 +105,6 @@ itemBases["Guardian Greathelm"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 243, }, req = { level = 65, }, @@ -126,7 +113,6 @@ itemBases["Shabby Hood"] = { type = "Helmet", socketLimit = 2, tags = { ezomyte_basetype = true, dex_armour = true, helmet = true, armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Evasion = 19, }, req = { }, @@ -135,7 +121,6 @@ itemBases["Felt Cap"] = { type = "Helmet", socketLimit = 2, tags = { ezomyte_basetype = true, dex_armour = true, helmet = true, armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Evasion = 48, }, req = { level = 10, }, @@ -144,7 +129,6 @@ itemBases["Lace Hood"] = { type = "Helmet", socketLimit = 2, tags = { maraketh_basetype = true, dex_armour = true, helmet = true, armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Evasion = 67, }, req = { level = 16, }, @@ -153,7 +137,6 @@ itemBases["Swathed Cap"] = { type = "Helmet", socketLimit = 2, tags = { maraketh_basetype = true, dex_armour = true, helmet = true, armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Evasion = 98, }, req = { level = 26, }, @@ -162,7 +145,6 @@ itemBases["Hunter Hood"] = { type = "Helmet", socketLimit = 2, tags = { dex_armour = true, helmet = true, armour = true, vaal_basetype = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Evasion = 121, }, req = { level = 33, }, @@ -171,7 +153,6 @@ itemBases["Viper Cap"] = { type = "Helmet", socketLimit = 2, tags = { dex_armour = true, helmet = true, armour = true, vaal_basetype = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Evasion = 136, }, req = { level = 38, }, @@ -180,7 +161,6 @@ itemBases["Corsair Cap"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, dex_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Evasion = 158, }, req = { level = 45, }, @@ -189,7 +169,6 @@ itemBases["Leatherbound Hood"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, dex_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Evasion = 177, }, req = { level = 51, }, @@ -198,7 +177,6 @@ itemBases["Velvet Cap"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, dex_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Evasion = 181, }, req = { level = 52, }, @@ -207,7 +185,6 @@ itemBases["Covert Hood"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, dex_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Evasion = 193, }, req = { level = 56, }, @@ -216,7 +193,6 @@ itemBases["Armoured Cap"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, dex_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Evasion = 222, }, req = { level = 65, }, @@ -225,7 +201,6 @@ itemBases["Twig Circlet"] = { type = "Helmet", socketLimit = 2, tags = { ezomyte_basetype = true, int_armour = true, helmet = true, armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 19, }, req = { }, @@ -234,7 +209,6 @@ itemBases["Wicker Tiara"] = { type = "Helmet", socketLimit = 2, tags = { ezomyte_basetype = true, int_armour = true, helmet = true, armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 28, }, req = { level = 10, }, @@ -243,7 +217,6 @@ itemBases["Beaded Circlet"] = { type = "Helmet", socketLimit = 2, tags = { maraketh_basetype = true, int_armour = true, helmet = true, armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 34, }, req = { level = 16, }, @@ -252,7 +225,6 @@ itemBases["Chain Tiara"] = { type = "Helmet", socketLimit = 2, tags = { maraketh_basetype = true, int_armour = true, helmet = true, armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 44, }, req = { level = 26, }, @@ -261,7 +233,6 @@ itemBases["Feathered Tiara"] = { type = "Helmet", socketLimit = 2, tags = { int_armour = true, helmet = true, armour = true, vaal_basetype = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 51, }, req = { level = 33, }, @@ -270,7 +241,6 @@ itemBases["Gold Circlet"] = { type = "Helmet", socketLimit = 2, tags = { int_armour = true, helmet = true, armour = true, vaal_basetype = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 58, }, req = { level = 40, }, @@ -279,7 +249,6 @@ itemBases["Coral Circlet"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, int_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 63, }, req = { level = 45, }, @@ -288,7 +257,6 @@ itemBases["Jade Tiara"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, int_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 69, }, req = { level = 50, }, @@ -297,7 +265,6 @@ itemBases["Noble Circlet"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, int_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 71, }, req = { level = 52, }, @@ -306,7 +273,6 @@ itemBases["Twilight Tiara"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, int_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 77, }, req = { level = 58, }, @@ -315,7 +281,6 @@ itemBases["Magus Tiara"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, int_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 84, }, req = { level = 65, }, @@ -324,7 +289,6 @@ itemBases["Brimmed Helm"] = { type = "Helmet", socketLimit = 2, tags = { str_dex_armour = true, ezomyte_basetype = true, helmet = true, armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 23, Evasion = 18, }, req = { level = 5, }, @@ -333,7 +297,6 @@ itemBases["Guarded Helm"] = { type = "Helmet", socketLimit = 2, tags = { str_dex_armour = true, ezomyte_basetype = true, helmet = true, armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 34, Evasion = 28, }, req = { level = 11, }, @@ -342,7 +305,6 @@ itemBases["Visored Helm"] = { type = "Helmet", socketLimit = 2, tags = { maraketh_basetype = true, str_dex_armour = true, helmet = true, armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 44, Evasion = 37, }, req = { level = 16, }, @@ -351,7 +313,6 @@ itemBases["Cowled Helm"] = { type = "Helmet", socketLimit = 2, tags = { maraketh_basetype = true, str_dex_armour = true, helmet = true, armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 62, Evasion = 54, }, req = { level = 26, }, @@ -360,7 +321,6 @@ itemBases["Shielded Helm"] = { type = "Helmet", socketLimit = 2, tags = { str_dex_armour = true, helmet = true, armour = true, vaal_basetype = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 75, Evasion = 66, }, req = { level = 33, }, @@ -369,7 +329,6 @@ itemBases["Closed Helm"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, str_dex_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 97, Evasion = 87, }, req = { level = 45, }, @@ -378,7 +337,6 @@ itemBases["Decorated Helm"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, str_dex_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 110, Evasion = 99, }, req = { level = 52, }, @@ -387,7 +345,6 @@ itemBases["Gallant Helm"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, str_dex_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 134, Evasion = 122, }, req = { level = 65, }, @@ -396,7 +353,6 @@ itemBases["Iron Crown"] = { type = "Helmet", socketLimit = 2, tags = { str_int_armour = true, ezomyte_basetype = true, helmet = true, armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 23, EnergyShield = 12, }, req = { level = 5, }, @@ -405,7 +361,6 @@ itemBases["Horned Crown"] = { type = "Helmet", socketLimit = 2, tags = { str_int_armour = true, ezomyte_basetype = true, helmet = true, armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 33, EnergyShield = 15, }, req = { level = 10, }, @@ -414,7 +369,6 @@ itemBases["Cultist Crown"] = { type = "Helmet", socketLimit = 2, tags = { maraketh_basetype = true, str_int_armour = true, helmet = true, armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 44, EnergyShield = 19, }, req = { level = 16, }, @@ -423,7 +377,6 @@ itemBases["Martyr Crown"] = { type = "Helmet", socketLimit = 2, tags = { maraketh_basetype = true, str_int_armour = true, helmet = true, armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 66, EnergyShield = 25, }, req = { level = 28, }, @@ -432,7 +385,6 @@ itemBases["Heavy Crown"] = { type = "Helmet", socketLimit = 2, tags = { str_int_armour = true, helmet = true, armour = true, vaal_basetype = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 75, EnergyShield = 28, }, req = { level = 33, }, @@ -441,7 +393,6 @@ itemBases["Spiritbone Crown"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, str_int_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 97, EnergyShield = 35, }, req = { level = 45, }, @@ -450,7 +401,6 @@ itemBases["Lavish Crown"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, str_int_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 110, EnergyShield = 39, }, req = { level = 52, }, @@ -459,7 +409,6 @@ itemBases["Templar Crown"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, str_int_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 134, EnergyShield = 46, }, req = { level = 65, }, @@ -468,7 +417,6 @@ itemBases["Hewn Mask"] = { type = "Helmet", socketLimit = 2, tags = { ezomyte_basetype = true, helmet = true, armour = true, default = true, dex_int_armour = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Evasion = 18, EnergyShield = 12, }, req = { level = 5, }, @@ -477,7 +425,6 @@ itemBases["Face Mask"] = { type = "Helmet", socketLimit = 2, tags = { ezomyte_basetype = true, helmet = true, armour = true, default = true, dex_int_armour = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Evasion = 26, EnergyShield = 15, }, req = { level = 10, }, @@ -486,7 +433,6 @@ itemBases["Hooded Mask"] = { type = "Helmet", socketLimit = 2, tags = { maraketh_basetype = true, helmet = true, armour = true, default = true, dex_int_armour = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Evasion = 37, EnergyShield = 19, }, req = { level = 16, }, @@ -495,7 +441,6 @@ itemBases["Veiled Mask"] = { type = "Helmet", socketLimit = 2, tags = { maraketh_basetype = true, helmet = true, armour = true, default = true, dex_int_armour = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Evasion = 58, EnergyShield = 25, }, req = { level = 28, }, @@ -504,7 +449,6 @@ itemBases["Tribal Mask"] = { type = "Helmet", socketLimit = 2, tags = { vaal_basetype = true, helmet = true, armour = true, default = true, dex_int_armour = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Evasion = 66, EnergyShield = 28, }, req = { level = 33, }, @@ -513,7 +457,6 @@ itemBases["Solid Mask"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, dex_int_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Evasion = 87, EnergyShield = 35, }, req = { level = 45, }, @@ -522,7 +465,6 @@ itemBases["Shaded Mask"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, dex_int_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Evasion = 99, EnergyShield = 39, }, req = { level = 52, }, @@ -531,7 +473,6 @@ itemBases["Death Mask"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, dex_int_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Evasion = 122, EnergyShield = 46, }, req = { level = 65, }, @@ -540,7 +481,6 @@ itemBases["Grand Visage"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, str_dex_int_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 88, Evasion = 80, EnergyShield = 30, }, req = { level = 65, }, @@ -549,7 +489,6 @@ itemBases["Advanced Rusted Greathelm"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 176, }, req = { level = 45, }, @@ -558,7 +497,6 @@ itemBases["Advanced Soldier Greathelm"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 186, }, req = { level = 48, }, @@ -567,7 +505,6 @@ itemBases["Advanced Wrapped Greathelm"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 196, }, req = { level = 51, }, @@ -576,7 +513,6 @@ itemBases["Advanced Spired Greathelm"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 210, }, req = { level = 55, }, @@ -585,7 +521,6 @@ itemBases["Advanced Elite Greathelm"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 223, }, req = { level = 59, }, @@ -594,7 +529,6 @@ itemBases["Advanced Shabby Hood"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, dex_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Evasion = 158, }, req = { level = 45, }, @@ -603,7 +537,6 @@ itemBases["Advanced Felt Cap"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, dex_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Evasion = 168, }, req = { level = 48, }, @@ -612,7 +545,6 @@ itemBases["Advanced Lace Hood"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, dex_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Evasion = 177, }, req = { level = 51, }, @@ -621,7 +553,6 @@ itemBases["Advanced Swathed Cap"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, dex_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Evasion = 190, }, req = { level = 55, }, @@ -630,7 +561,6 @@ itemBases["Advanced Hunter Hood"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, dex_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Evasion = 203, }, req = { level = 59, }, @@ -639,7 +569,6 @@ itemBases["Advanced Twig Circlet"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, int_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 63, }, req = { level = 45, }, @@ -648,7 +577,6 @@ itemBases["Advanced Wicker Tiara"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, int_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 67, }, req = { level = 48, }, @@ -657,7 +585,6 @@ itemBases["Advanced Beaded Circlet"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, int_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 70, }, req = { level = 51, }, @@ -666,7 +593,6 @@ itemBases["Advanced Chain Tiara"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, int_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 74, }, req = { level = 55, }, @@ -675,7 +601,6 @@ itemBases["Advanced Feathered Tiara"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, int_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 78, }, req = { level = 59, }, @@ -684,7 +609,6 @@ itemBases["Advanced Brimmed Helm"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, str_dex_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 97, Evasion = 87, }, req = { level = 45, }, @@ -693,7 +617,6 @@ itemBases["Advanced Guarded Helm"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, str_dex_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 102, Evasion = 92, }, req = { level = 48, }, @@ -702,7 +625,6 @@ itemBases["Advanced Visored Helm"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, str_dex_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 108, Evasion = 98, }, req = { level = 51, }, @@ -711,7 +633,6 @@ itemBases["Advanced Cowled Helm"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, str_dex_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 115, Evasion = 105, }, req = { level = 55, }, @@ -720,7 +641,6 @@ itemBases["Advanced Shielded Helm"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, str_dex_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 123, Evasion = 111, }, req = { level = 59, }, @@ -729,7 +649,6 @@ itemBases["Advanced Iron Crown"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, str_int_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 97, EnergyShield = 35, }, req = { level = 45, }, @@ -738,7 +657,6 @@ itemBases["Advanced Horned Crown"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, str_int_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 102, EnergyShield = 37, }, req = { level = 48, }, @@ -747,7 +665,6 @@ itemBases["Advanced Cultist Crown"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, str_int_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 108, EnergyShield = 38, }, req = { level = 51, }, @@ -756,7 +673,6 @@ itemBases["Advanced Martyr Crown"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, str_int_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 115, EnergyShield = 41, }, req = { level = 55, }, @@ -765,7 +681,6 @@ itemBases["Advanced Heavy Crown"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, str_int_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 123, EnergyShield = 43, }, req = { level = 59, }, @@ -774,7 +689,6 @@ itemBases["Advanced Hewn Mask"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, dex_int_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Evasion = 87, EnergyShield = 35, }, req = { level = 45, }, @@ -783,7 +697,6 @@ itemBases["Advanced Face Mask"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, dex_int_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Evasion = 92, EnergyShield = 37, }, req = { level = 48, }, @@ -792,7 +705,6 @@ itemBases["Advanced Hooded Mask"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, dex_int_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Evasion = 98, EnergyShield = 38, }, req = { level = 51, }, @@ -801,7 +713,6 @@ itemBases["Advanced Veiled Mask"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, dex_int_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Evasion = 105, EnergyShield = 41, }, req = { level = 55, }, @@ -810,7 +721,6 @@ itemBases["Advanced Tribal Mask"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, dex_int_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Evasion = 111, EnergyShield = 43, }, req = { level = 59, }, @@ -819,7 +729,6 @@ itemBases["Expert Soldier Greathelm"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 243, }, req = { level = 65, }, @@ -828,7 +737,6 @@ itemBases["Expert Spired Greathelm"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 267, }, req = { level = 70, }, @@ -837,7 +745,6 @@ itemBases["Expert Elite Greathelm"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, str_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 292, }, req = { level = 75, }, @@ -846,7 +753,6 @@ itemBases["Expert Felt Cap"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, dex_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Evasion = 222, }, req = { level = 65, }, @@ -855,7 +761,6 @@ itemBases["Expert Swathed Cap"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, dex_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Evasion = 244, }, req = { level = 70, }, @@ -864,7 +769,6 @@ itemBases["Expert Hunter Hood"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, dex_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Evasion = 266, }, req = { level = 75, }, @@ -873,7 +777,6 @@ itemBases["Expert Wicker Tiara"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, int_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 84, }, req = { level = 65, }, @@ -882,7 +785,6 @@ itemBases["Expert Chain Tiara"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, int_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 92, }, req = { level = 70, }, @@ -891,7 +793,6 @@ itemBases["Expert Feathered Tiara"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, int_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { EnergyShield = 101, }, req = { level = 75, }, @@ -900,7 +801,6 @@ itemBases["Expert Guarded Helm"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, str_dex_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 134, Evasion = 122, }, req = { level = 65, }, @@ -909,7 +809,6 @@ itemBases["Expert Cowled Helm"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, str_dex_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 147, Evasion = 134, }, req = { level = 70, }, @@ -918,7 +817,6 @@ itemBases["Expert Shielded Helm"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, str_dex_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 160, Evasion = 146, }, req = { level = 75, }, @@ -927,7 +825,6 @@ itemBases["Expert Horned Crown"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, str_int_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 134, EnergyShield = 46, }, req = { level = 65, }, @@ -936,7 +833,6 @@ itemBases["Expert Martyr Crown"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, str_int_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 147, EnergyShield = 51, }, req = { level = 70, }, @@ -945,7 +841,6 @@ itemBases["Expert Heavy Crown"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, str_int_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Armour = 160, EnergyShield = 55, }, req = { level = 75, }, @@ -954,7 +849,6 @@ itemBases["Expert Face Mask"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, dex_int_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Evasion = 122, EnergyShield = 46, }, req = { level = 65, }, @@ -963,7 +857,6 @@ itemBases["Expert Veiled Mask"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, dex_int_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Evasion = 134, EnergyShield = 51, }, req = { level = 70, }, @@ -972,7 +865,6 @@ itemBases["Expert Tribal Mask"] = { type = "Helmet", socketLimit = 2, tags = { helmet = true, armour = true, dex_int_armour = true, default = true, }, - influenceTags = { shaper = "helmet_shaper", elder = "helmet_elder", adjudicator = "helmet_adjudicator", basilisk = "helmet_basilisk", crusader = "helmet_crusader", eyrie = "helmet_eyrie", cleansing = "helmet_cleansing", tangle = "helmet_tangle" }, implicitModTypes = { }, armour = { Evasion = 146, EnergyShield = 55, }, req = { level = 75, }, diff --git a/src/Data/Bases/mace.lua b/src/Data/Bases/mace.lua index 9537615caf..4f1069e112 100644 --- a/src/Data/Bases/mace.lua +++ b/src/Data/Bases/mace.lua @@ -6,7 +6,6 @@ itemBases["Wooden Club"] = { type = "One Handed Mace", socketLimit = 2, tags = { onehand = true, ezomyte_basetype = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "mace_shaper", elder = "mace_elder", adjudicator = "mace_adjudicator", basilisk = "mace_basilisk", crusader = "mace_crusader", eyrie = "mace_eyrie", cleansing = "mace_cleansing", tangle = "mace_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 6, PhysicalMax = 10, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, }, req = { }, @@ -15,7 +14,6 @@ itemBases["Smithing Hammer"] = { type = "One Handed Mace", socketLimit = 2, tags = { onehand = true, ezomyte_basetype = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "mace_shaper", elder = "mace_elder", adjudicator = "mace_adjudicator", basilisk = "mace_basilisk", crusader = "mace_crusader", eyrie = "mace_eyrie", cleansing = "mace_cleansing", tangle = "mace_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 4, PhysicalMax = 7, FireMin = 4, FireMax = 7, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, }, req = { }, @@ -24,7 +22,6 @@ itemBases["Slim Mace"] = { type = "One Handed Mace", socketLimit = 2, tags = { onehand = true, ezomyte_basetype = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "mace_shaper", elder = "mace_elder", adjudicator = "mace_adjudicator", basilisk = "mace_basilisk", crusader = "mace_crusader", eyrie = "mace_eyrie", cleansing = "mace_cleansing", tangle = "mace_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 11, PhysicalMax = 17, CritChanceBase = 5, AttackRateBase = 1.55, Range = 11, }, req = { level = 10, }, @@ -33,7 +30,6 @@ itemBases["Spiked Club"] = { type = "One Handed Mace", socketLimit = 2, tags = { maraketh_basetype = true, onehand = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "mace_shaper", elder = "mace_elder", adjudicator = "mace_adjudicator", basilisk = "mace_basilisk", crusader = "mace_crusader", eyrie = "mace_eyrie", cleansing = "mace_cleansing", tangle = "mace_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 15, PhysicalMax = 24, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, }, req = { level = 16, }, @@ -42,7 +38,6 @@ itemBases["Warpick"] = { type = "One Handed Mace", socketLimit = 2, tags = { maraketh_basetype = true, onehand = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "mace_shaper", elder = "mace_elder", adjudicator = "mace_adjudicator", basilisk = "mace_basilisk", crusader = "mace_crusader", eyrie = "mace_eyrie", cleansing = "mace_cleansing", tangle = "mace_tangle" }, implicit = "+(30-40)% to Critical Damage Bonus", implicitModTypes = { { "damage", "attack", "critical" }, }, weapon = { PhysicalMin = 18, PhysicalMax = 24, CritChanceBase = 8, AttackRateBase = 1.45, Range = 11, }, @@ -52,7 +47,6 @@ itemBases["Plated Mace"] = { type = "One Handed Mace", socketLimit = 2, tags = { maraketh_basetype = true, onehand = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "mace_shaper", elder = "mace_elder", adjudicator = "mace_adjudicator", basilisk = "mace_basilisk", crusader = "mace_crusader", eyrie = "mace_eyrie", cleansing = "mace_cleansing", tangle = "mace_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 18, PhysicalMax = 38, CritChanceBase = 5, AttackRateBase = 1.4, Range = 11, }, req = { level = 26, }, @@ -61,7 +55,6 @@ itemBases["Brigand Mace"] = { type = "One Handed Mace", socketLimit = 2, tags = { onehand = true, vaal_basetype = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "mace_shaper", elder = "mace_elder", adjudicator = "mace_adjudicator", basilisk = "mace_basilisk", crusader = "mace_crusader", eyrie = "mace_eyrie", cleansing = "mace_cleansing", tangle = "mace_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 28, PhysicalMax = 38, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, }, req = { level = 33, }, @@ -70,7 +63,6 @@ itemBases["Construct Hammer"] = { type = "One Handed Mace", socketLimit = 2, tags = { onehand = true, vaal_basetype = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "mace_shaper", elder = "mace_elder", adjudicator = "mace_adjudicator", basilisk = "mace_basilisk", crusader = "mace_crusader", eyrie = "mace_eyrie", cleansing = "mace_cleansing", tangle = "mace_tangle" }, implicit = "Causes Daze buildup equal to 100% of Damage dealt", implicitModTypes = { { }, }, weapon = { PhysicalMin = 31, PhysicalMax = 38, CritChanceBase = 5, AttackRateBase = 1.4, Range = 11, }, @@ -80,7 +72,6 @@ itemBases["Morning Star"] = { type = "One Handed Mace", socketLimit = 2, tags = { onehand = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "mace_shaper", elder = "mace_elder", adjudicator = "mace_adjudicator", basilisk = "mace_basilisk", crusader = "mace_crusader", eyrie = "mace_eyrie", cleansing = "mace_cleansing", tangle = "mace_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 33, PhysicalMax = 49, CritChanceBase = 6.5, AttackRateBase = 1.45, Range = 11, }, req = { level = 45, }, @@ -89,7 +80,6 @@ itemBases["Jade Club"] = { type = "One Handed Mace", socketLimit = 2, tags = { onehand = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "mace_shaper", elder = "mace_elder", adjudicator = "mace_adjudicator", basilisk = "mace_basilisk", crusader = "mace_crusader", eyrie = "mace_eyrie", cleansing = "mace_cleansing", tangle = "mace_tangle" }, implicit = "Always Hits", implicitModTypes = { { "attack" }, }, weapon = { PhysicalMin = 30, PhysicalMax = 50, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, }, @@ -99,7 +89,6 @@ itemBases["Lumen Mace"] = { type = "One Handed Mace", socketLimit = 2, tags = { onehand = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "mace_shaper", elder = "mace_elder", adjudicator = "mace_adjudicator", basilisk = "mace_basilisk", crusader = "mace_crusader", eyrie = "mace_eyrie", cleansing = "mace_cleansing", tangle = "mace_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 36, PhysicalMax = 60, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, }, req = { level = 52, }, @@ -108,7 +97,6 @@ itemBases["Execratus Hammer"] = { type = "One Handed Mace", socketLimit = 2, tags = { onehand = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "mace_shaper", elder = "mace_elder", adjudicator = "mace_adjudicator", basilisk = "mace_basilisk", crusader = "mace_crusader", eyrie = "mace_eyrie", cleansing = "mace_cleansing", tangle = "mace_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 40, PhysicalMax = 60, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, }, req = { level = 55, }, @@ -117,7 +105,6 @@ itemBases["Torment Club"] = { type = "One Handed Mace", socketLimit = 2, tags = { onehand = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "mace_shaper", elder = "mace_elder", adjudicator = "mace_adjudicator", basilisk = "mace_basilisk", crusader = "mace_crusader", eyrie = "mace_eyrie", cleansing = "mace_cleansing", tangle = "mace_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 44, PhysicalMax = 73, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, }, req = { level = 65, }, @@ -126,7 +113,6 @@ itemBases["Advanced Smithing Hammer"] = { type = "One Handed Mace", socketLimit = 2, tags = { onehand = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "mace_shaper", elder = "mace_elder", adjudicator = "mace_adjudicator", basilisk = "mace_basilisk", crusader = "mace_crusader", eyrie = "mace_eyrie", cleansing = "mace_cleansing", tangle = "mace_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 19, PhysicalMax = 32, FireMin = 19, FireMax = 32, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, }, req = { level = 45, }, @@ -135,7 +121,6 @@ itemBases["Advanced Slim Mace"] = { type = "One Handed Mace", socketLimit = 2, tags = { onehand = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "mace_shaper", elder = "mace_elder", adjudicator = "mace_adjudicator", basilisk = "mace_basilisk", crusader = "mace_crusader", eyrie = "mace_eyrie", cleansing = "mace_cleansing", tangle = "mace_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 33, PhysicalMax = 50, CritChanceBase = 5, AttackRateBase = 1.55, Range = 11, }, req = { level = 48, }, @@ -144,7 +129,6 @@ itemBases["Advanced Warpick"] = { type = "One Handed Mace", socketLimit = 2, tags = { onehand = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "mace_shaper", elder = "mace_elder", adjudicator = "mace_adjudicator", basilisk = "mace_basilisk", crusader = "mace_crusader", eyrie = "mace_eyrie", cleansing = "mace_cleansing", tangle = "mace_tangle" }, implicit = "+(30-40)% to Critical Damage Bonus", implicitModTypes = { { "damage", "attack", "critical" }, }, weapon = { PhysicalMin = 34, PhysicalMax = 46, CritChanceBase = 8, AttackRateBase = 1.45, Range = 11, }, @@ -154,7 +138,6 @@ itemBases["Advanced Plated Mace"] = { type = "One Handed Mace", socketLimit = 2, tags = { onehand = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "mace_shaper", elder = "mace_elder", adjudicator = "mace_adjudicator", basilisk = "mace_basilisk", crusader = "mace_crusader", eyrie = "mace_eyrie", cleansing = "mace_cleansing", tangle = "mace_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 34, PhysicalMax = 70, CritChanceBase = 5, AttackRateBase = 1.4, Range = 11, }, req = { level = 55, }, @@ -163,7 +146,6 @@ itemBases["Advanced Brigand Mace"] = { type = "One Handed Mace", socketLimit = 2, tags = { onehand = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "mace_shaper", elder = "mace_elder", adjudicator = "mace_adjudicator", basilisk = "mace_basilisk", crusader = "mace_crusader", eyrie = "mace_eyrie", cleansing = "mace_cleansing", tangle = "mace_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 45, PhysicalMax = 61, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, }, req = { level = 59, }, @@ -172,7 +154,6 @@ itemBases["Advanced Construct Hammer"] = { type = "One Handed Mace", socketLimit = 2, tags = { onehand = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "mace_shaper", elder = "mace_elder", adjudicator = "mace_adjudicator", basilisk = "mace_basilisk", crusader = "mace_crusader", eyrie = "mace_eyrie", cleansing = "mace_cleansing", tangle = "mace_tangle" }, implicit = "Causes Daze buildup equal to 100% of Damage dealt", implicitModTypes = { { }, }, weapon = { PhysicalMin = 49, PhysicalMax = 60, CritChanceBase = 5, AttackRateBase = 1.4, Range = 11, }, @@ -182,7 +163,6 @@ itemBases["Expert Slim Mace"] = { type = "One Handed Mace", socketLimit = 2, tags = { onehand = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "mace_shaper", elder = "mace_elder", adjudicator = "mace_adjudicator", basilisk = "mace_basilisk", crusader = "mace_crusader", eyrie = "mace_eyrie", cleansing = "mace_cleansing", tangle = "mace_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 45, PhysicalMax = 67, CritChanceBase = 5, AttackRateBase = 1.55, Range = 11, }, req = { level = 67, }, @@ -191,7 +171,6 @@ itemBases["Expert Plated Mace"] = { type = "One Handed Mace", socketLimit = 2, tags = { onehand = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "mace_shaper", elder = "mace_elder", adjudicator = "mace_adjudicator", basilisk = "mace_basilisk", crusader = "mace_crusader", eyrie = "mace_eyrie", cleansing = "mace_cleansing", tangle = "mace_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 43, PhysicalMax = 89, CritChanceBase = 5, AttackRateBase = 1.4, Range = 11, }, req = { level = 72, }, @@ -200,7 +179,6 @@ itemBases["Expert Smithing Hammer"] = { type = "One Handed Mace", socketLimit = 2, tags = { onehand = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "mace_shaper", elder = "mace_elder", adjudicator = "mace_adjudicator", basilisk = "mace_basilisk", crusader = "mace_crusader", eyrie = "mace_eyrie", cleansing = "mace_cleansing", tangle = "mace_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 30, PhysicalMax = 50, FireMin = 30, FireMax = 50, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, }, req = { level = 77, }, @@ -209,7 +187,6 @@ itemBases["Expert Warpick"] = { type = "One Handed Mace", socketLimit = 2, tags = { onehand = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "mace_shaper", elder = "mace_elder", adjudicator = "mace_adjudicator", basilisk = "mace_basilisk", crusader = "mace_crusader", eyrie = "mace_eyrie", cleansing = "mace_cleansing", tangle = "mace_tangle" }, implicit = "+(30-40)% to Critical Damage Bonus", implicitModTypes = { { "damage", "attack", "critical" }, }, weapon = { PhysicalMin = 48, PhysicalMax = 64, CritChanceBase = 8, AttackRateBase = 1.45, Range = 11, }, @@ -219,7 +196,6 @@ itemBases["Expert Construct Hammer"] = { type = "One Handed Mace", socketLimit = 2, tags = { onehand = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "mace_shaper", elder = "mace_elder", adjudicator = "mace_adjudicator", basilisk = "mace_basilisk", crusader = "mace_crusader", eyrie = "mace_eyrie", cleansing = "mace_cleansing", tangle = "mace_tangle" }, implicit = "Causes Daze buildup equal to 100% of Damage dealt", implicitModTypes = { { }, }, weapon = { PhysicalMin = 60, PhysicalMax = 73, CritChanceBase = 5, AttackRateBase = 1.4, Range = 11, }, @@ -229,7 +205,6 @@ itemBases["Expert Brigand Mace"] = { type = "One Handed Mace", socketLimit = 2, tags = { onehand = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "mace_shaper", elder = "mace_elder", adjudicator = "mace_adjudicator", basilisk = "mace_basilisk", crusader = "mace_crusader", eyrie = "mace_eyrie", cleansing = "mace_cleansing", tangle = "mace_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 51, PhysicalMax = 84, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, }, req = { level = 77, }, @@ -240,7 +215,6 @@ itemBases["Felled Greatclub"] = { type = "Two Handed Mace", socketLimit = 3, tags = { two_hand_weapon = true, ezomyte_basetype = true, mace = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_mace_shaper", elder = "2h_mace_elder", adjudicator = "2h_mace_adjudicator", basilisk = "2h_mace_basilisk", crusader = "2h_mace_crusader", eyrie = "2h_mace_eyrie", cleansing = "2h_mace_cleansing", tangle = "2h_mace_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 13, PhysicalMax = 18, CritChanceBase = 5, AttackRateBase = 1.1, Range = 13, }, req = { }, @@ -249,7 +223,6 @@ itemBases["Oak Greathammer"] = { type = "Two Handed Mace", socketLimit = 3, tags = { two_hand_weapon = true, ezomyte_basetype = true, mace = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_mace_shaper", elder = "2h_mace_elder", adjudicator = "2h_mace_adjudicator", basilisk = "2h_mace_basilisk", crusader = "2h_mace_crusader", eyrie = "2h_mace_eyrie", cleansing = "2h_mace_cleansing", tangle = "2h_mace_tangle" }, implicit = "Causes (30-50)% increased Stun Buildup", implicitModTypes = { { }, }, weapon = { PhysicalMin = 14, PhysicalMax = 26, CritChanceBase = 5, AttackRateBase = 1.05, Range = 13, }, @@ -259,7 +232,6 @@ itemBases["Forge Maul"] = { type = "Two Handed Mace", socketLimit = 3, tags = { two_hand_weapon = true, ezomyte_basetype = true, mace = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_mace_shaper", elder = "2h_mace_elder", adjudicator = "2h_mace_adjudicator", basilisk = "2h_mace_basilisk", crusader = "2h_mace_crusader", eyrie = "2h_mace_eyrie", cleansing = "2h_mace_cleansing", tangle = "2h_mace_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 29, PhysicalMax = 39, CritChanceBase = 5, AttackRateBase = 1.05, Range = 13, }, req = { level = 11, }, @@ -268,7 +240,6 @@ itemBases["Studded Greatclub"] = { type = "Two Handed Mace", socketLimit = 3, tags = { two_hand_weapon = true, maraketh_basetype = true, mace = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_mace_shaper", elder = "2h_mace_elder", adjudicator = "2h_mace_adjudicator", basilisk = "2h_mace_basilisk", crusader = "2h_mace_crusader", eyrie = "2h_mace_eyrie", cleansing = "2h_mace_cleansing", tangle = "2h_mace_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 32, PhysicalMax = 48, CritChanceBase = 5, AttackRateBase = 1.1, Range = 13, }, req = { level = 16, }, @@ -277,7 +248,6 @@ itemBases["Cultist Greathammer"] = { type = "Two Handed Mace", socketLimit = 3, tags = { two_hand_weapon = true, maraketh_basetype = true, mace = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_mace_shaper", elder = "2h_mace_elder", adjudicator = "2h_mace_adjudicator", basilisk = "2h_mace_basilisk", crusader = "2h_mace_crusader", eyrie = "2h_mace_eyrie", cleansing = "2h_mace_cleansing", tangle = "2h_mace_tangle" }, implicit = "Strikes deal Splash damage to targets within 1.8 metres", implicitModTypes = { { "attack" }, }, weapon = { PhysicalMin = 32, PhysicalMax = 43, CritChanceBase = 5, AttackRateBase = 1.05, Range = 13, }, @@ -287,7 +257,6 @@ itemBases["Temple Maul"] = { type = "Two Handed Mace", socketLimit = 3, tags = { two_hand_weapon = true, maraketh_basetype = true, mace = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_mace_shaper", elder = "2h_mace_elder", adjudicator = "2h_mace_adjudicator", basilisk = "2h_mace_basilisk", crusader = "2h_mace_crusader", eyrie = "2h_mace_eyrie", cleansing = "2h_mace_cleansing", tangle = "2h_mace_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 35, PhysicalMax = 72, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, }, req = { level = 28, }, @@ -296,7 +265,6 @@ itemBases["Leaden Greathammer"] = { type = "Two Handed Mace", socketLimit = 3, tags = { two_hand_weapon = true, vaal_basetype = true, mace = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_mace_shaper", elder = "2h_mace_elder", adjudicator = "2h_mace_adjudicator", basilisk = "2h_mace_basilisk", crusader = "2h_mace_crusader", eyrie = "2h_mace_eyrie", cleansing = "2h_mace_cleansing", tangle = "2h_mace_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 58, PhysicalMax = 78, CritChanceBase = 5, AttackRateBase = 1.1, Range = 13, }, req = { level = 33, }, @@ -305,7 +273,6 @@ itemBases["Crumbling Maul"] = { type = "Two Handed Mace", socketLimit = 3, tags = { two_hand_weapon = true, vaal_basetype = true, mace = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_mace_shaper", elder = "2h_mace_elder", adjudicator = "2h_mace_adjudicator", basilisk = "2h_mace_basilisk", crusader = "2h_mace_crusader", eyrie = "2h_mace_eyrie", cleansing = "2h_mace_cleansing", tangle = "2h_mace_tangle" }, implicit = "Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage", implicitModTypes = { { }, }, weapon = { PhysicalMin = 62, PhysicalMax = 75, CritChanceBase = 5, AttackRateBase = 1.1, Range = 13, }, @@ -315,7 +282,6 @@ itemBases["Pointed Maul"] = { type = "Two Handed Mace", socketLimit = 3, tags = { two_hand_weapon = true, mace = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_mace_shaper", elder = "2h_mace_elder", adjudicator = "2h_mace_adjudicator", basilisk = "2h_mace_basilisk", crusader = "2h_mace_crusader", eyrie = "2h_mace_eyrie", cleansing = "2h_mace_cleansing", tangle = "2h_mace_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 68, PhysicalMax = 102, CritChanceBase = 6.5, AttackRateBase = 1.1, Range = 13, }, req = { level = 45, }, @@ -324,7 +290,6 @@ itemBases["Totemic Greatclub"] = { type = "Two Handed Mace", socketLimit = 3, tags = { two_hand_weapon = true, mace = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_mace_shaper", elder = "2h_mace_elder", adjudicator = "2h_mace_adjudicator", basilisk = "2h_mace_basilisk", crusader = "2h_mace_crusader", eyrie = "2h_mace_eyrie", cleansing = "2h_mace_cleansing", tangle = "2h_mace_tangle" }, implicit = "Crushes Enemies on Hit", implicitModTypes = { { "physical" }, }, weapon = { PhysicalMin = 73, PhysicalMax = 99, CritChanceBase = 5, AttackRateBase = 1.1, Range = 13, }, @@ -334,7 +299,6 @@ itemBases["Greatmace"] = { type = "Two Handed Mace", socketLimit = 3, tags = { two_hand_weapon = true, mace = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_mace_shaper", elder = "2h_mace_elder", adjudicator = "2h_mace_adjudicator", basilisk = "2h_mace_basilisk", crusader = "2h_mace_crusader", eyrie = "2h_mace_eyrie", cleansing = "2h_mace_cleansing", tangle = "2h_mace_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 74, PhysicalMax = 124, CritChanceBase = 5, AttackRateBase = 1.1, Range = 13, }, req = { level = 52, }, @@ -343,7 +307,6 @@ itemBases["Precise Greathammer"] = { type = "Two Handed Mace", socketLimit = 3, tags = { two_hand_weapon = true, mace = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_mace_shaper", elder = "2h_mace_elder", adjudicator = "2h_mace_adjudicator", basilisk = "2h_mace_basilisk", crusader = "2h_mace_crusader", eyrie = "2h_mace_eyrie", cleansing = "2h_mace_cleansing", tangle = "2h_mace_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 87, PhysicalMax = 118, CritChanceBase = 5, AttackRateBase = 1.1, Range = 13, }, req = { level = 54, }, @@ -352,7 +315,6 @@ itemBases["Giant Maul"] = { type = "Two Handed Mace", socketLimit = 3, tags = { two_hand_weapon = true, mace = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_mace_shaper", elder = "2h_mace_elder", adjudicator = "2h_mace_adjudicator", basilisk = "2h_mace_basilisk", crusader = "2h_mace_crusader", eyrie = "2h_mace_eyrie", cleansing = "2h_mace_cleansing", tangle = "2h_mace_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 96, PhysicalMax = 144, CritChanceBase = 5, AttackRateBase = 1.1, Range = 13, }, req = { level = 65, }, @@ -361,7 +323,6 @@ itemBases["Advanced Oak Greathammer"] = { type = "Two Handed Mace", socketLimit = 3, tags = { two_hand_weapon = true, mace = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_mace_shaper", elder = "2h_mace_elder", adjudicator = "2h_mace_adjudicator", basilisk = "2h_mace_basilisk", crusader = "2h_mace_crusader", eyrie = "2h_mace_eyrie", cleansing = "2h_mace_cleansing", tangle = "2h_mace_tangle" }, implicit = "Causes (30-50)% increased Stun Buildup", implicitModTypes = { { }, }, weapon = { PhysicalMin = 59, PhysicalMax = 109, CritChanceBase = 5, AttackRateBase = 1.05, Range = 13, }, @@ -371,7 +332,6 @@ itemBases["Advanced Forge Maul"] = { type = "Two Handed Mace", socketLimit = 3, tags = { two_hand_weapon = true, mace = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_mace_shaper", elder = "2h_mace_elder", adjudicator = "2h_mace_adjudicator", basilisk = "2h_mace_basilisk", crusader = "2h_mace_crusader", eyrie = "2h_mace_eyrie", cleansing = "2h_mace_cleansing", tangle = "2h_mace_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 84, PhysicalMax = 113, CritChanceBase = 5, AttackRateBase = 1.05, Range = 13, }, req = { level = 48, }, @@ -380,7 +340,6 @@ itemBases["Advanced Cultist Greathammer"] = { type = "Two Handed Mace", socketLimit = 3, tags = { two_hand_weapon = true, mace = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_mace_shaper", elder = "2h_mace_elder", adjudicator = "2h_mace_adjudicator", basilisk = "2h_mace_basilisk", crusader = "2h_mace_crusader", eyrie = "2h_mace_eyrie", cleansing = "2h_mace_cleansing", tangle = "2h_mace_tangle" }, implicit = "Strikes deal Splash damage to targets within 1.8 metres", implicitModTypes = { { "attack" }, }, weapon = { PhysicalMin = 62, PhysicalMax = 83, CritChanceBase = 5, AttackRateBase = 1.05, Range = 13, }, @@ -390,7 +349,6 @@ itemBases["Advanced Temple Maul"] = { type = "Two Handed Mace", socketLimit = 3, tags = { two_hand_weapon = true, mace = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_mace_shaper", elder = "2h_mace_elder", adjudicator = "2h_mace_adjudicator", basilisk = "2h_mace_basilisk", crusader = "2h_mace_crusader", eyrie = "2h_mace_eyrie", cleansing = "2h_mace_cleansing", tangle = "2h_mace_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 60, PhysicalMax = 125, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, }, req = { level = 55, }, @@ -399,7 +357,6 @@ itemBases["Advanced Leaden Greathammer"] = { type = "Two Handed Mace", socketLimit = 3, tags = { two_hand_weapon = true, mace = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_mace_shaper", elder = "2h_mace_elder", adjudicator = "2h_mace_adjudicator", basilisk = "2h_mace_basilisk", crusader = "2h_mace_crusader", eyrie = "2h_mace_eyrie", cleansing = "2h_mace_cleansing", tangle = "2h_mace_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 94, PhysicalMax = 127, CritChanceBase = 5, AttackRateBase = 1.1, Range = 13, }, req = { level = 59, }, @@ -408,7 +365,6 @@ itemBases["Advanced Crumbling Maul"] = { type = "Two Handed Mace", socketLimit = 3, tags = { two_hand_weapon = true, mace = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_mace_shaper", elder = "2h_mace_elder", adjudicator = "2h_mace_adjudicator", basilisk = "2h_mace_basilisk", crusader = "2h_mace_crusader", eyrie = "2h_mace_eyrie", cleansing = "2h_mace_cleansing", tangle = "2h_mace_tangle" }, implicit = "Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage", implicitModTypes = { { }, }, weapon = { PhysicalMin = 93, PhysicalMax = 114, CritChanceBase = 5, AttackRateBase = 1.1, Range = 13, }, @@ -418,7 +374,6 @@ itemBases["Expert Forge Maul"] = { type = "Two Handed Mace", socketLimit = 3, tags = { two_hand_weapon = true, mace = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_mace_shaper", elder = "2h_mace_elder", adjudicator = "2h_mace_adjudicator", basilisk = "2h_mace_basilisk", crusader = "2h_mace_crusader", eyrie = "2h_mace_eyrie", cleansing = "2h_mace_cleansing", tangle = "2h_mace_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 112, PhysicalMax = 151, CritChanceBase = 5, AttackRateBase = 1.05, Range = 13, }, req = { level = 67, }, @@ -427,7 +382,6 @@ itemBases["Expert Temple Maul"] = { type = "Two Handed Mace", socketLimit = 3, tags = { two_hand_weapon = true, mace = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_mace_shaper", elder = "2h_mace_elder", adjudicator = "2h_mace_adjudicator", basilisk = "2h_mace_basilisk", crusader = "2h_mace_crusader", eyrie = "2h_mace_eyrie", cleansing = "2h_mace_cleansing", tangle = "2h_mace_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 76, PhysicalMax = 158, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, }, req = { level = 72, }, @@ -436,7 +390,6 @@ itemBases["Expert Oak Greathammer"] = { type = "Two Handed Mace", socketLimit = 3, tags = { two_hand_weapon = true, mace = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_mace_shaper", elder = "2h_mace_elder", adjudicator = "2h_mace_adjudicator", basilisk = "2h_mace_basilisk", crusader = "2h_mace_crusader", eyrie = "2h_mace_eyrie", cleansing = "2h_mace_cleansing", tangle = "2h_mace_tangle" }, implicit = "Causes (30-50)% increased Stun Buildup", implicitModTypes = { { }, }, weapon = { PhysicalMin = 94, PhysicalMax = 174, CritChanceBase = 5, AttackRateBase = 1.05, Range = 13, }, @@ -446,7 +399,6 @@ itemBases["Expert Cultist Greathammer"] = { type = "Two Handed Mace", socketLimit = 3, tags = { two_hand_weapon = true, mace = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_mace_shaper", elder = "2h_mace_elder", adjudicator = "2h_mace_adjudicator", basilisk = "2h_mace_basilisk", crusader = "2h_mace_crusader", eyrie = "2h_mace_eyrie", cleansing = "2h_mace_cleansing", tangle = "2h_mace_tangle" }, implicit = "Strikes deal Splash damage to targets within 1.8 metres", implicitModTypes = { { "attack" }, }, weapon = { PhysicalMin = 89, PhysicalMax = 120, CritChanceBase = 5, AttackRateBase = 1.05, Range = 13, }, @@ -456,7 +408,6 @@ itemBases["Expert Crumbling Maul"] = { type = "Two Handed Mace", socketLimit = 3, tags = { two_hand_weapon = true, mace = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_mace_shaper", elder = "2h_mace_elder", adjudicator = "2h_mace_adjudicator", basilisk = "2h_mace_basilisk", crusader = "2h_mace_crusader", eyrie = "2h_mace_eyrie", cleansing = "2h_mace_cleansing", tangle = "2h_mace_tangle" }, implicit = "Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage", implicitModTypes = { { }, }, weapon = { PhysicalMin = 113, PhysicalMax = 138, CritChanceBase = 5, AttackRateBase = 1.1, Range = 13, }, @@ -466,7 +417,6 @@ itemBases["Expert Leaden Greathammer"] = { type = "Two Handed Mace", socketLimit = 3, tags = { two_hand_weapon = true, mace = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_mace_shaper", elder = "2h_mace_elder", adjudicator = "2h_mace_adjudicator", basilisk = "2h_mace_basilisk", crusader = "2h_mace_crusader", eyrie = "2h_mace_eyrie", cleansing = "2h_mace_cleansing", tangle = "2h_mace_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 119, PhysicalMax = 161, CritChanceBase = 5, AttackRateBase = 1.1, Range = 13, }, req = { level = 77, }, diff --git a/src/Data/Bases/quiver.lua b/src/Data/Bases/quiver.lua index e2d9180e30..9ca56e31f5 100644 --- a/src/Data/Bases/quiver.lua +++ b/src/Data/Bases/quiver.lua @@ -5,7 +5,6 @@ local itemBases = ... itemBases["Broadhead Quiver"] = { type = "Quiver", tags = { quiver = true, default = true, }, - influenceTags = { shaper = "quiver_shaper", elder = "quiver_elder", adjudicator = "quiver_adjudicator", basilisk = "quiver_basilisk", crusader = "quiver_crusader", eyrie = "quiver_eyrie", cleansing = "quiver_cleansing", tangle = "quiver_tangle" }, implicit = "Adds 1 to 3 Physical Damage to Attacks", implicitModTypes = { { "physical_damage", "damage", "physical", "attack" }, }, req = { }, @@ -13,7 +12,6 @@ itemBases["Broadhead Quiver"] = { itemBases["Fire Quiver"] = { type = "Quiver", tags = { quiver = true, default = true, }, - influenceTags = { shaper = "quiver_shaper", elder = "quiver_elder", adjudicator = "quiver_adjudicator", basilisk = "quiver_basilisk", crusader = "quiver_crusader", eyrie = "quiver_eyrie", cleansing = "quiver_cleansing", tangle = "quiver_tangle" }, implicit = "Adds 3 to 5 Fire damage to Attacks", implicitModTypes = { { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, req = { level = 8, }, @@ -21,7 +19,6 @@ itemBases["Fire Quiver"] = { itemBases["Sacral Quiver"] = { type = "Quiver", tags = { quiver = true, default = true, }, - influenceTags = { shaper = "quiver_shaper", elder = "quiver_elder", adjudicator = "quiver_adjudicator", basilisk = "quiver_basilisk", crusader = "quiver_crusader", eyrie = "quiver_eyrie", cleansing = "quiver_cleansing", tangle = "quiver_tangle" }, implicit = "Gain (2-3) Life per Enemy Hit with Attacks", implicitModTypes = { { "resource", "life", "attack" }, }, req = { level = 16, }, @@ -29,7 +26,6 @@ itemBases["Sacral Quiver"] = { itemBases["Two-Point Quiver"] = { type = "Quiver", tags = { quiver = true, default = true, }, - influenceTags = { shaper = "quiver_shaper", elder = "quiver_elder", adjudicator = "quiver_adjudicator", basilisk = "quiver_basilisk", crusader = "quiver_crusader", eyrie = "quiver_eyrie", cleansing = "quiver_cleansing", tangle = "quiver_tangle" }, implicit = "(20-30)% increased Accuracy Rating", implicitModTypes = { { "attack" }, }, req = { level = 24, }, @@ -37,7 +33,6 @@ itemBases["Two-Point Quiver"] = { itemBases["Blunt Quiver"] = { type = "Quiver", tags = { quiver = true, default = true, }, - influenceTags = { shaper = "quiver_shaper", elder = "quiver_elder", adjudicator = "quiver_adjudicator", basilisk = "quiver_basilisk", crusader = "quiver_crusader", eyrie = "quiver_eyrie", cleansing = "quiver_cleansing", tangle = "quiver_tangle" }, implicit = "(20-30)% reduced Enemy Stun Threshold", implicitModTypes = { { }, }, req = { level = 32, }, @@ -45,7 +40,6 @@ itemBases["Blunt Quiver"] = { itemBases["Toxic Quiver"] = { type = "Quiver", tags = { quiver = true, default = true, }, - influenceTags = { shaper = "quiver_shaper", elder = "quiver_elder", adjudicator = "quiver_adjudicator", basilisk = "quiver_basilisk", crusader = "quiver_crusader", eyrie = "quiver_eyrie", cleansing = "quiver_cleansing", tangle = "quiver_tangle" }, implicit = "(10-15)% chance to Poison on Hit with Attacks", implicitModTypes = { { "poison", "chaos", "attack", "ailment" }, }, req = { level = 39, }, @@ -53,7 +47,6 @@ itemBases["Toxic Quiver"] = { itemBases["Serrated Quiver"] = { type = "Quiver", tags = { quiver = true, default = true, }, - influenceTags = { shaper = "quiver_shaper", elder = "quiver_elder", adjudicator = "quiver_adjudicator", basilisk = "quiver_basilisk", crusader = "quiver_crusader", eyrie = "quiver_eyrie", cleansing = "quiver_cleansing", tangle = "quiver_tangle" }, implicit = "Attacks have (10-15)% chance to cause Bleeding", implicitModTypes = { { "bleed", "physical", "attack", "ailment" }, }, req = { level = 44, }, @@ -61,7 +54,6 @@ itemBases["Serrated Quiver"] = { itemBases["Primed Quiver"] = { type = "Quiver", tags = { quiver = true, default = true, }, - influenceTags = { shaper = "quiver_shaper", elder = "quiver_elder", adjudicator = "quiver_adjudicator", basilisk = "quiver_basilisk", crusader = "quiver_crusader", eyrie = "quiver_eyrie", cleansing = "quiver_cleansing", tangle = "quiver_tangle" }, implicit = "(7-10)% increased Attack Speed", implicitModTypes = { { "attack", "speed" }, }, req = { level = 51, }, @@ -69,7 +61,6 @@ itemBases["Primed Quiver"] = { itemBases["Penetrating Quiver"] = { type = "Quiver", tags = { quiver = true, default = true, }, - influenceTags = { shaper = "quiver_shaper", elder = "quiver_elder", adjudicator = "quiver_adjudicator", basilisk = "quiver_basilisk", crusader = "quiver_crusader", eyrie = "quiver_eyrie", cleansing = "quiver_cleansing", tangle = "quiver_tangle" }, implicit = "100% chance to Pierce an Enemy", implicitModTypes = { { }, }, req = { level = 55, }, @@ -77,7 +68,6 @@ itemBases["Penetrating Quiver"] = { itemBases["Volant Quiver"] = { type = "Quiver", tags = { quiver = true, default = true, }, - influenceTags = { shaper = "quiver_shaper", elder = "quiver_elder", adjudicator = "quiver_adjudicator", basilisk = "quiver_basilisk", crusader = "quiver_crusader", eyrie = "quiver_eyrie", cleansing = "quiver_cleansing", tangle = "quiver_tangle" }, implicit = "(20-30)% increased Arrow Speed", implicitModTypes = { { "attack", "speed" }, }, req = { level = 60, }, @@ -85,7 +75,6 @@ itemBases["Volant Quiver"] = { itemBases["Visceral Quiver"] = { type = "Quiver", tags = { quiver = true, default = true, }, - influenceTags = { shaper = "quiver_shaper", elder = "quiver_elder", adjudicator = "quiver_adjudicator", basilisk = "quiver_basilisk", crusader = "quiver_crusader", eyrie = "quiver_eyrie", cleansing = "quiver_cleansing", tangle = "quiver_tangle" }, implicit = "(20-30)% increased Critical Hit Chance for Attacks", implicitModTypes = { { "attack", "critical" }, }, req = { level = 64, }, diff --git a/src/Data/Bases/ring.lua b/src/Data/Bases/ring.lua index d1b01e4f7d..afd9c944dc 100644 --- a/src/Data/Bases/ring.lua +++ b/src/Data/Bases/ring.lua @@ -5,7 +5,6 @@ local itemBases = ... itemBases["Golden Hoop"] = { type = "Ring", tags = { ring = true, demigods = true, not_for_sale = true, default = true, }, - influenceTags = { shaper = "ring_shaper", elder = "ring_elder", adjudicator = "ring_adjudicator", basilisk = "ring_basilisk", crusader = "ring_crusader", eyrie = "ring_eyrie", cleansing = "ring_cleansing", tangle = "ring_tangle" }, implicit = "+(8-12) to all Attributes", implicitModTypes = { { "attribute" }, }, req = { level = 12, }, @@ -13,7 +12,6 @@ itemBases["Golden Hoop"] = { itemBases["Iron Ring"] = { type = "Ring", tags = { ring = true, default = true, }, - influenceTags = { shaper = "ring_shaper", elder = "ring_elder", adjudicator = "ring_adjudicator", basilisk = "ring_basilisk", crusader = "ring_crusader", eyrie = "ring_eyrie", cleansing = "ring_cleansing", tangle = "ring_tangle" }, implicit = "Adds 1 to 4 Physical Damage to Attacks", implicitModTypes = { { "physical_damage", "damage", "physical", "attack" }, }, req = { }, @@ -21,7 +19,6 @@ itemBases["Iron Ring"] = { itemBases["Lazuli Ring"] = { type = "Ring", tags = { ring = true, default = true, }, - influenceTags = { shaper = "ring_shaper", elder = "ring_elder", adjudicator = "ring_adjudicator", basilisk = "ring_basilisk", crusader = "ring_crusader", eyrie = "ring_eyrie", cleansing = "ring_cleansing", tangle = "ring_tangle" }, implicit = "+(20-30) to maximum Mana", implicitModTypes = { { "resource", "mana" }, }, req = { }, @@ -29,7 +26,6 @@ itemBases["Lazuli Ring"] = { itemBases["Ruby Ring"] = { type = "Ring", tags = { ring = true, default = true, }, - influenceTags = { shaper = "ring_shaper", elder = "ring_elder", adjudicator = "ring_adjudicator", basilisk = "ring_basilisk", crusader = "ring_crusader", eyrie = "ring_eyrie", cleansing = "ring_cleansing", tangle = "ring_tangle" }, implicit = "+(20-30)% to Fire Resistance", implicitModTypes = { { "elemental", "fire", "resistance" }, }, req = { level = 8, }, @@ -37,7 +33,6 @@ itemBases["Ruby Ring"] = { itemBases["Sapphire Ring"] = { type = "Ring", tags = { ring = true, default = true, }, - influenceTags = { shaper = "ring_shaper", elder = "ring_elder", adjudicator = "ring_adjudicator", basilisk = "ring_basilisk", crusader = "ring_crusader", eyrie = "ring_eyrie", cleansing = "ring_cleansing", tangle = "ring_tangle" }, implicit = "+(20-30)% to Cold Resistance", implicitModTypes = { { "elemental", "cold", "resistance" }, }, req = { level = 12, }, @@ -45,7 +40,6 @@ itemBases["Sapphire Ring"] = { itemBases["Topaz Ring"] = { type = "Ring", tags = { ring = true, default = true, }, - influenceTags = { shaper = "ring_shaper", elder = "ring_elder", adjudicator = "ring_adjudicator", basilisk = "ring_basilisk", crusader = "ring_crusader", eyrie = "ring_eyrie", cleansing = "ring_cleansing", tangle = "ring_tangle" }, implicit = "+(20-30)% to Lightning Resistance", implicitModTypes = { { "elemental", "lightning", "resistance" }, }, req = { level = 16, }, @@ -53,7 +47,6 @@ itemBases["Topaz Ring"] = { itemBases["Amethyst Ring"] = { type = "Ring", tags = { ring = true, default = true, }, - influenceTags = { shaper = "ring_shaper", elder = "ring_elder", adjudicator = "ring_adjudicator", basilisk = "ring_basilisk", crusader = "ring_crusader", eyrie = "ring_eyrie", cleansing = "ring_cleansing", tangle = "ring_tangle" }, implicit = "+(7-13)% to Chaos Resistance", implicitModTypes = { { "chaos", "resistance" }, }, req = { level = 20, }, @@ -61,7 +54,6 @@ itemBases["Amethyst Ring"] = { itemBases["Emerald Ring"] = { type = "Ring", tags = { ring = true, default = true, }, - influenceTags = { shaper = "ring_shaper", elder = "ring_elder", adjudicator = "ring_adjudicator", basilisk = "ring_basilisk", crusader = "ring_crusader", eyrie = "ring_eyrie", cleansing = "ring_cleansing", tangle = "ring_tangle" }, implicit = "+(120-160) to Accuracy Rating", implicitModTypes = { { "attack" }, }, req = { level = 26, }, @@ -69,7 +61,6 @@ itemBases["Emerald Ring"] = { itemBases["Pearl Ring"] = { type = "Ring", tags = { ring = true, default = true, }, - influenceTags = { shaper = "ring_shaper", elder = "ring_elder", adjudicator = "ring_adjudicator", basilisk = "ring_basilisk", crusader = "ring_crusader", eyrie = "ring_eyrie", cleansing = "ring_cleansing", tangle = "ring_tangle" }, implicit = "(7-10)% increased Cast Speed", implicitModTypes = { { "caster", "speed" }, }, req = { level = 32, }, @@ -77,7 +68,6 @@ itemBases["Pearl Ring"] = { itemBases["Prismatic Ring"] = { type = "Ring", tags = { ring = true, default = true, }, - influenceTags = { shaper = "ring_shaper", elder = "ring_elder", adjudicator = "ring_adjudicator", basilisk = "ring_basilisk", crusader = "ring_crusader", eyrie = "ring_eyrie", cleansing = "ring_cleansing", tangle = "ring_tangle" }, implicit = "+(7-10)% to all Elemental Resistances", implicitModTypes = { { "elemental", "fire", "cold", "lightning", "resistance" }, }, req = { level = 35, }, @@ -85,7 +75,6 @@ itemBases["Prismatic Ring"] = { itemBases["Gold Ring"] = { type = "Ring", tags = { ring = true, default = true, }, - influenceTags = { shaper = "ring_shaper", elder = "ring_elder", adjudicator = "ring_adjudicator", basilisk = "ring_basilisk", crusader = "ring_crusader", eyrie = "ring_eyrie", cleansing = "ring_cleansing", tangle = "ring_tangle" }, implicit = "(6-15)% increased Rarity of Items found", implicitModTypes = { { }, }, req = { level = 40, }, @@ -93,7 +82,6 @@ itemBases["Gold Ring"] = { itemBases["Unset Ring"] = { type = "Ring", tags = { ring = true, default = true, }, - influenceTags = { shaper = "ring_shaper", elder = "ring_elder", adjudicator = "ring_adjudicator", basilisk = "ring_basilisk", crusader = "ring_crusader", eyrie = "ring_eyrie", cleansing = "ring_cleansing", tangle = "ring_tangle" }, implicit = "Grants 1 additional Skill Slot", implicitModTypes = { { }, }, req = { level = 44, }, @@ -101,14 +89,12 @@ itemBases["Unset Ring"] = { itemBases["Ring"] = { type = "Ring", tags = { ring = true, default = true, }, - influenceTags = { shaper = "ring_shaper", elder = "ring_elder", adjudicator = "ring_adjudicator", basilisk = "ring_basilisk", crusader = "ring_crusader", eyrie = "ring_eyrie", cleansing = "ring_cleansing", tangle = "ring_tangle" }, implicitModTypes = { }, req = { }, } itemBases["Breach Ring"] = { type = "Ring", tags = { ring = true, default = true, }, - influenceTags = { shaper = "ring_shaper", elder = "ring_elder", adjudicator = "ring_adjudicator", basilisk = "ring_basilisk", crusader = "ring_crusader", eyrie = "ring_eyrie", cleansing = "ring_cleansing", tangle = "ring_tangle" }, implicit = "Maximum Quality is 50%", implicitModTypes = { { }, }, req = { level = 40, }, diff --git a/src/Data/Bases/shield.lua b/src/Data/Bases/shield.lua index 7aa2477ec8..f266847c4c 100644 --- a/src/Data/Bases/shield.lua +++ b/src/Data/Bases/shield.lua @@ -7,7 +7,6 @@ itemBases["Golden Flame"] = { type = "Shield", socketLimit = 2, tags = { not_for_sale = true, demigods = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "+(11-19)% to Chaos Resistance", implicitModTypes = { { "chaos", "resistance" }, }, armour = { BlockChance = 25, }, @@ -17,7 +16,6 @@ itemBases["Splintered Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { str_armour = true, ezomyte_basetype = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 26, Armour = 18, MovementPenalty = 300, }, req = { }, @@ -26,7 +24,6 @@ itemBases["Painted Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { str_armour = true, ezomyte_basetype = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 26, Armour = 29, MovementPenalty = 300, }, req = { level = 6, }, @@ -35,7 +32,6 @@ itemBases["Braced Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { str_armour = true, ezomyte_basetype = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 26, Armour = 41, MovementPenalty = 300, }, req = { level = 12, }, @@ -44,7 +40,6 @@ itemBases["Barricade Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { maraketh_basetype = true, str_armour = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 26, Armour = 50, MovementPenalty = 300, }, req = { level = 16, }, @@ -53,7 +48,6 @@ itemBases["Effigial Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { maraketh_basetype = true, str_armour = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 26, Armour = 60, MovementPenalty = 300, }, req = { level = 21, }, @@ -62,7 +56,6 @@ itemBases["Rampart Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { maraketh_basetype = true, str_armour = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 26, Armour = 75, MovementPenalty = 300, }, req = { level = 28, }, @@ -71,7 +64,6 @@ itemBases["Heraldric Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { str_armour = true, vaal_basetype = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 26, Armour = 85, MovementPenalty = 300, }, req = { level = 33, }, @@ -80,7 +72,6 @@ itemBases["Stone Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { str_armour = true, vaal_basetype = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 26, Armour = 91, MovementPenalty = 300, }, req = { level = 36, }, @@ -89,7 +80,6 @@ itemBases["Crucible Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { str_armour = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 26, Armour = 110, MovementPenalty = 300, }, req = { level = 45, }, @@ -98,7 +88,6 @@ itemBases["Ancestor Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { str_armour = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 26, Armour = 121, MovementPenalty = 300, }, req = { level = 50, }, @@ -107,7 +96,6 @@ itemBases["Phalanx Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { str_armour = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 26, Armour = 125, MovementPenalty = 300, }, req = { level = 52, }, @@ -116,7 +104,6 @@ itemBases["Defiant Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { str_armour = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 26, Armour = 137, MovementPenalty = 300, }, req = { level = 58, }, @@ -125,7 +112,6 @@ itemBases["Blacksteel Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { str_armour = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 26, Armour = 152, MovementPenalty = 300, }, req = { level = 65, }, @@ -134,7 +120,6 @@ itemBases["Hardwood Targe"] = { type = "Shield", socketLimit = 2, tags = { str_dex_armour = true, ezomyte_basetype = true, str_dex_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 25, Armour = 10, Evasion = 7, MovementPenalty = 150, }, req = { }, @@ -143,7 +128,6 @@ itemBases["Pelage Targe"] = { type = "Shield", socketLimit = 2, tags = { str_dex_armour = true, ezomyte_basetype = true, str_dex_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 25, Armour = 18, Evasion = 14, MovementPenalty = 150, }, req = { level = 8, }, @@ -152,7 +136,6 @@ itemBases["Studded Targe"] = { type = "Shield", socketLimit = 2, tags = { maraketh_basetype = true, str_dex_armour = true, str_dex_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 25, Armour = 27, Evasion = 23, MovementPenalty = 150, }, req = { level = 16, }, @@ -161,7 +144,6 @@ itemBases["Crescent Targe"] = { type = "Shield", socketLimit = 2, tags = { maraketh_basetype = true, str_dex_armour = true, str_dex_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 25, Armour = 39, Evasion = 34, MovementPenalty = 150, }, req = { level = 26, }, @@ -170,7 +152,6 @@ itemBases["Chiseled Targe"] = { type = "Shield", socketLimit = 2, tags = { str_dex_armour = true, vaal_basetype = true, str_dex_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 25, Armour = 47, Evasion = 41, MovementPenalty = 150, }, req = { level = 33, }, @@ -179,7 +160,6 @@ itemBases["Feathered Targe"] = { type = "Shield", socketLimit = 2, tags = { str_dex_armour = true, vaal_basetype = true, str_dex_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 25, Armour = 51, Evasion = 46, MovementPenalty = 150, }, req = { level = 37, }, @@ -188,7 +168,6 @@ itemBases["Stratified Targe"] = { type = "Shield", socketLimit = 2, tags = { str_dex_armour = true, str_dex_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 25, Armour = 61, Evasion = 54, MovementPenalty = 150, }, req = { level = 45, }, @@ -197,7 +176,6 @@ itemBases["Carved Targe"] = { type = "Shield", socketLimit = 2, tags = { str_dex_armour = true, str_dex_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 25, Armour = 63, Evasion = 57, MovementPenalty = 150, }, req = { level = 47, }, @@ -206,7 +184,6 @@ itemBases["Mosaic Targe"] = { type = "Shield", socketLimit = 2, tags = { str_dex_armour = true, str_dex_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 25, Armour = 69, Evasion = 62, MovementPenalty = 150, }, req = { level = 52, }, @@ -215,7 +192,6 @@ itemBases["Aureate Targe"] = { type = "Shield", socketLimit = 2, tags = { str_dex_armour = true, str_dex_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 25, Armour = 74, Evasion = 68, MovementPenalty = 150, }, req = { level = 57, }, @@ -224,7 +200,6 @@ itemBases["Grand Targe"] = { type = "Shield", socketLimit = 2, tags = { str_dex_armour = true, str_dex_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 25, Armour = 84, Evasion = 76, MovementPenalty = 150, }, req = { level = 65, }, @@ -233,7 +208,6 @@ itemBases["Blazon Crest Shield"] = { type = "Shield", socketLimit = 2, tags = { str_int_armour = true, ezomyte_basetype = true, str_int_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 25, Armour = 10, EnergyShield = 6, MovementPenalty = 150, }, req = { }, @@ -242,7 +216,6 @@ itemBases["Sigil Crest Shield"] = { type = "Shield", socketLimit = 2, tags = { str_int_armour = true, ezomyte_basetype = true, str_int_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 25, Armour = 17, EnergyShield = 8, MovementPenalty = 150, }, req = { level = 7, }, @@ -251,7 +224,6 @@ itemBases["Emblem Crest Shield"] = { type = "Shield", socketLimit = 2, tags = { maraketh_basetype = true, str_int_armour = true, str_int_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 25, Armour = 27, EnergyShield = 12, MovementPenalty = 150, }, req = { level = 16, }, @@ -260,7 +232,6 @@ itemBases["Jingling Crest Shield"] = { type = "Shield", socketLimit = 2, tags = { maraketh_basetype = true, str_int_armour = true, str_int_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 25, Armour = 41, EnergyShield = 16, MovementPenalty = 150, }, req = { level = 28, }, @@ -269,7 +240,6 @@ itemBases["Sectarian Crest Shield"] = { type = "Shield", socketLimit = 2, tags = { str_int_armour = true, vaal_basetype = true, str_int_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 25, Armour = 47, EnergyShield = 18, MovementPenalty = 150, }, req = { level = 33, }, @@ -278,7 +248,6 @@ itemBases["Omen Crest Shield"] = { type = "Shield", socketLimit = 2, tags = { str_int_armour = true, vaal_basetype = true, str_int_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 25, Armour = 50, EnergyShield = 19, MovementPenalty = 150, }, req = { level = 36, }, @@ -287,7 +256,6 @@ itemBases["Wayward Crest Shield"] = { type = "Shield", socketLimit = 2, tags = { str_int_armour = true, str_int_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 25, Armour = 61, EnergyShield = 22, MovementPenalty = 150, }, req = { level = 45, }, @@ -296,7 +264,6 @@ itemBases["Seer Crest Shield"] = { type = "Shield", socketLimit = 2, tags = { str_int_armour = true, str_int_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 25, Armour = 65, EnergyShield = 23, MovementPenalty = 150, }, req = { level = 49, }, @@ -305,7 +272,6 @@ itemBases["Stoic Crest Shield"] = { type = "Shield", socketLimit = 2, tags = { str_int_armour = true, str_int_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 25, Armour = 69, EnergyShield = 24, MovementPenalty = 150, }, req = { level = 52, }, @@ -314,7 +280,6 @@ itemBases["Empyreal Crest Shield"] = { type = "Shield", socketLimit = 2, tags = { str_int_armour = true, str_int_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 25, Armour = 74, EnergyShield = 26, MovementPenalty = 150, }, req = { level = 57, }, @@ -323,7 +288,6 @@ itemBases["Deified Crest Shield"] = { type = "Shield", socketLimit = 2, tags = { str_int_armour = true, str_int_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 25, Armour = 84, EnergyShield = 29, MovementPenalty = 150, }, req = { level = 65, }, @@ -332,7 +296,6 @@ itemBases["Leather Buckler"] = { type = "Shield", socketLimit = 2, tags = { dex_shield = true, dex_armour = true, ezomyte_basetype = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 12, }, req = { }, @@ -341,7 +304,6 @@ itemBases["Wooden Buckler"] = { type = "Shield", socketLimit = 2, tags = { dex_shield = true, dex_armour = true, ezomyte_basetype = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 20, }, req = { level = 5, }, @@ -350,7 +312,6 @@ itemBases["Plated Buckler"] = { type = "Shield", socketLimit = 2, tags = { dex_shield = true, dex_armour = true, ezomyte_basetype = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 32, }, req = { level = 11, }, @@ -359,7 +320,6 @@ itemBases["Iron Buckler"] = { type = "Shield", socketLimit = 2, tags = { maraketh_basetype = true, dex_shield = true, dex_armour = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 42, }, req = { level = 16, }, @@ -368,7 +328,6 @@ itemBases["Ridged Buckler"] = { type = "Shield", socketLimit = 2, tags = { maraketh_basetype = true, dex_shield = true, dex_armour = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 54, }, req = { level = 22, }, @@ -377,7 +336,6 @@ itemBases["Spiked Buckler"] = { type = "Shield", socketLimit = 2, tags = { maraketh_basetype = true, dex_shield = true, dex_armour = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 62, }, req = { level = 26, }, @@ -386,7 +344,6 @@ itemBases["Ringed Buckler"] = { type = "Shield", socketLimit = 2, tags = { dex_shield = true, dex_armour = true, vaal_basetype = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 75, }, req = { level = 33, }, @@ -395,7 +352,6 @@ itemBases["Edged Buckler"] = { type = "Shield", socketLimit = 2, tags = { dex_shield = true, dex_armour = true, vaal_basetype = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 87, }, req = { level = 39, }, @@ -404,7 +360,6 @@ itemBases["Laminate Buckler"] = { type = "Shield", socketLimit = 2, tags = { dex_shield = true, dex_armour = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 99, }, req = { level = 45, }, @@ -413,7 +368,6 @@ itemBases["Pearl Buckler"] = { type = "Shield", socketLimit = 2, tags = { dex_shield = true, dex_armour = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 105, }, req = { level = 48, }, @@ -422,7 +376,6 @@ itemBases["Ornate Buckler"] = { type = "Shield", socketLimit = 2, tags = { dex_shield = true, dex_armour = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 113, }, req = { level = 52, }, @@ -431,7 +384,6 @@ itemBases["Array Buckler"] = { type = "Shield", socketLimit = 2, tags = { dex_shield = true, dex_armour = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 119, }, req = { level = 55, }, @@ -440,7 +392,6 @@ itemBases["Aegis Buckler"] = { type = "Shield", socketLimit = 2, tags = { dex_shield = true, dex_armour = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 139, }, req = { level = 65, }, @@ -449,7 +400,6 @@ itemBases["Advanced Painted Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { str_armour = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 26, Armour = 110, MovementPenalty = 300, }, req = { level = 45, }, @@ -458,7 +408,6 @@ itemBases["Advanced Braced Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { str_armour = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 26, Armour = 116, MovementPenalty = 300, }, req = { level = 48, }, @@ -467,7 +416,6 @@ itemBases["Advanced Effigial Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { str_armour = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 26, Armour = 123, MovementPenalty = 300, }, req = { level = 51, }, @@ -476,7 +424,6 @@ itemBases["Advanced Rampart Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { str_armour = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 26, Armour = 131, MovementPenalty = 300, }, req = { level = 55, }, @@ -485,7 +432,6 @@ itemBases["Advanced Heraldric Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { str_armour = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 26, Armour = 139, MovementPenalty = 300, }, req = { level = 59, }, @@ -494,7 +440,6 @@ itemBases["Advanced Stone Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { str_armour = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 26, Armour = 144, MovementPenalty = 300, }, req = { level = 61, }, @@ -503,7 +448,6 @@ itemBases["Advanced Hardwood Targe"] = { type = "Shield", socketLimit = 2, tags = { str_dex_armour = true, str_dex_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 25, Armour = 61, Evasion = 54, MovementPenalty = 150, }, req = { level = 45, }, @@ -512,7 +456,6 @@ itemBases["Advanced Pelage Targe"] = { type = "Shield", socketLimit = 2, tags = { str_dex_armour = true, str_dex_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 25, Armour = 64, Evasion = 58, MovementPenalty = 150, }, req = { level = 48, }, @@ -521,7 +464,6 @@ itemBases["Advanced Studded Targe"] = { type = "Shield", socketLimit = 2, tags = { str_dex_armour = true, str_dex_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 25, Armour = 67, Evasion = 61, MovementPenalty = 150, }, req = { level = 51, }, @@ -530,7 +472,6 @@ itemBases["Advanced Crescent Targe"] = { type = "Shield", socketLimit = 2, tags = { str_dex_armour = true, str_dex_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 25, Armour = 72, Evasion = 65, MovementPenalty = 150, }, req = { level = 55, }, @@ -539,7 +480,6 @@ itemBases["Advanced Chiseled Targe"] = { type = "Shield", socketLimit = 2, tags = { str_dex_armour = true, str_dex_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 25, Armour = 77, Evasion = 70, MovementPenalty = 150, }, req = { level = 59, }, @@ -548,7 +488,6 @@ itemBases["Advanced Feathered Targe"] = { type = "Shield", socketLimit = 2, tags = { str_dex_armour = true, str_dex_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 25, Armour = 80, Evasion = 73, MovementPenalty = 150, }, req = { level = 62, }, @@ -557,7 +496,6 @@ itemBases["Advanced Blazon Crest Shield"] = { type = "Shield", socketLimit = 2, tags = { str_int_armour = true, str_int_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 25, Armour = 61, EnergyShield = 22, MovementPenalty = 150, }, req = { level = 45, }, @@ -566,7 +504,6 @@ itemBases["Advanced Sigil Crest Shield"] = { type = "Shield", socketLimit = 2, tags = { str_int_armour = true, str_int_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 25, Armour = 64, EnergyShield = 23, MovementPenalty = 150, }, req = { level = 48, }, @@ -575,7 +512,6 @@ itemBases["Advanced Emblem Crest Shield"] = { type = "Shield", socketLimit = 2, tags = { str_int_armour = true, str_int_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 25, Armour = 67, EnergyShield = 24, MovementPenalty = 150, }, req = { level = 51, }, @@ -584,7 +520,6 @@ itemBases["Advanced Jingling Crest Shield"] = { type = "Shield", socketLimit = 2, tags = { str_int_armour = true, str_int_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 25, Armour = 72, EnergyShield = 25, MovementPenalty = 150, }, req = { level = 55, }, @@ -593,7 +528,6 @@ itemBases["Advanced Sectarian Crest Shield"] = { type = "Shield", socketLimit = 2, tags = { str_int_armour = true, str_int_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 25, Armour = 77, EnergyShield = 27, MovementPenalty = 150, }, req = { level = 59, }, @@ -602,7 +536,6 @@ itemBases["Advanced Omen Crest Shield"] = { type = "Shield", socketLimit = 2, tags = { str_int_armour = true, str_int_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 25, Armour = 80, EnergyShield = 28, MovementPenalty = 150, }, req = { level = 62, }, @@ -611,7 +544,6 @@ itemBases["Advanced Wooden Buckler"] = { type = "Shield", socketLimit = 2, tags = { dex_shield = true, dex_armour = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 99, }, req = { level = 45, }, @@ -620,7 +552,6 @@ itemBases["Advanced Plated Buckler"] = { type = "Shield", socketLimit = 2, tags = { dex_shield = true, dex_armour = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 105, }, req = { level = 48, }, @@ -629,7 +560,6 @@ itemBases["Advanced Ridged Buckler"] = { type = "Shield", socketLimit = 2, tags = { dex_shield = true, dex_armour = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 111, }, req = { level = 51, }, @@ -638,7 +568,6 @@ itemBases["Advanced Spiked Buckler"] = { type = "Shield", socketLimit = 2, tags = { dex_shield = true, dex_armour = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 119, }, req = { level = 55, }, @@ -647,7 +576,6 @@ itemBases["Advanced Ringed Buckler"] = { type = "Shield", socketLimit = 2, tags = { dex_shield = true, dex_armour = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 127, }, req = { level = 59, }, @@ -656,7 +584,6 @@ itemBases["Advanced Edged Buckler"] = { type = "Shield", socketLimit = 2, tags = { dex_shield = true, dex_armour = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 131, }, req = { level = 61, }, @@ -665,7 +592,6 @@ itemBases["Expert Braced Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { str_armour = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 26, Armour = 152, MovementPenalty = 300, }, req = { level = 65, }, @@ -674,7 +600,6 @@ itemBases["Expert Rampart Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { str_armour = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 26, Armour = 167, MovementPenalty = 300, }, req = { level = 70, }, @@ -683,7 +608,6 @@ itemBases["Expert Stone Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { str_armour = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 26, Armour = 182, MovementPenalty = 300, }, req = { level = 75, }, @@ -692,7 +616,6 @@ itemBases["Expert Pelage Targe"] = { type = "Shield", socketLimit = 2, tags = { str_dex_armour = true, str_dex_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 25, Armour = 84, Evasion = 76, MovementPenalty = 150, }, req = { level = 65, }, @@ -701,7 +624,6 @@ itemBases["Expert Crescent Targe"] = { type = "Shield", socketLimit = 2, tags = { str_dex_armour = true, str_dex_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 25, Armour = 92, Evasion = 84, MovementPenalty = 150, }, req = { level = 70, }, @@ -710,7 +632,6 @@ itemBases["Expert Feathered Targe"] = { type = "Shield", socketLimit = 2, tags = { str_dex_armour = true, str_dex_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 25, Armour = 100, Evasion = 91, MovementPenalty = 150, }, req = { level = 75, }, @@ -719,7 +640,6 @@ itemBases["Expert Sigil Crest Shield"] = { type = "Shield", socketLimit = 2, tags = { str_int_armour = true, str_int_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 25, Armour = 84, EnergyShield = 29, MovementPenalty = 150, }, req = { level = 65, }, @@ -728,7 +648,6 @@ itemBases["Expert Jingling Crest Shield"] = { type = "Shield", socketLimit = 2, tags = { str_int_armour = true, str_int_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 25, Armour = 92, EnergyShield = 32, MovementPenalty = 150, }, req = { level = 70, }, @@ -737,7 +656,6 @@ itemBases["Expert Omen Crest Shield"] = { type = "Shield", socketLimit = 2, tags = { str_int_armour = true, str_int_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 25, Armour = 100, EnergyShield = 35, MovementPenalty = 150, }, req = { level = 75, }, @@ -746,7 +664,6 @@ itemBases["Expert Plated Buckler"] = { type = "Shield", socketLimit = 2, tags = { dex_shield = true, dex_armour = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 139, }, req = { level = 65, }, @@ -755,7 +672,6 @@ itemBases["Expert Spiked Buckler"] = { type = "Shield", socketLimit = 2, tags = { dex_shield = true, dex_armour = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 152, }, req = { level = 70, }, @@ -764,7 +680,6 @@ itemBases["Expert Edged Buckler"] = { type = "Shield", socketLimit = 2, tags = { dex_shield = true, dex_armour = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 166, }, req = { level = 75, }, diff --git a/src/Data/Bases/spear.lua b/src/Data/Bases/spear.lua index db18c5f628..a252de1583 100644 --- a/src/Data/Bases/spear.lua +++ b/src/Data/Bases/spear.lua @@ -6,7 +6,6 @@ itemBases["Hardwood Spear"] = { type = "Spear", socketLimit = 2, tags = { onehand = true, spear = true, ezomyte_basetype = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "spear_shaper", elder = "spear_elder", adjudicator = "spear_adjudicator", basilisk = "spear_basilisk", crusader = "spear_crusader", eyrie = "spear_eyrie", cleansing = "spear_cleansing", tangle = "spear_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 5, PhysicalMax = 9, CritChanceBase = 5, AttackRateBase = 1.6, Range = 15, }, req = { }, @@ -15,7 +14,6 @@ itemBases["Ironhead Spear"] = { type = "Spear", socketLimit = 2, tags = { onehand = true, spear = true, ezomyte_basetype = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "spear_shaper", elder = "spear_elder", adjudicator = "spear_adjudicator", basilisk = "spear_basilisk", crusader = "spear_crusader", eyrie = "spear_eyrie", cleansing = "spear_cleansing", tangle = "spear_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 7, PhysicalMax = 13, CritChanceBase = 5, AttackRateBase = 1.6, Range = 15, }, req = { level = 5, }, @@ -24,7 +22,6 @@ itemBases["Hunting Spear"] = { type = "Spear", socketLimit = 2, tags = { onehand = true, spear = true, ezomyte_basetype = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "spear_shaper", elder = "spear_elder", adjudicator = "spear_adjudicator", basilisk = "spear_basilisk", crusader = "spear_crusader", eyrie = "spear_eyrie", cleansing = "spear_cleansing", tangle = "spear_tangle" }, implicit = "(15-25)% chance to Maim on Hit", implicitModTypes = { { "attack" }, }, weapon = { PhysicalMin = 10, PhysicalMax = 18, CritChanceBase = 5, AttackRateBase = 1.55, Range = 15, }, @@ -34,7 +31,6 @@ itemBases["Winged Spear"] = { type = "Spear", socketLimit = 2, tags = { maraketh_basetype = true, onehand = true, spear = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "spear_shaper", elder = "spear_elder", adjudicator = "spear_adjudicator", basilisk = "spear_basilisk", crusader = "spear_crusader", eyrie = "spear_eyrie", cleansing = "spear_cleansing", tangle = "spear_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 12, PhysicalMax = 22, CritChanceBase = 5, AttackRateBase = 1.65, Range = 15, }, req = { level = 16, }, @@ -43,7 +39,6 @@ itemBases["War Spear"] = { type = "Spear", socketLimit = 2, tags = { maraketh_basetype = true, onehand = true, spear = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "spear_shaper", elder = "spear_elder", adjudicator = "spear_adjudicator", basilisk = "spear_basilisk", crusader = "spear_crusader", eyrie = "spear_eyrie", cleansing = "spear_cleansing", tangle = "spear_tangle" }, implicit = "(25-35)% increased Projectile Speed when thrown", implicitModTypes = { { }, }, weapon = { PhysicalMin = 14, PhysicalMax = 26, CritChanceBase = 5, AttackRateBase = 1.6, Range = 15, }, @@ -53,7 +48,6 @@ itemBases["Forked Spear"] = { type = "Spear", socketLimit = 2, tags = { maraketh_basetype = true, onehand = true, spear = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "spear_shaper", elder = "spear_elder", adjudicator = "spear_adjudicator", basilisk = "spear_basilisk", crusader = "spear_crusader", eyrie = "spear_eyrie", cleansing = "spear_cleansing", tangle = "spear_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 17, PhysicalMax = 32, CritChanceBase = 5, AttackRateBase = 1.6, Range = 15, }, req = { level = 26, }, @@ -62,7 +56,6 @@ itemBases["Barbed Spear"] = { type = "Spear", socketLimit = 2, tags = { onehand = true, spear = true, vaal_basetype = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "spear_shaper", elder = "spear_elder", adjudicator = "spear_adjudicator", basilisk = "spear_basilisk", crusader = "spear_crusader", eyrie = "spear_eyrie", cleansing = "spear_cleansing", tangle = "spear_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 20, PhysicalMax = 38, CritChanceBase = 6.5, AttackRateBase = 1.6, Range = 15, }, req = { level = 33, }, @@ -71,7 +64,6 @@ itemBases["Broad Spear"] = { type = "Spear", socketLimit = 2, tags = { onehand = true, spear = true, vaal_basetype = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "spear_shaper", elder = "spear_elder", adjudicator = "spear_adjudicator", basilisk = "spear_basilisk", crusader = "spear_crusader", eyrie = "spear_eyrie", cleansing = "spear_cleansing", tangle = "spear_tangle" }, implicit = "Uses both hand slots", implicitModTypes = { { }, }, weapon = { PhysicalMin = 28, PhysicalMax = 51, CritChanceBase = 5, AttackRateBase = 1.55, Range = 15, }, @@ -81,7 +73,6 @@ itemBases["Crossblade Spear"] = { type = "Spear", socketLimit = 2, tags = { onehand = true, spear = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "spear_shaper", elder = "spear_elder", adjudicator = "spear_adjudicator", basilisk = "spear_basilisk", crusader = "spear_crusader", eyrie = "spear_eyrie", cleansing = "spear_cleansing", tangle = "spear_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 28, PhysicalMax = 51, CritChanceBase = 5, AttackRateBase = 1.55, Range = 15, }, req = { level = 45, }, @@ -90,7 +81,6 @@ itemBases["Seaglass Spear"] = { type = "Spear", socketLimit = 2, tags = { onehand = true, spear = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "spear_shaper", elder = "spear_elder", adjudicator = "spear_adjudicator", basilisk = "spear_basilisk", crusader = "spear_crusader", eyrie = "spear_eyrie", cleansing = "spear_cleansing", tangle = "spear_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 27, PhysicalMax = 50, CritChanceBase = 10, AttackRateBase = 1.6, Range = 15, }, req = { level = 51, }, @@ -99,7 +89,6 @@ itemBases["Sword Spear"] = { type = "Spear", socketLimit = 2, tags = { onehand = true, spear = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "spear_shaper", elder = "spear_elder", adjudicator = "spear_adjudicator", basilisk = "spear_basilisk", crusader = "spear_crusader", eyrie = "spear_eyrie", cleansing = "spear_cleansing", tangle = "spear_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 30, PhysicalMax = 56, CritChanceBase = 5, AttackRateBase = 1.6, Range = 15, }, req = { level = 52, }, @@ -108,7 +97,6 @@ itemBases["Striking Spear"] = { type = "Spear", socketLimit = 2, tags = { onehand = true, spear = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "spear_shaper", elder = "spear_elder", adjudicator = "spear_adjudicator", basilisk = "spear_basilisk", crusader = "spear_crusader", eyrie = "spear_eyrie", cleansing = "spear_cleansing", tangle = "spear_tangle" }, implicitModTypes = { }, weapon = { LightningMin = 23, LightningMax = 91, CritChanceBase = 5, AttackRateBase = 1.6, Range = 15, }, req = { level = 55, }, @@ -117,7 +105,6 @@ itemBases["Helix Spear"] = { type = "Spear", socketLimit = 2, tags = { onehand = true, spear = true, weapon = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "spear_shaper", elder = "spear_elder", adjudicator = "spear_adjudicator", basilisk = "spear_basilisk", crusader = "spear_crusader", eyrie = "spear_eyrie", cleansing = "spear_cleansing", tangle = "spear_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 37, PhysicalMax = 68, CritChanceBase = 5, AttackRateBase = 1.6, Range = 15, }, req = { level = 65, }, diff --git a/src/Data/Bases/staff.lua b/src/Data/Bases/staff.lua index 8e9aaf75ef..2c4b76a0f3 100644 --- a/src/Data/Bases/staff.lua +++ b/src/Data/Bases/staff.lua @@ -6,7 +6,6 @@ itemBases["Ashen Staff"] = { type = "Staff", socketLimit = 3, tags = { no_physical_spell_mods = true, no_lightning_spell_mods = true, no_cold_spell_mods = true, no_chaos_spell_mods = true, staff = true, twohand = true, default = true, }, - influenceTags = { shaper = "staff_shaper", elder = "staff_elder", adjudicator = "staff_adjudicator", basilisk = "staff_basilisk", crusader = "staff_crusader", eyrie = "staff_eyrie", cleansing = "staff_cleansing", tangle = "staff_tangle" }, implicitModTypes = { }, req = { }, } @@ -14,7 +13,6 @@ itemBases["Gelid Staff"] = { type = "Staff", socketLimit = 3, tags = { no_fire_spell_mods = true, no_lightning_spell_mods = true, staff = true, no_physical_spell_mods = true, no_chaos_spell_mods = true, twohand = true, default = true, }, - influenceTags = { shaper = "staff_shaper", elder = "staff_elder", adjudicator = "staff_adjudicator", basilisk = "staff_basilisk", crusader = "staff_crusader", eyrie = "staff_eyrie", cleansing = "staff_cleansing", tangle = "staff_tangle" }, implicitModTypes = { }, req = { }, } @@ -22,7 +20,6 @@ itemBases["Voltaic Staff"] = { type = "Staff", socketLimit = 3, tags = { no_fire_spell_mods = true, no_physical_spell_mods = true, staff = true, no_chaos_spell_mods = true, no_cold_spell_mods = true, twohand = true, default = true, }, - influenceTags = { shaper = "staff_shaper", elder = "staff_elder", adjudicator = "staff_adjudicator", basilisk = "staff_basilisk", crusader = "staff_crusader", eyrie = "staff_eyrie", cleansing = "staff_cleansing", tangle = "staff_tangle" }, implicitModTypes = { }, req = { }, } @@ -30,7 +27,6 @@ itemBases["Spriggan Staff"] = { type = "Staff", socketLimit = 3, tags = { default = true, twohand = true, staff = true, }, - influenceTags = { shaper = "staff_shaper", elder = "staff_elder", adjudicator = "staff_adjudicator", basilisk = "staff_basilisk", crusader = "staff_crusader", eyrie = "staff_eyrie", cleansing = "staff_cleansing", tangle = "staff_tangle" }, implicitModTypes = { }, req = { }, } @@ -38,7 +34,6 @@ itemBases["Pyrophyte Staff"] = { type = "Staff", socketLimit = 3, tags = { no_physical_spell_mods = true, no_lightning_spell_mods = true, no_cold_spell_mods = true, no_chaos_spell_mods = true, staff = true, twohand = true, default = true, }, - influenceTags = { shaper = "staff_shaper", elder = "staff_elder", adjudicator = "staff_adjudicator", basilisk = "staff_basilisk", crusader = "staff_crusader", eyrie = "staff_eyrie", cleansing = "staff_cleansing", tangle = "staff_tangle" }, implicitModTypes = { }, req = { }, } @@ -46,7 +41,6 @@ itemBases["Chiming Staff"] = { type = "Staff", socketLimit = 3, tags = { default = true, twohand = true, staff = true, }, - influenceTags = { shaper = "staff_shaper", elder = "staff_elder", adjudicator = "staff_adjudicator", basilisk = "staff_basilisk", crusader = "staff_crusader", eyrie = "staff_eyrie", cleansing = "staff_cleansing", tangle = "staff_tangle" }, implicitModTypes = { }, req = { }, } @@ -54,7 +48,6 @@ itemBases["Rending Staff"] = { type = "Staff", socketLimit = 3, tags = { no_fire_spell_mods = true, no_lightning_spell_mods = true, staff = true, no_physical_spell_mods = true, no_cold_spell_mods = true, twohand = true, default = true, }, - influenceTags = { shaper = "staff_shaper", elder = "staff_elder", adjudicator = "staff_adjudicator", basilisk = "staff_basilisk", crusader = "staff_crusader", eyrie = "staff_eyrie", cleansing = "staff_cleansing", tangle = "staff_tangle" }, implicitModTypes = { }, req = { }, } @@ -62,7 +55,6 @@ itemBases["Reaping Staff"] = { type = "Staff", socketLimit = 3, tags = { no_fire_spell_mods = true, no_lightning_spell_mods = true, staff = true, no_chaos_spell_mods = true, no_cold_spell_mods = true, twohand = true, default = true, }, - influenceTags = { shaper = "staff_shaper", elder = "staff_elder", adjudicator = "staff_adjudicator", basilisk = "staff_basilisk", crusader = "staff_crusader", eyrie = "staff_eyrie", cleansing = "staff_cleansing", tangle = "staff_tangle" }, implicitModTypes = { }, req = { }, } @@ -70,7 +62,6 @@ itemBases["Icicle Staff"] = { type = "Staff", socketLimit = 3, tags = { no_fire_spell_mods = true, no_lightning_spell_mods = true, staff = true, no_physical_spell_mods = true, no_chaos_spell_mods = true, twohand = true, default = true, }, - influenceTags = { shaper = "staff_shaper", elder = "staff_elder", adjudicator = "staff_adjudicator", basilisk = "staff_basilisk", crusader = "staff_crusader", eyrie = "staff_eyrie", cleansing = "staff_cleansing", tangle = "staff_tangle" }, implicitModTypes = { }, req = { }, } @@ -78,7 +69,6 @@ itemBases["Roaring Staff"] = { type = "Staff", socketLimit = 3, tags = { default = true, twohand = true, staff = true, }, - influenceTags = { shaper = "staff_shaper", elder = "staff_elder", adjudicator = "staff_adjudicator", basilisk = "staff_basilisk", crusader = "staff_crusader", eyrie = "staff_eyrie", cleansing = "staff_cleansing", tangle = "staff_tangle" }, implicitModTypes = { }, req = { }, } @@ -86,7 +76,6 @@ itemBases["Paralysing Staff"] = { type = "Staff", socketLimit = 3, tags = { no_fire_spell_mods = true, no_physical_spell_mods = true, staff = true, no_chaos_spell_mods = true, no_cold_spell_mods = true, twohand = true, default = true, }, - influenceTags = { shaper = "staff_shaper", elder = "staff_elder", adjudicator = "staff_adjudicator", basilisk = "staff_basilisk", crusader = "staff_crusader", eyrie = "staff_eyrie", cleansing = "staff_cleansing", tangle = "staff_tangle" }, implicitModTypes = { }, req = { }, } @@ -94,7 +83,6 @@ itemBases["Cleric Staff"] = { type = "Staff", socketLimit = 3, tags = { default = true, twohand = true, staff = true, }, - influenceTags = { shaper = "staff_shaper", elder = "staff_elder", adjudicator = "staff_adjudicator", basilisk = "staff_basilisk", crusader = "staff_crusader", eyrie = "staff_eyrie", cleansing = "staff_cleansing", tangle = "staff_tangle" }, implicitModTypes = { }, req = { }, } @@ -102,7 +90,6 @@ itemBases["Dark Staff"] = { type = "Staff", socketLimit = 3, tags = { default = true, twohand = true, staff = true, }, - influenceTags = { shaper = "staff_shaper", elder = "staff_elder", adjudicator = "staff_adjudicator", basilisk = "staff_basilisk", crusader = "staff_crusader", eyrie = "staff_eyrie", cleansing = "staff_cleansing", tangle = "staff_tangle" }, implicitModTypes = { }, req = { }, } @@ -112,7 +99,6 @@ itemBases["Wrapped Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, ezomyte_basetype = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 7, PhysicalMax = 12, CritChanceBase = 10, AttackRateBase = 1.4, Range = 13, }, req = { }, @@ -122,7 +108,6 @@ itemBases["Long Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, ezomyte_basetype = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicit = "16% increased Range", implicitModTypes = { { "attack" }, }, weapon = { PhysicalMin = 9, PhysicalMax = 18, CritChanceBase = 10, AttackRateBase = 1.4, Range = 13, }, @@ -133,7 +118,6 @@ itemBases["Gothic Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, ezomyte_basetype = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 16, PhysicalMax = 26, CritChanceBase = 11.5, AttackRateBase = 1.4, Range = 13, }, req = { level = 11, }, @@ -143,7 +127,6 @@ itemBases["Crackling Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, maraketh_basetype = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicitModTypes = { }, weapon = { LightningMin = 13, LightningMax = 54, CritChanceBase = 10, AttackRateBase = 1.4, Range = 13, }, req = { level = 16, }, @@ -153,7 +136,6 @@ itemBases["Crescent Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, maraketh_basetype = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 19, PhysicalMax = 39, CritChanceBase = 10, AttackRateBase = 1.5, Range = 13, }, req = { level = 20, }, @@ -163,7 +145,6 @@ itemBases["Steelpoint Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, maraketh_basetype = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 28, PhysicalMax = 51, CritChanceBase = 10, AttackRateBase = 1.4, Range = 13, }, req = { level = 28, }, @@ -173,7 +154,6 @@ itemBases["Slicing Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, vaal_basetype = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 29, PhysicalMax = 60, CritChanceBase = 10, AttackRateBase = 1.4, Range = 13, }, req = { level = 33, }, @@ -183,7 +163,6 @@ itemBases["Barrier Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, vaal_basetype = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicit = "+(10-15)% to Block chance", implicitModTypes = { { "block" }, }, weapon = { PhysicalMin = 33, PhysicalMax = 55, CritChanceBase = 10, AttackRateBase = 1.4, Range = 13, }, @@ -194,7 +173,6 @@ itemBases["Hefty Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 39, PhysicalMax = 80, CritChanceBase = 10, AttackRateBase = 1.35, Range = 13, }, req = { level = 45, }, @@ -204,7 +182,6 @@ itemBases["Smooth Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 62, PhysicalMax = 84, CritChanceBase = 0, AttackRateBase = 1.5, Range = 13, }, req = { level = 47, }, @@ -214,7 +191,6 @@ itemBases["Anima Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 47, PhysicalMax = 79, CritChanceBase = 10, AttackRateBase = 1.4, Range = 13, }, req = { level = 52, }, @@ -224,7 +200,6 @@ itemBases["Graceful Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 47, PhysicalMax = 87, CritChanceBase = 10, AttackRateBase = 1.4, Range = 13, }, req = { level = 56, }, @@ -234,7 +209,6 @@ itemBases["Wyrm Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 57, PhysicalMax = 94, CritChanceBase = 10, AttackRateBase = 1.4, Range = 13, }, req = { level = 65, }, @@ -244,7 +218,6 @@ itemBases["Advanced Long Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicit = "16% increased Range", implicitModTypes = { { "attack" }, }, weapon = { PhysicalMin = 35, PhysicalMax = 72, CritChanceBase = 10, AttackRateBase = 1.4, Range = 13, }, @@ -255,7 +228,6 @@ itemBases["Advanced Gothic Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 43, PhysicalMax = 72, CritChanceBase = 11.5, AttackRateBase = 1.4, Range = 13, }, req = { level = 48, }, @@ -265,7 +237,6 @@ itemBases["Advanced Crackling Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicitModTypes = { }, weapon = { LightningMin = 30, LightningMax = 57, CritChanceBase = 10, AttackRateBase = 1.4, Range = 13, }, req = { level = 51, }, @@ -275,7 +246,6 @@ itemBases["Advanced Crescent Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 40, PhysicalMax = 83, CritChanceBase = 10, AttackRateBase = 1.5, Range = 13, }, req = { level = 55, }, @@ -285,7 +255,6 @@ itemBases["Advanced Slicing Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 45, PhysicalMax = 94, CritChanceBase = 10, AttackRateBase = 1.4, Range = 13, }, req = { level = 59, }, @@ -295,7 +264,6 @@ itemBases["Advanced Barrier Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicit = "+(10-15)% to Block chance", implicitModTypes = { { "block" }, }, weapon = { PhysicalMin = 49, PhysicalMax = 82, CritChanceBase = 10, AttackRateBase = 1.4, Range = 13, }, @@ -306,7 +274,6 @@ itemBases["Expert Gothic Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 55, PhysicalMax = 92, CritChanceBase = 11.5, AttackRateBase = 1.4, Range = 13, }, req = { level = 67, }, @@ -316,7 +283,6 @@ itemBases["Expert Crescent Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 50, PhysicalMax = 103, CritChanceBase = 10, AttackRateBase = 1.5, Range = 13, }, req = { level = 72, }, @@ -326,7 +292,6 @@ itemBases["Expert Long Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicit = "16% increased Range", implicitModTypes = { { "attack" }, }, weapon = { PhysicalMin = 53, PhysicalMax = 111, CritChanceBase = 10, AttackRateBase = 1.4, Range = 13, }, @@ -337,7 +302,6 @@ itemBases["Expert Crackling Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicitModTypes = { }, weapon = { LightningMin = 43, LightningMax = 172, CritChanceBase = 10, AttackRateBase = 1.4, Range = 13, }, req = { level = 78, }, @@ -347,7 +311,6 @@ itemBases["Expert Barrier Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicit = "+(10-15)% to Block chance", implicitModTypes = { { "block" }, }, weapon = { PhysicalMin = 58, PhysicalMax = 97, CritChanceBase = 10, AttackRateBase = 1.4, Range = 13, }, @@ -358,7 +321,6 @@ itemBases["Expert Slicing Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 65, PhysicalMax = 108, CritChanceBase = 10, AttackRateBase = 1.4, Range = 13, }, req = { level = 77, }, diff --git a/src/Data/Bases/sword.lua b/src/Data/Bases/sword.lua index f62e055ddd..4f7c3df363 100644 --- a/src/Data/Bases/sword.lua +++ b/src/Data/Bases/sword.lua @@ -7,7 +7,6 @@ itemBases["Golden Blade"] = { type = "One Handed Sword", socketLimit = 3, tags = { demigods = true, onehand = true, not_for_sale = true, weapon = true, sword = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "sword_shaper", elder = "sword_elder", adjudicator = "sword_adjudicator", basilisk = "sword_basilisk", crusader = "sword_crusader", eyrie = "sword_eyrie", cleansing = "sword_cleansing", tangle = "sword_tangle" }, implicit = "+(16-24) to all Attributes", implicitModTypes = { { "attribute" }, }, weapon = { PhysicalMin = 3, PhysicalMax = 28, CritChanceBase = 5, AttackRateBase = 1.1, Range = 11, }, @@ -18,7 +17,6 @@ itemBases["Energy Blade One Handed"] = { hidden = true, socketLimit = 3, tags = { onehand = true, not_for_sale = true, weapon = true, sword = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "sword_shaper", elder = "sword_elder", adjudicator = "sword_adjudicator", basilisk = "sword_basilisk", crusader = "sword_crusader", eyrie = "sword_eyrie", cleansing = "sword_cleansing", tangle = "sword_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 0, PhysicalMax = 0, CritChanceBase = 7, AttackRateBase = 1.7, Range = 11, }, req = { }, @@ -27,7 +25,6 @@ itemBases["Shortsword"] = { type = "One Handed Sword", socketLimit = 3, tags = { onehand = true, ezomyte_basetype = true, weapon = true, sword = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "sword_shaper", elder = "sword_elder", adjudicator = "sword_adjudicator", basilisk = "sword_basilisk", crusader = "sword_crusader", eyrie = "sword_eyrie", cleansing = "sword_cleansing", tangle = "sword_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 6, PhysicalMax = 9, CritChanceBase = 5, AttackRateBase = 1.55, Range = 11, }, req = { }, @@ -36,7 +33,6 @@ itemBases["Broadsword"] = { type = "One Handed Sword", socketLimit = 3, tags = { onehand = true, ezomyte_basetype = true, weapon = true, sword = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "sword_shaper", elder = "sword_elder", adjudicator = "sword_adjudicator", basilisk = "sword_basilisk", crusader = "sword_crusader", eyrie = "sword_eyrie", cleansing = "sword_cleansing", tangle = "sword_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 8, PhysicalMax = 13, CritChanceBase = 5, AttackRateBase = 1.6, Range = 11, }, req = { level = 6, }, @@ -45,7 +41,6 @@ itemBases["Vampiric Blade"] = { type = "One Handed Sword", socketLimit = 3, tags = { onehand = true, ezomyte_basetype = true, weapon = true, sword = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "sword_shaper", elder = "sword_elder", adjudicator = "sword_adjudicator", basilisk = "sword_basilisk", crusader = "sword_crusader", eyrie = "sword_eyrie", cleansing = "sword_cleansing", tangle = "sword_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 11, PhysicalMax = 20, CritChanceBase = 5, AttackRateBase = 1.5, Range = 11, }, req = { level = 11, }, @@ -54,7 +49,6 @@ itemBases["Scimitar"] = { type = "One Handed Sword", socketLimit = 3, tags = { maraketh_basetype = true, onehand = true, weapon = true, sword = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "sword_shaper", elder = "sword_elder", adjudicator = "sword_adjudicator", basilisk = "sword_basilisk", crusader = "sword_crusader", eyrie = "sword_eyrie", cleansing = "sword_cleansing", tangle = "sword_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 14, PhysicalMax = 23, CritChanceBase = 5, AttackRateBase = 1.55, Range = 11, }, req = { level = 16, }, @@ -63,7 +57,6 @@ itemBases["Charred Shortsword"] = { type = "One Handed Sword", socketLimit = 3, tags = { maraketh_basetype = true, onehand = true, weapon = true, sword = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "sword_shaper", elder = "sword_elder", adjudicator = "sword_adjudicator", basilisk = "sword_basilisk", crusader = "sword_crusader", eyrie = "sword_eyrie", cleansing = "sword_cleansing", tangle = "sword_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 19, PhysicalMax = 34, CritChanceBase = 5, AttackRateBase = 1.6, Range = 11, }, req = { level = 21, }, @@ -72,7 +65,6 @@ itemBases["Sickle Sword"] = { type = "One Handed Sword", socketLimit = 3, tags = { maraketh_basetype = true, onehand = true, weapon = true, sword = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "sword_shaper", elder = "sword_elder", adjudicator = "sword_adjudicator", basilisk = "sword_basilisk", crusader = "sword_crusader", eyrie = "sword_eyrie", cleansing = "sword_cleansing", tangle = "sword_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 18, PhysicalMax = 38, CritChanceBase = 5, AttackRateBase = 1.5, Range = 11, }, req = { level = 28, }, @@ -81,7 +73,6 @@ itemBases["Falchion"] = { type = "One Handed Sword", socketLimit = 3, tags = { onehand = true, vaal_basetype = true, weapon = true, sword = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "sword_shaper", elder = "sword_elder", adjudicator = "sword_adjudicator", basilisk = "sword_basilisk", crusader = "sword_crusader", eyrie = "sword_eyrie", cleansing = "sword_cleansing", tangle = "sword_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 27, PhysicalMax = 37, CritChanceBase = 5, AttackRateBase = 1.5, Range = 11, }, req = { level = 33, }, @@ -90,7 +81,6 @@ itemBases["Treasured Blade"] = { type = "One Handed Sword", socketLimit = 3, tags = { onehand = true, vaal_basetype = true, weapon = true, sword = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "sword_shaper", elder = "sword_elder", adjudicator = "sword_adjudicator", basilisk = "sword_basilisk", crusader = "sword_crusader", eyrie = "sword_eyrie", cleansing = "sword_cleansing", tangle = "sword_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 27, PhysicalMax = 45, CritChanceBase = 5, AttackRateBase = 1.55, Range = 11, }, req = { level = 40, }, @@ -99,7 +89,6 @@ itemBases["Cutlass"] = { type = "One Handed Sword", socketLimit = 3, tags = { onehand = true, weapon = true, sword = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "sword_shaper", elder = "sword_elder", adjudicator = "sword_adjudicator", basilisk = "sword_basilisk", crusader = "sword_crusader", eyrie = "sword_eyrie", cleansing = "sword_cleansing", tangle = "sword_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 33, PhysicalMax = 49, CritChanceBase = 5, AttackRateBase = 1.5, Range = 11, }, req = { level = 45, }, @@ -108,7 +97,6 @@ itemBases["Runic Shortsword"] = { type = "One Handed Sword", socketLimit = 3, tags = { onehand = true, weapon = true, sword = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "sword_shaper", elder = "sword_elder", adjudicator = "sword_adjudicator", basilisk = "sword_basilisk", crusader = "sword_crusader", eyrie = "sword_eyrie", cleansing = "sword_cleansing", tangle = "sword_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 26, PhysicalMax = 55, CritChanceBase = 5, AttackRateBase = 1.65, Range = 11, }, req = { level = 50, }, @@ -117,7 +105,6 @@ itemBases["Messer"] = { type = "One Handed Sword", socketLimit = 3, tags = { onehand = true, weapon = true, sword = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "sword_shaper", elder = "sword_elder", adjudicator = "sword_adjudicator", basilisk = "sword_basilisk", crusader = "sword_crusader", eyrie = "sword_eyrie", cleansing = "sword_cleansing", tangle = "sword_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 30, PhysicalMax = 56, CritChanceBase = 5, AttackRateBase = 1.6, Range = 11, }, req = { level = 52, }, @@ -126,7 +113,6 @@ itemBases["Commander Sword"] = { type = "One Handed Sword", socketLimit = 3, tags = { onehand = true, weapon = true, sword = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "sword_shaper", elder = "sword_elder", adjudicator = "sword_adjudicator", basilisk = "sword_basilisk", crusader = "sword_crusader", eyrie = "sword_eyrie", cleansing = "sword_cleansing", tangle = "sword_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 36, PhysicalMax = 60, CritChanceBase = 5, AttackRateBase = 1.5, Range = 11, }, req = { level = 54, }, @@ -135,7 +121,6 @@ itemBases["Dark Blade"] = { type = "One Handed Sword", socketLimit = 3, tags = { onehand = true, weapon = true, sword = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "sword_shaper", elder = "sword_elder", adjudicator = "sword_adjudicator", basilisk = "sword_basilisk", crusader = "sword_crusader", eyrie = "sword_eyrie", cleansing = "sword_cleansing", tangle = "sword_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 43, PhysicalMax = 65, CritChanceBase = 5, AttackRateBase = 1.55, Range = 11, }, req = { level = 65, }, @@ -146,7 +131,6 @@ itemBases["Energy Blade One Handed"] = { hidden = true, socketLimit = 3, tags = { onehand = true, not_for_sale = true, weapon = true, sword = true, one_hand_weapon = true, default = true, }, - influenceTags = { shaper = "sword_shaper", elder = "sword_elder", adjudicator = "sword_adjudicator", basilisk = "sword_basilisk", crusader = "sword_crusader", eyrie = "sword_eyrie", cleansing = "sword_cleansing", tangle = "sword_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 0, PhysicalMax = 0, CritChanceBase = 7, AttackRateBase = 1.7, Range = 11, }, req = { }, @@ -157,7 +141,6 @@ itemBases["Keyblade"] = { hidden = true, socketLimit = 3, tags = { two_hand_weapon = true, not_for_sale = true, weapon = true, sword = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_sword_shaper", elder = "2h_sword_elder", adjudicator = "2h_sword_adjudicator", basilisk = "2h_sword_basilisk", crusader = "2h_sword_crusader", eyrie = "2h_sword_eyrie", cleansing = "2h_sword_cleansing", tangle = "2h_sword_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 1, PhysicalMax = 1, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, }, req = { }, @@ -167,7 +150,6 @@ itemBases["Energy Blade Two Handed"] = { hidden = true, socketLimit = 3, tags = { two_hand_weapon = true, not_for_sale = true, weapon = true, sword = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_sword_shaper", elder = "2h_sword_elder", adjudicator = "2h_sword_adjudicator", basilisk = "2h_sword_basilisk", crusader = "2h_sword_crusader", eyrie = "2h_sword_eyrie", cleansing = "2h_sword_cleansing", tangle = "2h_sword_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 0, PhysicalMax = 0, CritChanceBase = 7, AttackRateBase = 1.6, Range = 13, }, req = { }, @@ -176,7 +158,6 @@ itemBases["Corroded Longsword"] = { type = "Two Handed Sword", socketLimit = 3, tags = { two_hand_weapon = true, ezomyte_basetype = true, weapon = true, sword = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_sword_shaper", elder = "2h_sword_elder", adjudicator = "2h_sword_adjudicator", basilisk = "2h_sword_basilisk", crusader = "2h_sword_crusader", eyrie = "2h_sword_eyrie", cleansing = "2h_sword_cleansing", tangle = "2h_sword_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 9, PhysicalMax = 16, CritChanceBase = 5, AttackRateBase = 1.3, Range = 13, }, req = { }, @@ -185,7 +166,6 @@ itemBases["Iron Greatsword"] = { type = "Two Handed Sword", socketLimit = 3, tags = { two_hand_weapon = true, ezomyte_basetype = true, weapon = true, sword = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_sword_shaper", elder = "2h_sword_elder", adjudicator = "2h_sword_adjudicator", basilisk = "2h_sword_basilisk", crusader = "2h_sword_crusader", eyrie = "2h_sword_eyrie", cleansing = "2h_sword_cleansing", tangle = "2h_sword_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 13, PhysicalMax = 23, CritChanceBase = 5, AttackRateBase = 1.35, Range = 13, }, req = { level = 6, }, @@ -194,7 +174,6 @@ itemBases["Blessed Claymore"] = { type = "Two Handed Sword", socketLimit = 3, tags = { two_hand_weapon = true, ezomyte_basetype = true, weapon = true, sword = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_sword_shaper", elder = "2h_sword_elder", adjudicator = "2h_sword_adjudicator", basilisk = "2h_sword_basilisk", crusader = "2h_sword_crusader", eyrie = "2h_sword_eyrie", cleansing = "2h_sword_cleansing", tangle = "2h_sword_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 19, PhysicalMax = 32, CritChanceBase = 5, AttackRateBase = 1.3, Range = 13, }, req = { level = 11, }, @@ -203,7 +182,6 @@ itemBases["Broad Greatsword"] = { type = "Two Handed Sword", socketLimit = 3, tags = { two_hand_weapon = true, maraketh_basetype = true, weapon = true, sword = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_sword_shaper", elder = "2h_sword_elder", adjudicator = "2h_sword_adjudicator", basilisk = "2h_sword_basilisk", crusader = "2h_sword_crusader", eyrie = "2h_sword_eyrie", cleansing = "2h_sword_cleansing", tangle = "2h_sword_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 25, PhysicalMax = 42, CritChanceBase = 5, AttackRateBase = 1.25, Range = 13, }, req = { level = 16, }, @@ -212,7 +190,6 @@ itemBases["Rippled Greatsword"] = { type = "Two Handed Sword", socketLimit = 3, tags = { two_hand_weapon = true, maraketh_basetype = true, weapon = true, sword = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_sword_shaper", elder = "2h_sword_elder", adjudicator = "2h_sword_adjudicator", basilisk = "2h_sword_basilisk", crusader = "2h_sword_crusader", eyrie = "2h_sword_eyrie", cleansing = "2h_sword_cleansing", tangle = "2h_sword_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 28, PhysicalMax = 52, CritChanceBase = 5, AttackRateBase = 1.3, Range = 13, }, req = { level = 22, }, @@ -221,7 +198,6 @@ itemBases["Arced Longsword"] = { type = "Two Handed Sword", socketLimit = 3, tags = { two_hand_weapon = true, maraketh_basetype = true, weapon = true, sword = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_sword_shaper", elder = "2h_sword_elder", adjudicator = "2h_sword_adjudicator", basilisk = "2h_sword_basilisk", crusader = "2h_sword_crusader", eyrie = "2h_sword_eyrie", cleansing = "2h_sword_cleansing", tangle = "2h_sword_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 31, PhysicalMax = 58, CritChanceBase = 5, AttackRateBase = 1.35, Range = 13, }, req = { level = 28, }, @@ -230,7 +206,6 @@ itemBases["Stone Greatsword"] = { type = "Two Handed Sword", socketLimit = 3, tags = { two_hand_weapon = true, vaal_basetype = true, weapon = true, sword = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_sword_shaper", elder = "2h_sword_elder", adjudicator = "2h_sword_adjudicator", basilisk = "2h_sword_basilisk", crusader = "2h_sword_crusader", eyrie = "2h_sword_eyrie", cleansing = "2h_sword_cleansing", tangle = "2h_sword_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 40, PhysicalMax = 67, CritChanceBase = 5, AttackRateBase = 1.3, Range = 13, }, req = { level = 33, }, @@ -239,7 +214,6 @@ itemBases["Obsidian Greatsword"] = { type = "Two Handed Sword", socketLimit = 3, tags = { two_hand_weapon = true, vaal_basetype = true, weapon = true, sword = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_sword_shaper", elder = "2h_sword_elder", adjudicator = "2h_sword_adjudicator", basilisk = "2h_sword_basilisk", crusader = "2h_sword_crusader", eyrie = "2h_sword_eyrie", cleansing = "2h_sword_cleansing", tangle = "2h_sword_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 49, PhysicalMax = 73, CritChanceBase = 5, AttackRateBase = 1.25, Range = 13, }, req = { level = 36, }, @@ -248,7 +222,6 @@ itemBases["Keen Greatsword"] = { type = "Two Handed Sword", socketLimit = 3, tags = { two_hand_weapon = true, weapon = true, sword = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_sword_shaper", elder = "2h_sword_elder", adjudicator = "2h_sword_adjudicator", basilisk = "2h_sword_basilisk", crusader = "2h_sword_crusader", eyrie = "2h_sword_eyrie", cleansing = "2h_sword_cleansing", tangle = "2h_sword_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 45, PhysicalMax = 94, CritChanceBase = 5, AttackRateBase = 1.3, Range = 13, }, req = { level = 45, }, @@ -257,7 +230,6 @@ itemBases["Ancient Greatblade"] = { type = "Two Handed Sword", socketLimit = 3, tags = { two_hand_weapon = true, weapon = true, sword = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_sword_shaper", elder = "2h_sword_elder", adjudicator = "2h_sword_adjudicator", basilisk = "2h_sword_basilisk", crusader = "2h_sword_crusader", eyrie = "2h_sword_eyrie", cleansing = "2h_sword_cleansing", tangle = "2h_sword_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 55, PhysicalMax = 103, CritChanceBase = 5, AttackRateBase = 1.25, Range = 13, }, req = { level = 49, }, @@ -266,7 +238,6 @@ itemBases["Flanged Greatblade"] = { type = "Two Handed Sword", socketLimit = 3, tags = { two_hand_weapon = true, weapon = true, sword = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_sword_shaper", elder = "2h_sword_elder", adjudicator = "2h_sword_adjudicator", basilisk = "2h_sword_basilisk", crusader = "2h_sword_crusader", eyrie = "2h_sword_eyrie", cleansing = "2h_sword_cleansing", tangle = "2h_sword_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 51, PhysicalMax = 106, CritChanceBase = 5, AttackRateBase = 1.3, Range = 13, }, req = { level = 52, }, @@ -275,7 +246,6 @@ itemBases["Regalia Longsword"] = { type = "Two Handed Sword", socketLimit = 3, tags = { two_hand_weapon = true, weapon = true, sword = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_sword_shaper", elder = "2h_sword_elder", adjudicator = "2h_sword_adjudicator", basilisk = "2h_sword_basilisk", crusader = "2h_sword_crusader", eyrie = "2h_sword_eyrie", cleansing = "2h_sword_cleansing", tangle = "2h_sword_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 61, PhysicalMax = 92, CritChanceBase = 5, AttackRateBase = 1.35, Range = 13, }, req = { level = 54, }, @@ -284,7 +254,6 @@ itemBases["Ultra Greatsword"] = { type = "Two Handed Sword", socketLimit = 3, tags = { two_hand_weapon = true, weapon = true, sword = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_sword_shaper", elder = "2h_sword_elder", adjudicator = "2h_sword_adjudicator", basilisk = "2h_sword_basilisk", crusader = "2h_sword_crusader", eyrie = "2h_sword_eyrie", cleansing = "2h_sword_cleansing", tangle = "2h_sword_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 72, PhysicalMax = 119, CritChanceBase = 5, AttackRateBase = 1.3, Range = 13, }, req = { level = 65, }, @@ -295,7 +264,6 @@ itemBases["Energy Blade Two Handed"] = { hidden = true, socketLimit = 3, tags = { two_hand_weapon = true, not_for_sale = true, weapon = true, sword = true, twohand = true, default = true, }, - influenceTags = { shaper = "2h_sword_shaper", elder = "2h_sword_elder", adjudicator = "2h_sword_adjudicator", basilisk = "2h_sword_basilisk", crusader = "2h_sword_crusader", eyrie = "2h_sword_eyrie", cleansing = "2h_sword_cleansing", tangle = "2h_sword_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 0, PhysicalMax = 0, CritChanceBase = 7, AttackRateBase = 1.6, Range = 13, }, req = { }, diff --git a/src/Data/Bases/traptool.lua b/src/Data/Bases/traptool.lua index 93850f7213..388f6606f1 100644 --- a/src/Data/Bases/traptool.lua +++ b/src/Data/Bases/traptool.lua @@ -7,7 +7,6 @@ itemBases["Clay Trap"] = { type = "TrapTool", socketLimit = 1, tags = { twohand = true, trap = true, default = true, }, - influenceTags = { shaper = "traptool_shaper", elder = "traptool_elder", adjudicator = "traptool_adjudicator", basilisk = "traptool_basilisk", crusader = "traptool_crusader", eyrie = "traptool_eyrie", cleansing = "traptool_cleansing", tangle = "traptool_tangle" }, implicitModTypes = { }, req = { }, } @@ -15,7 +14,6 @@ itemBases["Clamping Trap"] = { type = "TrapTool", socketLimit = 1, tags = { twohand = true, trap = true, default = true, }, - influenceTags = { shaper = "traptool_shaper", elder = "traptool_elder", adjudicator = "traptool_adjudicator", basilisk = "traptool_basilisk", crusader = "traptool_crusader", eyrie = "traptool_eyrie", cleansing = "traptool_cleansing", tangle = "traptool_tangle" }, implicitModTypes = { }, req = { }, } @@ -23,7 +21,6 @@ itemBases["Shrapnel Trap"] = { type = "TrapTool", socketLimit = 1, tags = { twohand = true, trap = true, default = true, }, - influenceTags = { shaper = "traptool_shaper", elder = "traptool_elder", adjudicator = "traptool_adjudicator", basilisk = "traptool_basilisk", crusader = "traptool_crusader", eyrie = "traptool_eyrie", cleansing = "traptool_cleansing", tangle = "traptool_tangle" }, implicitModTypes = { }, req = { }, } @@ -31,7 +28,6 @@ itemBases["Urn Trap"] = { type = "TrapTool", socketLimit = 1, tags = { twohand = true, trap = true, default = true, }, - influenceTags = { shaper = "traptool_shaper", elder = "traptool_elder", adjudicator = "traptool_adjudicator", basilisk = "traptool_basilisk", crusader = "traptool_crusader", eyrie = "traptool_eyrie", cleansing = "traptool_cleansing", tangle = "traptool_tangle" }, implicitModTypes = { }, req = { }, } @@ -39,7 +35,6 @@ itemBases["Incense Trap"] = { type = "TrapTool", socketLimit = 1, tags = { twohand = true, trap = true, default = true, }, - influenceTags = { shaper = "traptool_shaper", elder = "traptool_elder", adjudicator = "traptool_adjudicator", basilisk = "traptool_basilisk", crusader = "traptool_crusader", eyrie = "traptool_eyrie", cleansing = "traptool_cleansing", tangle = "traptool_tangle" }, implicit = "(20-30)% increased Cooldown Recovery Rate for throwing Traps", implicitModTypes = { { }, }, req = { }, @@ -48,7 +43,6 @@ itemBases["Bladed Trap"] = { type = "TrapTool", socketLimit = 1, tags = { twohand = true, trap = true, default = true, }, - influenceTags = { shaper = "traptool_shaper", elder = "traptool_elder", adjudicator = "traptool_adjudicator", basilisk = "traptool_basilisk", crusader = "traptool_crusader", eyrie = "traptool_eyrie", cleansing = "traptool_cleansing", tangle = "traptool_tangle" }, implicitModTypes = { }, req = { }, } @@ -56,7 +50,6 @@ itemBases["Dart Trap"] = { type = "TrapTool", socketLimit = 1, tags = { twohand = true, trap = true, default = true, }, - influenceTags = { shaper = "traptool_shaper", elder = "traptool_elder", adjudicator = "traptool_adjudicator", basilisk = "traptool_basilisk", crusader = "traptool_crusader", eyrie = "traptool_eyrie", cleansing = "traptool_cleansing", tangle = "traptool_tangle" }, implicitModTypes = { }, req = { }, } @@ -64,7 +57,6 @@ itemBases["Spike Trap"] = { type = "TrapTool", socketLimit = 1, tags = { twohand = true, trap = true, default = true, }, - influenceTags = { shaper = "traptool_shaper", elder = "traptool_elder", adjudicator = "traptool_adjudicator", basilisk = "traptool_basilisk", crusader = "traptool_crusader", eyrie = "traptool_eyrie", cleansing = "traptool_cleansing", tangle = "traptool_tangle" }, implicitModTypes = { }, req = { }, } @@ -72,7 +64,6 @@ itemBases["Coiled Trap"] = { type = "TrapTool", socketLimit = 1, tags = { twohand = true, trap = true, default = true, }, - influenceTags = { shaper = "traptool_shaper", elder = "traptool_elder", adjudicator = "traptool_adjudicator", basilisk = "traptool_basilisk", crusader = "traptool_crusader", eyrie = "traptool_eyrie", cleansing = "traptool_cleansing", tangle = "traptool_tangle" }, implicitModTypes = { }, req = { }, } @@ -80,7 +71,6 @@ itemBases["Lead Trap"] = { type = "TrapTool", socketLimit = 1, tags = { twohand = true, trap = true, default = true, }, - influenceTags = { shaper = "traptool_shaper", elder = "traptool_elder", adjudicator = "traptool_adjudicator", basilisk = "traptool_basilisk", crusader = "traptool_crusader", eyrie = "traptool_eyrie", cleansing = "traptool_cleansing", tangle = "traptool_tangle" }, implicitModTypes = { }, req = { }, } @@ -88,7 +78,6 @@ itemBases["Medallion Trap"] = { type = "TrapTool", socketLimit = 1, tags = { twohand = true, trap = true, default = true, }, - influenceTags = { shaper = "traptool_shaper", elder = "traptool_elder", adjudicator = "traptool_adjudicator", basilisk = "traptool_basilisk", crusader = "traptool_crusader", eyrie = "traptool_eyrie", cleansing = "traptool_cleansing", tangle = "traptool_tangle" }, implicitModTypes = { }, req = { }, } @@ -96,7 +85,6 @@ itemBases["Intricate Trap"] = { type = "TrapTool", socketLimit = 1, tags = { twohand = true, trap = true, default = true, }, - influenceTags = { shaper = "traptool_shaper", elder = "traptool_elder", adjudicator = "traptool_adjudicator", basilisk = "traptool_basilisk", crusader = "traptool_crusader", eyrie = "traptool_eyrie", cleansing = "traptool_cleansing", tangle = "traptool_tangle" }, implicitModTypes = { }, req = { }, } @@ -104,7 +92,6 @@ itemBases["Refined Trap"] = { type = "TrapTool", socketLimit = 1, tags = { twohand = true, trap = true, default = true, }, - influenceTags = { shaper = "traptool_shaper", elder = "traptool_elder", adjudicator = "traptool_adjudicator", basilisk = "traptool_basilisk", crusader = "traptool_crusader", eyrie = "traptool_eyrie", cleansing = "traptool_cleansing", tangle = "traptool_tangle" }, implicitModTypes = { }, req = { }, } diff --git a/src/Data/Bases/wand.lua b/src/Data/Bases/wand.lua index 6da2fb7dc1..ce46700964 100644 --- a/src/Data/Bases/wand.lua +++ b/src/Data/Bases/wand.lua @@ -6,7 +6,6 @@ itemBases["Withered Wand"] = { type = "Wand", socketLimit = 2, tags = { no_fire_spell_mods = true, onehand = true, wand = true, no_cold_spell_mods = true, no_lightning_spell_mods = true, no_physical_spell_mods = true, default = true, }, - influenceTags = { shaper = "wand_shaper", elder = "wand_elder", adjudicator = "wand_adjudicator", basilisk = "wand_basilisk", crusader = "wand_crusader", eyrie = "wand_eyrie", cleansing = "wand_cleansing", tangle = "wand_tangle" }, implicitModTypes = { }, req = { }, } @@ -14,7 +13,6 @@ itemBases["Bone Wand"] = { type = "Wand", socketLimit = 2, tags = { no_fire_spell_mods = true, onehand = true, wand = true, no_cold_spell_mods = true, no_lightning_spell_mods = true, no_chaos_spell_mods = true, default = true, }, - influenceTags = { shaper = "wand_shaper", elder = "wand_elder", adjudicator = "wand_adjudicator", basilisk = "wand_basilisk", crusader = "wand_crusader", eyrie = "wand_eyrie", cleansing = "wand_cleansing", tangle = "wand_tangle" }, implicitModTypes = { }, req = { }, } @@ -22,7 +20,6 @@ itemBases["Attuned Wand"] = { type = "Wand", socketLimit = 2, tags = { default = true, onehand = true, wand = true, }, - influenceTags = { shaper = "wand_shaper", elder = "wand_elder", adjudicator = "wand_adjudicator", basilisk = "wand_basilisk", crusader = "wand_crusader", eyrie = "wand_eyrie", cleansing = "wand_cleansing", tangle = "wand_tangle" }, implicitModTypes = { }, req = { }, } @@ -30,7 +27,6 @@ itemBases["Siphoning Wand"] = { type = "Wand", socketLimit = 2, tags = { default = true, onehand = true, wand = true, }, - influenceTags = { shaper = "wand_shaper", elder = "wand_elder", adjudicator = "wand_adjudicator", basilisk = "wand_basilisk", crusader = "wand_crusader", eyrie = "wand_eyrie", cleansing = "wand_cleansing", tangle = "wand_tangle" }, implicitModTypes = { }, req = { }, } @@ -38,7 +34,6 @@ itemBases["Volatile Wand"] = { type = "Wand", socketLimit = 2, tags = { no_physical_spell_mods = true, onehand = true, no_cold_spell_mods = true, wand = true, no_lightning_spell_mods = true, no_chaos_spell_mods = true, default = true, }, - influenceTags = { shaper = "wand_shaper", elder = "wand_elder", adjudicator = "wand_adjudicator", basilisk = "wand_basilisk", crusader = "wand_crusader", eyrie = "wand_eyrie", cleansing = "wand_cleansing", tangle = "wand_tangle" }, implicitModTypes = { }, req = { }, } @@ -46,7 +41,6 @@ itemBases["Galvanic Wand"] = { type = "Wand", socketLimit = 2, tags = { no_fire_spell_mods = true, onehand = true, wand = true, no_physical_spell_mods = true, no_cold_spell_mods = true, no_chaos_spell_mods = true, default = true, }, - influenceTags = { shaper = "wand_shaper", elder = "wand_elder", adjudicator = "wand_adjudicator", basilisk = "wand_basilisk", crusader = "wand_crusader", eyrie = "wand_eyrie", cleansing = "wand_cleansing", tangle = "wand_tangle" }, implicitModTypes = { }, req = { }, } @@ -54,7 +48,6 @@ itemBases["Acrid Wand"] = { type = "Wand", socketLimit = 2, tags = { default = true, onehand = true, wand = true, }, - influenceTags = { shaper = "wand_shaper", elder = "wand_elder", adjudicator = "wand_adjudicator", basilisk = "wand_basilisk", crusader = "wand_crusader", eyrie = "wand_eyrie", cleansing = "wand_cleansing", tangle = "wand_tangle" }, implicitModTypes = { }, req = { }, } @@ -62,7 +55,6 @@ itemBases["Offering Wand"] = { type = "Wand", socketLimit = 2, tags = { no_fire_spell_mods = true, onehand = true, wand = true, no_cold_spell_mods = true, no_lightning_spell_mods = true, no_chaos_spell_mods = true, default = true, }, - influenceTags = { shaper = "wand_shaper", elder = "wand_elder", adjudicator = "wand_adjudicator", basilisk = "wand_basilisk", crusader = "wand_crusader", eyrie = "wand_eyrie", cleansing = "wand_cleansing", tangle = "wand_tangle" }, implicitModTypes = { }, req = { }, } @@ -70,7 +62,6 @@ itemBases["Frigid Wand"] = { type = "Wand", socketLimit = 2, tags = { no_fire_spell_mods = true, onehand = true, wand = true, no_physical_spell_mods = true, no_lightning_spell_mods = true, no_chaos_spell_mods = true, default = true, }, - influenceTags = { shaper = "wand_shaper", elder = "wand_elder", adjudicator = "wand_adjudicator", basilisk = "wand_basilisk", crusader = "wand_crusader", eyrie = "wand_eyrie", cleansing = "wand_cleansing", tangle = "wand_tangle" }, implicitModTypes = { }, req = { }, } @@ -78,7 +69,6 @@ itemBases["Torture Wand"] = { type = "Wand", socketLimit = 2, tags = { default = true, onehand = true, wand = true, }, - influenceTags = { shaper = "wand_shaper", elder = "wand_elder", adjudicator = "wand_adjudicator", basilisk = "wand_basilisk", crusader = "wand_crusader", eyrie = "wand_eyrie", cleansing = "wand_cleansing", tangle = "wand_tangle" }, implicitModTypes = { }, req = { }, } @@ -86,7 +76,6 @@ itemBases["Critical Wand"] = { type = "Wand", socketLimit = 2, tags = { default = true, onehand = true, wand = true, }, - influenceTags = { shaper = "wand_shaper", elder = "wand_elder", adjudicator = "wand_adjudicator", basilisk = "wand_basilisk", crusader = "wand_crusader", eyrie = "wand_eyrie", cleansing = "wand_cleansing", tangle = "wand_tangle" }, implicitModTypes = { }, req = { }, } @@ -94,7 +83,6 @@ itemBases["Primordial Wand"] = { type = "Wand", socketLimit = 2, tags = { no_fire_spell_mods = true, onehand = true, wand = true, no_cold_spell_mods = true, no_lightning_spell_mods = true, no_physical_spell_mods = true, default = true, }, - influenceTags = { shaper = "wand_shaper", elder = "wand_elder", adjudicator = "wand_adjudicator", basilisk = "wand_basilisk", crusader = "wand_crusader", eyrie = "wand_eyrie", cleansing = "wand_cleansing", tangle = "wand_tangle" }, implicitModTypes = { }, req = { }, } @@ -102,7 +90,6 @@ itemBases["Dueling Wand"] = { type = "Wand", socketLimit = 2, tags = { default = true, onehand = true, wand = true, }, - influenceTags = { shaper = "wand_shaper", elder = "wand_elder", adjudicator = "wand_adjudicator", basilisk = "wand_basilisk", crusader = "wand_crusader", eyrie = "wand_eyrie", cleansing = "wand_cleansing", tangle = "wand_tangle" }, implicitModTypes = { }, req = { }, } @@ -111,7 +98,6 @@ itemBases["Random Wand"] = { hidden = true, socketLimit = 2, tags = { wand = true, default = true, }, - influenceTags = { shaper = "wand_shaper", elder = "wand_elder", adjudicator = "wand_adjudicator", basilisk = "wand_basilisk", crusader = "wand_crusader", eyrie = "wand_eyrie", cleansing = "wand_cleansing", tangle = "wand_tangle" }, implicitModTypes = { }, req = { }, } diff --git a/src/Data/Crucible.lua b/src/Data/Crucible.lua deleted file mode 100644 index 0dc431cb8b..0000000000 --- a/src/Data/Crucible.lua +++ /dev/null @@ -1,2496 +0,0 @@ --- This file is automatically generated, do not edit! --- Item data (c) Grinding Gear Games - -return { - ["WeaponTreeAddedPhysicalHighReducedAttackSpeed1"] = { type = "Spawn", tier = 1, "Adds 2 to 7 Physical Damage", "6% reduced Attack Speed", statOrderKey = "1140,1276", statOrder = { 1140, 1276 }, level = 1, group = "WeaponTreeLocalPhysicalDamageAndAttackSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysicalHighReducedAttackSpeed2"] = { type = "Spawn", tier = 2, "Adds 3 to 11 Physical Damage", "6% reduced Attack Speed", statOrderKey = "1140,1276", statOrder = { 1140, 1276 }, level = 21, group = "WeaponTreeLocalPhysicalDamageAndAttackSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysicalHighReducedAttackSpeed3"] = { type = "Spawn", tier = 3, "Adds 6 to 12 Physical Damage", "6% reduced Attack Speed", statOrderKey = "1140,1276", statOrder = { 1140, 1276 }, level = 46, group = "WeaponTreeLocalPhysicalDamageAndAttackSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysicalHighReducedAttackSpeed4"] = { type = "Spawn", tier = 4, "Adds 6 to 16 Physical Damage", "6% reduced Attack Speed", statOrderKey = "1140,1276", statOrder = { 1140, 1276 }, level = 65, group = "WeaponTreeLocalPhysicalDamageAndAttackSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysicalHighReducedAttackSpeed5"] = { type = "Spawn", tier = 5, "Adds 8 to 19 Physical Damage", "6% reduced Attack Speed", statOrderKey = "1140,1276", statOrder = { 1140, 1276 }, level = 77, group = "WeaponTreeLocalPhysicalDamageAndAttackSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2hHighReducedAttackSpeed1"] = { type = "Spawn", tier = 1, "Adds 4 to 12 Physical Damage", "6% reduced Attack Speed", statOrderKey = "1140,1276", statOrder = { 1140, 1276 }, level = 1, group = "WeaponTreeLocalPhysicalDamageAndAttackSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2hHighReducedAttackSpeed2"] = { type = "Spawn", tier = 2, "Adds 6 to 16 Physical Damage", "6% reduced Attack Speed", statOrderKey = "1140,1276", statOrder = { 1140, 1276 }, level = 21, group = "WeaponTreeLocalPhysicalDamageAndAttackSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2hHighReducedAttackSpeed3"] = { type = "Spawn", tier = 3, "Adds 9 to 20 Physical Damage", "6% reduced Attack Speed", statOrderKey = "1140,1276", statOrder = { 1140, 1276 }, level = 46, group = "WeaponTreeLocalPhysicalDamageAndAttackSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2hHighReducedAttackSpeed4"] = { type = "Spawn", tier = 4, "Adds 11 to 25 Physical Damage", "6% reduced Attack Speed", statOrderKey = "1140,1276", statOrder = { 1140, 1276 }, level = 65, group = "WeaponTreeLocalPhysicalDamageAndAttackSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2hHighReducedAttackSpeed5"] = { type = "Spawn", tier = 5, "Adds 14 to 33 Physical Damage", "6% reduced Attack Speed", statOrderKey = "1140,1276", statOrder = { 1140, 1276 }, level = 77, group = "WeaponTreeLocalPhysicalDamageAndAttackSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical1"] = { type = "Spawn", tier = 1, "Adds 2 to 6 Physical Damage", statOrderKey = "1140", statOrder = { 1140 }, level = 1, group = "WeaponTreeLocalPhysicalDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2"] = { type = "Spawn", tier = 2, "Adds 2 to 8 Physical Damage", statOrderKey = "1140", statOrder = { 1140 }, level = 21, group = "WeaponTreeLocalPhysicalDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical3"] = { type = "Spawn", tier = 3, "Adds 3 to 10 Physical Damage", statOrderKey = "1140", statOrder = { 1140 }, level = 46, group = "WeaponTreeLocalPhysicalDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical4"] = { type = "Spawn", tier = 4, "Adds 5 to 13 Physical Damage", statOrderKey = "1140", statOrder = { 1140 }, level = 65, group = "WeaponTreeLocalPhysicalDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical5"] = { type = "Spawn", tier = 5, "Adds 6 to 15 Physical Damage", statOrderKey = "1140", statOrder = { 1140 }, level = 77, group = "WeaponTreeLocalPhysicalDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2h1"] = { type = "Spawn", tier = 1, "Adds 4 to 9 Physical Damage", statOrderKey = "1140", statOrder = { 1140 }, level = 1, group = "WeaponTreeLocalPhysicalDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2h2"] = { type = "Spawn", tier = 2, "Adds 6 to 11 Physical Damage", statOrderKey = "1140", statOrder = { 1140 }, level = 21, group = "WeaponTreeLocalPhysicalDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2h3"] = { type = "Spawn", tier = 3, "Adds 7 to 16 Physical Damage", statOrderKey = "1140", statOrder = { 1140 }, level = 46, group = "WeaponTreeLocalPhysicalDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2h4"] = { type = "Spawn", tier = 4, "Adds 8 to 19 Physical Damage", statOrderKey = "1140", statOrder = { 1140 }, level = 65, group = "WeaponTreeLocalPhysicalDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2h5"] = { type = "Spawn", tier = 5, "Adds 11 to 26 Physical Damage", statOrderKey = "1140", statOrder = { 1140 }, level = 77, group = "WeaponTreeLocalPhysicalDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysicalLowFireConvert1"] = { type = "Spawn", tier = 1, "Adds 1 to 3 Physical Damage", "15% of Physical Damage Converted to Fire Damage", statOrderKey = "1140,1812", statOrder = { 1140, 1812 }, level = 10, group = "WeaponTreeLocalPhysicalDamageAndFireConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysicalLowFireConvert2"] = { type = "Spawn", tier = 2, "Adds 1 to 4 Physical Damage", "15% of Physical Damage Converted to Fire Damage", statOrderKey = "1140,1812", statOrder = { 1140, 1812 }, level = 31, group = "WeaponTreeLocalPhysicalDamageAndFireConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysicalLowFireConvert3"] = { type = "Spawn", tier = 3, "Adds 2 to 6 Physical Damage", "15% of Physical Damage Converted to Fire Damage", statOrderKey = "1140,1812", statOrder = { 1140, 1812 }, level = 54, group = "WeaponTreeLocalPhysicalDamageAndFireConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysicalLowFireConvert4"] = { type = "Spawn", tier = 4, "Adds 3 to 7 Physical Damage", "15% of Physical Damage Converted to Fire Damage", statOrderKey = "1140,1812", statOrder = { 1140, 1812 }, level = 72, group = "WeaponTreeLocalPhysicalDamageAndFireConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 50, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysicalLowFireConvert5"] = { type = "Spawn", tier = 5, "Adds 5 to 8 Physical Damage", "15% of Physical Damage Converted to Fire Damage", statOrderKey = "1140,1812", statOrder = { 1140, 1812 }, level = 84, group = "WeaponTreeLocalPhysicalDamageAndFireConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 25, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2hLowFireConvert1"] = { type = "Spawn", tier = 1, "Adds 2 to 6 Physical Damage", "25% of Physical Damage Converted to Fire Damage", statOrderKey = "1140,1812", statOrder = { 1140, 1812 }, level = 10, group = "WeaponTreeLocalPhysicalDamageAndFireConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2hLowFireConvert2"] = { type = "Spawn", tier = 2, "Adds 3 to 8 Physical Damage", "25% of Physical Damage Converted to Fire Damage", statOrderKey = "1140,1812", statOrder = { 1140, 1812 }, level = 31, group = "WeaponTreeLocalPhysicalDamageAndFireConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2hLowFireConvert3"] = { type = "Spawn", tier = 3, "Adds 3 to 10 Physical Damage", "25% of Physical Damage Converted to Fire Damage", statOrderKey = "1140,1812", statOrder = { 1140, 1812 }, level = 54, group = "WeaponTreeLocalPhysicalDamageAndFireConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2hLowFireConvert4"] = { type = "Spawn", tier = 4, "Adds 5 to 13 Physical Damage", "25% of Physical Damage Converted to Fire Damage", statOrderKey = "1140,1812", statOrder = { 1140, 1812 }, level = 72, group = "WeaponTreeLocalPhysicalDamageAndFireConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 50, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2hLowFireConvert5"] = { type = "Spawn", tier = 5, "Adds 6 to 15 Physical Damage", "25% of Physical Damage Converted to Fire Damage", statOrderKey = "1140,1812", statOrder = { 1140, 1812 }, level = 84, group = "WeaponTreeLocalPhysicalDamageAndFireConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 25, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysicalLowColdConvert1"] = { type = "Spawn", tier = 1, "Adds 1 to 3 Physical Damage", "15% of Physical Damage Converted to Cold Damage", statOrderKey = "1140,1814", statOrder = { 1140, 1814 }, level = 10, group = "WeaponTreeLocalPhysicalDamageAndColdConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysicalLowColdConvert2"] = { type = "Spawn", tier = 2, "Adds 1 to 4 Physical Damage", "15% of Physical Damage Converted to Cold Damage", statOrderKey = "1140,1814", statOrder = { 1140, 1814 }, level = 31, group = "WeaponTreeLocalPhysicalDamageAndColdConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysicalLowColdConvert3"] = { type = "Spawn", tier = 3, "Adds 2 to 6 Physical Damage", "15% of Physical Damage Converted to Cold Damage", statOrderKey = "1140,1814", statOrder = { 1140, 1814 }, level = 54, group = "WeaponTreeLocalPhysicalDamageAndColdConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysicalLowColdConvert4"] = { type = "Spawn", tier = 4, "Adds 3 to 7 Physical Damage", "15% of Physical Damage Converted to Cold Damage", statOrderKey = "1140,1814", statOrder = { 1140, 1814 }, level = 72, group = "WeaponTreeLocalPhysicalDamageAndColdConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 50, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysicalLowColdConvert5"] = { type = "Spawn", tier = 5, "Adds 5 to 8 Physical Damage", "15% of Physical Damage Converted to Cold Damage", statOrderKey = "1140,1814", statOrder = { 1140, 1814 }, level = 84, group = "WeaponTreeLocalPhysicalDamageAndColdConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 25, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2hLowColdConvert1"] = { type = "Spawn", tier = 1, "Adds 2 to 6 Physical Damage", "25% of Physical Damage Converted to Cold Damage", statOrderKey = "1140,1814", statOrder = { 1140, 1814 }, level = 10, group = "WeaponTreeLocalPhysicalDamageAndColdConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2hLowColdConvert2"] = { type = "Spawn", tier = 2, "Adds 3 to 8 Physical Damage", "25% of Physical Damage Converted to Cold Damage", statOrderKey = "1140,1814", statOrder = { 1140, 1814 }, level = 31, group = "WeaponTreeLocalPhysicalDamageAndColdConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2hLowColdConvert3"] = { type = "Spawn", tier = 3, "Adds 3 to 10 Physical Damage", "25% of Physical Damage Converted to Cold Damage", statOrderKey = "1140,1814", statOrder = { 1140, 1814 }, level = 54, group = "WeaponTreeLocalPhysicalDamageAndColdConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2hLowColdConvert4"] = { type = "Spawn", tier = 4, "Adds 5 to 13 Physical Damage", "25% of Physical Damage Converted to Cold Damage", statOrderKey = "1140,1814", statOrder = { 1140, 1814 }, level = 72, group = "WeaponTreeLocalPhysicalDamageAndColdConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 50, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2hLowColdConvert5"] = { type = "Spawn", tier = 5, "Adds 6 to 15 Physical Damage", "25% of Physical Damage Converted to Cold Damage", statOrderKey = "1140,1814", statOrder = { 1140, 1814 }, level = 84, group = "WeaponTreeLocalPhysicalDamageAndColdConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 25, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysicalLowLightningConvert1"] = { type = "Spawn", tier = 1, "Adds 1 to 3 Physical Damage", "15% of Physical Damage Converted to Lightning Damage", statOrderKey = "1140,1816", statOrder = { 1140, 1816 }, level = 10, group = "WeaponTreeLocalPhysicalDamageAndLightningConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysicalLowLightningConvert2"] = { type = "Spawn", tier = 2, "Adds 1 to 4 Physical Damage", "15% of Physical Damage Converted to Lightning Damage", statOrderKey = "1140,1816", statOrder = { 1140, 1816 }, level = 31, group = "WeaponTreeLocalPhysicalDamageAndLightningConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysicalLowLightningConvert3"] = { type = "Spawn", tier = 3, "Adds 2 to 6 Physical Damage", "15% of Physical Damage Converted to Lightning Damage", statOrderKey = "1140,1816", statOrder = { 1140, 1816 }, level = 54, group = "WeaponTreeLocalPhysicalDamageAndLightningConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysicalLowLightningConvert4"] = { type = "Spawn", tier = 4, "Adds 3 to 7 Physical Damage", "15% of Physical Damage Converted to Lightning Damage", statOrderKey = "1140,1816", statOrder = { 1140, 1816 }, level = 72, group = "WeaponTreeLocalPhysicalDamageAndLightningConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 50, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysicalLowLightningConvert5"] = { type = "Spawn", tier = 5, "Adds 5 to 8 Physical Damage", "15% of Physical Damage Converted to Lightning Damage", statOrderKey = "1140,1816", statOrder = { 1140, 1816 }, level = 84, group = "WeaponTreeLocalPhysicalDamageAndLightningConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 25, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2hLowLightningConvert1"] = { type = "Spawn", tier = 1, "Adds 2 to 6 Physical Damage", "25% of Physical Damage Converted to Lightning Damage", statOrderKey = "1140,1816", statOrder = { 1140, 1816 }, level = 10, group = "WeaponTreeLocalPhysicalDamageAndLightningConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2hLowLightningConvert2"] = { type = "Spawn", tier = 2, "Adds 3 to 8 Physical Damage", "25% of Physical Damage Converted to Lightning Damage", statOrderKey = "1140,1816", statOrder = { 1140, 1816 }, level = 31, group = "WeaponTreeLocalPhysicalDamageAndLightningConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2hLowLightningConvert3"] = { type = "Spawn", tier = 3, "Adds 3 to 10 Physical Damage", "25% of Physical Damage Converted to Lightning Damage", statOrderKey = "1140,1816", statOrder = { 1140, 1816 }, level = 54, group = "WeaponTreeLocalPhysicalDamageAndLightningConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2hLowLightningConvert4"] = { type = "Spawn", tier = 4, "Adds 5 to 13 Physical Damage", "25% of Physical Damage Converted to Lightning Damage", statOrderKey = "1140,1816", statOrder = { 1140, 1816 }, level = 72, group = "WeaponTreeLocalPhysicalDamageAndLightningConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 50, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2hLowLightningConvert5"] = { type = "Spawn", tier = 5, "Adds 6 to 15 Physical Damage", "25% of Physical Damage Converted to Lightning Damage", statOrderKey = "1140,1816", statOrder = { 1140, 1816 }, level = 84, group = "WeaponTreeLocalPhysicalDamageAndLightningConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 25, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysicalLowChaosConvert1"] = { type = "Spawn", tier = 1, "Adds 1 to 3 Physical Damage", "15% of Physical Damage Converted to Chaos Damage", statOrderKey = "1140,1819", statOrder = { 1140, 1819 }, level = 13, group = "WeaponTreeLocalPhysicalDamageAndChaosConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 50, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysicalLowChaosConvert2"] = { type = "Spawn", tier = 2, "Adds 1 to 4 Physical Damage", "15% of Physical Damage Converted to Chaos Damage", statOrderKey = "1140,1819", statOrder = { 1140, 1819 }, level = 27, group = "WeaponTreeLocalPhysicalDamageAndChaosConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 50, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysicalLowChaosConvert3"] = { type = "Spawn", tier = 3, "Adds 2 to 6 Physical Damage", "15% of Physical Damage Converted to Chaos Damage", statOrderKey = "1140,1819", statOrder = { 1140, 1819 }, level = 57, group = "WeaponTreeLocalPhysicalDamageAndChaosConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 50, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysicalLowChaosConvert4"] = { type = "Spawn", tier = 4, "Adds 3 to 7 Physical Damage", "15% of Physical Damage Converted to Chaos Damage", statOrderKey = "1140,1819", statOrder = { 1140, 1819 }, level = 74, group = "WeaponTreeLocalPhysicalDamageAndChaosConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 25, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysicalLowChaosConvert5"] = { type = "Spawn", tier = 5, "Adds 5 to 8 Physical Damage", "15% of Physical Damage Converted to Chaos Damage", statOrderKey = "1140,1819", statOrder = { 1140, 1819 }, level = 85, group = "WeaponTreeLocalPhysicalDamageAndChaosConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 12, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2hLowChaosConvert1"] = { type = "Spawn", tier = 1, "Adds 2 to 6 Physical Damage", "25% of Physical Damage Converted to Chaos Damage", statOrderKey = "1140,1819", statOrder = { 1140, 1819 }, level = 13, group = "WeaponTreeLocalPhysicalDamageAndChaosConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 50, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2hLowChaosConvert2"] = { type = "Spawn", tier = 2, "Adds 3 to 8 Physical Damage", "25% of Physical Damage Converted to Chaos Damage", statOrderKey = "1140,1819", statOrder = { 1140, 1819 }, level = 27, group = "WeaponTreeLocalPhysicalDamageAndChaosConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 50, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2hLowChaosConvert3"] = { type = "Spawn", tier = 3, "Adds 3 to 10 Physical Damage", "25% of Physical Damage Converted to Chaos Damage", statOrderKey = "1140,1819", statOrder = { 1140, 1819 }, level = 57, group = "WeaponTreeLocalPhysicalDamageAndChaosConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 50, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2hLowChaosConvert4"] = { type = "Spawn", tier = 4, "Adds 5 to 13 Physical Damage", "25% of Physical Damage Converted to Chaos Damage", statOrderKey = "1140,1819", statOrder = { 1140, 1819 }, level = 74, group = "WeaponTreeLocalPhysicalDamageAndChaosConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 25, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2hLowChaosConvert5"] = { type = "Spawn", tier = 5, "Adds 6 to 15 Physical Damage", "25% of Physical Damage Converted to Chaos Damage", statOrderKey = "1140,1819", statOrder = { 1140, 1819 }, level = 85, group = "WeaponTreeLocalPhysicalDamageAndChaosConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 12, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysicalLowRandomElementConvert1"] = { type = "Spawn", tier = 1, "Adds 1 to 3 Physical Damage", "20% of Physical Damage converted to a random Element", statOrderKey = "1140,1818", statOrder = { 1140, 1818 }, level = 13, group = "WeaponTreeLocalPhysicalDamageAndRandomElementConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 50, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysicalLowRandomElementConvert2"] = { type = "Spawn", tier = 2, "Adds 1 to 4 Physical Damage", "20% of Physical Damage converted to a random Element", statOrderKey = "1140,1818", statOrder = { 1140, 1818 }, level = 27, group = "WeaponTreeLocalPhysicalDamageAndRandomElementConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 50, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysicalLowRandomElementConvert3"] = { type = "Spawn", tier = 3, "Adds 2 to 6 Physical Damage", "20% of Physical Damage converted to a random Element", statOrderKey = "1140,1818", statOrder = { 1140, 1818 }, level = 57, group = "WeaponTreeLocalPhysicalDamageAndRandomElementConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 50, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysicalLowRandomElementConvert4"] = { type = "Spawn", tier = 4, "Adds 3 to 7 Physical Damage", "20% of Physical Damage converted to a random Element", statOrderKey = "1140,1818", statOrder = { 1140, 1818 }, level = 74, group = "WeaponTreeLocalPhysicalDamageAndRandomElementConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 25, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysicalLowRandomElementConvert5"] = { type = "Spawn", tier = 5, "Adds 5 to 8 Physical Damage", "20% of Physical Damage converted to a random Element", statOrderKey = "1140,1818", statOrder = { 1140, 1818 }, level = 85, group = "WeaponTreeLocalPhysicalDamageAndRandomElementConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 12, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2hLowRandomElementConvert1"] = { type = "Spawn", tier = 1, "Adds 2 to 6 Physical Damage", "35% of Physical Damage converted to a random Element", statOrderKey = "1140,1818", statOrder = { 1140, 1818 }, level = 13, group = "WeaponTreeLocalPhysicalDamageAndRandomElementConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 50, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2hLowRandomElementConvert2"] = { type = "Spawn", tier = 2, "Adds 3 to 8 Physical Damage", "35% of Physical Damage converted to a random Element", statOrderKey = "1140,1818", statOrder = { 1140, 1818 }, level = 27, group = "WeaponTreeLocalPhysicalDamageAndRandomElementConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 50, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2hLowRandomElementConvert3"] = { type = "Spawn", tier = 3, "Adds 3 to 10 Physical Damage", "35% of Physical Damage converted to a random Element", statOrderKey = "1140,1818", statOrder = { 1140, 1818 }, level = 57, group = "WeaponTreeLocalPhysicalDamageAndRandomElementConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 50, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2hLowRandomElementConvert4"] = { type = "Spawn", tier = 4, "Adds 5 to 13 Physical Damage", "35% of Physical Damage converted to a random Element", statOrderKey = "1140,1818", statOrder = { 1140, 1818 }, level = 74, group = "WeaponTreeLocalPhysicalDamageAndRandomElementConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 25, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2hLowRandomElementConvert5"] = { type = "Spawn", tier = 5, "Adds 6 to 15 Physical Damage", "35% of Physical Damage converted to a random Element", statOrderKey = "1140,1818", statOrder = { 1140, 1818 }, level = 85, group = "WeaponTreeLocalPhysicalDamageAndRandomElementConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 12, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysicalLowBleedChance1"] = { type = "Spawn", tier = 1, "Adds 1 to 3 Physical Damage", "15% chance to cause Bleeding on Hit", statOrderKey = "1140,2334", statOrder = { 1140, 2334 }, level = 1, group = "WeaponTreeLocalPhysicalDamageAndBleedChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysicalLowBleedChance2"] = { type = "Spawn", tier = 2, "Adds 1 to 4 Physical Damage", "15% chance to cause Bleeding on Hit", statOrderKey = "1140,2334", statOrder = { 1140, 2334 }, level = 21, group = "WeaponTreeLocalPhysicalDamageAndBleedChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysicalLowBleedChance3"] = { type = "Spawn", tier = 3, "Adds 2 to 6 Physical Damage", "15% chance to cause Bleeding on Hit", statOrderKey = "1140,2334", statOrder = { 1140, 2334 }, level = 46, group = "WeaponTreeLocalPhysicalDamageAndBleedChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysicalLowBleedChance4"] = { type = "Spawn", tier = 4, "Adds 3 to 7 Physical Damage", "15% chance to cause Bleeding on Hit", statOrderKey = "1140,2334", statOrder = { 1140, 2334 }, level = 65, group = "WeaponTreeLocalPhysicalDamageAndBleedChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysicalLowBleedChance5"] = { type = "Spawn", tier = 5, "Adds 5 to 8 Physical Damage", "15% chance to cause Bleeding on Hit", statOrderKey = "1140,2334", statOrder = { 1140, 2334 }, level = 77, group = "WeaponTreeLocalPhysicalDamageAndBleedChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 63, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2hLowBleedChance1"] = { type = "Spawn", tier = 1, "Adds 2 to 6 Physical Damage", "15% chance to cause Bleeding on Hit", statOrderKey = "1140,2334", statOrder = { 1140, 2334 }, level = 1, group = "WeaponTreeLocalPhysicalDamageAndBleedChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2hLowBleedChance2"] = { type = "Spawn", tier = 2, "Adds 3 to 8 Physical Damage", "15% chance to cause Bleeding on Hit", statOrderKey = "1140,2334", statOrder = { 1140, 2334 }, level = 21, group = "WeaponTreeLocalPhysicalDamageAndBleedChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2hLowBleedChance3"] = { type = "Spawn", tier = 3, "Adds 3 to 10 Physical Damage", "15% chance to cause Bleeding on Hit", statOrderKey = "1140,2334", statOrder = { 1140, 2334 }, level = 46, group = "WeaponTreeLocalPhysicalDamageAndBleedChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2hLowBleedChance4"] = { type = "Spawn", tier = 4, "Adds 5 to 13 Physical Damage", "15% chance to cause Bleeding on Hit", statOrderKey = "1140,2334", statOrder = { 1140, 2334 }, level = 65, group = "WeaponTreeLocalPhysicalDamageAndBleedChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2hLowBleedChance5"] = { type = "Spawn", tier = 5, "Adds 6 to 15 Physical Damage", "15% chance to cause Bleeding on Hit", statOrderKey = "1140,2334", statOrder = { 1140, 2334 }, level = 77, group = "WeaponTreeLocalPhysicalDamageAndBleedChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 63, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysicalLowImpaleChance1"] = { type = "Spawn", tier = 1, "Adds 1 to 3 Physical Damage", "15% chance to Impale Enemies on Hit with Attacks", statOrderKey = "1140,7307", statOrder = { 1140, 7307 }, level = 1, group = "WeaponTreeLocalPhysicalDamageAndImpaleChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysicalLowImpaleChance2"] = { type = "Spawn", tier = 2, "Adds 1 to 4 Physical Damage", "15% chance to Impale Enemies on Hit with Attacks", statOrderKey = "1140,7307", statOrder = { 1140, 7307 }, level = 21, group = "WeaponTreeLocalPhysicalDamageAndImpaleChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysicalLowImpaleChance3"] = { type = "Spawn", tier = 3, "Adds 2 to 6 Physical Damage", "15% chance to Impale Enemies on Hit with Attacks", statOrderKey = "1140,7307", statOrder = { 1140, 7307 }, level = 46, group = "WeaponTreeLocalPhysicalDamageAndImpaleChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysicalLowImpaleChance4"] = { type = "Spawn", tier = 4, "Adds 3 to 7 Physical Damage", "15% chance to Impale Enemies on Hit with Attacks", statOrderKey = "1140,7307", statOrder = { 1140, 7307 }, level = 65, group = "WeaponTreeLocalPhysicalDamageAndImpaleChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysicalLowImpaleChance5"] = { type = "Spawn", tier = 5, "Adds 5 to 8 Physical Damage", "15% chance to Impale Enemies on Hit with Attacks", statOrderKey = "1140,7307", statOrder = { 1140, 7307 }, level = 77, group = "WeaponTreeLocalPhysicalDamageAndImpaleChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 63, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2hLowImpaleChance1"] = { type = "Spawn", tier = 1, "Adds 2 to 6 Physical Damage", "15% chance to Impale Enemies on Hit with Attacks", statOrderKey = "1140,7307", statOrder = { 1140, 7307 }, level = 1, group = "WeaponTreeLocalPhysicalDamageAndImpaleChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2hLowImpaleChance2"] = { type = "Spawn", tier = 2, "Adds 3 to 8 Physical Damage", "15% chance to Impale Enemies on Hit with Attacks", statOrderKey = "1140,7307", statOrder = { 1140, 7307 }, level = 21, group = "WeaponTreeLocalPhysicalDamageAndImpaleChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2hLowImpaleChance3"] = { type = "Spawn", tier = 3, "Adds 3 to 10 Physical Damage", "15% chance to Impale Enemies on Hit with Attacks", statOrderKey = "1140,7307", statOrder = { 1140, 7307 }, level = 46, group = "WeaponTreeLocalPhysicalDamageAndImpaleChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2hLowImpaleChance4"] = { type = "Spawn", tier = 4, "Adds 5 to 13 Physical Damage", "15% chance to Impale Enemies on Hit with Attacks", statOrderKey = "1140,7307", statOrder = { 1140, 7307 }, level = 65, group = "WeaponTreeLocalPhysicalDamageAndImpaleChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedPhysical2hLowImpaleChance5"] = { type = "Spawn", tier = 5, "Adds 6 to 15 Physical Damage", "15% chance to Impale Enemies on Hit with Attacks", statOrderKey = "1140,7307", statOrder = { 1140, 7307 }, level = 77, group = "WeaponTreeLocalPhysicalDamageAndImpaleChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 63, 0 }, modTags = { }, }, - ["WeaponTreeAddedFireHighReducedAttackSpeed1"] = { type = "Spawn", tier = 1, "Adds 5 to 9 Fire Damage", "6% reduced Attack Speed", statOrderKey = "1226,1276", statOrder = { 1226, 1276 }, level = 1, group = "WeaponTreeLocalFireDamageAndAttackSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeAddedFireHighReducedAttackSpeed2"] = { type = "Spawn", tier = 2, "Adds 9 to 13 Fire Damage", "6% reduced Attack Speed", statOrderKey = "1226,1276", statOrder = { 1226, 1276 }, level = 26, group = "WeaponTreeLocalFireDamageAndAttackSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeAddedFireHighReducedAttackSpeed3"] = { type = "Spawn", tier = 3, "Adds 16 to 26 Fire Damage", "6% reduced Attack Speed", statOrderKey = "1226,1276", statOrder = { 1226, 1276 }, level = 42, group = "WeaponTreeLocalFireDamageAndAttackSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeAddedFireHighReducedAttackSpeed4"] = { type = "Spawn", tier = 4, "Adds 27 to 42 Fire Damage", "6% reduced Attack Speed", statOrderKey = "1226,1276", statOrder = { 1226, 1276 }, level = 62, group = "WeaponTreeLocalFireDamageAndAttackSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedFireHighReducedAttackSpeed5"] = { type = "Spawn", tier = 5, "Adds 55 to 83 Fire Damage", "6% reduced Attack Speed", statOrderKey = "1226,1276", statOrder = { 1226, 1276 }, level = 82, group = "WeaponTreeLocalFireDamageAndAttackSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedFire2hHighReducedAttackSpeed1"] = { type = "Spawn", tier = 1, "Adds 9 to 14 Fire Damage", "6% reduced Attack Speed", statOrderKey = "1226,1276", statOrder = { 1226, 1276 }, level = 1, group = "WeaponTreeLocalFireDamageAndAttackSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeAddedFire2hHighReducedAttackSpeed2"] = { type = "Spawn", tier = 2, "Adds 16 to 24 Fire Damage", "6% reduced Attack Speed", statOrderKey = "1226,1276", statOrder = { 1226, 1276 }, level = 26, group = "WeaponTreeLocalFireDamageAndAttackSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeAddedFire2hHighReducedAttackSpeed3"] = { type = "Spawn", tier = 3, "Adds 30 to 47 Fire Damage", "6% reduced Attack Speed", statOrderKey = "1226,1276", statOrder = { 1226, 1276 }, level = 42, group = "WeaponTreeLocalFireDamageAndAttackSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeAddedFire2hHighReducedAttackSpeed4"] = { type = "Spawn", tier = 4, "Adds 52 to 77 Fire Damage", "6% reduced Attack Speed", statOrderKey = "1226,1276", statOrder = { 1226, 1276 }, level = 62, group = "WeaponTreeLocalFireDamageAndAttackSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedFire2hHighReducedAttackSpeed5"] = { type = "Spawn", tier = 5, "Adds 102 to 153 Fire Damage", "6% reduced Attack Speed", statOrderKey = "1226,1276", statOrder = { 1226, 1276 }, level = 82, group = "WeaponTreeLocalFireDamageAndAttackSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedFire1"] = { type = "Spawn", tier = 1, "Adds 4 to 6 Fire Damage", statOrderKey = "1226", statOrder = { 1226 }, level = 1, group = "WeaponTreeLocalFireDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeAddedFire2"] = { type = "Spawn", tier = 2, "Adds 7 to 10 Fire Damage", statOrderKey = "1226", statOrder = { 1226 }, level = 26, group = "WeaponTreeLocalFireDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeAddedFire3"] = { type = "Spawn", tier = 3, "Adds 13 to 18 Fire Damage", statOrderKey = "1226", statOrder = { 1226 }, level = 42, group = "WeaponTreeLocalFireDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeAddedFire4"] = { type = "Spawn", tier = 4, "Adds 22 to 32 Fire Damage", statOrderKey = "1226", statOrder = { 1226 }, level = 62, group = "WeaponTreeLocalFireDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeAddedFire5"] = { type = "Spawn", tier = 5, "Adds 42 to 63 Fire Damage", statOrderKey = "1226", statOrder = { 1226 }, level = 82, group = "WeaponTreeLocalFireDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedFire2h1"] = { type = "Spawn", tier = 1, "Adds 8 to 10 Fire Damage", statOrderKey = "1226", statOrder = { 1226 }, level = 1, group = "WeaponTreeLocalFireDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeAddedFire2h2"] = { type = "Spawn", tier = 2, "Adds 13 to 19 Fire Damage", statOrderKey = "1226", statOrder = { 1226 }, level = 26, group = "WeaponTreeLocalFireDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeAddedFire2h3"] = { type = "Spawn", tier = 3, "Adds 24 to 35 Fire Damage", statOrderKey = "1226", statOrder = { 1226 }, level = 42, group = "WeaponTreeLocalFireDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeAddedFire2h4"] = { type = "Spawn", tier = 4, "Adds 39 to 61 Fire Damage", statOrderKey = "1226", statOrder = { 1226 }, level = 62, group = "WeaponTreeLocalFireDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeAddedFire2h5"] = { type = "Spawn", tier = 5, "Adds 78 to 118 Fire Damage", statOrderKey = "1226", statOrder = { 1226 }, level = 82, group = "WeaponTreeLocalFireDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedFireLowIgniteChance1"] = { type = "Spawn", tier = 1, "Adds 1 to 5 Fire Damage", "10% chance to Ignite", statOrderKey = "1226,1880", statOrder = { 1226, 1880 }, level = 1, group = "WeaponTreeLocalFireDamageAndIgniteChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedFireLowIgniteChance2"] = { type = "Spawn", tier = 2, "Adds 3 to 6 Fire Damage", "10% chance to Ignite", statOrderKey = "1226,1880", statOrder = { 1226, 1880 }, level = 26, group = "WeaponTreeLocalFireDamageAndIgniteChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedFireLowIgniteChance3"] = { type = "Spawn", tier = 3, "Adds 7 to 12 Fire Damage", "10% chance to Ignite", statOrderKey = "1226,1880", statOrder = { 1226, 1880 }, level = 42, group = "WeaponTreeLocalFireDamageAndIgniteChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedFireLowIgniteChance4"] = { type = "Spawn", tier = 4, "Adds 12 to 19 Fire Damage", "10% chance to Ignite", statOrderKey = "1226,1880", statOrder = { 1226, 1880 }, level = 62, group = "WeaponTreeLocalFireDamageAndIgniteChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedFireLowIgniteChance5"] = { type = "Spawn", tier = 5, "Adds 25 to 39 Fire Damage", "10% chance to Ignite", statOrderKey = "1226,1880", statOrder = { 1226, 1880 }, level = 82, group = "WeaponTreeLocalFireDamageAndIgniteChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 63, 0 }, modTags = { }, }, - ["WeaponTreeAddedFire2hLowIgniteChance1"] = { type = "Spawn", tier = 1, "Adds 4 to 9 Fire Damage", "20% chance to Ignite", statOrderKey = "1226,1880", statOrder = { 1226, 1880 }, level = 1, group = "WeaponTreeLocalFireDamageAndIgniteChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedFire2hLowIgniteChance2"] = { type = "Spawn", tier = 2, "Adds 7 to 11 Fire Damage", "20% chance to Ignite", statOrderKey = "1226,1880", statOrder = { 1226, 1880 }, level = 26, group = "WeaponTreeLocalFireDamageAndIgniteChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedFire2hLowIgniteChance3"] = { type = "Spawn", tier = 3, "Adds 13 to 22 Fire Damage", "20% chance to Ignite", statOrderKey = "1226,1880", statOrder = { 1226, 1880 }, level = 42, group = "WeaponTreeLocalFireDamageAndIgniteChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedFire2hLowIgniteChance4"] = { type = "Spawn", tier = 4, "Adds 23 to 36 Fire Damage", "20% chance to Ignite", statOrderKey = "1226,1880", statOrder = { 1226, 1880 }, level = 62, group = "WeaponTreeLocalFireDamageAndIgniteChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedFire2hLowIgniteChance5"] = { type = "Spawn", tier = 5, "Adds 48 to 71 Fire Damage", "20% chance to Ignite", statOrderKey = "1226,1880", statOrder = { 1226, 1880 }, level = 82, group = "WeaponTreeLocalFireDamageAndIgniteChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 63, 0 }, modTags = { }, }, - ["WeaponTreeAddedFireLowImplicitEffect1"] = { type = "Spawn", tier = 1, "25% increased Implicit Modifier magnitudes", "Adds 1 to 5 Fire Damage", statOrderKey = "40,1226", statOrder = { 40, 1226 }, level = 10, group = "WeaponTreeLocalFireDamageAndImplicitEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedFireLowImplicitEffect2"] = { type = "Spawn", tier = 2, "25% increased Implicit Modifier magnitudes", "Adds 3 to 6 Fire Damage", statOrderKey = "40,1226", statOrder = { 40, 1226 }, level = 30, group = "WeaponTreeLocalFireDamageAndImplicitEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedFireLowImplicitEffect3"] = { type = "Spawn", tier = 3, "25% increased Implicit Modifier magnitudes", "Adds 7 to 12 Fire Damage", statOrderKey = "40,1226", statOrder = { 40, 1226 }, level = 48, group = "WeaponTreeLocalFireDamageAndImplicitEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedFireLowImplicitEffect4"] = { type = "Spawn", tier = 4, "25% increased Implicit Modifier magnitudes", "Adds 12 to 19 Fire Damage", statOrderKey = "40,1226", statOrder = { 40, 1226 }, level = 66, group = "WeaponTreeLocalFireDamageAndImplicitEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedFireLowImplicitEffect5"] = { type = "Spawn", tier = 5, "25% increased Implicit Modifier magnitudes", "Adds 25 to 39 Fire Damage", statOrderKey = "40,1226", statOrder = { 40, 1226 }, level = 84, group = "WeaponTreeLocalFireDamageAndImplicitEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 63, 0 }, modTags = { }, }, - ["WeaponTreeAddedFire2hLowImplicitEffect1"] = { type = "Spawn", tier = 1, "25% increased Implicit Modifier magnitudes", "Adds 4 to 9 Fire Damage", statOrderKey = "40,1226", statOrder = { 40, 1226 }, level = 10, group = "WeaponTreeLocalFireDamageAndImplicitEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedFire2hLowImplicitEffect2"] = { type = "Spawn", tier = 2, "25% increased Implicit Modifier magnitudes", "Adds 7 to 11 Fire Damage", statOrderKey = "40,1226", statOrder = { 40, 1226 }, level = 30, group = "WeaponTreeLocalFireDamageAndImplicitEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedFire2hLowImplicitEffect3"] = { type = "Spawn", tier = 3, "25% increased Implicit Modifier magnitudes", "Adds 13 to 22 Fire Damage", statOrderKey = "40,1226", statOrder = { 40, 1226 }, level = 48, group = "WeaponTreeLocalFireDamageAndImplicitEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedFire2hLowImplicitEffect4"] = { type = "Spawn", tier = 4, "25% increased Implicit Modifier magnitudes", "Adds 23 to 36 Fire Damage", statOrderKey = "40,1226", statOrder = { 40, 1226 }, level = 66, group = "WeaponTreeLocalFireDamageAndImplicitEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedFire2hLowImplicitEffect5"] = { type = "Spawn", tier = 5, "25% increased Implicit Modifier magnitudes", "Adds 48 to 71 Fire Damage", statOrderKey = "40,1226", statOrder = { 40, 1226 }, level = 84, group = "WeaponTreeLocalFireDamageAndImplicitEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 63, 0 }, modTags = { }, }, - ["WeaponTreeAddedColdHighCannotChill1"] = { type = "Spawn", tier = 1, "Adds 4 to 9 Cold Damage", "Your Cold Damage cannot Chill", statOrderKey = "1235,2734", statOrder = { 1235, 2734 }, level = 1, group = "WeaponTreeLocalColdDamageAndCannotChill", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeAddedColdHighCannotChill2"] = { type = "Spawn", tier = 2, "Adds 7 to 11 Cold Damage", "Your Cold Damage cannot Chill", statOrderKey = "1235,2734", statOrder = { 1235, 2734 }, level = 26, group = "WeaponTreeLocalColdDamageAndCannotChill", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeAddedColdHighCannotChill3"] = { type = "Spawn", tier = 3, "Adds 15 to 24 Cold Damage", "Your Cold Damage cannot Chill", statOrderKey = "1235,2734", statOrder = { 1235, 2734 }, level = 42, group = "WeaponTreeLocalColdDamageAndCannotChill", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeAddedColdHighCannotChill4"] = { type = "Spawn", tier = 4, "Adds 26 to 39 Cold Damage", "Your Cold Damage cannot Chill", statOrderKey = "1235,2734", statOrder = { 1235, 2734 }, level = 62, group = "WeaponTreeLocalColdDamageAndCannotChill", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedColdHighCannotChill5"] = { type = "Spawn", tier = 5, "Adds 52 to 78 Cold Damage", "Your Cold Damage cannot Chill", statOrderKey = "1235,2734", statOrder = { 1235, 2734 }, level = 82, group = "WeaponTreeLocalColdDamageAndCannotChill", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedCold2hHighCannotChill1"] = { type = "Spawn", tier = 1, "Adds 8 to 14 Cold Damage", "Your Cold Damage cannot Chill", statOrderKey = "1235,2734", statOrder = { 1235, 2734 }, level = 1, group = "WeaponTreeLocalColdDamageAndCannotChill", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeAddedCold2hHighCannotChill2"] = { type = "Spawn", tier = 2, "Adds 14 to 23 Cold Damage", "Your Cold Damage cannot Chill", statOrderKey = "1235,2734", statOrder = { 1235, 2734 }, level = 26, group = "WeaponTreeLocalColdDamageAndCannotChill", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeAddedCold2hHighCannotChill3"] = { type = "Spawn", tier = 3, "Adds 28 to 44 Cold Damage", "Your Cold Damage cannot Chill", statOrderKey = "1235,2734", statOrder = { 1235, 2734 }, level = 42, group = "WeaponTreeLocalColdDamageAndCannotChill", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeAddedCold2hHighCannotChill4"] = { type = "Spawn", tier = 4, "Adds 47 to 73 Cold Damage", "Your Cold Damage cannot Chill", statOrderKey = "1235,2734", statOrder = { 1235, 2734 }, level = 62, group = "WeaponTreeLocalColdDamageAndCannotChill", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedCold2hHighCannotChill5"] = { type = "Spawn", tier = 5, "Adds 95 to 144 Cold Damage", "Your Cold Damage cannot Chill", statOrderKey = "1235,2734", statOrder = { 1235, 2734 }, level = 82, group = "WeaponTreeLocalColdDamageAndCannotChill", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedCold1"] = { type = "Spawn", tier = 1, "Adds 4 to 6 Cold Damage", statOrderKey = "1235", statOrder = { 1235 }, level = 1, group = "WeaponTreeLocalColdDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeAddedCold2"] = { type = "Spawn", tier = 2, "Adds 5 to 10 Cold Damage", statOrderKey = "1235", statOrder = { 1235 }, level = 26, group = "WeaponTreeLocalColdDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeAddedCold3"] = { type = "Spawn", tier = 3, "Adds 12 to 18 Cold Damage", statOrderKey = "1235", statOrder = { 1235 }, level = 42, group = "WeaponTreeLocalColdDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeAddedCold4"] = { type = "Spawn", tier = 4, "Adds 19 to 30 Cold Damage", statOrderKey = "1235", statOrder = { 1235 }, level = 62, group = "WeaponTreeLocalColdDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeAddedCold5"] = { type = "Spawn", tier = 5, "Adds 41 to 60 Cold Damage", statOrderKey = "1235", statOrder = { 1235 }, level = 82, group = "WeaponTreeLocalColdDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedCold2h1"] = { type = "Spawn", tier = 1, "Adds 5 to 10 Cold Damage", statOrderKey = "1235", statOrder = { 1235 }, level = 1, group = "WeaponTreeLocalColdDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeAddedCold2h2"] = { type = "Spawn", tier = 2, "Adds 10 to 17 Cold Damage", statOrderKey = "1235", statOrder = { 1235 }, level = 26, group = "WeaponTreeLocalColdDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeAddedCold2h3"] = { type = "Spawn", tier = 3, "Adds 21 to 34 Cold Damage", statOrderKey = "1235", statOrder = { 1235 }, level = 42, group = "WeaponTreeLocalColdDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeAddedCold2h4"] = { type = "Spawn", tier = 4, "Adds 37 to 55 Cold Damage", statOrderKey = "1235", statOrder = { 1235 }, level = 62, group = "WeaponTreeLocalColdDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeAddedCold2h5"] = { type = "Spawn", tier = 5, "Adds 74 to 111 Cold Damage", statOrderKey = "1235", statOrder = { 1235 }, level = 82, group = "WeaponTreeLocalColdDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedColdLowFreezeChance1"] = { type = "Spawn", tier = 1, "Adds 1 to 5 Cold Damage", "10% chance to Freeze", statOrderKey = "1235,1883", statOrder = { 1235, 1883 }, level = 1, group = "WeaponTreeLocalColdDamageAndFreezeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedColdLowFreezeChance2"] = { type = "Spawn", tier = 2, "Adds 3 to 6 Cold Damage", "10% chance to Freeze", statOrderKey = "1235,1883", statOrder = { 1235, 1883 }, level = 26, group = "WeaponTreeLocalColdDamageAndFreezeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedColdLowFreezeChance3"] = { type = "Spawn", tier = 3, "Adds 7 to 10 Cold Damage", "10% chance to Freeze", statOrderKey = "1235,1883", statOrder = { 1235, 1883 }, level = 42, group = "WeaponTreeLocalColdDamageAndFreezeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedColdLowFreezeChance4"] = { type = "Spawn", tier = 4, "Adds 12 to 19 Cold Damage", "10% chance to Freeze", statOrderKey = "1235,1883", statOrder = { 1235, 1883 }, level = 62, group = "WeaponTreeLocalColdDamageAndFreezeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedColdLowFreezeChance5"] = { type = "Spawn", tier = 5, "Adds 24 to 35 Cold Damage", "10% chance to Freeze", statOrderKey = "1235,1883", statOrder = { 1235, 1883 }, level = 82, group = "WeaponTreeLocalColdDamageAndFreezeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 63, 0 }, modTags = { }, }, - ["WeaponTreeAddedCold2hLowFreezeChance1"] = { type = "Spawn", tier = 1, "Adds 4 to 6 Cold Damage", "20% chance to Freeze", statOrderKey = "1235,1883", statOrder = { 1235, 1883 }, level = 1, group = "WeaponTreeLocalColdDamageAndFreezeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedCold2hLowFreezeChance2"] = { type = "Spawn", tier = 2, "Adds 7 to 11 Cold Damage", "20% chance to Freeze", statOrderKey = "1235,1883", statOrder = { 1235, 1883 }, level = 26, group = "WeaponTreeLocalColdDamageAndFreezeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedCold2hLowFreezeChance3"] = { type = "Spawn", tier = 3, "Adds 13 to 21 Cold Damage", "20% chance to Freeze", statOrderKey = "1235,1883", statOrder = { 1235, 1883 }, level = 42, group = "WeaponTreeLocalColdDamageAndFreezeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedCold2hLowFreezeChance4"] = { type = "Spawn", tier = 4, "Adds 23 to 35 Cold Damage", "20% chance to Freeze", statOrderKey = "1235,1883", statOrder = { 1235, 1883 }, level = 62, group = "WeaponTreeLocalColdDamageAndFreezeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedCold2hLowFreezeChance5"] = { type = "Spawn", tier = 5, "Adds 45 to 66 Cold Damage", "20% chance to Freeze", statOrderKey = "1235,1883", statOrder = { 1235, 1883 }, level = 82, group = "WeaponTreeLocalColdDamageAndFreezeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 63, 0 }, modTags = { }, }, - ["WeaponTreeAddedColdLowAttackSpeed1"] = { type = "Spawn", tier = 1, "Adds 1 to 5 Cold Damage", "4% increased Attack Speed", statOrderKey = "1235,1276", statOrder = { 1235, 1276 }, level = 10, group = "WeaponTreeLocalColdDamageAndAttackSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedColdLowAttackSpeed2"] = { type = "Spawn", tier = 2, "Adds 3 to 6 Cold Damage", "4% increased Attack Speed", statOrderKey = "1235,1276", statOrder = { 1235, 1276 }, level = 30, group = "WeaponTreeLocalColdDamageAndAttackSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedColdLowAttackSpeed3"] = { type = "Spawn", tier = 3, "Adds 7 to 10 Cold Damage", "4% increased Attack Speed", statOrderKey = "1235,1276", statOrder = { 1235, 1276 }, level = 48, group = "WeaponTreeLocalColdDamageAndAttackSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedColdLowAttackSpeed4"] = { type = "Spawn", tier = 4, "Adds 12 to 19 Cold Damage", "4% increased Attack Speed", statOrderKey = "1235,1276", statOrder = { 1235, 1276 }, level = 66, group = "WeaponTreeLocalColdDamageAndAttackSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedColdLowAttackSpeed5"] = { type = "Spawn", tier = 5, "Adds 24 to 35 Cold Damage", "4% increased Attack Speed", statOrderKey = "1235,1276", statOrder = { 1235, 1276 }, level = 84, group = "WeaponTreeLocalColdDamageAndAttackSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 63, 0 }, modTags = { }, }, - ["WeaponTreeAddedCold2hLowAttackSpeed1"] = { type = "Spawn", tier = 1, "Adds 4 to 6 Cold Damage", "4% increased Attack Speed", statOrderKey = "1235,1276", statOrder = { 1235, 1276 }, level = 10, group = "WeaponTreeLocalColdDamageAndAttackSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedCold2hLowAttackSpeed2"] = { type = "Spawn", tier = 2, "Adds 7 to 11 Cold Damage", "4% increased Attack Speed", statOrderKey = "1235,1276", statOrder = { 1235, 1276 }, level = 30, group = "WeaponTreeLocalColdDamageAndAttackSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedCold2hLowAttackSpeed3"] = { type = "Spawn", tier = 3, "Adds 13 to 21 Cold Damage", "4% increased Attack Speed", statOrderKey = "1235,1276", statOrder = { 1235, 1276 }, level = 48, group = "WeaponTreeLocalColdDamageAndAttackSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedCold2hLowAttackSpeed4"] = { type = "Spawn", tier = 4, "Adds 23 to 35 Cold Damage", "4% increased Attack Speed", statOrderKey = "1235,1276", statOrder = { 1235, 1276 }, level = 66, group = "WeaponTreeLocalColdDamageAndAttackSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedCold2hLowAttackSpeed5"] = { type = "Spawn", tier = 5, "Adds 45 to 66 Cold Damage", "4% increased Attack Speed", statOrderKey = "1235,1276", statOrder = { 1235, 1276 }, level = 84, group = "WeaponTreeLocalColdDamageAndAttackSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 63, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightningHighIncreasedDamageTaken1"] = { type = "Spawn", tier = 1, "Adds 1 to 12 Lightning Damage", "4% increased Lightning Damage taken", statOrderKey = "1246,3228", statOrder = { 1246, 3228 }, level = 1, group = "WeaponTreeLocalLightningDamageAndDamageTaken", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightningHighIncreasedDamageTaken2"] = { type = "Spawn", tier = 2, "Adds 1 to 20 Lightning Damage", "4% increased Lightning Damage taken", statOrderKey = "1246,3228", statOrder = { 1246, 3228 }, level = 26, group = "WeaponTreeLocalLightningDamageAndDamageTaken", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightningHighIncreasedDamageTaken3"] = { type = "Spawn", tier = 3, "Adds 1 to 41 Lightning Damage", "4% increased Lightning Damage taken", statOrderKey = "1246,3228", statOrder = { 1246, 3228 }, level = 42, group = "WeaponTreeLocalLightningDamageAndDamageTaken", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightningHighIncreasedDamageTaken4"] = { type = "Spawn", tier = 4, "Adds 3 to 66 Lightning Damage", "4% increased Lightning Damage taken", statOrderKey = "1246,3228", statOrder = { 1246, 3228 }, level = 62, group = "WeaponTreeLocalLightningDamageAndDamageTaken", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightningHighIncreasedDamageTaken5"] = { type = "Spawn", tier = 5, "Adds 7 to 132 Lightning Damage", "4% increased Lightning Damage taken", statOrderKey = "1246,3228", statOrder = { 1246, 3228 }, level = 82, group = "WeaponTreeLocalLightningDamageAndDamageTaken", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightning2hHighIncreasedDamageTaken1"] = { type = "Spawn", tier = 1, "Adds 1 to 21 Lightning Damage", "6% increased Lightning Damage taken", statOrderKey = "1246,3228", statOrder = { 1246, 3228 }, level = 1, group = "WeaponTreeLocalLightningDamageAndDamageTaken", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightning2hHighIncreasedDamageTaken2"] = { type = "Spawn", tier = 2, "Adds 1 to 38 Lightning Damage", "6% increased Lightning Damage taken", statOrderKey = "1246,3228", statOrder = { 1246, 3228 }, level = 26, group = "WeaponTreeLocalLightningDamageAndDamageTaken", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightning2hHighIncreasedDamageTaken3"] = { type = "Spawn", tier = 3, "Adds 3 to 75 Lightning Damage", "6% increased Lightning Damage taken", statOrderKey = "1246,3228", statOrder = { 1246, 3228 }, level = 42, group = "WeaponTreeLocalLightningDamageAndDamageTaken", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightning2hHighIncreasedDamageTaken4"] = { type = "Spawn", tier = 4, "Adds 6 to 124 Lightning Damage", "6% increased Lightning Damage taken", statOrderKey = "1246,3228", statOrder = { 1246, 3228 }, level = 62, group = "WeaponTreeLocalLightningDamageAndDamageTaken", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightning2hHighIncreasedDamageTaken5"] = { type = "Spawn", tier = 5, "Adds 13 to 242 Lightning Damage", "6% increased Lightning Damage taken", statOrderKey = "1246,3228", statOrder = { 1246, 3228 }, level = 82, group = "WeaponTreeLocalLightningDamageAndDamageTaken", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightning1"] = { type = "Spawn", tier = 1, "Adds 1 to 9 Lightning Damage", statOrderKey = "1246", statOrder = { 1246 }, level = 1, group = "WeaponTreeLocalLightningDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightning2"] = { type = "Spawn", tier = 2, "Adds 1 to 17 Lightning Damage", statOrderKey = "1246", statOrder = { 1246 }, level = 26, group = "WeaponTreeLocalLightningDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightning3"] = { type = "Spawn", tier = 3, "Adds 1 to 30 Lightning Damage", statOrderKey = "1246", statOrder = { 1246 }, level = 42, group = "WeaponTreeLocalLightningDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightning4"] = { type = "Spawn", tier = 4, "Adds 3 to 51 Lightning Damage", statOrderKey = "1246", statOrder = { 1246 }, level = 62, group = "WeaponTreeLocalLightningDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightning5"] = { type = "Spawn", tier = 5, "Adds 6 to 101 Lightning Damage", statOrderKey = "1246", statOrder = { 1246 }, level = 82, group = "WeaponTreeLocalLightningDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightning2h1"] = { type = "Spawn", tier = 1, "Adds 1 to 16 Lightning Damage", statOrderKey = "1246", statOrder = { 1246 }, level = 1, group = "WeaponTreeLocalLightningDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightning2h2"] = { type = "Spawn", tier = 2, "Adds 1 to 29 Lightning Damage", statOrderKey = "1246", statOrder = { 1246 }, level = 26, group = "WeaponTreeLocalLightningDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightning2h3"] = { type = "Spawn", tier = 3, "Adds 3 to 58 Lightning Damage", statOrderKey = "1246", statOrder = { 1246 }, level = 42, group = "WeaponTreeLocalLightningDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightning2h4"] = { type = "Spawn", tier = 4, "Adds 4 to 94 Lightning Damage", statOrderKey = "1246", statOrder = { 1246 }, level = 62, group = "WeaponTreeLocalLightningDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightning2h5"] = { type = "Spawn", tier = 5, "Adds 10 to 186 Lightning Damage", statOrderKey = "1246", statOrder = { 1246 }, level = 82, group = "WeaponTreeLocalLightningDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightningLowShockChance1"] = { type = "Spawn", tier = 1, "Adds 1 to 6 Lightning Damage", "10% chance to Shock", statOrderKey = "1246,1887", statOrder = { 1246, 1887 }, level = 1, group = "WeaponTreeLocalLightningDamageAndShockChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightningLowShockChance2"] = { type = "Spawn", tier = 2, "Adds 1 to 10 Lightning Damage", "10% chance to Shock", statOrderKey = "1246,1887", statOrder = { 1246, 1887 }, level = 26, group = "WeaponTreeLocalLightningDamageAndShockChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightningLowShockChance3"] = { type = "Spawn", tier = 3, "Adds 1 to 18 Lightning Damage", "10% chance to Shock", statOrderKey = "1246,1887", statOrder = { 1246, 1887 }, level = 42, group = "WeaponTreeLocalLightningDamageAndShockChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightningLowShockChance4"] = { type = "Spawn", tier = 4, "Adds 3 to 31 Lightning Damage", "10% chance to Shock", statOrderKey = "1246,1887", statOrder = { 1246, 1887 }, level = 62, group = "WeaponTreeLocalLightningDamageAndShockChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightningLowShockChance5"] = { type = "Spawn", tier = 5, "Adds 3 to 60 Lightning Damage", "10% chance to Shock", statOrderKey = "1246,1887", statOrder = { 1246, 1887 }, level = 82, group = "WeaponTreeLocalLightningDamageAndShockChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 63, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightning2hLowShockChance1"] = { type = "Spawn", tier = 1, "Adds 1 to 10 Lightning Damage", "20% chance to Shock", statOrderKey = "1246,1887", statOrder = { 1246, 1887 }, level = 1, group = "WeaponTreeLocalLightningDamageAndShockChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightning2hLowShockChance2"] = { type = "Spawn", tier = 2, "Adds 1 to 19 Lightning Damage", "20% chance to Shock", statOrderKey = "1246,1887", statOrder = { 1246, 1887 }, level = 26, group = "WeaponTreeLocalLightningDamageAndShockChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightning2hLowShockChance3"] = { type = "Spawn", tier = 3, "Adds 3 to 34 Lightning Damage", "20% chance to Shock", statOrderKey = "1246,1887", statOrder = { 1246, 1887 }, level = 42, group = "WeaponTreeLocalLightningDamageAndShockChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightning2hLowShockChance4"] = { type = "Spawn", tier = 4, "Adds 4 to 58 Lightning Damage", "20% chance to Shock", statOrderKey = "1246,1887", statOrder = { 1246, 1887 }, level = 62, group = "WeaponTreeLocalLightningDamageAndShockChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightning2hLowShockChance5"] = { type = "Spawn", tier = 5, "Adds 6 to 112 Lightning Damage", "20% chance to Shock", statOrderKey = "1246,1887", statOrder = { 1246, 1887 }, level = 82, group = "WeaponTreeLocalLightningDamageAndShockChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 63, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightningLowCriticalStrikeChance1"] = { type = "Spawn", tier = 1, "Adds 1 to 6 Lightning Damage", "10% increased Critical Strike Chance", statOrderKey = "1246,1326", statOrder = { 1246, 1326 }, level = 10, group = "WeaponTreeLocalLightningDamageAndCriticalStrikeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightningLowCriticalStrikeChance2"] = { type = "Spawn", tier = 2, "Adds 1 to 10 Lightning Damage", "10% increased Critical Strike Chance", statOrderKey = "1246,1326", statOrder = { 1246, 1326 }, level = 30, group = "WeaponTreeLocalLightningDamageAndCriticalStrikeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightningLowCriticalStrikeChance3"] = { type = "Spawn", tier = 3, "Adds 1 to 18 Lightning Damage", "10% increased Critical Strike Chance", statOrderKey = "1246,1326", statOrder = { 1246, 1326 }, level = 48, group = "WeaponTreeLocalLightningDamageAndCriticalStrikeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightningLowCriticalStrikeChance4"] = { type = "Spawn", tier = 4, "Adds 3 to 31 Lightning Damage", "10% increased Critical Strike Chance", statOrderKey = "1246,1326", statOrder = { 1246, 1326 }, level = 66, group = "WeaponTreeLocalLightningDamageAndCriticalStrikeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightningLowCriticalStrikeChance5"] = { type = "Spawn", tier = 5, "Adds 3 to 60 Lightning Damage", "10% increased Critical Strike Chance", statOrderKey = "1246,1326", statOrder = { 1246, 1326 }, level = 84, group = "WeaponTreeLocalLightningDamageAndCriticalStrikeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 63, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightning2hLowCriticalStrikeChance1"] = { type = "Spawn", tier = 1, "Adds 1 to 10 Lightning Damage", "10% increased Critical Strike Chance", statOrderKey = "1246,1326", statOrder = { 1246, 1326 }, level = 10, group = "WeaponTreeLocalLightningDamageAndCriticalStrikeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightning2hLowCriticalStrikeChance2"] = { type = "Spawn", tier = 2, "Adds 1 to 19 Lightning Damage", "10% increased Critical Strike Chance", statOrderKey = "1246,1326", statOrder = { 1246, 1326 }, level = 30, group = "WeaponTreeLocalLightningDamageAndCriticalStrikeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightning2hLowCriticalStrikeChance3"] = { type = "Spawn", tier = 3, "Adds 3 to 34 Lightning Damage", "10% increased Critical Strike Chance", statOrderKey = "1246,1326", statOrder = { 1246, 1326 }, level = 48, group = "WeaponTreeLocalLightningDamageAndCriticalStrikeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightning2hLowCriticalStrikeChance4"] = { type = "Spawn", tier = 4, "Adds 4 to 58 Lightning Damage", "10% increased Critical Strike Chance", statOrderKey = "1246,1326", statOrder = { 1246, 1326 }, level = 66, group = "WeaponTreeLocalLightningDamageAndCriticalStrikeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightning2hLowCriticalStrikeChance5"] = { type = "Spawn", tier = 5, "Adds 6 to 112 Lightning Damage", "10% increased Critical Strike Chance", statOrderKey = "1246,1326", statOrder = { 1246, 1326 }, level = 84, group = "WeaponTreeLocalLightningDamageAndCriticalStrikeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 63, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaosHighReducedLife1"] = { type = "Spawn", tier = 1, "Adds 4 to 6 Chaos Damage", "5% reduced maximum Life", statOrderKey = "1253,1431", statOrder = { 1253, 1431 }, level = 8, group = "WeaponTreeLocalChaosDamageAndMaximumLife", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaosHighReducedLife2"] = { type = "Spawn", tier = 2, "Adds 7 to 10 Chaos Damage", "5% reduced maximum Life", statOrderKey = "1253,1431", statOrder = { 1253, 1431 }, level = 28, group = "WeaponTreeLocalChaosDamageAndMaximumLife", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaosHighReducedLife3"] = { type = "Spawn", tier = 3, "Adds 12 to 18 Chaos Damage", "5% reduced maximum Life", statOrderKey = "1253,1431", statOrder = { 1253, 1431 }, level = 44, group = "WeaponTreeLocalChaosDamageAndMaximumLife", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaosHighReducedLife4"] = { type = "Spawn", tier = 4, "Adds 19 to 31 Chaos Damage", "5% reduced maximum Life", statOrderKey = "1253,1431", statOrder = { 1253, 1431 }, level = 70, group = "WeaponTreeLocalChaosDamageAndMaximumLife", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaosHighReducedLife5"] = { type = "Spawn", tier = 5, "Adds 39 to 59 Chaos Damage", "5% reduced maximum Life", statOrderKey = "1253,1431", statOrder = { 1253, 1431 }, level = 85, group = "WeaponTreeLocalChaosDamageAndMaximumLife", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 63, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaos2hHighReducedLife1"] = { type = "Spawn", tier = 1, "Adds 5 to 10 Chaos Damage", "7% reduced maximum Life", statOrderKey = "1253,1431", statOrder = { 1253, 1431 }, level = 8, group = "WeaponTreeLocalChaosDamageAndMaximumLife", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaos2hHighReducedLife2"] = { type = "Spawn", tier = 2, "Adds 10 to 17 Chaos Damage", "7% reduced maximum Life", statOrderKey = "1253,1431", statOrder = { 1253, 1431 }, level = 28, group = "WeaponTreeLocalChaosDamageAndMaximumLife", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaos2hHighReducedLife3"] = { type = "Spawn", tier = 3, "Adds 20 to 30 Chaos Damage", "7% reduced maximum Life", statOrderKey = "1253,1431", statOrder = { 1253, 1431 }, level = 44, group = "WeaponTreeLocalChaosDamageAndMaximumLife", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaos2hHighReducedLife4"] = { type = "Spawn", tier = 4, "Adds 34 to 51 Chaos Damage", "7% reduced maximum Life", statOrderKey = "1253,1431", statOrder = { 1253, 1431 }, level = 70, group = "WeaponTreeLocalChaosDamageAndMaximumLife", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaos2hHighReducedLife5"] = { type = "Spawn", tier = 5, "Adds 66 to 99 Chaos Damage", "7% reduced maximum Life", statOrderKey = "1253,1431", statOrder = { 1253, 1431 }, level = 85, group = "WeaponTreeLocalChaosDamageAndMaximumLife", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 63, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaos1"] = { type = "Spawn", tier = 1, "Adds 1 to 6 Chaos Damage", statOrderKey = "1253", statOrder = { 1253 }, level = 8, group = "WeaponTreeLocalChaosDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaos2"] = { type = "Spawn", tier = 2, "Adds 3 to 8 Chaos Damage", statOrderKey = "1253", statOrder = { 1253 }, level = 28, group = "WeaponTreeLocalChaosDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaos3"] = { type = "Spawn", tier = 3, "Adds 8 to 14 Chaos Damage", statOrderKey = "1253", statOrder = { 1253 }, level = 44, group = "WeaponTreeLocalChaosDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaos4"] = { type = "Spawn", tier = 4, "Adds 15 to 24 Chaos Damage", statOrderKey = "1253", statOrder = { 1253 }, level = 70, group = "WeaponTreeLocalChaosDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaos5"] = { type = "Spawn", tier = 5, "Adds 29 to 46 Chaos Damage", statOrderKey = "1253", statOrder = { 1253 }, level = 85, group = "WeaponTreeLocalChaosDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaos2h1"] = { type = "Spawn", tier = 1, "Adds 4 to 6 Chaos Damage", statOrderKey = "1253", statOrder = { 1253 }, level = 8, group = "WeaponTreeLocalChaosDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaos2h2"] = { type = "Spawn", tier = 2, "Adds 7 to 13 Chaos Damage", statOrderKey = "1253", statOrder = { 1253 }, level = 28, group = "WeaponTreeLocalChaosDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaos2h3"] = { type = "Spawn", tier = 3, "Adds 15 to 24 Chaos Damage", statOrderKey = "1253", statOrder = { 1253 }, level = 44, group = "WeaponTreeLocalChaosDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaos2h4"] = { type = "Spawn", tier = 4, "Adds 26 to 39 Chaos Damage", statOrderKey = "1253", statOrder = { 1253 }, level = 70, group = "WeaponTreeLocalChaosDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaos2h5"] = { type = "Spawn", tier = 5, "Adds 50 to 77 Chaos Damage", statOrderKey = "1253", statOrder = { 1253 }, level = 85, group = "WeaponTreeLocalChaosDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaosLowPoisonChance1"] = { type = "Spawn", tier = 1, "Adds 1 to 5 Chaos Damage", "15% chance to Poison on Hit", statOrderKey = "1253,7433", statOrder = { 1253, 7433 }, level = 8, group = "WeaponTreeLocalChaosDamageAndPoisonChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaosLowPoisonChance2"] = { type = "Spawn", tier = 2, "Adds 3 to 6 Chaos Damage", "15% chance to Poison on Hit", statOrderKey = "1253,7433", statOrder = { 1253, 7433 }, level = 28, group = "WeaponTreeLocalChaosDamageAndPoisonChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaosLowPoisonChance3"] = { type = "Spawn", tier = 3, "Adds 7 to 9 Chaos Damage", "15% chance to Poison on Hit", statOrderKey = "1253,7433", statOrder = { 1253, 7433 }, level = 44, group = "WeaponTreeLocalChaosDamageAndPoisonChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaosLowPoisonChance4"] = { type = "Spawn", tier = 4, "Adds 8 to 15 Chaos Damage", "15% chance to Poison on Hit", statOrderKey = "1253,7433", statOrder = { 1253, 7433 }, level = 70, group = "WeaponTreeLocalChaosDamageAndPoisonChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 63, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaosLowPoisonChance5"] = { type = "Spawn", tier = 5, "Adds 18 to 28 Chaos Damage", "15% chance to Poison on Hit", statOrderKey = "1253,7433", statOrder = { 1253, 7433 }, level = 85, group = "WeaponTreeLocalChaosDamageAndPoisonChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 31, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaos2hLowPoisonChance1"] = { type = "Spawn", tier = 1, "Adds 1 to 5 Chaos Damage", "15% chance to Poison on Hit", statOrderKey = "1253,7433", statOrder = { 1253, 7433 }, level = 8, group = "WeaponTreeLocalChaosDamageAndPoisonChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaos2hLowPoisonChance2"] = { type = "Spawn", tier = 2, "Adds 5 to 8 Chaos Damage", "15% chance to Poison on Hit", statOrderKey = "1253,7433", statOrder = { 1253, 7433 }, level = 28, group = "WeaponTreeLocalChaosDamageAndPoisonChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaos2hLowPoisonChance3"] = { type = "Spawn", tier = 3, "Adds 9 to 14 Chaos Damage", "15% chance to Poison on Hit", statOrderKey = "1253,7433", statOrder = { 1253, 7433 }, level = 44, group = "WeaponTreeLocalChaosDamageAndPoisonChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaos2hLowPoisonChance4"] = { type = "Spawn", tier = 4, "Adds 15 to 24 Chaos Damage", "15% chance to Poison on Hit", statOrderKey = "1253,7433", statOrder = { 1253, 7433 }, level = 70, group = "WeaponTreeLocalChaosDamageAndPoisonChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 63, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaos2hLowPoisonChance5"] = { type = "Spawn", tier = 5, "Adds 31 to 46 Chaos Damage", "15% chance to Poison on Hit", statOrderKey = "1253,7433", statOrder = { 1253, 7433 }, level = 85, group = "WeaponTreeLocalChaosDamageAndPoisonChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 31, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaosLowWitheredEffect1"] = { type = "Spawn", tier = 1, "Adds 1 to 5 Chaos Damage", "10% increased Effect of Withered", statOrderKey = "1253,9824", statOrder = { 1253, 9824 }, level = 8, group = "WeaponTreeLocalChaosDamageAndWitheredEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaosLowWitheredEffect2"] = { type = "Spawn", tier = 2, "Adds 3 to 6 Chaos Damage", "10% increased Effect of Withered", statOrderKey = "1253,9824", statOrder = { 1253, 9824 }, level = 28, group = "WeaponTreeLocalChaosDamageAndWitheredEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaosLowWitheredEffect3"] = { type = "Spawn", tier = 3, "Adds 7 to 9 Chaos Damage", "10% increased Effect of Withered", statOrderKey = "1253,9824", statOrder = { 1253, 9824 }, level = 44, group = "WeaponTreeLocalChaosDamageAndWitheredEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaosLowWitheredEffect4"] = { type = "Spawn", tier = 4, "Adds 8 to 15 Chaos Damage", "10% increased Effect of Withered", statOrderKey = "1253,9824", statOrder = { 1253, 9824 }, level = 70, group = "WeaponTreeLocalChaosDamageAndWitheredEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 63, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaosLowWitheredEffect5"] = { type = "Spawn", tier = 5, "Adds 18 to 28 Chaos Damage", "10% increased Effect of Withered", statOrderKey = "1253,9824", statOrder = { 1253, 9824 }, level = 85, group = "WeaponTreeLocalChaosDamageAndWitheredEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 31, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaos2hLowWitheredEffect1"] = { type = "Spawn", tier = 1, "Adds 1 to 5 Chaos Damage", "20% increased Effect of Withered", statOrderKey = "1253,9824", statOrder = { 1253, 9824 }, level = 8, group = "WeaponTreeLocalChaosDamageAndWitheredEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaos2hLowWitheredEffect2"] = { type = "Spawn", tier = 2, "Adds 5 to 8 Chaos Damage", "20% increased Effect of Withered", statOrderKey = "1253,9824", statOrder = { 1253, 9824 }, level = 28, group = "WeaponTreeLocalChaosDamageAndWitheredEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaos2hLowWitheredEffect3"] = { type = "Spawn", tier = 3, "Adds 9 to 14 Chaos Damage", "20% increased Effect of Withered", statOrderKey = "1253,9824", statOrder = { 1253, 9824 }, level = 44, group = "WeaponTreeLocalChaosDamageAndWitheredEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaos2hLowWitheredEffect4"] = { type = "Spawn", tier = 4, "Adds 15 to 24 Chaos Damage", "20% increased Effect of Withered", statOrderKey = "1253,9824", statOrder = { 1253, 9824 }, level = 70, group = "WeaponTreeLocalChaosDamageAndWitheredEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 63, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaos2hLowWitheredEffect5"] = { type = "Spawn", tier = 5, "Adds 31 to 46 Chaos Damage", "20% increased Effect of Withered", statOrderKey = "1253,9824", statOrder = { 1253, 9824 }, level = 85, group = "WeaponTreeLocalChaosDamageAndWitheredEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 31, 0 }, modTags = { }, }, - ["WeaponTreeAddedElementalHighCannotInflictElementalAilments1"] = { type = "Spawn", tier = 1, "Adds 7 to 11 Fire Damage", "Adds 7 to 11 Cold Damage", "Adds 1 to 19 Lightning Damage", statOrderKey = "1226,1235,1246", statOrder = { 1226, 1235, 1246 }, level = 36, group = "WeaponTreeLocalElementalDamageAndCannotInflictElementalAilments", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeAddedElementalHighCannotInflictElementalAilments2"] = { type = "Spawn", tier = 2, "Adds 12 to 18 Fire Damage", "Adds 12 to 18 Cold Damage", "Adds 3 to 29 Lightning Damage", statOrderKey = "1226,1235,1246", statOrder = { 1226, 1235, 1246 }, level = 60, group = "WeaponTreeLocalElementalDamageAndCannotInflictElementalAilments", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeAddedElementalHighCannotInflictElementalAilments3"] = { type = "Spawn", tier = 3, "Adds 24 to 35 Fire Damage", "Adds 24 to 35 Cold Damage", "Adds 3 to 55 Lightning Damage", statOrderKey = "1226,1235,1246", statOrder = { 1226, 1235, 1246 }, level = 85, group = "WeaponTreeLocalElementalDamageAndCannotInflictElementalAilments", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeAddedElemental2hHighCannotInflictElementalAilments1"] = { type = "Spawn", tier = 1, "Adds 14 to 23 Fire Damage", "Adds 14 to 23 Cold Damage", "Adds 3 to 33 Lightning Damage", statOrderKey = "1226,1235,1246", statOrder = { 1226, 1235, 1246 }, level = 36, group = "WeaponTreeLocalElementalDamageAndCannotInflictElementalAilments", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeAddedElemental2hHighCannotInflictElementalAilments2"] = { type = "Spawn", tier = 2, "Adds 23 to 34 Fire Damage", "Adds 23 to 34 Cold Damage", "Adds 4 to 56 Lightning Damage", statOrderKey = "1226,1235,1246", statOrder = { 1226, 1235, 1246 }, level = 60, group = "WeaponTreeLocalElementalDamageAndCannotInflictElementalAilments", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeAddedElemental2hHighCannotInflictElementalAilments3"] = { type = "Spawn", tier = 3, "Adds 43 to 64 Fire Damage", "Adds 43 to 64 Cold Damage", "Adds 6 to 102 Lightning Damage", statOrderKey = "1226,1235,1246", statOrder = { 1226, 1235, 1246 }, level = 85, group = "WeaponTreeLocalElementalDamageAndCannotInflictElementalAilments", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeAddedElemental1"] = { type = "Spawn", tier = 1, "Adds 5 to 10 Fire Damage", "Adds 5 to 10 Cold Damage", "Adds 1 to 15 Lightning Damage", statOrderKey = "1226,1235,1246", statOrder = { 1226, 1235, 1246 }, level = 36, group = "WeaponTreeLocalElementalDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeAddedElemental2"] = { type = "Spawn", tier = 2, "Adds 9 to 15 Fire Damage", "Adds 9 to 15 Cold Damage", "Adds 1 to 23 Lightning Damage", statOrderKey = "1226,1235,1246", statOrder = { 1226, 1235, 1246 }, level = 60, group = "WeaponTreeLocalElementalDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedElemental3"] = { type = "Spawn", tier = 3, "Adds 18 to 27 Fire Damage", "Adds 18 to 27 Cold Damage", "Adds 3 to 42 Lightning Damage", statOrderKey = "1226,1235,1246", statOrder = { 1226, 1235, 1246 }, level = 85, group = "WeaponTreeLocalElementalDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedElemental2h1"] = { type = "Spawn", tier = 1, "Adds 10 to 17 Fire Damage", "Adds 10 to 17 Cold Damage", "Adds 3 to 26 Lightning Damage", statOrderKey = "1226,1235,1246", statOrder = { 1226, 1235, 1246 }, level = 36, group = "WeaponTreeLocalElementalDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeAddedElemental2h2"] = { type = "Spawn", tier = 2, "Adds 17 to 26 Fire Damage", "Adds 17 to 26 Cold Damage", "Adds 3 to 42 Lightning Damage", statOrderKey = "1226,1235,1246", statOrder = { 1226, 1235, 1246 }, level = 60, group = "WeaponTreeLocalElementalDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedElemental2h3"] = { type = "Spawn", tier = 3, "Adds 34 to 49 Fire Damage", "Adds 34 to 49 Cold Damage", "Adds 4 to 78 Lightning Damage", statOrderKey = "1226,1235,1246", statOrder = { 1226, 1235, 1246 }, level = 85, group = "WeaponTreeLocalElementalDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedElementalLowElementalAilmentChance1"] = { type = "Spawn", tier = 1, "Adds 3 to 6 Fire Damage", "Adds 3 to 6 Cold Damage", "Adds 1 to 8 Lightning Damage", statOrderKey = "1226,1235,1246", statOrder = { 1226, 1235, 1246 }, level = 36, group = "WeaponTreeLocalElementalDamageAndElementalAilmentChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedElementalLowElementalAilmentChance2"] = { type = "Spawn", tier = 2, "Adds 6 to 10 Fire Damage", "Adds 6 to 10 Cold Damage", "Adds 1 to 13 Lightning Damage", statOrderKey = "1226,1235,1246", statOrder = { 1226, 1235, 1246 }, level = 60, group = "WeaponTreeLocalElementalDamageAndElementalAilmentChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 63, 0 }, modTags = { }, }, - ["WeaponTreeAddedElementalLowElementalAilmentChance3"] = { type = "Spawn", tier = 3, "Adds 13 to 20 Fire Damage", "Adds 13 to 20 Cold Damage", "Adds 3 to 25 Lightning Damage", statOrderKey = "1226,1235,1246", statOrder = { 1226, 1235, 1246 }, level = 85, group = "WeaponTreeLocalElementalDamageAndElementalAilmentChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 31, 0 }, modTags = { }, }, - ["WeaponTreeAddedElemental2hLowElementalAilmentChance1"] = { type = "Spawn", tier = 1, "Adds 7 to 11 Fire Damage", "Adds 7 to 11 Cold Damage", "Adds 3 to 15 Lightning Damage", statOrderKey = "1226,1235,1246", statOrder = { 1226, 1235, 1246 }, level = 36, group = "WeaponTreeLocalElementalDamageAndElementalAilmentChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedElemental2hLowElementalAilmentChance2"] = { type = "Spawn", tier = 2, "Adds 12 to 20 Fire Damage", "Adds 12 to 20 Cold Damage", "Adds 3 to 25 Lightning Damage", statOrderKey = "1226,1235,1246", statOrder = { 1226, 1235, 1246 }, level = 60, group = "WeaponTreeLocalElementalDamageAndElementalAilmentChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 63, 0 }, modTags = { }, }, - ["WeaponTreeAddedElemental2hLowElementalAilmentChance3"] = { type = "Spawn", tier = 3, "Adds 24 to 35 Fire Damage", "Adds 24 to 35 Cold Damage", "Adds 4 to 46 Lightning Damage", statOrderKey = "1226,1235,1246", statOrder = { 1226, 1235, 1246 }, level = 85, group = "WeaponTreeLocalElementalDamageAndElementalAilmentChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 31, 0 }, modTags = { }, }, - ["WeaponTreeAddedElementalLowElementalAilmentEffect1"] = { type = "Spawn", tier = 1, "Adds 3 to 6 Fire Damage", "Adds 3 to 6 Cold Damage", "Adds 1 to 8 Lightning Damage", statOrderKey = "1226,1235,1246", statOrder = { 1226, 1235, 1246 }, level = 36, group = "WeaponTreeLocalElementalDamageAndElementalAilmentEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedElementalLowElementalAilmentEffect2"] = { type = "Spawn", tier = 2, "Adds 4 to 9 Fire Damage", "Adds 4 to 9 Cold Damage", "Adds 1 to 13 Lightning Damage", statOrderKey = "1226,1235,1246", statOrder = { 1226, 1235, 1246 }, level = 60, group = "WeaponTreeLocalElementalDamageAndElementalAilmentEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 63, 0 }, modTags = { }, }, - ["WeaponTreeAddedElementalLowElementalAilmentEffect3"] = { type = "Spawn", tier = 3, "Adds 11 to 15 Fire Damage", "Adds 11 to 15 Cold Damage", "Adds 3 to 25 Lightning Damage", statOrderKey = "1226,1235,1246", statOrder = { 1226, 1235, 1246 }, level = 85, group = "WeaponTreeLocalElementalDamageAndElementalAilmentEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 31, 0 }, modTags = { }, }, - ["WeaponTreeAddedElemental2hLowElementalAilmentEffect1"] = { type = "Spawn", tier = 1, "Adds 7 to 10 Fire Damage", "Adds 7 to 10 Cold Damage", "Adds 3 to 15 Lightning Damage", statOrderKey = "1226,1235,1246", statOrder = { 1226, 1235, 1246 }, level = 36, group = "WeaponTreeLocalElementalDamageAndElementalAilmentEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeAddedElemental2hLowElementalAilmentEffect2"] = { type = "Spawn", tier = 2, "Adds 9 to 17 Fire Damage", "Adds 9 to 17 Cold Damage", "Adds 3 to 25 Lightning Damage", statOrderKey = "1226,1235,1246", statOrder = { 1226, 1235, 1246 }, level = 60, group = "WeaponTreeLocalElementalDamageAndElementalAilmentEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 63, 0 }, modTags = { }, }, - ["WeaponTreeAddedElemental2hLowElementalAilmentEffect3"] = { type = "Spawn", tier = 3, "Adds 20 to 29 Fire Damage", "Adds 20 to 29 Cold Damage", "Adds 4 to 46 Lightning Damage", statOrderKey = "1226,1235,1246", statOrder = { 1226, 1235, 1246 }, level = 85, group = "WeaponTreeLocalElementalDamageAndElementalAilmentEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 31, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedPhysicalHighReducedCastSpeed1"] = { type = "Spawn", tier = 1, "Adds 2 to 5 Physical Damage to Spells", "6% reduced Cast Speed", statOrderKey = "1266,1308", statOrder = { 1266, 1308 }, level = 1, group = "WeaponTreeSpellAddedPhysicalDamageAndCastSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 0, 0, 0, 0, 0, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedPhysicalHighReducedCastSpeed2"] = { type = "Spawn", tier = 2, "Adds 5 to 7 Physical Damage to Spells", "6% reduced Cast Speed", statOrderKey = "1266,1308", statOrder = { 1266, 1308 }, level = 26, group = "WeaponTreeSpellAddedPhysicalDamageAndCastSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 0, 0, 0, 0, 0, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedPhysicalHighReducedCastSpeed3"] = { type = "Spawn", tier = 3, "Adds 8 to 14 Physical Damage to Spells", "6% reduced Cast Speed", statOrderKey = "1266,1308", statOrder = { 1266, 1308 }, level = 42, group = "WeaponTreeSpellAddedPhysicalDamageAndCastSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 0, 0, 0, 0, 0, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedPhysicalHighReducedCastSpeed4"] = { type = "Spawn", tier = 4, "Adds 14 to 22 Physical Damage to Spells", "6% reduced Cast Speed", statOrderKey = "1266,1308", statOrder = { 1266, 1308 }, level = 62, group = "WeaponTreeSpellAddedPhysicalDamageAndCastSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 125, 0, 125, 125, 125, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedPhysicalHighReducedCastSpeed5"] = { type = "Spawn", tier = 5, "Adds 28 to 42 Physical Damage to Spells", "6% reduced Cast Speed", statOrderKey = "1266,1308", statOrder = { 1266, 1308 }, level = 82, group = "WeaponTreeSpellAddedPhysicalDamageAndCastSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 63, 0, 63, 63, 63, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedPhysical2hHighReducedCastSpeed1"] = { type = "Spawn", tier = 1, "Adds 4 to 7 Physical Damage to Spells", "10% reduced Cast Speed", statOrderKey = "1266,1308", statOrder = { 1266, 1308 }, level = 1, group = "WeaponTreeSpellAddedPhysicalDamageAndCastSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 0, 0, 0, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedPhysical2hHighReducedCastSpeed2"] = { type = "Spawn", tier = 2, "Adds 7 to 12 Physical Damage to Spells", "10% reduced Cast Speed", statOrderKey = "1266,1308", statOrder = { 1266, 1308 }, level = 26, group = "WeaponTreeSpellAddedPhysicalDamageAndCastSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 0, 0, 0, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedPhysical2hHighReducedCastSpeed3"] = { type = "Spawn", tier = 3, "Adds 14 to 22 Physical Damage to Spells", "10% reduced Cast Speed", statOrderKey = "1266,1308", statOrder = { 1266, 1308 }, level = 42, group = "WeaponTreeSpellAddedPhysicalDamageAndCastSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 0, 0, 0, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedPhysical2hHighReducedCastSpeed4"] = { type = "Spawn", tier = 4, "Adds 24 to 37 Physical Damage to Spells", "10% reduced Cast Speed", statOrderKey = "1266,1308", statOrder = { 1266, 1308 }, level = 62, group = "WeaponTreeSpellAddedPhysicalDamageAndCastSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 125, 0, 125, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedPhysical2hHighReducedCastSpeed5"] = { type = "Spawn", tier = 5, "Adds 47 to 71 Physical Damage to Spells", "10% reduced Cast Speed", statOrderKey = "1266,1308", statOrder = { 1266, 1308 }, level = 82, group = "WeaponTreeSpellAddedPhysicalDamageAndCastSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 63, 0, 63, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedPhysical1"] = { type = "Spawn", tier = 1, "Adds 1 to 5 Physical Damage to Spells", statOrderKey = "1266", statOrder = { 1266 }, level = 1, group = "WeaponTreeSpellAddedPhysicalDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 500, 0, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedPhysical2"] = { type = "Spawn", tier = 2, "Adds 2 to 6 Physical Damage to Spells", statOrderKey = "1266", statOrder = { 1266 }, level = 26, group = "WeaponTreeSpellAddedPhysicalDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 500, 0, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedPhysical3"] = { type = "Spawn", tier = 3, "Adds 6 to 10 Physical Damage to Spells", statOrderKey = "1266", statOrder = { 1266 }, level = 42, group = "WeaponTreeSpellAddedPhysicalDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 500, 0, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedPhysical4"] = { type = "Spawn", tier = 4, "Adds 11 to 17 Physical Damage to Spells", statOrderKey = "1266", statOrder = { 1266 }, level = 62, group = "WeaponTreeSpellAddedPhysicalDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedPhysical5"] = { type = "Spawn", tier = 5, "Adds 21 to 33 Physical Damage to Spells", statOrderKey = "1266", statOrder = { 1266 }, level = 82, group = "WeaponTreeSpellAddedPhysicalDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 125, 0, 125, 125, 125, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedPhysical2h1"] = { type = "Spawn", tier = 1, "Adds 2 to 5 Physical Damage to Spells", statOrderKey = "1266", statOrder = { 1266 }, level = 1, group = "WeaponTreeSpellAddedPhysicalDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 500, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedPhysical2h2"] = { type = "Spawn", tier = 2, "Adds 5 to 10 Physical Damage to Spells", statOrderKey = "1266", statOrder = { 1266 }, level = 26, group = "WeaponTreeSpellAddedPhysicalDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 500, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedPhysical2h3"] = { type = "Spawn", tier = 3, "Adds 10 to 17 Physical Damage to Spells", statOrderKey = "1266", statOrder = { 1266 }, level = 42, group = "WeaponTreeSpellAddedPhysicalDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 500, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedPhysical2h4"] = { type = "Spawn", tier = 4, "Adds 18 to 28 Physical Damage to Spells", statOrderKey = "1266", statOrder = { 1266 }, level = 62, group = "WeaponTreeSpellAddedPhysicalDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedPhysical2h5"] = { type = "Spawn", tier = 5, "Adds 36 to 55 Physical Damage to Spells", statOrderKey = "1266", statOrder = { 1266 }, level = 82, group = "WeaponTreeSpellAddedPhysicalDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 125, 0, 125, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedPhysicalLowFireConversion1"] = { type = "Spawn", tier = 1, "Adds 1 to 3 Physical Damage to Spells", "15% of Physical Damage Converted to Fire Damage", statOrderKey = "1266,1812", statOrder = { 1266, 1812 }, level = 10, group = "WeaponTreeSpellAddedPhysicalDamageAndFireConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 63, 0, 63, 63, 63, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedPhysicalLowFireConversion2"] = { type = "Spawn", tier = 2, "Adds 2 to 4 Physical Damage to Spells", "15% of Physical Damage Converted to Fire Damage", statOrderKey = "1266,1812", statOrder = { 1266, 1812 }, level = 31, group = "WeaponTreeSpellAddedPhysicalDamageAndFireConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 63, 0, 63, 63, 63, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedPhysicalLowFireConversion3"] = { type = "Spawn", tier = 3, "Adds 4 to 6 Physical Damage to Spells", "15% of Physical Damage Converted to Fire Damage", statOrderKey = "1266,1812", statOrder = { 1266, 1812 }, level = 54, group = "WeaponTreeSpellAddedPhysicalDamageAndFireConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 63, 0, 63, 63, 63, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedPhysicalLowFireConversion4"] = { type = "Spawn", tier = 4, "Adds 6 to 10 Physical Damage to Spells", "15% of Physical Damage Converted to Fire Damage", statOrderKey = "1266,1812", statOrder = { 1266, 1812 }, level = 72, group = "WeaponTreeSpellAddedPhysicalDamageAndFireConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 32, 0, 32, 32, 32, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedPhysicalLowFireConversion5"] = { type = "Spawn", tier = 5, "Adds 13 to 20 Physical Damage to Spells", "15% of Physical Damage Converted to Fire Damage", statOrderKey = "1266,1812", statOrder = { 1266, 1812 }, level = 84, group = "WeaponTreeSpellAddedPhysicalDamageAndFireConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 16, 0, 16, 16, 16, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedPhysical2hLowFireConversion1"] = { type = "Spawn", tier = 1, "Adds 1 to 3 Physical Damage to 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2 to 4 Physical Damage to Spells", "15% of Physical Damage Converted to Cold Damage", statOrderKey = "1266,1814", statOrder = { 1266, 1814 }, level = 31, group = "WeaponTreeSpellAddedPhysicalDamageAndColdConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 63, 0, 63, 63, 63, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedPhysicalLowColdConversion3"] = { type = "Spawn", tier = 3, "Adds 4 to 6 Physical Damage to Spells", "15% of Physical Damage Converted to Cold Damage", statOrderKey = "1266,1814", statOrder = { 1266, 1814 }, level = 54, group = "WeaponTreeSpellAddedPhysicalDamageAndColdConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 63, 0, 63, 63, 63, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedPhysicalLowColdConversion4"] = { type = "Spawn", tier = 4, "Adds 6 to 10 Physical Damage to Spells", "15% of Physical Damage Converted to Cold Damage", statOrderKey = "1266,1814", statOrder = { 1266, 1814 }, level = 72, group = "WeaponTreeSpellAddedPhysicalDamageAndColdConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 32, 0, 32, 32, 32, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedPhysicalLowColdConversion5"] = { type = "Spawn", tier = 5, "Adds 13 to 20 Physical Damage to Spells", "15% of Physical Damage Converted to Cold Damage", statOrderKey = "1266,1814", statOrder = { 1266, 1814 }, level = 84, group = "WeaponTreeSpellAddedPhysicalDamageAndColdConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, 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"15% of Physical Damage Converted to Chaos Damage", statOrderKey = "1266,1819", statOrder = { 1266, 1819 }, level = 13, group = "WeaponTreeSpellAddedPhysicalDamageAndChaosConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 63, 0, 63, 63, 63, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedPhysicalLowChaosConversion2"] = { type = "Spawn", tier = 2, "Adds 2 to 4 Physical Damage to Spells", "15% of Physical Damage Converted to Chaos Damage", statOrderKey = "1266,1819", statOrder = { 1266, 1819 }, level = 27, group = "WeaponTreeSpellAddedPhysicalDamageAndChaosConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 63, 0, 63, 63, 63, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedPhysicalLowChaosConversion3"] = { type = "Spawn", tier = 3, "Adds 4 to 6 Physical Damage to Spells", "15% of Physical Damage Converted to Chaos Damage", statOrderKey = "1266,1819", statOrder = { 1266, 1819 }, level = 57, group = "WeaponTreeSpellAddedPhysicalDamageAndChaosConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 63, 0, 63, 63, 63, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedPhysicalLowChaosConversion4"] = { type = "Spawn", tier = 4, "Adds 6 to 10 Physical Damage to Spells", "15% of Physical Damage Converted to Chaos Damage", statOrderKey = "1266,1819", statOrder = { 1266, 1819 }, level = 74, group = "WeaponTreeSpellAddedPhysicalDamageAndChaosConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 32, 0, 32, 32, 32, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedPhysicalLowChaosConversion5"] = { type = "Spawn", tier = 5, "Adds 13 to 20 Physical Damage to Spells", "15% of Physical Damage Converted to Chaos Damage", statOrderKey = "1266,1819", statOrder = { 1266, 1819 }, level = 85, group = "WeaponTreeSpellAddedPhysicalDamageAndChaosConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 16, 0, 16, 16, 16, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedPhysical2hLowChaosConversion1"] = { type = "Spawn", tier = 1, "Adds 1 to 3 Physical Damage to Spells", "25% of Physical Damage Converted to Chaos Damage", statOrderKey = "1266,1819", statOrder = { 1266, 1819 }, level = 13, group = "WeaponTreeSpellAddedPhysicalDamageAndChaosConversion", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 63, 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= { 0, 16, 0, 16, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedPhysicalLowOverwhelm1"] = { type = "Spawn", tier = 1, "Adds 1 to 3 Physical Damage to Spells", "Overwhelm 5% Physical Damage Reduction", statOrderKey = "1266,2824", statOrder = { 1266, 2824 }, level = 13, group = "WeaponTreeSpellAddedPhysicalDamageAndOverwhelm", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedPhysicalLowOverwhelm2"] = { type = "Spawn", tier = 2, "Adds 2 to 4 Physical Damage to Spells", "Overwhelm 5% Physical Damage Reduction", statOrderKey = "1266,2824", statOrder = { 1266, 2824 }, level = 27, group = "WeaponTreeSpellAddedPhysicalDamageAndOverwhelm", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, 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"attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedPhysical2hLowOverwhelm2"] = { type = "Spawn", tier = 2, "Adds 3 to 6 Physical Damage to Spells", "Overwhelm 10% Physical Damage Reduction", statOrderKey = "1266,2824", statOrder = { 1266, 2824 }, level = 27, group = "WeaponTreeSpellAddedPhysicalDamageAndOverwhelm", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedPhysical2hLowOverwhelm3"] = { type = "Spawn", tier = 3, "Adds 7 to 10 Physical Damage to Spells", "Overwhelm 10% Physical Damage Reduction", statOrderKey = "1266,2824", statOrder = { 1266, 2824 }, level = 57, group = "WeaponTreeSpellAddedPhysicalDamageAndOverwhelm", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", 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63, 0, 63, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedFireHighReducedCastSpeed1"] = { type = "Spawn", tier = 1, "Adds 4 to 6 Fire Damage to Spells", "6% reduced Cast Speed", statOrderKey = "1267,1308", statOrder = { 1267, 1308 }, level = 1, group = "WeaponTreeSpellAddedFireDamageAndCastSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 0, 0, 0, 0, 0, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedFireHighReducedCastSpeed2"] = { type = "Spawn", tier = 2, "Adds 6 to 10 Fire Damage to Spells", "6% reduced Cast Speed", statOrderKey = "1267,1308", statOrder = { 1267, 1308 }, level = 26, group = "WeaponTreeSpellAddedFireDamageAndCastSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 0, 0, 0, 0, 0, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedFireHighReducedCastSpeed3"] = { type = "Spawn", tier = 3, "Adds 12 to 18 Fire Damage to Spells", "6% reduced Cast Speed", statOrderKey = "1267,1308", statOrder = { 1267, 1308 }, level = 42, group = "WeaponTreeSpellAddedFireDamageAndCastSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 0, 0, 0, 0, 0, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedFireHighReducedCastSpeed4"] = { type = "Spawn", tier = 4, "Adds 19 to 30 Fire Damage to Spells", "6% reduced Cast Speed", statOrderKey = "1267,1308", statOrder = { 1267, 1308 }, level = 62, group = "WeaponTreeSpellAddedFireDamageAndCastSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 125, 0, 125, 125, 125, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedFireHighReducedCastSpeed5"] = { type = "Spawn", tier = 5, "Adds 39 to 59 Fire Damage to Spells", "6% reduced Cast Speed", statOrderKey = "1267,1308", statOrder = { 1267, 1308 }, level = 82, group = "WeaponTreeSpellAddedFireDamageAndCastSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 63, 0, 63, 63, 63, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedFire2hHighReducedCastSpeed1"] = { type = "Spawn", tier = 1, "Adds 7 to 10 Fire Damage to Spells", "10% reduced Cast Speed", statOrderKey = "1267,1308", statOrder = { 1267, 1308 }, level = 1, group = "WeaponTreeSpellAddedFireDamageAndCastSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 0, 0, 0, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedFire2hHighReducedCastSpeed2"] = { type = "Spawn", tier = 2, "Adds 11 to 17 Fire Damage to Spells", "10% reduced Cast Speed", statOrderKey = "1267,1308", statOrder = { 1267, 1308 }, level = 26, group = "WeaponTreeSpellAddedFireDamageAndCastSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 0, 0, 0, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedFire2hHighReducedCastSpeed3"] = { type = "Spawn", tier = 3, "Adds 21 to 34 Fire Damage to Spells", "10% reduced Cast Speed", statOrderKey = "1267,1308", statOrder = { 1267, 1308 }, level = 42, group = "WeaponTreeSpellAddedFireDamageAndCastSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 0, 0, 0, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedFire2hHighReducedCastSpeed4"] = { type = "Spawn", tier = 4, "Adds 37 to 55 Fire Damage to Spells", "10% reduced 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"Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 500, 0, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedFire2"] = { type = "Spawn", tier = 2, "Adds 5 to 7 Fire Damage to Spells", statOrderKey = "1267", statOrder = { 1267 }, level = 26, group = "WeaponTreeSpellAddedFireDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 500, 0, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedFire3"] = { type = "Spawn", tier = 3, "Adds 9 to 14 Fire Damage to Spells", statOrderKey = "1267", statOrder = { 1267 }, level = 42, group = "WeaponTreeSpellAddedFireDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 500, 0, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedFire4"] = { type = "Spawn", tier = 4, "Adds 15 to 24 Fire Damage to Spells", statOrderKey = "1267", statOrder = { 1267 }, level = 62, group = "WeaponTreeSpellAddedFireDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedFire5"] = { type = "Spawn", tier = 5, "Adds 30 to 45 Fire Damage to Spells", statOrderKey = "1267", statOrder = { 1267 }, level = 82, group = "WeaponTreeSpellAddedFireDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 125, 0, 125, 125, 125, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedFire2h1"] = { type = "Spawn", tier = 1, "Adds 5 to 7 Fire Damage to Spells", statOrderKey = "1267", statOrder = { 1267 }, level = 1, group = "WeaponTreeSpellAddedFireDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 500, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedFire2h2"] = { type = "Spawn", tier = 2, "Adds 9 to 13 Fire Damage to Spells", statOrderKey = "1267", statOrder = { 1267 }, level = 26, group = "WeaponTreeSpellAddedFireDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 500, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedFire2h3"] = { type = "Spawn", tier = 3, "Adds 16 to 26 Fire Damage to Spells", statOrderKey = "1267", statOrder = { 1267 }, level = 42, group = "WeaponTreeSpellAddedFireDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 500, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedFire2h4"] = { type = "Spawn", tier = 4, "Adds 28 to 43 Fire Damage to Spells", statOrderKey = "1267", statOrder = { 1267 }, level = 62, group = "WeaponTreeSpellAddedFireDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedFire2h5"] = { type = "Spawn", tier = 5, "Adds 56 to 84 Fire Damage to Spells", statOrderKey = "1267", statOrder = { 1267 }, level = 82, group = "WeaponTreeSpellAddedFireDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 125, 0, 125, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedFireLowIgniteChance1"] = { type = "Spawn", tier = 1, "Adds 1 to 3 Fire Damage to Spells", "10% chance to Ignite", statOrderKey = "1267,1880", statOrder = { 1267, 1880 }, level = 1, group = "WeaponTreeSpellAddedFireDamageAndIgniteChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedFireLowIgniteChance2"] = { type = "Spawn", tier = 2, "Adds 2 to 4 Fire Damage to Spells", "10% chance to Ignite", statOrderKey = "1267,1880", statOrder = { 1267, 1880 }, level = 26, group = "WeaponTreeSpellAddedFireDamageAndIgniteChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedFireLowIgniteChance3"] = { type = "Spawn", tier = 3, "Adds 4 to 9 Fire Damage to Spells", "10% chance to Ignite", statOrderKey = "1267,1880", statOrder = { 1267, 1880 }, level = 42, group = "WeaponTreeSpellAddedFireDamageAndIgniteChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedFireLowIgniteChance4"] = { type = "Spawn", tier = 4, "Adds 8 to 14 Fire Damage to Spells", "10% chance to Ignite", statOrderKey = "1267,1880", statOrder = { 1267, 1880 }, level = 62, group = "WeaponTreeSpellAddedFireDamageAndIgniteChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 125, 0, 125, 125, 125, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedFireLowIgniteChance5"] = { type = "Spawn", tier = 5, "Adds 18 to 28 Fire Damage to Spells", "10% chance to Ignite", statOrderKey = "1267,1880", statOrder = { 1267, 1880 }, level = 82, group = "WeaponTreeSpellAddedFireDamageAndIgniteChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 63, 0, 63, 63, 63, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedFire2hLowIgniteChance1"] = { type = "Spawn", tier = 1, "Adds 2 to 6 Fire Damage to Spells", "20% chance to Ignite", statOrderKey = "1267,1880", statOrder = { 1267, 1880 }, level = 1, group = "WeaponTreeSpellAddedFireDamageAndIgniteChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedFire2hLowIgniteChance2"] = { type = "Spawn", tier = 2, "Adds 5 to 8 Fire Damage to Spells", "20% chance to Ignite", statOrderKey = "1267,1880", statOrder = { 1267, 1880 }, level = 26, group = "WeaponTreeSpellAddedFireDamageAndIgniteChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedFire2hLowIgniteChance3"] = { type = "Spawn", tier = 3, "Adds 9 to 16 Fire Damage to Spells", "20% chance to Ignite", statOrderKey = "1267,1880", statOrder = { 1267, 1880 }, level = 42, group = "WeaponTreeSpellAddedFireDamageAndIgniteChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedFire2hLowIgniteChance4"] = { type = "Spawn", tier = 4, "Adds 16 to 26 Fire Damage to Spells", "20% chance to Ignite", statOrderKey = "1267,1880", statOrder = { 1267, 1880 }, level = 62, group = "WeaponTreeSpellAddedFireDamageAndIgniteChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 125, 0, 125, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedFire2hLowIgniteChance5"] = { type = "Spawn", tier = 5, "Adds 34 to 51 Fire Damage to Spells", "20% chance to Ignite", statOrderKey = "1267,1880", statOrder = { 1267, 1880 }, level = 82, group = "WeaponTreeSpellAddedFireDamageAndIgniteChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 63, 0, 63, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedFireLowImplicitEffect1"] = { type = "Spawn", tier = 1, "25% increased Implicit Modifier magnitudes", "Adds 1 to 3 Fire Damage to Spells", statOrderKey = "40,1267", statOrder = { 40, 1267 }, level = 10, group = "WeaponTreeSpellAddedFireDamageAndImplicitEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", 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{ 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 63, 0, 63, 63, 63, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedFire2hLowImplicitEffect1"] = { type = "Spawn", tier = 1, "25% increased Implicit Modifier magnitudes", "Adds 2 to 6 Fire Damage to Spells", statOrderKey = "40,1267", statOrder = { 40, 1267 }, level = 10, group = "WeaponTreeSpellAddedFireDamageAndImplicitEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedFire2hLowImplicitEffect2"] = { type = "Spawn", tier = 2, "25% increased Implicit Modifier magnitudes", "Adds 5 to 8 Fire Damage to Spells", statOrderKey = "40,1267", statOrder = { 40, 1267 }, level = 30, group = "WeaponTreeSpellAddedFireDamageAndImplicitEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedFire2hLowImplicitEffect3"] = { type = "Spawn", tier = 3, "25% increased Implicit Modifier magnitudes", "Adds 9 to 16 Fire Damage to Spells", statOrderKey = "40,1267", statOrder = { 40, 1267 }, level = 48, group = "WeaponTreeSpellAddedFireDamageAndImplicitEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedFire2hLowImplicitEffect4"] = { type = "Spawn", tier = 4, "25% increased Implicit Modifier magnitudes", "Adds 16 to 26 Fire Damage to Spells", statOrderKey = "40,1267", statOrder = { 40, 1267 }, level = 66, group = "WeaponTreeSpellAddedFireDamageAndImplicitEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", 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weightVal = { 0, 63, 0, 63, 63, 63, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedCold2hHighCannotChill1"] = { type = "Spawn", tier = 1, "Adds 5 to 10 Cold Damage to Spells", "Your Cold Damage cannot Chill", statOrderKey = "1268,2734", statOrder = { 1268, 2734 }, level = 1, group = "WeaponTreeSpellAddedColdDamageAndCannotChill", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 0, 0, 0, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedCold2hHighCannotChill2"] = { type = "Spawn", tier = 2, "Adds 10 to 16 Cold Damage to Spells", "Your Cold Damage cannot Chill", statOrderKey = "1268,2734", statOrder = { 1268, 2734 }, level = 26, group = "WeaponTreeSpellAddedColdDamageAndCannotChill", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 0, 0, 0, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedCold2hHighCannotChill3"] = { type = "Spawn", tier = 3, "Adds 20 to 32 Cold Damage to Spells", "Your Cold Damage cannot Chill", statOrderKey = "1268,2734", statOrder = { 1268, 2734 }, level = 42, group = "WeaponTreeSpellAddedColdDamageAndCannotChill", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 0, 0, 0, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedCold2hHighCannotChill4"] = { type = "Spawn", tier = 4, "Adds 34 to 52 Cold Damage to Spells", "Your Cold Damage cannot Chill", statOrderKey = "1268,2734", statOrder = { 1268, 2734 }, level = 62, group = "WeaponTreeSpellAddedColdDamageAndCannotChill", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 125, 0, 125, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedCold2hHighCannotChill5"] = { type = "Spawn", tier = 5, "Adds 68 to 103 Cold Damage to Spells", "Your Cold Damage cannot Chill", statOrderKey = "1268,2734", statOrder = { 1268, 2734 }, level = 82, group = "WeaponTreeSpellAddedColdDamageAndCannotChill", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 63, 0, 63, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedCold1"] = { type = "Spawn", tier = 1, "Adds 2 to 5 Cold Damage to Spells", statOrderKey = "1268", statOrder = { 1268 }, level = 1, group = "WeaponTreeSpellAddedColdDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 500, 0, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedCold2"] = { type = "Spawn", tier = 2, "Adds 3 to 7 Cold Damage to Spells", statOrderKey = "1268", statOrder = { 1268 }, level = 26, group = "WeaponTreeSpellAddedColdDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 500, 0, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedCold3"] = { type = "Spawn", tier = 3, "Adds 8 to 14 Cold Damage to Spells", statOrderKey = "1268", statOrder = { 1268 }, level = 42, group = "WeaponTreeSpellAddedColdDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 500, 0, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedCold4"] = { type = "Spawn", tier = 4, "Adds 14 to 21 Cold Damage to Spells", statOrderKey = "1268", statOrder = { 1268 }, level = 62, group = "WeaponTreeSpellAddedColdDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", 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Cold Damage to Spells", statOrderKey = "1268", statOrder = { 1268 }, level = 26, group = "WeaponTreeSpellAddedColdDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 500, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedCold2h3"] = { type = "Spawn", tier = 3, "Adds 15 to 24 Cold Damage to Spells", statOrderKey = "1268", statOrder = { 1268 }, level = 42, group = "WeaponTreeSpellAddedColdDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 500, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedCold2h4"] = { type = "Spawn", tier = 4, "Adds 26 to 40 Cold Damage to Spells", statOrderKey = "1268", statOrder = { 1268 }, level = 62, group = "WeaponTreeSpellAddedColdDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", 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["WeaponTreeSpellAddedColdLowFreezeChance2"] = { type = "Spawn", tier = 2, "Adds 2 to 4 Cold Damage to Spells", "10% chance to Freeze", statOrderKey = "1268,1883", statOrder = { 1268, 1883 }, level = 26, group = "WeaponTreeSpellAddedColdDamageAndFreezeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedColdLowFreezeChance3"] = { type = "Spawn", tier = 3, "Adds 4 to 8 Cold Damage to Spells", "10% chance to Freeze", statOrderKey = "1268,1883", statOrder = { 1268, 1883 }, level = 42, group = "WeaponTreeSpellAddedColdDamageAndFreezeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedColdLowFreezeChance4"] = { type = "Spawn", tier = 4, "Adds 8 to 14 Cold Damage to Spells", "10% chance to Freeze", statOrderKey = "1268,1883", statOrder = { 1268, 1883 }, level = 62, group = "WeaponTreeSpellAddedColdDamageAndFreezeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 125, 0, 125, 125, 125, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedColdLowFreezeChance5"] = { type = "Spawn", tier = 5, "Adds 17 to 25 Cold Damage to Spells", "10% chance to Freeze", statOrderKey = "1268,1883", statOrder = { 1268, 1883 }, level = 82, group = "WeaponTreeSpellAddedColdDamageAndFreezeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 63, 0, 63, 63, 63, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedCold2hLowFreezeChance1"] = { type = "Spawn", tier = 1, "Adds 2 to 5 Cold Damage to Spells", "20% chance to Freeze", statOrderKey = "1268,1883", statOrder = { 1268, 1883 }, level = 1, group = "WeaponTreeSpellAddedColdDamageAndFreezeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedCold2hLowFreezeChance2"] = { type = "Spawn", tier = 2, "Adds 5 to 8 Cold Damage to Spells", "20% chance to Freeze", statOrderKey = "1268,1883", statOrder = { 1268, 1883 }, level = 26, group = "WeaponTreeSpellAddedColdDamageAndFreezeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedCold2hLowFreezeChance3"] = { type = "Spawn", tier = 3, "Adds 9 to 15 Cold Damage to Spells", "20% chance to Freeze", statOrderKey = "1268,1883", statOrder = { 1268, 1883 }, level = 42, group = "WeaponTreeSpellAddedColdDamageAndFreezeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedCold2hLowFreezeChance4"] = { type = "Spawn", tier = 4, "Adds 16 to 25 Cold Damage to Spells", "20% chance to Freeze", statOrderKey = "1268,1883", statOrder = { 1268, 1883 }, level = 62, group = "WeaponTreeSpellAddedColdDamageAndFreezeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 125, 0, 125, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedCold2hLowFreezeChance5"] = { type = "Spawn", tier = 5, "Adds 32 to 47 Cold Damage to Spells", "20% chance to Freeze", statOrderKey = "1268,1883", statOrder = { 1268, 1883 }, level = 82, group = "WeaponTreeSpellAddedColdDamageAndFreezeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 63, 0, 63, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedColdLowCastSpeed1"] = { type = "Spawn", tier = 1, "Adds 1 to 3 Cold Damage to Spells", "5% increased Cast Speed", statOrderKey = "1268,1308", statOrder = { 1268, 1308 }, level = 10, group = "WeaponTreeSpellAddedColdDamageAndCastSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedColdLowCastSpeed2"] = { type = "Spawn", tier = 2, "Adds 2 to 4 Cold Damage to Spells", "5% increased Cast Speed", statOrderKey = "1268,1308", statOrder = { 1268, 1308 }, level = 30, group = "WeaponTreeSpellAddedColdDamageAndCastSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedColdLowCastSpeed3"] = { type = "Spawn", tier = 3, "Adds 4 to 8 Cold Damage to Spells", "5% increased Cast Speed", statOrderKey = "1268,1308", statOrder = { 1268, 1308 }, level = 48, group = "WeaponTreeSpellAddedColdDamageAndCastSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedColdLowCastSpeed4"] = { type = "Spawn", tier = 4, "Adds 8 to 14 Cold Damage to Spells", "5% increased Cast Speed", statOrderKey = "1268,1308", statOrder = { 1268, 1308 }, level = 66, group = "WeaponTreeSpellAddedColdDamageAndCastSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 125, 0, 125, 125, 125, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedColdLowCastSpeed5"] = { type = "Spawn", tier = 5, "Adds 17 to 25 Cold Damage to Spells", "5% increased Cast Speed", statOrderKey = "1268,1308", statOrder = { 1268, 1308 }, level = 84, group = "WeaponTreeSpellAddedColdDamageAndCastSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 63, 0, 63, 63, 63, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedCold2hLowCastSpeed1"] = { type = "Spawn", tier = 1, "Adds 2 to 5 Cold Damage to Spells", "10% increased Cast Speed", statOrderKey = "1268,1308", statOrder = { 1268, 1308 }, level = 10, group = "WeaponTreeSpellAddedColdDamageAndCastSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedCold2hLowCastSpeed2"] = { type = "Spawn", tier = 2, "Adds 5 to 8 Cold Damage to Spells", "10% increased Cast Speed", statOrderKey = "1268,1308", statOrder = { 1268, 1308 }, level = 30, group = "WeaponTreeSpellAddedColdDamageAndCastSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedCold2hLowCastSpeed3"] = { type = "Spawn", tier = 3, "Adds 9 to 15 Cold Damage to Spells", "10% increased Cast Speed", statOrderKey = "1268,1308", statOrder = { 1268, 1308 }, level = 48, group = "WeaponTreeSpellAddedColdDamageAndCastSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedCold2hLowCastSpeed4"] = { type = "Spawn", tier = 4, "Adds 16 to 25 Cold Damage to Spells", "10% increased Cast Speed", statOrderKey = "1268,1308", statOrder = { 1268, 1308 }, level = 66, group = "WeaponTreeSpellAddedColdDamageAndCastSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 125, 0, 125, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedCold2hLowCastSpeed5"] = { type = "Spawn", tier = 5, "Adds 32 to 47 Cold Damage to Spells", "10% increased Cast Speed", statOrderKey = "1268,1308", statOrder = { 1268, 1308 }, level = 84, group = "WeaponTreeSpellAddedColdDamageAndCastSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", 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= { type = "Spawn", tier = 3, "Adds 1 to 22 Lightning Damage to Spells", statOrderKey = "1269", statOrder = { 1269 }, level = 42, group = "WeaponTreeSpellAddedLightningDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 500, 0, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedLightning4"] = { type = "Spawn", tier = 4, "Adds 2 to 37 Lightning Damage to Spells", statOrderKey = "1269", statOrder = { 1269 }, level = 62, group = "WeaponTreeSpellAddedLightningDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedLightning5"] = { type = "Spawn", tier = 5, "Adds 4 to 72 Lightning Damage to Spells", statOrderKey = "1269", statOrder = { 1269 }, level 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5, "Adds 7 to 133 Lightning Damage to Spells", statOrderKey = "1269", statOrder = { 1269 }, level = 82, group = "WeaponTreeSpellAddedLightningDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 125, 0, 125, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedLightningLowShockChance1"] = { type = "Spawn", tier = 1, "Adds 1 to 5 Lightning Damage to Spells", "10% chance to Shock", statOrderKey = "1269,1887", statOrder = { 1269, 1887 }, level = 1, group = "WeaponTreeSpellAddedLightningDamageAndShockChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedLightningLowShockChance2"] = { type = "Spawn", tier = 2, "Adds 1 to 7 Lightning Damage to Spells", "10% chance to Shock", statOrderKey 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= "WeaponTreeSpellAddedLightningDamageAndShockChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedLightning2hLowShockChance4"] = { type = "Spawn", tier = 4, "Adds 3 to 41 Lightning Damage to Spells", "20% chance to Shock", statOrderKey = "1269,1887", statOrder = { 1269, 1887 }, level = 62, group = "WeaponTreeSpellAddedLightningDamageAndShockChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 125, 0, 125, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedLightning2hLowShockChance5"] = { type = "Spawn", tier = 5, "Adds 4 to 80 Lightning Damage to Spells", "20% chance to Shock", statOrderKey = "1269,1887", statOrder = { 1269, 1887 }, level = 82, group = "WeaponTreeSpellAddedLightningDamageAndShockChance", 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["WeaponTreeSpellAddedLightning2hLowSpellCriticalStrikeChance1"] = { type = "Spawn", tier = 1, "Adds 1 to 7 Lightning Damage to Spells", "40% increased Spell Critical Strike Chance", statOrderKey = "1269,1320", statOrder = { 1269, 1320 }, level = 10, group = "WeaponTreeSpellAddedLightningDamageAndSpellCriticalStrikeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedLightning2hLowSpellCriticalStrikeChance2"] = { type = "Spawn", tier = 2, "Adds 1 to 13 Lightning Damage to Spells", "40% increased Spell Critical Strike Chance", statOrderKey = "1269,1320", statOrder = { 1269, 1320 }, level = 30, group = "WeaponTreeSpellAddedLightningDamageAndSpellCriticalStrikeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = 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["WeaponTreeSpellAddedChaos2hHighReducedLife3"] = { type = "Spawn", tier = 3, "Adds 14 to 22 Chaos Damage to Spells", "7% reduced maximum Life", statOrderKey = "1270,1431", statOrder = { 1270, 1431 }, level = 44, group = "WeaponTreeSpellAddedChaosDamageAndMaximumLife", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 0, 0, 0, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedChaos2hHighReducedLife4"] = { type = "Spawn", tier = 4, "Adds 24 to 37 Chaos Damage to Spells", "7% reduced maximum Life", statOrderKey = "1270,1431", statOrder = { 1270, 1431 }, level = 70, group = "WeaponTreeSpellAddedChaosDamageAndMaximumLife", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 63, 0, 63, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedChaos2hHighReducedLife5"] = { type = "Spawn", tier = 5, "Adds 47 to 71 Chaos Damage to Spells", "7% reduced maximum Life", statOrderKey = "1270,1431", statOrder = { 1270, 1431 }, level = 85, group = "WeaponTreeSpellAddedChaosDamageAndMaximumLife", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 32, 0, 32, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedChaos1"] = { type = "Spawn", tier = 1, "Adds 1 to 5 Chaos Damage to Spells", statOrderKey = "1270", statOrder = { 1270 }, level = 8, group = "WeaponTreeSpellAddedChaosDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedChaos2"] = { type = "Spawn", tier = 2, "Adds 2 to 6 Chaos Damage to Spells", statOrderKey = "1270", statOrder = { 1270 }, level = 28, group = "WeaponTreeSpellAddedChaosDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedChaos3"] = { type = "Spawn", tier = 3, "Adds 6 to 10 Chaos Damage to Spells", statOrderKey = "1270", statOrder = { 1270 }, level = 44, group = "WeaponTreeSpellAddedChaosDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedChaos4"] = { type = "Spawn", tier = 4, "Adds 11 to 17 Chaos Damage to Spells", statOrderKey = "1270", statOrder = { 1270 }, level = 70, group = "WeaponTreeSpellAddedChaosDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 125, 0, 125, 125, 125, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedChaos5"] = { type = "Spawn", tier = 5, "Adds 21 to 33 Chaos Damage to Spells", statOrderKey = "1270", statOrder = { 1270 }, level = 85, group = "WeaponTreeSpellAddedChaosDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 63, 0, 63, 63, 63, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedChaos2h1"] = { type = "Spawn", tier = 1, "Adds 2 to 5 Chaos Damage to Spells", statOrderKey = "1270", statOrder = { 1270 }, level = 8, group = "WeaponTreeSpellAddedChaosDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedChaos2h2"] = { type = "Spawn", tier = 2, "Adds 5 to 10 Chaos Damage to Spells", statOrderKey = "1270", statOrder = { 1270 }, level = 28, group = "WeaponTreeSpellAddedChaosDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedChaos2h3"] = { type = "Spawn", tier = 3, "Adds 10 to 17 Chaos Damage to Spells", statOrderKey = "1270", statOrder = { 1270 }, level = 44, group = "WeaponTreeSpellAddedChaosDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedChaos2h4"] = { type = "Spawn", tier = 4, "Adds 18 to 28 Chaos Damage to Spells", statOrderKey = "1270", statOrder = { 1270 }, level = 70, group = "WeaponTreeSpellAddedChaosDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 125, 0, 125, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedChaos2h5"] = { type = "Spawn", tier = 5, "Adds 36 to 55 Chaos Damage to Spells", statOrderKey = "1270", statOrder = { 1270 }, level = 85, group = "WeaponTreeSpellAddedChaosDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 63, 0, 63, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedChaosLowPoisonChance1"] = { type = "Spawn", tier = 1, "Adds 1 to 3 Chaos Damage to Spells", "10% chance to Poison on Hit with Spell Damage", statOrderKey = "1270,9423", statOrder = { 1270, 9423 }, level = 8, group = "WeaponTreeSpellAddedChaosDamageAndPoisonChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 125, 0, 125, 125, 125, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedChaosLowPoisonChance2"] = { type = "Spawn", tier = 2, "Adds 2 to 4 Chaos Damage to Spells", "10% chance to Poison on Hit with Spell Damage", statOrderKey = "1270,9423", statOrder = { 1270, 9423 }, level = 28, group = "WeaponTreeSpellAddedChaosDamageAndPoisonChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 125, 0, 125, 125, 125, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedChaosLowPoisonChance3"] = { type = "Spawn", tier = 3, "Adds 4 to 6 Chaos Damage to Spells", "10% chance to Poison on Hit with Spell Damage", statOrderKey = "1270,9423", statOrder = { 1270, 9423 }, level = 44, group = "WeaponTreeSpellAddedChaosDamageAndPoisonChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 125, 0, 125, 125, 125, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedChaosLowPoisonChance4"] = { type = "Spawn", tier = 4, "Adds 6 to 10 Chaos Damage to Spells", "10% chance to Poison on Hit with Spell Damage", statOrderKey = "1270,9423", statOrder = { 1270, 9423 }, level = 70, group = "WeaponTreeSpellAddedChaosDamageAndPoisonChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 63, 0, 63, 63, 63, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedChaosLowPoisonChance5"] = { type = "Spawn", tier = 5, "Adds 13 to 20 Chaos Damage to Spells", "10% chance to Poison on Hit with Spell Damage", statOrderKey = "1270,9423", statOrder = { 1270, 9423 }, level = 85, group = "WeaponTreeSpellAddedChaosDamageAndPoisonChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 32, 0, 32, 32, 32, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedChaos2hLowPoisonChance1"] = { type = "Spawn", tier = 1, "Adds 1 to 3 Chaos Damage to Spells", "20% chance to Poison on Hit with Spell Damage", statOrderKey = "1270,9423", statOrder = { 1270, 9423 }, level = 8, group = "WeaponTreeSpellAddedChaosDamageAndPoisonChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 125, 0, 125, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedChaos2hLowPoisonChance2"] = { type = "Spawn", tier = 2, "Adds 3 to 6 Chaos Damage to Spells", "20% chance to Poison on Hit with Spell Damage", statOrderKey = "1270,9423", statOrder = { 1270, 9423 }, level = 28, group = "WeaponTreeSpellAddedChaosDamageAndPoisonChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 125, 0, 125, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedChaos2hLowPoisonChance3"] = { type = "Spawn", tier = 3, "Adds 7 to 10 Chaos Damage to Spells", "20% chance to Poison on Hit with Spell Damage", statOrderKey = "1270,9423", statOrder = { 1270, 9423 }, level = 44, group = "WeaponTreeSpellAddedChaosDamageAndPoisonChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 125, 0, 125, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedChaos2hLowPoisonChance4"] = { type = "Spawn", tier = 4, "Adds 11 to 17 Chaos Damage to Spells", "20% chance to Poison on Hit with Spell Damage", statOrderKey = "1270,9423", statOrder = { 1270, 9423 }, level = 70, group = "WeaponTreeSpellAddedChaosDamageAndPoisonChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 63, 0, 63, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedChaos2hLowPoisonChance5"] = { type = "Spawn", tier = 5, "Adds 22 to 33 Chaos Damage to Spells", "20% chance to Poison on Hit with Spell Damage", statOrderKey = "1270,9423", statOrder = { 1270, 9423 }, level = 85, group = "WeaponTreeSpellAddedChaosDamageAndPoisonChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 32, 0, 32, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedChaosLowWitheredEffect1"] = { type = "Spawn", tier = 1, "Adds 1 to 3 Chaos Damage to Spells", "10% increased Effect of Withered", statOrderKey = "1270,9824", statOrder = { 1270, 9824 }, level = 8, group = "WeaponTreeSpellAddedChaosDamageAndWitherEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 125, 0, 125, 125, 125, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedChaosLowWitheredEffect2"] = { type = "Spawn", tier = 2, "Adds 2 to 4 Chaos Damage to Spells", "10% increased Effect of Withered", statOrderKey = "1270,9824", statOrder = { 1270, 9824 }, level = 28, group = "WeaponTreeSpellAddedChaosDamageAndWitherEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 125, 0, 125, 125, 125, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedChaosLowWitheredEffect3"] = { type = "Spawn", tier = 3, "Adds 4 to 6 Chaos Damage to Spells", "10% increased Effect of Withered", statOrderKey = "1270,9824", statOrder = { 1270, 9824 }, level = 44, group = "WeaponTreeSpellAddedChaosDamageAndWitherEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 125, 0, 125, 125, 125, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedChaosLowWitheredEffect4"] = { type = "Spawn", tier = 4, "Adds 6 to 10 Chaos Damage to Spells", "10% increased Effect of Withered", statOrderKey = "1270,9824", statOrder = { 1270, 9824 }, level = 70, group = "WeaponTreeSpellAddedChaosDamageAndWitherEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 63, 0, 63, 63, 63, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedChaosLowWitheredEffect5"] = { type = "Spawn", tier = 5, "Adds 13 to 20 Chaos Damage to Spells", "10% increased Effect of Withered", statOrderKey = "1270,9824", statOrder = { 1270, 9824 }, level = 85, group = "WeaponTreeSpellAddedChaosDamageAndWitherEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 32, 0, 32, 32, 32, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedChaos2hLowWitheredEffect1"] = { type = "Spawn", tier = 1, "Adds 1 to 3 Chaos Damage to Spells", "20% increased Effect of Withered", statOrderKey = "1270,9824", statOrder = { 1270, 9824 }, level = 8, group = "WeaponTreeSpellAddedChaosDamageAndWitherEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 125, 0, 125, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedChaos2hLowWitheredEffect2"] = { type = "Spawn", tier = 2, "Adds 3 to 6 Chaos Damage to Spells", "20% increased Effect of Withered", statOrderKey = "1270,9824", statOrder = { 1270, 9824 }, level = 28, group = "WeaponTreeSpellAddedChaosDamageAndWitherEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 125, 0, 125, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedChaos2hLowWitheredEffect3"] = { type = "Spawn", tier = 3, "Adds 7 to 10 Chaos Damage to Spells", "20% increased Effect of Withered", statOrderKey = "1270,9824", statOrder = { 1270, 9824 }, level = 44, group = "WeaponTreeSpellAddedChaosDamageAndWitherEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 125, 0, 125, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedChaos2hLowWitheredEffect4"] = { type = "Spawn", tier = 4, "Adds 11 to 17 Chaos Damage to Spells", "20% increased Effect of Withered", statOrderKey = "1270,9824", statOrder = { 1270, 9824 }, level = 70, group = "WeaponTreeSpellAddedChaosDamageAndWitherEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 63, 0, 63, 0 }, modTags = { }, }, - ["WeaponTreeSpellAddedChaos2hLowWitheredEffect5"] = { type = "Spawn", tier = 5, "Adds 22 to 33 Chaos Damage to Spells", "20% increased Effect of Withered", statOrderKey = "1270,9824", statOrder = { 1270, 9824 }, level = 85, group = "WeaponTreeSpellAddedChaosDamageAndWitherEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 32, 0, 32, 0 }, modTags = { }, }, - ["WeaponTreeSpellDamageHighReducedSpellCriticalStrikeChance1"] = { type = "Spawn", tier = 1, "14% increased Spell Damage", "40% reduced Spell Critical Strike Chance", statOrderKey = "1090,1320", statOrder = { 1090, 1320 }, level = 1, group = "WeaponTreeSpellDamageAndSpellCriticalStrikeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 0, 0, 0, 0, 0, 0 }, modTags = { }, }, - ["WeaponTreeSpellDamageHighReducedSpellCriticalStrikeChance2"] = { type = "Spawn", tier = 2, "21% increased Spell Damage", "40% reduced Spell Critical Strike Chance", statOrderKey = "1090,1320", statOrder = { 1090, 1320 }, level = 21, group = "WeaponTreeSpellDamageAndSpellCriticalStrikeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 0, 0, 0, 0, 0, 0 }, modTags = { }, }, - ["WeaponTreeSpellDamageHighReducedSpellCriticalStrikeChance3"] = { type = "Spawn", tier = 3, "28% increased Spell Damage", "40% reduced Spell Critical Strike Chance", statOrderKey = "1090,1320", statOrder = { 1090, 1320 }, level = 46, group = "WeaponTreeSpellDamageAndSpellCriticalStrikeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 0, 0, 0, 0, 0, 0 }, modTags = { }, }, - ["WeaponTreeSpellDamageHighReducedSpellCriticalStrikeChance4"] = { type = "Spawn", tier = 4, "35% increased Spell Damage", "40% reduced Spell Critical Strike Chance", statOrderKey = "1090,1320", statOrder = { 1090, 1320 }, level = 65, group = "WeaponTreeSpellDamageAndSpellCriticalStrikeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 375, 0, 375, 375, 375, 0 }, modTags = { }, }, - ["WeaponTreeSpellDamageHighReducedSpellCriticalStrikeChance5"] = { type = "Spawn", tier = 5, "42% increased Spell Damage", "40% reduced Spell Critical Strike Chance", statOrderKey = "1090,1320", statOrder = { 1090, 1320 }, level = 77, group = "WeaponTreeSpellDamageAndSpellCriticalStrikeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 187, 0, 187, 187, 187, 0 }, modTags = { }, }, - ["WeaponTreeSpellDamage2hHighReducedSpellCriticalStrikeChance1"] = { type = "Spawn", tier = 1, "22% increased Spell Damage", "80% reduced Spell Critical Strike Chance", statOrderKey = "1090,1320", statOrder = { 1090, 1320 }, level = 1, group = "WeaponTreeSpellDamageAndSpellCriticalStrikeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 0, 0, 0, 0 }, modTags = { }, }, - ["WeaponTreeSpellDamage2hHighReducedSpellCriticalStrikeChance2"] = { type = "Spawn", tier = 2, "34% increased Spell Damage", "80% reduced Spell Critical Strike Chance", statOrderKey = "1090,1320", statOrder = { 1090, 1320 }, level = 21, group = "WeaponTreeSpellDamageAndSpellCriticalStrikeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 0, 0, 0, 0 }, modTags = { }, }, - ["WeaponTreeSpellDamage2hHighReducedSpellCriticalStrikeChance3"] = { type = "Spawn", tier = 3, "45% increased Spell Damage", "80% reduced Spell Critical Strike Chance", statOrderKey = "1090,1320", statOrder = { 1090, 1320 }, level = 46, group = "WeaponTreeSpellDamageAndSpellCriticalStrikeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 0, 0, 0, 0 }, modTags = { }, }, - ["WeaponTreeSpellDamage2hHighReducedSpellCriticalStrikeChance4"] = { type = "Spawn", tier = 4, "56% increased Spell Damage", "80% reduced Spell Critical Strike Chance", statOrderKey = "1090,1320", statOrder = { 1090, 1320 }, level = 65, group = "WeaponTreeSpellDamageAndSpellCriticalStrikeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 375, 0, 375, 0 }, modTags = { }, }, - ["WeaponTreeSpellDamage2hHighReducedSpellCriticalStrikeChance5"] = { type = "Spawn", tier = 5, "68% increased Spell Damage", "80% reduced Spell Critical Strike Chance", statOrderKey = "1090,1320", statOrder = { 1090, 1320 }, level = 77, group = "WeaponTreeSpellDamageAndSpellCriticalStrikeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 187, 0, 187, 0 }, modTags = { }, }, - ["SpellDamage1"] = { tier = 1, "(3-7)% increased Spell Damage", statOrderKey = "1090", statOrder = { 1090 }, level = 5, group = "SpellDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "amulet", "default", }, weightVal = { 1000, 0 }, modTags = { "caster_damage", "damage", "caster" }, }, - ["SpellDamage2"] = { tier = 2, "(8-12)% increased Spell Damage", statOrderKey = "1090", statOrder = { 1090 }, level = 20, group = "SpellDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "amulet", "default", }, weightVal = { 1000, 0 }, modTags = { "caster_damage", "damage", "caster" }, }, - ["SpellDamage3"] = { tier = 3, "(13-17)% increased Spell Damage", statOrderKey = "1090", statOrder = { 1090 }, level = 38, group = "SpellDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "amulet", "default", }, weightVal = { 1000, 0 }, modTags = { "caster_damage", "damage", "caster" }, }, - ["SpellDamage4"] = { tier = 4, "(18-22)% increased Spell Damage", statOrderKey = "1090", statOrder = { 1090 }, level = 56, group = "SpellDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "amulet", "default", }, weightVal = { 1000, 0 }, modTags = { "caster_damage", "damage", "caster" }, }, - ["SpellDamage5"] = { tier = 5, "(23-26)% increased Spell Damage", statOrderKey = "1090", statOrder = { 1090 }, level = 76, group = "SpellDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "amulet", "default", }, weightVal = { 1000, 0 }, modTags = { "caster_damage", "damage", "caster" }, }, - ["WeaponTreeSpellDamage2h1"] = { type = "Spawn", tier = 1, "16% increased Spell Damage", statOrderKey = "1090", statOrder = { 1090 }, level = 1, group = "WeaponTreeSpellDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 1500, 0, 1500, 0 }, modTags = { }, }, - ["WeaponTreeSpellDamage2h2"] = { type = "Spawn", tier = 2, "24% increased Spell Damage", statOrderKey = "1090", statOrder = { 1090 }, level = 21, group = "WeaponTreeSpellDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 1500, 0, 1500, 0 }, modTags = { }, }, - ["WeaponTreeSpellDamage2h3"] = { type = "Spawn", tier = 3, "32% increased Spell Damage", statOrderKey = "1090", statOrder = { 1090 }, level = 46, group = "WeaponTreeSpellDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 1500, 0, 1500, 0 }, modTags = { }, }, - ["WeaponTreeSpellDamage2h4"] = { type = "Spawn", tier = 4, "40% increased Spell Damage", statOrderKey = "1090", statOrder = { 1090 }, level = 65, group = "WeaponTreeSpellDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 750, 0, 750, 0 }, modTags = { }, }, - ["WeaponTreeSpellDamage2h5"] = { type = "Spawn", tier = 5, "48% increased Spell Damage", statOrderKey = "1090", statOrder = { 1090 }, level = 77, group = "WeaponTreeSpellDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 375, 0, 375, 0 }, modTags = { }, }, - ["WeaponTreeSpellDamageLowMana1"] = { type = "Spawn", tier = 1, "7% increased Spell Damage", "10% increased maximum Mana", statOrderKey = "1090,1440", statOrder = { 1090, 1440 }, level = 1, group = "WeaponTreeSpellDamageAndIncreasedMana", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 750, 0, 750, 750, 750, 0 }, modTags = { }, }, - ["WeaponTreeSpellDamageLowMana2"] = { type = "Spawn", tier = 2, "10% increased Spell Damage", "10% increased maximum Mana", statOrderKey = "1090,1440", statOrder = { 1090, 1440 }, level = 21, group = "WeaponTreeSpellDamageAndIncreasedMana", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 750, 0, 750, 750, 750, 0 }, modTags = { }, }, - ["WeaponTreeSpellDamageLowMana3"] = { type = "Spawn", tier = 3, "13% increased Spell Damage", "10% increased maximum Mana", statOrderKey = "1090,1440", statOrder = { 1090, 1440 }, level = 46, group = "WeaponTreeSpellDamageAndIncreasedMana", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 750, 0, 750, 750, 750, 0 }, modTags = { }, }, - ["WeaponTreeSpellDamageLowMana4"] = { type = "Spawn", tier = 4, "17% increased Spell Damage", "10% increased maximum Mana", statOrderKey = "1090,1440", statOrder = { 1090, 1440 }, level = 65, group = "WeaponTreeSpellDamageAndIncreasedMana", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 375, 0, 375, 375, 375, 0 }, modTags = { }, }, - ["WeaponTreeSpellDamageLowMana5"] = { type = "Spawn", tier = 5, "20% increased Spell Damage", "10% increased maximum Mana", statOrderKey = "1090,1440", statOrder = { 1090, 1440 }, level = 77, group = "WeaponTreeSpellDamageAndIncreasedMana", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 187, 0, 187, 187, 187, 0 }, modTags = { }, }, - ["WeaponTreeSpellDamage2hLowMana1"] = { type = "Spawn", tier = 1, "11% increased Spell Damage", "20% increased maximum Mana", statOrderKey = "1090,1440", statOrder = { 1090, 1440 }, level = 1, group = "WeaponTreeSpellDamageAndIncreasedMana", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 750, 0, 750, 0 }, modTags = { }, }, - ["WeaponTreeSpellDamage2hLowMana2"] = { type = "Spawn", tier = 2, "16% increased Spell Damage", "20% increased maximum Mana", statOrderKey = "1090,1440", statOrder = { 1090, 1440 }, level = 21, group = "WeaponTreeSpellDamageAndIncreasedMana", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 750, 0, 750, 0 }, modTags = { }, }, - ["WeaponTreeSpellDamage2hLowMana3"] = { type = "Spawn", tier = 3, "21% increased Spell Damage", "20% increased maximum Mana", statOrderKey = "1090,1440", statOrder = { 1090, 1440 }, level = 46, group = "WeaponTreeSpellDamageAndIncreasedMana", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 750, 0, 750, 0 }, modTags = { }, }, - ["WeaponTreeSpellDamage2hLowMana4"] = { type = "Spawn", tier = 4, "26% increased Spell Damage", "20% increased maximum Mana", statOrderKey = "1090,1440", statOrder = { 1090, 1440 }, level = 65, group = "WeaponTreeSpellDamageAndIncreasedMana", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 375, 0, 375, 0 }, modTags = { }, }, - ["WeaponTreeSpellDamage2hLowMana5"] = { type = "Spawn", tier = 5, "32% increased Spell Damage", "20% increased maximum Mana", statOrderKey = "1090,1440", statOrder = { 1090, 1440 }, level = 77, group = "WeaponTreeSpellDamageAndIncreasedMana", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 187, 0, 187, 0 }, modTags = { }, }, - ["WeaponTreeSpellDamageLowEnergyShield1"] = { type = "Spawn", tier = 1, "7% increased Spell Damage", "10% increased maximum Energy Shield", statOrderKey = "1090,1421", statOrder = { 1090, 1421 }, level = 1, group = "WeaponTreeSpellDamageAndIncreasedEnergyShield", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 750, 0, 750, 750, 750, 0 }, modTags = { }, }, - ["WeaponTreeSpellDamageLowEnergyShield2"] = { type = "Spawn", tier = 2, "10% increased Spell Damage", "10% increased maximum Energy Shield", statOrderKey = "1090,1421", statOrder = { 1090, 1421 }, level = 21, group = "WeaponTreeSpellDamageAndIncreasedEnergyShield", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 750, 0, 750, 750, 750, 0 }, modTags = { }, }, - ["WeaponTreeSpellDamageLowEnergyShield3"] = { type = "Spawn", tier = 3, "13% increased Spell Damage", "10% increased maximum Energy Shield", statOrderKey = "1090,1421", statOrder = { 1090, 1421 }, level = 46, group = "WeaponTreeSpellDamageAndIncreasedEnergyShield", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 750, 0, 750, 750, 750, 0 }, modTags = { }, }, - ["WeaponTreeSpellDamageLowEnergyShield4"] = { type = "Spawn", tier = 4, "17% increased Spell Damage", "10% increased maximum Energy Shield", statOrderKey = "1090,1421", statOrder = { 1090, 1421 }, level = 65, group = "WeaponTreeSpellDamageAndIncreasedEnergyShield", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 375, 0, 375, 375, 375, 0 }, modTags = { }, }, - ["WeaponTreeSpellDamageLowEnergyShield5"] = { type = "Spawn", tier = 5, "20% increased Spell Damage", "10% increased maximum Energy Shield", statOrderKey = "1090,1421", statOrder = { 1090, 1421 }, level = 77, group = "WeaponTreeSpellDamageAndIncreasedEnergyShield", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 187, 0, 187, 187, 187, 0 }, modTags = { }, }, - ["WeaponTreeSpellDamage2hLowEnergyShield1"] = { type = "Spawn", tier = 1, "11% increased Spell Damage", "20% increased maximum Energy Shield", statOrderKey = "1090,1421", statOrder = { 1090, 1421 }, level = 1, group = "WeaponTreeSpellDamageAndIncreasedEnergyShield", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 750, 0, 750, 0 }, modTags = { }, }, - ["WeaponTreeSpellDamage2hLowEnergyShield2"] = { type = "Spawn", tier = 2, "16% increased Spell Damage", "20% increased maximum Energy Shield", statOrderKey = "1090,1421", statOrder = { 1090, 1421 }, level = 21, group = "WeaponTreeSpellDamageAndIncreasedEnergyShield", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 750, 0, 750, 0 }, modTags = { }, }, - ["WeaponTreeSpellDamage2hLowEnergyShield3"] = { type = "Spawn", tier = 3, "21% increased Spell Damage", "20% increased maximum Energy Shield", statOrderKey = "1090,1421", statOrder = { 1090, 1421 }, level = 46, group = "WeaponTreeSpellDamageAndIncreasedEnergyShield", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 750, 0, 750, 0 }, modTags = { }, }, - ["WeaponTreeSpellDamage2hLowEnergyShield4"] = { type = "Spawn", tier = 4, "26% increased Spell Damage", "20% increased maximum Energy Shield", statOrderKey = "1090,1421", statOrder = { 1090, 1421 }, level = 65, group = "WeaponTreeSpellDamageAndIncreasedEnergyShield", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 375, 0, 375, 0 }, modTags = { }, }, - ["WeaponTreeSpellDamage2hLowEnergyShield5"] = { type = "Spawn", tier = 5, "32% increased Spell Damage", "20% increased maximum Energy Shield", statOrderKey = "1090,1421", statOrder = { 1090, 1421 }, level = 77, group = "WeaponTreeSpellDamageAndIncreasedEnergyShield", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 187, 0, 187, 0 }, modTags = { }, }, - ["WeaponTreeDamageOverTimeHighLifeRecoveryRate1"] = { type = "Spawn", tier = 1, "14% increased Damage over Time", "10% reduced Life Recovery rate", statOrderKey = "1077,1438", statOrder = { 1077, 1438 }, level = 5, group = "WeaponTreeDamageOverTimeAndLifeRecoveryRate", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeDamageOverTimeHighLifeRecoveryRate2"] = { type = "Spawn", tier = 2, "21% increased Damage over Time", "10% reduced Life Recovery rate", statOrderKey = "1077,1438", statOrder = { 1077, 1438 }, level = 23, group = "WeaponTreeDamageOverTimeAndLifeRecoveryRate", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeDamageOverTimeHighLifeRecoveryRate3"] = { type = "Spawn", tier = 3, "28% increased Damage over Time", "10% reduced Life Recovery rate", statOrderKey = "1077,1438", statOrder = { 1077, 1438 }, level = 51, group = "WeaponTreeDamageOverTimeAndLifeRecoveryRate", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeDamageOverTimeHighLifeRecoveryRate4"] = { type = "Spawn", tier = 4, "35% increased Damage over Time", "10% reduced Life Recovery rate", statOrderKey = "1077,1438", statOrder = { 1077, 1438 }, level = 69, group = "WeaponTreeDamageOverTimeAndLifeRecoveryRate", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 63, 0 }, modTags = { }, }, - ["WeaponTreeDamageOverTimeHighLifeRecoveryRate5"] = { type = "Spawn", tier = 5, "42% increased Damage over Time", "10% reduced Life Recovery rate", statOrderKey = "1077,1438", statOrder = { 1077, 1438 }, level = 80, group = "WeaponTreeDamageOverTimeAndLifeRecoveryRate", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 31, 0 }, modTags = { }, }, - ["WeaponTreeDamageOverTime2hHighLifeRecoveryRate1"] = { type = "Spawn", tier = 1, "22% increased Damage over Time", "16% reduced Life Recovery rate", statOrderKey = "1077,1438", statOrder = { 1077, 1438 }, level = 5, group = "WeaponTreeDamageOverTimeAndLifeRecoveryRate", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeDamageOverTime2hHighLifeRecoveryRate2"] = { type = "Spawn", tier = 2, "34% increased Damage over Time", "16% reduced Life Recovery rate", statOrderKey = "1077,1438", statOrder = { 1077, 1438 }, level = 23, group = "WeaponTreeDamageOverTimeAndLifeRecoveryRate", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeDamageOverTime2hHighLifeRecoveryRate3"] = { type = "Spawn", tier = 3, "45% increased Damage over Time", "16% reduced Life Recovery rate", statOrderKey = "1077,1438", statOrder = { 1077, 1438 }, level = 51, group = "WeaponTreeDamageOverTimeAndLifeRecoveryRate", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeDamageOverTime2hHighLifeRecoveryRate4"] = { type = "Spawn", tier = 4, "56% increased Damage over Time", "16% reduced Life Recovery rate", statOrderKey = "1077,1438", statOrder = { 1077, 1438 }, level = 69, group = "WeaponTreeDamageOverTimeAndLifeRecoveryRate", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 63, 0 }, modTags = { }, }, - ["WeaponTreeDamageOverTime2hHighLifeRecoveryRate5"] = { type = "Spawn", tier = 5, "68% increased Damage over Time", "16% reduced Life Recovery rate", statOrderKey = "1077,1438", statOrder = { 1077, 1438 }, level = 80, group = "WeaponTreeDamageOverTimeAndLifeRecoveryRate", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 31, 0 }, modTags = { }, }, - ["WeaponTreeDamageOverTime1"] = { type = "Spawn", tier = 1, "10% increased Damage over Time", statOrderKey = "1077", statOrder = { 1077 }, level = 5, group = "WeaponTreeDamageOverTime", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeDamageOverTime2"] = { type = "Spawn", tier = 2, "15% increased Damage over Time", statOrderKey = "1077", statOrder = { 1077 }, level = 23, group = "WeaponTreeDamageOverTime", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeDamageOverTime3"] = { type = "Spawn", tier = 3, "20% increased Damage over Time", statOrderKey = "1077", statOrder = { 1077 }, level = 51, group = "WeaponTreeDamageOverTime", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeDamageOverTime4"] = { type = "Spawn", tier = 4, "25% increased Damage over Time", statOrderKey = "1077", statOrder = { 1077 }, level = 69, group = "WeaponTreeDamageOverTime", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeDamageOverTime5"] = { type = "Spawn", tier = 5, "30% increased Damage over Time", statOrderKey = "1077", statOrder = { 1077 }, level = 80, group = "WeaponTreeDamageOverTime", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 63, 0 }, modTags = { }, }, - ["WeaponTreeDamageOverTime2h1"] = { type = "Spawn", tier = 1, "16% increased Damage over Time", statOrderKey = "1077", statOrder = { 1077 }, level = 5, group = "WeaponTreeDamageOverTime", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeDamageOverTime2h2"] = { type = "Spawn", tier = 2, "24% increased Damage over Time", statOrderKey = "1077", statOrder = { 1077 }, level = 23, group = "WeaponTreeDamageOverTime", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeDamageOverTime2h3"] = { type = "Spawn", tier = 3, "32% increased Damage over Time", statOrderKey = "1077", statOrder = { 1077 }, level = 51, group = "WeaponTreeDamageOverTime", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeDamageOverTime2h4"] = { type = "Spawn", tier = 4, "40% increased Damage over Time", statOrderKey = "1077", statOrder = { 1077 }, level = 69, group = "WeaponTreeDamageOverTime", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeDamageOverTime2h5"] = { type = "Spawn", tier = 5, "48% increased Damage over Time", statOrderKey = "1077", statOrder = { 1077 }, level = 80, group = "WeaponTreeDamageOverTime", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 63, 0 }, modTags = { }, }, - ["WeaponTreeDamageOverTimeLowSkillEffectDuration1"] = { type = "Spawn", tier = 1, "7% increased Damage over Time", "5% increased Skill Effect Duration", statOrderKey = "1077,1754", statOrder = { 1077, 1754 }, level = 5, group = "WeaponTreeDamageOverTimeAndSkillEffectDuration", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeDamageOverTimeLowSkillEffectDuration2"] = { type = "Spawn", tier = 2, "10% increased Damage over Time", "5% increased Skill Effect Duration", statOrderKey = "1077,1754", statOrder = { 1077, 1754 }, level = 23, group = "WeaponTreeDamageOverTimeAndSkillEffectDuration", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeDamageOverTimeLowSkillEffectDuration3"] = { type = "Spawn", tier = 3, "13% increased Damage over Time", "5% increased Skill Effect Duration", statOrderKey = "1077,1754", statOrder = { 1077, 1754 }, level = 51, group = "WeaponTreeDamageOverTimeAndSkillEffectDuration", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeDamageOverTimeLowSkillEffectDuration4"] = { type = "Spawn", tier = 4, "17% increased Damage over Time", "5% increased Skill Effect Duration", statOrderKey = "1077,1754", statOrder = { 1077, 1754 }, level = 69, group = "WeaponTreeDamageOverTimeAndSkillEffectDuration", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 63, 0 }, modTags = { }, }, - ["WeaponTreeDamageOverTimeLowSkillEffectDuration5"] = { type = "Spawn", tier = 5, "20% increased Damage over Time", "5% increased Skill Effect Duration", statOrderKey = "1077,1754", statOrder = { 1077, 1754 }, level = 80, group = "WeaponTreeDamageOverTimeAndSkillEffectDuration", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 31, 0 }, modTags = { }, }, - ["WeaponTreeDamageOverTime2hLowSkillEffectDuration1"] = { type = "Spawn", tier = 1, "11% increased Damage over Time", "10% increased Skill Effect Duration", statOrderKey = "1077,1754", statOrder = { 1077, 1754 }, level = 5, group = "WeaponTreeDamageOverTimeAndSkillEffectDuration", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeDamageOverTime2hLowSkillEffectDuration2"] = { type = "Spawn", tier = 2, "16% increased Damage over Time", "10% increased Skill Effect Duration", statOrderKey = "1077,1754", statOrder = { 1077, 1754 }, level = 23, group = "WeaponTreeDamageOverTimeAndSkillEffectDuration", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeDamageOverTime2hLowSkillEffectDuration3"] = { type = "Spawn", tier = 3, "21% increased Damage over Time", "10% increased Skill Effect Duration", statOrderKey = "1077,1754", statOrder = { 1077, 1754 }, level = 51, group = "WeaponTreeDamageOverTimeAndSkillEffectDuration", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeDamageOverTime2hLowSkillEffectDuration4"] = { type = "Spawn", tier = 4, "26% increased Damage over Time", "10% increased Skill Effect Duration", statOrderKey = "1077,1754", statOrder = { 1077, 1754 }, level = 69, group = "WeaponTreeDamageOverTimeAndSkillEffectDuration", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 63, 0 }, modTags = { }, }, - ["WeaponTreeDamageOverTime2hLowSkillEffectDuration5"] = { type = "Spawn", tier = 5, "32% increased Damage over Time", "10% increased Skill Effect Duration", statOrderKey = "1077,1754", statOrder = { 1077, 1754 }, level = 80, group = "WeaponTreeDamageOverTimeAndSkillEffectDuration", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 31, 0 }, modTags = { }, }, - ["WeaponTreeDamageOverTimeLowAilmentDurationOnYou1"] = { type = "Spawn", tier = 1, "7% increased Damage over Time", "15% reduced Duration of Ailments on You", statOrderKey = "1077,4698", statOrder = { 1077, 4698 }, level = 5, group = "WeaponTreeDamageOverTimeAndSelfAilmentDuration", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeDamageOverTimeLowAilmentDurationOnYou2"] = { type = "Spawn", tier = 2, "10% increased Damage over Time", "15% reduced Duration of Ailments on You", statOrderKey = "1077,4698", statOrder = { 1077, 4698 }, level = 23, group = "WeaponTreeDamageOverTimeAndSelfAilmentDuration", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeDamageOverTimeLowAilmentDurationOnYou3"] = { type = "Spawn", tier = 3, "13% increased Damage over Time", "15% reduced Duration of Ailments on You", statOrderKey = "1077,4698", statOrder = { 1077, 4698 }, level = 51, group = "WeaponTreeDamageOverTimeAndSelfAilmentDuration", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeDamageOverTimeLowAilmentDurationOnYou4"] = { type = "Spawn", tier = 4, "17% increased Damage over Time", "15% reduced Duration of Ailments on You", statOrderKey = "1077,4698", statOrder = { 1077, 4698 }, level = 69, group = "WeaponTreeDamageOverTimeAndSelfAilmentDuration", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 63, 0 }, modTags = { }, }, - ["WeaponTreeDamageOverTimeLowAilmentDurationOnYou5"] = { type = "Spawn", tier = 5, "20% increased Damage over Time", "15% reduced Duration of Ailments on You", statOrderKey = "1077,4698", statOrder = { 1077, 4698 }, level = 80, group = "WeaponTreeDamageOverTimeAndSelfAilmentDuration", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 31, 0 }, modTags = { }, }, - ["WeaponTreeDamageOverTime2hLowAilmentDurationOnYou1"] = { type = "Spawn", tier = 1, "11% increased Damage over Time", "25% reduced Duration of Ailments on You", statOrderKey = "1077,4698", statOrder = { 1077, 4698 }, level = 5, group = "WeaponTreeDamageOverTimeAndSelfAilmentDuration", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeDamageOverTime2hLowAilmentDurationOnYou2"] = { type = "Spawn", tier = 2, "16% increased Damage over Time", "25% reduced Duration of Ailments on You", statOrderKey = "1077,4698", statOrder = { 1077, 4698 }, level = 23, group = "WeaponTreeDamageOverTimeAndSelfAilmentDuration", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 125, 0 }, modTags = { }, }, - ["WeaponTreeDamageOverTime2hLowAilmentDurationOnYou3"] = { type = "Spawn", tier = 3, "21% increased Damage over Time", "25% reduced Duration of Ailments on 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statOrderKey = "3604,8600", statOrder = { 3604, 8600 }, level = 42, group = "WeaponTreeMinionAddedFireDamageAndMinionAttackAndCastSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 0, 0, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedFire2hHighMinionReducedAttackAndCastSpeed4"] = { type = "Spawn", tier = 4, "Minions deal 37 to 55 additional Fire Damage", "Minions have 10% reduced Attack and Cast Speed", statOrderKey = "3604,8600", statOrder = { 3604, 8600 }, level = 62, group = "WeaponTreeMinionAddedFireDamageAndMinionAttackAndCastSpeed", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1250, 1250, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedFire2hHighMinionReducedAttackAndCastSpeed5"] = { type = "Spawn", tier = 5, "Minions deal 73 to 109 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"WeaponTreeMinionAddedFireDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 5000, 5000, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedFire3"] = { type = "Spawn", tier = 3, "Minions deal 9 to 14 additional Fire Damage", statOrderKey = "3604", statOrder = { 3604 }, level = 42, group = "WeaponTreeMinionAddedFireDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 5000, 5000, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedFire4"] = { type = "Spawn", tier = 4, "Minions deal 15 to 24 additional Fire Damage", statOrderKey = "3604", statOrder = { 3604 }, level = 62, group = "WeaponTreeMinionAddedFireDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", 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Damage", statOrderKey = "3604", statOrder = { 3604 }, level = 26, group = "WeaponTreeMinionAddedFireDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 5000, 5000, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedFire2h3"] = { type = "Spawn", tier = 3, "Minions deal 16 to 26 additional Fire Damage", statOrderKey = "3604", statOrder = { 3604 }, level = 42, group = "WeaponTreeMinionAddedFireDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 5000, 5000, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedFire2h4"] = { type = "Spawn", tier = 4, "Minions deal 28 to 43 additional Fire Damage", statOrderKey = "3604", statOrder = { 3604 }, level = 62, group = "WeaponTreeMinionAddedFireDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedFire2h5"] = { type = "Spawn", tier = 5, "Minions deal 56 to 84 additional Fire Damage", statOrderKey = "3604", statOrder = { 3604 }, level = 82, group = "WeaponTreeMinionAddedFireDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1250, 1250, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedFireLowMinionIgniteChance1"] = { type = "Spawn", tier = 1, "Minions deal 1 to 3 additional Fire Damage", "Minions have 8% chance to Ignite", statOrderKey = "3604,8613", statOrder = { 3604, 8613 }, level = 1, group = "WeaponTreeMinionAddedFireDamageAndMinionIgniteChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedFireLowMinionIgniteChance2"] = { type = "Spawn", tier = 2, "Minions deal 2 to 4 additional Fire Damage", "Minions have 8% chance to Ignite", statOrderKey = "3604,8613", statOrder = { 3604, 8613 }, level = 26, group = "WeaponTreeMinionAddedFireDamageAndMinionIgniteChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedFireLowMinionIgniteChance3"] = { type = "Spawn", tier = 3, "Minions deal 4 to 9 additional Fire Damage", "Minions have 8% chance to Ignite", statOrderKey = "3604,8613", statOrder = { 3604, 8613 }, level = 42, group = "WeaponTreeMinionAddedFireDamageAndMinionIgniteChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedFireLowMinionIgniteChance4"] = { type = "Spawn", tier = 4, "Minions deal 8 to 14 additional Fire Damage", "Minions have 8% chance to Ignite", statOrderKey = "3604,8613", statOrder = { 3604, 8613 }, level = 62, group = "WeaponTreeMinionAddedFireDamageAndMinionIgniteChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1250, 1250, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedFireLowMinionIgniteChance5"] = { type = "Spawn", tier = 5, "Minions deal 18 to 28 additional Fire Damage", "Minions have 8% chance to Ignite", statOrderKey = "3604,8613", statOrder = { 3604, 8613 }, level = 82, group = "WeaponTreeMinionAddedFireDamageAndMinionIgniteChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 630, 630, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedFire2hLowMinionIgniteChance1"] = { type = "Spawn", tier = 1, "Minions deal 2 to 6 additional Fire Damage", "Minions have 16% chance to Ignite", statOrderKey = "3604,8613", statOrder = { 3604, 8613 }, level = 1, group = "WeaponTreeMinionAddedFireDamageAndMinionIgniteChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedFire2hLowMinionIgniteChance2"] = { type = "Spawn", tier = 2, "Minions deal 5 to 8 additional Fire Damage", "Minions have 16% chance to Ignite", statOrderKey = "3604,8613", statOrder = { 3604, 8613 }, level = 26, group = "WeaponTreeMinionAddedFireDamageAndMinionIgniteChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedFire2hLowMinionIgniteChance3"] = { type = "Spawn", tier = 3, "Minions deal 9 to 16 additional Fire Damage", "Minions have 16% chance to Ignite", statOrderKey = "3604,8613", statOrder = { 3604, 8613 }, level = 42, group = "WeaponTreeMinionAddedFireDamageAndMinionIgniteChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedFire2hLowMinionIgniteChance4"] = { type = "Spawn", tier = 4, "Minions deal 16 to 26 additional Fire Damage", "Minions have 16% chance to Ignite", statOrderKey = "3604,8613", statOrder = { 3604, 8613 }, level = 62, group = "WeaponTreeMinionAddedFireDamageAndMinionIgniteChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1250, 1250, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedFire2hLowMinionIgniteChance5"] = { type = "Spawn", tier = 5, "Minions deal 34 to 51 additional Fire Damage", "Minions have 16% chance to Ignite", statOrderKey = "3604,8613", statOrder = { 3604, 8613 }, level = 82, group = "WeaponTreeMinionAddedFireDamageAndMinionIgniteChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 630, 630, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedFireLowImplicitEffect1"] = { type = "Spawn", tier = 1, "25% increased Implicit Modifier magnitudes", "Minions deal 1 to 3 additional Fire Damage", statOrderKey = "40,3604", statOrder = { 40, 3604 }, level = 10, group = "WeaponTreeMinionAddedFireDamageAndImplicitEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedFireLowImplicitEffect2"] = { type = "Spawn", tier = 2, "25% increased Implicit Modifier magnitudes", "Minions deal 2 to 4 additional Fire Damage", statOrderKey = "40,3604", statOrder = { 40, 3604 }, level = 30, group = "WeaponTreeMinionAddedFireDamageAndImplicitEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedFireLowImplicitEffect3"] = { type = "Spawn", tier = 3, "25% increased Implicit Modifier magnitudes", "Minions deal 4 to 9 additional Fire Damage", statOrderKey = "40,3604", statOrder = { 40, 3604 }, level = 48, group = "WeaponTreeMinionAddedFireDamageAndImplicitEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedFireLowImplicitEffect4"] = { type = "Spawn", tier = 4, "25% increased Implicit Modifier magnitudes", "Minions deal 8 to 14 additional Fire Damage", statOrderKey = "40,3604", statOrder = { 40, 3604 }, level = 66, group = "WeaponTreeMinionAddedFireDamageAndImplicitEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1250, 1250, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedFireLowImplicitEffect5"] = { type = "Spawn", tier = 5, "25% increased Implicit Modifier magnitudes", "Minions deal 18 to 28 additional Fire Damage", statOrderKey = "40,3604", statOrder = { 40, 3604 }, level = 84, group = "WeaponTreeMinionAddedFireDamageAndImplicitEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 630, 630, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedFire2hLowImplicitEffect1"] = { type = "Spawn", tier = 1, "25% increased Implicit Modifier magnitudes", "Minions deal 2 to 6 additional Fire Damage", statOrderKey = "40,3604", statOrder = { 40, 3604 }, level = 10, group = "WeaponTreeMinionAddedFireDamageAndImplicitEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedFire2hLowImplicitEffect2"] = { type = "Spawn", tier = 2, "25% increased Implicit Modifier magnitudes", "Minions deal 5 to 8 additional Fire Damage", statOrderKey = "40,3604", statOrder = { 40, 3604 }, level = 30, group = "WeaponTreeMinionAddedFireDamageAndImplicitEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedFire2hLowImplicitEffect3"] = { type = "Spawn", tier = 3, "25% increased Implicit Modifier magnitudes", "Minions deal 9 to 16 additional Fire Damage", statOrderKey = "40,3604", statOrder = { 40, 3604 }, level = 48, group = "WeaponTreeMinionAddedFireDamageAndImplicitEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedFire2hLowImplicitEffect4"] = { type = "Spawn", tier = 4, "25% increased Implicit Modifier magnitudes", "Minions deal 16 to 26 additional Fire Damage", statOrderKey = "40,3604", statOrder = { 40, 3604 }, level = 66, group = "WeaponTreeMinionAddedFireDamageAndImplicitEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1250, 1250, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedFire2hLowImplicitEffect5"] = { type = "Spawn", tier = 5, "25% increased Implicit Modifier magnitudes", "Minions deal 34 to 51 additional Fire Damage", statOrderKey = "40,3604", statOrder = { 40, 3604 }, level = 84, group = "WeaponTreeMinionAddedFireDamageAndImplicitEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 630, 630, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedColdHighMinionReducedCriticalStrikeChance1"] = { type = "Spawn", tier = 1, "Minions deal 4 to 6 additional Cold Damage", "Minions have 40% reduced Critical Strike Chance", statOrderKey = "3603,8617", statOrder = { 3603, 8617 }, level = 1, group = "WeaponTreeMinionAddedColdDamageAndMinionCriticalStrikeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 0, 0, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedColdHighMinionReducedCriticalStrikeChance2"] = { type = "Spawn", tier = 2, "Minions deal 6 to 10 additional Cold Damage", "Minions have 40% reduced Critical Strike Chance", statOrderKey = "3603,8617", statOrder = { 3603, 8617 }, level = 26, group = "WeaponTreeMinionAddedColdDamageAndMinionCriticalStrikeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 0, 0, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedColdHighMinionReducedCriticalStrikeChance3"] = { type = "Spawn", tier = 3, "Minions deal 12 to 18 additional Cold Damage", "Minions have 40% reduced Critical Strike Chance", statOrderKey = "3603,8617", statOrder = { 3603, 8617 }, level = 42, group = "WeaponTreeMinionAddedColdDamageAndMinionCriticalStrikeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 0, 0, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedColdHighMinionReducedCriticalStrikeChance4"] = { type = "Spawn", tier = 4, "Minions deal 19 to 30 additional Cold Damage", "Minions have 40% reduced Critical Strike Chance", statOrderKey = "3603,8617", statOrder = { 3603, 8617 }, level = 62, group = "WeaponTreeMinionAddedColdDamageAndMinionCriticalStrikeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1250, 1250, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedColdHighMinionReducedCriticalStrikeChance5"] = { type = "Spawn", tier = 5, "Minions deal 39 to 59 additional Cold Damage", "Minions have 40% reduced Critical Strike Chance", statOrderKey = "3603,8617", statOrder = { 3603, 8617 }, level = 82, group = "WeaponTreeMinionAddedColdDamageAndMinionCriticalStrikeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 630, 630, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedCold2hHighMinionReducedCriticalStrikeChance1"] = { type = "Spawn", tier = 1, "Minions deal 7 to 10 additional Cold Damage", "Minions have 80% reduced Critical Strike Chance", statOrderKey = "3603,8617", statOrder = { 3603, 8617 }, level = 1, group = "WeaponTreeMinionAddedColdDamageAndMinionCriticalStrikeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 0, 0, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedCold2hHighMinionReducedCriticalStrikeChance2"] = { type = "Spawn", tier = 2, "Minions deal 11 to 17 additional Cold Damage", "Minions have 80% reduced Critical Strike Chance", statOrderKey = "3603,8617", statOrder = { 3603, 8617 }, level = 26, group = "WeaponTreeMinionAddedColdDamageAndMinionCriticalStrikeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 0, 0, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedCold2hHighMinionReducedCriticalStrikeChance3"] = { type = "Spawn", tier = 3, "Minions deal 21 to 34 additional Cold Damage", "Minions have 80% reduced Critical Strike Chance", statOrderKey = "3603,8617", statOrder = { 3603, 8617 }, level = 42, group = "WeaponTreeMinionAddedColdDamageAndMinionCriticalStrikeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 0, 0, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedCold2hHighMinionReducedCriticalStrikeChance4"] = { type = "Spawn", tier = 4, "Minions deal 37 to 55 additional Cold Damage", "Minions have 80% reduced Critical Strike Chance", statOrderKey = "3603,8617", statOrder = { 3603, 8617 }, level = 62, group = "WeaponTreeMinionAddedColdDamageAndMinionCriticalStrikeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1250, 1250, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedCold2hHighMinionReducedCriticalStrikeChance5"] = { type = "Spawn", tier = 5, "Minions deal 73 to 109 additional Cold Damage", "Minions have 80% reduced Critical Strike Chance", statOrderKey = "3603,8617", statOrder = { 3603, 8617 }, level = 82, group = "WeaponTreeMinionAddedColdDamageAndMinionCriticalStrikeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 630, 630, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedCold1"] = { type = "Spawn", tier = 1, "Minions deal 2 to 6 additional Cold Damage", statOrderKey = "3603", statOrder = { 3603 }, level = 1, group = "WeaponTreeMinionAddedColdDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 5000, 5000, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedCold2"] = { type = "Spawn", tier = 2, "Minions deal 5 to 8 additional Cold Damage", statOrderKey = "3603", statOrder = { 3603 }, level = 26, group = "WeaponTreeMinionAddedColdDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 5000, 5000, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedCold3"] = { type = "Spawn", tier = 3, "Minions deal 10 to 17 additional Cold Damage", statOrderKey = "3603", statOrder = { 3603 }, level = 42, group = "WeaponTreeMinionAddedColdDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 5000, 5000, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedCold4"] = { type = "Spawn", tier = 4, "Minions deal 18 to 28 additional Cold Damage", statOrderKey = "3603", statOrder = { 3603 }, level = 62, group = "WeaponTreeMinionAddedColdDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedCold5"] = { type = "Spawn", tier = 5, "Minions deal 37 to 56 additional Cold Damage", statOrderKey = "3603", statOrder = { 3603 }, level = 82, group = "WeaponTreeMinionAddedColdDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1250, 1250, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedCold2h1"] = { type = "Spawn", tier = 1, "Minions deal 5 to 10 additional Cold Damage", statOrderKey = "3603", statOrder = { 3603 }, level = 1, group = "WeaponTreeMinionAddedColdDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 5000, 5000, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedCold2h2"] = { type = "Spawn", tier = 2, "Minions deal 10 to 16 additional Cold Damage", statOrderKey = "3603", statOrder = { 3603 }, level = 26, group = "WeaponTreeMinionAddedColdDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 5000, 5000, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedCold2h3"] = { type = "Spawn", tier = 3, "Minions deal 20 to 32 additional Cold Damage", statOrderKey = "3603", statOrder = { 3603 }, level = 42, group = "WeaponTreeMinionAddedColdDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 5000, 5000, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedCold2h4"] = { type = "Spawn", tier = 4, "Minions deal 34 to 52 additional Cold Damage", statOrderKey = "3603", statOrder = { 3603 }, level = 62, group = "WeaponTreeMinionAddedColdDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedCold2h5"] = { type = "Spawn", tier = 5, "Minions deal 68 to 103 additional Cold Damage", statOrderKey = "3603", statOrder = { 3603 }, level = 82, group = "WeaponTreeMinionAddedColdDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1250, 1250, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedColdLowMinionFreezeChance1"] = { type = "Spawn", tier = 1, "Minions deal 2 to 5 additional Cold Damage", "Minions have 8% chance to Freeze", statOrderKey = "3603,8610", statOrder = { 3603, 8610 }, level = 1, group = "WeaponTreeMinionAddedColdDamageAndMinionFreezeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedColdLowMinionFreezeChance2"] = { type = "Spawn", tier = 2, "Minions deal 3 to 7 additional Cold Damage", "Minions have 8% chance to Freeze", statOrderKey = "3603,8610", statOrder = { 3603, 8610 }, level = 26, group = "WeaponTreeMinionAddedColdDamageAndMinionFreezeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedColdLowMinionFreezeChance3"] = { type = "Spawn", tier = 3, "Minions deal 8 to 14 additional Cold Damage", "Minions have 8% chance to Freeze", statOrderKey = "3603,8610", statOrder = { 3603, 8610 }, level = 42, group = "WeaponTreeMinionAddedColdDamageAndMinionFreezeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedColdLowMinionFreezeChance4"] = { type = "Spawn", tier = 4, "Minions deal 14 to 21 additional Cold Damage", "Minions have 8% chance to Freeze", statOrderKey = "3603,8610", statOrder = { 3603, 8610 }, level = 62, 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1, group = "WeaponTreeMinionAddedColdDamageAndMinionFreezeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedCold2hLowMinionFreezeChance2"] = { type = "Spawn", tier = 2, "Minions deal 7 to 12 additional Cold Damage", "Minions have 16% chance to Freeze", statOrderKey = "3603,8610", statOrder = { 3603, 8610 }, level = 26, group = "WeaponTreeMinionAddedColdDamageAndMinionFreezeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedCold2hLowMinionFreezeChance3"] = { type = "Spawn", tier = 3, "Minions deal 15 to 24 additional Cold Damage", "Minions have 16% chance to Freeze", statOrderKey = "3603,8610", statOrder = { 3603, 8610 }, level = 42, group = "WeaponTreeMinionAddedColdDamageAndMinionFreezeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedCold2hLowMinionFreezeChance4"] = { type = "Spawn", tier = 4, "Minions deal 26 to 40 additional Cold Damage", "Minions have 16% chance to Freeze", statOrderKey = "3603,8610", statOrder = { 3603, 8610 }, level = 62, group = "WeaponTreeMinionAddedColdDamageAndMinionFreezeChance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1250, 1250, 0 }, modTags = { }, }, - ["WeaponTreeMinionAddedCold2hLowMinionFreezeChance5"] = { type = "Spawn", tier = 5, "Minions deal 53 to 79 additional Cold Damage", "Minions have 16% chance to Freeze", statOrderKey = "3603,8610", statOrder = { 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"WeaponTreeMinionDamageAndIncreasedEnergyShield", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 3750, 3750, 0 }, modTags = { }, }, - ["WeaponTreeMinionDamage2hLowEnergyShield5"] = { type = "Spawn", tier = 5, "20% increased maximum Energy Shield", "Minions deal 32% increased Damage", statOrderKey = "1421,1830", statOrder = { 1421, 1830 }, level = 77, group = "WeaponTreeMinionDamageAndIncreasedEnergyShield", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1870, 1870, 0 }, modTags = { }, }, - ["WeaponTreeBowGemLevel"] = { type = "Spawn", tier = 1, "+1 to Level of Socketed Bow Gems", statOrderKey = "157", statOrder = { 157 }, level = 10, group = "WeaponTreeLocalIncreaseSocketedBowGemLevel", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { 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statOrderKey = "153", statOrder = { 153 }, level = 10, group = "WeaponTreeLocalIncreaseSocketedSpellGemLevel", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "sceptre", "wand", "dagger", "default", }, weightVal = { 0, 1000, 0, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSpellGemLevel2h"] = { type = "Spawn", tier = 1, "+1 to Level of Socketed Spell Gems", statOrderKey = "153", statOrder = { 153 }, level = 10, group = "WeaponTreeLocalIncreaseSocketedSpellGemLevel", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 1000, 0, 1000, 0 }, modTags = { }, }, - ["WeaponTreeMinionGemLevel"] = { type = "Spawn", tier = 1, "+2 to Level of Socketed Minion Gems", statOrderKey = "159", statOrder = { 159 }, level = 10, group = "WeaponTreeLocalIncreaseSocketedMinionGemLevel", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 10000, 10000, 0 }, modTags = { }, }, - ["WeaponTreeMinionGemLevel2h"] = { type = "Spawn", tier = 1, "+1 to Level of Socketed Minion Gems", statOrderKey = "159", statOrder = { 159 }, level = 10, group = "WeaponTreeLocalIncreaseSocketedMinionGemLevel", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 10000, 10000, 0 }, modTags = { }, }, - ["WeaponTreeDexterityGemLevel"] = { type = "Spawn", tier = 1, "+1 to Level of Socketed Dexterity Gems", statOrderKey = "139", statOrder = { 139 }, level = 45, group = "WeaponTreeLocalIncreaseSocketedDexterityGemLevel", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "dagger", "claw", "sword", "bow", "axe", "default", }, weightVal = { 250, 250, 250, 500, 250, 0 }, modTags = { }, }, - ["WeaponTreeStrengthGemLevel"] = { type = "Spawn", tier = 1, "+1 to Level of Socketed Strength Gems", statOrderKey = "138", statOrder = { 138 }, level = 45, group = "WeaponTreeLocalIncreaseSocketedStrengthGemLevel", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "sword", "axe", "mace", "sceptre", "staff", "default", }, weightVal = { 250, 250, 500, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeIntelliegenceGemLevel"] = { type = "Spawn", tier = 1, "+1 to Level of Socketed Intelligence Gems", statOrderKey = "140", statOrder = { 140 }, level = 45, group = "WeaponTreeLocalIncreaseSocketedIntelligenceGemLevel", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "wand", "staff", "sceptre", "dagger", "claw", "default", }, weightVal = { 500, 250, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedColdPerDex"] = { type = "MergeOnly", tier = 1, "Adds 1 to 3 Cold Damage to Attacks with this Weapon per 10 Dexterity", statOrderKey = "4644", statOrder = { 4644 }, level = 60, group = "WeaponTreeAddedColdDamagePerDexterity", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "dagger", "claw", "sword", "bow", "axe", "default", }, weightVal = { 0, 500, 500, 500, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeAddedColdPerDex2h"] = { type = "MergeOnly", tier = 1, "Adds 2 to 4 Cold Damage to Attacks with this Weapon per 10 Dexterity", statOrderKey = "4644", statOrder = { 4644 }, level = 60, group = "WeaponTreeAddedColdDamagePerDexterity", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "dagger", "claw", "sword", "bow", "axe", "default", }, weightVal = { 0, 500, 500, 500, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeAddedFirePerStr"] = { type = "MergeOnly", tier = 1, "Adds 1 to 3 Fire Damage to Attacks with this Weapon per 10 Strength", statOrderKey = "4590", statOrder = { 4590 }, level = 60, group = "WeaponTreeAddedFireDamagePerStrength", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "sword", "axe", "mace", "sceptre", "staff", "default", }, weightVal = { 0, 500, 500, 1000, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeAddedFirePerStr2h"] = { type = "MergeOnly", tier = 1, "Adds 2 to 4 Fire Damage to Attacks with this Weapon per 10 Strength", statOrderKey = "4590", statOrder = { 4590 }, level = 60, group = "WeaponTreeAddedFireDamagePerStrength", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "sword", "axe", "mace", "sceptre", "staff", "default", }, weightVal = { 0, 500, 500, 1000, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightningPerInt"] = { type = "MergeOnly", tier = 1, "Adds 1 to 3 Lightning Damage to Attacks with this Weapon per 10 Intelligence", statOrderKey = "4593", statOrder = { 4593 }, level = 60, group = "WeaponTreeAddedLightningDamagePerIntelligence", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "wand", "staff", "sceptre", "dagger", "claw", "default", }, weightVal = { 0, 1000, 500, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeAddedLightningPerInt2h"] = { type = "MergeOnly", tier = 1, "Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence", statOrderKey = "4593", statOrder = { 4593 }, level = 60, group = "WeaponTreeAddedLightningDamagePerIntelligence", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "wand", "staff", "sceptre", "dagger", "claw", "default", }, weightVal = { 0, 1000, 500, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaosPerLowestAttribute"] = { type = "MergeOnly", tier = 1, "Adds 2 to 4 Chaos Damage to Attacks with this Weapon per 10 of your lowest Attribute", statOrderKey = "4643", statOrder = { 4643 }, level = 60, group = "WeaponTreeLocalAddedChaosDamagePerLowestAttribute", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAddedChaosPerLowestAttribute2h"] = { type = "MergeOnly", tier = 1, "Adds 3 to 5 Chaos Damage to Attacks with this Weapon per 10 of your lowest Attribute", statOrderKey = "4643", statOrder = { 4643 }, level = 60, group = "WeaponTreeLocalAddedChaosDamagePerLowestAttribute", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeGlobalDamageHighIncreasedSkillCost1"] = { type = "Spawn", tier = 1, "20% increased Global Damage", "10% increased Cost of Skills", statOrderKey = "1059,1740", statOrder = { 1059, 1740 }, level = 1, group = "WeaponTreeIncreasedDamageAndSkillCost", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "attack_dagger", "mace", "axe", "sword", "claw", "default", }, weightVal = { 0, 500, 500, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeGlobalDamageHighIncreasedSkillCost2"] = { type = "Spawn", tier = 2, "30% increased Global Damage", "10% increased Cost of Skills", statOrderKey = "1059,1740", statOrder = { 1059, 1740 }, level = 45, group = "WeaponTreeIncreasedDamageAndSkillCost", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "attack_dagger", "mace", "axe", "sword", "claw", "default", }, weightVal = { 0, 500, 500, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeGlobalDamageHighIncreasedSkillCost3"] = { type = "Spawn", tier = 3, "40% increased Global Damage", "10% increased Cost of Skills", statOrderKey = "1059,1740", statOrder = { 1059, 1740 }, level = 75, group = "WeaponTreeIncreasedDamageAndSkillCost", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "attack_dagger", "mace", "axe", "sword", "claw", "default", }, weightVal = { 0, 250, 250, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeGlobalDamage2hHighIncreasedSkillCost1"] = { type = "Spawn", tier = 1, "40% increased Global Damage", "20% increased Cost of Skills", statOrderKey = "1059,1740", statOrder = { 1059, 1740 }, level = 1, group = "WeaponTreeIncreasedDamageAndSkillCost", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "attack_staff", "mace", "axe", "sword", "bow", "default", }, weightVal = { 0, 500, 500, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeGlobalDamage2hHighIncreasedSkillCost2"] = { type = "Spawn", tier = 2, "50% increased Global Damage", "20% increased Cost of Skills", statOrderKey = "1059,1740", statOrder = { 1059, 1740 }, level = 45, group = "WeaponTreeIncreasedDamageAndSkillCost", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "attack_staff", "mace", "axe", "sword", "bow", "default", }, weightVal = { 0, 500, 500, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeGlobalDamage2hHighIncreasedSkillCost3"] = { type = "Spawn", tier = 3, "60% increased Global Damage", "20% increased Cost of Skills", statOrderKey = "1059,1740", statOrder = { 1059, 1740 }, level = 75, group = "WeaponTreeIncreasedDamageAndSkillCost", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "attack_staff", "mace", "axe", "sword", "bow", "default", }, weightVal = { 0, 250, 250, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeGlobalDamage1"] = { type = "Spawn", tier = 1, "15% increased Global Damage", statOrderKey = "1059", statOrder = { 1059 }, level = 1, group = "WeaponTreeAllDamageOnWeapon", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "attack_dagger", "mace", "axe", "sword", "claw", "default", }, weightVal = { 0, 1000, 1000, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeGlobalDamage2"] = { type = "Spawn", tier = 2, "20% increased Global Damage", statOrderKey = "1059", statOrder = { 1059 }, level = 45, group = "WeaponTreeAllDamageOnWeapon", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "attack_dagger", "mace", "axe", "sword", "claw", "default", }, weightVal = { 0, 1000, 1000, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeGlobalDamage3"] = { type = "Spawn", tier = 3, "25% increased Global Damage", statOrderKey = "1059", statOrder = { 1059 }, level = 75, group = "WeaponTreeAllDamageOnWeapon", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "attack_dagger", "mace", "axe", "sword", "claw", "default", }, weightVal = { 0, 500, 500, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeGlobalDamage2h1"] = { type = "Spawn", tier = 1, "20% increased Global Damage", statOrderKey = "1059", statOrder = { 1059 }, level = 1, group = "WeaponTreeAllDamageOnWeapon", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "attack_staff", "mace", "axe", "sword", "bow", "default", }, weightVal = { 0, 1000, 1000, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeGlobalDamage2h2"] = { type = "Spawn", tier = 2, "30% increased Global Damage", statOrderKey = "1059", statOrder = { 1059 }, level = 45, group = "WeaponTreeAllDamageOnWeapon", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "attack_staff", "mace", "axe", "sword", "bow", "default", }, weightVal = { 0, 1000, 1000, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeGlobalDamage2h3"] = { type = "Spawn", tier = 3, "40% increased Global Damage", statOrderKey = "1059", statOrder = { 1059 }, level = 75, group = "WeaponTreeAllDamageOnWeapon", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "attack_staff", "mace", "axe", "sword", "bow", "default", }, weightVal = { 0, 500, 500, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeGlobalDamageLowIncreasedAttributes1"] = { type = "Spawn", tier = 1, "4% increased Attributes", "8% increased Global Damage", statOrderKey = "1050,1059", statOrder = { 1050, 1059 }, level = 1, group = "WeaponTreeIncreasedDamageAndIncreasedAttributes", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "attack_dagger", "mace", "axe", "sword", "claw", "default", }, weightVal = { 0, 500, 500, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeGlobalDamageLowIncreasedAttributes2"] = { type = "Spawn", tier = 2, "4% increased Attributes", "12% increased Global Damage", statOrderKey = "1050,1059", statOrder = { 1050, 1059 }, level = 45, group = "WeaponTreeIncreasedDamageAndIncreasedAttributes", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "attack_dagger", "mace", "axe", "sword", "claw", "default", }, weightVal = { 0, 500, 500, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeGlobalDamageLowIncreasedAttributes3"] = { type = "Spawn", tier = 3, "4% increased Attributes", "16% increased Global Damage", statOrderKey = "1050,1059", statOrder = { 1050, 1059 }, level = 75, group = "WeaponTreeIncreasedDamageAndIncreasedAttributes", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "two_hand_weapon", "attack_dagger", "mace", "axe", "sword", "claw", "default", }, weightVal = { 0, 250, 250, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeGlobalDamage2hLowIncreasedAttributes1"] = { type = "Spawn", tier = 1, "6% increased Attributes", "15% increased Global Damage", statOrderKey = "1050,1059", statOrder = { 1050, 1059 }, level = 1, group = "WeaponTreeIncreasedDamageAndIncreasedAttributes", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "attack_staff", "mace", "axe", "sword", "bow", "default", }, weightVal = { 0, 500, 500, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeGlobalDamage2hLowIncreasedAttributes2"] = { type = "Spawn", tier = 2, "6% increased Attributes", "20% increased Global Damage", statOrderKey = "1050,1059", statOrder = { 1050, 1059 }, level = 45, group = "WeaponTreeIncreasedDamageAndIncreasedAttributes", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "attack_staff", "mace", "axe", "sword", "bow", "default", }, weightVal = { 0, 500, 500, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeGlobalDamage2hLowIncreasedAttributes3"] = { type = "Spawn", tier = 3, "6% increased Attributes", "25% increased Global Damage", statOrderKey = "1050,1059", statOrder = { 1050, 1059 }, level = 75, group = "WeaponTreeIncreasedDamageAndIncreasedAttributes", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "one_hand_weapon", "attack_staff", "mace", "axe", "sword", "bow", "default", }, weightVal = { 0, 250, 250, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeIncreasedLife1"] = { type = "Spawn", tier = 1, "+30 to maximum Life", statOrderKey = "1429", statOrder = { 1429 }, level = 1, group = "WeaponTreeIncreasedLife", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeIncreasedLife2"] = { type = "Spawn", tier = 2, "+35 to maximum Life", statOrderKey = "1429", statOrder = { 1429 }, level = 21, group = "WeaponTreeIncreasedLife", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeIncreasedLife3"] = { type = "Spawn", tier = 3, "+40 to maximum Life", statOrderKey = "1429", statOrder = { 1429 }, level = 46, group = "WeaponTreeIncreasedLife", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeIncreasedLife4"] = { type = "Spawn", tier = 4, "+45 to maximum Life", statOrderKey = "1429", statOrder = { 1429 }, level = 65, group = "WeaponTreeIncreasedLife", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeIncreasedLife5"] = { type = "Spawn", tier = 5, "+50 to maximum Life", statOrderKey = "1429", statOrder = { 1429 }, level = 77, group = "WeaponTreeIncreasedLife", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeIncreasedLifeReducedDamage1"] = { type = "Spawn", tier = 1, "20% reduced Damage", "+60 to maximum Life", statOrderKey = "1058,1429", statOrder = { 1058, 1429 }, level = 15, group = "WeaponTreeIncreasedLifeReducedDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeIncreasedLifeReducedDamage2"] = { type = "Spawn", tier = 2, "20% reduced Damage", "+75 to maximum Life", statOrderKey = "1058,1429", statOrder = { 1058, 1429 }, level = 45, group = "WeaponTreeIncreasedLifeReducedDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeIncreasedLifeReducedDamage3"] = { type = "Spawn", tier = 3, "20% reduced Damage", "+80 to maximum Life", statOrderKey = "1058,1429", statOrder = { 1058, 1429 }, level = 70, group = "WeaponTreeIncreasedLifeReducedDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeIncreasedLifeReducedAllResistance1"] = { type = "Spawn", tier = 1, "+60 to maximum Life", "-5% to all Elemental Resistances", statOrderKey = "1429,1479", statOrder = { 1429, 1479 }, level = 15, group = "WeaponTreeIncreasedLifeReducedAllResistance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeIncreasedLifeReducedAllResistance2"] = { type = "Spawn", tier = 2, "+75 to maximum Life", "-5% to all Elemental Resistances", statOrderKey = "1429,1479", statOrder = { 1429, 1479 }, level = 45, group = "WeaponTreeIncreasedLifeReducedAllResistance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeIncreasedLifeReducedAllResistance3"] = { type = "Spawn", tier = 3, "+80 to maximum Life", "-5% to all Elemental Resistances", statOrderKey = "1429,1479", statOrder = { 1429, 1479 }, level = 70, group = "WeaponTreeIncreasedLifeReducedAllResistance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeIncreasedLifeReducedLocalDefences1"] = { type = "Spawn", tier = 1, "50% reduced Armour, Evasion and Energy Shield", "+60 to maximum Life", statOrderKey = "1416,1429", statOrder = { 1416, 1429 }, level = 15, group = "WeaponTreeIncreasedLifeReducedLocalDefences", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeIncreasedLifeReducedLocalDefences2"] = { type = "Spawn", tier = 2, "50% reduced Armour, Evasion and Energy Shield", "+75 to maximum Life", statOrderKey = "1416,1429", statOrder = { 1416, 1429 }, level = 45, group = "WeaponTreeIncreasedLifeReducedLocalDefences", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeIncreasedLifeReducedLocalDefences3"] = { type = "Spawn", tier = 3, "50% reduced Armour, Evasion and Energy Shield", "+80 to maximum Life", statOrderKey = "1416,1429", statOrder = { 1416, 1429 }, level = 70, group = "WeaponTreeIncreasedLifeReducedLocalDefences", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeIncreasedLifeAndLifeRegen1"] = { type = "Spawn", tier = 1, "+15 to maximum Life", "Regenerate 0.4% of Life per second", statOrderKey = "1429,1801", statOrder = { 1429, 1801 }, level = 1, group = "WeaponTreeIncreasedLifeAndLifeRegen", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeIncreasedLifeAndLifeRegen2"] = { type = "Spawn", tier = 2, "+20 to maximum Life", "Regenerate 0.4% of Life per second", statOrderKey = "1429,1801", statOrder = { 1429, 1801 }, level = 40, group = "WeaponTreeIncreasedLifeAndLifeRegen", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeIncreasedLifeAndLifeRegen3"] = { type = "Spawn", tier = 3, "+25 to maximum Life", "Regenerate 0.4% of Life per second", statOrderKey = "1429,1801", statOrder = { 1429, 1801 }, level = 65, group = "WeaponTreeIncreasedLifeAndLifeRegen", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeIncreasedLifeAndStunThreshold1"] = { type = "Spawn", tier = 1, "+15 to maximum Life", "20% increased Stun Threshold", statOrderKey = "1429,3113", statOrder = { 1429, 3113 }, level = 1, group = "WeaponTreeIncreasedLifeAndStunThreshold", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeIncreasedLifeAndStunThreshold2"] = { type = "Spawn", tier = 2, "+20 to maximum Life", "20% increased Stun Threshold", statOrderKey = "1429,3113", statOrder = { 1429, 3113 }, level = 40, group = "WeaponTreeIncreasedLifeAndStunThreshold", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeIncreasedLifeAndStunThreshold3"] = { type = "Spawn", tier = 3, "+25 to maximum Life", "20% increased Stun Threshold", statOrderKey = "1429,3113", statOrder = { 1429, 3113 }, level = 65, group = "WeaponTreeIncreasedLifeAndStunThreshold", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeIncreasedLifeAndLifeOnKill1"] = { type = "Spawn", tier = 1, "+15 to maximum Life", "Recover 1% of Life on Kill", statOrderKey = "1429,1608", statOrder = { 1429, 1608 }, level = 1, group = "WeaponTreeIncreasedLifeAndLifeOnKill", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeIncreasedLifeAndLifeOnKill2"] = { type = "Spawn", tier = 2, "+20 to maximum Life", "Recover 1% of Life on Kill", statOrderKey = "1429,1608", statOrder = { 1429, 1608 }, level = 40, group = "WeaponTreeIncreasedLifeAndLifeOnKill", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeIncreasedLifeAndLifeOnKill3"] = { type = "Spawn", tier = 3, "+25 to maximum Life", "Recover 1% of Life on Kill", statOrderKey = "1429,1608", statOrder = { 1429, 1608 }, level = 65, group = "WeaponTreeIncreasedLifeAndLifeOnKill", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalArmour1"] = { type = "Spawn", tier = 1, "+20 to Armour", statOrderKey = "1401", statOrder = { 1401 }, level = 1, group = "WeaponTreeLocalPhysicalDamageReductionRating", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "int_armour", "dex_armour", "dex_int_armour", "shield", "default", }, weightVal = { 0, 0, 0, 1000, 0 }, modTags = { }, }, - ["WeaponTreeLocalArmour2"] = { type = "Spawn", tier = 2, "+35 to Armour", statOrderKey = "1401", statOrder = { 1401 }, level = 24, group = "WeaponTreeLocalPhysicalDamageReductionRating", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "int_armour", "dex_armour", "dex_int_armour", "shield", "default", }, weightVal = { 0, 0, 0, 1000, 0 }, modTags = { }, }, - ["WeaponTreeLocalArmour3"] = { type = "Spawn", tier = 3, "+50 to Armour", statOrderKey = "1401", statOrder = { 1401 }, level = 50, group = "WeaponTreeLocalPhysicalDamageReductionRating", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "int_armour", "dex_armour", "dex_int_armour", "shield", "default", }, weightVal = { 0, 0, 0, 1000, 0 }, modTags = { }, }, - ["WeaponTreeLocalArmour4"] = { type = "Spawn", tier = 4, "+65 to Armour", statOrderKey = "1401", statOrder = { 1401 }, level = 68, group = "WeaponTreeLocalPhysicalDamageReductionRating", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "int_armour", "dex_armour", "dex_int_armour", "shield", "default", }, weightVal = { 0, 0, 0, 1000, 0 }, modTags = { }, }, - ["WeaponTreeLocalArmour5"] = { type = "Spawn", tier = 5, "+80 to Armour", statOrderKey = "1401", statOrder = { 1401 }, level = 82, group = "WeaponTreeLocalPhysicalDamageReductionRating", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "int_armour", "dex_armour", "dex_int_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalArmourIncreasedDamageOverTimeTaken1"] = { type = "Spawn", tier = 1, "+100 to Armour", "10% increased Damage taken from Damage Over Time", statOrderKey = "1401,2098", statOrder = { 1401, 2098 }, level = 20, group = "WeaponTreeLocalArmourIncreasedDamageOverTimeTaken", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "int_armour", "dex_armour", "dex_int_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalArmourIncreasedDamageOverTimeTaken2"] = { type = "Spawn", tier = 2, "+125 to Armour", "10% increased Damage taken from Damage Over Time", statOrderKey = "1401,2098", statOrder = { 1401, 2098 }, level = 55, group = "WeaponTreeLocalArmourIncreasedDamageOverTimeTaken", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "int_armour", "dex_armour", "dex_int_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalArmourIncreasedDamageOverTimeTaken3"] = { type = "Spawn", tier = 3, "+150 to Armour", "10% increased Damage taken from Damage Over Time", statOrderKey = "1401,2098", statOrder = { 1401, 2098 }, level = 83, group = "WeaponTreeLocalArmourIncreasedDamageOverTimeTaken", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "int_armour", "dex_armour", "dex_int_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalArmourIncreasedDamageFromCriticalStrikes1"] = { type = "Spawn", tier = 1, "You take 20% increased Extra Damage from Critical Strikes", "+100 to Armour", statOrderKey = "1373,1401", statOrder = { 1373, 1401 }, level = 20, group = "WeaponTreeLocalArmourIncreasedDamageFromCriticalStrikes", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "int_armour", "dex_armour", "dex_int_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalArmourIncreasedDamageFromCriticalStrikes2"] = { type = "Spawn", tier = 2, "You take 20% increased Extra Damage from Critical Strikes", "+125 to Armour", statOrderKey = "1373,1401", statOrder = { 1373, 1401 }, level = 55, group = "WeaponTreeLocalArmourIncreasedDamageFromCriticalStrikes", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "int_armour", "dex_armour", "dex_int_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalArmourIncreasedDamageFromCriticalStrikes3"] = { type = "Spawn", tier = 3, "You take 20% increased Extra Damage from Critical Strikes", "+150 to Armour", statOrderKey = "1373,1401", statOrder = { 1373, 1401 }, level = 83, group = "WeaponTreeLocalArmourIncreasedDamageFromCriticalStrikes", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "int_armour", "dex_armour", "dex_int_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalArmourIncreasedStrength1"] = { type = "Spawn", tier = 1, "5% increased Strength", "+20 to Armour", statOrderKey = "1051,1401", statOrder = { 1051, 1401 }, level = 1, group = "WeaponTreeLocalArmourIncreasedStrength", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "int_armour", "dex_armour", "dex_int_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalArmourIncreasedStrength2"] = { type = "Spawn", tier = 2, "5% increased Strength", "+30 to Armour", statOrderKey = "1051,1401", statOrder = { 1051, 1401 }, level = 40, group = "WeaponTreeLocalArmourIncreasedStrength", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "int_armour", "dex_armour", "dex_int_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalArmourIncreasedStrength3"] = { type = "Spawn", tier = 3, "5% increased Strength", "+40 to Armour", statOrderKey = "1051,1401", statOrder = { 1051, 1401 }, level = 65, group = "WeaponTreeLocalArmourIncreasedStrength", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "int_armour", "dex_armour", "dex_int_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalArmourImplicitEffect1"] = { type = "Spawn", tier = 1, "50% increased Implicit Modifier magnitudes", "+20 to Armour", statOrderKey = "40,1401", statOrder = { 40, 1401 }, level = 1, group = "WeaponTreeLocalArmourImplicitEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "int_armour", "dex_armour", "dex_int_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalArmourImplicitEffect2"] = { type = "Spawn", tier = 2, "50% increased Implicit Modifier magnitudes", "+30 to Armour", statOrderKey = "40,1401", statOrder = { 40, 1401 }, level = 40, group = "WeaponTreeLocalArmourImplicitEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "int_armour", "dex_armour", "dex_int_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalArmourImplicitEffect3"] = { type = "Spawn", tier = 3, "50% increased Implicit Modifier magnitudes", "+40 to Armour", statOrderKey = "40,1401", statOrder = { 40, 1401 }, level = 65, group = "WeaponTreeLocalArmourImplicitEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "int_armour", "dex_armour", "dex_int_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalArmourLocalBlock1"] = { type = "Spawn", tier = 1, "+20 to Armour", "+2% Chance to Block", statOrderKey = "1401,2102", statOrder = { 1401, 2102 }, level = 1, group = "WeaponTreeLocalArmourLocalBlock", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "crucible_unique_helmet", "int_armour", "dex_armour", "dex_int_armour", "shield", "default", }, weightVal = { 0, 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalArmourLocalBlock2"] = { type = "Spawn", tier = 2, "+30 to Armour", "+2% Chance to Block", statOrderKey = "1401,2102", statOrder = { 1401, 2102 }, level = 40, group = "WeaponTreeLocalArmourLocalBlock", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "crucible_unique_helmet", "int_armour", "dex_armour", "dex_int_armour", "shield", "default", }, weightVal = { 0, 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalArmourLocalBlock3"] = { type = "Spawn", tier = 3, "+40 to Armour", "+2% Chance to Block", statOrderKey = "1401,2102", statOrder = { 1401, 2102 }, level = 65, group = "WeaponTreeLocalArmourLocalBlock", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "crucible_unique_helmet", "int_armour", "dex_armour", "dex_int_armour", "shield", "default", }, weightVal = { 0, 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalEvasion1"] = { type = "Spawn", tier = 1, "+20 to Evasion Rating", statOrderKey = "1409", statOrder = { 1409 }, level = 1, group = "WeaponTreeLocalEvasionRating", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "str_armour", "int_armour", "str_int_armour", "shield", "default", }, weightVal = { 0, 0, 0, 1000, 0 }, modTags = { }, }, - ["WeaponTreeLocalEvasion2"] = { type = "Spawn", tier = 2, "+35 to Evasion Rating", statOrderKey = "1409", statOrder = { 1409 }, level = 24, group = "WeaponTreeLocalEvasionRating", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "str_armour", "int_armour", "str_int_armour", "shield", "default", }, weightVal = { 0, 0, 0, 1000, 0 }, modTags = { }, }, - ["WeaponTreeLocalEvasion3"] = { type = "Spawn", tier = 3, "+50 to Evasion Rating", statOrderKey = "1409", statOrder = { 1409 }, level = 50, group = "WeaponTreeLocalEvasionRating", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "str_armour", "int_armour", "str_int_armour", "shield", "default", }, weightVal = { 0, 0, 0, 1000, 0 }, modTags = { }, }, - ["WeaponTreeLocalEvasion4"] = { type = "Spawn", tier = 4, "+65 to Evasion Rating", statOrderKey = "1409", statOrder = { 1409 }, level = 68, group = "WeaponTreeLocalEvasionRating", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "str_armour", "int_armour", "str_int_armour", "shield", "default", }, weightVal = { 0, 0, 0, 1000, 0 }, modTags = { }, }, - ["WeaponTreeLocalEvasion5"] = { type = "Spawn", tier = 5, "+80 to Evasion Rating", statOrderKey = "1409", statOrder = { 1409 }, level = 82, group = "WeaponTreeLocalEvasionRating", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "str_armour", "int_armour", "str_int_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalEvasionRatingIncreasedAilmentDurationOnSelf1"] = { type = "Spawn", tier = 1, "+100 to Evasion Rating", "20% increased Duration of Ailments on You", statOrderKey = "1409,4698", statOrder = { 1409, 4698 }, level = 20, group = "WeaponTreeLocalEvasionRatingIncreasedAilmentDurationOnSelf", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "str_armour", "int_armour", "str_int_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalEvasionRatingIncreasedAilmentDurationOnSelf2"] = { type = "Spawn", tier = 2, "+125 to Evasion Rating", "20% increased Duration of Ailments on You", statOrderKey = "1409,4698", statOrder = { 1409, 4698 }, level = 55, group = "WeaponTreeLocalEvasionRatingIncreasedAilmentDurationOnSelf", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "str_armour", "int_armour", "str_int_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalEvasionRatingIncreasedAilmentDurationOnSelf3"] = { type = "Spawn", tier = 3, "+150 to Evasion Rating", "20% increased Duration of Ailments on You", statOrderKey = "1409,4698", statOrder = { 1409, 4698 }, level = 83, group = "WeaponTreeLocalEvasionRatingIncreasedAilmentDurationOnSelf", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "str_armour", "int_armour", "str_int_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalEvasionRatingReducedStunRecovery1"] = { type = "Spawn", tier = 1, "+100 to Evasion Rating", "25% reduced Stun and Block Recovery", statOrderKey = "1409,1759", statOrder = { 1409, 1759 }, level = 20, group = "WeaponTreeLocalEvasionRatingReducedStunRecovery", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "str_armour", "int_armour", "str_int_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalEvasionRatingReducedStunRecovery2"] = { type = "Spawn", tier = 2, "+125 to Evasion Rating", "25% reduced Stun and Block Recovery", statOrderKey = "1409,1759", statOrder = { 1409, 1759 }, level = 55, group = "WeaponTreeLocalEvasionRatingReducedStunRecovery", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "str_armour", "int_armour", "str_int_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalEvasionRatingReducedStunRecovery3"] = { type = "Spawn", tier = 3, "+150 to Evasion Rating", "25% reduced Stun and Block Recovery", statOrderKey = "1409,1759", statOrder = { 1409, 1759 }, level = 83, group = "WeaponTreeLocalEvasionRatingReducedStunRecovery", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "str_armour", "int_armour", "str_int_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalEvasionRatingIncreasedDexterity1"] = { type = "Spawn", tier = 1, "5% increased Dexterity", "+20 to Evasion Rating", statOrderKey = "1052,1409", statOrder = { 1052, 1409 }, level = 1, group = "WeaponTreeLocalEvasionRatingIncreasedDexterity", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "str_armour", "int_armour", "str_int_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalEvasionRatingIncreasedDexterity2"] = { type = "Spawn", tier = 2, "5% increased Dexterity", "+30 to Evasion Rating", statOrderKey = "1052,1409", statOrder = { 1052, 1409 }, level = 40, group = "WeaponTreeLocalEvasionRatingIncreasedDexterity", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "str_armour", "int_armour", "str_int_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalEvasionRatingIncreasedDexterity3"] = { type = "Spawn", tier = 3, "5% increased Dexterity", "+40 to Evasion Rating", statOrderKey = "1052,1409", statOrder = { 1052, 1409 }, level = 65, group = "WeaponTreeLocalEvasionRatingIncreasedDexterity", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "str_armour", "int_armour", "str_int_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalEvasionRatingImplicitEffect1"] = { type = "Spawn", tier = 1, "50% increased Implicit Modifier magnitudes", "+20 to Evasion Rating", statOrderKey = "40,1409", statOrder = { 40, 1409 }, level = 1, group = "WeaponTreeLocalEvasionRatingImplicitEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "str_armour", "int_armour", "str_int_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalEvasionRatingImplicitEffect2"] = { type = "Spawn", tier = 2, "50% increased Implicit Modifier magnitudes", "+30 to Evasion Rating", statOrderKey = "40,1409", statOrder = { 40, 1409 }, level = 40, group = "WeaponTreeLocalEvasionRatingImplicitEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "str_armour", "int_armour", "str_int_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalEvasionRatingImplicitEffect3"] = { type = "Spawn", tier = 3, "50% increased Implicit Modifier magnitudes", "+40 to Evasion Rating", statOrderKey = "40,1409", statOrder = { 40, 1409 }, level = 65, group = "WeaponTreeLocalEvasionRatingImplicitEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "str_armour", "int_armour", "str_int_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalEvasionRatingSuppression1"] = { type = "Spawn", tier = 1, "+4% chance to Suppress Spell Damage", "+20 to Evasion Rating", statOrderKey = "1014,1409", statOrder = { 1014, 1409 }, level = 1, group = "WeaponTreeLocalEvasionRatingSuppression", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "str_armour", "int_armour", "str_int_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalEvasionRatingSuppression2"] = { type = "Spawn", tier = 2, "+4% chance to Suppress Spell Damage", "+30 to Evasion Rating", statOrderKey = "1014,1409", statOrder = { 1014, 1409 }, level = 40, group = "WeaponTreeLocalEvasionRatingSuppression", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "str_armour", "int_armour", "str_int_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalEvasionRatingSuppression3"] = { type = "Spawn", tier = 3, "+4% chance to Suppress Spell Damage", "+40 to Evasion Rating", statOrderKey = "1014,1409", statOrder = { 1014, 1409 }, level = 65, group = "WeaponTreeLocalEvasionRatingSuppression", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "str_armour", "int_armour", "str_int_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalEnergyShield1"] = { type = "Spawn", tier = 1, "+5 to maximum Energy Shield", statOrderKey = "1419", statOrder = { 1419 }, level = 1, group = "WeaponTreeLocalEnergyShield", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "str_armour", "dex_armour", "str_dex_armour", "shield", "default", }, weightVal = { 0, 0, 0, 1000, 0 }, modTags = { }, }, - ["WeaponTreeLocalEnergyShield2"] = { type = "Spawn", tier = 2, "+10 to maximum Energy Shield", statOrderKey = "1419", statOrder = { 1419 }, level = 24, group = "WeaponTreeLocalEnergyShield", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "str_armour", "dex_armour", "str_dex_armour", "shield", "default", }, weightVal = { 0, 0, 0, 1000, 0 }, modTags = { }, }, - ["WeaponTreeLocalEnergyShield3"] = { type = "Spawn", tier = 3, "+15 to maximum Energy Shield", statOrderKey = "1419", statOrder = { 1419 }, level = 50, group = "WeaponTreeLocalEnergyShield", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "str_armour", "dex_armour", "str_dex_armour", "shield", "default", }, weightVal = { 0, 0, 0, 1000, 0 }, modTags = { }, }, - ["WeaponTreeLocalEnergyShield4"] = { type = "Spawn", tier = 4, "+20 to maximum Energy Shield", statOrderKey = "1419", statOrder = { 1419 }, level = 68, group = "WeaponTreeLocalEnergyShield", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "str_armour", "dex_armour", "str_dex_armour", "shield", "default", }, weightVal = { 0, 0, 0, 1000, 0 }, modTags = { }, }, - ["WeaponTreeLocalEnergyShield5"] = { type = "Spawn", tier = 5, "+25 to maximum Energy Shield", statOrderKey = "1419", statOrder = { 1419 }, level = 82, group = "WeaponTreeLocalEnergyShield", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "str_armour", "dex_armour", "str_dex_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalEnergyShieldReducedRechargeRate1"] = { type = "Spawn", tier = 1, "+28 to maximum Energy Shield", "25% reduced Energy Shield Recharge Rate", statOrderKey = "1419,1425", statOrder = { 1419, 1425 }, level = 20, group = "WeaponTreeLocalEnergyShieldReducedRechargeRate", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "str_armour", "dex_armour", "str_dex_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalEnergyShieldReducedRechargeRate2"] = { type = "Spawn", tier = 2, "+34 to maximum Energy Shield", "25% reduced Energy Shield Recharge Rate", statOrderKey = "1419,1425", statOrder = { 1419, 1425 }, level = 55, group = "WeaponTreeLocalEnergyShieldReducedRechargeRate", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "str_armour", "dex_armour", "str_dex_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalEnergyShieldReducedRechargeRate3"] = { type = "Spawn", tier = 3, "+40 to maximum Energy Shield", "25% reduced Energy Shield Recharge Rate", statOrderKey = "1419,1425", statOrder = { 1419, 1425 }, level = 83, group = "WeaponTreeLocalEnergyShieldReducedRechargeRate", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "str_armour", "dex_armour", "str_dex_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalEnergyShieldReducedManaRegeneration1"] = { type = "Spawn", tier = 1, "+28 to maximum Energy Shield", "25% reduced Mana Regeneration Rate", statOrderKey = "1419,1444", statOrder = { 1419, 1444 }, level = 20, group = "WeaponTreeLocalEnergyShieldReducedManaRegeneration", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "str_armour", "dex_armour", "str_dex_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalEnergyShieldReducedManaRegeneration2"] = { type = "Spawn", tier = 2, "+34 to maximum Energy Shield", "25% reduced Mana Regeneration Rate", statOrderKey = "1419,1444", statOrder = { 1419, 1444 }, level = 55, group = "WeaponTreeLocalEnergyShieldReducedManaRegeneration", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "str_armour", "dex_armour", "str_dex_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalEnergyShieldReducedManaRegeneration3"] = { type = "Spawn", tier = 3, "+40 to maximum Energy Shield", "25% reduced Mana Regeneration Rate", statOrderKey = "1419,1444", statOrder = { 1419, 1444 }, level = 83, group = "WeaponTreeLocalEnergyShieldReducedManaRegeneration", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "str_armour", "dex_armour", "str_dex_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalEnergyShieldIncreasedIntelligence1"] = { type = "Spawn", tier = 1, "5% increased Intelligence", "+9 to maximum Energy Shield", statOrderKey = "1053,1419", statOrder = { 1053, 1419 }, level = 1, group = "WeaponTreeLocalEnergyShieldIncreasedIntelligence", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "str_armour", "dex_armour", "str_dex_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalEnergyShieldIncreasedIntelligence2"] = { type = "Spawn", tier = 2, "5% increased Intelligence", "+12 to maximum Energy Shield", statOrderKey = "1053,1419", statOrder = { 1053, 1419 }, level = 40, group = "WeaponTreeLocalEnergyShieldIncreasedIntelligence", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "str_armour", "dex_armour", "str_dex_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalEnergyShieldIncreasedIntelligence3"] = { type = "Spawn", tier = 3, "5% increased Intelligence", "+15 to maximum Energy Shield", statOrderKey = "1053,1419", statOrder = { 1053, 1419 }, level = 65, group = "WeaponTreeLocalEnergyShieldIncreasedIntelligence", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "str_armour", "dex_armour", "str_dex_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalEnergyShieldImplicitEffect1"] = { type = "Spawn", tier = 1, "50% increased Implicit Modifier magnitudes", "+9 to maximum Energy Shield", statOrderKey = "40,1419", statOrder = { 40, 1419 }, level = 1, group = "WeaponTreeLocalEnergyShieldImplicitEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "str_armour", "dex_armour", "str_dex_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalEnergyShieldImplicitEffect2"] = { type = "Spawn", tier = 2, "50% increased Implicit Modifier magnitudes", "+12 to maximum Energy Shield", statOrderKey = "40,1419", statOrder = { 40, 1419 }, level = 40, group = "WeaponTreeLocalEnergyShieldImplicitEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "str_armour", "dex_armour", "str_dex_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalEnergyShieldImplicitEffect3"] = { type = "Spawn", tier = 3, "50% increased Implicit Modifier magnitudes", "+15 to maximum Energy Shield", statOrderKey = "40,1419", statOrder = { 40, 1419 }, level = 65, group = "WeaponTreeLocalEnergyShieldImplicitEffect", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "str_armour", "dex_armour", "str_dex_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalEnergyShieldAndMana1"] = { type = "Spawn", tier = 1, "+9 to maximum Energy Shield", "8% increased maximum Mana", statOrderKey = "1419,1440", statOrder = { 1419, 1440 }, level = 1, group = "WeaponTreeLocalEnergyShieldAndMana", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "str_armour", "dex_armour", "str_dex_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalEnergyShieldAndMana2"] = { type = "Spawn", tier = 2, "+12 to maximum Energy Shield", "8% increased maximum Mana", statOrderKey = "1419,1440", statOrder = { 1419, 1440 }, level = 40, group = "WeaponTreeLocalEnergyShieldAndMana", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "str_armour", "dex_armour", "str_dex_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalEnergyShieldAndMana3"] = { type = "Spawn", tier = 3, "+15 to maximum Energy Shield", "8% increased maximum Mana", statOrderKey = "1419,1440", statOrder = { 1419, 1440 }, level = 65, group = "WeaponTreeLocalEnergyShieldAndMana", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "str_armour", "dex_armour", "str_dex_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeFireDamagePercentageMinusFireResistance1"] = { type = "Spawn", tier = 1, "30% increased Fire Damage", "-10% to Fire Resistance", statOrderKey = "1221,1485", statOrder = { 1221, 1485 }, level = 8, group = "WeaponTreeFireDamagePercentageMinusFireResistance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeFireDamagePercentageMinusFireResistance2"] = { type = "Spawn", tier = 2, "35% increased Fire Damage", "-10% to Fire Resistance", statOrderKey = "1221,1485", statOrder = { 1221, 1485 }, level = 42, group = "WeaponTreeFireDamagePercentageMinusFireResistance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeFireDamagePercentageMinusFireResistance3"] = { type = "Spawn", tier = 3, "40% increased Fire Damage", "-10% to Fire Resistance", statOrderKey = "1221,1485", statOrder = { 1221, 1485 }, level = 72, group = "WeaponTreeFireDamagePercentageMinusFireResistance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeFireDamagePercentage1"] = { type = "Spawn", tier = 1, "15% increased Fire Damage", statOrderKey = "1221", statOrder = { 1221 }, level = 1, group = "WeaponTreeFireDamagePercentage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeFireDamagePercentage2"] = { type = "Spawn", tier = 2, "20% increased Fire Damage", statOrderKey = "1221", statOrder = { 1221 }, level = 50, group = "WeaponTreeFireDamagePercentage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeFireDamagePercentage3"] = { type = "Spawn", tier = 3, "25% increased Fire Damage", statOrderKey = "1221", statOrder = { 1221 }, level = 77, group = "WeaponTreeFireDamagePercentage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeFireDamagePercentageDamageTakenAsFire1"] = { type = "Spawn", tier = 1, "9% increased Fire Damage", "3% of Physical Damage from Hits taken as Fire Damage", statOrderKey = "1221,2298", statOrder = { 1221, 2298 }, level = 1, group = "WeaponTreeFireDamagePercentageDamageTakenAsFire", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeFireDamagePercentageDamageTakenAsFire2"] = { type = "Spawn", tier = 2, "12% increased Fire Damage", "3% of Physical Damage from Hits taken as Fire Damage", statOrderKey = "1221,2298", statOrder = { 1221, 2298 }, level = 36, group = "WeaponTreeFireDamagePercentageDamageTakenAsFire", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeFireDamagePercentageDamageTakenAsFire3"] = { type = "Spawn", tier = 3, "15% increased Fire Damage", "3% of Physical Damage from Hits taken as Fire Damage", statOrderKey = "1221,2298", statOrder = { 1221, 2298 }, level = 68, group = "WeaponTreeFireDamagePercentageDamageTakenAsFire", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeColdDamagePercentageMinusColdResistance1"] = { type = "Spawn", tier = 1, "30% increased Cold Damage", "-10% to Cold Resistance", statOrderKey = "1230,1491", statOrder = { 1230, 1491 }, level = 8, group = "WeaponTreeColdDamagePercentageMinusColdResistance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeColdDamagePercentageMinusColdResistance2"] = { type = "Spawn", tier = 2, "35% increased Cold Damage", "-10% to Cold Resistance", statOrderKey = "1230,1491", statOrder = { 1230, 1491 }, level = 42, group = "WeaponTreeColdDamagePercentageMinusColdResistance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeColdDamagePercentageMinusColdResistance3"] = { type = "Spawn", tier = 3, "40% increased Cold Damage", "-10% to Cold Resistance", statOrderKey = "1230,1491", statOrder = { 1230, 1491 }, level = 72, group = "WeaponTreeColdDamagePercentageMinusColdResistance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeColdDamagePercentage1"] = { type = "Spawn", tier = 1, "15% increased Cold Damage", statOrderKey = "1230", statOrder = { 1230 }, level = 1, group = "WeaponTreeColdDamagePercentage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeColdDamagePercentage2"] = { type = "Spawn", tier = 2, "20% increased Cold Damage", statOrderKey = "1230", statOrder = { 1230 }, level = 50, group = "WeaponTreeColdDamagePercentage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeColdDamagePercentage3"] = { type = "Spawn", tier = 3, "25% increased Cold Damage", statOrderKey = "1230", statOrder = { 1230 }, level = 77, group = "WeaponTreeColdDamagePercentage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeColdDamagePercentageDamageTakenAsCold1"] = { type = "Spawn", tier = 1, "9% increased Cold Damage", "3% of Physical Damage from Hits taken as Cold Damage", statOrderKey = "1230,2299", statOrder = { 1230, 2299 }, level = 1, group = "WeaponTreeColdDamagePercentageDamageTakenAsCold", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeColdDamagePercentageDamageTakenAsCold2"] = { type = "Spawn", tier = 2, "12% increased Cold Damage", "3% of Physical Damage from Hits taken as Cold Damage", statOrderKey = "1230,2299", statOrder = { 1230, 2299 }, level = 36, group = "WeaponTreeColdDamagePercentageDamageTakenAsCold", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeColdDamagePercentageDamageTakenAsCold3"] = { type = "Spawn", tier = 3, "15% increased Cold Damage", "3% of Physical Damage from Hits taken as Cold Damage", statOrderKey = "1230,2299", statOrder = { 1230, 2299 }, level = 68, group = "WeaponTreeColdDamagePercentageDamageTakenAsCold", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeLightningDamagePercentageMinusLightningResistance1"] = { type = "Spawn", tier = 1, "30% increased Lightning Damage", "-10% to Lightning Resistance", statOrderKey = "1241,1496", statOrder = { 1241, 1496 }, level = 8, group = "WeaponTreeLightningDamagePercentageMinusLightningResistance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeLightningDamagePercentageMinusLightningResistance2"] = { type = "Spawn", tier = 2, "35% increased Lightning Damage", "-10% to Lightning Resistance", statOrderKey = "1241,1496", statOrder = { 1241, 1496 }, level = 42, group = "WeaponTreeLightningDamagePercentageMinusLightningResistance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeLightningDamagePercentageMinusLightningResistance3"] = { type = "Spawn", tier = 3, "40% increased Lightning Damage", "-10% to Lightning Resistance", statOrderKey = "1241,1496", statOrder = { 1241, 1496 }, level = 72, group = "WeaponTreeLightningDamagePercentageMinusLightningResistance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeLightningDamagePercentage1"] = { type = "Spawn", tier = 1, "15% increased Lightning Damage", statOrderKey = "1241", statOrder = { 1241 }, level = 1, group = "WeaponTreeLightningDamagePercentage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeLightningDamagePercentage2"] = { type = "Spawn", tier = 2, "20% increased Lightning Damage", statOrderKey = "1241", statOrder = { 1241 }, level = 50, group = "WeaponTreeLightningDamagePercentage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeLightningDamagePercentage3"] = { type = "Spawn", tier = 3, "25% increased Lightning Damage", statOrderKey = "1241", statOrder = { 1241 }, level = 77, group = "WeaponTreeLightningDamagePercentage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeLightningDamagePercentageDamageTakenAsLightning1"] = { type = "Spawn", tier = 1, "9% increased Lightning Damage", "3% of Physical Damage from Hits taken as Lightning Damage", statOrderKey = "1241,2300", statOrder = { 1241, 2300 }, level = 1, group = "WeaponTreeLightningDamagePercentageDamageTakenAsLightning", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeLightningDamagePercentageDamageTakenAsLightning2"] = { type = "Spawn", tier = 2, "12% increased Lightning Damage", "3% of Physical Damage from Hits taken as Lightning Damage", statOrderKey = "1241,2300", statOrder = { 1241, 2300 }, level = 36, group = "WeaponTreeLightningDamagePercentageDamageTakenAsLightning", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeLightningDamagePercentageDamageTakenAsLightning3"] = { type = "Spawn", tier = 3, "15% increased Lightning Damage", "3% of Physical Damage from Hits taken as Lightning Damage", statOrderKey = "1241,2300", statOrder = { 1241, 2300 }, level = 68, group = "WeaponTreeLightningDamagePercentageDamageTakenAsLightning", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeChaosDamagePercentageMinusChaosResistance1"] = { type = "Spawn", tier = 1, "30% increased Chaos Damage", "-10% to Chaos Resistance", statOrderKey = "1249,1500", statOrder = { 1249, 1500 }, level = 8, group = "WeaponTreeChaosDamagePercentageMinusChaosResistance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeChaosDamagePercentageMinusChaosResistance2"] = { type = "Spawn", tier = 2, "35% increased Chaos Damage", "-10% to Chaos Resistance", statOrderKey = "1249,1500", statOrder = { 1249, 1500 }, level = 42, group = "WeaponTreeChaosDamagePercentageMinusChaosResistance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeChaosDamagePercentageMinusChaosResistance3"] = { type = "Spawn", tier = 3, "40% increased Chaos Damage", "-10% to Chaos Resistance", statOrderKey = "1249,1500", statOrder = { 1249, 1500 }, level = 72, group = "WeaponTreeChaosDamagePercentageMinusChaosResistance", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeChaosDamagePercentage1"] = { type = "Spawn", tier = 1, "15% increased Chaos Damage", statOrderKey = "1249", statOrder = { 1249 }, level = 1, group = "WeaponTreeIncreasedChaosDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeChaosDamagePercentage2"] = { type = "Spawn", tier = 2, "20% increased Chaos Damage", statOrderKey = "1249", statOrder = { 1249 }, level = 50, group = "WeaponTreeIncreasedChaosDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeChaosDamagePercentage3"] = { type = "Spawn", tier = 3, "25% increased Chaos Damage", statOrderKey = "1249", statOrder = { 1249 }, level = 77, group = "WeaponTreeIncreasedChaosDamage", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeChaosDamagePercentageDamageTakenAsChaos1"] = { type = "Spawn", tier = 1, "9% increased Chaos Damage", "3% of Physical Damage from Hits taken as Chaos Damage", statOrderKey = "1249,2302", statOrder = { 1249, 2302 }, level = 1, group = "WeaponTreeChaosDamagePercentageDamageTakenAsChaos", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeChaosDamagePercentageDamageTakenAsChaos2"] = { type = "Spawn", tier = 2, "12% increased Chaos Damage", "3% of Physical Damage from Hits taken as Chaos Damage", statOrderKey = "1249,2302", statOrder = { 1249, 2302 }, level = 36, group = "WeaponTreeChaosDamagePercentageDamageTakenAsChaos", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeChaosDamagePercentageDamageTakenAsChaos3"] = { type = "Spawn", tier = 3, "15% increased Chaos Damage", "3% of Physical Damage from Hits taken as Chaos Damage", statOrderKey = "1249,2302", statOrder = { 1249, 2302 }, level = 68, group = "WeaponTreeChaosDamagePercentageDamageTakenAsChaos", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreePhysicalDamagePercentReducedLifeRegenerationRate1"] = { type = "Spawn", tier = 1, "30% increased Global Physical Damage", "10% reduced Life Regeneration rate", statOrderKey = "1097,1437", statOrder = { 1097, 1437 }, level = 8, group = "WeaponTreePhysicalDamagePercentReducedLifeRegenerationRate", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreePhysicalDamagePercentReducedLifeRegenerationRate2"] = { type = "Spawn", tier = 2, "35% increased Global Physical Damage", "10% reduced Life Regeneration rate", statOrderKey = "1097,1437", statOrder = { 1097, 1437 }, level = 42, group = "WeaponTreePhysicalDamagePercentReducedLifeRegenerationRate", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreePhysicalDamagePercentReducedLifeRegenerationRate3"] = { type = "Spawn", tier = 3, "40% increased Global Physical Damage", "10% reduced Life Regeneration rate", statOrderKey = "1097,1437", statOrder = { 1097, 1437 }, level = 72, group = "WeaponTreePhysicalDamagePercentReducedLifeRegenerationRate", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreePhysicalDamagePercent1"] = { type = "Spawn", tier = 1, "15% increased Global Physical Damage", statOrderKey = "1097", statOrder = { 1097 }, level = 1, group = "WeaponTreePhysicalDamagePercent", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreePhysicalDamagePercent2"] = { type = "Spawn", tier = 2, "20% increased Global Physical Damage", statOrderKey = "1097", statOrder = { 1097 }, level = 50, group = "WeaponTreePhysicalDamagePercent", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreePhysicalDamagePercent3"] = { type = "Spawn", tier = 3, "25% increased Global Physical Damage", statOrderKey = "1097", statOrder = { 1097 }, level = 77, group = "WeaponTreePhysicalDamagePercent", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreePhysicalDamagePercentPhysicalDamageReduction1"] = { type = "Spawn", tier = 1, "9% increased Global Physical Damage", "2% additional Physical Damage Reduction", statOrderKey = "1097,2125", statOrder = { 1097, 2125 }, level = 1, group = "WeaponTreePhysicalDamagePercentPhysicalDamageReduction", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreePhysicalDamagePercentPhysicalDamageReduction2"] = { type = "Spawn", tier = 2, "12% increased Global Physical Damage", "2% additional Physical Damage Reduction", statOrderKey = "1097,2125", statOrder = { 1097, 2125 }, level = 36, group = "WeaponTreePhysicalDamagePercentPhysicalDamageReduction", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreePhysicalDamagePercentPhysicalDamageReduction3"] = { type = "Spawn", tier = 3, "15% increased Global Physical Damage", "2% additional Physical Damage Reduction", statOrderKey = "1097,2125", statOrder = { 1097, 2125 }, level = 68, group = "WeaponTreePhysicalDamagePercentPhysicalDamageReduction", nodeType = "Regular", nodeLocation = { 1 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeLocalCritChanceCritsDealNoExtraDamage1"] = { type = "Spawn", tier = 1, "+4% to Critical Strike Chance", "Your Critical Strikes do not deal extra Damage", statOrderKey = "1325,2525", statOrder = { 1325, 2525 }, level = 30, group = "WeaponTreeLocalBaseCriticalStrikeChanceAndNoExtraDamageFromCrits", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalCritChanceCritsDealNoExtraDamage2"] = { type = "Spawn", tier = 2, "+5% to Critical Strike Chance", "Your Critical Strikes do not deal extra Damage", statOrderKey = "1325,2525", statOrder = { 1325, 2525 }, level = 55, group = "WeaponTreeLocalBaseCriticalStrikeChanceAndNoExtraDamageFromCrits", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalCritChanceCritsDealNoExtraDamage3"] = { type = "Spawn", tier = 3, "+6% to Critical Strike Chance", "Your Critical Strikes do not deal extra Damage", statOrderKey = "1325,2525", statOrder = { 1325, 2525 }, level = 82, group = "WeaponTreeLocalBaseCriticalStrikeChanceAndNoExtraDamageFromCrits", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalCritChanceCritMulti1"] = { type = "Spawn", tier = 1, "-3% to Critical Strike Chance", "+40% to Global Critical Strike Multiplier", statOrderKey = "1325,1350", statOrder = { 1325, 1350 }, level = 10, group = "WeaponTreeLocalBaseCriticalStrikeChanceAndMultiplier", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalCritChanceCritMulti2"] = { type = "Spawn", tier = 2, "-3% to Critical Strike Chance", "+50% to Global Critical Strike Multiplier", statOrderKey = "1325,1350", statOrder = { 1325, 1350 }, level = 50, group = "WeaponTreeLocalBaseCriticalStrikeChanceAndMultiplier", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalCritChanceCritMulti3"] = { type = "Spawn", tier = 3, "-3% to Critical Strike Chance", "+60% to Global Critical Strike Multiplier", statOrderKey = "1325,1350", statOrder = { 1325, 1350 }, level = 80, group = "WeaponTreeLocalBaseCriticalStrikeChanceAndMultiplier", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalCritChanceCritMulti2h1"] = { type = "Spawn", tier = 1, "-3% to Critical Strike Chance", "+60% to Global Critical Strike Multiplier", statOrderKey = "1325,1350", statOrder = { 1325, 1350 }, level = 10, group = "WeaponTreeLocalBaseCriticalStrikeChanceAndMultiplier", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalCritChanceCritMulti2h2"] = { type = "Spawn", tier = 2, "-3% to Critical Strike Chance", "+80% to Global Critical Strike Multiplier", statOrderKey = "1325,1350", statOrder = { 1325, 1350 }, level = 50, group = "WeaponTreeLocalBaseCriticalStrikeChanceAndMultiplier", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalCritChanceCritMulti2h3"] = { type = "Spawn", tier = 3, "-3% to Critical Strike Chance", "+100% to Global Critical Strike Multiplier", statOrderKey = "1325,1350", statOrder = { 1325, 1350 }, level = 80, group = "WeaponTreeLocalBaseCriticalStrikeChanceAndMultiplier", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalCritChance1"] = { type = "Spawn", tier = 1, "+0.4% to Critical Strike Chance", statOrderKey = "1325", statOrder = { 1325 }, level = 1, group = "WeaponTreeLocalBaseCriticalStrikeChance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "weapon", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeLocalCritChance2"] = { type = "Spawn", tier = 2, "+0.6% to Critical Strike Chance", statOrderKey = "1325", statOrder = { 1325 }, level = 30, group = "WeaponTreeLocalBaseCriticalStrikeChance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "weapon", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeLocalCritChance3"] = { type = "Spawn", tier = 3, "+0.8% to Critical Strike Chance", statOrderKey = "1325", statOrder = { 1325 }, level = 60, group = "WeaponTreeLocalBaseCriticalStrikeChance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "weapon", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeLocalCritReducedAttackSpeed1"] = { type = "Spawn", tier = 1, "15% reduced Attack Speed", "+0.9% to Critical Strike Chance", statOrderKey = "1276,1325", statOrder = { 1276, 1325 }, level = 1, group = "WeaponTreeLocalBaseCriticalStrikeChanceAndAttackSpeed", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalCritReducedAttackSpeed2"] = { type = "Spawn", tier = 2, "15% reduced Attack Speed", "+1.2% to Critical Strike Chance", statOrderKey = "1276,1325", statOrder = { 1276, 1325 }, level = 30, group = "WeaponTreeLocalBaseCriticalStrikeChanceAndAttackSpeed", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalCritReducedAttackSpeed3"] = { type = "Spawn", tier = 3, "15% reduced Attack Speed", "+1.5% to Critical Strike Chance", statOrderKey = "1276,1325", statOrder = { 1276, 1325 }, level = 60, group = "WeaponTreeLocalBaseCriticalStrikeChanceAndAttackSpeed", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalCritReducedAccuracy1"] = { type = "Spawn", tier = 1, "+0.9% to Critical Strike Chance", "-500 to Accuracy Rating", statOrderKey = "1325,1878", statOrder = { 1325, 1878 }, level = 30, group = "WeaponTreeLocalBaseCriticalStrikeChanceAndAccuracy", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalCritReducedAccuracy2"] = { type = "Spawn", tier = 2, "+1.2% to Critical Strike Chance", "-500 to Accuracy Rating", statOrderKey = "1325,1878", statOrder = { 1325, 1878 }, level = 55, group = "WeaponTreeLocalBaseCriticalStrikeChanceAndAccuracy", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalCritReducedAccuracy3"] = { type = "Spawn", tier = 3, "+1.5% to Critical Strike Chance", "-500 to Accuracy Rating", statOrderKey = "1325,1878", statOrder = { 1325, 1878 }, level = 82, group = "WeaponTreeLocalBaseCriticalStrikeChanceAndAccuracy", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalAttackSpeedLessDamage1"] = { type = "Spawn", tier = 1, "30% increased Attack Speed", "20% less Global Damage", statOrderKey = "1276,9787", statOrder = { 1276, 9787 }, level = 1, group = "WeaponTreeLocalAttackSpeedAndLessDamage", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "ranged", "weapon", "default", }, weightVal = { 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalAttackSpeedLessDamage2"] = { type = "Spawn", tier = 2, "35% increased Attack Speed", "20% less Global Damage", statOrderKey = "1276,9787", statOrder = { 1276, 9787 }, level = 30, group = "WeaponTreeLocalAttackSpeedAndLessDamage", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "ranged", "weapon", "default", }, weightVal = { 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalAttackSpeedLessDamage3"] = { type = "Spawn", tier = 3, "40% increased Attack Speed", "20% less Global Damage", statOrderKey = "1276,9787", statOrder = { 1276, 9787 }, level = 60, group = "WeaponTreeLocalAttackSpeedAndLessDamage", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "ranged", "weapon", "default", }, weightVal = { 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalAttackSpeedRangedLessDamage1"] = { type = "Spawn", tier = 1, "24% increased Attack Speed", "15% less Global Damage", statOrderKey = "1276,9787", statOrder = { 1276, 9787 }, level = 1, group = "WeaponTreeLocalAttackSpeedAndLessDamage", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "ranged", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalAttackSpeedRangedLessDamage2"] = { type = "Spawn", tier = 2, "27% increased Attack Speed", "15% less Global Damage", statOrderKey = "1276,9787", statOrder = { 1276, 9787 }, level = 30, group = "WeaponTreeLocalAttackSpeedAndLessDamage", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "ranged", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalAttackSpeedRangedLessDamage3"] = { type = "Spawn", tier = 3, "30% increased Attack Speed", "15% less Global Damage", statOrderKey = "1276,9787", statOrder = { 1276, 9787 }, level = 60, group = "WeaponTreeLocalAttackSpeedAndLessDamage", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "ranged", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalAttackSpeed1"] = { type = "Spawn", tier = 1, "8% increased Attack Speed", statOrderKey = "1276", statOrder = { 1276 }, level = 1, group = "WeaponTreeLocalIncreasedAttackSpeed", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "ranged", "weapon", "default", }, weightVal = { 0, 1000, 0 }, modTags = { }, }, - ["WeaponTreeLocalAttackSpeed2"] = { type = "Spawn", tier = 2, "9% increased Attack Speed", statOrderKey = "1276", statOrder = { 1276 }, level = 30, group = "WeaponTreeLocalIncreasedAttackSpeed", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "ranged", "weapon", "default", }, weightVal = { 0, 1000, 0 }, modTags = { }, }, - ["WeaponTreeLocalAttackSpeed3"] = { type = "Spawn", tier = 3, "10% increased Attack Speed", statOrderKey = "1276", statOrder = { 1276 }, level = 60, group = "WeaponTreeLocalIncreasedAttackSpeed", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "ranged", "weapon", "default", }, weightVal = { 0, 1000, 0 }, modTags = { }, }, - ["WeaponTreeLocalAttackSpeedRanged1"] = { type = "Spawn", tier = 1, "5% increased Attack Speed", statOrderKey = "1276", statOrder = { 1276 }, level = 1, group = "WeaponTreeLocalIncreasedAttackSpeed", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "ranged", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeLocalAttackSpeedRanged2"] = { type = "Spawn", tier = 2, "6% increased Attack Speed", statOrderKey = "1276", statOrder = { 1276 }, level = 30, group = "WeaponTreeLocalIncreasedAttackSpeed", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "ranged", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeLocalAttackSpeedRanged3"] = { type = "Spawn", tier = 3, "7% increased Attack Speed", statOrderKey = "1276", statOrder = { 1276 }, level = 60, group = "WeaponTreeLocalIncreasedAttackSpeed", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "ranged", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeLocalAttackSpeedOnslaughtOnKill1"] = { type = "Spawn", tier = 1, "4% increased Attack Speed", "6% chance to gain Onslaught for 4 seconds on Kill", statOrderKey = "1276,2838", statOrder = { 1276, 2838 }, level = 10, group = "WeaponTreeLocalIncreasedAttackSpeedAndOnslaughtOnKill", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "ranged", "weapon", "default", }, weightVal = { 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalAttackSpeedOnslaughtOnKill2"] = { type = "Spawn", tier = 2, "5% increased Attack Speed", "6% chance to gain Onslaught for 4 seconds on Kill", statOrderKey = "1276,2838", statOrder = { 1276, 2838 }, level = 50, group = "WeaponTreeLocalIncreasedAttackSpeedAndOnslaughtOnKill", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "ranged", "weapon", "default", }, weightVal = { 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalAttackSpeedOnslaughtOnKill3"] = { type = "Spawn", tier = 3, "6% increased Attack Speed", "6% chance to gain Onslaught for 4 seconds on Kill", statOrderKey = "1276,2838", statOrder = { 1276, 2838 }, level = 80, group = "WeaponTreeLocalIncreasedAttackSpeedAndOnslaughtOnKill", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "ranged", "weapon", "default", }, weightVal = { 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalAttackSpeedRangedOnslaughtOnKill1"] = { type = "Spawn", tier = 1, "3% increased Attack Speed", "6% chance to gain Onslaught for 4 seconds on Kill", statOrderKey = "1276,2838", statOrder = { 1276, 2838 }, level = 10, group = "WeaponTreeLocalIncreasedAttackSpeedAndOnslaughtOnKill", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "ranged", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalAttackSpeedRangedOnslaughtOnKill2"] = { type = "Spawn", tier = 2, "4% increased Attack Speed", "6% chance to gain Onslaught for 4 seconds on Kill", statOrderKey = "1276,2838", statOrder = { 1276, 2838 }, level = 50, group = "WeaponTreeLocalIncreasedAttackSpeedAndOnslaughtOnKill", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "ranged", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalAttackSpeedRangedOnslaughtOnKill3"] = { type = "Spawn", tier = 3, "5% increased Attack Speed", "6% chance to gain Onslaught for 4 seconds on Kill", statOrderKey = "1276,2838", statOrder = { 1276, 2838 }, level = 80, group = "WeaponTreeLocalIncreasedAttackSpeedAndOnslaughtOnKill", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "ranged", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalAttackSpeedFrenzyChargeOnKill1"] = { type = "Spawn", tier = 1, "4% increased Attack Speed", "6% chance to gain a Frenzy Charge on Kill", statOrderKey = "1276,2480", statOrder = { 1276, 2480 }, level = 10, group = "WeaponTreeLocalIncreasedAttackSpeedAndFrenzyOnKill", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "ranged", "weapon", "default", }, weightVal = { 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalAttackSpeedFrenzyChargeOnKill2"] = { type = "Spawn", tier = 2, "5% increased Attack Speed", "6% chance to gain a Frenzy Charge on Kill", statOrderKey = "1276,2480", statOrder = { 1276, 2480 }, level = 50, group = "WeaponTreeLocalIncreasedAttackSpeedAndFrenzyOnKill", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "ranged", "weapon", "default", }, weightVal = { 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalAttackSpeedFrenzyChargeOnKill3"] = { type = "Spawn", tier = 3, "6% increased Attack Speed", "6% chance to gain a Frenzy Charge on Kill", statOrderKey = "1276,2480", statOrder = { 1276, 2480 }, level = 80, group = "WeaponTreeLocalIncreasedAttackSpeedAndFrenzyOnKill", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "ranged", "weapon", "default", }, weightVal = { 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalAttackSpeedRangedFrenzyChargeOnKill1"] = { type = "Spawn", tier = 1, "3% increased Attack Speed", "6% chance to gain a Frenzy Charge on Kill", statOrderKey = "1276,2480", statOrder = { 1276, 2480 }, level = 10, group = "WeaponTreeLocalIncreasedAttackSpeedAndFrenzyOnKill", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "ranged", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalAttackSpeedRangedFrenzyChargeOnKill2"] = { type = "Spawn", tier = 2, "4% increased Attack Speed", "6% chance to gain a Frenzy Charge on Kill", statOrderKey = "1276,2480", statOrder = { 1276, 2480 }, level = 50, group = "WeaponTreeLocalIncreasedAttackSpeedAndFrenzyOnKill", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "ranged", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalAttackSpeedRangedFrenzyChargeOnKill3"] = { type = "Spawn", tier = 3, "5% increased Attack Speed", "6% chance to gain a Frenzy Charge on Kill", statOrderKey = "1276,2480", statOrder = { 1276, 2480 }, level = 80, group = "WeaponTreeLocalIncreasedAttackSpeedAndFrenzyOnKill", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "ranged", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalAttackSpeedLocalDoubleDamageChance1"] = { type = "Spawn", tier = 1, "25% reduced Attack Speed", "Attacks with this Weapon have 20% chance to deal Double Damage", statOrderKey = "1276,7368", statOrder = { 1276, 7368 }, level = 1, group = "WeaponTreeLocalIncreasedAttackSpeedAndLocalDoubleDamageChance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "ranged", "weapon", "default", }, weightVal = { 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalAttackSpeedLocalDoubleDamageChance2"] = { type = "Spawn", tier = 2, "25% reduced Attack Speed", "Attacks with this Weapon have 25% chance to deal Double Damage", statOrderKey = "1276,7368", statOrder = { 1276, 7368 }, level = 30, group = "WeaponTreeLocalIncreasedAttackSpeedAndLocalDoubleDamageChance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "ranged", "weapon", "default", }, weightVal = { 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalAttackSpeedLocalDoubleDamageChance3"] = { type = "Spawn", tier = 3, "25% reduced Attack Speed", "Attacks with this Weapon have 30% chance to deal Double Damage", statOrderKey = "1276,7368", statOrder = { 1276, 7368 }, level = 60, group = "WeaponTreeLocalIncreasedAttackSpeedAndLocalDoubleDamageChance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "ranged", "weapon", "default", }, weightVal = { 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalAttackSpeedRangedLocalDoubleDamageChance1"] = { type = "Spawn", tier = 1, "20% reduced Attack Speed", "Attacks with this Weapon have 15% chance to deal Double Damage", statOrderKey = "1276,7368", statOrder = { 1276, 7368 }, level = 1, group = "WeaponTreeLocalIncreasedAttackSpeedAndLocalDoubleDamageChance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "ranged", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalAttackSpeedRangedLocalDoubleDamageChance2"] = { type = "Spawn", tier = 2, "20% reduced Attack Speed", "Attacks with this Weapon have 20% chance to deal Double Damage", statOrderKey = "1276,7368", statOrder = { 1276, 7368 }, level = 30, group = "WeaponTreeLocalIncreasedAttackSpeedAndLocalDoubleDamageChance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "ranged", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalAttackSpeedRangedLocalDoubleDamageChance3"] = { type = "Spawn", tier = 3, "20% reduced Attack Speed", "Attacks with this Weapon have 25% chance to deal Double Damage", statOrderKey = "1276,7368", statOrder = { 1276, 7368 }, level = 60, group = "WeaponTreeLocalIncreasedAttackSpeedAndLocalDoubleDamageChance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "ranged", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalAlwaysHitReducedAttackSpeed"] = { type = "MergeOnly", tier = 1, "50% reduced Attack Speed", "Hits can't be Evaded", statOrderKey = "1276,1897", statOrder = { 1276, 1897 }, level = 60, group = "WeaponTreeAlwaysHitsAndLocalAttackSpeed", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "weapon", "default", }, weightVal = { 625, 0 }, modTags = { }, }, - ["WeaponTreeLocalAlwaysHitReducedCriticalStrikeChance"] = { type = "MergeOnly", tier = 1, "-5% to Critical Strike Chance", "Hits can't be Evaded", statOrderKey = "1325,1897", statOrder = { 1325, 1897 }, level = 60, group = "WeaponTreeAlwaysHitsAndLocalCriticalStrikeChance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "weapon", "default", }, weightVal = { 625, 0 }, modTags = { }, }, - ["WeaponTreeLocalAccuracyRating1"] = { type = "Spawn", tier = 1, "+150 to Accuracy Rating", statOrderKey = "1878", statOrder = { 1878 }, level = 1, group = "WeaponTreeLocalAccuracyRating", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalAccuracyRating2"] = { type = "Spawn", tier = 2, "+250 to Accuracy Rating", statOrderKey = "1878", statOrder = { 1878 }, level = 30, group = "WeaponTreeLocalAccuracyRating", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalAccuracyRating3"] = { type = "Spawn", tier = 3, "+350 to Accuracy Rating", statOrderKey = "1878", statOrder = { 1878 }, level = 60, group = "WeaponTreeLocalAccuracyRating", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalAccuracyRatingAndIncreasedDexterity1"] = { type = "Spawn", tier = 1, "5% increased Dexterity", "+80 to Accuracy Rating", statOrderKey = "1052,1878", statOrder = { 1052, 1878 }, level = 10, group = "WeaponTreeLocalAccuracyRatingAndDexterityPercent", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalAccuracyRatingAndIncreasedDexterity2"] = { type = "Spawn", tier = 2, "5% increased Dexterity", "+160 to Accuracy Rating", statOrderKey = "1052,1878", statOrder = { 1052, 1878 }, level = 50, group = "WeaponTreeLocalAccuracyRatingAndDexterityPercent", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalAccuracyRatingAndIncreasedDexterity3"] = { type = "Spawn", tier = 3, "5% increased Dexterity", "+240 to Accuracy Rating", statOrderKey = "1052,1878", statOrder = { 1052, 1878 }, level = 80, group = "WeaponTreeLocalAccuracyRatingAndDexterityPercent", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalAccuracyRatingAndIncreasedDexterity2h1"] = { type = "Spawn", tier = 1, "10% increased Dexterity", "+80 to Accuracy Rating", statOrderKey = "1052,1878", statOrder = { 1052, 1878 }, level = 10, group = "WeaponTreeLocalAccuracyRatingAndDexterityPercent", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalAccuracyRatingAndIncreasedDexterity2h2"] = { type = "Spawn", tier = 2, "10% increased Dexterity", "+160 to Accuracy Rating", statOrderKey = "1052,1878", statOrder = { 1052, 1878 }, level = 50, group = "WeaponTreeLocalAccuracyRatingAndDexterityPercent", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalAccuracyRatingAndIncreasedDexterity2h3"] = { type = "Spawn", tier = 3, "10% increased Dexterity", "+240 to Accuracy Rating", statOrderKey = "1052,1878", statOrder = { 1052, 1878 }, level = 80, group = "WeaponTreeLocalAccuracyRatingAndDexterityPercent", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalAccuracyRatingAndEvasion1"] = { type = "Spawn", tier = 1, "15% increased Evasion Rating", "+80 to Accuracy Rating", statOrderKey = "1410,1878", statOrder = { 1410, 1878 }, level = 10, group = "WeaponTreeLocalAccuracyRatingAndEvasionPercent", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalAccuracyRatingAndEvasion2"] = { type = "Spawn", tier = 2, "15% increased Evasion Rating", "+160 to Accuracy Rating", statOrderKey = "1410,1878", statOrder = { 1410, 1878 }, level = 50, group = "WeaponTreeLocalAccuracyRatingAndEvasionPercent", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalAccuracyRatingAndEvasion3"] = { type = "Spawn", tier = 3, "15% increased Evasion Rating", "+240 to Accuracy Rating", statOrderKey = "1410,1878", statOrder = { 1410, 1878 }, level = 80, group = "WeaponTreeLocalAccuracyRatingAndEvasionPercent", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalAccuracyRatingAndEvasion2h1"] = { type = "Spawn", tier = 1, "30% increased Evasion Rating", "+80 to Accuracy Rating", statOrderKey = "1410,1878", statOrder = { 1410, 1878 }, level = 10, group = "WeaponTreeLocalAccuracyRatingAndEvasionPercent", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalAccuracyRatingAndEvasion2h2"] = { type = "Spawn", tier = 2, "30% increased Evasion Rating", "+160 to Accuracy Rating", statOrderKey = "1410,1878", statOrder = { 1410, 1878 }, level = 50, group = "WeaponTreeLocalAccuracyRatingAndEvasionPercent", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalAccuracyRatingAndEvasion2h3"] = { type = "Spawn", tier = 3, "30% increased Evasion Rating", "+240 to Accuracy Rating", statOrderKey = "1410,1878", statOrder = { 1410, 1878 }, level = 80, group = "WeaponTreeLocalAccuracyRatingAndEvasionPercent", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellCriticalStrikeChanceSpellCriticalStrikeMultiplier1"] = { type = "Spawn", tier = 1, "+40% to Critical Strike Multiplier for Spell Damage", "-2% to Spell Critical Strike Chance", statOrderKey = "1353,9364", statOrder = { 1353, 9364 }, level = 1, group = "WeaponTreeAdditionalCriticalStrikeChanceWithSpellsAndSpellCriticalStrikeMultiplier", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 500, 0, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSpellCriticalStrikeChanceSpellCriticalStrikeMultiplier2"] = { type = "Spawn", tier = 2, "+50% to Critical Strike Multiplier for Spell Damage", "-2% to Spell Critical Strike Chance", statOrderKey = "1353,9364", statOrder = { 1353, 9364 }, level = 30, group = "WeaponTreeAdditionalCriticalStrikeChanceWithSpellsAndSpellCriticalStrikeMultiplier", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 500, 0, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSpellCriticalStrikeChanceSpellCriticalStrikeMultiplier3"] = { type = "Spawn", tier = 3, "+60% to Critical Strike Multiplier for Spell Damage", "-2% to Spell Critical Strike Chance", statOrderKey = "1353,9364", statOrder = { 1353, 9364 }, level = 60, group = "WeaponTreeAdditionalCriticalStrikeChanceWithSpellsAndSpellCriticalStrikeMultiplier", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 500, 0, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSpellCriticalStrikeChance2hSpellCriticalStrikeMultiplier1"] = { type = "Spawn", tier = 1, "+60% to Critical Strike Multiplier for Spell Damage", "-2% to Spell Critical Strike Chance", statOrderKey = "1353,9364", statOrder = { 1353, 9364 }, level = 1, group = "WeaponTreeAdditionalCriticalStrikeChanceWithSpellsAndSpellCriticalStrikeMultiplier", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 500, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeSpellCriticalStrikeChance2hSpellCriticalStrikeMultiplier2"] = { type = "Spawn", tier = 2, "+80% to Critical Strike Multiplier for Spell Damage", "-2% to Spell Critical Strike Chance", statOrderKey = "1353,9364", statOrder = { 1353, 9364 }, level = 30, group = "WeaponTreeAdditionalCriticalStrikeChanceWithSpellsAndSpellCriticalStrikeMultiplier", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 500, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeSpellCriticalStrikeChance2hSpellCriticalStrikeMultiplier3"] = { type = "Spawn", tier = 3, "+100% to Critical Strike Multiplier for Spell Damage", "-2% to Spell Critical Strike Chance", statOrderKey = "1353,9364", statOrder = { 1353, 9364 }, level = 60, group = "WeaponTreeAdditionalCriticalStrikeChanceWithSpellsAndSpellCriticalStrikeMultiplier", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 500, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeSpellCriticalStrikeChanceCriticalsDealNoExtraDamage1"] = { type = "Spawn", tier = 1, "Your Critical Strikes do not deal extra Damage", "+5% to Spell Critical Strike Chance", statOrderKey = "2525,9364", statOrder = { 2525, 9364 }, level = 10, group = "WeaponTreeAdditionalCriticalStrikeChanceWithSpellsAndNoExtraDamageWithCrits", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellCriticalStrikeChanceCriticalsDealNoExtraDamage2"] = { type = "Spawn", tier = 2, "Your Critical Strikes do not deal extra Damage", "+5.5% to Spell Critical Strike Chance", statOrderKey = "2525,9364", statOrder = { 2525, 9364 }, level = 50, group = "WeaponTreeAdditionalCriticalStrikeChanceWithSpellsAndNoExtraDamageWithCrits", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellCriticalStrikeChanceCriticalsDealNoExtraDamage3"] = { type = "Spawn", tier = 3, "Your Critical Strikes do not deal extra Damage", "+6% to Spell Critical Strike Chance", statOrderKey = "2525,9364", statOrder = { 2525, 9364 }, level = 80, group = "WeaponTreeAdditionalCriticalStrikeChanceWithSpellsAndNoExtraDamageWithCrits", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellCriticalStrikeChance2hCriticalsDealNoExtraDamage1"] = { type = "Spawn", tier = 1, "Your Critical Strikes do not deal extra Damage", "+7% to Spell Critical Strike Chance", statOrderKey = "2525,9364", statOrder = { 2525, 9364 }, level = 10, group = "WeaponTreeAdditionalCriticalStrikeChanceWithSpellsAndNoExtraDamageWithCrits", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellCriticalStrikeChance2hCriticalsDealNoExtraDamage2"] = { type = "Spawn", tier = 2, "Your Critical Strikes do not deal extra Damage", "+8% to Spell Critical Strike Chance", statOrderKey = "2525,9364", statOrder = { 2525, 9364 }, level = 50, group = "WeaponTreeAdditionalCriticalStrikeChanceWithSpellsAndNoExtraDamageWithCrits", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellCriticalStrikeChance2hCriticalsDealNoExtraDamage3"] = { type = "Spawn", tier = 3, "Your Critical Strikes do not deal extra Damage", "+9% to Spell Critical Strike Chance", statOrderKey = "2525,9364", statOrder = { 2525, 9364 }, level = 80, group = "WeaponTreeAdditionalCriticalStrikeChanceWithSpellsAndNoExtraDamageWithCrits", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellCriticalStrikeChance1"] = { type = "Spawn", tier = 1, "+0.4% to Spell Critical Strike Chance", statOrderKey = "9364", statOrder = { 9364 }, level = 1, group = "WeaponTreeAdditionalCriticalStrikeChanceWithSpells", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 1000, 0, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSpellCriticalStrikeChance2"] = { type = "Spawn", tier = 2, "+0.5% to Spell Critical Strike Chance", statOrderKey = "9364", statOrder = { 9364 }, level = 30, group = "WeaponTreeAdditionalCriticalStrikeChanceWithSpells", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 1000, 0, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSpellCriticalStrikeChance3"] = { type = "Spawn", tier = 3, "+0.6% to Spell Critical Strike Chance", statOrderKey = "9364", statOrder = { 9364 }, level = 60, group = "WeaponTreeAdditionalCriticalStrikeChanceWithSpells", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 1000, 0, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSpellCriticalStrikeChance2h1"] = { type = "Spawn", tier = 1, "+0.8% to Spell Critical Strike Chance", statOrderKey = "9364", statOrder = { 9364 }, level = 1, group = "WeaponTreeAdditionalCriticalStrikeChanceWithSpells", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 1000, 0, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSpellCriticalStrikeChance2h2"] = { type = "Spawn", tier = 2, "+0.9% to Spell Critical Strike Chance", statOrderKey = "9364", statOrder = { 9364 }, level = 30, group = "WeaponTreeAdditionalCriticalStrikeChanceWithSpells", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 1000, 0, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSpellCriticalStrikeChance2h3"] = { type = "Spawn", tier = 3, "+1% to Spell Critical Strike Chance", statOrderKey = "9364", statOrder = { 9364 }, level = 60, group = "WeaponTreeAdditionalCriticalStrikeChanceWithSpells", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 1000, 0, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSpellCriticalStrikeChanceReducedSpellCriticalStrikeMultiplier1"] = { type = "Spawn", tier = 1, "-30% to Critical Strike Multiplier for Spell Damage", "+1% to Spell Critical Strike Chance", statOrderKey = "1353,9364", statOrder = { 1353, 9364 }, level = 1, group = "WeaponTreeAdditionalCriticalStrikeChanceWithSpellsAndSpellCriticalStrikeMultiplier", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 500, 0, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSpellCriticalStrikeChanceReducedSpellCriticalStrikeMultiplier2"] = { type = "Spawn", tier = 2, "-30% to Critical Strike Multiplier for Spell Damage", "+1.3% to Spell Critical Strike Chance", statOrderKey = "1353,9364", statOrder = { 1353, 9364 }, level = 30, group = "WeaponTreeAdditionalCriticalStrikeChanceWithSpellsAndSpellCriticalStrikeMultiplier", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 500, 0, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSpellCriticalStrikeChanceReducedSpellCriticalStrikeMultiplier3"] = { type = "Spawn", tier = 3, "-30% to Critical Strike Multiplier for Spell Damage", "+1.5% to Spell Critical Strike Chance", statOrderKey = "1353,9364", statOrder = { 1353, 9364 }, level = 60, group = "WeaponTreeAdditionalCriticalStrikeChanceWithSpellsAndSpellCriticalStrikeMultiplier", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 500, 0, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSpellCriticalStrikeChance2hReducedSpellCriticalStrikeMultiplier1"] = { type = "Spawn", tier = 1, "-60% to Critical Strike Multiplier for Spell Damage", "+1.8% to Spell Critical Strike Chance", statOrderKey = "1353,9364", statOrder = { 1353, 9364 }, level = 1, group = "WeaponTreeAdditionalCriticalStrikeChanceWithSpellsAndSpellCriticalStrikeMultiplier", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 500, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeSpellCriticalStrikeChance2hReducedSpellCriticalStrikeMultiplier2"] = { type = "Spawn", tier = 2, "-60% to Critical Strike Multiplier for Spell Damage", "+2.2% to Spell Critical Strike Chance", statOrderKey = "1353,9364", statOrder = { 1353, 9364 }, level = 30, group = "WeaponTreeAdditionalCriticalStrikeChanceWithSpellsAndSpellCriticalStrikeMultiplier", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 500, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeSpellCriticalStrikeChance2hReducedSpellCriticalStrikeMultiplier3"] = { type = "Spawn", tier = 3, "-60% to Critical Strike Multiplier for Spell Damage", "+2.6% to Spell Critical Strike Chance", statOrderKey = "1353,9364", statOrder = { 1353, 9364 }, level = 60, group = "WeaponTreeAdditionalCriticalStrikeChanceWithSpellsAndSpellCriticalStrikeMultiplier", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 500, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeSpellCriticalStrikeChanceReservationEfficiencyOfSkills1"] = { type = "Spawn", tier = 1, "15% reduced Reservation Efficiency of Skills", "+0.8% to Spell Critical Strike Chance", statOrderKey = "2083,9364", statOrder = { 2083, 9364 }, level = 10, group = "WeaponTreeAdditionalCriticalStrikeChanceWithSpellsAndReservationEfficiencyOfSkills", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellCriticalStrikeChanceReservationEfficiencyOfSkills2"] = { type = "Spawn", tier = 2, "15% reduced Reservation Efficiency of Skills", "+1% to Spell Critical Strike Chance", statOrderKey = "2083,9364", statOrder = { 2083, 9364 }, level = 50, group = "WeaponTreeAdditionalCriticalStrikeChanceWithSpellsAndReservationEfficiencyOfSkills", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellCriticalStrikeChanceReservationEfficiencyOfSkills3"] = { type = "Spawn", tier = 3, "15% reduced Reservation Efficiency of Skills", "+1.2% to Spell Critical Strike Chance", statOrderKey = "2083,9364", statOrder = { 2083, 9364 }, level = 80, group = "WeaponTreeAdditionalCriticalStrikeChanceWithSpellsAndReservationEfficiencyOfSkills", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellCriticalStrikeChance2hReservationEfficiencyOfSkills1"] = { type = "Spawn", tier = 1, "25% reduced Reservation Efficiency of Skills", "+1.2% to Spell Critical Strike Chance", statOrderKey = "2083,9364", statOrder = { 2083, 9364 }, level = 10, group = "WeaponTreeAdditionalCriticalStrikeChanceWithSpellsAndReservationEfficiencyOfSkills", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellCriticalStrikeChance2hReservationEfficiencyOfSkills2"] = { type = "Spawn", tier = 2, "25% reduced Reservation Efficiency of Skills", "+1.6% to Spell Critical Strike Chance", statOrderKey = "2083,9364", statOrder = { 2083, 9364 }, level = 50, group = "WeaponTreeAdditionalCriticalStrikeChanceWithSpellsAndReservationEfficiencyOfSkills", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellCriticalStrikeChance2hReservationEfficiencyOfSkills3"] = { type = "Spawn", tier = 3, "25% reduced Reservation Efficiency of Skills", "+2% to Spell Critical Strike Chance", statOrderKey = "2083,9364", statOrder = { 2083, 9364 }, level = 80, group = "WeaponTreeAdditionalCriticalStrikeChanceWithSpellsAndReservationEfficiencyOfSkills", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeCastSpeedLessDamage1"] = { type = "Spawn", tier = 1, "18% more Cast Speed", "10% less Global Damage", statOrderKey = "9785,9787", statOrder = { 9785, 9787 }, level = 1, group = "WeaponTreeCastSpeedAndDamage", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 500, 0, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeCastSpeedLessDamage2"] = { type = "Spawn", tier = 2, "20% more Cast Speed", "10% less Global Damage", statOrderKey = "9785,9787", statOrder = { 9785, 9787 }, level = 30, group = "WeaponTreeCastSpeedAndDamage", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 500, 0, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeCastSpeedLessDamage3"] = { type = "Spawn", tier = 3, "22% more Cast Speed", "10% less Global Damage", statOrderKey = "9785,9787", statOrder = { 9785, 9787 }, level = 60, group = "WeaponTreeCastSpeedAndDamage", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 500, 0, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeCastSpeed2hLessDamage1"] = { type = "Spawn", tier = 1, "24% more Cast Speed", "15% less Global Damage", statOrderKey = "9785,9787", statOrder = { 9785, 9787 }, level = 1, group = "WeaponTreeCastSpeedAndDamage", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 500, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeCastSpeed2hLessDamage2"] = { type = "Spawn", tier = 2, "27% more Cast Speed", "15% less Global Damage", statOrderKey = "9785,9787", statOrder = { 9785, 9787 }, level = 30, group = "WeaponTreeCastSpeedAndDamage", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 500, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeCastSpeed2hLessDamage3"] = { type = "Spawn", tier = 3, "30% more Cast Speed", "15% less Global Damage", statOrderKey = "9785,9787", statOrder = { 9785, 9787 }, level = 60, group = "WeaponTreeCastSpeedAndDamage", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 500, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeCastSpeed1"] = { type = "Spawn", tier = 1, "4% more Cast Speed", statOrderKey = "9785", statOrder = { 9785 }, level = 1, group = "WeaponTreeCastSpeed", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 1000, 0, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeCastSpeed2"] = { type = "Spawn", tier = 2, "5% more Cast Speed", statOrderKey = "9785", statOrder = { 9785 }, level = 30, group = "WeaponTreeCastSpeed", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 1000, 0, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeCastSpeed3"] = { type = "Spawn", tier = 3, "6% more Cast Speed", statOrderKey = "9785", statOrder = { 9785 }, level = 60, group = "WeaponTreeCastSpeed", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 1000, 0, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeCastSpeed2h1"] = { type = "Spawn", tier = 1, "8% more Cast Speed", statOrderKey = "9785", statOrder = { 9785 }, level = 1, group = "WeaponTreeCastSpeed", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 1000, 0, 1000, 0 }, modTags = { }, }, - ["WeaponTreeCastSpeed2h2"] = { type = "Spawn", tier = 2, "9% more Cast Speed", statOrderKey = "9785", statOrder = { 9785 }, level = 30, group = "WeaponTreeCastSpeed", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 1000, 0, 1000, 0 }, modTags = { }, }, - ["WeaponTreeCastSpeed2h3"] = { type = "Spawn", tier = 3, "10% more Cast Speed", statOrderKey = "9785", statOrder = { 9785 }, level = 60, group = "WeaponTreeCastSpeed", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 1000, 0, 1000, 0 }, modTags = { }, }, - ["WeaponTreeCastSpeedSkillCost1"] = { type = "Spawn", tier = 1, "12% increased Cost of Skills", "6% more Cast Speed", statOrderKey = "1740,9785", statOrder = { 1740, 9785 }, level = 1, group = "WeaponTreeCastSpeedAndSkillCost", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 500, 0, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeCastSpeedSkillCost2"] = { type = "Spawn", tier = 2, "12% increased Cost of Skills", "7% more Cast Speed", statOrderKey = "1740,9785", statOrder = { 1740, 9785 }, level = 30, group = "WeaponTreeCastSpeedAndSkillCost", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 500, 0, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeCastSpeedSkillCost3"] = { type = "Spawn", tier = 3, "12% increased Cost of Skills", "8% more Cast Speed", statOrderKey = "1740,9785", statOrder = { 1740, 9785 }, level = 60, group = "WeaponTreeCastSpeedAndSkillCost", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 500, 0, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeCastSpeed2hSkillCost1"] = { type = "Spawn", tier = 1, "20% increased Cost of Skills", "10% more Cast Speed", statOrderKey = "1740,9785", statOrder = { 1740, 9785 }, level = 1, group = "WeaponTreeCastSpeedAndSkillCost", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 500, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeCastSpeed2hSkillCost2"] = { type = "Spawn", tier = 2, "20% increased Cost of Skills", "12% more Cast Speed", statOrderKey = "1740,9785", statOrder = { 1740, 9785 }, level = 30, group = "WeaponTreeCastSpeedAndSkillCost", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 500, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeCastSpeed2hSkillCost3"] = { type = "Spawn", tier = 3, "20% increased Cost of Skills", "14% more Cast Speed", statOrderKey = "1740,9785", statOrder = { 1740, 9785 }, level = 60, group = "WeaponTreeCastSpeedAndSkillCost", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 500, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeCastSpeedAddedSpellDamageFromWeaponDamage1"] = { type = "Spawn", tier = 1, "Spells you Cast have Added Spell Damage equal to 12% of the Damage of this Weapon", "10% less Cast Speed", statOrderKey = "9427,9785", statOrder = { 9427, 9785 }, level = 10, group = "WeaponTreeCastSpeedAndAddedSpellDamageFromWeaponDamage", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeCastSpeedAddedSpellDamageFromWeaponDamage2"] = { type = "Spawn", tier = 2, "Spells you Cast have Added Spell Damage equal to 16% of the Damage of this Weapon", "10% less Cast Speed", statOrderKey = "9427,9785", statOrder = { 9427, 9785 }, level = 50, group = "WeaponTreeCastSpeedAndAddedSpellDamageFromWeaponDamage", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeCastSpeedAddedSpellDamageFromWeaponDamage3"] = { type = "Spawn", tier = 3, "Spells you Cast have Added Spell Damage equal to 20% of the Damage of this Weapon", "10% less Cast Speed", statOrderKey = "9427,9785", statOrder = { 9427, 9785 }, level = 80, group = "WeaponTreeCastSpeedAndAddedSpellDamageFromWeaponDamage", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeCastSpeed2hAddedSpellDamageFromWeaponDamage1"] = { type = "Spawn", tier = 1, "Spells you Cast have Added Spell Damage equal to 20% of the Damage of this Weapon", "15% less Cast Speed", statOrderKey = "9427,9785", statOrder = { 9427, 9785 }, level = 10, group = "WeaponTreeCastSpeedAndAddedSpellDamageFromWeaponDamage", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeCastSpeed2hAddedSpellDamageFromWeaponDamage2"] = { type = "Spawn", tier = 2, "Spells you Cast have Added Spell Damage equal to 25% of the Damage of this Weapon", "15% less Cast Speed", statOrderKey = "9427,9785", statOrder = { 9427, 9785 }, level = 50, group = "WeaponTreeCastSpeedAndAddedSpellDamageFromWeaponDamage", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeCastSpeed2hAddedSpellDamageFromWeaponDamage3"] = { type = "Spawn", tier = 3, "Spells you Cast have Added Spell Damage equal to 30% of the Damage of this Weapon", "15% less Cast Speed", statOrderKey = "9427,9785", statOrder = { 9427, 9785 }, level = 80, group = "WeaponTreeCastSpeedAndAddedSpellDamageFromWeaponDamage", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeBaseManaRegenLessMana1"] = { type = "Spawn", tier = 1, "Regenerate 1.5% of Mana per second", "15% less maximum Mana", statOrderKey = "1441,9809", statOrder = { 1441, 9809 }, level = 1, group = "WeaponTreeBaseManaRegenerationAndMultiplicativeMana", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 500, 0, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeBaseManaRegenLessMana2"] = { type = "Spawn", tier = 2, "Regenerate 1.8% of Mana per second", "15% less maximum Mana", statOrderKey = "1441,9809", statOrder = { 1441, 9809 }, level = 30, group = "WeaponTreeBaseManaRegenerationAndMultiplicativeMana", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 500, 0, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeBaseManaRegenLessMana3"] = { type = "Spawn", tier = 3, "Regenerate 2% of Mana per second", "15% less maximum Mana", statOrderKey = "1441,9809", statOrder = { 1441, 9809 }, level = 60, group = "WeaponTreeBaseManaRegenerationAndMultiplicativeMana", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 500, 0, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeBaseManaRegen2hLessMana1"] = { type = "Spawn", tier = 1, "Regenerate 2% of Mana per second", "25% less maximum Mana", statOrderKey = "1441,9809", statOrder = { 1441, 9809 }, level = 1, group = "WeaponTreeBaseManaRegenerationAndMultiplicativeMana", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 500, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeBaseManaRegen2hLessMana2"] = { type = "Spawn", tier = 2, "Regenerate 2.5% of Mana per second", "25% less maximum Mana", statOrderKey = "1441,9809", statOrder = { 1441, 9809 }, level = 30, group = "WeaponTreeBaseManaRegenerationAndMultiplicativeMana", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 500, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeBaseManaRegen2hLessMana3"] = { type = "Spawn", tier = 3, "Regenerate 3% of Mana per second", "25% less maximum Mana", statOrderKey = "1441,9809", statOrder = { 1441, 9809 }, level = 60, group = "WeaponTreeBaseManaRegenerationAndMultiplicativeMana", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 500, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeBaseManaRegenReservationEfficiencyOfSkills1"] = { type = "Spawn", tier = 1, "Regenerate 1% of Mana per second", "20% reduced Reservation Efficiency of Skills", statOrderKey = "1441,2083", statOrder = { 1441, 2083 }, level = 10, group = "WeaponTreeBaseManaRegenerationAndReservationEfficiencyOfSkills", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeBaseManaRegenReservationEfficiencyOfSkills2"] = { type = "Spawn", tier = 2, "Regenerate 1.3% of Mana per second", "20% reduced Reservation Efficiency of Skills", statOrderKey = "1441,2083", statOrder = { 1441, 2083 }, level = 50, group = "WeaponTreeBaseManaRegenerationAndReservationEfficiencyOfSkills", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeBaseManaRegenReservationEfficiencyOfSkills3"] = { type = "Spawn", tier = 3, "Regenerate 1.5% of Mana per second", "20% reduced Reservation Efficiency of Skills", statOrderKey = "1441,2083", statOrder = { 1441, 2083 }, level = 80, group = "WeaponTreeBaseManaRegenerationAndReservationEfficiencyOfSkills", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeBaseManaRegen2hReservationEfficiencyOfSkills1"] = { type = "Spawn", tier = 1, "Regenerate 1.5% of Mana per second", "30% reduced Reservation Efficiency of Skills", statOrderKey = "1441,2083", statOrder = { 1441, 2083 }, level = 10, group = "WeaponTreeBaseManaRegenerationAndReservationEfficiencyOfSkills", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeBaseManaRegen2hReservationEfficiencyOfSkills2"] = { type = "Spawn", tier = 2, "Regenerate 2% of Mana per second", "30% reduced Reservation Efficiency of Skills", statOrderKey = "1441,2083", statOrder = { 1441, 2083 }, level = 50, group = "WeaponTreeBaseManaRegenerationAndReservationEfficiencyOfSkills", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeBaseManaRegen2hReservationEfficiencyOfSkills3"] = { type = "Spawn", tier = 3, "Regenerate 2.5% of Mana per second", "30% reduced Reservation Efficiency of Skills", statOrderKey = "1441,2083", statOrder = { 1441, 2083 }, level = 80, group = "WeaponTreeBaseManaRegenerationAndReservationEfficiencyOfSkills", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeBaseManaRegen1"] = { type = "Spawn", tier = 1, "Regenerate 0.5% of Mana per second", statOrderKey = "1441", statOrder = { 1441 }, level = 1, group = "WeaponTreeBaseManaRegeneration", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 1000, 0, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeBaseManaRegen2"] = { type = "Spawn", tier = 2, "Regenerate 0.6% of Mana per second", statOrderKey = "1441", statOrder = { 1441 }, level = 30, group = "WeaponTreeBaseManaRegeneration", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 1000, 0, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeBaseManaRegen3"] = { type = "Spawn", tier = 3, "Regenerate 0.7% of Mana per second", statOrderKey = "1441", statOrder = { 1441 }, level = 60, group = "WeaponTreeBaseManaRegeneration", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 1000, 0, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeBaseManaRegen2h1"] = { type = "Spawn", tier = 1, "Regenerate 0.8% of Mana per second", statOrderKey = "1441", statOrder = { 1441 }, level = 1, group = "WeaponTreeBaseManaRegeneration", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 1000, 0, 1000, 0 }, modTags = { }, }, - ["WeaponTreeBaseManaRegen2h2"] = { type = "Spawn", tier = 2, "Regenerate 0.9% of Mana per second", statOrderKey = "1441", statOrder = { 1441 }, level = 30, group = "WeaponTreeBaseManaRegeneration", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 1000, 0, 1000, 0 }, modTags = { }, }, - ["WeaponTreeBaseManaRegen2h3"] = { type = "Spawn", tier = 3, "Regenerate 1% of Mana per second", statOrderKey = "1441", statOrder = { 1441 }, level = 60, group = "WeaponTreeBaseManaRegeneration", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 1000, 0, 1000, 0 }, modTags = { }, }, - ["WeaponTreeBaseManaRegenMoreMana1"] = { type = "Spawn", tier = 1, "Regenerate 0.2% of Mana per second", "5% more maximum Mana", statOrderKey = "1441,9809", statOrder = { 1441, 9809 }, level = 1, group = "WeaponTreeBaseManaRegenerationAndMultiplicativeMana", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 500, 0, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeBaseManaRegenMoreMana2"] = { type = "Spawn", tier = 2, "Regenerate 0.3% of Mana per second", "5% more maximum Mana", statOrderKey = "1441,9809", statOrder = { 1441, 9809 }, level = 30, group = "WeaponTreeBaseManaRegenerationAndMultiplicativeMana", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 500, 0, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeBaseManaRegenMoreMana3"] = { type = "Spawn", tier = 3, "Regenerate 0.4% of Mana per second", "5% more maximum Mana", statOrderKey = "1441,9809", statOrder = { 1441, 9809 }, level = 60, group = "WeaponTreeBaseManaRegenerationAndMultiplicativeMana", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 500, 0, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeBaseManaRegen2hMoreMana1"] = { type = "Spawn", tier = 1, "Regenerate 0.5% of Mana per second", "8% more maximum Mana", statOrderKey = "1441,9809", statOrder = { 1441, 9809 }, level = 1, group = "WeaponTreeBaseManaRegenerationAndMultiplicativeMana", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 500, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeBaseManaRegen2hMoreMana2"] = { type = "Spawn", tier = 2, "Regenerate 0.6% of Mana per second", "8% more maximum Mana", statOrderKey = "1441,9809", statOrder = { 1441, 9809 }, level = 30, group = "WeaponTreeBaseManaRegenerationAndMultiplicativeMana", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 500, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeBaseManaRegen2hMoreMana3"] = { type = "Spawn", tier = 3, "Regenerate 0.7% of Mana per second", "8% more maximum Mana", statOrderKey = "1441,9809", statOrder = { 1441, 9809 }, level = 60, group = "WeaponTreeBaseManaRegenerationAndMultiplicativeMana", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 500, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeBaseManaRegenManaCostOfSkills1"] = { type = "Spawn", tier = 1, "Regenerate 0.2% of Mana per second", "10% increased Mana Cost of Skills", statOrderKey = "1441,1742", statOrder = { 1441, 1742 }, level = 10, group = "WeaponTreeBaseManaRegenerationAndManaCostOfSkills", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeBaseManaRegenManaCostOfSkills2"] = { type = "Spawn", tier = 2, "Regenerate 0.3% of Mana per second", "10% increased Mana Cost of Skills", statOrderKey = "1441,1742", statOrder = { 1441, 1742 }, level = 50, group = "WeaponTreeBaseManaRegenerationAndManaCostOfSkills", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeBaseManaRegenManaCostOfSkills3"] = { type = "Spawn", tier = 3, "Regenerate 0.4% of Mana per second", "10% increased Mana Cost of Skills", statOrderKey = "1441,1742", statOrder = { 1441, 1742 }, level = 80, group = "WeaponTreeBaseManaRegenerationAndManaCostOfSkills", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeBaseManaRegen2hManaCostOfSkills1"] = { type = "Spawn", tier = 1, "Regenerate 0.5% of Mana per second", "15% increased Mana Cost of Skills", statOrderKey = "1441,1742", statOrder = { 1441, 1742 }, level = 10, group = "WeaponTreeBaseManaRegenerationAndManaCostOfSkills", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeBaseManaRegen2hManaCostOfSkills2"] = { type = "Spawn", tier = 2, "Regenerate 0.6% of Mana per second", "15% increased Mana Cost of Skills", statOrderKey = "1441,1742", statOrder = { 1441, 1742 }, level = 50, group = "WeaponTreeBaseManaRegenerationAndManaCostOfSkills", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeBaseManaRegen2hManaCostOfSkills3"] = { type = "Spawn", tier = 3, "Regenerate 0.7% of Mana per second", "15% increased Mana Cost of Skills", statOrderKey = "1441,1742", statOrder = { 1441, 1742 }, level = 80, group = "WeaponTreeBaseManaRegenerationAndManaCostOfSkills", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeMinionCriticalStrikeChanceMinionAttackAndCastSpeed1"] = { type = "Spawn", tier = 1, "Minions have +1% to Critical Strike Chance", "Minions have 10% reduced Attack and Cast Speed", statOrderKey = "8598,8600", statOrder = { 8598, 8600 }, level = 10, group = "WeaponTreeMinionBaseCriticalStrikeChanceAndMinionAttackAndCastSpeed", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionCriticalStrikeChanceMinionAttackAndCastSpeed2"] = { type = "Spawn", tier = 2, "Minions have +1.2% to Critical Strike Chance", "Minions have 10% reduced Attack and Cast Speed", statOrderKey = "8598,8600", statOrder = { 8598, 8600 }, level = 50, group = "WeaponTreeMinionBaseCriticalStrikeChanceAndMinionAttackAndCastSpeed", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionCriticalStrikeChanceMinionAttackAndCastSpeed3"] = { type = "Spawn", tier = 3, "Minions have +1.4% to Critical Strike Chance", "Minions have 10% reduced Attack and Cast Speed", statOrderKey = "8598,8600", statOrder = { 8598, 8600 }, level = 80, group = "WeaponTreeMinionBaseCriticalStrikeChanceAndMinionAttackAndCastSpeed", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionCriticalStrikeChance2hMinionAttackAndCastSpeed1"] = { type = "Spawn", tier = 1, "Minions have +1.7% to Critical Strike Chance", "Minions have 15% reduced Attack and Cast Speed", statOrderKey = "8598,8600", statOrder = { 8598, 8600 }, level = 10, group = "WeaponTreeMinionBaseCriticalStrikeChanceAndMinionAttackAndCastSpeed", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionCriticalStrikeChance2hMinionAttackAndCastSpeed2"] = { type = "Spawn", tier = 2, "Minions have +2% to Critical Strike Chance", "Minions 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"two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAttackAndCastSpeed2hMinionDamageTaken1"] = { type = "Spawn", tier = 1, "Minions have 18% increased Attack and Cast Speed", "Minions take 25% increased Damage", statOrderKey = "8600,8625", statOrder = { 8600, 8625 }, level = 10, group = "WeaponTreeMinionAttackSpeedAndCastSpeedAndMinionDamageTaken", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAttackAndCastSpeed2hMinionDamageTaken2"] = { type = "Spawn", tier = 2, "Minions have 24% increased Attack and Cast Speed", "Minions take 25% increased Damage", statOrderKey = "8600,8625", statOrder = { 8600, 8625 }, level = 50, group = "WeaponTreeMinionAttackSpeedAndCastSpeedAndMinionDamageTaken", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAttackAndCastSpeed2hMinionDamageTaken3"] = { type = "Spawn", tier = 3, "Minions have 30% increased Attack and Cast Speed", "Minions take 25% increased Damage", statOrderKey = "8600,8625", statOrder = { 8600, 8625 }, level = 80, group = "WeaponTreeMinionAttackSpeedAndCastSpeedAndMinionDamageTaken", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAttackAndCastSpeedReducedMinionDamageTaken1"] = { type = "Spawn", tier = 1, "Minions have 4% increased Attack and Cast Speed", "Minions take 10% reduced Damage", statOrderKey = "8600,8625", statOrder = { 8600, 8625 }, level = 10, group = "WeaponTreeMinionAttackSpeedAndCastSpeedAndMinionDamageTaken", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAttackAndCastSpeedReducedMinionDamageTaken2"] = { type = "Spawn", tier = 2, "Minions have 5% increased Attack and Cast Speed", "Minions take 10% reduced Damage", statOrderKey = "8600,8625", statOrder = { 8600, 8625 }, level = 50, group = "WeaponTreeMinionAttackSpeedAndCastSpeedAndMinionDamageTaken", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAttackAndCastSpeedReducedMinionDamageTaken3"] = { type = "Spawn", tier = 3, "Minions have 6% increased Attack and Cast Speed", "Minions take 10% reduced Damage", statOrderKey = "8600,8625", statOrder = { 8600, 8625 }, level = 80, group = "WeaponTreeMinionAttackSpeedAndCastSpeedAndMinionDamageTaken", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAttackAndCastSpeed2hReducedMinionDamageTaken1"] = { type = "Spawn", tier = 1, "Minions have 8% increased Attack and Cast Speed", "Minions take 15% reduced Damage", statOrderKey = "8600,8625", statOrder = { 8600, 8625 }, level = 10, group = "WeaponTreeMinionAttackSpeedAndCastSpeedAndMinionDamageTaken", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAttackAndCastSpeed2hReducedMinionDamageTaken2"] = { type = "Spawn", tier = 2, "Minions have 10% increased Attack and Cast Speed", "Minions take 15% reduced Damage", statOrderKey = "8600,8625", statOrder = { 8600, 8625 }, level = 50, group = "WeaponTreeMinionAttackSpeedAndCastSpeedAndMinionDamageTaken", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAttackAndCastSpeed2hReducedMinionDamageTaken3"] = { type = "Spawn", tier = 3, "Minions have 12% increased Attack and Cast Speed", "Minions take 15% reduced Damage", statOrderKey = "8600,8625", statOrder = { 8600, 8625 }, level = 80, group = "WeaponTreeMinionAttackSpeedAndCastSpeedAndMinionDamageTaken", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAccuracyReducedMinionAuraEffect1"] = { type = "Spawn", tier = 1, "15% reduced effect of Non-Curse Auras from your Skills on your Minions", "Minions have +400 to Accuracy Rating", statOrderKey = "1999,8595", statOrder = { 1999, 8595 }, level = 10, group = "WeaponTreeMinionFlatAccuracyRatingAndEffectOfAurasOnMinions", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAccuracyReducedMinionAuraEffect2"] = { type = "Spawn", tier = 2, "15% reduced effect of Non-Curse Auras from your Skills on your Minions", "Minions have +500 to Accuracy Rating", statOrderKey = "1999,8595", statOrder = { 1999, 8595 }, level = 50, group = "WeaponTreeMinionFlatAccuracyRatingAndEffectOfAurasOnMinions", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAccuracyReducedMinionAuraEffect3"] = { type = "Spawn", tier = 3, "15% reduced effect of Non-Curse Auras from your Skills on your Minions", "Minions have +600 to Accuracy Rating", statOrderKey = "1999,8595", statOrder = { 1999, 8595 }, level = 80, group = "WeaponTreeMinionFlatAccuracyRatingAndEffectOfAurasOnMinions", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAccuracy2hReducedMinionAuraEffect1"] = { type = "Spawn", tier = 1, "15% reduced effect of Non-Curse Auras from your Skills on your Minions", "Minions have +700 to Accuracy Rating", statOrderKey = "1999,8595", statOrder = { 1999, 8595 }, level = 10, group = "WeaponTreeMinionFlatAccuracyRatingAndEffectOfAurasOnMinions", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAccuracy2hReducedMinionAuraEffect2"] = { type = "Spawn", tier = 2, "15% reduced effect of Non-Curse Auras from your Skills on your Minions", "Minions have +850 to Accuracy Rating", statOrderKey = "1999,8595", statOrder = { 1999, 8595 }, level = 50, group = "WeaponTreeMinionFlatAccuracyRatingAndEffectOfAurasOnMinions", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAccuracy2hReducedMinionAuraEffect3"] = { type = "Spawn", tier = 3, "15% reduced effect of Non-Curse Auras from your Skills on your Minions", "Minions have +1000 to Accuracy Rating", statOrderKey = "1999,8595", statOrder = { 1999, 8595 }, level = 80, group = "WeaponTreeMinionFlatAccuracyRatingAndEffectOfAurasOnMinions", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAccuracy1"] = { type = "Spawn", tier = 1, "Minions have +200 to Accuracy Rating", statOrderKey = "8595", statOrder = { 8595 }, level = 1, group = "WeaponTreeMinionFlatAccuracyRating", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 5000, 5000, 0 }, modTags = { }, }, - ["WeaponTreeMinionAccuracy2"] = { type = "Spawn", tier = 2, "Minions have +250 to Accuracy Rating", statOrderKey = "8595", statOrder = { 8595 }, level = 30, group = "WeaponTreeMinionFlatAccuracyRating", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 5000, 5000, 0 }, modTags = { }, }, - ["WeaponTreeMinionAccuracy3"] = { type = "Spawn", tier = 3, "Minions have +300 to Accuracy Rating", statOrderKey = "8595", statOrder = { 8595 }, level = 60, group = "WeaponTreeMinionFlatAccuracyRating", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 5000, 5000, 0 }, modTags = { }, }, - ["WeaponTreeMinionAccuracy2h1"] = { type = "Spawn", tier = 1, "Minions have +300 to Accuracy Rating", statOrderKey = "8595", statOrder = { 8595 }, level = 1, group = "WeaponTreeMinionFlatAccuracyRating", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 5000, 5000, 0 }, modTags = { }, }, - ["WeaponTreeMinionAccuracy2h2"] = { type = "Spawn", tier = 2, "Minions have +400 to Accuracy Rating", statOrderKey = "8595", statOrder = { 8595 }, level = 30, group = "WeaponTreeMinionFlatAccuracyRating", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 5000, 5000, 0 }, modTags = { }, }, - ["WeaponTreeMinionAccuracy2h3"] = { type = "Spawn", tier = 3, "Minions have +500 to Accuracy Rating", statOrderKey = "8595", statOrder = { 8595 }, level = 60, group = "WeaponTreeMinionFlatAccuracyRating", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 5000, 5000, 0 }, modTags = { }, }, - ["WeaponTreeMinionAccuracyMinionEvasion1"] = { type = "Spawn", tier = 1, "Minions have +100 to Accuracy Rating", "Minions have 25% increased Evasion Rating", statOrderKey = "8595,8629", statOrder = { 8595, 8629 }, level = 10, group = "WeaponTreeMinionFlatAccuracyRatingAndMinionEvasionPercent", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAccuracyMinionEvasion2"] = { type = "Spawn", tier = 2, "Minions have +150 to Accuracy Rating", "Minions have 25% increased Evasion Rating", statOrderKey = "8595,8629", statOrder = { 8595, 8629 }, level = 50, group = "WeaponTreeMinionFlatAccuracyRatingAndMinionEvasionPercent", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAccuracyMinionEvasion3"] = { type = "Spawn", tier = 3, "Minions have +200 to Accuracy Rating", "Minions have 25% increased Evasion Rating", statOrderKey = "8595,8629", statOrder = { 8595, 8629 }, level = 80, group = "WeaponTreeMinionFlatAccuracyRatingAndMinionEvasionPercent", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAccuracy2hMinionEvasion1"] = { type = "Spawn", tier = 1, "Minions have +160 to Accuracy Rating", "Minions have 40% increased Evasion Rating", statOrderKey = "8595,8629", statOrder = { 8595, 8629 }, level = 10, group = "WeaponTreeMinionFlatAccuracyRatingAndMinionEvasionPercent", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAccuracy2hMinionEvasion2"] = { type = "Spawn", tier = 2, "Minions have +240 to Accuracy Rating", "Minions have 40% increased Evasion Rating", statOrderKey = "8595,8629", statOrder = { 8595, 8629 }, level = 50, group = "WeaponTreeMinionFlatAccuracyRatingAndMinionEvasionPercent", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAccuracy2hMinionEvasion3"] = { type = "Spawn", tier = 3, "Minions have +320 to Accuracy Rating", "Minions have 40% increased Evasion Rating", statOrderKey = "8595,8629", statOrder = { 8595, 8629 }, level = 80, group = "WeaponTreeMinionFlatAccuracyRatingAndMinionEvasionPercent", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionAlwaysHitMinionCannotCrit"] = { type = "Spawn", tier = 1, "Minions never deal Critical Strikes", "Minions' Hits can't be Evaded", statOrderKey = "8607,8632", statOrder = { 8607, 8632 }, level = 60, group = "WeaponTreeMinionAlwaysHitAndCannotCrit", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeSpellBlockNoChanceToBlock1"] = { type = "Spawn", tier = 1, "16% Chance to Block Spell Damage", "No Chance to Block", statOrderKey = "1028,3107", statOrder = { 1028, 3107 }, level = 15, group = "WeaponTreeSpellBlockNoChanceToBlock", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 125, 0 }, modTags = { }, }, - ["WeaponTreeSpellBlockNoChanceToBlock2"] = { type = "Spawn", tier = 2, "20% Chance to Block Spell Damage", "No Chance to Block", statOrderKey = "1028,3107", statOrder = { 1028, 3107 }, level = 48, group = "WeaponTreeSpellBlockNoChanceToBlock", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 125, 0 }, modTags = { }, }, - ["WeaponTreeSpellBlockNoChanceToBlock3"] = { type = "Spawn", tier = 3, "24% Chance to Block Spell Damage", "No Chance to Block", statOrderKey = "1028,3107", statOrder = { 1028, 3107 }, level = 78, group = "WeaponTreeSpellBlockNoChanceToBlock", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 125, 0 }, modTags = { }, }, - ["WeaponTreeSpellBlockReducedLocalBlock1"] = { type = "Spawn", tier = 1, "8% Chance to Block Spell Damage", "-5% Chance to Block", statOrderKey = "1028,2102", statOrder = { 1028, 2102 }, level = 1, group = "WeaponTreeSpellBlockReducedLocalBlock", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellBlockReducedLocalBlock2"] = { type = "Spawn", tier = 2, "10% Chance to Block Spell Damage", "-5% Chance to Block", statOrderKey = "1028,2102", statOrder = { 1028, 2102 }, level = 35, group = "WeaponTreeSpellBlockReducedLocalBlock", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellBlockReducedLocalBlock3"] = { type = "Spawn", tier = 3, "12% Chance to Block Spell Damage", "-5% Chance to Block", statOrderKey = "1028,2102", statOrder = { 1028, 2102 }, level = 70, group = "WeaponTreeSpellBlockReducedLocalBlock", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellBlockDamageFromBlockedHits1"] = { type = "Spawn", tier = 1, "8% Chance to Block Spell Damage", "You take 10% of Damage from Blocked Hits", statOrderKey = "1028,4708", statOrder = { 1028, 4708 }, level = 1, group = "WeaponTreeSpellBlockDamageFromBlockedHits", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellBlockDamageFromBlockedHits2"] = { type = "Spawn", tier = 2, "10% Chance to Block Spell Damage", "You take 10% of Damage from Blocked Hits", statOrderKey = "1028,4708", statOrder = { 1028, 4708 }, level = 35, group = "WeaponTreeSpellBlockDamageFromBlockedHits", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellBlockDamageFromBlockedHits3"] = { type = "Spawn", tier = 3, "12% Chance to Block Spell Damage", "You take 10% of Damage from Blocked Hits", statOrderKey = "1028,4708", statOrder = { 1028, 4708 }, level = 70, group = "WeaponTreeSpellBlockDamageFromBlockedHits", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellBlock1"] = { type = "Spawn", tier = 1, "3% Chance to Block Spell Damage", statOrderKey = "1028", statOrder = { 1028 }, level = 1, group = "WeaponTreeSpellBlock", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeSpellBlock2"] = { type = "Spawn", tier = 2, "4% Chance to Block Spell Damage", statOrderKey = "1028", statOrder = { 1028 }, level = 35, group = "WeaponTreeSpellBlock", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeSpellBlock3"] = { type = "Spawn", tier = 3, "5% Chance to Block Spell Damage", statOrderKey = "1028", statOrder = { 1028 }, level = 70, group = "WeaponTreeSpellBlock", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeSpellBlockMoreMana1"] = { type = "Spawn", tier = 1, "2% Chance to Block Spell Damage", "5% more maximum Mana", statOrderKey = "1028,9809", statOrder = { 1028, 9809 }, level = 48, group = "WeaponTreeSpellBlockMoreMana", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellBlockMoreMana2"] = { type = "Spawn", tier = 2, "3% Chance to Block Spell Damage", "5% more maximum Mana", statOrderKey = "1028,9809", statOrder = { 1028, 9809 }, level = 78, group = "WeaponTreeSpellBlockMoreMana", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalBlockCannotBlockSpells1"] = { type = "Spawn", tier = 1, "+8% Chance to Block", "Cannot Block Spell Damage", statOrderKey = "2102,5021", statOrder = { 2102, 5021 }, level = 15, group = "WeaponTreeLocalBlockCannotBlockSpells", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 125, 0 }, modTags = { }, }, - ["WeaponTreeLocalBlockCannotBlockSpells2"] = { type = "Spawn", tier = 2, "+10% Chance to Block", "Cannot Block Spell Damage", statOrderKey = "2102,5021", statOrder = { 2102, 5021 }, level = 48, group = "WeaponTreeLocalBlockCannotBlockSpells", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 125, 0 }, modTags = { }, }, - ["WeaponTreeLocalBlockCannotBlockSpells3"] = { type = "Spawn", tier = 3, "+12% Chance to Block", "Cannot Block Spell Damage", statOrderKey = "2102,5021", statOrder = { 2102, 5021 }, level = 78, group = "WeaponTreeLocalBlockCannotBlockSpells", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 125, 0 }, modTags = { }, }, - ["WeaponTreeLocalBlockDamageFromBlockedHits1"] = { type = "Spawn", tier = 1, "+8% Chance to Block", "You take 10% of Damage from Blocked Hits", statOrderKey = "2102,4708", statOrder = { 2102, 4708 }, level = 1, group = "WeaponTreeLocalBlockDamageFromBlockedHits", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalBlockDamageFromBlockedHits2"] = { type = "Spawn", tier = 2, "+10% Chance to Block", "You take 10% of Damage from Blocked Hits", statOrderKey = "2102,4708", statOrder = { 2102, 4708 }, level = 35, group = "WeaponTreeLocalBlockDamageFromBlockedHits", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalBlockDamageFromBlockedHits3"] = { type = "Spawn", tier = 3, "+12% Chance to Block", "You take 10% of Damage from Blocked Hits", statOrderKey = "2102,4708", statOrder = { 2102, 4708 }, level = 70, group = "WeaponTreeLocalBlockDamageFromBlockedHits", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalBlockReducedLocalDefences1"] = { type = "Spawn", tier = 1, "40% reduced Armour, Evasion and Energy Shield", "+6% Chance to Block", statOrderKey = "1416,2102", statOrder = { 1416, 2102 }, level = 1, group = "WeaponTreeLocalBlockReducedLocalDefences", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalBlockReducedLocalDefences2"] = { type = "Spawn", tier = 2, "40% reduced Armour, Evasion and Energy Shield", "+7% Chance to Block", statOrderKey = "1416,2102", statOrder = { 1416, 2102 }, level = 35, group = "WeaponTreeLocalBlockReducedLocalDefences", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalBlockReducedLocalDefences3"] = { type = "Spawn", tier = 3, "40% reduced Armour, Evasion and Energy Shield", "+8% Chance to Block", statOrderKey = "1416,2102", statOrder = { 1416, 2102 }, level = 70, group = "WeaponTreeLocalBlockReducedLocalDefences", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalBlock1"] = { type = "Spawn", tier = 1, "+3% Chance to Block", statOrderKey = "2102", statOrder = { 2102 }, level = 1, group = "WeaponTreeLocalBlock", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalBlock2"] = { type = "Spawn", tier = 2, "+4% Chance to Block", statOrderKey = "2102", statOrder = { 2102 }, level = 35, group = "WeaponTreeLocalBlock", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalBlock3"] = { type = "Spawn", tier = 3, "+5% Chance to Block", statOrderKey = "2102", statOrder = { 2102 }, level = 70, group = "WeaponTreeLocalBlock", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalBlockLifeOnBlock1"] = { type = "Spawn", tier = 1, "30 Life gained when you Block", "+2% Chance to Block", statOrderKey = "1616,2102", statOrder = { 1616, 2102 }, level = 10, group = "WeaponTreeLocalBlockLifeOnBlock", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalBlockLifeOnBlock2"] = { type = "Spawn", tier = 2, "30 Life gained when you Block", "+3% Chance to Block", statOrderKey = "1616,2102", statOrder = { 1616, 2102 }, level = 42, group = "WeaponTreeLocalBlockLifeOnBlock", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalBlockBlockRecovery1"] = { type = "Spawn", tier = 1, "30% increased Block Recovery", "+2% Chance to Block", statOrderKey = "1034,2102", statOrder = { 1034, 2102 }, level = 1, group = "WeaponTreeLocalBlockBlockRecovery", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalBlockBlockRecovery2"] = { type = "Spawn", tier = 2, "30% increased Block Recovery", "+3% Chance to Block", statOrderKey = "1034,2102", statOrder = { 1034, 2102 }, level = 35, group = "WeaponTreeLocalBlockBlockRecovery", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalDefencesReducedMaximumLife1"] = { type = "Spawn", tier = 1, "40% increased Armour, Evasion and Energy Shield", "5% reduced maximum Life", statOrderKey = "1416,1431", statOrder = { 1416, 1431 }, level = 10, group = "WeaponTreeLocalDefencesReducedMaximumLife", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalDefencesReducedMaximumLife2"] = { type = "Spawn", tier = 2, "50% increased Armour, Evasion and Energy Shield", "5% reduced maximum Life", statOrderKey = "1416,1431", statOrder = { 1416, 1431 }, level = 42, group = "WeaponTreeLocalDefencesReducedMaximumLife", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalDefencesReducedMaximumLife3"] = { type = "Spawn", tier = 3, "60% increased Armour, Evasion and Energy Shield", "5% reduced maximum Life", statOrderKey = "1416,1431", statOrder = { 1416, 1431 }, level = 75, group = "WeaponTreeLocalDefencesReducedMaximumLife", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalDefencesReducedLocalBlock1"] = { type = "Spawn", tier = 1, "40% increased Armour, Evasion and Energy Shield", "-5% Chance to Block", statOrderKey = "1416,2102", statOrder = { 1416, 2102 }, level = 1, group = "WeaponTreeLocalDefencesReducedLocalBlock", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalDefencesReducedLocalBlock2"] = { type = "Spawn", tier = 2, "50% increased Armour, Evasion and Energy Shield", "-5% Chance to Block", statOrderKey = "1416,2102", statOrder = { 1416, 2102 }, level = 35, group = "WeaponTreeLocalDefencesReducedLocalBlock", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalDefencesReducedLocalBlock3"] = { type = "Spawn", tier = 3, "60% increased Armour, Evasion and Energy Shield", "-5% Chance to Block", statOrderKey = "1416,2102", statOrder = { 1416, 2102 }, level = 70, group = "WeaponTreeLocalDefencesReducedLocalBlock", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalDefences1"] = { type = "Spawn", tier = 1, "24% increased Armour, Evasion and Energy Shield", statOrderKey = "1416", statOrder = { 1416 }, level = 1, group = "WeaponTreeLocalDefences", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalDefences2"] = { type = "Spawn", tier = 2, "32% increased Armour, Evasion and Energy Shield", statOrderKey = "1416", statOrder = { 1416 }, level = 35, group = "WeaponTreeLocalDefences", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalDefences3"] = { type = "Spawn", tier = 3, "40% increased Armour, Evasion and Energy Shield", statOrderKey = "1416", statOrder = { 1416 }, level = 70, group = "WeaponTreeLocalDefences", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalDefencesReflectDamageTaken1"] = { type = "Spawn", tier = 1, "15% increased Armour, Evasion and Energy Shield", "40% reduced Reflected Damage taken", statOrderKey = "1416,4099", statOrder = { 1416, 4099 }, level = 20, group = "WeaponTreeLocalDefencesReflectDamageTaken", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalDefencesReflectDamageTaken2"] = { type = "Spawn", tier = 2, "20% increased Armour, Evasion and Energy Shield", "40% reduced Reflected Damage taken", statOrderKey = "1416,4099", statOrder = { 1416, 4099 }, level = 20, group = "WeaponTreeLocalDefencesReflectDamageTaken", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalDefencesReflectDamageTaken3"] = { type = "Spawn", tier = 3, "25% increased Armour, Evasion and Energy Shield", "40% reduced Reflected Damage taken", statOrderKey = "1416,4099", statOrder = { 1416, 4099 }, level = 20, group = "WeaponTreeLocalDefencesReflectDamageTaken", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalDefencesOffHandAttackDamage1"] = { type = "Spawn", tier = 1, "25% increased Attack Damage with Off Hand", "15% increased Armour, Evasion and Energy Shield", statOrderKey = "1147,1416", statOrder = { 1147, 1416 }, level = 10, group = "WeaponTreeLocalDefencesOffHandAttackDamage", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalDefencesOffHandAttackDamage2"] = { type = "Spawn", tier = 2, "25% increased Attack Damage with Off Hand", "20% increased Armour, Evasion and Energy Shield", statOrderKey = "1147,1416", statOrder = { 1147, 1416 }, level = 42, group = "WeaponTreeLocalDefencesOffHandAttackDamage", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalDefencesOffHandAttackDamage3"] = { type = "Spawn", tier = 3, "25% increased Attack Damage with Off Hand", "25% increased Armour, Evasion and Energy Shield", statOrderKey = "1147,1416", statOrder = { 1147, 1416 }, level = 75, group = "WeaponTreeLocalDefencesOffHandAttackDamage", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeFireResistanceReducedColdResistance1"] = { type = "Spawn", tier = 1, "+30% to Fire Resistance", "-20% to Cold Resistance", statOrderKey = "1485,1491", statOrder = { 1485, 1491 }, level = 1, group = "WeaponTreeFireResistanceReducedColdResistance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeFireResistanceReducedColdResistance2"] = { type = "Spawn", tier = 2, "+36% to Fire Resistance", "-20% to Cold Resistance", statOrderKey = "1485,1491", statOrder = { 1485, 1491 }, level = 35, group = "WeaponTreeFireResistanceReducedColdResistance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeFireResistanceReducedColdResistance3"] = { type = "Spawn", tier = 3, "+42% to Fire Resistance", "-20% to Cold Resistance", statOrderKey = "1485,1491", statOrder = { 1485, 1491 }, level = 70, group = "WeaponTreeFireResistanceReducedColdResistance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeFireResistanceReducedLightningResistance1"] = { type = "Spawn", tier = 1, "+30% to Fire Resistance", "-20% to Lightning Resistance", statOrderKey = "1485,1496", statOrder = { 1485, 1496 }, level = 1, group = "WeaponTreeFireResistanceReducedLightningResistance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeFireResistanceReducedLightningResistance2"] = { type = "Spawn", tier = 2, "+36% to Fire Resistance", "-20% to Lightning Resistance", statOrderKey = "1485,1496", statOrder = { 1485, 1496 }, level = 35, group = "WeaponTreeFireResistanceReducedLightningResistance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeFireResistanceReducedLightningResistance3"] = { type = "Spawn", tier = 3, "+42% to Fire Resistance", "-20% to Lightning Resistance", statOrderKey = "1485,1496", statOrder = { 1485, 1496 }, level = 70, group = "WeaponTreeFireResistanceReducedLightningResistance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeColdResistanceReducedFireResistance1"] = { type = "Spawn", tier = 1, "-20% to Fire Resistance", "+30% to Cold Resistance", statOrderKey = "1485,1491", statOrder = { 1485, 1491 }, level = 1, group = "WeaponTreeColdResistanceReducedFireResistance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeColdResistanceReducedFireResistance2"] = { type = "Spawn", tier = 2, "-20% to Fire Resistance", "+36% to Cold Resistance", statOrderKey = "1485,1491", statOrder = { 1485, 1491 }, level = 35, group = "WeaponTreeColdResistanceReducedFireResistance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeColdResistanceReducedFireResistance3"] = { type = "Spawn", tier = 3, "-20% to Fire Resistance", "+42% to Cold Resistance", statOrderKey = "1485,1491", statOrder = { 1485, 1491 }, level = 70, group = "WeaponTreeColdResistanceReducedFireResistance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeColdResistanceReducedLightningResistance1"] = { type = "Spawn", tier = 1, "+30% to Cold Resistance", "-20% to Lightning Resistance", statOrderKey = "1491,1496", statOrder = { 1491, 1496 }, level = 1, group = "WeaponTreeColdResistanceReducedLightningResistance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeColdResistanceReducedLightningResistance2"] = { type = "Spawn", tier = 2, "+36% to Cold Resistance", "-20% to Lightning Resistance", statOrderKey = "1491,1496", statOrder = { 1491, 1496 }, level = 35, group = "WeaponTreeColdResistanceReducedLightningResistance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeColdResistanceReducedLightningResistance3"] = { type = "Spawn", tier = 3, "+42% to Cold Resistance", "-20% to Lightning Resistance", statOrderKey = "1491,1496", statOrder = { 1491, 1496 }, level = 70, group = "WeaponTreeColdResistanceReducedLightningResistance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeLightningResistanceReducedColdResistance1"] = { type = "Spawn", tier = 1, "-20% to Cold Resistance", "+30% to Lightning Resistance", statOrderKey = "1491,1496", statOrder = { 1491, 1496 }, level = 1, group = "WeaponTreeLightningResistanceReducedColdResistance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeLightningResistanceReducedColdResistance2"] = { type = "Spawn", tier = 2, "-20% to Cold Resistance", "+36% to Lightning Resistance", statOrderKey = "1491,1496", statOrder = { 1491, 1496 }, level = 35, group = "WeaponTreeLightningResistanceReducedColdResistance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeLightningResistanceReducedColdResistance3"] = { type = "Spawn", tier = 3, "-20% to Cold Resistance", "+42% to Lightning Resistance", statOrderKey = "1491,1496", statOrder = { 1491, 1496 }, level = 70, group = "WeaponTreeLightningResistanceReducedColdResistance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeLightningResistanceReducedFireResistance1"] = { type = "Spawn", tier = 1, "-20% to Fire Resistance", "+30% to Lightning Resistance", statOrderKey = "1485,1496", statOrder = { 1485, 1496 }, level = 1, group = "WeaponTreeLightningResistanceReducedFireResistance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeLightningResistanceReducedFireResistance2"] = { type = "Spawn", tier = 2, "-20% to Fire Resistance", "+36% to Lightning Resistance", statOrderKey = "1485,1496", statOrder = { 1485, 1496 }, level = 35, group = "WeaponTreeLightningResistanceReducedFireResistance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeLightningResistanceReducedFireResistance3"] = { type = "Spawn", tier = 3, "-20% to Fire Resistance", "+42% to Lightning Resistance", statOrderKey = "1485,1496", statOrder = { 1485, 1496 }, level = 70, group = "WeaponTreeLightningResistanceReducedFireResistance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeChaosResistanceReducedElementalResistance1"] = { type = "Spawn", tier = 1, "-6% to all Elemental Resistances", "+19% to Chaos Resistance", statOrderKey = "1479,1500", statOrder = { 1479, 1500 }, level = 10, group = "WeaponTreeChaosResistanceReducedElementalResistance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeChaosResistanceReducedElementalResistance2"] = { type = "Spawn", tier = 2, "-6% to all Elemental Resistances", "+23% to Chaos Resistance", statOrderKey = "1479,1500", statOrder = { 1479, 1500 }, level = 42, group = "WeaponTreeChaosResistanceReducedElementalResistance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeChaosResistanceReducedElementalResistance3"] = { type = "Spawn", tier = 3, "-6% to all Elemental Resistances", "+27% to Chaos Resistance", statOrderKey = "1479,1500", statOrder = { 1479, 1500 }, level = 75, group = "WeaponTreeChaosResistanceReducedElementalResistance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeElementalResistanceReducedChaosResistance1"] = { type = "Spawn", tier = 1, "+10% to all Elemental Resistances", "-13% to Chaos Resistance", statOrderKey = "1479,1500", statOrder = { 1479, 1500 }, level = 10, group = "WeaponTreeElementalResistanceReducedChaosResistance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeElementalResistanceReducedChaosResistance2"] = { type = "Spawn", tier = 2, "+12% to all Elemental Resistances", "-13% to Chaos Resistance", statOrderKey = "1479,1500", statOrder = { 1479, 1500 }, level = 42, group = "WeaponTreeElementalResistanceReducedChaosResistance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeElementalResistanceReducedChaosResistance3"] = { type = "Spawn", tier = 3, "+14% to all Elemental Resistances", "-13% to Chaos Resistance", statOrderKey = "1479,1500", statOrder = { 1479, 1500 }, level = 75, group = "WeaponTreeElementalResistanceReducedChaosResistance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeElementalResistanceReducedLocalDefences1"] = { type = "Spawn", tier = 1, "25% reduced Armour, Evasion and Energy Shield", "+10% to all Elemental Resistances", statOrderKey = "1416,1479", statOrder = { 1416, 1479 }, level = 1, group = "WeaponTreeElementalResistanceReducedLocalDefences", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeElementalResistanceReducedLocalDefences2"] = { type = "Spawn", tier = 2, "25% reduced Armour, Evasion and Energy Shield", "+12% to all Elemental Resistances", statOrderKey = "1416,1479", statOrder = { 1416, 1479 }, level = 35, group = "WeaponTreeElementalResistanceReducedLocalDefences", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeElementalResistanceReducedLocalDefences3"] = { type = "Spawn", tier = 3, "25% reduced Armour, Evasion and Energy Shield", "+14% to all Elemental Resistances", statOrderKey = "1416,1479", statOrder = { 1416, 1479 }, level = 70, group = "WeaponTreeElementalResistanceReducedLocalDefences", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeElementalResistanceReducedLocalBlock1"] = { type = "Spawn", tier = 1, "+10% to all Elemental Resistances", "-4% Chance to Block", statOrderKey = "1479,2102", statOrder = { 1479, 2102 }, level = 1, group = "WeaponTreeElementalResistanceReducedLocalBlock", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 200, 0 }, modTags = { }, }, - ["WeaponTreeElementalResistanceReducedLocalBlock2"] = { type = "Spawn", tier = 2, "+12% to all Elemental Resistances", "-4% Chance to Block", statOrderKey = "1479,2102", statOrder = { 1479, 2102 }, level = 35, group = "WeaponTreeElementalResistanceReducedLocalBlock", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 200, 0 }, modTags = { }, }, - ["WeaponTreeElementalResistanceReducedLocalBlock3"] = { type = "Spawn", tier = 3, "+14% to all Elemental Resistances", "-4% Chance to Block", statOrderKey = "1479,2102", statOrder = { 1479, 2102 }, level = 70, group = "WeaponTreeElementalResistanceReducedLocalBlock", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 200, 0 }, modTags = { }, }, - ["WeaponTreeChaosResistanceReducedMaximumLife1"] = { type = "Spawn", tier = 1, "5% reduced maximum Life", "+19% to Chaos Resistance", statOrderKey = "1431,1500", statOrder = { 1431, 1500 }, level = 10, group = "WeaponTreeChaosResistanceReducedMaximumLife", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeChaosResistanceReducedMaximumLife2"] = { type = "Spawn", tier = 2, "5% reduced maximum Life", "+23% to Chaos Resistance", statOrderKey = "1431,1500", statOrder = { 1431, 1500 }, level = 42, group = "WeaponTreeChaosResistanceReducedMaximumLife", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeChaosResistanceReducedMaximumLife3"] = { type = "Spawn", tier = 3, "5% reduced maximum Life", "+27% to Chaos Resistance", statOrderKey = "1431,1500", statOrder = { 1431, 1500 }, level = 75, group = "WeaponTreeChaosResistanceReducedMaximumLife", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeMaximumFireResistanceReducedMaximumColdResistance1"] = { type = "Spawn", tier = 1, "+3% to maximum Fire Resistance", "-2% to maximum Cold Resistance", statOrderKey = "1483,1489", statOrder = { 1483, 1489 }, level = 45, group = "WeaponTreeMaximumFireResistanceReducedMaximumColdResistance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeMaximumFireResistanceReducedMaximumColdResistance2"] = { type = "Spawn", tier = 2, "+4% to maximum Fire Resistance", "-2% to maximum Cold Resistance", statOrderKey = "1483,1489", statOrder = { 1483, 1489 }, level = 82, group = "WeaponTreeMaximumFireResistanceReducedMaximumColdResistance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeMaximumFireResistanceReducedMaximumLightningResistance1"] = { type = "Spawn", tier = 1, "+3% to maximum Fire Resistance", "-2% to maximum Lightning Resistance", statOrderKey = "1483,1494", statOrder = { 1483, 1494 }, level = 45, group = "WeaponTreeMaximumFireResistanceReducedMaximumLightningResistance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeMaximumFireResistanceReducedMaximumLightningResistance2"] = { type = "Spawn", tier = 2, "+4% to maximum Fire Resistance", "-2% to maximum Lightning Resistance", statOrderKey = "1483,1494", statOrder = { 1483, 1494 }, level = 82, group = "WeaponTreeMaximumFireResistanceReducedMaximumLightningResistance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeMaximumColdResistanceReducedMaximumFireResistance1"] = { type = "Spawn", tier = 1, "-2% to maximum Fire Resistance", "+3% to maximum Cold Resistance", statOrderKey = "1483,1489", statOrder = { 1483, 1489 }, level = 45, group = "WeaponTreeMaximumColdResistanceReducedMaximumFireResistance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeMaximumColdResistanceReducedMaximumFireResistance2"] = { type = "Spawn", tier = 2, "-2% to maximum Fire Resistance", "+4% to maximum Cold Resistance", statOrderKey = "1483,1489", statOrder = { 1483, 1489 }, level = 82, group = "WeaponTreeMaximumColdResistanceReducedMaximumFireResistance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeMaximumColdResistanceReducedMaximumLightningResistance1"] = { type = "Spawn", tier = 1, "+3% to maximum Cold Resistance", "-2% to maximum Lightning Resistance", statOrderKey = "1489,1494", statOrder = { 1489, 1494 }, level = 45, group = "WeaponTreeMaximumColdResistanceReducedMaximumLightningResistance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeMaximumColdResistanceReducedMaximumLightningResistance2"] = { type = "Spawn", tier = 2, "+4% to maximum Cold Resistance", "-2% to maximum Lightning Resistance", statOrderKey = "1489,1494", statOrder = { 1489, 1494 }, level = 82, group = "WeaponTreeMaximumColdResistanceReducedMaximumLightningResistance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeMaximumLightningResistanceMaximumColdResistance1"] = { type = "Spawn", tier = 1, "-2% to maximum Cold Resistance", "+3% to maximum Lightning Resistance", statOrderKey = "1489,1494", statOrder = { 1489, 1494 }, level = 45, group = "WeaponTreeMaximumLightningResistanceMaximumColdResistance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeMaximumLightningResistanceMaximumColdResistance2"] = { type = "Spawn", tier = 2, "-2% to maximum Cold Resistance", "+4% to maximum Lightning Resistance", statOrderKey = "1489,1494", statOrder = { 1489, 1494 }, level = 82, group = "WeaponTreeMaximumLightningResistanceMaximumColdResistance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeMaximumLightningResistanceMaximumFireResistance1"] = { type = "Spawn", tier = 1, "-2% to maximum Fire Resistance", "+3% to maximum Lightning Resistance", statOrderKey = "1483,1494", statOrder = { 1483, 1494 }, level = 45, group = "WeaponTreeMaximumLightningResistanceMaximumFireResistance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeMaximumLightningResistanceMaximumFireResistance2"] = { type = "Spawn", tier = 2, "-2% to maximum Fire Resistance", "+4% to maximum Lightning Resistance", statOrderKey = "1483,1494", statOrder = { 1483, 1494 }, level = 82, group = "WeaponTreeMaximumLightningResistanceMaximumFireResistance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeMaximumElementalResistanceReducedMaximumChaosResistance1"] = { type = "Spawn", tier = 1, "-5% to maximum Chaos Resistance", "+1% to all maximum Elemental Resistances", statOrderKey = "1499,1502", statOrder = { 1499, 1502 }, level = 60, group = "WeaponTreeMaximumElementalResistanceReducedMaximumChaosResistance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeMaximumElementalResistanceReducedMaximumChaosResistance2"] = { type = "Spawn", tier = 2, "-5% to maximum Chaos Resistance", "+2% to all maximum Elemental Resistances", statOrderKey = "1499,1502", statOrder = { 1499, 1502 }, level = 85, group = "WeaponTreeMaximumElementalResistanceReducedMaximumChaosResistance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeMaximumChaosResistanceReducedMaximumElementalResistance1"] = { type = "Spawn", tier = 1, "+3% to maximum Chaos Resistance", "-1% to all maximum Elemental Resistances", statOrderKey = "1499,1502", statOrder = { 1499, 1502 }, level = 60, group = "WeaponTreeMaximumChaosResistanceReducedMaximumElementalResistance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeMaximumChaosResistanceReducedMaximumElementalResistance2"] = { type = "Spawn", tier = 2, "+4% to maximum Chaos Resistance", "-1% to all maximum Elemental Resistances", statOrderKey = "1499,1502", statOrder = { 1499, 1502 }, level = 85, group = "WeaponTreeMaximumChaosResistanceReducedMaximumElementalResistance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "shield", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeKeystoneMinionInstability"] = { type = "Spawn", tier = 1, "Minion Instability", statOrderKey = "9949", statOrder = { 9949 }, level = 30, group = "WeaponTreeMinionInstability", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "wand", "staff", "sceptre", "dagger", "claw", "default", }, weightVal = { 40, 20, 20, 20, 20, 0 }, modTags = { }, }, - ["WeaponTreeKeystoneResoluteTechnique"] = { type = "Spawn", tier = 1, "Resolute Technique", statOrderKey = "9975", statOrder = { 9975 }, level = 30, group = "WeaponTreeResoluteTechnique", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "sword", "axe", "mace", "sceptre", "staff", "default", }, weightVal = { 20, 20, 40, 20, 20, 0 }, modTags = { }, }, - ["WeaponTreeKeystoneBloodMagic"] = { type = "Spawn", tier = 1, "Blood Magic", statOrderKey = "9925", statOrder = { 9925 }, level = 30, group = "WeaponTreeBloodMagic", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "sword", "axe", "mace", "sceptre", "staff", "default", }, weightVal = { 20, 20, 40, 20, 20, 0 }, modTags = { }, }, - ["WeaponTreeKeystonePainAttunement"] = { type = "Spawn", tier = 1, "Pain Attunement", statOrderKey = "9951", statOrder = { 9951 }, level = 30, group = "WeaponTreePainAttunement", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "wand", "staff", "sceptre", "dagger", "claw", "default", }, weightVal = { 40, 20, 20, 20, 20, 0 }, modTags = { }, }, - ["WeaponTreeKeystoneElementalEquilibrium"] = { type = "Spawn", tier = 1, "Elemental Equilibrium", statOrderKey = "9934", statOrder = { 9934 }, level = 30, group = "WeaponTreeElementalEquilibrium", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "dagger", "claw", "sword", "bow", "axe", "default", }, weightVal = { 20, 20, 20, 40, 20, 0 }, modTags = { }, }, - ["WeaponTreeKeystoneIronGrip"] = { type = "Spawn", tier = 1, "Iron Grip", statOrderKey = "9965", statOrder = { 9965 }, level = 30, group = "WeaponTreeIronGrip", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "sword", "axe", "mace", "sceptre", "staff", "default", }, weightVal = { 20, 20, 40, 20, 20, 0 }, modTags = { }, }, - ["WeaponTreeKeystonePointBlank"] = { type = "Spawn", tier = 1, "Point Blank", statOrderKey = "9952", statOrder = { 9952 }, level = 30, group = "WeaponTreePointBlank", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "dagger", "claw", "sword", "bow", "axe", "default", }, weightVal = { 20, 20, 20, 40, 20, 0 }, modTags = { }, }, - ["WeaponTreeKeystoneAcrobatics"] = { type = "Spawn", tier = 1, "Acrobatics", statOrderKey = "9920", statOrder = { 9920 }, level = 30, group = "WeaponTreeAcrobatics", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "dagger", "claw", "sword", "bow", "axe", "default", }, weightVal = { 20, 20, 20, 40, 20, 0 }, modTags = { }, }, - ["WeaponTreeKeystoneGhostReaver"] = { type = "Spawn", tier = 1, "Ghost Reaver", statOrderKey = "9940", statOrder = { 9940 }, level = 30, group = "WeaponTreeKeystoneGhostReaver", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "wand", "staff", "sceptre", "dagger", "claw", "default", }, weightVal = { 40, 20, 20, 20, 20, 0 }, modTags = { }, }, - ["WeaponTreeKeystoneVaalPact"] = { type = "Spawn", tier = 1, "Vaal Pact", statOrderKey = "9969", statOrder = { 9969 }, level = 30, group = "WeaponTreeVaalPact", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "sword", "axe", "mace", "sceptre", "staff", "default", }, weightVal = { 20, 20, 40, 20, 20, 0 }, modTags = { }, }, - ["WeaponTreeKeystoneElementalOverload"] = { type = "Spawn", tier = 1, "Elemental Overload", statOrderKey = "9935", statOrder = { 9935 }, level = 30, group = "WeaponTreeElementalOverload", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "wand", "staff", "sceptre", "dagger", "claw", "default", }, weightVal = { 40, 20, 20, 20, 20, 0 }, modTags = { }, }, - ["WeaponTreeKeystoneAvatarOfFire"] = { type = "Spawn", tier = 1, "Avatar of Fire", statOrderKey = "9923", statOrder = { 9923 }, level = 30, group = "WeaponTreeAvatarOfFire", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "sword", "axe", "mace", "sceptre", "staff", "default", }, weightVal = { 20, 20, 40, 20, 20, 0 }, modTags = { }, }, - ["WeaponTreeKeystoneEldritchBattery"] = { type = "Spawn", tier = 1, "Eldritch Battery", statOrderKey = "9933", statOrder = { 9933 }, level = 30, group = "WeaponTreeEldritchBattery", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "wand", "staff", "sceptre", "dagger", "claw", "default", }, weightVal = { 40, 20, 20, 20, 20, 0 }, modTags = { }, }, - ["WeaponTreeKeystoneAncestralBond"] = { type = "Spawn", tier = 1, "Ancestral Bond", statOrderKey = "9922", statOrder = { 9922 }, level = 30, group = "WeaponTreeAncestralBond", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "sword", "axe", "mace", "sceptre", "staff", "default", }, weightVal = { 20, 20, 40, 20, 20, 0 }, modTags = { }, }, - ["WeaponTreeKeystoneCrimsonDance"] = { type = "Spawn", tier = 1, "Crimson Dance", statOrderKey = "9930", statOrder = { 9930 }, level = 30, group = "WeaponTreeCrimsonDance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "sword", "axe", "mace", "sceptre", "staff", "default", }, weightVal = { 20, 20, 40, 20, 20, 0 }, modTags = { }, }, - ["WeaponTreeKeystonePerfectAgony"] = { type = "Spawn", tier = 1, "Perfect Agony", statOrderKey = "9921", statOrder = { 9921 }, level = 30, group = "WeaponTreePerfectAgony", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "dagger", "claw", "sword", "bow", "axe", "default", }, weightVal = { 20, 20, 20, 40, 20, 0 }, modTags = { }, }, - ["WeaponTreeKeystoneRunebinder"] = { type = "Spawn", tier = 1, "Runebinder", statOrderKey = "9958", statOrder = { 9958 }, level = 30, group = "WeaponTreeRunebinder", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "wand", "staff", "sceptre", "dagger", "claw", "default", }, weightVal = { 40, 20, 20, 20, 20, 0 }, modTags = { }, }, - ["WeaponTreeKeystoneGlancingBlows"] = { type = "Spawn", tier = 1, "Glancing Blows", statOrderKey = "9941", statOrder = { 9941 }, level = 30, group = "WeaponTreeGlancingBlows", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "sword", "axe", "mace", "sceptre", "staff", "default", }, weightVal = { 20, 20, 40, 20, 20, 0 }, modTags = { }, }, - ["WeaponTreeKeystoneCallToArms"] = { type = "Spawn", tier = 1, "Call to Arms", statOrderKey = "9926", statOrder = { 9926 }, level = 30, group = "WeaponTreeCallToArms", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "sword", "axe", "mace", "sceptre", "staff", "default", }, weightVal = { 20, 20, 40, 20, 20, 0 }, modTags = { }, }, - ["WeaponTreeKeystoneTheAgnostic"] = { type = "Spawn", tier = 1, "The Agnostic", statOrderKey = "9950", statOrder = { 9950 }, level = 30, group = "WeaponTreeTheAgnostic", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "wand", "staff", "sceptre", "dagger", "claw", "default", }, weightVal = { 40, 20, 20, 20, 20, 0 }, modTags = { }, }, - ["WeaponTreeKeystoneSupremeEgo"] = { type = "Spawn", tier = 1, "Supreme Ego", statOrderKey = "9966", statOrder = { 9966 }, level = 30, group = "WeaponTreeSupremeEgo", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "dagger", "claw", "sword", "bow", "axe", "default", }, weightVal = { 20, 20, 20, 40, 20, 0 }, modTags = { }, }, - ["WeaponTreeKeystoneTheImpaler"] = { type = "Spawn", tier = 1, "The Impaler", statOrderKey = "9944", statOrder = { 9944 }, level = 30, group = "WeaponTreeImpaler", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "sword", "axe", "mace", "sceptre", "staff", "default", }, weightVal = { 20, 20, 40, 20, 20, 0 }, modTags = { }, }, - ["WeaponTreeKeystoneDoomsday"] = { type = "Spawn", tier = 1, "Hex Master", statOrderKey = "9942", statOrder = { 9942 }, level = 30, group = "WeaponTreeHexMaster", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "wand", "staff", "sceptre", "dagger", "claw", "default", }, weightVal = { 40, 20, 20, 20, 20, 0 }, modTags = { }, }, - ["WeaponTreeKeystoneLetheShade"] = { type = "Spawn", tier = 1, "Lethe Shade", statOrderKey = "9946", statOrder = { 9946 }, level = 30, group = "WeaponTreeLetheShade", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "dagger", "claw", "sword", "bow", "axe", "default", }, weightVal = { 20, 20, 20, 40, 20, 0 }, modTags = { }, }, - ["WeaponTreeKeystoneGhostDance"] = { type = "Spawn", tier = 1, "Ghost Dance", statOrderKey = "9939", statOrder = { 9939 }, level = 30, group = "WeaponTreeGhostDance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "dagger", "claw", "sword", "bow", "axe", "default", }, weightVal = { 20, 20, 20, 40, 20, 0 }, modTags = { }, }, - ["WeaponTreeKeystoneVersatileCombatant"] = { type = "Spawn", tier = 1, "Versatile Combatant", statOrderKey = "9970", statOrder = { 9970 }, level = 30, group = "WeaponTreeVersatileCombatant", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "sword", "axe", "mace", "sceptre", "staff", "default", }, weightVal = { 20, 20, 40, 20, 20, 0 }, modTags = { }, }, - ["WeaponTreeKeystoneMagebane"] = { type = "Spawn", tier = 1, "Magebane", statOrderKey = "9947", statOrder = { 9947 }, level = 30, group = "WeaponTreeMagebane", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "dagger", "claw", "sword", "bow", "axe", "default", }, weightVal = { 20, 20, 20, 40, 20, 0 }, modTags = { }, }, - ["WeaponTreeKeystoneSolipsism"] = { type = "Spawn", tier = 1, "Solipsism", statOrderKey = "9963", statOrder = { 9963 }, level = 30, group = "WeaponTreeSolipsism", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "wand", "staff", "sceptre", "dagger", "claw", "default", }, weightVal = { 40, 20, 20, 20, 20, 0 }, modTags = { }, }, - ["WeaponTreeKeystoneDivineShield"] = { type = "Spawn", tier = 1, "Divine Shield", statOrderKey = "9932", statOrder = { 9932 }, level = 30, group = "WeaponTreeDivineShield", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "wand", "staff", "sceptre", "dagger", "claw", "default", }, weightVal = { 40, 20, 20, 20, 20, 0 }, modTags = { }, }, - ["WeaponTreeKeystoneIronWill"] = { type = "Spawn", tier = 1, "Iron Will", statOrderKey = "9976", statOrder = { 9976 }, level = 30, group = "WeaponTreeIronWill", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "wand", "staff", "sceptre", "dagger", "claw", "default", }, weightVal = { 40, 20, 20, 20, 20, 0 }, modTags = { }, }, - ["WeaponTreeKeystoneWickedWard"] = { type = "Spawn", tier = 1, "Wicked Ward", statOrderKey = "9971", statOrder = { 9971 }, level = 30, group = "WeaponTreeWickedWard", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "wand", "staff", "sceptre", "dagger", "claw", "default", }, weightVal = { 40, 20, 20, 20, 20, 0 }, modTags = { }, }, - ["WeaponTreeKeystoneWindDancer"] = { type = "Spawn", tier = 1, "Wind Dancer", statOrderKey = "9972", statOrder = { 9972 }, level = 30, group = "WeaponTreeWindDancer", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "dagger", "claw", "sword", "bow", "axe", "default", }, weightVal = { 20, 20, 20, 40, 20, 0 }, modTags = { }, }, - ["WeaponTreeKeystoneConduit"] = { type = "Spawn", tier = 1, "Conduit", statOrderKey = "9928", statOrder = { 9928 }, level = 30, group = "WeaponTreeConduit", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "wand", "staff", "sceptre", "dagger", "claw", "default", }, weightVal = { 40, 20, 20, 20, 20, 0 }, modTags = { }, }, - ["WeaponTreeKeystoneArrowDancing"] = { type = "Spawn", tier = 1, "Arrow Dancing", statOrderKey = "9954", statOrder = { 9954 }, level = 30, group = "WeaponTreeArrowDodging", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "dagger", "claw", "sword", "bow", "axe", "default", }, weightVal = { 20, 20, 20, 40, 20, 0 }, modTags = { }, }, - ["WeaponTreeKeystonePreciseTechnique"] = { type = "Spawn", tier = 1, "Precise Technique", statOrderKey = "9953", statOrder = { 9953 }, level = 30, group = "WeaponTreePreciseTechnique", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "dagger", "claw", "sword", "bow", "axe", "default", }, weightVal = { 20, 20, 20, 40, 20, 0 }, modTags = { }, }, - ["WeaponTreeKeystoneIronReflexes"] = { type = "Spawn", tier = 1, "Iron Reflexes", statOrderKey = "9945", statOrder = { 9945 }, level = 30, group = "WeaponTreeIronReflexes", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "dagger", "claw", "sword", "bow", "axe", "default", }, weightVal = { 20, 20, 20, 40, 20, 0 }, modTags = { }, }, - ["WeaponTreeKeystoneUnwaveringStance"] = { type = "Spawn", tier = 1, "Unwavering Stance", statOrderKey = "9968", statOrder = { 9968 }, level = 30, group = "WeaponTreeUnwaveringStance", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "sword", "axe", "mace", "sceptre", "staff", "default", }, weightVal = { 20, 20, 40, 20, 20, 0 }, modTags = { }, }, - ["WeaponTreeKeystoneImbalancedGuard"] = { type = "Spawn", tier = 1, "Imbalanced Guard", statOrderKey = "9959", statOrder = { 9959 }, level = 30, group = "WeaponTreeSacredBastion", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "sword", "axe", "mace", "sceptre", "staff", "default", }, weightVal = { 20, 20, 40, 20, 20, 0 }, modTags = { }, }, - ["WeaponTreeKeystoneEternalYouth"] = { type = "Spawn", tier = 1, "Eternal Youth", statOrderKey = "9937", statOrder = { 9937 }, level = 30, group = "WeaponTreeEternalYouth", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "sword", "axe", "mace", "sceptre", "staff", "default", }, weightVal = { 20, 20, 40, 20, 20, 0 }, modTags = { }, }, - ["WeaponTreeKeystoneMindoverMatter"] = { type = "Spawn", tier = 1, "Mind Over Matter", statOrderKey = "9948", statOrder = { 9948 }, level = 30, group = "WeaponTreeManaShield", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "wand", "staff", "sceptre", "dagger", "claw", "default", }, weightVal = { 40, 20, 20, 20, 20, 0 }, modTags = { }, }, - ["WeaponTreeKeystoneZealotsOath"] = { type = "Spawn", tier = 1, "Zealot's Oath", statOrderKey = "9956", statOrder = { 9956 }, level = 30, group = "WeaponTreeZealotsOath", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "wand", "staff", "sceptre", "dagger", "claw", "default", }, weightVal = { 40, 20, 20, 20, 20, 0 }, modTags = { }, }, - ["WeaponTreeNotableBowAvatarOfTheHunt"] = { type = "Spawn", tier = 1, "Allocates 36687", statOrderKey = "7544", statOrder = { 7544 }, level = 1, group = "WeaponTreeNotableBow", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "bow", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableBowDeadlyDraw"] = { type = "Spawn", tier = 1, "Allocates 48823", statOrderKey = "7544", statOrder = { 7544 }, level = 1, group = "WeaponTreeNotableBow", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "bow", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableBowHeavyDraw"] = { type = "Spawn", tier = 1, "Allocates 42720", statOrderKey = "7544", statOrder = { 7544 }, level = 1, group = "WeaponTreeNotableBow", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "bow", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableBowFarsight"] = { type = "Spawn", tier = 1, "Allocates 47743", statOrderKey = "7544", statOrder = { 7544 }, level = 1, group = "WeaponTreeNotableBow", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "bow", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableBowMasterFletcher"] = { type = "Spawn", tier = 1, "Allocates 51881", statOrderKey = "7544", statOrder = { 7544 }, level = 1, group = "WeaponTreeNotableBow", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "bow", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableBowKingOfTheHill"] = { type = "Spawn", tier = 1, "Allocates 49459", statOrderKey = "7544", statOrder = { 7544 }, level = 1, group = "WeaponTreeNotableBow", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "bow", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableBowAspectOfTheEagle"] = { type = "Spawn", tier = 1, "Allocates 65224", statOrderKey = "7544", statOrder = { 7544 }, level = 1, group = "WeaponTreeNotableBow", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "bow", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableBowHuntersGambit"] = { type = "Spawn", tier = 1, "Allocates 9535", statOrderKey = "7544", statOrder = { 7544 }, level = 1, group = "WeaponTreeNotableBow", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "staff", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableStaffCounterweight"] = { type = "Spawn", tier = 1, "Allocates 39761", statOrderKey = "7544", statOrder = { 7544 }, level = 1, group = "WeaponTreeNotableStaff", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "staff", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableStaffSmashingStrikes"] = { type = "Spawn", tier = 1, "Allocates 51559", statOrderKey = "7544", statOrder = { 7544 }, level = 1, group = "WeaponTreeNotableStaff", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "staff", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableStaffWhirlingBarrier"] = { type = "Spawn", tier = 1, "Allocates 42917", statOrderKey = "7544", statOrder = { 7544 }, level = 1, group = "WeaponTreeNotableStaff", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "staff", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableStaffSteelwoodStance"] = { type = "Spawn", tier = 1, "Allocates 36859", statOrderKey = "7544", statOrder = { 7544 }, level = 1, group = "WeaponTreeNotableStaff", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "staff", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableStaffSafeguard"] = { type = "Spawn", tier = 1, "Allocates 6967", statOrderKey = "7544", statOrder = { 7544 }, level = 1, group = "WeaponTreeNotableStaff", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "staff", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableStaffBluntTrauma"] = { type = "Spawn", tier = 1, "Allocates 64395", statOrderKey = "7544", statOrder = { 7544 }, level = 1, group = "WeaponTreeNotableStaff", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "staff", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableStaffOneWithTheRiver"] = { type = "Spawn", tier = 1, "Allocates 56094", statOrderKey = "7544", statOrder = { 7544 }, level = 1, group = "WeaponTreeNotableStaff", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "staff", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableStaffSerpentStance"] = { type = "Spawn", tier = 1, "Allocates 22702", statOrderKey = "7544", statOrder = { 7544 }, level = 1, group = "WeaponTreeNotableStaff", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "staff", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableStaffEnigmaticDefence"] = { type = "Spawn", tier = 1, "Allocates 7918", statOrderKey = "7544", statOrder = { 7544 }, level = 1, group = "WeaponTreeNotableStaff", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "staff", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableStaffEnigmaticReach"] = { type = "Spawn", tier = 1, "Allocates 65273", statOrderKey = "7544", statOrder = { 7544 }, level = 1, group = "WeaponTreeNotableStaff", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "staff", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableSwordBladeOfCunning"] = { type = "Spawn", tier = 1, "5% reduced Attack Speed", "Allocates 57839", statOrderKey = "1276,7544", statOrder = { 1276, 7544 }, level = 1, group = "WeaponTreeNotableSword", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "sword", "default", }, weightVal = { 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableSwordRazorsEdge"] = { type = "Spawn", tier = 1, "5% reduced Attack Speed", "Allocates 33082", statOrderKey = "1276,7544", statOrder = { 1276, 7544 }, level = 1, group = "WeaponTreeNotableSword", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "sword", "default", }, weightVal = { 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableSwordBladeMaster"] = { type = "Spawn", tier = 1, "5% reduced Attack Speed", "Allocates 25367", statOrderKey = "1276,7544", statOrder = { 1276, 7544 }, level = 1, group = "WeaponTreeNotableSword", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "sword", "default", }, weightVal = { 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableSwordBladeDancer"] = { type = "Spawn", tier = 1, "5% reduced Attack Speed", "Allocates 65093", statOrderKey = "1276,7544", statOrder = { 1276, 7544 }, level = 1, group = "WeaponTreeNotableSword", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "sword", "default", }, weightVal = { 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableSwordFatalBlade"] = { type = "Spawn", tier = 1, "5% reduced Attack Speed", "Allocates 1568", statOrderKey = "1276,7544", statOrder = { 1276, 7544 }, level = 1, group = "WeaponTreeNotableSword", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "sword", "default", }, weightVal = { 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableSwordBrutalBlade"] = { type = "Spawn", tier = 1, "5% reduced Attack Speed", "Allocates 59151", statOrderKey = "1276,7544", statOrder = { 1276, 7544 }, level = 1, group = "WeaponTreeNotableSword", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "sword", "default", }, weightVal = { 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableSwordBladeOfCunning2H"] = { type = "Spawn", tier = 1, "Allocates 57839", statOrderKey = "7544", statOrder = { 7544 }, level = 1, group = "WeaponTreeNotableSword2H", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "sword", "default", }, weightVal = { 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableSwordRazorsEdge2H"] = { type = "Spawn", tier = 1, "Allocates 33082", statOrderKey = "7544", statOrder = { 7544 }, level = 1, group = "WeaponTreeNotableSword2H", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "sword", "default", }, weightVal = { 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableSwordBladeMaster2H"] = { type = "Spawn", tier = 1, "Allocates 25367", statOrderKey = "7544", statOrder = { 7544 }, level = 1, group = "WeaponTreeNotableSword2H", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "sword", "default", }, weightVal = { 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableSwordBladeDancer2H"] = { type = "Spawn", tier = 1, "Allocates 65093", statOrderKey = "7544", statOrder = { 7544 }, level = 1, group = "WeaponTreeNotableSword2H", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "sword", "default", }, weightVal = { 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableSwordFatalBlade2H"] = { type = "Spawn", tier = 1, "Allocates 1568", statOrderKey = "7544", statOrder = { 7544 }, level = 1, group = "WeaponTreeNotableSword2H", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "sword", "default", }, weightVal = { 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableSwordBrutalBlade2H"] = { type = "Spawn", tier = 1, "Allocates 59151", statOrderKey = "7544", statOrder = { 7544 }, level = 1, group = "WeaponTreeNotableSword2H", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "sword", "default", }, weightVal = { 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableAxeFellerOfFoes"] = { type = "Spawn", tier = 1, "5% reduced Attack Speed", "Allocates 52090", statOrderKey = "1276,7544", statOrder = { 1276, 7544 }, level = 1, group = "WeaponTreeNotableAxe", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "axe", "default", }, weightVal = { 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableAxeHatchetMaster"] = { type = "Spawn", tier = 1, "5% reduced Attack Speed", "Allocates 26096", statOrderKey = "1276,7544", statOrder = { 1276, 7544 }, level = 1, group = "WeaponTreeNotableAxe", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "axe", "default", }, weightVal = { 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableAxeHarvesterOfFoes"] = { type = "Spawn", tier = 1, "5% reduced Attack Speed", "Allocates 7440", statOrderKey = "1276,7544", statOrder = { 1276, 7544 }, level = 1, group = "WeaponTreeNotableAxe", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "axe", "default", }, weightVal = { 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableAxeCleaving"] = { type = "Spawn", tier = 1, "5% reduced Attack Speed", "Allocates 4940", statOrderKey = "1276,7544", statOrder = { 1276, 7544 }, level = 1, group = "WeaponTreeNotableAxe", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "axe", "default", }, weightVal = { 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableAxeSlaughter"] = { type = "Spawn", tier = 1, "5% reduced Attack Speed", "Allocates 23038", statOrderKey = "1276,7544", statOrder = { 1276, 7544 }, level = 1, group = "WeaponTreeNotableAxe", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "axe", "default", }, weightVal = { 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableAxeFellerOfFoes2H"] = { type = "Spawn", tier = 1, "Allocates 52090", statOrderKey = "7544", statOrder = { 7544 }, level = 1, group = "WeaponTreeNotableAxe2H", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "axe", "default", }, weightVal = { 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableAxeHatchetMaster2H"] = { type = "Spawn", tier = 1, "Allocates 26096", statOrderKey = "7544", statOrder = { 7544 }, level = 1, group = "WeaponTreeNotableAxe2H", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "axe", "default", }, weightVal = { 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableAxeHarvesterOfFoes2H"] = { type = "Spawn", tier = 1, "Allocates 7440", statOrderKey = "7544", statOrder = { 7544 }, level = 1, group = "WeaponTreeNotableAxe2H", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "axe", "default", }, weightVal = { 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableAxeCleaving2H"] = { type = "Spawn", tier = 1, "Allocates 4940", statOrderKey = "7544", statOrder = { 7544 }, level = 1, group = "WeaponTreeNotableAxe2H", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "axe", "default", }, weightVal = { 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableAxeSlaughter2H"] = { type = "Spawn", tier = 1, "Allocates 23038", statOrderKey = "7544", statOrder = { 7544 }, level = 1, group = "WeaponTreeNotableAxe2H", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "axe", "default", }, weightVal = { 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableMaceRibcageCrusher"] = { type = "Spawn", tier = 1, "-0.5% to Critical Strike Chance", "Allocates 24721", statOrderKey = "1325,7544", statOrder = { 1325, 7544 }, level = 1, group = "WeaponTreeNotableMace", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "mace", "sceptre", "default", }, weightVal = { 0, 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableMaceSpinecruncher"] = { type = "Spawn", tier = 1, "-0.5% to Critical Strike Chance", "Allocates 5126", statOrderKey = "1325,7544", statOrder = { 1325, 7544 }, level = 1, group = "WeaponTreeNotableMace", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "mace", "sceptre", "default", }, weightVal = { 0, 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableMaceSkullcracking"] = { type = "Spawn", tier = 1, "-0.5% to Critical Strike Chance", "Allocates 16703", statOrderKey = "1325,7544", statOrder = { 1325, 7544 }, level = 1, group = "WeaponTreeNotableMace", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "mace", "sceptre", "default", }, weightVal = { 0, 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableMaceBoneBreaker"] = { type = "Spawn", tier = 1, "-0.5% to Critical Strike Chance", "Allocates 40645", statOrderKey = "1325,7544", statOrder = { 1325, 7544 }, level = 1, group = "WeaponTreeNotableMace", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "mace", "sceptre", "default", }, weightVal = { 0, 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableMaceBlacksmithsClout"] = { type = "Spawn", tier = 1, "-0.5% to Critical Strike Chance", "Allocates 55772", statOrderKey = "1325,7544", statOrder = { 1325, 7544 }, level = 1, group = "WeaponTreeNotableMace", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "mace", "sceptre", "default", }, weightVal = { 0, 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableMaceGalvanicHammer"] = { type = "Spawn", tier = 1, "-0.5% to Critical Strike Chance", "Allocates 60619", statOrderKey = "1325,7544", statOrder = { 1325, 7544 }, level = 1, group = "WeaponTreeNotableMace", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "two_hand_weapon", "mace", "sceptre", "default", }, weightVal = { 0, 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableMacePainForger"] = { type = "Spawn", tier = 1, "-0.5% to Critical Strike Chance", "Allocates 39657", statOrderKey = "1325,7544", statOrder = { 1325, 7544 }, level = 1, group = "WeaponTreeNotableMace", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "mace", "sceptre", "default", }, weightVal = { 0, 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableMaceRibcageCrusher2H"] = { type = "Spawn", tier = 1, "Allocates 24721", statOrderKey = "7544", statOrder = { 7544 }, level = 1, group = "WeaponTreeNotableMace2H", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "mace", "sceptre", "default", }, weightVal = { 0, 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableMaceSpinecruncher2H"] = { type = "Spawn", tier = 1, "Allocates 5126", statOrderKey = "7544", statOrder = { 7544 }, level = 1, group = "WeaponTreeNotableMace2H", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "mace", "sceptre", "default", }, weightVal = { 0, 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableMaceSkullcracking2H"] = { type = "Spawn", tier = 1, "Allocates 16703", statOrderKey = "7544", statOrder = { 7544 }, level = 1, group = "WeaponTreeNotableMace2H", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "mace", "sceptre", "default", }, weightVal = { 0, 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableMaceBoneBreaker2H"] = { type = "Spawn", tier = 1, "Allocates 40645", statOrderKey = "7544", statOrder = { 7544 }, level = 1, group = "WeaponTreeNotableMace2H", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "mace", "sceptre", "default", }, weightVal = { 0, 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableMaceBlacksmithsClout2H"] = { type = "Spawn", tier = 1, "Allocates 55772", statOrderKey = "7544", statOrder = { 7544 }, level = 1, group = "WeaponTreeNotableMace2H", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "mace", "sceptre", "default", }, weightVal = { 0, 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableMaceGalvanicHammer2H"] = { type = "Spawn", tier = 1, "Allocates 60619", statOrderKey = "7544", statOrder = { 7544 }, level = 1, group = "WeaponTreeNotableMace2H", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "mace", "sceptre", "default", }, weightVal = { 0, 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableMacePainForger2H"] = { type = "Spawn", tier = 1, "Allocates 39657", statOrderKey = "7544", statOrder = { 7544 }, level = 1, group = "WeaponTreeNotableMace2H", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "one_hand_weapon", "mace", "sceptre", "default", }, weightVal = { 0, 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableClawPoisonousFangs"] = { type = "Spawn", tier = 1, "5% reduced Attack Speed", "Allocates 529", statOrderKey = "1276,7544", statOrder = { 1276, 7544 }, level = 1, group = "WeaponTreeNotableClaw", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "claw", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableClawLifeRaker"] = { type = "Spawn", tier = 1, "5% reduced Attack Speed", "Allocates 28503", statOrderKey = "1276,7544", statOrder = { 1276, 7544 }, level = 1, group = "WeaponTreeNotableClaw", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "claw", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableClawClawsOfTheHawk"] = { type = "Spawn", tier = 1, "5% reduced Attack Speed", "Allocates 15614", statOrderKey = "1276,7544", statOrder = { 1276, 7544 }, level = 1, group = "WeaponTreeNotableClaw", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "claw", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableClawClawsOfTheMagpie"] = { type = "Spawn", tier = 1, "5% reduced Attack Speed", "Allocates 54791", statOrderKey = "1276,7544", statOrder = { 1276, 7544 }, level = 1, group = "WeaponTreeNotableClaw", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "claw", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableClawClawsOfTheFalcon"] = { type = "Spawn", tier = 1, "5% reduced Attack Speed", "Allocates 56648", statOrderKey = "1276,7544", statOrder = { 1276, 7544 }, level = 1, group = "WeaponTreeNotableClaw", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "claw", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableDaggerAddersTouch"] = { type = "Spawn", tier = 1, "-0.5% to Critical Strike Chance", "Allocates 32227", statOrderKey = "1325,7544", statOrder = { 1325, 7544 }, level = 1, group = "WeaponTreeNotableDagger", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "dagger", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableDaggerFromTheShadows"] = { type = "Spawn", tier = 1, "-0.5% to Critical Strike Chance", "Allocates 1405", statOrderKey = "1325,7544", statOrder = { 1325, 7544 }, level = 1, group = "WeaponTreeNotableDagger", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "dagger", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableDaggerBackstabbing"] = { type = "Spawn", tier = 1, "-0.5% to Critical Strike Chance", "Allocates 8920", statOrderKey = "1325,7544", statOrder = { 1325, 7544 }, level = 1, group = "WeaponTreeNotableDagger", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "dagger", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableDaggerFlaying"] = { type = "Spawn", tier = 1, "-0.5% to Critical Strike Chance", "Allocates 36490", statOrderKey = "1325,7544", statOrder = { 1325, 7544 }, level = 1, group = "WeaponTreeNotableDagger", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "dagger", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableDaggerNightstalker"] = { type = "Spawn", tier = 1, "-0.5% to Critical Strike Chance", "Allocates 56276", statOrderKey = "1325,7544", statOrder = { 1325, 7544 }, level = 1, group = "WeaponTreeNotableDagger", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "dagger", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableWandTempestBlast"] = { type = "Spawn", tier = 1, "-0.5% to Critical Strike Chance", "Allocates 63207", statOrderKey = "1325,7544", statOrder = { 1325, 7544 }, level = 1, group = "WeaponTreeNotableWand", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "wand", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableWandFusillade"] = { type = "Spawn", tier = 1, "-0.5% to Critical Strike Chance", "Allocates 16243", statOrderKey = "1325,7544", statOrder = { 1325, 7544 }, level = 1, group = "WeaponTreeNotableWand", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "wand", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableWandDisintegration"] = { type = "Spawn", tier = 1, "-0.5% to Critical Strike Chance", "Allocates 52031", statOrderKey = "1325,7544", statOrder = { 1325, 7544 }, level = 1, group = "WeaponTreeNotableWand", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "wand", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableWandElderPower"] = { type = "Spawn", tier = 1, "-0.5% to Critical Strike Chance", "Allocates 41476", statOrderKey = "1325,7544", statOrder = { 1325, 7544 }, level = 1, group = "WeaponTreeNotableWand", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "wand", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableWandWandslinger"] = { type = "Spawn", tier = 1, "-0.5% to Critical Strike Chance", "Allocates 22972", statOrderKey = "1325,7544", statOrder = { 1325, 7544 }, level = 1, group = "WeaponTreeNotableWand", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "wand", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableWandPrismWeave"] = { type = "Spawn", tier = 1, "-0.5% to Critical Strike Chance", "Allocates 63944", statOrderKey = "1325,7544", statOrder = { 1325, 7544 }, level = 1, group = "WeaponTreeNotableWand", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "wand", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableShieldTestudo"] = { type = "Spawn", tier = 1, "-3% Chance to Block", "Allocates 44207", statOrderKey = "2102,7544", statOrder = { 2102, 7544 }, level = 1, group = "WeaponTreeNotableShield", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableShieldRetaliation"] = { type = "Spawn", tier = 1, "-3% Chance to Block", "Allocates 12878", statOrderKey = "2102,7544", statOrder = { 2102, 7544 }, level = 1, group = "WeaponTreeNotableShield", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableShieldDeflection"] = { type = "Spawn", tier = 1, "-3% Chance to Block", "Allocates 15437", statOrderKey = "2102,7544", statOrder = { 2102, 7544 }, level = 1, group = "WeaponTreeNotableShield", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableShieldDefiance"] = { type = "Spawn", tier = 1, "-3% Chance to Block", "Allocates 49538", statOrderKey = "2102,7544", statOrder = { 2102, 7544 }, level = 1, group = "WeaponTreeNotableShield", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableShieldCommandOfSteel"] = { type = "Spawn", tier = 1, "-3% Chance to Block", "Allocates 57900", statOrderKey = "2102,7544", statOrder = { 2102, 7544 }, level = 1, group = "WeaponTreeNotableShield", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableShieldAggresiveBastion"] = { type = "Spawn", tier = 1, "-3% Chance to Block", "Allocates 861", statOrderKey = "2102,7544", statOrder = { 2102, 7544 }, level = 1, group = "WeaponTreeNotableShield", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableShieldSantuary"] = { type = "Spawn", tier = 1, "-3% Chance to Block", "Allocates 20832", statOrderKey = "2102,7544", statOrder = { 2102, 7544 }, level = 1, group = "WeaponTreeNotableShield", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableShieldSafeguard"] = { type = "Spawn", tier = 1, "-3% Chance to Block", "Allocates 6967", statOrderKey = "2102,7544", statOrder = { 2102, 7544 }, level = 1, group = "WeaponTreeNotableShield", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeNotableShieldArcaneSantuary"] = { type = "Spawn", tier = 1, "-3% Chance to Block", "Allocates 46904", statOrderKey = "2102,7544", statOrder = { 2102, 7544 }, level = 1, group = "WeaponTreeNotableShield", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeWeaponQuality1"] = { type = "Spawn", tier = 1, "+8% to Quality", statOrderKey = "7387", statOrder = { 7387 }, level = 1, group = "LocalItemQuality", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "default", }, weightVal = { 500 }, modTags = { }, }, - ["WeaponTreeWeaponQuality2"] = { type = "Spawn", tier = 2, "+12% to Quality", statOrderKey = "7387", statOrder = { 7387 }, level = 45, group = "LocalItemQuality", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "default", }, weightVal = { 500 }, modTags = { }, }, - ["WeaponTreeWeaponQuality3"] = { type = "Spawn", tier = 3, "+16% to Quality", statOrderKey = "7387", statOrder = { 7387 }, level = 60, group = "LocalItemQuality", nodeType = "Regular", nodeLocation = { 2 }, weightKey = { "default", }, weightVal = { 500 }, modTags = { }, }, - ["WeaponTreeFireDoTMultiplierReducedFireResistance1"] = { type = "Spawn", tier = 1, "+12% to Fire Damage over Time Multiplier", "-15% to Fire Resistance", statOrderKey = "1116,1485", statOrder = { 1116, 1485 }, level = 12, group = "WeaponTreeFireDoTMultiplierReducedFireResistance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeFireDoTMultiplierReducedFireResistance2"] = { type = "Spawn", tier = 2, "+16% to Fire Damage over Time Multiplier", "-15% to Fire Resistance", statOrderKey = "1116,1485", statOrder = { 1116, 1485 }, level = 75, group = "WeaponTreeFireDoTMultiplierReducedFireResistance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeFireDoTMultiplierReducedFireResistance2h1"] = { type = "Spawn", tier = 1, "+24% to Fire Damage over Time Multiplier", "-30% to Fire Resistance", statOrderKey = "1116,1485", statOrder = { 1116, 1485 }, level = 12, group = "WeaponTreeFireDoTMultiplierReducedFireResistance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeFireDoTMultiplierReducedFireResistance2h2"] = { type = "Spawn", tier = 2, "+32% to Fire Damage over Time Multiplier", "-30% to Fire Resistance", statOrderKey = "1116,1485", statOrder = { 1116, 1485 }, level = 75, group = "WeaponTreeFireDoTMultiplierReducedFireResistance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeColdDoTMultiplierReducedColdResisatance1"] = { type = "Spawn", tier = 1, "+12% to Cold Damage over Time Multiplier", "-15% to Cold Resistance", statOrderKey = "1121,1491", statOrder = { 1121, 1491 }, level = 12, group = "WeaponTreeColdDoTMultiplierReducedColdResisatance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeColdDoTMultiplierReducedColdResisatance2"] = { type = "Spawn", tier = 2, "+16% to Cold Damage over Time Multiplier", "-15% to Cold Resistance", statOrderKey = "1121,1491", statOrder = { 1121, 1491 }, level = 75, group = "WeaponTreeColdDoTMultiplierReducedColdResisatance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeColdDoTMultiplierReducedColdResisatance2h1"] = { type = "Spawn", tier = 1, "+24% to Cold Damage over Time Multiplier", "-30% to Cold Resistance", statOrderKey = "1121,1491", statOrder = { 1121, 1491 }, level = 12, group = "WeaponTreeColdDoTMultiplierReducedColdResisatance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeColdDoTMultiplierReducedColdResisatance2h2"] = { type = "Spawn", tier = 2, "+32% to Cold Damage over Time Multiplier", "-30% to Cold Resistance", statOrderKey = "1121,1491", statOrder = { 1121, 1491 }, level = 75, group = "WeaponTreeColdDoTMultiplierReducedColdResisatance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeChaosDoTMultiplierReducedChaosResistance1"] = { type = "Spawn", tier = 1, "+12% to Chaos Damage over Time Multiplier", "-15% to Chaos Resistance", statOrderKey = "1124,1500", statOrder = { 1124, 1500 }, level = 12, group = "WeaponTreeChaosDoTMultiplierReducedChaosResistance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeChaosDoTMultiplierReducedChaosResistance2"] = { type = "Spawn", tier = 2, "+16% to Chaos Damage over Time Multiplier", "-15% to Chaos Resistance", statOrderKey = "1124,1500", statOrder = { 1124, 1500 }, level = 75, group = "WeaponTreeChaosDoTMultiplierReducedChaosResistance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeChaosDoTMultiplierReducedChaosResistance2h1"] = { type = "Spawn", tier = 1, "+24% to Chaos Damage over Time Multiplier", "-30% to Chaos Resistance", statOrderKey = "1124,1500", statOrder = { 1124, 1500 }, level = 12, group = "WeaponTreeChaosDoTMultiplierReducedChaosResistance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeChaosDoTMultiplierReducedChaosResistance2h2"] = { type = "Spawn", tier = 2, "+32% to Chaos Damage over Time Multiplier", "-30% to Chaos Resistance", statOrderKey = "1124,1500", statOrder = { 1124, 1500 }, level = 75, group = "WeaponTreeChaosDoTMultiplierReducedChaosResistance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreePhysicalDoTMultiplierEnemyOverwhelm1"] = { type = "Spawn", tier = 1, "+12% to Physical Damage over Time Multiplier", "Hits against you Overwhelm 6% of Physical Damage Reduction", statOrderKey = "1112,6640", statOrder = { 1112, 6640 }, level = 12, group = "WeaponTreePhysicalDoTMultiplierEnemyOverwhelm", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreePhysicalDoTMultiplierEnemyOverwhelm2"] = { type = "Spawn", tier = 2, "+16% to Physical Damage over Time Multiplier", "Hits against you Overwhelm 6% of Physical Damage Reduction", statOrderKey = "1112,6640", statOrder = { 1112, 6640 }, level = 75, group = "WeaponTreePhysicalDoTMultiplierEnemyOverwhelm", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreePhysicalDoTMultiplierEnemyOverwhelm2h1"] = { type = "Spawn", tier = 1, "+24% to Physical Damage over Time Multiplier", "Hits against you Overwhelm 12% of Physical Damage Reduction", statOrderKey = "1112,6640", statOrder = { 1112, 6640 }, level = 12, group = "WeaponTreePhysicalDoTMultiplierEnemyOverwhelm", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreePhysicalDoTMultiplierEnemyOverwhelm2h2"] = { type = "Spawn", tier = 2, "+32% to Physical Damage over Time Multiplier", "Hits against you Overwhelm 12% of Physical Damage Reduction", statOrderKey = "1112,6640", statOrder = { 1112, 6640 }, level = 75, group = "WeaponTreePhysicalDoTMultiplierEnemyOverwhelm", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalElementalPenetrationReducedElementalResistance1"] = { type = "Spawn", tier = 1, "-8% to all Elemental Resistances", "Attacks with this Weapon Penetrate 8% Elemental Resistances", statOrderKey = "1479,3594", statOrder = { 1479, 3594 }, level = 12, group = "WeaponTreeLocalElementalPenetrationReducedElementalResistance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalElementalPenetrationReducedElementalResistance2"] = { type = "Spawn", tier = 2, "-8% to all Elemental Resistances", "Attacks with this Weapon Penetrate 10% Elemental Resistances", statOrderKey = "1479,3594", statOrder = { 1479, 3594 }, level = 75, group = "WeaponTreeLocalElementalPenetrationReducedElementalResistance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalChaosPenetrationReducedChaosResistance1"] = { type = "Spawn", tier = 1, "-13% to Chaos Resistance", "Attacks with this Weapon Penetrate 8% Chaos Resistance", statOrderKey = "1500,7321", statOrder = { 1500, 7321 }, level = 12, group = "WeaponTreeLocalChaosPenetrationReducedChaosResistance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalChaosPenetrationReducedChaosResistance2"] = { type = "Spawn", tier = 2, "-13% to Chaos Resistance", "Attacks with this Weapon Penetrate 10% Chaos Resistance", statOrderKey = "1500,7321", statOrder = { 1500, 7321 }, level = 75, group = "WeaponTreeLocalChaosPenetrationReducedChaosResistance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeAreaOfEffectIfKilledRecentlyReducedAreaOfEffect1"] = { type = "Spawn", tier = 1, "10% reduced Area of Effect", "25% increased Area of Effect if you've Killed at least 5 Enemies Recently", statOrderKey = "1739,4458", statOrder = { 1739, 4458 }, level = 10, group = "WeaponTreeAreaOfEffectIfKilledRecentlyReducedAreaOfEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 400, 400, 0 }, modTags = { }, }, - ["WeaponTreeAreaOfEffectIfKilledRecentlyReducedAreaOfEffect2"] = { type = "Spawn", tier = 2, "10% reduced Area of Effect", "30% increased Area of Effect if you've Killed at least 5 Enemies Recently", statOrderKey = "1739,4458", statOrder = { 1739, 4458 }, level = 65, group = "WeaponTreeAreaOfEffectIfKilledRecentlyReducedAreaOfEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 400, 400, 0 }, modTags = { }, }, - ["WeaponTreeAreaOfEffectIfKilledRecentlyReducedAreaOfEffect2h1"] = { type = "Spawn", tier = 1, "20% reduced Area of Effect", "50% increased Area of Effect if you've Killed at least 5 Enemies Recently", statOrderKey = "1739,4458", statOrder = { 1739, 4458 }, level = 10, group = "WeaponTreeAreaOfEffectIfKilledRecentlyReducedAreaOfEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 400, 0 }, modTags = { }, }, - ["WeaponTreeAreaOfEffectIfKilledRecentlyReducedAreaOfEffect2h2"] = { type = "Spawn", tier = 2, "20% reduced Area of Effect", "60% increased Area of Effect if you've Killed at least 5 Enemies Recently", statOrderKey = "1739,4458", statOrder = { 1739, 4458 }, level = 65, group = "WeaponTreeAreaOfEffectIfKilledRecentlyReducedAreaOfEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 400, 0 }, modTags = { }, }, - ["WeaponTreeAreaOfEffectReducedAreaOfEffectIfKilledRecently1"] = { type = "Spawn", tier = 1, "20% increased Area of Effect", "10% reduced Area of Effect if you've Killed Recently", statOrderKey = "1739,4049", statOrder = { 1739, 4049 }, level = 10, group = "WeaponTreeAreaOfEffectReducedAreaOfEffectIfKilledRecently", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 400, 400, 0 }, modTags = { }, }, - ["WeaponTreeAreaOfEffectReducedAreaOfEffectIfKilledRecently2"] = { type = "Spawn", tier = 2, "24% increased Area of Effect", "10% reduced Area of Effect if you've Killed Recently", statOrderKey = "1739,4049", statOrder = { 1739, 4049 }, level = 65, group = "WeaponTreeAreaOfEffectReducedAreaOfEffectIfKilledRecently", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 400, 400, 0 }, modTags = { }, }, - ["WeaponTreeAreaOfEffectReducedAreaOfEffectIfKilledRecently2h1"] = { type = "Spawn", tier = 1, "32% increased Area of Effect", "20% reduced Area of Effect if you've Killed Recently", statOrderKey = "1739,4049", statOrder = { 1739, 4049 }, level = 10, group = "WeaponTreeAreaOfEffectReducedAreaOfEffectIfKilledRecently", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 400, 0 }, modTags = { }, }, - ["WeaponTreeAreaOfEffectReducedAreaOfEffectIfKilledRecently2h2"] = { type = "Spawn", tier = 2, "40% increased Area of Effect", "20% reduced Area of Effect if you've Killed Recently", statOrderKey = "1739,4049", statOrder = { 1739, 4049 }, level = 65, group = "WeaponTreeAreaOfEffectReducedAreaOfEffectIfKilledRecently", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 400, 0 }, modTags = { }, }, - ["WeaponTreeProjectileSpeedReducedProjectileDamage1"] = { type = "Spawn", tier = 1, "25% increased Projectile Speed", "15% reduced Projectile Damage", statOrderKey = "1655,1850", statOrder = { 1655, 1850 }, level = 10, group = "WeaponTreeProjectileSpeedReducedProjectileDamage", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "wand", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeProjectileSpeedReducedProjectileDamage2"] = { type = "Spawn", tier = 2, "35% increased Projectile Speed", "15% reduced Projectile Damage", statOrderKey = "1655,1850", statOrder = { 1655, 1850 }, level = 65, group = "WeaponTreeProjectileSpeedReducedProjectileDamage", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "wand", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeProjectileSpeedReducedProjectileDamage2h1"] = { type = "Spawn", tier = 1, "40% increased Projectile Speed", "30% reduced Projectile Damage", statOrderKey = "1655,1850", statOrder = { 1655, 1850 }, level = 10, group = "WeaponTreeProjectileSpeedReducedProjectileDamage", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "bow", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeProjectileSpeedReducedProjectileDamage2h2"] = { type = "Spawn", tier = 2, "55% increased Projectile Speed", "30% reduced Projectile Damage", statOrderKey = "1655,1850", statOrder = { 1655, 1850 }, level = 65, group = "WeaponTreeProjectileSpeedReducedProjectileDamage", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "bow", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeArrowsChainChainingRange2h"] = { type = "MergeOnly", tier = 1, "Arrows Chain +1 times", "50% reduced Chaining range", statOrderKey = "1647,5073", statOrder = { 1647, 5073 }, level = 84, group = "WeaponTreeArrowsChainChainingRange", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "bow", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeChainingRange1"] = { type = "Spawn", tier = 1, "20% increased Chaining range", statOrderKey = "5073", statOrder = { 5073 }, level = 38, group = "WeaponTreeChainingRange", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "ranged", "one_hand_weapon", "default", }, weightVal = { 0, 200, 50, 0 }, modTags = { }, }, - ["WeaponTreeChainingRange2"] = { type = "Spawn", tier = 2, "30% increased Chaining range", statOrderKey = "5073", statOrder = { 5073 }, level = 78, group = "WeaponTreeChainingRange", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "ranged", "one_hand_weapon", "default", }, weightVal = { 0, 200, 50, 0 }, modTags = { }, }, - ["WeaponTreeChainingRange2h1"] = { type = "Spawn", tier = 1, "40% increased Chaining range", statOrderKey = "5073", statOrder = { 5073 }, level = 38, group = "WeaponTreeChainingRange", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "ranged", "two_hand_weapon", "default", }, weightVal = { 0, 200, 50, 0 }, modTags = { }, }, - ["WeaponTreeChainingRange2h2"] = { type = "Spawn", tier = 2, "60% increased Chaining range", statOrderKey = "5073", statOrder = { 5073 }, level = 78, group = "WeaponTreeChainingRange", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "ranged", "two_hand_weapon", "default", }, weightVal = { 0, 200, 50, 0 }, modTags = { }, }, - ["WeaponTreeAdditionalPierce1"] = { type = "Spawn", tier = 1, "Projectiles Pierce an additional Target", statOrderKey = "1649", statOrder = { 1649 }, level = 78, group = "WeaponTreeAdditionalPierce", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "ranged", "one_hand_weapon", "default", }, weightVal = { 0, 300, 75, 0 }, modTags = { }, }, - ["WeaponTreeAdditionalPierce2h1"] = { type = "Spawn", tier = 1, "Projectiles Pierce an additional Target", statOrderKey = "1649", statOrder = { 1649 }, level = 16, group = "WeaponTreeAdditionalPierce", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "ranged", "two_hand_weapon", "default", }, weightVal = { 0, 300, 75, 0 }, modTags = { }, }, - ["WeaponTreeAdditionalPierce2h2"] = { type = "Spawn", tier = 2, "Projectiles Pierce 2 additional Targets", statOrderKey = "1649", statOrder = { 1649 }, level = 78, group = "WeaponTreeAdditionalPierce", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "ranged", "two_hand_weapon", "default", }, weightVal = { 0, 300, 75, 0 }, modTags = { }, }, - ["WeaponTreeForkExtraProjectileChance1"] = { type = "Spawn", tier = 1, "Projectiles have 30% chance for an additional Projectile when Forking", statOrderKey = "5266", statOrder = { 5266 }, level = 32, group = "WeaponTreeForkExtraProjectileChance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "ranged", "one_hand_weapon", "default", }, weightVal = { 0, 200, 50, 0 }, modTags = { }, }, - ["WeaponTreeForkExtraProjectileChance2"] = { type = "Spawn", tier = 2, "Projectiles have 40% chance for an additional Projectile when Forking", statOrderKey = "5266", statOrder = { 5266 }, level = 78, group = "WeaponTreeForkExtraProjectileChance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "ranged", "one_hand_weapon", "default", }, weightVal = { 0, 200, 50, 0 }, modTags = { }, }, - ["WeaponTreeForkExtraProjectileChance2h1"] = { type = "Spawn", tier = 1, "Projectiles have 50% chance for an additional Projectile when Forking", statOrderKey = "5266", statOrder = { 5266 }, level = 32, group = "WeaponTreeForkExtraProjectileChance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "ranged", "two_hand_weapon", "default", }, weightVal = { 0, 200, 50, 0 }, modTags = { }, }, - ["WeaponTreeForkExtraProjectileChance2h2"] = { type = "Spawn", tier = 2, "Projectiles have 75% chance for an additional Projectile when Forking", statOrderKey = "5266", statOrder = { 5266 }, level = 78, group = "WeaponTreeForkExtraProjectileChance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "ranged", "two_hand_weapon", "default", }, weightVal = { 0, 200, 50, 0 }, modTags = { }, }, - ["WeaponTreeMarkEffectIncreasedMarkCost1"] = { type = "Spawn", tier = 1, "15% increased Effect of your Marks", "100% increased Mana Cost of Mark Skills", statOrderKey = "2449,8460", statOrder = { 2449, 8460 }, level = 24, group = "WeaponTreeMarkEffectIncreasedMarkCost", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "wand", "one_hand_weapon", "default", }, weightVal = { 50, 250, 0 }, modTags = { }, }, - ["WeaponTreeMarkEffectIncreasedMarkCost2"] = { type = "Spawn", tier = 2, "20% increased Effect of your Marks", "100% increased Mana Cost of Mark Skills", statOrderKey = "2449,8460", statOrder = { 2449, 8460 }, level = 76, group = "WeaponTreeMarkEffectIncreasedMarkCost", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "wand", "one_hand_weapon", "default", }, weightVal = { 50, 250, 0 }, modTags = { }, }, - ["WeaponTreeMarkEffectIncreasedMarkCost2h1"] = { type = "Spawn", tier = 1, "30% increased Effect of your Marks", "200% increased Mana Cost of Mark Skills", statOrderKey = "2449,8460", statOrder = { 2449, 8460 }, level = 24, group = "WeaponTreeMarkEffectIncreasedMarkCost", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "staff", "two_hand_weapon", "default", }, weightVal = { 50, 250, 0 }, modTags = { }, }, - ["WeaponTreeMarkEffectIncreasedMarkCost2h2"] = { type = "Spawn", tier = 2, "40% increased Effect of your Marks", "200% increased Mana Cost of Mark Skills", statOrderKey = "2449,8460", statOrder = { 2449, 8460 }, level = 76, group = "WeaponTreeMarkEffectIncreasedMarkCost", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "staff", "two_hand_weapon", "default", }, weightVal = { 50, 250, 0 }, modTags = { }, }, - ["WeaponTreeFrenzyOnHittingMarkedEnemyReducedMarkEffect1"] = { type = "Spawn", tier = 1, "15% reduced Effect of your Marks", "6% chance to gain a Frenzy Charge when you Hit your Marked Enemy", statOrderKey = "2449,6283", statOrder = { 2449, 6283 }, level = 24, group = "WeaponTreeFrenzyOnHittingMarkedEnemyReducedMarkEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "wand", "one_hand_weapon", "default", }, weightVal = { 50, 250, 0 }, modTags = { }, }, - ["WeaponTreeFrenzyOnHittingMarkedEnemyReducedMarkEffect2"] = { type = "Spawn", tier = 2, "15% reduced Effect of your Marks", "10% chance to gain a Frenzy Charge when you Hit your Marked Enemy", statOrderKey = "2449,6283", statOrder = { 2449, 6283 }, level = 76, group = "WeaponTreeFrenzyOnHittingMarkedEnemyReducedMarkEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "wand", "one_hand_weapon", "default", }, weightVal = { 50, 250, 0 }, modTags = { }, }, - ["WeaponTreeFrenzyOnHittingMarkedEnemyReducedMarkEffect2h1"] = { type = "Spawn", tier = 1, "20% reduced Effect of your Marks", "12% chance to gain a Frenzy Charge when you Hit your Marked Enemy", statOrderKey = "2449,6283", statOrder = { 2449, 6283 }, level = 24, group = "WeaponTreeFrenzyOnHittingMarkedEnemyReducedMarkEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "staff", "two_hand_weapon", "default", }, weightVal = { 50, 250, 0 }, modTags = { }, }, - ["WeaponTreeFrenzyOnHittingMarkedEnemyReducedMarkEffect2h2"] = { type = "Spawn", tier = 2, "20% reduced Effect of your Marks", "20% chance to gain a Frenzy Charge when you Hit your Marked Enemy", statOrderKey = "2449,6283", statOrder = { 2449, 6283 }, level = 76, group = "WeaponTreeFrenzyOnHittingMarkedEnemyReducedMarkEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "staff", "two_hand_weapon", "default", }, weightVal = { 50, 250, 0 }, modTags = { }, }, - ["WeaponTreeCullingStrikeVsMarkedEnemyReducedAccuracyVsMarkedEnemy"] = { type = "Spawn", tier = 1, "25% less Accuracy Rating against Marked Enemy", "Culling Strike against Marked Enemy", statOrderKey = "4282,5567", statOrder = { 4282, 5567 }, level = 80, group = "WeaponTreeCullingStrikeVsMarkedEnemyReducedAccuracyVsMarkedEnemy", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "wand", "one_hand_weapon", "default", }, weightVal = { 50, 250, 0 }, modTags = { }, }, - ["WeaponTreeCullingStrikeVsMarkedEnemyReducedAccuracyVsMarkedEnemy2h"] = { type = "Spawn", tier = 2, "15% less Accuracy Rating against Marked Enemy", "Culling Strike against Marked Enemy", statOrderKey = "4282,5567", statOrder = { 4282, 5567 }, level = 80, group = "WeaponTreeCullingStrikeVsMarkedEnemyReducedAccuracyVsMarkedEnemy", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "staff", "two_hand_weapon", "default", }, weightVal = { 50, 250, 0 }, modTags = { }, }, - ["WeaponTreeLocalWeaponRange1"] = { type = "Spawn", tier = 1, "+0.2 metres to Weapon Range", statOrderKey = "2594", statOrder = { 2594 }, level = 1, group = "WeaponTreeLocalWeaponRange", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "ranged", "weapon", "default", }, weightVal = { 0, 750, 0 }, modTags = { }, }, - ["WeaponTreeLocalWeaponRange2"] = { type = "Spawn", tier = 2, "+0.3 metres to Weapon Range", statOrderKey = "2594", statOrder = { 2594 }, level = 50, group = "WeaponTreeLocalWeaponRange", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "ranged", "weapon", "default", }, weightVal = { 0, 750, 0 }, modTags = { }, }, - ["WeaponTreeLocalLifeLeechAndSpeed1"] = { type = "Spawn", tier = 1, "30% increased total Recovery per second from Life Leech", "0.5% of Attack Damage Leeched as Life", statOrderKey = "2011,7419", statOrder = { 2011, 7419 }, level = 12, group = "WeaponTreeLocalLifeLeechAndSpeed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalLifeLeechAndSpeed2"] = { type = "Spawn", tier = 2, "30% increased total Recovery per second from Life Leech", "0.8% of Attack Damage Leeched as Life", statOrderKey = "2011,7419", statOrder = { 2011, 7419 }, level = 64, group = "WeaponTreeLocalLifeLeechAndSpeed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalLifeLeechAndSpeed2h1"] = { type = "Spawn", tier = 1, "60% increased total Recovery per second from Life Leech", "1% of Attack Damage Leeched as Life", statOrderKey = "2011,7419", statOrder = { 2011, 7419 }, level = 12, group = "WeaponTreeLocalLifeLeechAndSpeed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalLifeLeechAndSpeed2h2"] = { type = "Spawn", tier = 2, "60% increased total Recovery per second from Life Leech", "1.6% of Attack Damage Leeched as Life", statOrderKey = "2011,7419", statOrder = { 2011, 7419 }, level = 64, group = "WeaponTreeLocalLifeLeechAndSpeed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalManaLeechAndSpeed1"] = { type = "Spawn", tier = 1, "30% increased total Recovery per second from Mana Leech", "0.5% of Attack Damage Leeched as Mana", statOrderKey = "2012,7422", statOrder = { 2012, 7422 }, level = 12, group = "WeaponTreeLocalManaLeechAndSpeed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalManaLeechAndSpeed2"] = { type = "Spawn", tier = 2, "30% increased total Recovery per second from Mana Leech", "0.8% of Attack Damage Leeched as Mana", statOrderKey = "2012,7422", statOrder = { 2012, 7422 }, level = 64, group = "WeaponTreeLocalManaLeechAndSpeed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalManaLeechAndSpeed2h1"] = { type = "Spawn", tier = 1, "60% increased total Recovery per second from Mana Leech", "1% of Attack Damage Leeched as Mana", statOrderKey = "2012,7422", statOrder = { 2012, 7422 }, level = 12, group = "WeaponTreeLocalManaLeechAndSpeed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalManaLeechAndSpeed2h2"] = { type = "Spawn", tier = 2, "60% increased total Recovery per second from Mana Leech", "1.6% of Attack Damage Leeched as Mana", statOrderKey = "2012,7422", statOrder = { 2012, 7422 }, level = 64, group = "WeaponTreeLocalManaLeechAndSpeed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeSpellEnergyShieldLeechAndSpeed1"] = { type = "Spawn", tier = 1, "0.5% of Spell Damage Leeched as Energy Shield", "30% increased total Recovery per second from Energy Shield Leech", statOrderKey = "1581,2013", statOrder = { 1581, 2013 }, level = 12, group = "WeaponTreeSpellEnergyShieldLeechAndSpeed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 500, 0, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSpellEnergyShieldLeechAndSpeed2"] = { type = "Spawn", tier = 2, "0.8% of Spell Damage Leeched as Energy Shield", "30% increased total Recovery per second from Energy Shield Leech", statOrderKey = "1581,2013", statOrder = { 1581, 2013 }, level = 64, group = "WeaponTreeSpellEnergyShieldLeechAndSpeed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 500, 0, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSpellEnergyShieldLeechAndSpeed2h1"] = { type = "Spawn", tier = 1, "1% of Spell Damage Leeched as Energy Shield", "60% increased total Recovery per second from Energy Shield Leech", statOrderKey = "1581,2013", statOrder = { 1581, 2013 }, level = 12, group = "WeaponTreeSpellEnergyShieldLeechAndSpeed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 500, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeSpellEnergyShieldLeechAndSpeed2h2"] = { type = "Spawn", tier = 2, "1.6% of Spell Damage Leeched as Energy Shield", "60% increased total Recovery per second from Energy Shield Leech", statOrderKey = "1581,2013", statOrder = { 1581, 2013 }, level = 64, group = "WeaponTreeSpellEnergyShieldLeechAndSpeed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 500, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeMaxLifeLeechReducedLeechAmount1"] = { type = "Spawn", tier = 1, "10% increased Maximum total Life Recovery per second from Leech", statOrderKey = "1590", statOrder = { 1590 }, level = 70, group = "WeaponTreeMaxLifeLeech", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeMaxLifeLeechReducedLeechAmount2h1"] = { type = "Spawn", tier = 2, "20% increased Maximum total Life Recovery per second from Leech", statOrderKey = "1590", statOrder = { 1590 }, level = 70, group = "WeaponTreeMaxLifeLeech", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeMaxManaLeechReducedLeechAmount1"] = { type = "Spawn", tier = 1, "10% increased Maximum total Mana Recovery per second from Leech", statOrderKey = "1592", statOrder = { 1592 }, level = 70, group = "WeaponTreeMaxManaLeech", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeMaxManaLeechReducedLeechAmount2h1"] = { type = "Spawn", tier = 2, "20% increased Maximum total Mana Recovery per second from Leech", statOrderKey = "1592", statOrder = { 1592 }, level = 70, group = "WeaponTreeMaxManaLeech", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 0, 0 }, modTags = { }, }, - ["WeaponTreeMaxEnergyShieldLeechReducedLeechAmount1"] = { type = "Spawn", tier = 1, "10% increased Maximum total Energy Shield Recovery per second from Leech", statOrderKey = "1593", statOrder = { 1593 }, level = 70, group = "WeaponTreeMaxEnergyShield", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 0, 0, 0, 0, 0, 0 }, modTags = { }, }, - ["WeaponTreeMaxEnergyShieldLeechReducedLeechAmount2h1"] = { type = "Spawn", tier = 2, "20% increased Maximum total Energy Shield Recovery per second from Leech", statOrderKey = "1593", statOrder = { 1593 }, level = 70, group = "WeaponTreeMaxEnergyShield", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 0, 0, 0, 0 }, modTags = { }, }, - ["WeaponTreeLocalLifeOnHitReducedManaOnHit1"] = { type = "Spawn", tier = 1, "Grants 15 Life per Enemy Hit", "Removes 2 of your Mana per Enemy Hit", statOrderKey = "1597,1604", statOrder = { 1597, 1604 }, level = 5, group = "WeaponTreeLocalLifeOnHitReducedManaOnHit", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 400, 0 }, modTags = { }, }, - ["WeaponTreeLocalLifeOnHitReducedManaOnHit2"] = { type = "Spawn", tier = 2, "Grants 25 Life per Enemy Hit", "Removes 2 of your Mana per Enemy Hit", statOrderKey = "1597,1604", statOrder = { 1597, 1604 }, level = 68, group = "WeaponTreeLocalLifeOnHitReducedManaOnHit", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 400, 0 }, modTags = { }, }, - ["WeaponTreeLocalManaOnHitReducedLifeOnHit1"] = { type = "Spawn", tier = 1, "Removes 4 of your Life per Enemy Hit", "Grants 6 Mana per Enemy Hit", statOrderKey = "1597,1604", statOrder = { 1597, 1604 }, level = 5, group = "WeaponTreeLocalManaOnHitReducedLifeOnHit", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 400, 0 }, modTags = { }, }, - ["WeaponTreeLocalManaOnHitReducedLifeOnHit2"] = { type = "Spawn", tier = 2, "Removes 4 of your Life per Enemy Hit", "Grants 8 Mana per Enemy Hit", statOrderKey = "1597,1604", statOrder = { 1597, 1604 }, level = 68, group = "WeaponTreeLocalManaOnHitReducedLifeOnHit", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 400, 0 }, modTags = { }, }, - ["WeaponTreeTravelSkillCooldownSpeedReducedMovementSpeed1"] = { type = "Spawn", tier = 1, "5% reduced Movement Speed", "20% increased Cooldown Recovery Rate of Travel Skills", statOrderKey = "1657,4211", statOrder = { 1657, 4211 }, level = 12, group = "WeaponTreeTravelSkillCooldownSpeedReducedMovementSpeed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeTravelSkillCooldownSpeedReducedMovementSpeed2"] = { type = "Spawn", tier = 2, "5% reduced Movement Speed", "30% increased Cooldown Recovery Rate of Travel Skills", statOrderKey = "1657,4211", statOrder = { 1657, 4211 }, level = 76, group = "WeaponTreeTravelSkillCooldownSpeedReducedMovementSpeed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeTravelSkillCooldownSpeedReducedMovementSpeed2h1"] = { type = "Spawn", tier = 1, "10% reduced Movement Speed", "40% increased Cooldown Recovery Rate of Travel Skills", statOrderKey = "1657,4211", statOrder = { 1657, 4211 }, level = 12, group = "WeaponTreeTravelSkillCooldownSpeedReducedMovementSpeed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeTravelSkillCooldownSpeedReducedMovementSpeed2h2"] = { type = "Spawn", tier = 2, "10% reduced Movement Speed", "60% increased Cooldown Recovery Rate of Travel Skills", statOrderKey = "1657,4211", statOrder = { 1657, 4211 }, level = 76, group = "WeaponTreeTravelSkillCooldownSpeedReducedMovementSpeed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeMovementSpeedTravelSkillsDisabled1"] = { type = "Spawn", tier = 1, "8% increased Movement Speed", "Your Travel Skills are Disabled", statOrderKey = "1657,9881", statOrder = { 1657, 9881 }, level = 12, group = "WeaponTreeMovementSpeedTravelSkillsDisabled", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeMovementSpeedTravelSkillsDisabled2"] = { type = "Spawn", tier = 2, "12% increased Movement Speed", "Your Travel Skills are Disabled", statOrderKey = "1657,9881", statOrder = { 1657, 9881 }, level = 76, group = "WeaponTreeMovementSpeedTravelSkillsDisabled", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeMovementSpeedTravelSkillsDisabled2h1"] = { type = "Spawn", tier = 1, "14% increased Movement Speed", "Your Travel Skills are Disabled", statOrderKey = "1657,9881", statOrder = { 1657, 9881 }, level = 12, group = "WeaponTreeMovementSpeedTravelSkillsDisabled", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeMovementSpeedTravelSkillsDisabled2h2"] = { type = "Spawn", tier = 2, "18% increased Movement Speed", "Your Travel Skills are Disabled", statOrderKey = "1657,9881", statOrder = { 1657, 9881 }, level = 76, group = "WeaponTreeMovementSpeedTravelSkillsDisabled", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeArcaneSurgeOnCriticalStrikeReducedArcaneSurgeEffect1"] = { type = "Spawn", tier = 1, "20% reduced Effect of Arcane Surge on you", "10% chance to Gain Arcane Surge when you deal a Critical Strike", statOrderKey = "3129,6250", statOrder = { 3129, 6250 }, level = 20, group = "WeaponTreeArcaneSurgeOnCriticalStrikeReducedArcaneSurgeEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 300, 0, 300, 300, 300, 0 }, modTags = { }, }, - ["WeaponTreeArcaneSurgeOnCriticalStrikeReducedArcaneSurgeEffect2"] = { type = "Spawn", tier = 2, "20% reduced Effect of Arcane Surge on you", "10% chance to Gain Arcane Surge when you deal a Critical Strike", statOrderKey = "3129,6250", statOrder = { 3129, 6250 }, level = 80, group = "WeaponTreeArcaneSurgeOnCriticalStrikeReducedArcaneSurgeEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 300, 0, 300, 300, 300, 0 }, modTags = { }, }, - ["WeaponTreeArcaneSurgeOnCriticalStrikeReducedArcaneSurgeEffect2h1"] = { type = "Spawn", tier = 1, "20% reduced Effect of Arcane Surge on you", "15% chance to Gain Arcane Surge when you deal a Critical Strike", statOrderKey = "3129,6250", statOrder = { 3129, 6250 }, level = 20, group = "WeaponTreeArcaneSurgeOnCriticalStrikeReducedArcaneSurgeEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 300, 0, 300, 0 }, modTags = { }, }, - ["WeaponTreeArcaneSurgeOnCriticalStrikeReducedArcaneSurgeEffect2h2"] = { type = "Spawn", tier = 2, "20% reduced Effect of Arcane Surge on you", "15% chance to Gain Arcane Surge when you deal a Critical Strike", statOrderKey = "3129,6250", statOrder = { 3129, 6250 }, level = 80, group = "WeaponTreeArcaneSurgeOnCriticalStrikeReducedArcaneSurgeEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 300, 0, 300, 0 }, modTags = { }, }, - ["WeaponTreeArcaneSurgeEffectReducedSelfBuffExpiry1"] = { type = "Spawn", tier = 1, "20% increased Effect of Arcane Surge on you", "Buffs on you expire 10% faster", statOrderKey = "3129,4974", statOrder = { 3129, 4974 }, level = 20, group = "WeaponTreeArcaneSurgeEffectReducedSelfBuffExpiry", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 300, 0, 300, 300, 300, 0 }, modTags = { }, }, - ["WeaponTreeArcaneSurgeEffectReducedSelfBuffExpiry2"] = { type = "Spawn", tier = 2, "25% increased Effect of Arcane Surge on you", "Buffs on you expire 10% faster", statOrderKey = "3129,4974", statOrder = { 3129, 4974 }, level = 80, group = "WeaponTreeArcaneSurgeEffectReducedSelfBuffExpiry", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 300, 0, 300, 300, 300, 0 }, modTags = { }, }, - ["WeaponTreeArcaneSurgeEffectReducedSelfBuffExpiry2h1"] = { type = "Spawn", tier = 1, "40% increased Effect of Arcane Surge on you", "Buffs on you expire 20% faster", statOrderKey = "3129,4974", statOrder = { 3129, 4974 }, level = 20, group = "WeaponTreeArcaneSurgeEffectReducedSelfBuffExpiry", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 300, 0, 300, 0 }, modTags = { }, }, - ["WeaponTreeArcaneSurgeEffectReducedSelfBuffExpiry2h2"] = { type = "Spawn", tier = 2, "50% increased Effect of Arcane Surge on you", "Buffs on you expire 20% faster", statOrderKey = "3129,4974", statOrder = { 3129, 4974 }, level = 80, group = "WeaponTreeArcaneSurgeEffectReducedSelfBuffExpiry", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 300, 0, 300, 0 }, modTags = { }, }, - ["WeaponTreeOnslaughtSurgeEffectReducedSelfBuffExpiry1"] = { type = "Spawn", tier = 1, "20% increased Effect of Onslaught on you", "Buffs on you expire 10% faster", statOrderKey = "3131,4974", statOrder = { 3131, 4974 }, level = 20, group = "WeaponTreeOnslaughtSurgeEffectReducedSelfBuffExpiry", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "wand", "one_hand_weapon", "default", }, weightVal = { 75, 300, 0 }, modTags = { }, }, - ["WeaponTreeOnslaughtSurgeEffectReducedSelfBuffExpiry2"] = { type = "Spawn", tier = 2, "25% increased Effect of Onslaught on you", "Buffs on you expire 10% faster", statOrderKey = "3131,4974", statOrder = { 3131, 4974 }, level = 80, group = "WeaponTreeOnslaughtSurgeEffectReducedSelfBuffExpiry", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "wand", "one_hand_weapon", "default", }, weightVal = { 75, 300, 0 }, modTags = { }, }, - ["WeaponTreeOnslaughtSurgeEffectReducedSelfBuffExpiry2h1"] = { type = "Spawn", tier = 1, "40% increased Effect of Onslaught on you", "Buffs on you expire 20% faster", statOrderKey = "3131,4974", statOrder = { 3131, 4974 }, level = 20, group = "WeaponTreeOnslaughtSurgeEffectReducedSelfBuffExpiry", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "staff", "two_hand_weapon", "default", }, weightVal = { 75, 300, 0 }, modTags = { }, }, - ["WeaponTreeOnslaughtSurgeEffectReducedSelfBuffExpiry2h2"] = { type = "Spawn", tier = 2, "50% increased Effect of Onslaught on you", "Buffs on you expire 20% faster", statOrderKey = "3131,4974", statOrder = { 3131, 4974 }, level = 80, group = "WeaponTreeOnslaughtSurgeEffectReducedSelfBuffExpiry", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "staff", "two_hand_weapon", "default", }, weightVal = { 75, 300, 0 }, modTags = { }, }, - ["WeaponTreeOnslaughtOnKillReducedOnslaughtEffect1"] = { type = "Spawn", tier = 1, "20% reduced Effect of Onslaught on you", "10% chance to gain Onslaught for 4 seconds on Kill", statOrderKey = "3131,3220", statOrder = { 3131, 3220 }, level = 20, group = "WeaponTreeOnslaughtOnKillReducedOnslaughtEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "wand", "one_hand_weapon", "default", }, weightVal = { 75, 300, 0 }, modTags = { }, }, - ["WeaponTreeOnslaughtOnKillReducedOnslaughtEffect2"] = { type = "Spawn", tier = 2, "20% reduced Effect of Onslaught on you", "15% chance to gain Onslaught for 4 seconds on Kill", statOrderKey = "3131,3220", statOrder = { 3131, 3220 }, level = 80, group = "WeaponTreeOnslaughtOnKillReducedOnslaughtEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "wand", "one_hand_weapon", "default", }, weightVal = { 75, 300, 0 }, modTags = { }, }, - ["WeaponTreeOnslaughtOnKillReducedOnslaughtEffect2h1"] = { type = "Spawn", tier = 1, "20% reduced Effect of Onslaught on you", "20% chance to gain Onslaught for 4 seconds on Kill", statOrderKey = "3131,3220", statOrder = { 3131, 3220 }, level = 20, group = "WeaponTreeOnslaughtOnKillReducedOnslaughtEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "staff", "two_hand_weapon", "default", }, weightVal = { 75, 300, 0 }, modTags = { }, }, - ["WeaponTreeOnslaughtOnKillReducedOnslaughtEffect2h2"] = { type = "Spawn", tier = 2, "20% reduced Effect of Onslaught on you", "30% chance to gain Onslaught for 4 seconds on Kill", statOrderKey = "3131,3220", statOrder = { 3131, 3220 }, level = 80, group = "WeaponTreeOnslaughtOnKillReducedOnslaughtEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "staff", "two_hand_weapon", "default", }, weightVal = { 75, 300, 0 }, modTags = { }, }, - ["WeaponTreeUnholyMightChanceReducedSelfBuffExpiry1"] = { type = "Spawn", tier = 1, "10% chance to gain Unholy Might for 4 seconds on Kill", "Buffs on you expire 10% faster", statOrderKey = "3218,4974", statOrder = { 3218, 4974 }, level = 20, group = "WeaponTreeUnholyMightChanceReducedSelfBuffExpiry", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeUnholyMightChanceReducedSelfBuffExpiry2"] = { type = "Spawn", tier = 2, "15% chance to gain Unholy Might for 4 seconds on Kill", "Buffs on you expire 10% faster", statOrderKey = "3218,4974", statOrder = { 3218, 4974 }, level = 80, group = "WeaponTreeUnholyMightChanceReducedSelfBuffExpiry", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeUnholyMightChanceReducedSelfBuffExpiry2h1"] = { type = "Spawn", tier = 1, "20% chance to gain Unholy Might for 4 seconds on Kill", "Buffs on you expire 20% faster", statOrderKey = "3218,4974", statOrder = { 3218, 4974 }, level = 20, group = "WeaponTreeUnholyMightChanceReducedSelfBuffExpiry", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeUnholyMightChanceReducedSelfBuffExpiry2h2"] = { type = "Spawn", tier = 2, "30% chance to gain Unholy Might for 4 seconds on Kill", "Buffs on you expire 20% faster", statOrderKey = "3218,4974", statOrder = { 3218, 4974 }, level = 80, group = "WeaponTreeUnholyMightChanceReducedSelfBuffExpiry", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreePhasingOnKillReducedSelfBuffExpiry1"] = { type = "Spawn", tier = 1, "10% chance to gain Phasing for 4 seconds on Kill", "Buffs on you expire 10% faster", statOrderKey = "3302,4974", statOrder = { 3302, 4974 }, level = 20, group = "WeaponTreePhasingOnKillReducedSelfBuffExpiry", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreePhasingOnKillReducedSelfBuffExpiry2"] = { type = "Spawn", tier = 2, "15% chance to gain Phasing for 4 seconds on Kill", "Buffs on you expire 10% faster", statOrderKey = "3302,4974", statOrder = { 3302, 4974 }, level = 80, group = "WeaponTreePhasingOnKillReducedSelfBuffExpiry", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreePhasingOnKillReducedSelfBuffExpiry2h1"] = { type = "Spawn", tier = 1, "20% chance to gain Phasing for 4 seconds on Kill", "Buffs on you expire 20% faster", statOrderKey = "3302,4974", statOrder = { 3302, 4974 }, level = 20, group = "WeaponTreePhasingOnKillReducedSelfBuffExpiry", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreePhasingOnKillReducedSelfBuffExpiry2h2"] = { type = "Spawn", tier = 2, "30% chance to gain Phasing for 4 seconds on Kill", "Buffs on you expire 20% faster", statOrderKey = "3302,4974", statOrder = { 3302, 4974 }, level = 80, group = "WeaponTreePhasingOnKillReducedSelfBuffExpiry", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeLocalStunThresholdEnduranceChargeOnMeleeStun1"] = { type = "Spawn", tier = 1, "15% reduced Enemy Stun Threshold with this Weapon", "20% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit", statOrderKey = "2348,2618", statOrder = { 2348, 2618 }, level = 15, group = "WeaponTreeLocalStunThresholdEnduranceChargeOnMeleeStun", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "ranged", "weapon", "default", }, weightVal = { 0, 750, 0 }, modTags = { }, }, - ["WeaponTreeLocalStunThresholdEnduranceChargeOnMeleeStun2"] = { type = "Spawn", tier = 2, "25% reduced Enemy Stun Threshold with this Weapon", "20% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit", statOrderKey = "2348,2618", statOrder = { 2348, 2618 }, level = 74, group = "WeaponTreeLocalStunThresholdEnduranceChargeOnMeleeStun", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "ranged", "weapon", "default", }, weightVal = { 0, 750, 0 }, modTags = { }, }, - ["WeaponTreeDoubleStunDurationEnemyStunThreshold1"] = { type = "Spawn", tier = 1, "15% increased Enemy Stun Threshold", "16% chance to double Stun Duration", statOrderKey = "1378,3400", statOrder = { 1378, 3400 }, level = 15, group = "WeaponTreeDoubleStunDurationEnemyStunThreshold", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeDoubleStunDurationEnemyStunThreshold2"] = { type = "Spawn", tier = 2, "15% increased Enemy Stun Threshold", "24% chance to double Stun Duration", statOrderKey = "1378,3400", statOrder = { 1378, 3400 }, level = 74, group = "WeaponTreeDoubleStunDurationEnemyStunThreshold", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeDoubleStunDurationEnemyStunThreshold2h1"] = { type = "Spawn", tier = 1, "30% increased Enemy Stun Threshold", "35% chance to double Stun Duration", statOrderKey = "1378,3400", statOrder = { 1378, 3400 }, level = 15, group = "WeaponTreeDoubleStunDurationEnemyStunThreshold", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeDoubleStunDurationEnemyStunThreshold2h2"] = { type = "Spawn", tier = 2, "30% increased Enemy Stun Threshold", "45% chance to double Stun Duration", statOrderKey = "1378,3400", statOrder = { 1378, 3400 }, level = 74, group = "WeaponTreeDoubleStunDurationEnemyStunThreshold", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeFortifyOnMeleeStunChanceReducedFortifyDuration1"] = { type = "Spawn", tier = 1, "30% reduced Fortification Duration", "Melee Hits which Stun have 15% chance to Fortify", statOrderKey = "2117,5267", statOrder = { 2117, 5267 }, level = 32, group = "WeaponTreeFortifyOnMeleeStunChanceReducedFortifyDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "ranged", "one_hand_weapon", "default", }, weightVal = { 0, 300, 0 }, modTags = { }, }, - ["WeaponTreeFortifyOnMeleeStunChanceReducedFortifyDuration2"] = { type = "Spawn", tier = 2, "30% reduced Fortification Duration", "Melee Hits which Stun have 20% chance to Fortify", statOrderKey = "2117,5267", statOrder = { 2117, 5267 }, level = 78, group = "WeaponTreeFortifyOnMeleeStunChanceReducedFortifyDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "ranged", "one_hand_weapon", "default", }, weightVal = { 0, 300, 0 }, modTags = { }, }, - ["WeaponTreeFortifyOnMeleeStunChanceReducedFortifyDuration2h1"] = { type = "Spawn", tier = 1, "30% reduced Fortification Duration", "Melee Hits which Stun have 30% chance to Fortify", statOrderKey = "2117,5267", statOrder = { 2117, 5267 }, level = 32, group = "WeaponTreeFortifyOnMeleeStunChanceReducedFortifyDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "ranged", "two_hand_weapon", "default", }, weightVal = { 0, 300, 0 }, modTags = { }, }, - ["WeaponTreeFortifyOnMeleeStunChanceReducedFortifyDuration2h2"] = { type = "Spawn", tier = 2, "30% reduced Fortification Duration", "Melee Hits which Stun have 40% chance to Fortify", statOrderKey = "2117,5267", statOrder = { 2117, 5267 }, level = 78, group = "WeaponTreeFortifyOnMeleeStunChanceReducedFortifyDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "ranged", "two_hand_weapon", "default", }, weightVal = { 0, 300, 0 }, modTags = { }, }, - ["WeaponTreeSkillEffectDurationReducedCooldownRecovery1"] = { type = "Spawn", tier = 1, "15% increased Skill Effect Duration", "10% reduced Cooldown Recovery Rate", statOrderKey = "1754,4716", statOrder = { 1754, 4716 }, level = 20, group = "WeaponTreeSkillEffectDurationReducedCooldownRecovery", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeSkillEffectDurationReducedCooldownRecovery2"] = { type = "Spawn", tier = 2, "20% increased Skill Effect Duration", "10% reduced Cooldown Recovery Rate", statOrderKey = "1754,4716", statOrder = { 1754, 4716 }, level = 84, group = "WeaponTreeSkillEffectDurationReducedCooldownRecovery", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeSkillEffectDurationReducedCooldownRecovery2h1"] = { type = "Spawn", tier = 1, "30% increased Skill Effect Duration", "20% reduced Cooldown Recovery Rate", statOrderKey = "1754,4716", statOrder = { 1754, 4716 }, level = 20, group = "WeaponTreeSkillEffectDurationReducedCooldownRecovery", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeSkillEffectDurationReducedCooldownRecovery2h2"] = { type = "Spawn", tier = 2, "40% increased Skill Effect Duration", "20% reduced Cooldown Recovery Rate", statOrderKey = "1754,4716", statOrder = { 1754, 4716 }, level = 84, group = "WeaponTreeSkillEffectDurationReducedCooldownRecovery", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeCooldownRecoveryReducedSkillEffectDuration1"] = { type = "Spawn", tier = 1, "10% reduced Skill Effect Duration", "10% increased Cooldown Recovery Rate", statOrderKey = "1754,4716", statOrder = { 1754, 4716 }, level = 20, group = "WeaponTreeCooldownRecoveryReducedSkillEffectDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeCooldownRecoveryReducedSkillEffectDuration2"] = { type = "Spawn", tier = 2, "10% reduced Skill Effect Duration", "15% increased Cooldown Recovery Rate", statOrderKey = "1754,4716", statOrder = { 1754, 4716 }, level = 84, group = "WeaponTreeCooldownRecoveryReducedSkillEffectDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeCooldownRecoveryReducedSkillEffectDuration2h1"] = { type = "Spawn", tier = 1, "10% reduced Skill Effect Duration", "20% increased Cooldown Recovery Rate", statOrderKey = "1754,4716", statOrder = { 1754, 4716 }, level = 20, group = "WeaponTreeCooldownRecoveryReducedSkillEffectDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeCooldownRecoveryReducedSkillEffectDuration2h2"] = { type = "Spawn", tier = 2, "10% reduced Skill Effect Duration", "25% increased Cooldown Recovery Rate", statOrderKey = "1754,4716", statOrder = { 1754, 4716 }, level = 84, group = "WeaponTreeCooldownRecoveryReducedSkillEffectDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeFlaskChargeOnCriticalStrikeReducedFlaskEffect1"] = { type = "Spawn", tier = 1, "Flasks applied to you have 10% reduced Effect", "40% chance to gain a Flask Charge when you deal a Critical Strike", statOrderKey = "2591,3231", statOrder = { 2591, 3231 }, level = 25, group = "WeaponTreeFlaskChargeOnCriticalStrikeReducedFlaskEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeFlaskChargeOnCriticalStrikeReducedFlaskEffect2"] = { type = "Spawn", tier = 2, "Flasks applied to you have 10% reduced Effect", "50% chance to gain a Flask Charge when you deal a Critical Strike", statOrderKey = "2591,3231", statOrder = { 2591, 3231 }, level = 75, group = "WeaponTreeFlaskChargeOnCriticalStrikeReducedFlaskEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeFlaskChargeOnCriticalStrikeReducedFlaskEffect2h1"] = { type = "Spawn", tier = 1, "Flasks applied to you have 10% reduced Effect", "80% chance to gain a Flask Charge when you deal a Critical Strike", statOrderKey = "2591,3231", statOrder = { 2591, 3231 }, level = 25, group = "WeaponTreeFlaskChargeOnCriticalStrikeReducedFlaskEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeFlaskChargeOnCriticalStrikeReducedFlaskEffect2h2"] = { type = "Spawn", tier = 2, "Flasks applied to you have 10% reduced Effect", "Gain a Flask Charge when you deal a Critical Strike", statOrderKey = "2591,3231", statOrder = { 2591, 3231 }, level = 75, group = "WeaponTreeFlaskChargeOnCriticalStrikeReducedFlaskEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeFlaskEffectReducedFlaskChargesGained1"] = { type = "Spawn", tier = 1, "15% reduced Flask Charges gained", "Flasks applied to you have 8% increased Effect", statOrderKey = "2037,2591", statOrder = { 2037, 2591 }, level = 12, group = "WeaponTreeFlaskEffectReducedFlaskChargesGained", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeFlaskEffectReducedFlaskChargesGained2"] = { type = "Spawn", tier = 2, "15% reduced Flask Charges gained", "Flasks applied to you have 10% increased Effect", statOrderKey = "2037,2591", statOrder = { 2037, 2591 }, level = 70, group = "WeaponTreeFlaskEffectReducedFlaskChargesGained", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeFlaskEffectReducedFlaskChargesGained2h1"] = { type = "Spawn", tier = 1, "20% reduced Flask Charges gained", "Flasks applied to you have 12% increased Effect", statOrderKey = "2037,2591", statOrder = { 2037, 2591 }, level = 12, group = "WeaponTreeFlaskEffectReducedFlaskChargesGained", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeFlaskEffectReducedFlaskChargesGained2h2"] = { type = "Spawn", tier = 2, "20% reduced Flask Charges gained", "Flasks applied to you have 15% increased Effect", statOrderKey = "2037,2591", statOrder = { 2037, 2591 }, level = 70, group = "WeaponTreeFlaskEffectReducedFlaskChargesGained", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeCurseEffectIfMostlyExpiredReducedCurseEffect1"] = { type = "Spawn", tier = 1, "10% reduced Effect of your Curses", "Your Curses have 25% increased Effect if 50% of Curse Duration expired", statOrderKey = "2447,9813", statOrder = { 2447, 9813 }, level = 24, group = "WeaponTreeCurseEffectIfMostlyExpiredReducedCurseEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeCurseEffectIfMostlyExpiredReducedCurseEffect2"] = { type = "Spawn", tier = 2, "10% reduced Effect of your Curses", "Your Curses have 30% increased Effect if 50% of Curse Duration expired", statOrderKey = "2447,9813", statOrder = { 2447, 9813 }, level = 75, group = "WeaponTreeCurseEffectIfMostlyExpiredReducedCurseEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeCurseEffectIfMostlyExpiredReducedCurseEffect2h1"] = { type = "Spawn", tier = 1, "15% reduced Effect of your Curses", "Your Curses have 35% increased Effect if 50% of Curse Duration expired", statOrderKey = "2447,9813", statOrder = { 2447, 9813 }, level = 24, group = "WeaponTreeCurseEffectIfMostlyExpiredReducedCurseEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeCurseEffectIfMostlyExpiredReducedCurseEffect2h2"] = { type = "Spawn", tier = 2, "15% reduced Effect of your Curses", "Your Curses have 50% increased Effect if 50% of Curse Duration expired", statOrderKey = "2447,9813", statOrder = { 2447, 9813 }, level = 75, group = "WeaponTreeCurseEffectIfMostlyExpiredReducedCurseEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeCurseEffectIncreasedCurseEffectOnSelf1"] = { type = "Spawn", tier = 1, "15% increased Effect of Curses on you", "8% increased Effect of your Curses", statOrderKey = "2024,2447", statOrder = { 2024, 2447 }, level = 24, group = "WeaponTreeCurseEffectIncreasedCurseEffectOnSelf", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeCurseEffectIncreasedCurseEffectOnSelf2"] = { type = "Spawn", tier = 2, "15% increased Effect of Curses on you", "10% increased Effect of your Curses", statOrderKey = "2024,2447", statOrder = { 2024, 2447 }, level = 75, group = "WeaponTreeCurseEffectIncreasedCurseEffectOnSelf", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeCurseEffectIncreasedCurseEffectOnSelf2h1"] = { type = "Spawn", tier = 1, "25% increased Effect of Curses on you", "12% increased Effect of your Curses", statOrderKey = "2024,2447", statOrder = { 2024, 2447 }, level = 24, group = "WeaponTreeCurseEffectIncreasedCurseEffectOnSelf", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeCurseEffectIncreasedCurseEffectOnSelf2h2"] = { type = "Spawn", tier = 2, "25% increased Effect of Curses on you", "15% increased Effect of your Curses", statOrderKey = "2024,2447", statOrder = { 2024, 2447 }, level = 75, group = "WeaponTreeCurseEffectIncreasedCurseEffectOnSelf", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeCurseDurationReducedCurseAreaOfEffect1"] = { type = "Spawn", tier = 1, "20% reduced Area of Effect of Hex Skills", "Hex Skills have 40% increased Skill Effect Duration", statOrderKey = "2078,6615", statOrder = { 2078, 6615 }, level = 24, group = "WeaponTreeCurseDurationReducedCurseAreaOfEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeCurseDurationReducedCurseAreaOfEffect2"] = { type = "Spawn", tier = 2, "20% reduced Area of Effect of Hex Skills", "Hex Skills have 50% increased Skill Effect Duration", statOrderKey = "2078,6615", statOrder = { 2078, 6615 }, level = 75, group = "WeaponTreeCurseDurationReducedCurseAreaOfEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeCurseDurationReducedCurseAreaOfEffect2h1"] = { type = "Spawn", tier = 1, "30% reduced Area of Effect of Hex Skills", "Hex Skills have 80% increased Skill Effect Duration", statOrderKey = "2078,6615", statOrder = { 2078, 6615 }, level = 24, group = "WeaponTreeCurseDurationReducedCurseAreaOfEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeCurseDurationReducedCurseAreaOfEffect2h2"] = { type = "Spawn", tier = 2, "30% reduced Area of Effect of Hex Skills", "Hex Skills have 100% increased Skill Effect Duration", statOrderKey = "2078,6615", statOrder = { 2078, 6615 }, level = 75, group = "WeaponTreeCurseDurationReducedCurseAreaOfEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeQuiverModEffect2h1"] = { type = "Spawn", tier = 1, "15% increased bonuses gained from Equipped Quiver", statOrderKey = "9049", statOrder = { 9049 }, level = 36, group = "WeaponTreeQuiverModEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "bow", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeQuiverModEffect2h2"] = { type = "Spawn", tier = 2, "20% increased bonuses gained from Equipped Quiver", statOrderKey = "9049", statOrder = { 9049 }, level = 85, group = "WeaponTreeQuiverModEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "bow", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeMineDetonateTwiceChance1"] = { type = "Spawn", tier = 1, "15% reduced Mana Reservation Efficiency of Skills that throw Mines", "Mines have a 10% chance to be Detonated an Additional Time", statOrderKey = "7620,8554", statOrder = { 7620, 8554 }, level = 1, group = "WeaponTreeMineDetonateTwiceChance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeMineDetonateTwiceChance2"] = { type = "Spawn", tier = 2, "15% reduced Mana Reservation Efficiency of Skills that throw Mines", "Mines have a 14% chance to be Detonated an Additional Time", statOrderKey = "7620,8554", statOrder = { 7620, 8554 }, level = 60, group = "WeaponTreeMineDetonateTwiceChance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeMineDetonateTwiceChance2h1"] = { type = "Spawn", tier = 1, "25% reduced Mana Reservation Efficiency of Skills that throw Mines", "Mines have a 16% chance to be Detonated an Additional Time", statOrderKey = "7620,8554", statOrder = { 7620, 8554 }, level = 1, group = "WeaponTreeMineDetonateTwiceChance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeMineDetonateTwiceChance2h2"] = { type = "Spawn", tier = 2, "25% reduced Mana Reservation Efficiency of Skills that throw Mines", "Mines have a 20% chance to be Detonated an Additional Time", statOrderKey = "7620,8554", statOrder = { 7620, 8554 }, level = 60, group = "WeaponTreeMineDetonateTwiceChance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeMineAuraEffect1"] = { type = "Spawn", tier = 1, "Skills used by Mines have 40% reduced Area of Effect", "25% increased Effect of Auras from Mines", statOrderKey = "8550,8552", statOrder = { 8550, 8552 }, level = 1, group = "WeaponTreeMineAuraEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeMineAuraEffect2"] = { type = "Spawn", tier = 2, "Skills used by Mines have 40% reduced Area of Effect", "40% increased Effect of Auras from Mines", statOrderKey = "8550,8552", statOrder = { 8550, 8552 }, level = 60, group = "WeaponTreeMineAuraEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeMineAuraEffect2h1"] = { type = "Spawn", tier = 1, "Skills used by Mines have 60% reduced Area of Effect", "50% increased Effect of Auras from Mines", statOrderKey = "8550,8552", statOrder = { 8550, 8552 }, level = 1, group = "WeaponTreeMineAuraEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeMineAuraEffect2h2"] = { type = "Spawn", tier = 2, "Skills used by Mines have 60% reduced Area of Effect", "70% increased Effect of Auras from Mines", statOrderKey = "8550,8552", statOrder = { 8550, 8552 }, level = 60, group = "WeaponTreeMineAuraEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeTrapThrowingSpeed1"] = { type = "Spawn", tier = 1, "40% reduced Trap Trigger Area of Effect", "12% increased Trap Throwing Speed", statOrderKey = "1782,1784", statOrder = { 1782, 1784 }, level = 1, group = "WeaponTreeTrapThrowingSpeed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeTrapThrowingSpeed2"] = { type = "Spawn", tier = 2, "40% reduced Trap Trigger Area of Effect", "16% increased Trap Throwing Speed", statOrderKey = "1782,1784", statOrder = { 1782, 1784 }, level = 60, group = "WeaponTreeTrapThrowingSpeed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeTrapThrowingSpeed2h1"] = { type = "Spawn", tier = 1, "60% reduced Trap Trigger Area of Effect", "18% increased Trap Throwing Speed", statOrderKey = "1782,1784", statOrder = { 1782, 1784 }, level = 1, group = "WeaponTreeTrapThrowingSpeed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeTrapThrowingSpeed2h2"] = { type = "Spawn", tier = 2, "60% reduced Trap Trigger Area of Effect", "25% increased Trap Throwing Speed", statOrderKey = "1782,1784", statOrder = { 1782, 1784 }, level = 60, group = "WeaponTreeTrapThrowingSpeed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeTrapsThrowInACircle"] = { type = "Spawn", tier = 1, "25% reduced Trap Spread", "Traps from Skills are thrown randomly around targeted location", statOrderKey = "9641,9810", statOrder = { 9641, 9810 }, level = 1, group = "WeaponTreeTrapsThrowInACircle", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeTrapsThrowInACircle2h"] = { type = "Spawn", tier = 1, "25% reduced Trap Spread", "Traps from Skills are thrown randomly around targeted location", statOrderKey = "9641,9810", statOrder = { 9641, 9810 }, level = 60, group = "WeaponTreeTrapsThrowInACircle", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeBrandAreaOfEffectAtLowDuration1"] = { type = "Spawn", tier = 1, "Brands have 25% increased Area of Effect if 50% of Attached Duration expired", "Brand Skills have 20% reduced Duration", statOrderKey = "4965,9288", statOrder = { 4965, 9288 }, level = 12, group = "WeaponTreeBrandAreaOfEffectAtLowDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeBrandAreaOfEffectAtLowDuration2"] = { type = "Spawn", tier = 2, "Brands have 40% increased Area of Effect if 50% of Attached Duration expired", "Brand Skills have 20% reduced Duration", statOrderKey = "4965,9288", statOrder = { 4965, 9288 }, level = 60, group = "WeaponTreeBrandAreaOfEffectAtLowDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeBrandAreaOfEffectAtLowDuration2h1"] = { type = "Spawn", tier = 1, "Brands have 45% increased Area of Effect if 50% of Attached Duration expired", "Brand Skills have 30% reduced Duration", statOrderKey = "4965,9288", statOrder = { 4965, 9288 }, level = 12, group = "WeaponTreeBrandAreaOfEffectAtLowDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeBrandAreaOfEffectAtLowDuration2h2"] = { type = "Spawn", tier = 2, "Brands have 60% increased Area of Effect if 50% of Attached Duration expired", "Brand Skills have 30% reduced Duration", statOrderKey = "4965,9288", statOrder = { 4965, 9288 }, level = 60, group = "WeaponTreeBrandAreaOfEffectAtLowDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeBrandSearchRange1"] = { type = "Spawn", tier = 1, "Brand Recall has 40% reduced Cooldown Recovery Rate", "40% increased Brand Attachment range", statOrderKey = "9289,9293", statOrder = { 9289, 9293 }, level = 12, group = "WeaponTreeBrandSearchRange", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeBrandSearchRange2"] = { type = "Spawn", tier = 2, "Brand Recall has 40% reduced Cooldown Recovery Rate", "60% increased Brand Attachment range", statOrderKey = "9289,9293", statOrder = { 9289, 9293 }, level = 60, group = "WeaponTreeBrandSearchRange", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 250, 0, 250, 250, 250, 0 }, modTags = { }, }, - ["WeaponTreeBrandSearchRange2h1"] = { type = "Spawn", tier = 1, "Brand Recall has 60% reduced Cooldown Recovery Rate", "75% increased Brand Attachment range", statOrderKey = "9289,9293", statOrder = { 9289, 9293 }, level = 12, group = "WeaponTreeBrandSearchRange", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeBrandSearchRange2h2"] = { type = "Spawn", tier = 2, "Brand Recall has 60% reduced Cooldown Recovery Rate", "100% increased Brand Attachment range", statOrderKey = "9289,9293", statOrder = { 9289, 9293 }, level = 60, group = "WeaponTreeBrandSearchRange", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 250, 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeTotemChanceToSpawnTwo1"] = { type = "Spawn", tier = 1, "15% reduced Totem Placement speed", "Skills that would Summon a Totem have 25% chance to Summon two Totems instead", statOrderKey = "2429,5311", statOrder = { 2429, 5311 }, level = 4, group = "WeaponTreeTotemChanceToSpawnTwo", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeTotemChanceToSpawnTwo2"] = { type = "Spawn", tier = 2, "15% reduced Totem Placement speed", "Skills that would Summon a Totem have 40% chance to Summon two Totems instead", statOrderKey = "2429,5311", statOrder = { 2429, 5311 }, level = 60, group = "WeaponTreeTotemChanceToSpawnTwo", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeTotemChanceToSpawnTwo2h1"] = { type = "Spawn", tier = 1, "25% reduced Totem Placement speed", "Skills that would Summon a Totem have 50% chance to Summon two Totems instead", statOrderKey = "2429,5311", statOrder = { 2429, 5311 }, level = 4, group = "WeaponTreeTotemChanceToSpawnTwo", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeTotemChanceToSpawnTwo2h2"] = { type = "Spawn", tier = 2, "25% reduced Totem Placement speed", "Skills that would Summon a Totem have 70% chance to Summon two Totems instead", statOrderKey = "2429,5311", statOrder = { 2429, 5311 }, level = 60, group = "WeaponTreeTotemChanceToSpawnTwo", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeTotemExplodeOnDeath1"] = { type = "Spawn", tier = 1, "15% reduced Totem Life", "Totems Explode on Death, dealing 10% of their Life as Physical Damage", statOrderKey = "1633,9627", statOrder = { 1633, 9627 }, level = 4, group = "WeaponTreeTotemExplodeOnDeath", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeTotemExplodeOnDeath2"] = { type = "Spawn", tier = 2, "15% reduced Totem Life", "Totems Explode on Death, dealing 15% of their Life as Physical Damage", statOrderKey = "1633,9627", statOrder = { 1633, 9627 }, level = 60, group = "WeaponTreeTotemExplodeOnDeath", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeTotemExplodeOnDeath2h1"] = { type = "Spawn", tier = 1, "25% reduced Totem Life", "Totems Explode on Death, dealing 20% of their Life as Physical Damage", statOrderKey = "1633,9627", statOrder = { 1633, 9627 }, level = 4, group = "WeaponTreeTotemExplodeOnDeath", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeTotemExplodeOnDeath2h2"] = { type = "Spawn", tier = 2, "25% reduced Totem Life", "Totems Explode on Death, dealing 30% of their Life as Physical Damage", statOrderKey = "1633,9627", statOrder = { 1633, 9627 }, level = 60, group = "WeaponTreeTotemExplodeOnDeath", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeUnaffectedByChillWhileChannelling"] = { type = "Spawn", tier = 1, "30% increased Effect of Chill on you", "Unaffected by Chill while Channelling", statOrderKey = "1504,9676", statOrder = { 1504, 9676 }, level = 1, group = "WeaponTreeUnaffectedByChillWhileChannelling", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "two_hand_weapon", "default", }, weightVal = { 300, 300, 0 }, modTags = { }, }, - ["WeaponTreeUnaffectedByShockWhileChannelling"] = { type = "Spawn", tier = 1, "30% increased Effect of Shock on you", "Unaffected by Shock while Channelling", statOrderKey = "9269,9696", statOrder = { 9269, 9696 }, level = 1, group = "WeaponTreeUnaffectedByShockWhileChannelling", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "two_hand_weapon", "default", }, weightVal = { 300, 300, 0 }, modTags = { }, }, - ["WeaponTreeWarcryBuffEffect1"] = { type = "Spawn", tier = 1, "20% increased Warcry Buff Effect", "Warcry Skills have 20% reduced Area of Effect", statOrderKey = "9770,9778", statOrder = { 9770, 9778 }, level = 10, group = "WeaponTreeWarcryBuffEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "ranged", "one_hand_weapon", "default", }, weightVal = { 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeWarcryBuffEffect2"] = { type = "Spawn", tier = 2, "30% increased Warcry Buff Effect", "Warcry Skills have 20% reduced Area of Effect", statOrderKey = "9770,9778", statOrder = { 9770, 9778 }, level = 60, group = "WeaponTreeWarcryBuffEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "ranged", "one_hand_weapon", "default", }, weightVal = { 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeWarcryBuffEffect2h1"] = { type = "Spawn", tier = 1, "35% increased Warcry Buff Effect", "Warcry Skills have 30% reduced Area of Effect", statOrderKey = "9770,9778", statOrder = { 9770, 9778 }, level = 10, group = "WeaponTreeWarcryBuffEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "ranged", "two_hand_weapon", "default", }, weightVal = { 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeWarcryBuffEffect2h2"] = { type = "Spawn", tier = 2, "50% increased Warcry Buff Effect", "Warcry Skills have 30% reduced Area of Effect", statOrderKey = "9770,9778", statOrder = { 9770, 9778 }, level = 60, group = "WeaponTreeWarcryBuffEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "ranged", "two_hand_weapon", "default", }, weightVal = { 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeWarcryDamagePerWarcryUsedRecently1"] = { type = "Spawn", tier = 1, "30% reduced Damage", "25% increased Damage for each time you've Warcried Recently", statOrderKey = "1058,5640", statOrder = { 1058, 5640 }, level = 10, group = "WeaponTreeWarcryDamagePerWarcryUsedRecently", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "ranged", "one_hand_weapon", "default", }, weightVal = { 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeWarcryDamagePerWarcryUsedRecently2"] = { type = "Spawn", tier = 2, "30% reduced Damage", "40% increased Damage for each time you've Warcried Recently", statOrderKey = "1058,5640", statOrder = { 1058, 5640 }, level = 60, group = "WeaponTreeWarcryDamagePerWarcryUsedRecently", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "ranged", "one_hand_weapon", "default", }, weightVal = { 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeWarcryDamagePerWarcryUsedRecently2h1"] = { type = "Spawn", tier = 1, "50% reduced Damage", "40% increased Damage for each time you've Warcried Recently", statOrderKey = "1058,5640", statOrder = { 1058, 5640 }, level = 10, group = "WeaponTreeWarcryDamagePerWarcryUsedRecently", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "ranged", "two_hand_weapon", "default", }, weightVal = { 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeWarcryDamagePerWarcryUsedRecently2h2"] = { type = "Spawn", tier = 2, "50% reduced Damage", "60% increased Damage for each time you've Warcried Recently", statOrderKey = "1058,5640", statOrder = { 1058, 5640 }, level = 60, group = "WeaponTreeWarcryDamagePerWarcryUsedRecently", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "ranged", "two_hand_weapon", "default", }, weightVal = { 0, 250, 0 }, modTags = { }, }, - ["WeaponTreeScorchChanceCannotIgnite1"] = { type = "Spawn", tier = 1, "6% chance to Scorch Enemies", "Cannot inflict Ignite", statOrderKey = "1881,2411", statOrder = { 1881, 2411 }, level = 25, group = "WeaponTreeScorchChanceCannotIgnite", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeScorchChanceCannotIgnite2"] = { type = "Spawn", tier = 2, "10% chance to Scorch Enemies", "Cannot inflict Ignite", statOrderKey = "1881,2411", statOrder = { 1881, 2411 }, level = 68, group = "WeaponTreeScorchChanceCannotIgnite", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeScorchChanceCannotIgnite2h1"] = { type = "Spawn", tier = 1, "12% chance to Scorch Enemies", "Cannot inflict Ignite", statOrderKey = "1881,2411", statOrder = { 1881, 2411 }, level = 25, group = "WeaponTreeScorchChanceCannotIgnite", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeScorchChanceCannotIgnite2h2"] = { type = "Spawn", tier = 2, "20% chance to Scorch Enemies", "Cannot inflict Ignite", statOrderKey = "1881,2411", statOrder = { 1881, 2411 }, level = 68, group = "WeaponTreeScorchChanceCannotIgnite", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeBrittleChanceCannotFreezeChill1"] = { type = "Spawn", tier = 1, "6% chance to inflict Brittle", "Cannot inflict Freeze or Chill", statOrderKey = "1884,2413", statOrder = { 1884, 2413 }, level = 25, group = "WeaponTreeBrittleChanceCannotFreezeChill", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeBrittleChanceCannotFreezeChill2"] = { type = "Spawn", tier = 2, "10% chance to inflict Brittle", "Cannot inflict Freeze or Chill", statOrderKey = "1884,2413", statOrder = { 1884, 2413 }, level = 68, group = "WeaponTreeBrittleChanceCannotFreezeChill", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeBrittleChanceCannotFreezeChill2h1"] = { type = "Spawn", tier = 1, "12% chance to inflict Brittle", "Cannot inflict Freeze or Chill", statOrderKey = "1884,2413", statOrder = { 1884, 2413 }, level = 25, group = "WeaponTreeBrittleChanceCannotFreezeChill", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeBrittleChanceCannotFreezeChill2h2"] = { type = "Spawn", tier = 2, "20% chance to inflict Brittle", "Cannot inflict Freeze or Chill", statOrderKey = "1884,2413", statOrder = { 1884, 2413 }, level = 68, group = "WeaponTreeBrittleChanceCannotFreezeChill", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeSapChanceCannotShock1"] = { type = "Spawn", tier = 1, "6% chance to Sap Enemies", "Cannot inflict Shock", statOrderKey = "1888,2414", statOrder = { 1888, 2414 }, level = 25, group = "WeaponTreeSapChanceCannotShock", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeSapChanceCannotShock2"] = { type = "Spawn", tier = 2, "10% chance to Sap Enemies", "Cannot inflict Shock", statOrderKey = "1888,2414", statOrder = { 1888, 2414 }, level = 68, group = "WeaponTreeSapChanceCannotShock", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeSapChanceCannotShock2h1"] = { type = "Spawn", tier = 1, "12% chance to Sap Enemies", "Cannot inflict Shock", statOrderKey = "1888,2414", statOrder = { 1888, 2414 }, level = 25, group = "WeaponTreeSapChanceCannotShock", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeSapChanceCannotShock2h2"] = { type = "Spawn", tier = 2, "20% chance to Sap Enemies", "Cannot inflict Shock", statOrderKey = "1888,2414", statOrder = { 1888, 2414 }, level = 68, group = "WeaponTreeSapChanceCannotShock", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeFireExposureOnHit"] = { type = "Spawn", tier = 1, "Inflict Fire Exposure on Hit", "25% chance to be inflicted with Fire Exposure when you take Fire Damage from a Hit", statOrderKey = "4734,6749", statOrder = { 4734, 6749 }, level = 34, group = "WeaponTreeFireExposureOnHit", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeColdExposureOnHit"] = { type = "Spawn", tier = 1, "Inflict Cold Exposure on Hit", "25% chance to be inflicted with Cold Exposure when you take Cold Damage from a Hit", statOrderKey = "4733,6748", statOrder = { 4733, 6748 }, level = 34, group = "WeaponTreeColdExposureOnHit", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeLightningExposureOnHit"] = { type = "Spawn", tier = 1, "Inflict Lightning Exposure on Hit", "25% chance to be inflicted with Lightning Exposure when you take Lightning Damage from a Hit", statOrderKey = "4735,6750", statOrder = { 4735, 6750 }, level = 34, group = "WeaponTreeLightningExposureOnHit", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeAllExposureOnHit"] = { type = "Spawn", tier = 1, "Inflict Fire, Cold, and Lightning Exposure on Hit", "25% chance to be inflicted with a random Exposure when you take Elemental Damage from a Hit", statOrderKey = "6740,6751", statOrder = { 6740, 6751 }, level = 75, group = "WeaponTreeAllExposureOnHit", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeWitherOnHitChance1"] = { type = "Spawn", tier = 1, "6% chance to inflict Withered for 2 seconds on Hit", "25% chance to be Withered for 2 seconds when you take Chaos Damage from a Hit", statOrderKey = "4227,6752", statOrder = { 4227, 6752 }, level = 38, group = "WeaponTreeWitherOnHitChance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeWitherOnHitChance2"] = { type = "Spawn", tier = 2, "10% chance to inflict Withered for 2 seconds on Hit", "25% chance to be Withered for 2 seconds when you take Chaos Damage from a Hit", statOrderKey = "4227,6752", statOrder = { 4227, 6752 }, level = 76, group = "WeaponTreeWitherOnHitChance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeWitherOnHitChance2h1"] = { type = "Spawn", tier = 1, "10% chance to inflict Withered for 2 seconds on Hit", "50% chance to be Withered for 2 seconds when you take Chaos Damage from a Hit", statOrderKey = "4227,6752", statOrder = { 4227, 6752 }, level = 38, group = "WeaponTreeWitherOnHitChance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeWitherOnHitChance2h2"] = { type = "Spawn", tier = 2, "15% chance to inflict Withered for 2 seconds on Hit", "50% chance to be Withered for 2 seconds when you take Chaos Damage from a Hit", statOrderKey = "4227,6752", statOrder = { 4227, 6752 }, level = 76, group = "WeaponTreeWitherOnHitChance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeOverwhelm1"] = { type = "Spawn", tier = 1, "Overwhelm 15% Physical Damage Reduction", "Hits against you Overwhelm 5% of Physical Damage Reduction", statOrderKey = "2824,6640", statOrder = { 2824, 6640 }, level = 20, group = "WeaponTreeOvewhelm", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeOverwhelm2"] = { type = "Spawn", tier = 2, "Overwhelm 20% Physical Damage Reduction", "Hits against you Overwhelm 5% of Physical Damage Reduction", statOrderKey = "2824,6640", statOrder = { 2824, 6640 }, level = 68, group = "WeaponTreeOvewhelm", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeOverwhelm2h1"] = { type = "Spawn", tier = 1, "Overwhelm 24% Physical Damage Reduction", "Hits against you Overwhelm 10% of Physical Damage Reduction", statOrderKey = "2824,6640", statOrder = { 2824, 6640 }, level = 25, group = "WeaponTreeOvewhelm", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeOverwhelm2h2"] = { type = "Spawn", tier = 2, "Overwhelm 32% Physical Damage Reduction", "Hits against you Overwhelm 10% of Physical Damage Reduction", statOrderKey = "2824,6640", statOrder = { 2824, 6640 }, level = 68, group = "WeaponTreeOvewhelm", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeStunDuration1"] = { type = "Spawn", tier = 1, "30% increased Stun Duration on Enemies", "15% increased Stun Duration on you", statOrderKey = "1722,4004", statOrder = { 1722, 4004 }, level = 1, group = "WeaponTreeStunDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 300, 300, 0 }, modTags = { }, }, - ["WeaponTreeStunDuration2"] = { type = "Spawn", tier = 2, "40% increased Stun Duration on Enemies", "20% increased Stun Duration on you", statOrderKey = "1722,4004", statOrder = { 1722, 4004 }, level = 45, group = "WeaponTreeStunDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 300, 300, 0 }, modTags = { }, }, - ["WeaponTreeStunDuration2h1"] = { type = "Spawn", tier = 1, "60% increased Stun Duration on Enemies", "30% increased Stun Duration on you", statOrderKey = "1722,4004", statOrder = { 1722, 4004 }, level = 1, group = "WeaponTreeStunDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeStunDuration2h2"] = { type = "Spawn", tier = 2, "80% increased Stun Duration on Enemies", "40% increased Stun Duration on you", statOrderKey = "1722,4004", statOrder = { 1722, 4004 }, level = 45, group = "WeaponTreeStunDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeFreezeDuration1"] = { type = "Spawn", tier = 1, "20% increased Freeze Duration on Enemies", "15% increased Freeze Duration on you", statOrderKey = "1717,1733", statOrder = { 1717, 1733 }, level = 1, group = "WeaponTreeFreezeDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 300, 300, 0 }, modTags = { }, }, - ["WeaponTreeFreezeDuration2"] = { type = "Spawn", tier = 2, "30% increased Freeze Duration on Enemies", "20% increased Freeze Duration on you", statOrderKey = "1717,1733", statOrder = { 1717, 1733 }, level = 45, group = "WeaponTreeFreezeDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 300, 300, 0 }, modTags = { }, }, - ["WeaponTreeFreezeDuration2h1"] = { type = "Spawn", tier = 1, "35% increased Freeze Duration on Enemies", "30% increased Freeze Duration on you", statOrderKey = "1717,1733", statOrder = { 1717, 1733 }, level = 1, group = "WeaponTreeFreezeDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeFreezeDuration2h2"] = { type = "Spawn", tier = 2, "50% increased Freeze Duration on Enemies", "40% increased Freeze Duration on you", statOrderKey = "1717,1733", statOrder = { 1717, 1733 }, level = 45, group = "WeaponTreeFreezeDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeIgniteDuration1"] = { type = "Spawn", tier = 1, "20% increased Ignite Duration on Enemies", "15% increased Ignite Duration on you", statOrderKey = "1718,1734", statOrder = { 1718, 1734 }, level = 1, group = "WeaponTreeIgniteDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 300, 300, 0 }, modTags = { }, }, - ["WeaponTreeIgniteDuration2"] = { type = "Spawn", tier = 2, "30% increased Ignite Duration on Enemies", "20% increased Ignite Duration on you", statOrderKey = "1718,1734", statOrder = { 1718, 1734 }, level = 45, group = "WeaponTreeIgniteDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 300, 300, 0 }, modTags = { }, }, - ["WeaponTreeIgniteDuration2h1"] = { type = "Spawn", tier = 1, "35% increased Ignite Duration on Enemies", "30% increased Ignite Duration on you", statOrderKey = "1718,1734", statOrder = { 1718, 1734 }, level = 1, group = "WeaponTreeIgniteDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeIgniteDuration2h2"] = { type = "Spawn", tier = 2, "50% increased Ignite Duration on Enemies", "40% increased Ignite Duration on you", statOrderKey = "1718,1734", statOrder = { 1718, 1734 }, level = 45, group = "WeaponTreeIgniteDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeBleedDuration1"] = { type = "Spawn", tier = 1, "20% increased Bleeding Duration", "15% increased Bleed Duration on you", statOrderKey = "4706,9222", statOrder = { 4706, 9222 }, level = 1, group = "WeaponTreeBleedDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 300, 300, 0 }, modTags = { }, }, - ["WeaponTreeBleedDuration2"] = { type = "Spawn", tier = 2, "30% increased Bleeding Duration", "20% increased Bleed Duration on you", statOrderKey = "4706,9222", statOrder = { 4706, 9222 }, level = 45, group = "WeaponTreeBleedDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 300, 300, 0 }, modTags = { }, }, - ["WeaponTreeBleedDuration2h1"] = { type = "Spawn", tier = 1, "35% increased Bleeding Duration", "30% increased Bleed Duration on you", statOrderKey = "4706,9222", statOrder = { 4706, 9222 }, level = 1, group = "WeaponTreeBleedDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeBleedDuration2h2"] = { type = "Spawn", tier = 2, "50% increased Bleeding Duration", "40% increased Bleed Duration on you", statOrderKey = "4706,9222", statOrder = { 4706, 9222 }, level = 45, group = "WeaponTreeBleedDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreePoisonDuration1"] = { type = "Spawn", tier = 1, "10% increased Poison Duration", "15% increased Poison Duration on you", statOrderKey = "3009,9230", statOrder = { 3009, 9230 }, level = 1, group = "WeaponTreePoisonDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 300, 300, 0 }, modTags = { }, }, - ["WeaponTreePoisonDuration2"] = { type = "Spawn", tier = 2, "15% increased Poison Duration", "20% increased Poison Duration on you", statOrderKey = "3009,9230", statOrder = { 3009, 9230 }, level = 45, group = "WeaponTreePoisonDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 300, 300, 0 }, modTags = { }, }, - ["WeaponTreePoisonDuration2h1"] = { type = "Spawn", tier = 1, "18% increased Poison Duration", "30% increased Poison Duration on you", statOrderKey = "3009,9230", statOrder = { 3009, 9230 }, level = 1, group = "WeaponTreePoisonDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreePoisonDuration2h2"] = { type = "Spawn", tier = 2, "24% increased Poison Duration", "40% increased Poison Duration on you", statOrderKey = "3009,9230", statOrder = { 3009, 9230 }, level = 45, group = "WeaponTreePoisonDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeChillEffect1"] = { type = "Spawn", tier = 1, "15% increased Effect of Chill on you", "30% increased Effect of Chill", statOrderKey = "1504,5355", statOrder = { 1504, 5355 }, level = 1, group = "WeaponTreeChillEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 300, 300, 0 }, modTags = { }, }, - ["WeaponTreeChillEffect2"] = { type = "Spawn", tier = 2, "20% increased Effect of Chill on you", "40% increased Effect of Chill", statOrderKey = "1504,5355", statOrder = { 1504, 5355 }, level = 45, group = "WeaponTreeChillEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 300, 300, 0 }, modTags = { }, }, - ["WeaponTreeChillEffect2h1"] = { type = "Spawn", tier = 1, "30% increased Effect of Chill on you", "60% increased Effect of Chill", statOrderKey = "1504,5355", statOrder = { 1504, 5355 }, level = 1, group = "WeaponTreeChillEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeChillEffect2h2"] = { type = "Spawn", tier = 2, "40% increased Effect of Chill on you", "80% increased Effect of Chill", statOrderKey = "1504,5355", statOrder = { 1504, 5355 }, level = 45, group = "WeaponTreeChillEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeShockEffect1"] = { type = "Spawn", tier = 1, "30% increased Effect of Shock", "15% increased Effect of Shock on you", statOrderKey = "9258,9269", statOrder = { 9258, 9269 }, level = 1, group = "WeaponTreeShockEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 300, 300, 0 }, modTags = { }, }, - ["WeaponTreeShockEffect2"] = { type = "Spawn", tier = 2, "40% increased Effect of Shock", "20% increased Effect of Shock on you", statOrderKey = "9258,9269", statOrder = { 9258, 9269 }, level = 45, group = "WeaponTreeShockEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 300, 300, 0 }, modTags = { }, }, - ["WeaponTreeShockEffect2h1"] = { type = "Spawn", tier = 1, "60% increased Effect of Shock", "30% increased Effect of Shock on you", statOrderKey = "9258,9269", statOrder = { 9258, 9269 }, level = 1, group = "WeaponTreeShockEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeShockEffect2h2"] = { type = "Spawn", tier = 2, "80% increased Effect of Shock", "40% increased Effect of Shock on you", statOrderKey = "9258,9269", statOrder = { 9258, 9269 }, level = 45, group = "WeaponTreeShockEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeImpaleEffect1"] = { type = "Spawn", tier = 1, "10% increased Impale Effect", "Attack Hits against you have 15% chance to Impale", statOrderKey = "6715,9097", statOrder = { 6715, 9097 }, level = 1, group = "WeaponTreeImpaleEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "wand", "one_hand_weapon", "shield", "default", }, weightVal = { 75, 300, 300, 0 }, modTags = { }, }, - ["WeaponTreeImpaleEffect2"] = { type = "Spawn", tier = 2, "15% increased Impale Effect", "Attack Hits against you have 20% chance to Impale", statOrderKey = "6715,9097", statOrder = { 6715, 9097 }, level = 45, group = "WeaponTreeImpaleEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "wand", "one_hand_weapon", "shield", "default", }, weightVal = { 75, 300, 300, 0 }, modTags = { }, }, - ["WeaponTreeImpaleEffect2h1"] = { type = "Spawn", tier = 1, "18% increased Impale Effect", "Attack Hits against you have 30% chance to Impale", statOrderKey = "6715,9097", statOrder = { 6715, 9097 }, level = 1, group = "WeaponTreeImpaleEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "staff", "two_hand_weapon", "default", }, weightVal = { 75, 300, 0 }, modTags = { }, }, - ["WeaponTreeImpaleEffect2h2"] = { type = "Spawn", tier = 2, "24% increased Impale Effect", "Attack Hits against you have 40% chance to Impale", statOrderKey = "6715,9097", statOrder = { 6715, 9097 }, level = 45, group = "WeaponTreeImpaleEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "staff", "two_hand_weapon", "default", }, weightVal = { 75, 300, 0 }, modTags = { }, }, - ["WeaponTreeLocalReducedAttributeRequirements1"] = { type = "Spawn", tier = 1, "20% reduced Attribute Requirements", statOrderKey = "946", statOrder = { 946 }, level = 1, group = "WeaponTreeLocalAttributeRequirements", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "fishing_rod", "default", }, weightVal = { 0, 1000 }, modTags = { }, }, - ["WeaponTreeLocalReducedAttributeRequirements2"] = { type = "Spawn", tier = 2, "30% reduced Attribute Requirements", statOrderKey = "946", statOrder = { 946 }, level = 1, group = "WeaponTreeLocalAttributeRequirements", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "fishing_rod", "default", }, weightVal = { 0, 1000 }, modTags = { }, }, - ["WeaponTreeDexterityAndNoInherentBonusFromDexterity1"] = { type = "Spawn", tier = 1, "+60 to Dexterity", "Gain no inherent bonuses from Dexterity", statOrderKey = "1045,1869", statOrder = { 1045, 1869 }, level = 1, group = "WeaponTreeDexterityAndNoInherentBonusFromDexterity", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeDexterityAndNoInherentBonusFromDexterity2"] = { type = "Spawn", tier = 2, "+80 to Dexterity", "Gain no inherent bonuses from Dexterity", statOrderKey = "1045,1869", statOrder = { 1045, 1869 }, level = 1, group = "WeaponTreeDexterityAndNoInherentBonusFromDexterity", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeDexterityAndNoInherentBonusFromDexterity2h1"] = { type = "Spawn", tier = 1, "+90 to Dexterity", "Gain no inherent bonuses from Dexterity", statOrderKey = "1045,1869", statOrder = { 1045, 1869 }, level = 1, group = "WeaponTreeDexterityAndNoInherentBonusFromDexterity", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "bow", "two_hand_weapon", "default", }, weightVal = { 200, 500, 0 }, modTags = { }, }, - ["WeaponTreeDexterityAndNoInherentBonusFromDexterity2h2"] = { type = "Spawn", tier = 2, "+120 to Dexterity", "Gain no inherent bonuses from Dexterity", statOrderKey = "1045,1869", statOrder = { 1045, 1869 }, level = 1, group = "WeaponTreeDexterityAndNoInherentBonusFromDexterity", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "bow", "two_hand_weapon", "default", }, weightVal = { 200, 500, 0 }, modTags = { }, }, - ["WeaponTreeIntelligenceAndNoInherentBonusFromIntelligence1"] = { type = "Spawn", tier = 1, "+60 to Intelligence", "Gain no inherent bonuses from Intelligence", statOrderKey = "1046,1870", statOrder = { 1046, 1870 }, level = 1, group = "WeaponTreeIntelligenceAndNoInherentBonusFromIntelligence", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "wand", "one_hand_weapon", "shield", "default", }, weightVal = { 200, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeIntelligenceAndNoInherentBonusFromIntelligence2"] = { type = "Spawn", tier = 2, "+80 to Intelligence", "Gain no inherent bonuses from Intelligence", statOrderKey = "1046,1870", statOrder = { 1046, 1870 }, level = 1, group = "WeaponTreeIntelligenceAndNoInherentBonusFromIntelligence", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "wand", "one_hand_weapon", "shield", "default", }, weightVal = { 200, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeIntelligenceAndNoInherentBonusFromIntelligence2h1"] = { type = "Spawn", tier = 1, "+90 to Intelligence", "Gain no inherent bonuses from Intelligence", statOrderKey = "1046,1870", statOrder = { 1046, 1870 }, level = 1, group = "WeaponTreeIntelligenceAndNoInherentBonusFromIntelligence", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeIntelligenceAndNoInherentBonusFromIntelligence2h2"] = { type = "Spawn", tier = 2, "+120 to Intelligence", "Gain no inherent bonuses from Intelligence", statOrderKey = "1046,1870", statOrder = { 1046, 1870 }, level = 1, group = "WeaponTreeIntelligenceAndNoInherentBonusFromIntelligence", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeStrengthAndNoInherentBonusFromStrength1"] = { type = "Spawn", tier = 1, "+60 to Strength", "Gain no inherent bonuses from Strength", statOrderKey = "1044,1871", statOrder = { 1044, 1871 }, level = 1, group = "WeaponTreeStrengthAndNoInherentBonusFromStrength", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "mace", "one_hand_weapon", "shield", "default", }, weightVal = { 0, 200, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeStrengthAndNoInherentBonusFromStrength2"] = { type = "Spawn", tier = 2, "+80 to Strength", "Gain no inherent bonuses from Strength", statOrderKey = "1044,1871", statOrder = { 1044, 1871 }, level = 1, group = "WeaponTreeStrengthAndNoInherentBonusFromStrength", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "mace", "one_hand_weapon", "shield", "default", }, weightVal = { 0, 200, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeStrengthAndNoInherentBonusFromStrength2h1"] = { type = "Spawn", tier = 1, "+90 to Strength", "Gain no inherent bonuses from Strength", statOrderKey = "1044,1871", statOrder = { 1044, 1871 }, level = 1, group = "WeaponTreeStrengthAndNoInherentBonusFromStrength", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "mace", "two_hand_weapon", "default", }, weightVal = { 0, 200, 500, 0 }, modTags = { }, }, - ["WeaponTreeStrengthAndNoInherentBonusFromStrength2h2"] = { type = "Spawn", tier = 2, "+120 to Strength", "Gain no inherent bonuses from Strength", statOrderKey = "1044,1871", statOrder = { 1044, 1871 }, level = 1, group = "WeaponTreeStrengthAndNoInherentBonusFromStrength", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "mace", "two_hand_weapon", "default", }, weightVal = { 0, 200, 500, 0 }, modTags = { }, }, - ["WeaponTreePercentDexterityAndIntelligence1"] = { type = "Spawn", tier = 1, "4% increased Dexterity", "4% increased Intelligence", statOrderKey = "1052,1053", statOrder = { 1052, 1053 }, level = 1, group = "WeaponTreePercentDexterityAndIntelligence", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 500, 500, 0 }, modTags = { }, }, - ["WeaponTreePercentDexterityAndIntelligence2"] = { type = "Spawn", tier = 2, "6% increased Dexterity", "6% increased Intelligence", statOrderKey = "1052,1053", statOrder = { 1052, 1053 }, level = 1, group = "WeaponTreePercentDexterityAndIntelligence", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 500, 500, 0 }, modTags = { }, }, - ["WeaponTreePercentDexterityAndIntelligence2h1"] = { type = "Spawn", tier = 1, "6% increased Dexterity", "6% increased Intelligence", statOrderKey = "1052,1053", statOrder = { 1052, 1053 }, level = 1, group = "WeaponTreePercentDexterityAndIntelligence", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreePercentDexterityAndIntelligence2h2"] = { type = "Spawn", tier = 2, "10% increased Dexterity", "10% increased Intelligence", statOrderKey = "1052,1053", statOrder = { 1052, 1053 }, level = 1, group = "WeaponTreePercentDexterityAndIntelligence", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreePercentDexterityAndStrength1"] = { type = "Spawn", tier = 1, "4% increased Strength", "4% increased Dexterity", statOrderKey = "1051,1052", statOrder = { 1051, 1052 }, level = 1, group = "WeaponTreePercentDexterityAndStrength", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 500, 500, 0 }, modTags = { }, }, - ["WeaponTreePercentDexterityAndStrength2"] = { type = "Spawn", tier = 2, "6% increased Strength", "6% increased Dexterity", statOrderKey = "1051,1052", statOrder = { 1051, 1052 }, level = 1, group = "WeaponTreePercentDexterityAndStrength", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 500, 500, 0 }, modTags = { }, }, - ["WeaponTreePercentDexterityAndStrength2h1"] = { type = "Spawn", tier = 1, "6% increased Strength", "6% increased Dexterity", statOrderKey = "1051,1052", statOrder = { 1051, 1052 }, level = 1, group = "WeaponTreePercentDexterityAndStrength", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreePercentDexterityAndStrength2h2"] = { type = "Spawn", tier = 2, "10% increased Strength", "10% increased Dexterity", statOrderKey = "1051,1052", statOrder = { 1051, 1052 }, level = 1, group = "WeaponTreePercentDexterityAndStrength", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreePercentStrengthAndIntelligence1"] = { type = "Spawn", tier = 1, "4% increased Strength", "4% increased Intelligence", statOrderKey = "1051,1053", statOrder = { 1051, 1053 }, level = 1, group = "WeaponTreePercentStrengthAndIntelligence", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 500, 500, 0 }, modTags = { }, }, - ["WeaponTreePercentStrengthAndIntelligence2"] = { type = "Spawn", tier = 2, "6% increased Strength", "6% increased Intelligence", statOrderKey = "1051,1053", statOrder = { 1051, 1053 }, level = 1, group = "WeaponTreePercentStrengthAndIntelligence", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 500, 500, 0 }, modTags = { }, }, - ["WeaponTreePercentStrengthAndIntelligence2h1"] = { type = "Spawn", tier = 1, "6% increased Strength", "6% increased Intelligence", statOrderKey = "1051,1053", statOrder = { 1051, 1053 }, level = 1, group = "WeaponTreePercentStrengthAndIntelligence", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreePercentStrengthAndIntelligence2h2"] = { type = "Spawn", tier = 2, "10% increased Strength", "10% increased Intelligence", statOrderKey = "1051,1053", statOrder = { 1051, 1053 }, level = 1, group = "WeaponTreePercentStrengthAndIntelligence", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeMovementSpeedIfLowDexterity1"] = { type = "Spawn", tier = 1, "8% increased Movement Speed if Dexterity is below 100", statOrderKey = "8712", statOrder = { 8712 }, level = 1, group = "WeaponTreeMovementSpeedIfLowDexterity", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeMovementSpeedIfLowDexterity2"] = { type = "Spawn", tier = 2, "12% increased Movement Speed if Dexterity is below 100", statOrderKey = "8712", statOrder = { 8712 }, level = 1, group = "WeaponTreeMovementSpeedIfLowDexterity", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeMovementSpeedIfLowDexterity2h1"] = { type = "Spawn", tier = 1, "14% increased Movement Speed if Dexterity is below 100", statOrderKey = "8712", statOrder = { 8712 }, level = 1, group = "WeaponTreeMovementSpeedIfLowDexterity", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "bow", "two_hand_weapon", "default", }, weightVal = { 200, 500, 0 }, modTags = { }, }, - ["WeaponTreeMovementSpeedIfLowDexterity2h2"] = { type = "Spawn", tier = 2, "20% increased Movement Speed if Dexterity is below 100", statOrderKey = "8712", statOrder = { 8712 }, level = 1, group = "WeaponTreeMovementSpeedIfLowDexterity", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "bow", "two_hand_weapon", "default", }, weightVal = { 200, 500, 0 }, modTags = { }, }, - ["WeaponTreeAreaOfEffectIfLowIntelligence1"] = { type = "Spawn", tier = 1, "14% increased Area of Effect if Intelligence is below 100", statOrderKey = "4452", statOrder = { 4452 }, level = 1, group = "WeaponTreeAreaOfEffectIfLowIntelligence", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "wand", "one_hand_weapon", "shield", "default", }, weightVal = { 200, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeAreaOfEffectIfLowIntelligence2"] = { type = "Spawn", tier = 2, "20% increased Area of Effect if Intelligence is below 100", statOrderKey = "4452", statOrder = { 4452 }, level = 1, group = "WeaponTreeAreaOfEffectIfLowIntelligence", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "wand", "one_hand_weapon", "shield", "default", }, weightVal = { 200, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeAreaOfEffectIfLowIntelligence2h1"] = { type = "Spawn", tier = 1, "24% increased Area of Effect if Intelligence is below 100", statOrderKey = "4452", statOrder = { 4452 }, level = 1, group = "WeaponTreeAreaOfEffectIfLowIntelligence", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeAreaOfEffectIfLowIntelligence2h2"] = { type = "Spawn", tier = 2, "32% increased Area of Effect if Intelligence is below 100", statOrderKey = "4452", statOrder = { 4452 }, level = 1, group = "WeaponTreeAreaOfEffectIfLowIntelligence", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeDoubleDamageChanceIfLowStrength1"] = { type = "Spawn", tier = 1, "6% chance to deal Double Damage if Strength is below 100", statOrderKey = "5821", statOrder = { 5821 }, level = 1, group = "WeaponTreeDoubleDamageChanceIfLowStrength", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "mace", "one_hand_weapon", "shield", "default", }, weightVal = { 200, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeDoubleDamageChanceIfLowStrength2"] = { type = "Spawn", tier = 2, "10% chance to deal Double Damage if Strength is below 100", statOrderKey = "5821", statOrder = { 5821 }, level = 1, group = "WeaponTreeDoubleDamageChanceIfLowStrength", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "mace", "one_hand_weapon", "shield", "default", }, weightVal = { 200, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeDoubleDamageChanceIfLowStrength2h1"] = { type = "Spawn", tier = 1, "12% chance to deal Double Damage if Strength is below 100", statOrderKey = "5821", statOrder = { 5821 }, level = 1, group = "WeaponTreeDoubleDamageChanceIfLowStrength", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "mace", "two_hand_weapon", "default", }, weightVal = { 200, 500, 0 }, modTags = { }, }, - ["WeaponTreeDoubleDamageChanceIfLowStrength2h2"] = { type = "Spawn", tier = 2, "16% chance to deal Double Damage if Strength is below 100", statOrderKey = "5821", statOrder = { 5821 }, level = 1, group = "WeaponTreeDoubleDamageChanceIfLowStrength", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "mace", "two_hand_weapon", "default", }, weightVal = { 200, 500, 0 }, modTags = { }, }, - ["WeaponTreeModEffectMinion1"] = { type = "Spawn", tier = 1, "10% increased Explicit Minion Modifier magnitudes", statOrderKey = "36", statOrder = { 36 }, level = 1, group = "WeaponTreeModEffectMinion", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "default", }, weightVal = { 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeModEffectMinion2"] = { type = "Spawn", tier = 2, "15% increased Explicit Minion Modifier magnitudes", statOrderKey = "36", statOrder = { 36 }, level = 65, group = "WeaponTreeModEffectMinion", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "default", }, weightVal = { 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeModEffectElementalDamage1"] = { type = "Spawn", tier = 1, "10% increased Explicit Elemental Damage Modifier magnitudes", statOrderKey = "35", statOrder = { 35 }, level = 1, group = "WeaponTreeModEffectElementalDamage", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "fishing_rod", "shield", "default", }, weightVal = { 0, 0, 300 }, modTags = { }, }, - ["WeaponTreeModEffectElementalDamage2"] = { type = "Spawn", tier = 2, "15% increased Explicit Elemental Damage Modifier magnitudes", statOrderKey = "35", statOrder = { 35 }, level = 65, group = "WeaponTreeModEffectElementalDamage", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "fishing_rod", "shield", "default", }, weightVal = { 0, 0, 300 }, modTags = { }, }, - ["WeaponTreeModEffectPhysicalAndChaosDamage1"] = { type = "Spawn", tier = 1, "10% increased Explicit Physical and Chaos Damage Modifier magnitudes", statOrderKey = "37", statOrder = { 37 }, level = 1, group = "WeaponTreeModEffectPhysicalAndChaosDamage", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "fishing_rod", "shield", "default", }, weightVal = { 0, 0, 300 }, modTags = { }, }, - ["WeaponTreeModEffectPhysicalAndChaosDamage2"] = { type = "Spawn", tier = 2, "15% increased Explicit Physical and Chaos Damage Modifier magnitudes", statOrderKey = "37", statOrder = { 37 }, level = 65, group = "WeaponTreeModEffectPhysicalAndChaosDamage", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "fishing_rod", "shield", "default", }, weightVal = { 0, 0, 300 }, modTags = { }, }, - ["WeaponTreeModEffectCasterDamage1"] = { type = "Spawn", tier = 1, "10% increased Explicit Caster Damage Modifier magnitudes", statOrderKey = "22", statOrder = { 22 }, level = 1, group = "WeaponTreeModEffectCasterDamage", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "caster_unique_weapon", "attack_staff", "attack_dagger", "wand", "staff", "dagger", "sceptre", "default", }, weightVal = { 300, 0, 0, 300, 300, 300, 300, 0 }, modTags = { }, }, - ["WeaponTreeModEffectCasterDamage2"] = { type = "Spawn", tier = 2, "15% increased Explicit Caster Damage Modifier magnitudes", statOrderKey = "22", statOrder = { 22 }, level = 65, group = "WeaponTreeModEffectCasterDamage", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "caster_unique_weapon", "attack_staff", "attack_dagger", "wand", "staff", "dagger", "sceptre", "default", }, weightVal = { 300, 0, 0, 300, 300, 300, 300, 0 }, modTags = { }, }, - ["WeaponTreeModEffectCritical1"] = { type = "Spawn", tier = 1, "10% increased Explicit Critical Modifier magnitudes", statOrderKey = "25", statOrder = { 25 }, level = 1, group = "WeaponTreeModEffectCritical", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "fishing_rod", "shield", "default", }, weightVal = { 0, 0, 300 }, modTags = { }, }, - ["WeaponTreeModEffectCritical2"] = { type = "Spawn", tier = 2, "15% increased Explicit Critical Modifier magnitudes", statOrderKey = "25", statOrder = { 25 }, level = 65, group = "WeaponTreeModEffectCritical", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "fishing_rod", "shield", "default", }, weightVal = { 0, 0, 300 }, modTags = { }, }, - ["WeaponTreeModEffectSpeed1"] = { type = "Spawn", tier = 1, "10% increased Explicit Speed Modifier magnitudes", statOrderKey = "34", statOrder = { 34 }, level = 1, group = "WeaponTreeModEffectSpeed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "fishing_rod", "shield", "default", }, weightVal = { 0, 0, 300 }, modTags = { }, }, - ["WeaponTreeModEffectSpeed2"] = { type = "Spawn", tier = 2, "15% increased Explicit Speed Modifier magnitudes", statOrderKey = "34", statOrder = { 34 }, level = 65, group = "WeaponTreeModEffectSpeed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "fishing_rod", "shield", "default", }, weightVal = { 0, 0, 300 }, modTags = { }, }, - ["WeaponTreeModEffectMana1"] = { type = "Spawn", tier = 1, "10% increased Explicit Mana Modifier magnitudes", statOrderKey = "31", statOrder = { 31 }, level = 1, group = "WeaponTreeModEffectMana", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "caster_unique_weapon", "attack_staff", "attack_dagger", "wand", "staff", "dagger", "sceptre", "default", }, weightVal = { 300, 0, 0, 300, 300, 300, 300, 0 }, modTags = { }, }, - ["WeaponTreeModEffectMana2"] = { type = "Spawn", tier = 2, "15% increased Explicit Mana Modifier magnitudes", statOrderKey = "31", statOrder = { 31 }, level = 65, group = "WeaponTreeModEffectMana", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "caster_unique_weapon", "attack_staff", "attack_dagger", "wand", "staff", "dagger", "sceptre", "default", }, weightVal = { 300, 0, 0, 300, 300, 300, 300, 0 }, modTags = { }, }, - ["WeaponTreeModEffectLife1"] = { type = "Spawn", tier = 1, "10% increased Explicit Life Modifier magnitudes", statOrderKey = "29", statOrder = { 29 }, level = 1, group = "WeaponTreeModEffectLife", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeModEffectLife2"] = { type = "Spawn", tier = 2, "15% increased Explicit Life Modifier magnitudes", statOrderKey = "29", statOrder = { 29 }, level = 65, group = "WeaponTreeModEffectLife", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeModEffectDefence1"] = { type = "Spawn", tier = 1, "10% increased Explicit Defence Modifier magnitudes", statOrderKey = "27", statOrder = { 27 }, level = 1, group = "WeaponTreeModEffectDefence", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeModEffectDefence2"] = { type = "Spawn", tier = 2, "15% increased Explicit Defence Modifier magnitudes", statOrderKey = "27", statOrder = { 27 }, level = 65, group = "WeaponTreeModEffectDefence", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeModEffectResistance1"] = { type = "Spawn", tier = 1, "10% increased Explicit Resistance Modifier magnitudes", statOrderKey = "33", statOrder = { 33 }, level = 1, group = "WeaponTreeModEffectResistance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeModEffectResistance2"] = { type = "Spawn", tier = 2, "15% increased Explicit Resistance Modifier magnitudes", statOrderKey = "33", statOrder = { 33 }, level = 65, group = "WeaponTreeModEffectResistance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeModEffectAttributes1"] = { type = "Spawn", tier = 1, "10% increased Explicit Attribute Modifier magnitudes", statOrderKey = "21", statOrder = { 21 }, level = 1, group = "WeaponTreeModEffectAttributes", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "fishing_rod", "default", }, weightVal = { 0, 150 }, modTags = { }, }, - ["WeaponTreeModEffectAttributes2"] = { type = "Spawn", tier = 2, "15% increased Explicit Attribute Modifier magnitudes", statOrderKey = "21", statOrder = { 21 }, level = 65, group = "WeaponTreeModEffectAttributes", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "fishing_rod", "default", }, weightVal = { 0, 150 }, modTags = { }, }, - ["WeaponTreeChargeDuration1"] = { type = "Spawn", tier = 1, "50% increased Endurance, Frenzy and Power Charge Duration", statOrderKey = "2870", statOrder = { 2870 }, level = 24, group = "WeaponTreeChargeDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 300, 300, 0 }, modTags = { }, }, - ["WeaponTreeChargeDuration2"] = { type = "Spawn", tier = 2, "65% increased Endurance, Frenzy and Power Charge Duration", statOrderKey = "2870", statOrder = { 2870 }, level = 55, group = "WeaponTreeChargeDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 300, 300, 0 }, modTags = { }, }, - ["WeaponTreeChargeDuration3"] = { type = "Spawn", tier = 3, "80% increased Endurance, Frenzy and Power Charge Duration", statOrderKey = "2870", statOrder = { 2870 }, level = 78, group = "WeaponTreeChargeDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 300, 300, 0 }, modTags = { }, }, - ["WeaponTreeChargeDuration2h1"] = { type = "Spawn", tier = 1, "100% increased Endurance, Frenzy and Power Charge Duration", statOrderKey = "2870", statOrder = { 2870 }, level = 24, group = "WeaponTreeChargeDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeChargeDuration2h2"] = { type = "Spawn", tier = 2, "120% increased Endurance, Frenzy and Power Charge Duration", statOrderKey = "2870", statOrder = { 2870 }, level = 55, group = "WeaponTreeChargeDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeChargeDuration2h3"] = { type = "Spawn", tier = 3, "140% increased Endurance, Frenzy and Power Charge Duration", statOrderKey = "2870", statOrder = { 2870 }, level = 78, group = "WeaponTreeChargeDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeStealChargesOnHit1"] = { type = "Spawn", tier = 1, "5% chance to Steal Power, Frenzy, and Endurance Charges on Hit", statOrderKey = "2837", statOrder = { 2837 }, level = 24, group = "WeaponTreeStealChargesOnHitPercent", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 300, 300, 0 }, modTags = { }, }, - ["WeaponTreeStealChargesOnHit2"] = { type = "Spawn", tier = 2, "10% chance to Steal Power, Frenzy, and Endurance Charges on Hit", statOrderKey = "2837", statOrder = { 2837 }, level = 55, group = "WeaponTreeStealChargesOnHitPercent", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 300, 300, 0 }, modTags = { }, }, - ["WeaponTreeStealChargesOnHit3"] = { type = "Spawn", tier = 3, "15% chance to Steal Power, Frenzy, and Endurance Charges on Hit", statOrderKey = "2837", statOrder = { 2837 }, level = 78, group = "WeaponTreeStealChargesOnHitPercent", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 300, 300, 0 }, modTags = { }, }, - ["WeaponTreeStealChargesOnHit2h1"] = { type = "Spawn", tier = 1, "15% chance to Steal Power, Frenzy, and Endurance Charges on Hit", statOrderKey = "2837", statOrder = { 2837 }, level = 24, group = "WeaponTreeStealChargesOnHitPercent", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeStealChargesOnHit2h2"] = { type = "Spawn", tier = 2, "20% chance to Steal Power, Frenzy, and Endurance Charges on Hit", statOrderKey = "2837", statOrder = { 2837 }, level = 55, group = "WeaponTreeStealChargesOnHitPercent", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeStealChargesOnHit2h3"] = { type = "Spawn", tier = 3, "25% chance to Steal Power, Frenzy, and Endurance Charges on Hit", statOrderKey = "2837", statOrder = { 2837 }, level = 78, group = "WeaponTreeStealChargesOnHitPercent", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeChargeOnKill"] = { type = "Spawn", tier = 1, "75% reduced Endurance, Frenzy and Power Charge Duration", "Gain a Power, Frenzy or Endurance Charge on Kill", statOrderKey = "2870,3448", statOrder = { 2870, 3448 }, level = 70, group = "WeaponTreeRandomChargeOnKill", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "fishing_rod", "default", }, weightVal = { 0, 200 }, modTags = { }, }, - ["WeaponTreeFrenzyChargeOnKill"] = { type = "Spawn", tier = 1, "50% reduced Frenzy Charge Duration", "Gain a Frenzy Charge on Kill", statOrderKey = "1981,2480", statOrder = { 1981, 2480 }, level = 30, group = "WeaponTreeFrenzyChargeOnKill", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "fishing_rod", "default", }, weightVal = { 0, 400 }, modTags = { }, }, - ["WeaponTreePowerChargeOnKill"] = { type = "Spawn", tier = 1, "50% reduced Power Charge Duration", "Gain a Power Charge on Kill", statOrderKey = "1996,2482", statOrder = { 1996, 2482 }, level = 30, group = "WeaponTreePowerChargeOnKill", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "fishing_rod", "default", }, weightVal = { 0, 400 }, modTags = { }, }, - ["WeaponTreeEnduranceChargeOnKill"] = { type = "Spawn", tier = 1, "50% reduced Endurance Charge Duration", "Gain an Endurance Charge on Kill", statOrderKey = "1979,2478", statOrder = { 1979, 2478 }, level = 30, group = "WeaponTreeEnduranceChargeOnKill", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "fishing_rod", "default", }, weightVal = { 0, 400 }, modTags = { }, }, - ["WeaponTreeMinimumFrenzyAndPowerCharges"] = { type = "Spawn", tier = 1, "-1 to Maximum Endurance Charges", "+1 to Minimum Frenzy Charges", "+1 to Minimum Power Charges", statOrderKey = "1663,1667,1672", statOrder = { 1663, 1667, 1672 }, level = 30, group = "WeaponTreeMinimumChargesFrenzyAndPower", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 300, 300, 0 }, modTags = { }, }, - ["WeaponTreeMinimumFrenzyAndPowerCharges2H"] = { type = "Spawn", tier = 1, "-2 to Maximum Endurance Charges", "+2 to Minimum Frenzy Charges", "+2 to Minimum Power Charges", statOrderKey = "1663,1667,1672", statOrder = { 1663, 1667, 1672 }, level = 30, group = "WeaponTreeMinimumChargesFrenzyAndPower", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeMinimumPowerAndEnduranceCharges"] = { type = "Spawn", tier = 1, "+1 to Minimum Endurance Charges", "-1 to Maximum Frenzy Charges", "+1 to Minimum Power Charges", statOrderKey = "1662,1668,1672", statOrder = { 1662, 1668, 1672 }, level = 30, group = "WeaponTreeMinimumChargesPowerAndEndurance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 300, 300, 0 }, modTags = { }, }, - ["WeaponTreeMinimumPowerAndEnduranceCharges2H"] = { type = "Spawn", tier = 1, "+2 to Minimum Endurance Charges", "-2 to Maximum Frenzy Charges", "+2 to Minimum Power Charges", statOrderKey = "1662,1668,1672", statOrder = { 1662, 1668, 1672 }, level = 30, group = "WeaponTreeMinimumChargesPowerAndEndurance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeMinimumEnduranceAndFrenzyCharges"] = { type = "Spawn", tier = 1, "+1 to Minimum Endurance Charges", "+1 to Minimum Frenzy Charges", "-1 to Maximum Power Charges", statOrderKey = "1662,1667,1673", statOrder = { 1662, 1667, 1673 }, level = 30, group = "WeaponTreeMinimumChargesEnduranceAndFrenzy", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 300, 300, 0 }, modTags = { }, }, - ["WeaponTreeMinimumEnduranceAndFrenzyCharges2H"] = { type = "Spawn", tier = 1, "+2 to Minimum Endurance Charges", "+2 to Minimum Frenzy Charges", "-2 to Maximum Power Charges", statOrderKey = "1662,1667,1673", statOrder = { 1662, 1667, 1673 }, level = 30, group = "WeaponTreeMinimumChargesEnduranceAndFrenzy", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 300, 0 }, modTags = { }, }, - ["WeaponTreeMinimumAllCharges"] = { type = "Spawn", tier = 1, "-1 to Maximum Endurance, Frenzy and Power Charges", "+1 to Minimum Endurance, Frenzy and Power Charges", statOrderKey = "8485,8590", statOrder = { 8485, 8590 }, level = 30, group = "WeaponTreeAllMinimumCharges", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeMinimumAllCharges2H"] = { type = "Spawn", tier = 1, "-1 to Maximum Endurance, Frenzy and Power Charges", "+2 to Minimum Endurance, Frenzy and Power Charges", statOrderKey = "8485,8590", statOrder = { 8485, 8590 }, level = 30, group = "WeaponTreeAllMinimumCharges", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeMaximumFrenzyCharges"] = { type = "MergeOnly", tier = 1, "-1 to Maximum Endurance Charges", "+1 to Maximum Frenzy Charges", "-1 to Maximum Power Charges", statOrderKey = "1663,1668,1673", statOrder = { 1663, 1668, 1673 }, level = 70, group = "WeaponTreeMaximumCharges", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeMaximumFrenzyCharges2H"] = { type = "MergeOnly", tier = 1, "-2 to Maximum Endurance Charges", "+2 to Maximum Frenzy Charges", "-2 to Maximum Power Charges", statOrderKey = "1663,1668,1673", statOrder = { 1663, 1668, 1673 }, level = 70, group = "WeaponTreeMaximumCharges", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeMaximumPowerCharges"] = { type = "MergeOnly", tier = 1, "-1 to Maximum Endurance Charges", "-1 to Maximum Frenzy Charges", "+1 to Maximum Power Charges", statOrderKey = "1663,1668,1673", statOrder = { 1663, 1668, 1673 }, level = 70, group = "WeaponTreeMaximumCharges", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeMaximumPowerCharges2H"] = { type = "MergeOnly", tier = 1, "-2 to Maximum Endurance Charges", "-2 to Maximum Frenzy Charges", "+2 to Maximum Power Charges", statOrderKey = "1663,1668,1673", statOrder = { 1663, 1668, 1673 }, level = 70, group = "WeaponTreeMaximumCharges", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeMaximumEnduranceCharges"] = { type = "MergeOnly", tier = 1, "+1 to Maximum Endurance Charges", "-1 to Maximum Frenzy Charges", "-1 to Maximum Power Charges", statOrderKey = "1663,1668,1673", statOrder = { 1663, 1668, 1673 }, level = 70, group = "WeaponTreeMaximumCharges", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeMaximumEnduranceCharges2H"] = { type = "MergeOnly", tier = 1, "+2 to Maximum Endurance Charges", "-2 to Maximum Frenzy Charges", "-2 to Maximum Power Charges", statOrderKey = "1663,1668,1673", statOrder = { 1663, 1668, 1673 }, level = 70, group = "WeaponTreeMaximumCharges", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeMovementSpeedPerFrenzyCharge"] = { type = "Spawn", tier = 1, "4% increased Movement Speed per Frenzy Charge", "-1 to Maximum Frenzy Charges", statOrderKey = "1661,1668", statOrder = { 1661, 1668 }, level = 50, group = "WeaponTreeMovementSpeedPerFrenzyCharge", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeMovementSpeedPerFrenzyCharge2H"] = { type = "Spawn", tier = 1, "6% increased Movement Speed per Frenzy Charge", "-1 to Maximum Frenzy Charges", statOrderKey = "1661,1668", statOrder = { 1661, 1668 }, level = 50, group = "WeaponTreeMovementSpeedPerFrenzyCharge", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeCooldownRecoveryPerPowerCharge"] = { type = "Spawn", tier = 1, "-1 to Maximum Power Charges", "4% increased Cooldown Recovery Rate per Power Charge", statOrderKey = "1673,5453", statOrder = { 1673, 5453 }, level = 50, group = "WeaponTreeCooldownRecoveryPerPowerCharge", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeCooldownRecoveryPerPowerCharge2H"] = { type = "Spawn", tier = 1, "-1 to Maximum Power Charges", "6% increased Cooldown Recovery Rate per Power Charge", statOrderKey = "1673,5453", statOrder = { 1673, 5453 }, level = 50, group = "WeaponTreeCooldownRecoveryPerPowerCharge", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeAreaOfEffectPerEnduranceCharge"] = { type = "Spawn", tier = 1, "-1 to Maximum Endurance Charges", "8% increased Area of Effect per Endurance Charge", statOrderKey = "1663,4462", statOrder = { 1663, 4462 }, level = 50, group = "WeaponTreeAreaOfEffectPerEnduranceCharge", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeAreaOfEffectPerEnduranceCharge2H"] = { type = "Spawn", tier = 1, "-1 to Maximum Endurance Charges", "12% increased Area of Effect per Endurance Charge", statOrderKey = "1663,4462", statOrder = { 1663, 4462 }, level = 50, group = "WeaponTreeAreaOfEffectPerEnduranceCharge", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeDamagePerCharge"] = { type = "Spawn", tier = 1, "15% increased Damage per Endurance, Frenzy or Power Charge", "-1 to Maximum Endurance, Frenzy and Power Charges", statOrderKey = "5637,8485", statOrder = { 5637, 8485 }, level = 70, group = "WeaponTreeDamagePerCharge", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeDamagePerCharge2H"] = { type = "Spawn", tier = 1, "25% increased Damage per Endurance, Frenzy or Power Charge", "-1 to Maximum Endurance, Frenzy and Power Charges", statOrderKey = "5637,8485", statOrder = { 5637, 8485 }, level = 70, group = "WeaponTreeDamagePerCharge", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeRampage1"] = { type = "MergeOnly", tier = 1, "Rampage", statOrderKey = "9919", statOrder = { 9919 }, level = 86, group = "WeaponTreeSimulatedRampage", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeHeraldOfAgonyEffectAndReservation1"] = { type = "Spawn", tier = 1, "Herald of Agony has 25% increased Buff Effect", "Herald of Agony has 25% increased Reservation", statOrderKey = "6590,6593", statOrder = { 6590, 6593 }, level = 16, group = "WeaponTreeHeraldOfAgonyEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeHeraldOfAgonyEffectAndReservation2"] = { type = "Spawn", tier = 2, "Herald of Agony has 35% increased Buff Effect", "Herald of Agony has 25% increased Reservation", statOrderKey = "6590,6593", statOrder = { 6590, 6593 }, level = 56, group = "WeaponTreeHeraldOfAgonyEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeHeraldOfAgonyEffectAndReservation3"] = { type = "Spawn", tier = 3, "Herald of Agony has 45% increased Buff Effect", "Herald of Agony has 25% increased Reservation", statOrderKey = "6590,6593", statOrder = { 6590, 6593 }, level = 82, group = "WeaponTreeHeraldOfAgonyEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeHeraldOfAgonyEffectAndReservation2h1"] = { type = "Spawn", tier = 1, "Herald of Agony has 50% increased Buff Effect", "Herald of Agony has 50% increased Reservation", statOrderKey = "6590,6593", statOrder = { 6590, 6593 }, level = 16, group = "WeaponTreeHeraldOfAgonyEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeHeraldOfAgonyEffectAndReservation2h2"] = { type = "Spawn", tier = 2, "Herald of Agony has 70% increased Buff Effect", "Herald of Agony has 50% increased Reservation", statOrderKey = "6590,6593", statOrder = { 6590, 6593 }, level = 56, group = "WeaponTreeHeraldOfAgonyEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeHeraldOfAgonyEffectAndReservation2h3"] = { type = "Spawn", tier = 3, "Herald of Agony has 90% increased Buff Effect", "Herald of Agony has 50% increased Reservation", statOrderKey = "6590,6593", statOrder = { 6590, 6593 }, level = 82, group = "WeaponTreeHeraldOfAgonyEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeHeraldOfAshEffectAndReservation1"] = { type = "Spawn", tier = 1, "Herald of Ash has 25% increased Reservation", "Herald of Ash has 25% increased Buff Effect", statOrderKey = "3862,6594", statOrder = { 3862, 6594 }, level = 16, group = "WeaponTreeHeraldOfAshEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeHeraldOfAshEffectAndReservation2"] = { type = "Spawn", tier = 2, "Herald of Ash has 25% increased Reservation", "Herald of Ash has 35% increased Buff Effect", statOrderKey = "3862,6594", statOrder = { 3862, 6594 }, level = 56, group = "WeaponTreeHeraldOfAshEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeHeraldOfAshEffectAndReservation3"] = { type = "Spawn", tier = 3, "Herald of Ash has 25% increased Reservation", "Herald of Ash has 45% increased Buff Effect", statOrderKey = "3862,6594", statOrder = { 3862, 6594 }, level = 82, group = "WeaponTreeHeraldOfAshEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeHeraldOfAshEffectAndReservation2h1"] = { type = "Spawn", tier = 1, "Herald of Ash has 50% increased Reservation", "Herald of Ash has 50% increased Buff Effect", statOrderKey = "3862,6594", statOrder = { 3862, 6594 }, level = 16, group = "WeaponTreeHeraldOfAshEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeHeraldOfAshEffectAndReservation2h2"] = { type = "Spawn", tier = 2, "Herald of Ash has 50% increased Reservation", "Herald of Ash has 70% increased Buff Effect", statOrderKey = "3862,6594", statOrder = { 3862, 6594 }, level = 56, group = "WeaponTreeHeraldOfAshEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeHeraldOfAshEffectAndReservation2h3"] = { type = "Spawn", tier = 3, "Herald of Ash has 50% increased Reservation", "Herald of Ash has 90% increased Buff Effect", statOrderKey = "3862,6594", statOrder = { 3862, 6594 }, level = 82, group = "WeaponTreeHeraldOfAshEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeHeraldOfIceEffectAndReservation1"] = { type = "Spawn", tier = 1, "Herald of Ice has 25% increased Reservation", "Herald of Ice has 25% increased Buff Effect", statOrderKey = "3863,6598", statOrder = { 3863, 6598 }, level = 16, group = "WeaponTreeHeraldOfIceEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeHeraldOfIceEffectAndReservation2"] = { type = "Spawn", tier = 2, "Herald of Ice has 25% increased Reservation", "Herald of Ice has 35% increased Buff Effect", statOrderKey = "3863,6598", statOrder = { 3863, 6598 }, level = 56, group = "WeaponTreeHeraldOfIceEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeHeraldOfIceEffectAndReservation3"] = { type = "Spawn", tier = 3, "Herald of Ice has 25% increased Reservation", "Herald of Ice has 45% increased Buff Effect", statOrderKey = "3863,6598", statOrder = { 3863, 6598 }, level = 82, group = "WeaponTreeHeraldOfIceEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeHeraldOfIceEffectAndReservation2h1"] = { type = "Spawn", tier = 1, "Herald of Ice has 50% increased Reservation", "Herald of Ice has 50% increased Buff Effect", statOrderKey = "3863,6598", statOrder = { 3863, 6598 }, level = 16, group = "WeaponTreeHeraldOfIceEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeHeraldOfIceEffectAndReservation2h2"] = { type = "Spawn", tier = 2, "Herald of Ice has 50% increased Reservation", "Herald of Ice has 70% increased Buff Effect", statOrderKey = "3863,6598", statOrder = { 3863, 6598 }, level = 56, group = "WeaponTreeHeraldOfIceEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeHeraldOfIceEffectAndReservation2h3"] = { type = "Spawn", tier = 3, "Herald of Ice has 50% increased Reservation", "Herald of Ice has 90% increased Buff Effect", statOrderKey = "3863,6598", statOrder = { 3863, 6598 }, level = 82, group = "WeaponTreeHeraldOfIceEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeHeraldOfPurityEffectAndReservation1"] = { type = "Spawn", tier = 1, "Herald of Purity has 25% increased Buff Effect", "Herald of Purity has 25% increased Reservation", statOrderKey = "6602,6606", statOrder = { 6602, 6606 }, level = 16, group = "WeaponTreeHeraldOfPurityEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeHeraldOfPurityEffectAndReservation2"] = { type = "Spawn", tier = 2, "Herald of Purity has 35% increased Buff Effect", "Herald of Purity has 25% increased Reservation", statOrderKey = "6602,6606", statOrder = { 6602, 6606 }, level = 56, group = "WeaponTreeHeraldOfPurityEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeHeraldOfPurityEffectAndReservation3"] = { type = "Spawn", tier = 3, "Herald of Purity has 45% increased Buff Effect", "Herald of Purity has 25% increased Reservation", statOrderKey = "6602,6606", statOrder = { 6602, 6606 }, level = 82, group = "WeaponTreeHeraldOfPurityEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeHeraldOfPurityEffectAndReservation2h1"] = { type = "Spawn", tier = 1, "Herald of Purity has 50% increased Buff Effect", "Herald of Purity has 50% increased Reservation", statOrderKey = "6602,6606", statOrder = { 6602, 6606 }, level = 16, group = "WeaponTreeHeraldOfPurityEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeHeraldOfPurityEffectAndReservation2h2"] = { type = "Spawn", tier = 2, "Herald of Purity has 70% increased Buff Effect", "Herald of Purity has 50% increased Reservation", statOrderKey = "6602,6606", statOrder = { 6602, 6606 }, level = 56, group = "WeaponTreeHeraldOfPurityEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeHeraldOfPurityEffectAndReservation2h3"] = { type = "Spawn", tier = 3, "Herald of Purity has 90% increased Buff Effect", "Herald of Purity has 50% increased Reservation", statOrderKey = "6602,6606", statOrder = { 6602, 6606 }, level = 82, group = "WeaponTreeHeraldOfPurityEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeHeraldOfLightningEffectAndReservation1"] = { type = "Spawn", tier = 1, "Herald of Thunder has 25% increased Reservation", "Herald of Thunder has 25% increased Buff Effect", statOrderKey = "3864,6608", statOrder = { 3864, 6608 }, level = 16, group = "WeaponTreeHeraldOfLightningEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeHeraldOfLightningEffectAndReservation2"] = { type = "Spawn", tier = 2, "Herald of Thunder has 25% increased Reservation", "Herald of Thunder has 35% increased Buff Effect", statOrderKey = "3864,6608", statOrder = { 3864, 6608 }, level = 56, group = "WeaponTreeHeraldOfLightningEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeHeraldOfLightningEffectAndReservation3"] = { type = "Spawn", tier = 3, "Herald of Thunder has 25% increased Reservation", "Herald of Thunder has 45% increased Buff Effect", statOrderKey = "3864,6608", statOrder = { 3864, 6608 }, level = 82, group = "WeaponTreeHeraldOfLightningEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeHeraldOfLightningEffectAndReservation2h1"] = { type = "Spawn", tier = 1, "Herald of Thunder has 50% increased Reservation", "Herald of Thunder has 50% increased Buff Effect", statOrderKey = "3864,6608", statOrder = { 3864, 6608 }, level = 16, group = "WeaponTreeHeraldOfLightningEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeHeraldOfLightningEffectAndReservation2h2"] = { type = "Spawn", tier = 2, "Herald of Thunder has 50% increased Reservation", "Herald of Thunder has 70% increased Buff Effect", statOrderKey = "3864,6608", statOrder = { 3864, 6608 }, level = 56, group = "WeaponTreeHeraldOfLightningEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeHeraldOfLightningEffectAndReservation2h3"] = { type = "Spawn", tier = 3, "Herald of Thunder has 50% increased Reservation", "Herald of Thunder has 90% increased Buff Effect", statOrderKey = "3864,6608", statOrder = { 3864, 6608 }, level = 82, group = "WeaponTreeHeraldOfLightningEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeAngerEffectAndReservation1"] = { type = "Spawn", tier = 1, "Anger has 20% increased Aura Effect", "Anger has 25% increased Reservation", statOrderKey = "3196,3257", statOrder = { 3196, 3257 }, level = 24, group = "WeaponTreeAngerEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeAngerEffectAndReservation2"] = { type = "Spawn", tier = 2, "Anger has 25% increased Aura Effect", "Anger has 25% increased Reservation", statOrderKey = "3196,3257", statOrder = { 3196, 3257 }, level = 56, group = "WeaponTreeAngerEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeAngerEffectAndReservation3"] = { type = "Spawn", tier = 3, "Anger has 30% increased Aura Effect", "Anger has 25% increased Reservation", statOrderKey = "3196,3257", statOrder = { 3196, 3257 }, level = 82, group = "WeaponTreeAngerEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeAngerEffectAndReservation2h1"] = { type = "Spawn", tier = 1, "Anger has 40% increased Aura Effect", "Anger has 50% increased Reservation", statOrderKey = "3196,3257", statOrder = { 3196, 3257 }, level = 24, group = "WeaponTreeAngerEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeAngerEffectAndReservation2h2"] = { type = "Spawn", tier = 2, "Anger has 50% increased Aura Effect", "Anger has 50% increased Reservation", statOrderKey = "3196,3257", statOrder = { 3196, 3257 }, level = 56, group = "WeaponTreeAngerEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeAngerEffectAndReservation2h3"] = { type = "Spawn", tier = 3, "Anger has 60% increased Aura Effect", "Anger has 50% increased Reservation", statOrderKey = "3196,3257", statOrder = { 3196, 3257 }, level = 82, group = "WeaponTreeAngerEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeWrathEffectAndReservation1"] = { type = "Spawn", tier = 1, "Wrath has 20% increased Aura Effect", "Wrath has 25% increased Reservation", statOrderKey = "3201,3874", statOrder = { 3201, 3874 }, level = 24, group = "WeaponTreeWrathEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeWrathEffectAndReservation2"] = { type = "Spawn", tier = 2, "Wrath has 25% increased Aura Effect", "Wrath has 25% increased Reservation", statOrderKey = "3201,3874", statOrder = { 3201, 3874 }, level = 56, group = "WeaponTreeWrathEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeWrathEffectAndReservation3"] = { type = "Spawn", tier = 3, "Wrath has 30% increased Aura Effect", "Wrath has 25% increased Reservation", statOrderKey = "3201,3874", statOrder = { 3201, 3874 }, level = 82, group = "WeaponTreeWrathEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeWrathEffectAndReservation2h1"] = { type = "Spawn", tier = 1, "Wrath has 40% increased Aura Effect", "Wrath has 50% increased Reservation", statOrderKey = "3201,3874", statOrder = { 3201, 3874 }, level = 24, group = "WeaponTreeWrathEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeWrathEffectAndReservation2h2"] = { type = "Spawn", tier = 2, "Wrath has 50% increased Aura Effect", "Wrath has 50% increased Reservation", statOrderKey = "3201,3874", statOrder = { 3201, 3874 }, level = 56, group = "WeaponTreeWrathEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeWrathEffectAndReservation2h3"] = { type = "Spawn", tier = 3, "Wrath has 60% increased Aura Effect", "Wrath has 50% increased Reservation", statOrderKey = "3201,3874", statOrder = { 3201, 3874 }, level = 82, group = "WeaponTreeWrathEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeHatredEffectAndReservation1"] = { type = "Spawn", tier = 1, "Hatred has 20% increased Aura Effect", "Hatred has 25% increased Reservation", statOrderKey = "3206,3866", statOrder = { 3206, 3866 }, level = 24, group = "WeaponTreeHatredEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeHatredEffectAndReservation2"] = { type = "Spawn", tier = 2, "Hatred has 25% increased Aura Effect", "Hatred has 25% increased Reservation", statOrderKey = "3206,3866", statOrder = { 3206, 3866 }, level = 56, group = "WeaponTreeHatredEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeHatredEffectAndReservation3"] = { type = "Spawn", tier = 3, "Hatred has 30% increased Aura Effect", "Hatred has 25% increased Reservation", statOrderKey = "3206,3866", statOrder = { 3206, 3866 }, level = 82, group = "WeaponTreeHatredEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeHatredEffectAndReservation2h1"] = { type = "Spawn", tier = 1, "Hatred has 40% increased Aura Effect", "Hatred has 50% increased Reservation", statOrderKey = "3206,3866", statOrder = { 3206, 3866 }, level = 24, group = "WeaponTreeHatredEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeHatredEffectAndReservation2h2"] = { type = "Spawn", tier = 2, "Hatred has 50% increased Aura Effect", "Hatred has 50% increased Reservation", statOrderKey = "3206,3866", statOrder = { 3206, 3866 }, level = 56, group = "WeaponTreeHatredEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeHatredEffectAndReservation2h3"] = { type = "Spawn", tier = 3, "Hatred has 60% increased Aura Effect", "Hatred has 50% increased Reservation", statOrderKey = "3206,3866", statOrder = { 3206, 3866 }, level = 82, group = "WeaponTreeHatredEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeDeterminationEffectAndReservation1"] = { type = "Spawn", tier = 1, "Determination has 20% increased Aura Effect", "Determination has 25% increased Reservation", statOrderKey = "3207,3868", statOrder = { 3207, 3868 }, level = 24, group = "WeaponTreeDeterminationEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeDeterminationEffectAndReservation2"] = { type = "Spawn", tier = 2, "Determination has 25% increased Aura Effect", "Determination has 25% increased Reservation", statOrderKey = "3207,3868", statOrder = { 3207, 3868 }, level = 56, group = "WeaponTreeDeterminationEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeDeterminationEffectAndReservation3"] = { type = "Spawn", tier = 3, "Determination has 30% increased Aura Effect", "Determination has 25% increased Reservation", statOrderKey = "3207,3868", statOrder = { 3207, 3868 }, level = 82, group = "WeaponTreeDeterminationEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeDisciplineEffectAndReservation1"] = { type = "Spawn", tier = 1, "Discipline has 20% increased Aura Effect", "Discipline has 25% increased Reservation", statOrderKey = "3208,3869", statOrder = { 3208, 3869 }, level = 24, group = "WeaponTreeDisciplineEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeDisciplineEffectAndReservation2"] = { type = "Spawn", tier = 2, "Discipline has 25% increased Aura Effect", "Discipline has 25% increased Reservation", statOrderKey = "3208,3869", statOrder = { 3208, 3869 }, level = 56, group = "WeaponTreeDisciplineEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeDisciplineEffectAndReservation3"] = { type = "Spawn", tier = 3, "Discipline has 30% increased Aura Effect", "Discipline has 25% increased Reservation", statOrderKey = "3208,3869", statOrder = { 3208, 3869 }, level = 82, group = "WeaponTreeDisciplineEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeGraceEffectAndReservation1"] = { type = "Spawn", tier = 1, "Grace has 20% increased Aura Effect", "Grace has 25% increased Reservation", statOrderKey = "3203,3875", statOrder = { 3203, 3875 }, level = 24, group = "WeaponTreeGraceEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeGraceEffectAndReservation2"] = { type = "Spawn", tier = 2, "Grace has 25% increased Aura Effect", "Grace has 25% increased Reservation", statOrderKey = "3203,3875", statOrder = { 3203, 3875 }, level = 56, group = "WeaponTreeGraceEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeGraceEffectAndReservation3"] = { type = "Spawn", tier = 3, "Grace has 30% increased Aura Effect", "Grace has 25% increased Reservation", statOrderKey = "3203,3875", statOrder = { 3203, 3875 }, level = 82, group = "WeaponTreeGraceEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeZealotryEffectAndReservation1"] = { type = "Spawn", tier = 1, "Zealotry has 20% increased Aura Effect", "Zealotry has 25% increased Reservation", statOrderKey = "9899,9902", statOrder = { 9899, 9902 }, level = 24, group = "WeaponTreeZealotryEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeZealotryEffectAndReservation2"] = { type = "Spawn", tier = 2, "Zealotry has 25% increased Aura Effect", "Zealotry has 25% increased Reservation", statOrderKey = "9899,9902", statOrder = { 9899, 9902 }, level = 56, group = "WeaponTreeZealotryEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeZealotryEffectAndReservation3"] = { type = "Spawn", tier = 3, "Zealotry has 30% increased Aura Effect", "Zealotry has 25% increased Reservation", statOrderKey = "9899,9902", statOrder = { 9899, 9902 }, level = 82, group = "WeaponTreeZealotryEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeZealotryEffectAndReservation2h1"] = { type = "Spawn", tier = 1, "Zealotry has 40% increased Aura Effect", "Zealotry has 50% increased Reservation", statOrderKey = "9899,9902", statOrder = { 9899, 9902 }, level = 24, group = "WeaponTreeZealotryEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeZealotryEffectAndReservation2h2"] = { type = "Spawn", tier = 2, "Zealotry has 50% increased Aura Effect", "Zealotry has 50% increased Reservation", statOrderKey = "9899,9902", statOrder = { 9899, 9902 }, level = 56, group = "WeaponTreeZealotryEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeZealotryEffectAndReservation2h3"] = { type = "Spawn", tier = 3, "Zealotry has 60% increased Aura Effect", "Zealotry has 50% increased Reservation", statOrderKey = "9899,9902", statOrder = { 9899, 9902 }, level = 82, group = "WeaponTreeZealotryEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreePrideEffectAndReservation1"] = { type = "Spawn", tier = 1, "Pride has 20% increased Aura Effect", "Pride has 25% increased Reservation", statOrderKey = "8988,8994", statOrder = { 8988, 8994 }, level = 24, group = "WeaponTreePrideEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreePrideEffectAndReservation2"] = { type = "Spawn", tier = 2, "Pride has 25% increased Aura Effect", "Pride has 25% increased Reservation", statOrderKey = "8988,8994", statOrder = { 8988, 8994 }, level = 56, group = "WeaponTreePrideEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreePrideEffectAndReservation3"] = { type = "Spawn", tier = 3, "Pride has 30% increased Aura Effect", "Pride has 25% increased Reservation", statOrderKey = "8988,8994", statOrder = { 8988, 8994 }, level = 82, group = "WeaponTreePrideEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreePrideEffectAndReservation2h1"] = { type = "Spawn", tier = 1, "Pride has 40% increased Aura Effect", "Pride has 50% increased Reservation", statOrderKey = "8988,8994", statOrder = { 8988, 8994 }, level = 24, group = "WeaponTreePrideEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreePrideEffectAndReservation2h2"] = { type = "Spawn", tier = 2, "Pride has 50% increased Aura Effect", "Pride has 50% increased Reservation", statOrderKey = "8988,8994", statOrder = { 8988, 8994 }, level = 56, group = "WeaponTreePrideEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreePrideEffectAndReservation2h3"] = { type = "Spawn", tier = 3, "Pride has 60% increased Aura Effect", "Pride has 50% increased Reservation", statOrderKey = "8988,8994", statOrder = { 8988, 8994 }, level = 82, group = "WeaponTreePrideEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreePurityOfFireEffectAndReservation1"] = { type = "Spawn", tier = 1, "Purity of Fire has 20% increased Aura Effect", "Purity of Fire has 25% increased Reservation", statOrderKey = "3198,3871", statOrder = { 3198, 3871 }, level = 24, group = "WeaponTreePurityOfFireEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreePurityOfFireEffectAndReservation2"] = { type = "Spawn", tier = 2, "Purity of Fire has 25% increased Aura Effect", "Purity of Fire has 25% increased Reservation", statOrderKey = "3198,3871", statOrder = { 3198, 3871 }, level = 56, group = "WeaponTreePurityOfFireEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreePurityOfFireEffectAndReservation3"] = { type = "Spawn", tier = 3, "Purity of Fire has 30% increased Aura Effect", "Purity of Fire has 25% increased Reservation", statOrderKey = "3198,3871", statOrder = { 3198, 3871 }, level = 82, group = "WeaponTreePurityOfFireEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreePurityOfIceEffectAndReservation1"] = { type = "Spawn", tier = 1, "Purity of Ice has 20% increased Aura Effect", "Purity of Ice has 25% increased Reservation", statOrderKey = "3199,3867", statOrder = { 3199, 3867 }, level = 24, group = "WeaponTreePurityOfIceEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreePurityOfIceEffectAndReservation2"] = { type = "Spawn", tier = 2, "Purity of Ice has 25% increased Aura Effect", "Purity of Ice has 25% increased Reservation", statOrderKey = "3199,3867", statOrder = { 3199, 3867 }, level = 56, group = "WeaponTreePurityOfIceEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreePurityOfIceEffectAndReservation3"] = { type = "Spawn", tier = 3, "Purity of Ice has 30% increased Aura Effect", "Purity of Ice has 25% increased Reservation", statOrderKey = "3199,3867", statOrder = { 3199, 3867 }, level = 82, group = "WeaponTreePurityOfIceEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreePurityOfLightningEffectAndReservation1"] = { type = "Spawn", tier = 1, "Purity of Lightning has 20% increased Aura Effect", "Purity of Lightning has 25% increased Reservation", statOrderKey = "3200,3872", statOrder = { 3200, 3872 }, level = 24, group = "WeaponTreePurityOfLightningEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreePurityOfLightningEffectAndReservation2"] = { type = "Spawn", tier = 2, "Purity of Lightning has 25% increased Aura Effect", "Purity of Lightning has 25% increased Reservation", statOrderKey = "3200,3872", statOrder = { 3200, 3872 }, level = 56, group = "WeaponTreePurityOfLightningEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreePurityOfLightningEffectAndReservation3"] = { type = "Spawn", tier = 3, "Purity of Lightning has 30% increased Aura Effect", "Purity of Lightning has 25% increased Reservation", statOrderKey = "3200,3872", statOrder = { 3200, 3872 }, level = 82, group = "WeaponTreePurityOfLightningEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreePurityOfElementsEffectAndReservation1"] = { type = "Spawn", tier = 1, "Purity of Elements has 20% increased Aura Effect", "Purity of Elements has 25% increased Reservation", statOrderKey = "3197,3870", statOrder = { 3197, 3870 }, level = 24, group = "WeaponTreePurityOfElementsEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreePurityOfElementsEffectAndReservation2"] = { type = "Spawn", tier = 2, "Purity of Elements has 25% increased Aura Effect", "Purity of Elements has 25% increased Reservation", statOrderKey = "3197,3870", statOrder = { 3197, 3870 }, level = 56, group = "WeaponTreePurityOfElementsEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreePurityOfElementsEffectAndReservation3"] = { type = "Spawn", tier = 3, "Purity of Elements has 30% increased Aura Effect", "Purity of Elements has 25% increased Reservation", statOrderKey = "3197,3870", statOrder = { 3197, 3870 }, level = 82, group = "WeaponTreePurityOfElementsEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeMalevolenceEffectAndReservation1"] = { type = "Spawn", tier = 1, "Malevolence has 20% increased Aura Effect", "Malevolence has 25% increased Reservation", statOrderKey = "5725,5726", statOrder = { 5725, 5726 }, level = 24, group = "WeaponTreeMalevolenceEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeMalevolenceEffectAndReservation2"] = { type = "Spawn", tier = 2, "Malevolence has 25% increased Aura Effect", "Malevolence has 25% increased Reservation", statOrderKey = "5725,5726", statOrder = { 5725, 5726 }, level = 56, group = "WeaponTreeMalevolenceEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeMalevolenceEffectAndReservation3"] = { type = "Spawn", tier = 3, "Malevolence has 30% increased Aura Effect", "Malevolence has 25% increased Reservation", statOrderKey = "5725,5726", statOrder = { 5725, 5726 }, level = 82, group = "WeaponTreeMalevolenceEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeMalevolenceEffectAndReservation2h1"] = { type = "Spawn", tier = 1, "Malevolence has 40% increased Aura Effect", "Malevolence has 50% increased Reservation", statOrderKey = "5725,5726", statOrder = { 5725, 5726 }, level = 24, group = "WeaponTreeMalevolenceEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeMalevolenceEffectAndReservation2h2"] = { type = "Spawn", tier = 2, "Malevolence has 50% increased Aura Effect", "Malevolence has 50% increased Reservation", statOrderKey = "5725,5726", statOrder = { 5725, 5726 }, level = 56, group = "WeaponTreeMalevolenceEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeMalevolenceEffectAndReservation2h3"] = { type = "Spawn", tier = 3, "Malevolence has 60% increased Aura Effect", "Malevolence has 50% increased Reservation", statOrderKey = "5725,5726", statOrder = { 5725, 5726 }, level = 82, group = "WeaponTreeMalevolenceEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeHasteEffectAndReservation1"] = { type = "Spawn", tier = 1, "Haste has 20% increased Aura Effect", "Haste has 25% increased Reservation", statOrderKey = "3204,3876", statOrder = { 3204, 3876 }, level = 24, group = "WeaponTreeHasteEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeHasteEffectAndReservation2"] = { type = "Spawn", tier = 2, "Haste has 25% increased Aura Effect", "Haste has 25% increased Reservation", statOrderKey = "3204,3876", statOrder = { 3204, 3876 }, level = 56, group = "WeaponTreeHasteEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeHasteEffectAndReservation3"] = { type = "Spawn", tier = 3, "Haste has 30% increased Aura Effect", "Haste has 25% increased Reservation", statOrderKey = "3204,3876", statOrder = { 3204, 3876 }, level = 82, group = "WeaponTreeHasteEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeHasteEffectAndReservation2h1"] = { type = "Spawn", tier = 1, "Haste has 40% increased Aura Effect", "Haste has 50% increased Reservation", statOrderKey = "3204,3876", statOrder = { 3204, 3876 }, level = 24, group = "WeaponTreeHasteEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeHasteEffectAndReservation2h2"] = { type = "Spawn", tier = 2, "Haste has 50% increased Aura Effect", "Haste has 50% increased Reservation", statOrderKey = "3204,3876", statOrder = { 3204, 3876 }, level = 56, group = "WeaponTreeHasteEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreeHasteEffectAndReservation2h3"] = { type = "Spawn", tier = 3, "Haste has 60% increased Aura Effect", "Haste has 50% increased Reservation", statOrderKey = "3204,3876", statOrder = { 3204, 3876 }, level = 82, group = "WeaponTreeHasteEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 150, 0 }, modTags = { }, }, - ["WeaponTreePrecisionEffectAndReservation1"] = { type = "Spawn", tier = 1, "Precision has 20% increased Aura Effect", "Precision has 25% increased Reservation", statOrderKey = "3205,8985", statOrder = { 3205, 8985 }, level = 8, group = "WeaponTreePrecisionEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "wand", "one_hand_weapon", "shield", "default", }, weightVal = { 37, 150, 150, 0 }, modTags = { }, }, - ["WeaponTreePrecisionEffectAndReservation2"] = { type = "Spawn", tier = 2, "Precision has 25% increased Aura Effect", "Precision has 25% increased Reservation", statOrderKey = "3205,8985", statOrder = { 3205, 8985 }, level = 56, group = "WeaponTreePrecisionEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "wand", "one_hand_weapon", "shield", "default", }, weightVal = { 37, 150, 150, 0 }, modTags = { }, }, - ["WeaponTreePrecisionEffectAndReservation3"] = { type = "Spawn", tier = 3, "Precision has 30% increased Aura Effect", "Precision has 25% increased Reservation", statOrderKey = "3205,8985", statOrder = { 3205, 8985 }, level = 82, group = "WeaponTreePrecisionEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "wand", "one_hand_weapon", "shield", "default", }, weightVal = { 37, 150, 150, 0 }, modTags = { }, }, - ["WeaponTreePrecisionEffectAndReservation2h1"] = { type = "Spawn", tier = 1, "Precision has 40% increased Aura Effect", "Precision has 50% increased Reservation", statOrderKey = "3205,8985", statOrder = { 3205, 8985 }, level = 8, group = "WeaponTreePrecisionEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "staff", "two_hand_weapon", "default", }, weightVal = { 37, 150, 0 }, modTags = { }, }, - ["WeaponTreePrecisionEffectAndReservation2h2"] = { type = "Spawn", tier = 2, "Precision has 50% increased Aura Effect", "Precision has 50% increased Reservation", statOrderKey = "3205,8985", statOrder = { 3205, 8985 }, level = 56, group = "WeaponTreePrecisionEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "staff", "two_hand_weapon", "default", }, weightVal = { 37, 150, 0 }, modTags = { }, }, - ["WeaponTreePrecisionEffectAndReservation2h3"] = { type = "Spawn", tier = 3, "Precision has 60% increased Aura Effect", "Precision has 50% increased Reservation", statOrderKey = "3205,8985", statOrder = { 3205, 8985 }, level = 82, group = "WeaponTreePrecisionEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "staff", "two_hand_weapon", "default", }, weightVal = { 37, 150, 0 }, modTags = { }, }, - ["WeaponTreeBannerEffectAndReservation1"] = { type = "Spawn", tier = 1, "Banner Skills have 20% increased Aura Effect", "25% increased Reservation of Banner Skills", statOrderKey = "3202,4686", statOrder = { 3202, 4686 }, level = 8, group = "WeaponTreeBannerEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "ranged", "one_hand_weapon", "shield", "default", }, weightVal = { 0, 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeBannerEffectAndReservation2"] = { type = "Spawn", tier = 2, "Banner Skills have 25% increased Aura Effect", "25% increased Reservation of Banner Skills", statOrderKey = "3202,4686", statOrder = { 3202, 4686 }, level = 56, group = "WeaponTreeBannerEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "ranged", "one_hand_weapon", "shield", "default", }, weightVal = { 0, 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeBannerEffectAndReservation3"] = { type = "Spawn", tier = 3, "Banner Skills have 30% increased Aura Effect", "25% increased Reservation of Banner Skills", statOrderKey = "3202,4686", statOrder = { 3202, 4686 }, level = 82, group = "WeaponTreeBannerEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "ranged", "one_hand_weapon", "shield", "default", }, weightVal = { 0, 150, 150, 0 }, modTags = { }, }, - ["WeaponTreeBannerEffectAndReservation2h1"] = { type = "Spawn", tier = 1, "Banner Skills have 40% increased Aura Effect", "50% increased Reservation of Banner Skills", statOrderKey = "3202,4686", statOrder = { 3202, 4686 }, level = 8, group = "WeaponTreeBannerEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "ranged", "staff", "two_hand_weapon", "default", }, weightVal = { 0, 37, 150, 0 }, modTags = { }, }, - ["WeaponTreeBannerEffectAndReservation2h2"] = { type = "Spawn", tier = 2, "Banner Skills have 50% increased Aura Effect", "50% increased Reservation of Banner Skills", statOrderKey = "3202,4686", statOrder = { 3202, 4686 }, level = 56, group = "WeaponTreeBannerEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "ranged", "staff", "two_hand_weapon", "default", }, weightVal = { 0, 37, 150, 0 }, modTags = { }, }, - ["WeaponTreeBannerEffectAndReservation2h3"] = { type = "Spawn", tier = 3, "Banner Skills have 60% increased Aura Effect", "50% increased Reservation of Banner Skills", statOrderKey = "3202,4686", statOrder = { 3202, 4686 }, level = 82, group = "WeaponTreeBannerEffectAndReservation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "ranged", "staff", "two_hand_weapon", "default", }, weightVal = { 0, 37, 150, 0 }, modTags = { }, }, - ["WeaponTreeSpellSuppressionSpellDamageSuppressed1"] = { type = "Spawn", tier = 1, "-5% to amount of Suppressed Spell Damage Prevented", "+20% chance to Suppress Spell Damage", statOrderKey = "1012,1014", statOrder = { 1012, 1014 }, level = 15, group = "WeaponTreeSpellSuppressionSpellDamageSuppressed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellSuppressionSpellDamageSuppressed2"] = { type = "Spawn", tier = 2, "-5% to amount of Suppressed Spell Damage Prevented", "+25% chance to Suppress Spell Damage", statOrderKey = "1012,1014", statOrder = { 1012, 1014 }, level = 60, group = "WeaponTreeSpellSuppressionSpellDamageSuppressed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellDamageSuppressedSpellSuppression1"] = { type = "Spawn", tier = 1, "Prevent +2% of Suppressed Spell Damage", "-10% chance to Suppress Spell Damage", statOrderKey = "1012,1014", statOrder = { 1012, 1014 }, level = 15, group = "WeaponTreeSpellDamageSuppressedSpellSuppression", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellDamageSuppressedSpellSuppression2"] = { type = "Spawn", tier = 2, "Prevent +3% of Suppressed Spell Damage", "-10% chance to Suppress Spell Damage", statOrderKey = "1012,1014", statOrder = { 1012, 1014 }, level = 60, group = "WeaponTreeSpellDamageSuppressedSpellSuppression", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellSuppressionSpellSuppressionIfSuppressedRecently1"] = { type = "Spawn", tier = 1, "+20% chance to Suppress Spell Damage", "-15% chance to Suppress Spell Damage if you've Suppressed Spell Damage Recently", statOrderKey = "1014,9417", statOrder = { 1014, 9417 }, level = 5, group = "WeaponTreeSpellSuppressionSpellSuppressionIfSuppressedRecently", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeSpellSuppressionSpellSuppressionIfSuppressedRecently2"] = { type = "Spawn", tier = 2, "+25% chance to Suppress Spell Damage", "-18% chance to Suppress Spell Damage if you've Suppressed Spell Damage Recently", statOrderKey = "1014,9417", statOrder = { 1014, 9417 }, level = 55, group = "WeaponTreeSpellSuppressionSpellSuppressionIfSuppressedRecently", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeLifeOnSupress1"] = { type = "Spawn", tier = 1, "Recover 2% of Life when you Suppress Spell Damage", statOrderKey = "9105", statOrder = { 9105 }, level = 15, group = "WeaponTreeLifeOnSupress", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeLifeOnSupress2"] = { type = "Spawn", tier = 2, "Recover 3% of Life when you Suppress Spell Damage", statOrderKey = "9105", statOrder = { 9105 }, level = 60, group = "WeaponTreeLifeOnSupress", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeLifeOnBlock1"] = { type = "Spawn", tier = 1, "Recover 30 Life when you Block", statOrderKey = "1619", statOrder = { 1619 }, level = 1, group = "WeaponTreeLifeOnBlock", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeLifeOnBlock2"] = { type = "Spawn", tier = 2, "Recover 50 Life when you Block", statOrderKey = "1619", statOrder = { 1619 }, level = 50, group = "WeaponTreeLifeOnBlock", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeEnergyShieldOnBlock1"] = { type = "Spawn", tier = 1, "Gain 30 Energy Shield when you Block", statOrderKey = "1618", statOrder = { 1618 }, level = 1, group = "WeaponTreeEnergyShieldOnBlock", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "str_armour", "dex_armour", "str_dex_armour", "shield", "default", }, weightVal = { 0, 0, 0, 1000, 0 }, modTags = { }, }, - ["WeaponTreeEnergyShieldOnBlock2"] = { type = "Spawn", tier = 2, "Gain 50 Energy Shield when you Block", statOrderKey = "1618", statOrder = { 1618 }, level = 50, group = "WeaponTreeEnergyShieldOnBlock", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "str_armour", "dex_armour", "str_dex_armour", "shield", "default", }, weightVal = { 0, 0, 0, 1000, 0 }, modTags = { }, }, - ["WeaponTreeManaOnBlock1"] = { type = "Spawn", tier = 1, "30 Mana gained when you Block", statOrderKey = "1617", statOrder = { 1617 }, level = 1, group = "WeaponTreeManaOnBlock", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeManaOnBlock2"] = { type = "Spawn", tier = 2, "50 Mana gained when you Block", statOrderKey = "1617", statOrder = { 1617 }, level = 50, group = "WeaponTreeManaOnBlock", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeChillOnBlock1"] = { type = "Spawn", tier = 1, "50% chance to Chill Attackers for 4 seconds on Block", statOrderKey = "5352", statOrder = { 5352 }, level = 1, group = "WeaponTreeChillOnBlock", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 750, 0 }, modTags = { }, }, - ["WeaponTreeChillOnBlock2"] = { type = "Spawn", tier = 2, "Chill Attackers for 4 seconds on Block", statOrderKey = "5352", statOrder = { 5352 }, level = 50, group = "WeaponTreeChillOnBlock", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 750, 0 }, modTags = { }, }, - ["WeaponTreeShockOnBlock1"] = { type = "Spawn", tier = 1, "50% chance to Shock Attackers for 4 seconds on Block", statOrderKey = "9255", statOrder = { 9255 }, level = 1, group = "WeaponTreeShockOnBlock", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 750, 0 }, modTags = { }, }, - ["WeaponTreeShockOnBlock2"] = { type = "Spawn", tier = 2, "Shock Attackers for 4 seconds on Block", statOrderKey = "9255", statOrder = { 9255 }, level = 50, group = "WeaponTreeShockOnBlock", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 750, 0 }, modTags = { }, }, - ["WeaponTreeScorchOnBlock1"] = { type = "Spawn", tier = 1, "15% chance to Scorch Enemies when you Block their Damage", statOrderKey = "5301", statOrder = { 5301 }, level = 30, group = "WeaponTreeScorchOnBlock", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 400, 0 }, modTags = { }, }, - ["WeaponTreeScorchOnBlock2"] = { type = "Spawn", tier = 2, "20% chance to Scorch Enemies when you Block their Damage", statOrderKey = "5301", statOrder = { 5301 }, level = 75, group = "WeaponTreeScorchOnBlock", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 400, 0 }, modTags = { }, }, - ["WeaponTreeBrittleOnBlock1"] = { type = "Spawn", tier = 1, "15% chance to inflict Brittle on Enemies when you Block their Damage", statOrderKey = "5296", statOrder = { 5296 }, level = 30, group = "WeaponTreeBrittleOnBlock", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 400, 0 }, modTags = { }, }, - ["WeaponTreeBrittleOnBlock2"] = { type = "Spawn", tier = 2, "20% chance to inflict Brittle on Enemies when you Block their Damage", statOrderKey = "5296", statOrder = { 5296 }, level = 75, group = "WeaponTreeBrittleOnBlock", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 400, 0 }, modTags = { }, }, - ["WeaponTreeSapOnBlock1"] = { type = "Spawn", tier = 1, "15% chance to Sap Enemies when you Block their Damage", statOrderKey = "5300", statOrder = { 5300 }, level = 30, group = "WeaponTreeSapOnBlock", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 400, 0 }, modTags = { }, }, - ["WeaponTreeSapOnBlock2"] = { type = "Spawn", tier = 2, "20% chance to Sap Enemies when you Block their Damage", statOrderKey = "5300", statOrder = { 5300 }, level = 75, group = "WeaponTreeSapOnBlock", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 400, 0 }, modTags = { }, }, - ["WeaponTreeMaxBlockDamageFromBlockedHits1"] = { type = "Spawn", tier = 1, "+2% to maximum Chance to Block Attack Damage", "You take 5% of Damage from Blocked Hits", statOrderKey = "1843,4708", statOrder = { 1843, 4708 }, level = 45, group = "WeaponTreeMaxBlockDamageFromBlockedHits", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 400, 0 }, modTags = { }, }, - ["WeaponTreeMaxBlockDamageFromBlockedHits2"] = { type = "Spawn", tier = 2, "+3% to maximum Chance to Block Attack Damage", "You take 5% of Damage from Blocked Hits", statOrderKey = "1843,4708", statOrder = { 1843, 4708 }, level = 82, group = "WeaponTreeMaxBlockDamageFromBlockedHits", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 400, 0 }, modTags = { }, }, - ["WeaponTreeMaxSpellBlockDamageFromBlockedHits1"] = { type = "Spawn", tier = 1, "+2% to maximum Chance to Block Spell Damage", "You take 5% of Damage from Blocked Hits", statOrderKey = "1844,4708", statOrder = { 1844, 4708 }, level = 75, group = "WeaponTreeMaxSpellBlockDamageFromBlockedHits", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 400, 0 }, modTags = { }, }, - ["WeaponTreeMaxSpellBlockDamageFromBlockedHits2"] = { type = "Spawn", tier = 2, "+3% to maximum Chance to Block Spell Damage", "You take 5% of Damage from Blocked Hits", statOrderKey = "1844,4708", statOrder = { 1844, 4708 }, level = 82, group = "WeaponTreeMaxSpellBlockDamageFromBlockedHits", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 400, 0 }, modTags = { }, }, - ["WeaponTreeAvoidIgniteChanceToBeShocked1"] = { type = "Spawn", tier = 1, "60% chance to Avoid being Ignited", "+20% chance to be Shocked", statOrderKey = "1705,2795", statOrder = { 1705, 2795 }, level = 1, group = "WeaponTreeAvoidIgniteChanceToBeShocked", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 750, 0 }, modTags = { }, }, - ["WeaponTreeAvoidIgniteChanceToBeShocked2"] = { type = "Spawn", tier = 2, "100% chance to Avoid being Ignited", "+20% chance to be Shocked", statOrderKey = "1705,2795", statOrder = { 1705, 2795 }, level = 60, group = "WeaponTreeAvoidIgniteChanceToBeShocked", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 750, 0 }, modTags = { }, }, - ["WeaponTreeAvoidFreezeChanceToBeIgnited1"] = { type = "Spawn", tier = 1, "60% chance to Avoid being Frozen", "+20% chance to be Ignited", statOrderKey = "1704,2794", statOrder = { 1704, 2794 }, level = 1, group = "WeaponTreeAvoidFreezeChanceToBeIgnited", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 750, 0 }, modTags = { }, }, - ["WeaponTreeAvoidFreezeChanceToBeIgnited2"] = { type = "Spawn", tier = 2, "100% chance to Avoid being Frozen", "+20% chance to be Ignited", statOrderKey = "1704,2794", statOrder = { 1704, 2794 }, level = 60, group = "WeaponTreeAvoidFreezeChanceToBeIgnited", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 750, 0 }, modTags = { }, }, - ["WeaponTreeAvoidShockChanceToBeFrozen1"] = { type = "Spawn", tier = 1, "60% chance to Avoid being Shocked", "+20% chance to be Frozen", statOrderKey = "1707,2793", statOrder = { 1707, 2793 }, level = 1, group = "WeaponTreeAvoidShockChanceToBeFrozen", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 750, 0 }, modTags = { }, }, - ["WeaponTreeAvoidShockChanceToBeFrozen2"] = { type = "Spawn", tier = 2, "100% chance to Avoid being Shocked", "+20% chance to be Frozen", statOrderKey = "1707,2793", statOrder = { 1707, 2793 }, level = 60, group = "WeaponTreeAvoidShockChanceToBeFrozen", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 750, 0 }, modTags = { }, }, - ["WeaponTreeAvoidBleedChanceToBePoisoned1"] = { type = "Spawn", tier = 1, "+20% chance to be Poisoned", "60% chance to Avoid Bleeding", statOrderKey = "3210,4046", statOrder = { 3210, 4046 }, level = 12, group = "WeaponTreeAvoidBleedChanceToBePoisoned", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 750, 0 }, modTags = { }, }, - ["WeaponTreeAvoidBleedChanceToBePoisoned2"] = { type = "Spawn", tier = 2, "+20% chance to be Poisoned", "100% chance to Avoid Bleeding", statOrderKey = "3210,4046", statOrder = { 3210, 4046 }, level = 65, group = "WeaponTreeAvoidBleedChanceToBePoisoned", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 750, 0 }, modTags = { }, }, - ["WeaponTreeAvoidPoisonBleedDurationOnSelf1"] = { type = "Spawn", tier = 1, "60% chance to Avoid being Poisoned", "50% increased Bleed Duration on you", statOrderKey = "1708,9222", statOrder = { 1708, 9222 }, level = 12, group = "WeaponTreeAvoidPoisonBleedDurationOnSelf", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 750, 0 }, modTags = { }, }, - ["WeaponTreeAvoidPoisonBleedDurationOnSelf2"] = { type = "Spawn", tier = 2, "100% chance to Avoid being Poisoned", "50% increased Bleed Duration on you", statOrderKey = "1708,9222", statOrder = { 1708, 9222 }, level = 65, group = "WeaponTreeAvoidPoisonBleedDurationOnSelf", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 750, 0 }, modTags = { }, }, - ["WeaponTreeCorruptingBloodImmunityExposureEffectOnSelf1"] = { type = "Spawn", tier = 1, "Corrupted Blood cannot be inflicted on you", "50% increased Effect of Exposure on you", statOrderKey = "5002,6056", statOrder = { 5002, 6056 }, level = 40, group = "WeaponTreeCorruptingBloodImmunityExposureEffectOnSelf", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 750, 0 }, modTags = { }, }, - ["WeaponTreeExposureImmunityChanceToBeMaimed1"] = { type = "Spawn", tier = 1, "Attack Hits have 20% chance to Maim you for 4 seconds", "Immune to Exposure", statOrderKey = "5231,6701", statOrder = { 5231, 6701 }, level = 40, group = "WeaponTreeExposureImmunityChanceToBeMaimed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 750, 0 }, modTags = { }, }, - ["WeaponTreeCurseEffectOnSelfReducedDamagePerCurseOnSelf1"] = { type = "Spawn", tier = 1, "20% reduced Damage per Curse on you", "30% reduced Effect of Curses on you", statOrderKey = "1083,2024", statOrder = { 1083, 2024 }, level = 28, group = "WeaponTreeCurseEffectOnSelfReducedDamagePerCurseOnSelf", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeCurseEffectOnSelfReducedDamagePerCurseOnSelf2"] = { type = "Spawn", tier = 2, "20% reduced Damage per Curse on you", "40% reduced Effect of Curses on you", statOrderKey = "1083,2024", statOrder = { 1083, 2024 }, level = 73, group = "WeaponTreeCurseEffectOnSelfReducedDamagePerCurseOnSelf", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeDamagePerCurseOnSelfCurseEffectOnSelf1"] = { type = "Spawn", tier = 1, "10% increased Damage per Curse on you", "25% increased Effect of Curses on you", statOrderKey = "1083,2024", statOrder = { 1083, 2024 }, level = 28, group = "WeaponTreeDamagePerCurseOnSelfCurseEffectOnSelf", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeDamagePerCurseOnSelfCurseEffectOnSelf2"] = { type = "Spawn", tier = 2, "15% increased Damage per Curse on you", "25% increased Effect of Curses on you", statOrderKey = "1083,2024", statOrder = { 1083, 2024 }, level = 73, group = "WeaponTreeDamagePerCurseOnSelfCurseEffectOnSelf", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeStunThresholdStunDurationOnSelf1"] = { type = "Spawn", tier = 1, "100% increased Stun Threshold", "50% increased Stun Duration on you", statOrderKey = "3113,4004", statOrder = { 3113, 4004 }, level = 1, group = "WeaponTreeStunThresholdStunDurationOnSelf", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeStunThresholdStunDurationOnSelf2"] = { type = "Spawn", tier = 2, "150% increased Stun Threshold", "50% increased Stun Duration on you", statOrderKey = "3113,4004", statOrder = { 3113, 4004 }, level = 60, group = "WeaponTreeStunThresholdStunDurationOnSelf", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeStunRecoveryReducedStunThreshold1"] = { type = "Spawn", tier = 1, "100% increased Stun and Block Recovery", "25% reduced Stun Threshold", statOrderKey = "1759,3113", statOrder = { 1759, 3113 }, level = 1, group = "WeaponTreeStunRecoveryReducedStunThreshold", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeStunRecoveryReducedStunThreshold2"] = { type = "Spawn", tier = 2, "150% increased Stun and Block Recovery", "25% reduced Stun Threshold", statOrderKey = "1759,3113", statOrder = { 1759, 3113 }, level = 60, group = "WeaponTreeStunRecoveryReducedStunThreshold", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeEnemyCritChanceAgainstSelfReducedDamageFromCrits1"] = { type = "Spawn", tier = 1, "You take 30% reduced Extra Damage from Critical Strikes", "Hits have 100% increased Critical Strike Chance against you", statOrderKey = "1373,2969", statOrder = { 1373, 2969 }, level = 1, group = "WeaponTreeEnemyCritChanceAgainstSelfReducedDamageFromCrits", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeEnemyCritChanceAgainstSelfReducedDamageFromCrits2"] = { type = "Spawn", tier = 2, "You take 40% reduced Extra Damage from Critical Strikes", "Hits have 100% increased Critical Strike Chance against you", statOrderKey = "1373,2969", statOrder = { 1373, 2969 }, level = 45, group = "WeaponTreeEnemyCritChanceAgainstSelfReducedDamageFromCrits", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeEnemyCritChanceAgainstSelfIncreasedDamageFromCrits1"] = { type = "Spawn", tier = 1, "You take 20% increased Extra Damage from Critical Strikes", "Hits have 50% reduced Critical Strike Chance against you", statOrderKey = "1373,2969", statOrder = { 1373, 2969 }, level = 1, group = "WeaponTreeEnemyCritChanceAgainstSelfIncreasedDamageFromCrits", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeEnemyCritChanceAgainstSelfIncreasedDamageFromCrits2"] = { type = "Spawn", tier = 2, "You take 20% increased Extra Damage from Critical Strikes", "Hits have 70% reduced Critical Strike Chance against you", statOrderKey = "1373,2969", statOrder = { 1373, 2969 }, level = 45, group = "WeaponTreeEnemyCritChanceAgainstSelfIncreasedDamageFromCrits", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeElementalDamageReflectImmunePhysicalReflectDamageTaken1"] = { type = "Spawn", tier = 1, "100% reduced Reflected Elemental Damage taken", "100% increased Reflected Physical Damage taken", statOrderKey = "2556,2557", statOrder = { 2556, 2557 }, level = 68, group = "WeaponTreeElementalDamageReflectImmunePhysicalReflectDamageTaken", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreePhysicalDamageReflectImmuneElementalReflectDamageTaken1"] = { type = "Spawn", tier = 1, "100% increased Reflected Elemental Damage taken", "100% reduced Reflected Physical Damage taken", statOrderKey = "2556,2557", statOrder = { 2556, 2557 }, level = 68, group = "WeaponTreePhysicalDamageReflectImmuneElementalReflectDamageTaken", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeDamageYouReflectGainedAsLife1"] = { type = "Spawn", tier = 1, "20% of Damage you Reflect to Enemies when Hit is leeched as Life", statOrderKey = "2560", statOrder = { 2560 }, level = 1, group = "WeaponTreeDamageYouReflectGainedAsLife", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeDamageYouReflectGainedAsLife2"] = { type = "Spawn", tier = 2, "30% of Damage you Reflect to Enemies when Hit is leeched as Life", statOrderKey = "2560", statOrder = { 2560 }, level = 50, group = "WeaponTreeDamageYouReflectGainedAsLife", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeLifeRecoveryRateReducedMaximumLife1"] = { type = "Spawn", tier = 1, "10% reduced maximum Life", "12% increased Life Recovery rate", statOrderKey = "1431,1438", statOrder = { 1431, 1438 }, level = 1, group = "WeaponTreeLifeRecoveryRateReducedMaximumLife", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 750, 0 }, modTags = { }, }, - ["WeaponTreeLifeRecoveryRateReducedMaximumLife2"] = { type = "Spawn", tier = 2, "10% reduced maximum Life", "16% increased Life Recovery rate", statOrderKey = "1431,1438", statOrder = { 1431, 1438 }, level = 72, group = "WeaponTreeLifeRecoveryRateReducedMaximumLife", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 750, 0 }, modTags = { }, }, - ["WeaponTreeEnergyShieldRecoveryRateReducedLocalEnergyShield1"] = { type = "Spawn", tier = 1, "25% reduced Energy Shield", "12% increased Energy Shield Recovery rate", statOrderKey = "1420,1428", statOrder = { 1420, 1428 }, level = 1, group = "WeaponTreeEnergyShieldRecoveryRateReducedLocalEnergyShield", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "str_armour", "dex_armour", "str_dex_armour", "shield", "default", }, weightVal = { 0, 0, 0, 750, 0 }, modTags = { }, }, - ["WeaponTreeEnergyShieldRecoveryRateReducedLocalEnergyShield2"] = { type = "Spawn", tier = 2, "25% reduced Energy Shield", "16% increased Energy Shield Recovery rate", statOrderKey = "1420,1428", statOrder = { 1420, 1428 }, level = 72, group = "WeaponTreeEnergyShieldRecoveryRateReducedLocalEnergyShield", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "str_armour", "dex_armour", "str_dex_armour", "shield", "default", }, weightVal = { 0, 0, 0, 750, 0 }, modTags = { }, }, - ["WeaponTreeManaRecoveryRateReducedMaximumMana1"] = { type = "Spawn", tier = 1, "10% reduced maximum Mana", "12% increased Mana Recovery rate", statOrderKey = "1440,1446", statOrder = { 1440, 1446 }, level = 1, group = "WeaponTreeManaRecoveryRateReducedMaximumMana", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeManaRecoveryRateReducedMaximumMana2"] = { type = "Spawn", tier = 2, "10% reduced maximum Mana", "16% increased Mana Recovery rate", statOrderKey = "1440,1446", statOrder = { 1440, 1446 }, level = 72, group = "WeaponTreeManaRecoveryRateReducedMaximumMana", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeLifeRegenOnLowLife1"] = { type = "Spawn", tier = 1, "Regenerate 2% of Life per second while on Low Life", statOrderKey = "1802", statOrder = { 1802 }, level = 1, group = "WeaponTreeLifeRegenOnLowLife", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeLifeRegenOnLowLife2"] = { type = "Spawn", tier = 2, "Regenerate 3% of Life per second while on Low Life", statOrderKey = "1802", statOrder = { 1802 }, level = 50, group = "WeaponTreeLifeRegenOnLowLife", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeEnergyShieldRegenOnLowLife1"] = { type = "Spawn", tier = 1, "Regenerate 2% of Energy Shield per second while on Low Life", statOrderKey = "1660", statOrder = { 1660 }, level = 10, group = "WeaponTreeEnergyShieldRegenOnLowLife", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "str_armour", "dex_armour", "str_dex_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeEnergyShieldRegenOnLowLife2"] = { type = "Spawn", tier = 2, "Regenerate 3% of Energy Shield per second while on Low Life", statOrderKey = "1660", statOrder = { 1660 }, level = 80, group = "WeaponTreeEnergyShieldRegenOnLowLife", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "str_armour", "dex_armour", "str_dex_armour", "shield", "default", }, weightVal = { 0, 0, 0, 500, 0 }, modTags = { }, }, - ["WeaponTreeSpellProjectileBlockReducedAttackProjectileBlock1"] = { type = "Spawn", tier = 1, "-20% chance to Block Projectile Attack Damage", "+25% chance to Block Projectile Spell Damage", statOrderKey = "2315,4758", statOrder = { 2315, 4758 }, level = 1, group = "WeaponTreeSpellProjectileBlockReducedAttackProjectileBlock", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeSpellProjectileBlockReducedAttackProjectileBlock2"] = { type = "Spawn", tier = 2, "-20% chance to Block Projectile Attack Damage", "+30% chance to Block Projectile Spell Damage", statOrderKey = "2315,4758", statOrder = { 2315, 4758 }, level = 65, group = "WeaponTreeSpellProjectileBlockReducedAttackProjectileBlock", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeAttackProjectileBlockReducedSpellProjectileBlock1"] = { type = "Spawn", tier = 1, "+25% chance to Block Projectile Attack Damage", "-20% chance to Block Projectile Spell Damage", statOrderKey = "2315,4758", statOrder = { 2315, 4758 }, level = 1, group = "WeaponTreeAttackProjectileBlockReducedSpellProjectileBlock", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeAttackProjectileBlockReducedSpellProjectileBlock2"] = { type = "Spawn", tier = 2, "+30% chance to Block Projectile Attack Damage", "-20% chance to Block Projectile Spell Damage", statOrderKey = "2315,4758", statOrder = { 2315, 4758 }, level = 62, group = "WeaponTreeAttackProjectileBlockReducedSpellProjectileBlock", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeElusiveOnLowLifeReducedElusiveEffect1"] = { type = "Spawn", tier = 1, "30% reduced Elusive Effect", "Gain Elusive on reaching Low Life", statOrderKey = "5904,6268", statOrder = { 5904, 6268 }, level = 30, group = "WeaponTreeElusiveOnLowLifeReducedElusiveEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeElusiveOnLowLifeReducedElusiveEffect2"] = { type = "Spawn", tier = 2, "20% reduced Elusive Effect", "Gain Elusive on reaching Low Life", statOrderKey = "5904,6268", statOrder = { 5904, 6268 }, level = 76, group = "WeaponTreeElusiveOnLowLifeReducedElusiveEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 200, 0 }, modTags = { }, }, - ["WeaponTreeCannotBeStunnedOnLowLifeDamageTakenOnLowLife1"] = { type = "Spawn", tier = 1, "Cannot be Stunned when on Low Life", "8% increased Damage taken while on Low Life", statOrderKey = "2028,5688", statOrder = { 2028, 5688 }, level = 1, group = "WeaponTreeCannotBeStunnedOnLowLifeDamageTakenOnLowLife", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeCannotBeStunnedOnLowLifeDamageTakenOnLowLife2"] = { type = "Spawn", tier = 2, "Cannot be Stunned when on Low Life", "5% increased Damage taken while on Low Life", statOrderKey = "2028,5688", statOrder = { 2028, 5688 }, level = 76, group = "WeaponTreeCannotBeStunnedOnLowLifeDamageTakenOnLowLife", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeConsecratedGroundAilmentImmunityConsecratedGroundEffect1"] = { type = "Spawn", tier = 1, "100% chance to Avoid Elemental Ailments while on Consecrated Ground", "50% reduced Effect of Consecrated Ground you create", statOrderKey = "3391,5431", statOrder = { 3391, 5431 }, level = 40, group = "WeaponTreeConsecratedGroundAilmentImmunityConsecratedGroundEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeConsecratedGroundEffectConsecratedGroundArea1"] = { type = "Spawn", tier = 1, "50% reduced Consecrated Ground Area", "30% increased Effect of Consecrated Ground you create", statOrderKey = "5429,5431", statOrder = { 5429, 5431 }, level = 40, group = "WeaponTreeConsecratedGroundEffectConsecratedGroundArea", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeConsecratedGroundEffectConsecratedGroundArea2"] = { type = "Spawn", tier = 2, "50% reduced Consecrated Ground Area", "50% increased Effect of Consecrated Ground you create", statOrderKey = "5429,5431", statOrder = { 5429, 5431 }, level = 80, group = "WeaponTreeConsecratedGroundEffectConsecratedGroundArea", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 250, 0 }, modTags = { }, }, - ["WeaponTreeGuardSkillCooldownRecoveryGuardDuration1"] = { type = "Spawn", tier = 1, "Guard Skills have 60% increased Cooldown Recovery Rate", "Guard Skills have 50% reduced Duration", statOrderKey = "6413,6414", statOrder = { 6413, 6414 }, level = 15, group = "WeaponTreeGuardSkillCooldownRecoveryGuardDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 400, 0 }, modTags = { }, }, - ["WeaponTreeGuardSkillCooldownRecoveryGuardDuration2"] = { type = "Spawn", tier = 2, "Guard Skills have 80% increased Cooldown Recovery Rate", "Guard Skills have 50% reduced Duration", statOrderKey = "6413,6414", statOrder = { 6413, 6414 }, level = 65, group = "WeaponTreeGuardSkillCooldownRecoveryGuardDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 400, 0 }, modTags = { }, }, - ["WeaponTreeDebuffTimePassed1"] = { type = "Spawn", tier = 1, "Debuffs on you expire 15% faster", statOrderKey = "5715", statOrder = { 5715 }, level = 25, group = "WeaponTreeDebuffTimePassed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 400, 0 }, modTags = { }, }, - ["WeaponTreeDebuffTimePassed2"] = { type = "Spawn", tier = 2, "Debuffs on you expire 25% faster", statOrderKey = "5715", statOrder = { 5715 }, level = 78, group = "WeaponTreeDebuffTimePassed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 400, 0 }, modTags = { }, }, - ["WeaponTreeAvoidAilmentsFromCriticalStrikes1"] = { type = "Spawn", tier = 1, "50% chance to avoid Ailments from Critical Strikes", statOrderKey = "4650", statOrder = { 4650 }, level = 1, group = "WeaponTreeAvoidAilmentsFromCriticalStrikes", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 400, 0 }, modTags = { }, }, - ["WeaponTreeAvoidAilmentsFromCriticalStrikes2"] = { type = "Spawn", tier = 2, "75% chance to avoid Ailments from Critical Strikes", statOrderKey = "4650", statOrder = { 4650 }, level = 70, group = "WeaponTreeAvoidAilmentsFromCriticalStrikes", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 400, 0 }, modTags = { }, }, - ["WeaponTreeCounterattacksMoreDamageCounterattackCooldownRecovery1"] = { type = "Spawn", tier = 1, "Retaliation Skills have 30% reduced Cooldown Recovery Rate", "Retaliation Skills deal 45% more Damage", statOrderKey = "5467,9786", statOrder = { 5467, 9786 }, level = 28, group = "WeaponTreeCounterattacksMoreDamageCounterattackCooldownRecovery", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 400, 0 }, modTags = { }, }, - ["WeaponTreeCounterattacksMoreDamageCounterattackCooldownRecovery2"] = { type = "Spawn", tier = 2, "Retaliation Skills have 30% reduced Cooldown Recovery Rate", "Retaliation Skills deal 60% more Damage", statOrderKey = "5467,9786", statOrder = { 5467, 9786 }, level = 75, group = "WeaponTreeCounterattacksMoreDamageCounterattackCooldownRecovery", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 400, 0 }, modTags = { }, }, - ["WeaponTreeFortificationDurationMaximumFortification1"] = { type = "Spawn", tier = 1, "150% increased Fortification Duration", "-2 to maximum Fortification", statOrderKey = "2117,4738", statOrder = { 2117, 4738 }, level = 35, group = "WeaponTreeFortificationDurationMaximumFortification", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 400, 0 }, modTags = { }, }, - ["WeaponTreeFortificationDurationMaximumFortification2"] = { type = "Spawn", tier = 2, "200% increased Fortification Duration", "-2 to maximum Fortification", statOrderKey = "2117,4738", statOrder = { 2117, 4738 }, level = 80, group = "WeaponTreeFortificationDurationMaximumFortification", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "shield", "default", }, weightVal = { 400, 0 }, modTags = { }, }, - ["WeaponTreeNumberOfCorpsesReducedCorpseLife1"] = { type = "Spawn", tier = 1, "Desecrate and Unearth have +1 to Maximum number of corpses allowed", "Corpses you Spawn have 5% reduced Maximum Life", statOrderKey = "5731,8503", statOrder = { 5731, 8503 }, level = 16, group = "WeaponTreeNumberOfCorpsesReducedCorpseLife", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2000, 2000, 0 }, modTags = { }, }, - ["WeaponTreeNumberOfCorpsesReducedCorpseLife2"] = { type = "Spawn", tier = 2, "Desecrate and Unearth have +2 to Maximum number of corpses allowed", "Corpses you Spawn have 5% reduced Maximum Life", statOrderKey = "5731,8503", statOrder = { 5731, 8503 }, level = 72, group = "WeaponTreeNumberOfCorpsesReducedCorpseLife", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2000, 2000, 0 }, modTags = { }, }, - ["WeaponTreeNumberOfCorpsesReducedCorpseLife2h1"] = { type = "Spawn", tier = 1, "Desecrate and Unearth have +2 to Maximum number of corpses allowed", "Corpses you Spawn have 10% reduced Maximum Life", statOrderKey = "5731,8503", statOrder = { 5731, 8503 }, level = 16, group = "WeaponTreeNumberOfCorpsesReducedCorpseLife", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2000, 2000, 0 }, modTags = { }, }, - ["WeaponTreeNumberOfCorpsesReducedCorpseLife2h2"] = { type = "Spawn", tier = 2, "Desecrate and Unearth have +4 to Maximum number of corpses allowed", "Corpses you 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have -1 to Maximum number of corpses allowed", "Corpses you Spawn have 15% increased Maximum Life", statOrderKey = "5731,8503", statOrder = { 5731, 8503 }, level = 72, group = "WeaponTreeCorpseLifeReducedNumberOfCorpses", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2000, 2000, 0 }, modTags = { }, }, - ["WeaponTreeCorpseLifeReducedNumberOfCorpses2h1"] = { type = "Spawn", tier = 1, "Desecrate and Unearth have -2 to Maximum number of corpses allowed", "Corpses you Spawn have 20% increased Maximum Life", statOrderKey = "5731,8503", statOrder = { 5731, 8503 }, level = 16, group = "WeaponTreeCorpseLifeReducedNumberOfCorpses", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2000, 2000, 0 }, modTags = { }, }, - ["WeaponTreeCorpseLifeReducedNumberOfCorpses2h2"] = { type = "Spawn", tier = 2, "Desecrate and Unearth have -2 to Maximum number of corpses allowed", "Corpses you Spawn have 30% increased Maximum Life", statOrderKey = "5731,8503", statOrder = { 5731, 8503 }, level = 72, group = "WeaponTreeCorpseLifeReducedNumberOfCorpses", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2000, 2000, 0 }, modTags = { }, }, - ["WeaponTreeMinionCooldownRecoveryReducedMinionDuration1"] = { type = "Spawn", tier = 1, "10% reduced Minion Duration", "Minions have 15% increased Cooldown Recovery Rate", statOrderKey = "4739,8616", statOrder = { 4739, 8616 }, level = 12, group = "WeaponTreeMinionCooldownRecoveryReducedMinionDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1500, 1500, 0 }, modTags = { }, }, - ["WeaponTreeMinionCooldownRecoveryReducedMinionDuration2"] = { type = "Spawn", tier = 2, "10% reduced Minion Duration", "Minions have 25% increased Cooldown Recovery Rate", statOrderKey = "4739,8616", statOrder = { 4739, 8616 }, level = 64, group = "WeaponTreeMinionCooldownRecoveryReducedMinionDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1500, 1500, 0 }, modTags = { }, }, - ["WeaponTreeMinionCooldownRecoveryReducedMinionDuration2h1"] = { type = "Spawn", tier = 1, "20% reduced Minion Duration", "Minions have 30% increased Cooldown Recovery Rate", statOrderKey = "4739,8616", statOrder = { 4739, 8616 }, level = 12, group = "WeaponTreeMinionCooldownRecoveryReducedMinionDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1500, 1500, 0 }, modTags = { }, }, - ["WeaponTreeMinionCooldownRecoveryReducedMinionDuration2h2"] = { type = "Spawn", tier = 2, "20% reduced Minion Duration", "Minions have 50% increased Cooldown Recovery Rate", statOrderKey = "4739,8616", statOrder = { 4739, 8616 }, level = 64, group = "WeaponTreeMinionCooldownRecoveryReducedMinionDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1500, 1500, 0 }, modTags = { }, }, - ["WeaponTreeMinionDurationReducedCooldownRecovery1"] = { type = "Spawn", tier = 1, "15% increased Minion Duration", "Minions have 15% reduced Cooldown Recovery Rate", statOrderKey = "4739,8616", statOrder = { 4739, 8616 }, level = 12, group = "WeaponTreeMinionDurationReducedCooldownRecovery", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2000, 2000, 0 }, modTags = { }, }, - ["WeaponTreeMinionDurationReducedCooldownRecovery2"] = { type = "Spawn", tier = 2, "20% increased Minion Duration", "Minions have 15% reduced Cooldown Recovery Rate", statOrderKey = "4739,8616", statOrder = { 4739, 8616 }, level = 64, group = "WeaponTreeMinionDurationReducedCooldownRecovery", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2000, 2000, 0 }, modTags = { }, }, - ["WeaponTreeMinionDurationReducedCooldownRecovery2h1"] = { type = "Spawn", tier = 1, "30% increased Minion Duration", "Minions have 30% reduced Cooldown Recovery Rate", statOrderKey = "4739,8616", statOrder = { 4739, 8616 }, level = 12, group = "WeaponTreeMinionDurationReducedCooldownRecovery", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2000, 2000, 0 }, modTags = { }, }, - ["WeaponTreeMinionDurationReducedCooldownRecovery2h2"] = { type = "Spawn", tier = 2, "40% increased Minion Duration", "Minions have 30% reduced Cooldown Recovery Rate", statOrderKey = "4739,8616", statOrder = { 4739, 8616 }, level = 64, group = "WeaponTreeMinionDurationReducedCooldownRecovery", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2000, 2000, 0 }, modTags = { }, }, - ["WeaponTreeMinionAreaOfEffectReducedDamage1"] = { type = "Spawn", tier = 1, "Minions deal 15% reduced Damage", "Minions have 20% increased Area of Effect", statOrderKey = "1830,2868", statOrder = { 1830, 2868 }, level = 1, group = "WeaponTreeMinionAreaOfEffectReducedDamage", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { 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"weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2000, 2000, 0 }, modTags = { }, }, - ["WeaponTreeMinionAreaOfEffectReducedDamage2h2"] = { type = "Spawn", tier = 2, "Minions deal 30% reduced Damage", "Minions have 60% increased Area of Effect", statOrderKey = "1830,2868", statOrder = { 1830, 2868 }, level = 55, group = "WeaponTreeMinionAreaOfEffectReducedDamage", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2000, 2000, 0 }, modTags = { }, }, - ["WeaponTreeMinionElementalResistanceReducedChaosResistance1"] = { type = "Spawn", tier = 1, "Minions have +12% to all Elemental Resistances", "Minions have -11% to Chaos Resistance", statOrderKey = "2760,2761", statOrder = { 2760, 2761 }, level = 1, group = "WeaponTreeMinionElementalResistanceReducedChaosResistance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { 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nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 4000, 4000, 0 }, modTags = { }, }, - ["WeaponTreeMinionElementalResistanceReducedChaosResistance2h2"] = { type = "Spawn", tier = 2, "Minions have +35% to all Elemental Resistances", "Minions have -23% to Chaos Resistance", statOrderKey = "2760,2761", statOrder = { 2760, 2761 }, level = 55, group = "WeaponTreeMinionElementalResistanceReducedChaosResistance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 4000, 4000, 0 }, modTags = { }, }, - ["WeaponTreeMinionChaosResistanceReducedElementalResistance1"] = { type = "Spawn", tier = 1, "Minions have -6% to all Elemental Resistances", "Minions have +17% to Chaos Resistance", statOrderKey = "2760,2761", statOrder = { 2760, 2761 }, level = 1, group = "WeaponTreeMinionChaosResistanceReducedElementalResistance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2000, 2000, 0 }, modTags = { }, }, - ["WeaponTreeMinionChaosResistanceReducedElementalResistance2"] = { type = "Spawn", tier = 2, "Minions have -6% to all Elemental Resistances", "Minions have +23% to Chaos Resistance", statOrderKey = "2760,2761", statOrder = { 2760, 2761 }, level = 55, group = "WeaponTreeMinionChaosResistanceReducedElementalResistance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2000, 2000, 0 }, modTags = { }, }, - ["WeaponTreeMinionChaosResistanceReducedElementalResistance2h1"] = { type = "Spawn", tier = 1, "Minions have -12% to all Elemental Resistances", "Minions have +37% to Chaos Resistance", statOrderKey = "2760,2761", statOrder = { 2760, 2761 }, level = 1, group = "WeaponTreeMinionChaosResistanceReducedElementalResistance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2000, 2000, 0 }, modTags = { }, }, - ["WeaponTreeMinionChaosResistanceReducedElementalResistance2h2"] = { type = "Spawn", tier = 2, "Minions have -12% to all Elemental Resistances", "Minions have +47% to Chaos Resistance", statOrderKey = "2760,2761", statOrder = { 2760, 2761 }, level = 55, group = "WeaponTreeMinionChaosResistanceReducedElementalResistance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2000, 2000, 0 }, modTags = { }, }, - ["WeaponTreeMinionArmour1"] = { type = "Spawn", tier = 1, "Minions have +350 to Armour", statOrderKey = "2753", statOrder = { 2753 }, level = 25, group = "WeaponTreeMinionArmour", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2000, 2000, 0 }, modTags = { }, }, - ["WeaponTreeMinionArmour2"] = { type = "Spawn", tier = 2, "Minions have +500 to Armour", statOrderKey = "2753", statOrder = { 2753 }, level = 55, group = "WeaponTreeMinionArmour", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2000, 2000, 0 }, modTags = { }, }, - ["WeaponTreeMinionArmour2h1"] = { type = "Spawn", tier = 1, "Minions have +700 to Armour", statOrderKey = "2753", statOrder = { 2753 }, level = 25, group = "WeaponTreeMinionArmour", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2000, 2000, 0 }, modTags = { }, }, - ["WeaponTreeMinionArmour2h2"] = { type = "Spawn", tier = 2, "Minions have +1000 to Armour", statOrderKey = "2753", statOrder = { 2753 }, level = 55, group = "WeaponTreeMinionArmour", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2000, 2000, 0 }, modTags = { }, }, - ["WeaponTreeMinionEvasion1"] = { type = "Spawn", tier = 1, "Minions have 20% increased Evasion Rating", statOrderKey = "8629", statOrder = { 8629 }, level = 1, group = "WeaponTreeMinionEvasion", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2000, 2000, 0 }, modTags = { }, }, - ["WeaponTreeMinionEvasion2"] = { type = "Spawn", tier = 2, "Minions have 30% increased Evasion Rating", statOrderKey = "8629", statOrder = { 8629 }, level = 55, group = "WeaponTreeMinionEvasion", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2000, 2000, 0 }, modTags = { }, }, - ["WeaponTreeMinionEvasion2h1"] = { type = "Spawn", tier = 1, "Minions have 40% increased Evasion Rating", statOrderKey = "8629", statOrder = { 8629 }, level = 1, group = "WeaponTreeMinionEvasion", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2000, 2000, 0 }, modTags = { }, }, - ["WeaponTreeMinionEvasion2h2"] = { type = "Spawn", tier = 2, "Minions have 60% increased Evasion Rating", statOrderKey = "8629", statOrder = { 8629 }, level = 55, group = "WeaponTreeMinionEvasion", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2000, 2000, 0 }, modTags = { }, }, - ["WeaponTreeMinionSpellSuppressionChanceReducedEvasion1"] = { type = "Spawn", tier = 1, "Minions have 15% reduced Evasion Rating", "Minions have +15% chance to Suppress Spell Damage", statOrderKey = "8629,8656", statOrder = { 8629, 8656 }, level = 24, group = "WeaponTreeMinionSpellSuppressionChanceReducedEvasion", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2000, 2000, 0 }, modTags = { }, }, - ["WeaponTreeMinionSpellSuppressionChanceReducedEvasion2"] = { type = "Spawn", tier = 2, "Minions have 15% reduced Evasion Rating", "Minions have +25% chance to Suppress Spell Damage", statOrderKey = "8629,8656", statOrder = { 8629, 8656 }, level = 76, group = "WeaponTreeMinionSpellSuppressionChanceReducedEvasion", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2000, 2000, 0 }, modTags = { }, }, - ["WeaponTreeMinionSpellSuppressionChanceReducedEvasion2h1"] = { type = "Spawn", tier = 1, "Minions have 30% reduced Evasion Rating", "Minions have +30% chance to Suppress Spell Damage", statOrderKey = "8629,8656", statOrder = { 8629, 8656 }, level = 24, group = "WeaponTreeMinionSpellSuppressionChanceReducedEvasion", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2000, 2000, 0 }, modTags = { }, }, - ["WeaponTreeMinionSpellSuppressionChanceReducedEvasion2h2"] = { type = "Spawn", tier = 2, "Minions have 30% reduced Evasion Rating", "Minions have +50% chance to Suppress Spell Damage", statOrderKey = "8629,8656", statOrder = { 8629, 8656 }, level = 76, group = "WeaponTreeMinionSpellSuppressionChanceReducedEvasion", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2000, 2000, 0 }, modTags = { }, }, - ["WeaponTreeMinionLifeReducedLifeRecoveryRate1"] = { type = "Spawn", tier = 1, "Minions have 10% reduced Life Recovery rate", "Minions have 20% increased maximum Life", statOrderKey = "1624,1625", statOrder = { 1624, 1625 }, level = 1, group = "WeaponTreeMinionLifeReducedLifeRecoveryRate", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 4000, 4000, 0 }, modTags = { }, }, - ["WeaponTreeMinionLifeReducedLifeRecoveryRate2"] = { type = "Spawn", tier = 2, "Minions have 10% reduced Life Recovery rate", "Minions have 30% increased maximum Life", statOrderKey = "1624,1625", statOrder = { 1624, 1625 }, level = 62, group = "WeaponTreeMinionLifeReducedLifeRecoveryRate", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 4000, 4000, 0 }, modTags = { }, }, - ["WeaponTreeMinionLifeReducedLifeRecoveryRate2h1"] = { type = "Spawn", tier = 1, "Minions have 20% reduced Life Recovery rate", "Minions have 40% increased maximum Life", statOrderKey = "1624,1625", statOrder = { 1624, 1625 }, level = 1, group = "WeaponTreeMinionLifeReducedLifeRecoveryRate", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 4000, 4000, 0 }, modTags = { }, }, - ["WeaponTreeMinionLifeReducedLifeRecoveryRate2h2"] = { type = "Spawn", tier = 2, "Minions have 20% reduced Life Recovery rate", "Minions have 60% increased maximum Life", statOrderKey = "1624,1625", statOrder = { 1624, 1625 }, level = 62, group = "WeaponTreeMinionLifeReducedLifeRecoveryRate", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 4000, 4000, 0 }, modTags = { }, }, - ["WeaponTreeMinionLifeRecoveryRateReducedMaximumLife1"] = { type = "Spawn", tier = 1, "Minions have 15% increased Life Recovery rate", "Minions have 15% reduced maximum Life", statOrderKey = "1624,1625", statOrder = { 1624, 1625 }, level = 10, group = "WeaponTreeMinionLifeRecoveryRateReducedMaximumLife", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 4000, 4000, 0 }, modTags = { }, }, - ["WeaponTreeMinionLifeRecoveryRateReducedMaximumLife2"] = { type = "Spawn", tier = 2, "Minions have 20% increased Life Recovery rate", "Minions have 15% reduced maximum Life", statOrderKey = "1624,1625", statOrder = { 1624, 1625 }, level = 66, group = "WeaponTreeMinionLifeRecoveryRateReducedMaximumLife", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 4000, 4000, 0 }, modTags = { }, }, - ["WeaponTreeMinionLifeRecoveryRateReducedMaximumLife2h1"] = { type = "Spawn", tier = 1, "Minions have 30% increased Life Recovery rate", "Minions have 30% reduced maximum Life", statOrderKey = "1624,1625", statOrder = { 1624, 1625 }, level = 10, group = "WeaponTreeMinionLifeRecoveryRateReducedMaximumLife", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 4000, 4000, 0 }, modTags = { }, }, - ["WeaponTreeMinionLifeRecoveryRateReducedMaximumLife2h2"] = { type = "Spawn", tier = 2, "Minions have 40% increased Life Recovery rate", "Minions have 30% reduced maximum Life", statOrderKey = "1624,1625", statOrder = { 1624, 1625 }, level = 66, group = "WeaponTreeMinionLifeRecoveryRateReducedMaximumLife", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 4000, 4000, 0 }, modTags = { }, }, - ["WeaponTreeMinionLifeAsExtraEnergyShieldReducedElementalResistance1"] = { type = "Spawn", tier = 1, "Minions have -6% to all Elemental Resistances", "Minions gain 15% of Maximum Life as Extra Maximum Energy Shield", statOrderKey = "2760,8643", statOrder = { 2760, 8643 }, level = 15, group = "WeaponTreeMinionLifeAsExtraEnergyShieldReducedElementalResistance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionLifeAsExtraEnergyShieldReducedElementalResistance2"] = { type = "Spawn", tier = 2, "Minions have -6% to all Elemental Resistances", "Minions gain 20% of Maximum Life as Extra Maximum Energy Shield", statOrderKey = "2760,8643", statOrder = { 2760, 8643 }, level = 78, group = "WeaponTreeMinionLifeAsExtraEnergyShieldReducedElementalResistance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionLifeAsExtraEnergyShieldReducedElementalResistance2h1"] = { type = "Spawn", tier = 1, "Minions have -12% to all Elemental Resistances", "Minions gain 30% of Maximum Life as Extra Maximum Energy Shield", statOrderKey = "2760,8643", statOrder = { 2760, 8643 }, level = 15, group = "WeaponTreeMinionLifeAsExtraEnergyShieldReducedElementalResistance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionLifeAsExtraEnergyShieldReducedElementalResistance2h2"] = { type = "Spawn", tier = 2, "Minions have -12% to all Elemental Resistances", "Minions gain 40% of Maximum Life as Extra Maximum Energy Shield", statOrderKey = "2760,8643", statOrder = { 2760, 8643 }, level = 78, group = "WeaponTreeMinionLifeAsExtraEnergyShieldReducedElementalResistance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionMaximumElementalResistances1"] = { type = "Spawn", tier = 1, "Minions have +1% to all maximum Elemental Resistances", statOrderKey = "8642", statOrder = { 8642 }, level = 83, group = "WeaponTreeMinionMaximumElementalResistances", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeMinionMaximumElementalResistances2h1"] = { type = "Spawn", tier = 1, "Minions have +2% to all maximum Elemental Resistances", statOrderKey = "8642", statOrder = { 8642 }, level = 83, group = "WeaponTreeMinionMaximumElementalResistances", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeMinionBlindOnHitChance1"] = { type = "Spawn", tier = 1, "Minions have 10% chance to Blind on Hit with Attacks", statOrderKey = "8606", statOrder = { 8606 }, level = 20, group = "WeaponTreeMinionBlindOnHitChance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeMinionBlindOnHitChance2"] = { type = "Spawn", tier = 2, "Minions have 15% chance to Blind on Hit with Attacks", statOrderKey = "8606", statOrder = { 8606 }, level = 73, group = "WeaponTreeMinionBlindOnHitChance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeMinionBlindOnHitChance2h1"] = { type = "Spawn", tier = 1, "Minions have 20% chance to Blind on Hit with Attacks", statOrderKey = "8606", statOrder = { 8606 }, level = 20, group = "WeaponTreeMinionBlindOnHitChance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeMinionBlindOnHitChance2h2"] = { type = "Spawn", tier = 2, "Minions have 30% chance to Blind on Hit with Attacks", statOrderKey = "8606", statOrder = { 8606 }, level = 73, group = "WeaponTreeMinionBlindOnHitChance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeMinionHinderOnHitChance1"] = { type = "Spawn", tier = 1, "Minions have 10% chance to Hinder Enemies on Hit with Spells", statOrderKey = "8657", statOrder = { 8657 }, level = 20, group = "WeaponTreeMinionHinderOnHitChance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeMinionHinderOnHitChance2"] = { type = "Spawn", tier = 2, "Minions have 15% chance to Hinder Enemies on Hit with Spells", statOrderKey = "8657", statOrder = { 8657 }, level = 73, group = "WeaponTreeMinionHinderOnHitChance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeMinionHinderOnHitChance2h1"] = { type = "Spawn", tier = 1, "Minions have 20% chance to Hinder Enemies on Hit with Spells", statOrderKey = "8657", statOrder = { 8657 }, level = 20, group = "WeaponTreeMinionHinderOnHitChance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeMinionHinderOnHitChance2h2"] = { type = "Spawn", tier = 2, "Minions have 30% chance to Hinder Enemies on Hit with Spells", statOrderKey = "8657", statOrder = { 8657 }, level = 73, group = "WeaponTreeMinionHinderOnHitChance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeMinionMovementSpeed1"] = { type = "Spawn", tier = 1, "Minions have 12% increased Movement Speed", statOrderKey = "1628", statOrder = { 1628 }, level = 1, group = "WeaponTreeMinionMovementSpeed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 3000, 3000, 0 }, modTags = { }, }, - ["WeaponTreeMinionMovementSpeed2"] = { type = "Spawn", tier = 2, "Minions have 16% increased Movement Speed", statOrderKey = "1628", statOrder = { 1628 }, level = 52, group = "WeaponTreeMinionMovementSpeed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 3000, 3000, 0 }, modTags = { }, }, - ["WeaponTreeMinionMovementSpeed2h1"] = { type = "Spawn", tier = 1, "Minions have 24% increased Movement Speed", statOrderKey = "1628", statOrder = { 1628 }, level = 1, group = "WeaponTreeMinionMovementSpeed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 3000, 3000, 0 }, modTags = { }, }, - ["WeaponTreeMinionMovementSpeed2h2"] = { type = "Spawn", tier = 2, "Minions have 32% increased Movement Speed", statOrderKey = "1628", statOrder = { 1628 }, level = 52, group = "WeaponTreeMinionMovementSpeed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 3000, 3000, 0 }, modTags = { }, }, - ["WeaponTreeMinionProjectileSpeed1"] = { type = "Spawn", tier = 1, "Minions have 15% increased Projectile Speed", statOrderKey = "8651", statOrder = { 8651 }, level = 1, group = "WeaponTreeMinionProjectileSpeed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 800, 800, 0 }, modTags = { }, }, - ["WeaponTreeMinionProjectileSpeed2"] = { type = "Spawn", tier = 2, "Minions have 20% increased Projectile Speed", statOrderKey = "8651", statOrder = { 8651 }, level = 76, group = "WeaponTreeMinionProjectileSpeed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 800, 800, 0 }, modTags = { }, }, - ["WeaponTreeMinionProjectileSpeed2h1"] = { type = "Spawn", tier = 1, "Minions have 30% increased Projectile Speed", statOrderKey = "8651", statOrder = { 8651 }, level = 1, group = "WeaponTreeMinionProjectileSpeed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 800, 800, 0 }, modTags = { }, }, - ["WeaponTreeMinionProjectileSpeed2h2"] = { type = "Spawn", tier = 2, "Minions have 40% increased Projectile Speed", statOrderKey = "8651", statOrder = { 8651 }, level = 76, group = "WeaponTreeMinionProjectileSpeed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 800, 800, 0 }, modTags = { }, }, - ["WeaponTreeMinionBleedChanceBleedDurationOnSelf1"] = { type = "Spawn", tier = 1, "Minions have 8% chance to cause Bleeding with Attacks", "20% increased Bleed Duration on you", statOrderKey = "2341,9222", statOrder = { 2341, 9222 }, level = 25, group = "WeaponTreeMinionBleedChanceBleedDurationOnSelf", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 800, 800, 0 }, modTags = { }, }, - ["WeaponTreeMinionBleedChanceBleedDurationOnSelf2"] = { type = "Spawn", tier = 2, "Minions have 12% chance to cause Bleeding with Attacks", "20% increased Bleed Duration on you", statOrderKey = "2341,9222", statOrder = { 2341, 9222 }, level = 78, group = "WeaponTreeMinionBleedChanceBleedDurationOnSelf", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 800, 800, 0 }, modTags = { }, }, - ["WeaponTreeMinionBleedChanceBleedDurationOnSelf2h1"] = { type = "Spawn", tier = 1, "Minions have 16% chance to cause Bleeding with Attacks", "40% increased Bleed Duration on you", statOrderKey = "2341,9222", statOrder = { 2341, 9222 }, level = 25, group = "WeaponTreeMinionBleedChanceBleedDurationOnSelf", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 800, 800, 0 }, modTags = { }, }, - ["WeaponTreeMinionBleedChanceBleedDurationOnSelf2h2"] = { type = "Spawn", tier = 2, "Minions have 24% chance to cause Bleeding with Attacks", "40% increased Bleed Duration on you", statOrderKey = "2341,9222", statOrder = { 2341, 9222 }, level = 78, group = "WeaponTreeMinionBleedChanceBleedDurationOnSelf", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 800, 800, 0 }, modTags = { }, }, - ["WeaponTreeMinionPoisonChancePoisonDurationOnSelf1"] = { type = "Spawn", tier = 1, "Minions have 8% chance to Poison Enemies on Hit", "20% increased Poison Duration on you", statOrderKey = "3013,9230", statOrder = { 3013, 9230 }, level = 25, group = "WeaponTreeMinionPoisonChancePoisonDurationOnSelf", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 800, 800, 0 }, modTags = { }, }, - ["WeaponTreeMinionPoisonChancePoisonDurationOnSelf2"] = { type = "Spawn", tier = 2, "Minions have 12% chance to Poison Enemies on Hit", "20% increased Poison Duration on you", statOrderKey = "3013,9230", statOrder = { 3013, 9230 }, level = 78, group = "WeaponTreeMinionPoisonChancePoisonDurationOnSelf", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 800, 800, 0 }, modTags = { }, }, - ["WeaponTreeMinionPoisonChancePoisonDurationOnSelf2h1"] = { type = "Spawn", tier = 1, "Minions have 16% chance to Poison Enemies on Hit", "40% increased Poison Duration on you", statOrderKey = "3013,9230", statOrder = { 3013, 9230 }, level = 25, group = "WeaponTreeMinionPoisonChancePoisonDurationOnSelf", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 800, 800, 0 }, modTags = { }, }, - ["WeaponTreeMinionPoisonChancePoisonDurationOnSelf2h2"] = { type = "Spawn", tier = 2, "Minions have 24% chance to Poison Enemies on Hit", "40% increased Poison Duration on you", statOrderKey = "3013,9230", statOrder = { 3013, 9230 }, level = 78, group = "WeaponTreeMinionPoisonChancePoisonDurationOnSelf", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 800, 800, 0 }, modTags = { }, }, - ["WeaponTreeMinionIgniteChanceIgniteDurationOnSelf1"] = { type = "Spawn", tier = 1, "20% increased Ignite Duration on you", "Minions have 8% chance to Ignite", statOrderKey = "1734,8613", statOrder = { 1734, 8613 }, level = 25, group = "WeaponTreeMinionIgniteChanceIgniteDurationOnSelf", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 800, 800, 0 }, modTags = { }, }, - ["WeaponTreeMinionIgniteChanceIgniteDurationOnSelf2"] = { type = "Spawn", tier = 2, "20% increased Ignite Duration on you", "Minions have 12% chance to Ignite", statOrderKey = "1734,8613", statOrder = { 1734, 8613 }, level = 78, group = "WeaponTreeMinionIgniteChanceIgniteDurationOnSelf", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 800, 800, 0 }, modTags = { }, }, - ["WeaponTreeMinionIgniteChanceIgniteDurationOnSelf2h1"] = { type = "Spawn", tier = 1, "40% increased Ignite Duration on you", "Minions have 16% chance to Ignite", statOrderKey = "1734,8613", statOrder = { 1734, 8613 }, level = 25, group = "WeaponTreeMinionIgniteChanceIgniteDurationOnSelf", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 800, 800, 0 }, modTags = { }, }, - ["WeaponTreeMinionIgniteChanceIgniteDurationOnSelf2h2"] = { type = "Spawn", tier = 2, "40% increased Ignite Duration on you", "Minions have 24% chance to Ignite", statOrderKey = "1734,8613", statOrder = { 1734, 8613 }, level = 78, group = "WeaponTreeMinionIgniteChanceIgniteDurationOnSelf", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 800, 800, 0 }, modTags = { }, }, - ["WeaponTreeMinionFreezeChanceFreezeDurationOnSelf1"] = { type = "Spawn", tier = 1, "20% increased Freeze Duration on you", "Minions have 8% chance to Freeze", statOrderKey = "1733,8610", statOrder = { 1733, 8610 }, level = 25, group = "WeaponTreeMinionFreezeChanceFreezeDurationOnSelf", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 800, 800, 0 }, modTags = { }, }, - ["WeaponTreeMinionFreezeChanceFreezeDurationOnSelf2"] = { type = "Spawn", tier = 2, "20% increased Freeze Duration on you", "Minions have 12% chance to Freeze", statOrderKey = "1733,8610", statOrder = { 1733, 8610 }, level = 78, group = "WeaponTreeMinionFreezeChanceFreezeDurationOnSelf", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 800, 800, 0 }, modTags = { }, }, - ["WeaponTreeMinionFreezeChanceFreezeDurationOnSelf2h1"] = { type = "Spawn", tier = 1, "40% increased Freeze Duration on you", "Minions have 16% chance to Freeze", statOrderKey = "1733,8610", statOrder = { 1733, 8610 }, level = 25, group = "WeaponTreeMinionFreezeChanceFreezeDurationOnSelf", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 800, 800, 0 }, modTags = { }, }, - ["WeaponTreeMinionFreezeChanceFreezeDurationOnSelf2h2"] = { type = "Spawn", tier = 2, "40% increased Freeze Duration on you", "Minions have 24% chance to Freeze", statOrderKey = "1733,8610", statOrder = { 1733, 8610 }, level = 78, group = "WeaponTreeMinionFreezeChanceFreezeDurationOnSelf", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 800, 800, 0 }, modTags = { }, }, - ["WeaponTreeMinionShockChanceShockDurationOnSelf1"] = { type = "Spawn", tier = 1, "20% increased Shock Duration on you", "Minions have 8% chance to Shock", statOrderKey = "1732,8615", statOrder = { 1732, 8615 }, level = 25, group = "WeaponTreeMinionShockChanceShockDurationOnSelf", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 800, 800, 0 }, modTags = { }, }, - ["WeaponTreeMinionShockChanceShockDurationOnSelf2"] = { type = "Spawn", tier = 2, "20% increased Shock Duration on you", "Minions have 12% chance to Shock", statOrderKey = "1732,8615", statOrder = { 1732, 8615 }, level = 78, group = "WeaponTreeMinionShockChanceShockDurationOnSelf", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 800, 800, 0 }, modTags = { }, }, - ["WeaponTreeMinionShockChanceShockDurationOnSelf2h1"] = { type = "Spawn", tier = 1, "40% increased Shock Duration on you", "Minions have 16% chance to Shock", statOrderKey = "1732,8615", statOrder = { 1732, 8615 }, level = 25, group = "WeaponTreeMinionShockChanceShockDurationOnSelf", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 800, 800, 0 }, modTags = { }, }, - ["WeaponTreeMinionShockChanceShockDurationOnSelf2h2"] = { type = "Spawn", tier = 2, "40% increased Shock Duration on you", "Minions have 24% chance to Shock", statOrderKey = "1732,8615", statOrder = { 1732, 8615 }, level = 78, group = "WeaponTreeMinionShockChanceShockDurationOnSelf", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 800, 800, 0 }, modTags = { }, }, - ["WeaponTreeLinkSkillsEffectReducedLinkManaCost1"] = { type = "Spawn", tier = 1, "Link Skills have 8% increased Buff Effect", "20% increased Mana Cost of Link Skills", statOrderKey = "6938,6945", statOrder = { 6938, 6945 }, level = 40, group = "WeaponTreeLinkSkillsEffectReducedLinkManaCost", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1200, 1200, 0 }, modTags = { }, }, - ["WeaponTreeLinkSkillsEffectReducedLinkManaCost2"] = { type = "Spawn", tier = 2, "Link Skills have 12% increased Buff Effect", "20% increased Mana Cost of Link Skills", statOrderKey = "6938,6945", statOrder = { 6938, 6945 }, level = 82, group = "WeaponTreeLinkSkillsEffectReducedLinkManaCost", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1200, 1200, 0 }, modTags = { }, }, - ["WeaponTreeLinkSkillsEffectReducedLinkManaCost2h1"] = { type = "Spawn", tier = 1, "Link Skills have 16% increased Buff Effect", "40% increased Mana Cost of Link Skills", statOrderKey = "6938,6945", statOrder = { 6938, 6945 }, level = 40, group = "WeaponTreeLinkSkillsEffectReducedLinkManaCost", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1200, 1200, 0 }, modTags = { }, }, - ["WeaponTreeLinkSkillsEffectReducedLinkManaCost2h2"] = { type = "Spawn", tier = 2, "Link Skills have 24% increased Buff Effect", "40% increased Mana Cost of Link Skills", statOrderKey = "6938,6945", statOrder = { 6938, 6945 }, level = 82, group = "WeaponTreeLinkSkillsEffectReducedLinkManaCost", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1200, 1200, 0 }, modTags = { }, }, - ["WeaponTreeLinkToExtraAlliesReducedLinkBuffEffect1"] = { type = "Spawn", tier = 1, "Link Skills have 20% reduced Buff Effect", "Link Skills Link to 1 additional random target", statOrderKey = "6938,6956", statOrder = { 6938, 6956 }, level = 84, group = "WeaponTreeLinkToExtraAlliesReducedLinkBuffEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1200, 1200, 0 }, modTags = { }, }, - ["WeaponTreeLinkToExtraAlliesReducedLinkBuffEffect2h1"] = { type = "Spawn", tier = 1, "Link Skills have 30% reduced Buff Effect", "Link Skills Link to 2 additional random targets", statOrderKey = "6938,6956", statOrder = { 6938, 6956 }, level = 84, group = "WeaponTreeLinkToExtraAlliesReducedLinkBuffEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1200, 1200, 0 }, modTags = { }, }, - ["WeaponTreeConvocationCooldownSpeedReducedBuffEffect1"] = { type = "Spawn", tier = 1, "Convocation has 25% increased Cooldown Recovery Rate", "20% reduced Convocation Buff Effect", statOrderKey = "3709,3855", statOrder = { 3709, 3855 }, level = 28, group = "WeaponTreeConvocationCooldownSpeedReducedBuffEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2000, 2000, 0 }, modTags = { }, }, - ["WeaponTreeConvocationCooldownSpeedReducedBuffEffect2"] = { type = "Spawn", tier = 2, "Convocation has 40% increased Cooldown Recovery Rate", "20% reduced Convocation Buff Effect", statOrderKey = "3709,3855", statOrder = { 3709, 3855 }, level = 70, group = "WeaponTreeConvocationCooldownSpeedReducedBuffEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2000, 2000, 0 }, modTags = { }, }, - ["WeaponTreeConvocationCooldownSpeedReducedBuffEffect2h1"] = { type = "Spawn", tier = 1, "Convocation has 50% increased Cooldown Recovery Rate", "40% reduced Convocation Buff Effect", statOrderKey = "3709,3855", statOrder = { 3709, 3855 }, level = 28, group = "WeaponTreeConvocationCooldownSpeedReducedBuffEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2000, 2000, 0 }, modTags = { }, }, - ["WeaponTreeConvocationCooldownSpeedReducedBuffEffect2h2"] = { type = "Spawn", tier = 2, "Convocation has 80% increased Cooldown Recovery Rate", "40% reduced Convocation Buff Effect", statOrderKey = "3709,3855", statOrder = { 3709, 3855 }, level = 70, group = "WeaponTreeConvocationCooldownSpeedReducedBuffEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2000, 2000, 0 }, modTags = { }, }, - ["WeaponTreeOfferingEffectReducedDuration1"] = { type = "Spawn", tier = 1, "10% increased effect of Offerings", "Offering Skills have 15% reduced Duration", statOrderKey = "3894,8836", statOrder = { 3894, 8836 }, level = 16, group = "WeaponTreeOfferingEffectReducedDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeOfferingEffectReducedDuration2"] = { type = "Spawn", tier = 2, "15% increased effect of Offerings", "Offering Skills have 15% reduced Duration", statOrderKey = "3894,8836", statOrder = { 3894, 8836 }, level = 78, group = "WeaponTreeOfferingEffectReducedDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeOfferingEffectReducedDuration2h1"] = { type = "Spawn", tier = 1, "20% increased effect of Offerings", "Offering Skills have 30% reduced Duration", statOrderKey = "3894,8836", statOrder = { 3894, 8836 }, level = 16, group = "WeaponTreeOfferingEffectReducedDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeOfferingEffectReducedDuration2h2"] = { type = "Spawn", tier = 2, "30% increased effect of Offerings", "Offering Skills have 30% reduced Duration", statOrderKey = "3894,8836", statOrder = { 3894, 8836 }, level = 78, group = "WeaponTreeOfferingEffectReducedDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeOfferingDurationReducedEffect1"] = { type = "Spawn", tier = 1, "10% reduced effect of Offerings", "Offering Skills have 25% increased Duration", statOrderKey = "3894,8836", statOrder = { 3894, 8836 }, level = 16, group = "WeaponTreeOfferingDurationReducedEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeOfferingDurationReducedEffect2"] = { type = "Spawn", tier = 2, "10% reduced effect of Offerings", "Offering Skills have 40% increased Duration", statOrderKey = "3894,8836", statOrder = { 3894, 8836 }, level = 78, group = "WeaponTreeOfferingDurationReducedEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeOfferingDurationReducedEffect2h1"] = { type = "Spawn", tier = 1, "20% reduced effect of Offerings", "Offering Skills have 50% increased Duration", statOrderKey = "3894,8836", statOrder = { 3894, 8836 }, level = 16, group = "WeaponTreeOfferingDurationReducedEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeOfferingDurationReducedEffect2h2"] = { type = "Spawn", tier = 2, "20% reduced effect of Offerings", "Offering Skills have 80% increased Duration", statOrderKey = "3894,8836", statOrder = { 3894, 8836 }, level = 78, group = "WeaponTreeOfferingDurationReducedEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 2500, 2500, 0 }, modTags = { }, }, - ["WeaponTreeMinionOnslaughtChanceReducedMovementSpeed1"] = { type = "Spawn", tier = 1, "Minions have 10% reduced Movement Speed", "Minions have 10% chance to gain Onslaught for 4 seconds on Kill", statOrderKey = "1628,3221", statOrder = { 1628, 3221 }, level = 50, group = "WeaponTreeMinionOnslaughtChanceReducedMovementSpeed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeMinionOnslaughtChanceReducedMovementSpeed2"] = { type = "Spawn", tier = 2, "Minions have 10% reduced Movement Speed", "Minions have 15% chance to gain Onslaught for 4 seconds on Kill", statOrderKey = "1628,3221", statOrder = { 1628, 3221 }, level = 81, group = "WeaponTreeMinionOnslaughtChanceReducedMovementSpeed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeMinionOnslaughtChanceReducedMovementSpeed2h1"] = { type = "Spawn", tier = 1, "Minions have 10% reduced Movement Speed", "Minions have 20% chance to gain Onslaught for 4 seconds on Kill", statOrderKey = "1628,3221", statOrder = { 1628, 3221 }, level = 50, group = "WeaponTreeMinionOnslaughtChanceReducedMovementSpeed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeMinionOnslaughtChanceReducedMovementSpeed2h2"] = { type = "Spawn", tier = 2, "Minions have 10% reduced Movement Speed", "Minions have 30% chance to gain Onslaught for 4 seconds on Kill", statOrderKey = "1628,3221", statOrder = { 1628, 3221 }, level = 81, group = "WeaponTreeMinionOnslaughtChanceReducedMovementSpeed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeMinionUnholyMightChanceReducedChaosResistance1"] = { type = "Spawn", tier = 1, "Minions have -7% to Chaos Resistance", "Minions have 10% chance to gain Unholy Might for 4 seconds on Kill", statOrderKey = "2761,3219", statOrder = { 2761, 3219 }, level = 50, group = "WeaponTreeMinionUnholyMightChanceReducedChaosResistance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeMinionUnholyMightChanceReducedChaosResistance2"] = { type = "Spawn", tier = 2, "Minions have -7% to Chaos Resistance", "Minions have 15% chance to gain Unholy Might for 4 seconds on Kill", statOrderKey = "2761,3219", statOrder = { 2761, 3219 }, level = 81, group = "WeaponTreeMinionUnholyMightChanceReducedChaosResistance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeMinionUnholyMightChanceReducedChaosResistance2h1"] = { type = "Spawn", tier = 1, "Minions have -7% to Chaos Resistance", "Minions have 20% chance to gain Unholy Might for 4 seconds on Kill", statOrderKey = "2761,3219", statOrder = { 2761, 3219 }, level = 50, group = "WeaponTreeMinionUnholyMightChanceReducedChaosResistance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeMinionUnholyMightChanceReducedChaosResistance2h2"] = { type = "Spawn", tier = 2, "Minions have -7% to Chaos Resistance", "Minions have 30% chance to gain Unholy Might for 4 seconds on Kill", statOrderKey = "2761,3219", statOrder = { 2761, 3219 }, level = 81, group = "WeaponTreeMinionUnholyMightChanceReducedChaosResistance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeMinionBlockReducedSpellBlock1"] = { type = "Spawn", tier = 1, "Minions have +20% Chance to Block Attack Damage", "Minions have -10% Chance to Block Spell Damage", statOrderKey = "2751,2752", statOrder = { 2751, 2752 }, level = 24, group = "WeaponTreeMinionBlockReducedSpellBlock", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1500, 1500, 0 }, modTags = { }, }, - ["WeaponTreeMinionBlockReducedSpellBlock2"] = { type = "Spawn", tier = 2, "Minions have +25% Chance to Block Attack Damage", "Minions have -10% Chance to Block Spell Damage", statOrderKey = "2751,2752", statOrder = { 2751, 2752 }, level = 75, group = "WeaponTreeMinionBlockReducedSpellBlock", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1500, 1500, 0 }, modTags = { }, }, - ["WeaponTreeMinionBlockReducedSpellBlock2h1"] = { type = "Spawn", tier = 1, "Minions have +30% Chance to Block Attack Damage", "Minions have -15% Chance to Block Spell Damage", statOrderKey = "2751,2752", statOrder = { 2751, 2752 }, level = 24, group = "WeaponTreeMinionBlockReducedSpellBlock", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1500, 1500, 0 }, modTags = { }, }, - ["WeaponTreeMinionBlockReducedSpellBlock2h2"] = { type = "Spawn", tier = 2, "Minions have +40% Chance to Block Attack Damage", "Minions have -15% Chance to Block Spell Damage", statOrderKey = "2751,2752", statOrder = { 2751, 2752 }, level = 75, group = "WeaponTreeMinionBlockReducedSpellBlock", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1500, 1500, 0 }, modTags = { }, }, - ["WeaponTreeMinionSpellBlockReducedBlock1"] = { type = "Spawn", tier = 1, "Minions have -10% Chance to Block Attack Damage", "Minions have +20% Chance to Block Spell Damage", statOrderKey = "2751,2752", statOrder = { 2751, 2752 }, level = 24, group = "WeaponTreeMinionSpellBlockReducedBlock", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1500, 1500, 0 }, modTags = { }, }, - ["WeaponTreeMinionSpellBlockReducedBlock2"] = { type = "Spawn", tier = 2, "Minions have -10% Chance to Block Attack Damage", "Minions have +25% Chance to Block Spell Damage", statOrderKey = "2751,2752", statOrder = { 2751, 2752 }, level = 75, group = "WeaponTreeMinionSpellBlockReducedBlock", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1500, 1500, 0 }, modTags = { }, }, - ["WeaponTreeMinionSpellBlockReducedBlock2h1"] = { type = "Spawn", tier = 1, "Minions have -15% Chance to Block Attack Damage", "Minions have +30% Chance to Block Spell Damage", statOrderKey = "2751,2752", statOrder = { 2751, 2752 }, level = 24, group = "WeaponTreeMinionSpellBlockReducedBlock", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1500, 1500, 0 }, modTags = { }, }, - ["WeaponTreeMinionSpellBlockReducedBlock2h2"] = { type = "Spawn", tier = 2, "Minions have -15% Chance to Block Attack Damage", "Minions have +40% Chance to Block Spell Damage", statOrderKey = "2751,2752", statOrder = { 2751, 2752 }, level = 75, group = "WeaponTreeMinionSpellBlockReducedBlock", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1500, 1500, 0 }, modTags = { }, }, - ["WeaponTreeMinionRecoverLifeOnBlockReducedMaximumLife1"] = { type = "Spawn", tier = 1, "Minions have 10% reduced maximum Life", "Minions Recover 3% of their Life when they Block", statOrderKey = "1625,2903", statOrder = { 1625, 2903 }, level = 50, group = "WeaponTreeMinionRecoverLifeOnBlockReducedMaximumLife", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 800, 800, 0 }, modTags = { }, }, - ["WeaponTreeMinionRecoverLifeOnBlockReducedMaximumLife2"] = { type = "Spawn", tier = 2, "Minions have 10% reduced maximum Life", "Minions Recover 4% of their Life when they Block", statOrderKey = "1625,2903", statOrder = { 1625, 2903 }, level = 81, group = "WeaponTreeMinionRecoverLifeOnBlockReducedMaximumLife", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 800, 800, 0 }, modTags = { }, }, - ["WeaponTreeMinionRecoverLifeOnBlockReducedMaximumLife2h1"] = { type = "Spawn", tier = 1, "Minions have 20% reduced maximum Life", "Minions Recover 6% of their Life when they Block", statOrderKey = "1625,2903", statOrder = { 1625, 2903 }, level = 50, group = "WeaponTreeMinionRecoverLifeOnBlockReducedMaximumLife", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 800, 800, 0 }, modTags = { }, }, - ["WeaponTreeMinionRecoverLifeOnBlockReducedMaximumLife2h2"] = { type = "Spawn", tier = 2, "Minions have 20% reduced maximum Life", "Minions Recover 8% of their Life when they Block", statOrderKey = "1625,2903", statOrder = { 1625, 2903 }, level = 81, group = "WeaponTreeMinionRecoverLifeOnBlockReducedMaximumLife", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 800, 800, 0 }, modTags = { }, }, - ["WeaponTreeGolemsAllowedReducedGolemBuffEffect1"] = { type = "Spawn", tier = 1, "+1 to maximum number of Summoned Golems", "50% reduced Effect of Buffs granted by your Golems", statOrderKey = "3526,6394", statOrder = { 3526, 6394 }, level = 40, group = "WeaponTreeGolemsAllowedReducedGolemBuffEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1200, 1200, 0 }, modTags = { }, }, - ["WeaponTreeGolemsAllowedReducedGolemBuffEffect2h1"] = { type = "Spawn", tier = 1, "+2 to maximum number of Summoned Golems", "100% reduced Effect of Buffs granted by your Golems", statOrderKey = "3526,6394", statOrder = { 3526, 6394 }, level = 77, group = "WeaponTreeGolemsAllowedReducedGolemBuffEffect", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1200, 1200, 0 }, modTags = { }, }, - ["WeaponTreeGolemBuffEffectReducedGolemsAllowed1"] = { type = "Spawn", tier = 1, "-1 to maximum number of Summoned Golems", "75% increased Effect of Buffs granted by your Golems", statOrderKey = "3526,6394", statOrder = { 3526, 6394 }, level = 40, group = "WeaponTreeGolemBuffEffectReducedGolemsAllowed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1200, 1200, 0 }, modTags = { }, }, - ["WeaponTreeGolemBuffEffectReducedGolemsAllowed2h1"] = { type = "Spawn", tier = 1, "-2 to maximum number of Summoned Golems", "150% increased Effect of Buffs granted by your Golems", statOrderKey = "3526,6394", statOrder = { 3526, 6394 }, level = 77, group = "WeaponTreeGolemBuffEffectReducedGolemsAllowed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "default", }, weightVal = { 0, 1200, 1200, 0 }, modTags = { }, }, - ["WeaponTreeSupportManaLeech"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Mana Leech", statOrderKey = "431", statOrder = { 431 }, level = 38, group = "WeaponTreeSupportManaLeech", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportManaLeech2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Mana Leech", statOrderKey = "431", statOrder = { 431 }, level = 38, group = "WeaponTreeSupportManaLeech", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportAdditionalAccuracy"] = { type = "Spawn", tier = 1, "Socketed Gems are supported by Level 15 Additional Accuracy", statOrderKey = "399", statOrder = { 399 }, level = 38, group = "WeaponTreeSupportAdditionalAccuracy", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportAdditionalAccuracy2H"] = { type = "Spawn", tier = 1, "Socketed Gems are supported by Level 15 Additional Accuracy", statOrderKey = "399", statOrder = { 399 }, level = 38, group = "WeaponTreeSupportAdditionalAccuracy", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportArrogance"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 25 Arrogance", statOrderKey = "378", statOrder = { 378 }, level = 38, group = "WeaponTreeSupportArrogance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportArrogance2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 25 Arrogance", statOrderKey = "378", statOrder = { 378 }, level = 38, group = "WeaponTreeSupportArrogance", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportFork"] = { type = "Spawn", tier = 1, "Socketed Gems are supported by Level 10 Fork", statOrderKey = "405", statOrder = { 405 }, level = 38, group = "WeaponTreeSupportFork", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportFork2H"] = { type = "Spawn", tier = 1, "Socketed Gems are supported by Level 10 Fork", statOrderKey = "405", statOrder = { 405 }, level = 38, group = "WeaponTreeSupportFork", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportChanceToPoison"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Chance to Poison", statOrderKey = "440", statOrder = { 440 }, level = 38, group = "WeaponTreeSupportChanceToPoison", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportChanceToPoison2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Chance to Poison", statOrderKey = "440", statOrder = { 440 }, level = 38, group = "WeaponTreeSupportChanceToPoison", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportLifeLeech"] = { type = "Spawn", tier = 1, "Socketed Gems are supported by Level 10 Life Leech", statOrderKey = "402", statOrder = { 402 }, level = 38, group = "WeaponTreeSupportLifeLeech", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportLifeLeech2H"] = { type = "Spawn", tier = 1, "Socketed Gems are supported by Level 10 Life Leech", statOrderKey = "402", statOrder = { 402 }, level = 38, group = "WeaponTreeSupportLifeLeech", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportMeleeSplash"] = { type = "Spawn", tier = 1, "Socketed Gems are supported by Level 10 Melee Splash", statOrderKey = "390", statOrder = { 390 }, level = 38, group = "WeaponTreeSupportMeleeSplash", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "ranged", "one_hand_weapon", "shield", "default", }, weightVal = { 0, 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportMeleeSplash2H"] = { type = "Spawn", tier = 1, "Socketed Gems are supported by Level 10 Melee Splash", statOrderKey = "390", statOrder = { 390 }, level = 38, group = "WeaponTreeSupportMeleeSplash", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "ranged", "two_hand_weapon", "default", }, weightVal = { 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportFasterProjectiles"] = { type = "Spawn", tier = 1, "Socketed Gems are supported by Level 10 Faster Projectiles", statOrderKey = "401", statOrder = { 401 }, level = 38, group = "WeaponTreeSupportFasterProjectiles", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportFasterProjectiles2H"] = { type = "Spawn", tier = 1, "Socketed Gems are supported by Level 10 Faster Projectiles", statOrderKey = "401", statOrder = { 401 }, level = 38, group = "WeaponTreeSupportFasterProjectiles", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportStun"] = { type = "Spawn", tier = 1, "Socketed Gems are supported by Level 10 Stun", statOrderKey = "398", statOrder = { 398 }, level = 38, group = "WeaponTreeSupportStun", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportStun2H"] = { type = "Spawn", tier = 1, "Socketed Gems are supported by Level 10 Stun", statOrderKey = "398", statOrder = { 398 }, level = 38, group = "WeaponTreeSupportStun", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportIncreasedArea"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Increased Area of Effect", statOrderKey = "202", statOrder = { 202 }, level = 38, group = "WeaponTreeSupportIncreasedArea", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportIncreasedArea2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Increased Area of Effect", statOrderKey = "202", statOrder = { 202 }, level = 38, group = "WeaponTreeSupportIncreasedArea", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportKnockback"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Knockback", statOrderKey = "420", statOrder = { 420 }, level = 38, group = "WeaponTreeSupportKnockback", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportKnockback2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Knockback", statOrderKey = "420", statOrder = { 420 }, level = 38, group = "WeaponTreeSupportKnockback", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportMinionLife"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Minion Life", statOrderKey = "421", statOrder = { 421 }, level = 38, group = "WeaponTreeSupportMinionLife", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "focus_can_roll_minion_modifiers", "default", }, weightVal = { 0, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSupportMinionLife2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Minion Life", statOrderKey = "421", statOrder = { 421 }, level = 38, group = "WeaponTreeSupportMinionLife", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "one_hand_weapon", "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "default", }, weightVal = { 0, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSupportMinionSpeed"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Minion Speed", statOrderKey = "425", statOrder = { 425 }, level = 38, group = "WeaponTreeSupportMinionSpeed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "focus_can_roll_minion_modifiers", "default", }, weightVal = { 0, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSupportMinionSpeed2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Minion Speed", statOrderKey = "425", statOrder = { 425 }, level = 38, group = "WeaponTreeSupportMinionSpeed", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "one_hand_weapon", "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "default", }, weightVal = { 0, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSupportLesserMultipleProjectiles"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Lesser Multiple Projectiles", statOrderKey = "422", statOrder = { 422 }, level = 38, group = "WeaponTreeSupportLesserMultipleProjectiles", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportLesserMultipleProjectiles2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Lesser Multiple Projectiles", statOrderKey = "422", statOrder = { 422 }, level = 38, group = "WeaponTreeSupportLesserMultipleProjectiles", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportBlind"] = { type = "Spawn", tier = 1, "Socketed Gems are supported by Level 10 Blind", statOrderKey = "389", statOrder = { 389 }, level = 38, group = "WeaponTreeSupportBlind", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportBlind2H"] = { type = "Spawn", tier = 1, "Socketed Gems are supported by Level 10 Blind", statOrderKey = "389", statOrder = { 389 }, level = 38, group = "WeaponTreeSupportBlind", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportBlasphemy"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 25 Blasphemy", statOrderKey = "437", statOrder = { 437 }, level = 38, group = "WeaponTreeSupportBlasphemy", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 100, 0, 100, 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportBlasphemy2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 25 Blasphemy", statOrderKey = "437", statOrder = { 437 }, level = 38, group = "WeaponTreeSupportBlasphemy", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 100, 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportIronWill"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Iron Will", statOrderKey = "419", statOrder = { 419 }, level = 38, group = "WeaponTreeSupportIronWill", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 100, 0, 100, 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportIronWill2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Iron Will", statOrderKey = "419", statOrder = { 419 }, level = 38, group = "WeaponTreeSupportIronWill", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 100, 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportFasterCast"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Faster Casting", statOrderKey = "418", statOrder = { 418 }, level = 38, group = "WeaponTreeSupportFasterCast", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 100, 0, 100, 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportFasterCast2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Faster Casting", statOrderKey = "418", statOrder = { 418 }, level = 38, group = "WeaponTreeSupportFasterCast", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 100, 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportChanceToFlee"] = { type = "Spawn", tier = 1, "Socketed Gems are supported by Level 10 Chance to Flee", statOrderKey = "417", statOrder = { 417 }, level = 38, group = "WeaponTreeSupportChanceToFlee", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportChanceToFlee2H"] = { type = "Spawn", tier = 1, "Socketed Gems are supported by Level 10 Chance to Flee", statOrderKey = "417", statOrder = { 417 }, level = 38, group = "WeaponTreeSupportChanceToFlee", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportItemRarity"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Item Rarity", statOrderKey = "266", statOrder = { 266 }, level = 38, group = "WeaponTreeSupportItemRarity", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportItemRarity2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Item Rarity", statOrderKey = "266", statOrder = { 266 }, level = 38, group = "WeaponTreeSupportItemRarity", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportChanceToIgnite"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Combustion", statOrderKey = "219", statOrder = { 219 }, level = 38, group = "WeaponTreeSupportChanceToIgnite", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportChanceToIgnite2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Combustion", statOrderKey = "219", statOrder = { 219 }, level = 38, group = "WeaponTreeSupportChanceToIgnite", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportLifeGainOnHit"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 15 Life Gain On Hit", statOrderKey = "267", statOrder = { 267 }, level = 38, group = "WeaponTreeSupportLifeGainOnHit", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportLifeGainOnHit2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 15 Life Gain On Hit", statOrderKey = "267", statOrder = { 267 }, level = 38, group = "WeaponTreeSupportLifeGainOnHit", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportCullingStrike"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Culling Strike", statOrderKey = "224", statOrder = { 224 }, level = 38, group = "WeaponTreeSupportCullingStrike", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportCullingStrike2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Culling Strike", statOrderKey = "224", statOrder = { 224 }, level = 38, group = "WeaponTreeSupportCullingStrike", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportPointBlank"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Point Blank", statOrderKey = "288", statOrder = { 288 }, level = 38, group = "WeaponTreeSupportPointBlank", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportPointBlank2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Point Blank", statOrderKey = "288", statOrder = { 288 }, level = 38, group = "WeaponTreeSupportPointBlank", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportIronGrip"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Iron Grip", statOrderKey = "264", statOrder = { 264 }, level = 38, group = "WeaponTreeSupportIronGrip", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportIronGrip2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Iron Grip", statOrderKey = "264", statOrder = { 264 }, level = 38, group = "WeaponTreeSupportIronGrip", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportChain"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Chain", statOrderKey = "217", statOrder = { 217 }, level = 38, group = "WeaponTreeSupportChain", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportChain2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Chain", statOrderKey = "217", statOrder = { 217 }, level = 38, group = "WeaponTreeSupportChain", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportElementalArmy"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Elemental Army Support", statOrderKey = "315", statOrder = { 315 }, level = 38, group = "WeaponTreeSupportElementalArmy", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "focus_can_roll_minion_modifiers", "default", }, weightVal = { 0, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSupportElementalArmy2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Elemental Army Support", statOrderKey = "315", statOrder = { 315 }, level = 38, group = "WeaponTreeSupportElementalArmy", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "one_hand_weapon", "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "default", }, weightVal = { 0, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSupportEmpower"] = { type = "MergeOnly", tier = 1, "Socketed Gems are Supported by Level 3 Empower", statOrderKey = "235", statOrder = { 235 }, level = 38, group = "WeaponTreeSupportEmpower", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSupportEmpower2H"] = { type = "MergeOnly", tier = 1, "Socketed Gems are Supported by Level 3 Empower", statOrderKey = "235", statOrder = { 235 }, level = 38, group = "WeaponTreeSupportEmpower", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeSupportSlowerProjectiles"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Slower Projectiles", statOrderKey = "308", statOrder = { 308 }, level = 38, group = "WeaponTreeSupportSlowerProjectiles", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportSlowerProjectiles2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Slower Projectiles", statOrderKey = "308", statOrder = { 308 }, level = 38, group = "WeaponTreeSupportSlowerProjectiles", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportLessDuration"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Less Duration", statOrderKey = "298", statOrder = { 298 }, level = 38, group = "WeaponTreeSupportLessDuration", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportLessDuration2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Less Duration", statOrderKey = "298", statOrder = { 298 }, level = 38, group = "WeaponTreeSupportLessDuration", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportEnhance"] = { type = "MergeOnly", tier = 1, "Socketed Gems are Supported by Level 3 Enhance", statOrderKey = "237", statOrder = { 237 }, level = 38, group = "WeaponTreeSupportEnhance", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSupportEnhance2H"] = { type = "MergeOnly", tier = 1, "Socketed Gems are Supported by Level 3 Enhance", statOrderKey = "237", statOrder = { 237 }, level = 38, group = "WeaponTreeSupportEnhance", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeSupportEnlighten"] = { type = "MergeOnly", tier = 1, "Socketed Gems are Supported by Level 3 Enlighten", statOrderKey = "238", statOrder = { 238 }, level = 38, group = "WeaponTreeSupportEnlighten", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSupportEnlighten2H"] = { type = "MergeOnly", tier = 1, "Socketed Gems are Supported by Level 3 Enlighten", statOrderKey = "238", statOrder = { 238 }, level = 38, group = "WeaponTreeSupportEnlighten", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 500, 0 }, modTags = { }, }, - ["WeaponTreeSupportPhysicalToLightning"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Physical To Lightning", statOrderKey = "286", statOrder = { 286 }, level = 38, group = "WeaponTreeSupportPhysicalToLightning", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportPhysicalToLightning2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Physical To Lightning", statOrderKey = "286", statOrder = { 286 }, level = 38, group = "WeaponTreeSupportPhysicalToLightning", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportAdvancedTraps"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Advanced Traps", statOrderKey = "319", statOrder = { 319 }, level = 38, group = "WeaponTreeSupportAdvancedTraps", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportAdvancedTraps2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Advanced Traps", statOrderKey = "319", statOrder = { 319 }, level = 38, group = "WeaponTreeSupportAdvancedTraps", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportIgniteProliferation"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Ignite Proliferation", statOrderKey = "255", statOrder = { 255 }, level = 38, group = "WeaponTreeSupportIgniteProliferation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportIgniteProliferation2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Ignite Proliferation", statOrderKey = "255", statOrder = { 255 }, level = 38, group = "WeaponTreeSupportIgniteProliferation", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportChanceToBleed"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Chance To Bleed", statOrderKey = "218", statOrder = { 218 }, level = 38, group = "WeaponTreeSupportChanceToBleed", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportChanceToBleed2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Chance To Bleed", statOrderKey = "218", statOrder = { 218 }, level = 38, group = "WeaponTreeSupportChanceToBleed", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportDecay"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 15 Decay", statOrderKey = "229", statOrder = { 229 }, level = 38, group = "WeaponTreeSupportDecay", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportDecay2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 15 Decay", statOrderKey = "229", statOrder = { 229 }, level = 38, group = "WeaponTreeSupportDecay", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportMaim"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Maim", statOrderKey = "271", statOrder = { 271 }, level = 38, group = "WeaponTreeSupportMaim", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportMaim2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Maim", statOrderKey = "271", statOrder = { 271 }, level = 38, group = "WeaponTreeSupportMaim", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportOnslaught"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Momentum", statOrderKey = "281", statOrder = { 281 }, level = 38, group = "WeaponTreeSupportOnslaught", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportOnslaught2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Momentum", statOrderKey = "281", statOrder = { 281 }, level = 38, group = "WeaponTreeSupportOnslaught", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportArcaneSurge"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Arcane Surge", statOrderKey = "203", statOrder = { 203 }, level = 38, group = "WeaponTreeSupportArcaneSurge", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 100, 0, 100, 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportArcaneSurge2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Arcane Surge", statOrderKey = "203", statOrder = { 203 }, level = 38, group = "WeaponTreeSupportArcaneSurge", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 100, 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportArrowNova"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Arrow Nova", statOrderKey = "294", statOrder = { 294 }, level = 38, group = "WeaponTreeSupportArrowNova", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 0, 0, 0 }, modTags = { }, }, - ["WeaponTreeSupportArrowNova2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Arrow Nova", statOrderKey = "294", statOrder = { 294 }, level = 38, group = "WeaponTreeSupportArrowNova", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "bow", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportPierce"] = { type = "Spawn", tier = 1, "Socketed Gems are supported by Level 10 Pierce", statOrderKey = "426", statOrder = { 426 }, level = 38, group = "WeaponTreeSupportPierce", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportPierce2H"] = { type = "Spawn", tier = 1, "Socketed Gems are supported by Level 10 Pierce", statOrderKey = "426", statOrder = { 426 }, level = 38, group = "WeaponTreeSupportPierce", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportGenerosity"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 25 Generosity", statOrderKey = "414", statOrder = { 414 }, level = 38, group = "WeaponTreeSupportGenerosity", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportGenerosity2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 25 Generosity", statOrderKey = "414", statOrder = { 414 }, level = 38, group = "WeaponTreeSupportGenerosity", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportFortify"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Fortify", statOrderKey = "415", statOrder = { 415 }, level = 38, group = "WeaponTreeSupportFortify", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "ranged", "one_hand_weapon", "shield", "default", }, weightVal = { 0, 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportFortify2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Fortify", statOrderKey = "415", statOrder = { 415 }, level = 38, group = "WeaponTreeSupportFortify", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "ranged", "two_hand_weapon", "default", }, weightVal = { 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportElementalProliferation"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Elemental Proliferation", statOrderKey = "385", statOrder = { 385 }, level = 38, group = "WeaponTreeSupportElementalProliferation", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportElementalProliferation2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Elemental Proliferation", statOrderKey = "385", statOrder = { 385 }, level = 38, group = "WeaponTreeSupportElementalProliferation", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportVolley"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Volley", statOrderKey = "284", statOrder = { 284 }, level = 38, group = "WeaponTreeSupportVolley", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportVolley2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Volley", statOrderKey = "284", statOrder = { 284 }, level = 38, group = "WeaponTreeSupportVolley", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportSpellCascade"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Spell Cascade", statOrderKey = "310", statOrder = { 310 }, level = 38, group = "WeaponTreeSupportSpellCascade", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 100, 0, 100, 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportSpellCascade2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Spell Cascade", statOrderKey = "310", statOrder = { 310 }, level = 38, group = "WeaponTreeSupportSpellCascade", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 100, 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportAncestralCall"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Ancestral Call", statOrderKey = "313", statOrder = { 313 }, level = 38, group = "WeaponTreeSupportAncestralCall", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "ranged", "one_hand_weapon", "shield", "default", }, weightVal = { 0, 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportAncestralCall2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Ancestral Call", statOrderKey = "313", statOrder = { 313 }, level = 38, group = "WeaponTreeSupportAncestralCall", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "ranged", "two_hand_weapon", "default", }, weightVal = { 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportSummonGhostOnKill"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 15 Summon Phantasm", statOrderKey = "316", statOrder = { 316 }, level = 38, group = "WeaponTreeSupportSummonGhostOnKill", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "focus_can_roll_minion_modifiers", "default", }, weightVal = { 0, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSupportSummonGhostOnKill2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 15 Summon Phantasm", statOrderKey = "316", statOrder = { 316 }, level = 38, group = "WeaponTreeSupportSummonGhostOnKill", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "one_hand_weapon", "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "default", }, weightVal = { 0, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSupportWitheringTouch"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Withering Touch", statOrderKey = "327", statOrder = { 327 }, level = 38, group = "WeaponTreeSupportWitheringTouch", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportWitheringTouch2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Withering Touch", statOrderKey = "327", statOrder = { 327 }, level = 38, group = "WeaponTreeSupportWitheringTouch", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportEnergyLeech"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Energy Leech", statOrderKey = "236", statOrder = { 236 }, level = 38, group = "WeaponTreeSupportEnergyLeech", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportEnergyLeech2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Energy Leech", statOrderKey = "236", statOrder = { 236 }, level = 38, group = "WeaponTreeSupportEnergyLeech", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportIntensify"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Intensify", statOrderKey = "311", statOrder = { 311 }, level = 38, group = "WeaponTreeSupportIntensify", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 100, 0, 100, 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportIntensify2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Intensify", statOrderKey = "311", statOrder = { 311 }, level = 38, group = "WeaponTreeSupportIntensify", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 100, 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportImpale"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Impale", statOrderKey = "257", statOrder = { 257 }, level = 38, group = "WeaponTreeSupportImpale", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportImpale2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Impale", statOrderKey = "257", statOrder = { 257 }, level = 38, group = "WeaponTreeSupportImpale", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportRage"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Rage", statOrderKey = "293", statOrder = { 293 }, level = 38, group = "WeaponTreeSupportRage", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "ranged", "one_hand_weapon", "shield", "default", }, weightVal = { 0, 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportRage2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Rage", statOrderKey = "293", statOrder = { 293 }, level = 38, group = "WeaponTreeSupportRage", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "ranged", "two_hand_weapon", "default", }, weightVal = { 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportShockwave"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Shockwave", statOrderKey = "307", statOrder = { 307 }, level = 38, group = "WeaponTreeSupportShockwave", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "mace", "sceptre", "default", }, weightVal = { 0, 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportShockwave2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Shockwave", statOrderKey = "307", statOrder = { 307 }, level = 38, group = "WeaponTreeSupportShockwave", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "one_hand_weapon", "staff", "mace", "default", }, weightVal = { 0, 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportFeedingFrenzy"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Feeding Frenzy", statOrderKey = "241", statOrder = { 241 }, level = 38, group = "WeaponTreeSupportFeedingFrenzy", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "focus_can_roll_minion_modifiers", "default", }, weightVal = { 0, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSupportFeedingFrenzy2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Feeding Frenzy", statOrderKey = "241", statOrder = { 241 }, level = 38, group = "WeaponTreeSupportFeedingFrenzy", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "one_hand_weapon", "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "default", }, weightVal = { 0, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSupportPredator"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Predator", statOrderKey = "228", statOrder = { 228 }, level = 38, group = "WeaponTreeSupportPredator", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "focus_can_roll_minion_modifiers", "default", }, weightVal = { 0, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSupportPredator2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Predator", statOrderKey = "228", statOrder = { 228 }, level = 38, group = "WeaponTreeSupportPredator", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "one_hand_weapon", "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "default", }, weightVal = { 0, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSupportInfernalLegion"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 15 Infernal Legion", statOrderKey = "262", statOrder = { 262 }, level = 38, group = "WeaponTreeSupportInfernalLegion", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "focus_can_roll_minion_modifiers", "default", }, weightVal = { 0, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSupportInfernalLegion2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 15 Infernal Legion", statOrderKey = "262", statOrder = { 262 }, level = 38, group = "WeaponTreeSupportInfernalLegion", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "one_hand_weapon", "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "default", }, weightVal = { 0, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSupportSwiftAssembly"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Swift Assembly", statOrderKey = "317", statOrder = { 317 }, level = 38, group = "WeaponTreeSupportSwiftAssembly", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportSwiftAssembly2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Swift Assembly", statOrderKey = "317", statOrder = { 317 }, level = 38, group = "WeaponTreeSupportSwiftAssembly", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportSecondWind"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 25 Second Wind", statOrderKey = "306", statOrder = { 306 }, level = 38, group = "WeaponTreeSupportSecondWind", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportSecondWind2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 25 Second Wind", statOrderKey = "306", statOrder = { 306 }, level = 38, group = "WeaponTreeSupportSecondWind", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportUrgentOrders"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 25 Urgent Orders", statOrderKey = "324", statOrder = { 324 }, level = 38, group = "WeaponTreeSupportUrgentOrders", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "ranged", "one_hand_weapon", "shield", "default", }, weightVal = { 0, 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportUrgentOrders2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 25 Urgent Orders", statOrderKey = "324", statOrder = { 324 }, level = 38, group = "WeaponTreeSupportUrgentOrders", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "ranged", "two_hand_weapon", "default", }, weightVal = { 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportSwiftBrand"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Swiftbrand", statOrderKey = "318", statOrder = { 318 }, level = 38, group = "WeaponTreeSupportSwiftBrand", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 100, 0, 100, 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportSwiftBrand2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Swiftbrand", statOrderKey = "318", statOrder = { 318 }, level = 38, group = "WeaponTreeSupportSwiftBrand", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 100, 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportImpendingDoom"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 15 Impending Doom", statOrderKey = "258", statOrder = { 258 }, level = 38, group = "WeaponTreeSupportImpendingDoom", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 100, 0, 100, 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportImpendingDoom2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 15 Impending Doom", statOrderKey = "258", statOrder = { 258 }, level = 38, group = "WeaponTreeSupportImpendingDoom", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 100, 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportLifetap"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Lifetap", statOrderKey = "268", statOrder = { 268 }, level = 38, group = "WeaponTreeSupportLifetap", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportLifetap2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Lifetap", statOrderKey = "268", statOrder = { 268 }, level = 38, group = "WeaponTreeSupportLifetap", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportBehead"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Behead", statOrderKey = "208", statOrder = { 208 }, level = 38, group = "WeaponTreeSupportBehead", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "ranged", "one_hand_weapon", "shield", "default", }, weightVal = { 0, 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportBehead2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Behead", statOrderKey = "208", statOrder = { 208 }, level = 38, group = "WeaponTreeSupportBehead", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "ranged", "two_hand_weapon", "default", }, weightVal = { 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportDivineBlessing"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 25 Divine Blessing", statOrderKey = "205", statOrder = { 205 }, level = 38, group = "WeaponTreeSupportDivineBlessing", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportDivineBlessing2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 25 Divine Blessing", statOrderKey = "205", statOrder = { 205 }, level = 38, group = "WeaponTreeSupportDivineBlessing", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportEternalBlessing"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 25 Eternal Blessing", statOrderKey = "239", statOrder = { 239 }, level = 38, group = "WeaponTreeSupportEternalBlessing", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportEternalBlessing2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 25 Eternal Blessing", statOrderKey = "239", statOrder = { 239 }, level = 38, group = "WeaponTreeSupportEternalBlessing", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportOvercharge"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Overcharge", statOrderKey = "282", statOrder = { 282 }, level = 38, group = "WeaponTreeSupportOvercharge", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "one_hand_weapon", "shield", "default", }, weightVal = { 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportOvercharge2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Overcharge", statOrderKey = "282", statOrder = { 282 }, level = 38, group = "WeaponTreeSupportOvercharge", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "two_hand_weapon", "default", }, weightVal = { 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportCursedGround"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 25 Cursed Ground", statOrderKey = "226", statOrder = { 226 }, level = 38, group = "WeaponTreeSupportCursedGround", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 100, 0, 100, 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportCursedGround2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 25 Cursed Ground", statOrderKey = "226", statOrder = { 226 }, level = 38, group = "WeaponTreeSupportCursedGround", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 100, 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportHexBloom"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 25 Hex Bloom", statOrderKey = "254", statOrder = { 254 }, level = 38, group = "WeaponTreeSupportHexBloom", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 100, 0, 100, 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportHexBloom2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 25 Hex Bloom", statOrderKey = "254", statOrder = { 254 }, level = 38, group = "WeaponTreeSupportHexBloom", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 100, 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportPinpoint"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Pinpoint", statOrderKey = "287", statOrder = { 287 }, level = 38, group = "WeaponTreeSupportPinpoint", nodeType = "Regular", nodeLocation = { 3, 4 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_dagger", "wand", "sceptre", "dagger", "default", }, weightVal = { 0, 100, 0, 100, 100, 100, 0 }, modTags = { }, }, - ["WeaponTreeSupportPinpoint2H"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 10 Pinpoint", statOrderKey = "287", statOrder = { 287 }, level = 38, group = "WeaponTreeSupportPinpoint", nodeType = "Regular", nodeLocation = { 4 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "staff", "default", }, weightVal = { 0, 100, 0, 100, 0 }, modTags = { }, }, - ["WeaponTreeSkillTornadoShotSplitArrow"] = { type = "Spawn", tier = 1, "Trigger Level 20 Tornado when you Attack with Split Arrow or Tornado Shot", statOrderKey = "5062", statOrder = { 5062 }, level = 1, group = "WeaponTreeSkillTornadoShotSplitArrow", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "bow", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillMirrorArrowBlinkArrow"] = { type = "Spawn", tier = 1, "Trigger Level 20 Blink Arrow when you Attack with Mirror Arrow", "Trigger Level 20 Mirror Arrow when you Attack with Blink Arrow", statOrderKey = "5043,5049", statOrder = { 5043, 5049 }, level = 1, group = "WeaponTreeSkillMirrorArrowBlinkArrow", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "bow", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillCleaveReave"] = { type = "Spawn", tier = 1, "Trigger Level 20 Summon Spectral Wolf on Critical Strike with Cleave or Reave", statOrderKey = "5061", statOrder = { 5061 }, level = 1, group = "WeaponTreeSkillCleaveReave", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "sword", "axe", "dagger", "claw", "shield", "default", }, weightVal = { 1000, 1000, 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillBodySwapDetonateDead"] = { type = "Spawn", tier = 1, "Trigger Level 20 Bodyswap when you Explode a Corpse with Detonate Dead", statOrderKey = "5044", statOrder = { 5044 }, level = 1, group = "WeaponTreeSkillBodySwapDetonateDead", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "shield", "default", }, weightVal = { 1000, 0, 0, 0, 1000, 1000, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillGlacialCascadeIceNova"] = { type = "Spawn", tier = 1, "Trigger Level 20 Ice Nova from the Final Burst location of Glacial Cascades you Cast", statOrderKey = "5048", statOrder = { 5048 }, level = 1, group = "WeaponTreeSkillGlacialCascadeIceNova", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "shield", "default", }, weightVal = { 1000, 0, 0, 0, 1000, 1000, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillLaceratePerforate"] = { type = "Spawn", tier = 1, "Trigger Level 20 Stance Swap when you Attack with Perforate or Lacerate", statOrderKey = "5060", statOrder = { 5060 }, level = 1, group = "WeaponTreeSkillLaceratePerforate", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "sword", "axe", "shield", "default", }, weightVal = { 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillStormBurstDivineIre"] = { type = "Spawn", tier = 1, "Trigger Level 20 Gravity Sphere when you Cast Storm Burst or Divine Ire", statOrderKey = "5046", statOrder = { 5046 }, level = 1, group = "WeaponTreeSkillStormBurstDivineIre", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "shield", "default", }, weightVal = { 1000, 0, 0, 0, 1000, 1000, 500, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillHeavyStrikeBoneshatter"] = { type = "Spawn", tier = 1, "Trigger Level 20 Bone Corpses when you Stun an Enemy with Heavy Strike or Boneshatter", statOrderKey = "5045", statOrder = { 5045 }, level = 1, group = "WeaponTreeSkillHeavyStrikeBoneshatter", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "sword", "staff", "sceptre", "mace", "axe", "shield", "default", }, weightVal = { 500, 1000, 1000, 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillBladeFlurryChargedDash"] = { type = "Spawn", tier = 1, "Trigger a Socketed Spell every second while Channelling Blade Flurry or Charged Dash", statOrderKey = "5042", statOrder = { 5042 }, level = 1, group = "WeaponTreeSkillBladeFlurryChargedDash", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "ranged", "sword", "dagger", "claw", "weapon", "shield", "default", }, weightVal = { 0, 1000, 1000, 1000, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillBurningArrowExplosiveArrow"] = { type = "Spawn", tier = 1, "Killing Blows with Burning Arrow or Explosive Arrow Shatter Enemies as though Frozen", statOrderKey = "4976", statOrder = { 4976 }, level = 1, group = "WeaponTreeSkillBurningArrowExplosiveArrow", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "bow", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillBlastRainArtilleryBallista"] = { type = "Spawn", tier = 1, "All Damage from Blast Rain and Artillery Ballista Hits can Poison", "25% chance for Poisons inflicted with Blast Rain or Artillery Ballista to deal 100% more Damage", statOrderKey = "4798,4799", statOrder = { 4798, 4799 }, level = 1, group = "WeaponTreeSkillBlastRainArtilleryBallista", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "bow", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillShrapnelBallistaSiegeBallista"] = { type = "Spawn", tier = 1, "50% increased Siege and Shrapnel Ballista attack speed per maximum Summoned Totem", "45% reduced Shrapnel Ballista attack speed per Shrapnel Ballista Totem", "45% reduced Siege Ballista attack speed per Siege Ballista Totem", statOrderKey = "4123,9276,9281", statOrder = { 4123, 9276, 9281 }, level = 1, group = "WeaponTreeSkillShrapnelBallistaSiegeBallista", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "bow", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillLightningArrowIceShot"] = { type = "Spawn", tier = 1, "All Damage from Lightning Arrow and Ice Shot Hits can Ignite", "25% chance for Ignites inflicted with Lightning Arrow or Ice Shot to deal 100% more Damage", statOrderKey = "6890,6891", statOrder = { 6890, 6891 }, level = 1, group = "WeaponTreeSkillLightningArrowIceShot", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "bow", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillGalvanicArrowStormRain"] = { type = "Spawn", tier = 1, "Galvanic Arrow and Storm Rain Repeat an additional time when used by a Mine", statOrderKey = "6361", statOrder = { 6361 }, level = 1, group = "WeaponTreeSkillGalvanicArrowStormRain", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "bow", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillElementalHitWildStrike"] = { type = "Spawn", tier = 1, "Always inflict Scorch, Brittle and Sapped with Elemental Hit and Wild Strike Hits", "Cannot Ignite, Chill, Freeze or Shock", statOrderKey = "5879,8776", statOrder = { 5879, 8776 }, level = 1, group = "WeaponTreeSkillElementalHitWildStrike", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "shield", "weapon", "default", }, weightVal = { 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillBarrageFrenzy"] = { type = "Spawn", tier = 1, "Barrage and Frenzy have 25% increased Critical Strike Chance per Endurance Charge", statOrderKey = "4695", statOrder = { 4695 }, level = 1, group = "WeaponTreeSkillBarrageFrenzy", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "ranged", "shield", "one_hand_weapon", "default", }, weightVal = { 1000, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillBarrageFrenzy2H"] = { type = "Spawn", tier = 1, "Barrage and Frenzy have 40% increased Critical Strike Chance per Endurance Charge", statOrderKey = "4695", statOrder = { 4695 }, level = 1, group = "WeaponTreeSkillBarrageFrenzy", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "ranged", "two_hand_weapon", "default", }, weightVal = { 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillToxicRainRainofArrows"] = { type = "Spawn", tier = 1, "Rain of Arrows and Toxic Rain deal 300% more Damage with Bleeding", "-60% of Toxic Rain Physical Damage Converted to Chaos Damage", statOrderKey = "9078,9635", statOrder = { 9078, 9635 }, level = 1, group = "WeaponTreeSkillToxicRainRainofArrows", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "bow", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillCausticArrowScourgeArrow"] = { type = "Spawn", tier = 1, "Caustic Arrow and Scourge Arrow fire 25% more projectiles", statOrderKey = "5065", statOrder = { 5065 }, level = 1, group = "WeaponTreeSkillCausticArrowScourgeArrow", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "bow", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillPunctureEnsnaringArrow"] = { type = "Spawn", tier = 1, "Enemies you Kill with Puncture or Ensnaring Arrow Hits Explode, dealing 10% of their Life as Physical Damage", statOrderKey = "9025", statOrder = { 9025 }, level = 1, group = "WeaponTreeSkillPunctureEnsnaringArrow", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "bow", "dagger", "claw", "sword", "shield", "default", }, weightVal = { 1000, 500, 500, 500, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillFrostBladesLightningStrike"] = { type = "Spawn", tier = 1, "All Damage from Lightning Strike and Frost Blades Hits can Ignite", "15% chance for Ignites inflicted with Lightning Strike or Frost Blades to deal 100% more Damage", statOrderKey = "6923,6924", statOrder = { 6923, 6924 }, level = 1, group = "WeaponTreeSkillFrostBladesLightningStrike", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "ranged", "shield", "one_hand_weapon", "default", }, weightVal = { 0, 500, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillFrostBladesLightningStrike2H"] = { type = "Spawn", tier = 1, "All Damage from Lightning Strike and Frost Blades Hits can Ignite", "25% chance for Ignites inflicted with Lightning Strike or Frost Blades to deal 100% more Damage", statOrderKey = "6923,6924", statOrder = { 6923, 6924 }, level = 1, group = "WeaponTreeSkillFrostBladesLightningStrike", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "ranged", "two_hand_weapon", "default", }, weightVal = { 0, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillViperStrikePestilentStrike"] = { type = "Spawn", tier = 1, "Viper Strike and Pestilent Strike deal 25% increased Attack Damage per Frenzy Charge", statOrderKey = "9734", statOrder = { 9734 }, level = 1, group = "WeaponTreeSkillViperStrikePestilentStrike", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "two_hand_weapon", "sword", "claw", "dagger", "shield", "default", }, weightVal = { 0, 1000, 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillViperStrikePestilentStrike2H"] = { type = "Spawn", tier = 1, "Viper Strike and Pestilent Strike deal 40% increased Attack Damage per Frenzy Charge", statOrderKey = "9734", statOrder = { 9734 }, level = 1, group = "WeaponTreeSkillViperStrikePestilentStrike", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "one_hand_weapon", "sword", "claw", "dagger", "default", }, weightVal = { 0, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillDominatingBlowAbsolution"] = { type = "Spawn", tier = 1, "Increases and Reductions to Minion Damage also affect Dominating Blow and Absolution at 150% of their value", statOrderKey = "5816", statOrder = { 5816 }, level = 1, group = "WeaponTreeSkillDominatingBlowAbsolution", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "bow", "shield", "weapon_can_roll_minion_modifiers", "minion_unique_weapon", "weapon", "default", }, weightVal = { 0, 500, 1000, 1000, 250, 0 }, modTags = { }, }, - ["WeaponTreeSkillVolcanicFissureMoltenStrike"] = { type = "Spawn", tier = 1, "Vaal Volcanic Fissure and Vaal Molten Strike have 40% reduced Soul Gain Prevention Duration", statOrderKey = "9731", statOrder = { 9731 }, level = 1, group = "WeaponTreeSkillVolcanicFissureMoltenStrike", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "ranged", "shield", "one_hand_weapon", "default", }, weightVal = { 0, 500, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillVolcanicFissureMoltenStrike2H"] = { type = "Spawn", tier = 1, "Vaal Volcanic Fissure and Vaal Molten Strike have 80% reduced Soul Gain Prevention Duration", statOrderKey = "9731", statOrder = { 9731 }, level = 1, group = "WeaponTreeSkillVolcanicFissureMoltenStrike", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "ranged", "two_hand_weapon", "default", }, weightVal = { 0, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillStaticStrikeSmite"] = { type = "Spawn", tier = 1, "Killing Blows from Smite and Static Strike Consume corpses to Recover 5% of Life", statOrderKey = "9329", statOrder = { 9329 }, level = 1, group = "WeaponTreeSkillStaticStrikeSmite", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "ranged", "shield", "weapon", "default", }, weightVal = { 0, 500, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillVigilantStrikeFlickerStrike"] = { type = "Spawn", tier = 1, "Flicker Strike and Vigilant Strike's Cooldown can be bypassed by Power Charges instead of Frenzy or Endurance Charges", statOrderKey = "9733", statOrder = { 9733 }, level = 1, group = "WeaponTreeSkillVigilantStrikeFlickerStrike", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "ranged", "shield", "weapon", "default", }, weightVal = { 0, 500, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillDoubleStrikeDualStrike"] = { type = "Spawn", tier = 1, "50% chance to gain Soul Eater for 20 seconds on Killing Blow against Rare and Unique Enemies with Double Strike or Dual Strike", statOrderKey = "5820", statOrder = { 5820 }, level = 1, group = "WeaponTreeSkillDoubleStrikeDualStrike", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "ranged", "shield", "one_hand_weapon", "default", }, weightVal = { 0, 500, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillDoubleStrikeDualStrike2H"] = { type = "Spawn", tier = 1, "Gain Soul Eater for 20 seconds on Killing Blow against Rare and Unique Enemies with Double Strike or Dual Strike", statOrderKey = "5820", statOrder = { 5820 }, level = 1, group = "WeaponTreeSkillDoubleStrikeDualStrike", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "ranged", "two_hand_weapon", "default", }, weightVal = { 0, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillIceCrashGlacialHammer"] = { type = "Spawn", tier = 1, "Enemies Frozen by Ice Crash or Glacial Hammer become Covered in Frost for 4 seconds as they Unfreeze", statOrderKey = "6662", statOrder = { 6662 }, level = 1, group = "WeaponTreeSkillIceCrashGlacialHammer", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "shield", "sword", "mace", "sceptre", "axe", "staff", "default", }, weightVal = { 500, 500, 1000, 1000, 500, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillEarthquakeEarthshatter"] = { type = "Spawn", tier = 1, "Killing Blows with Earthquake and Earthshatter Shatter Enemies as though Frozen", statOrderKey = "5842", statOrder = { 5842 }, level = 1, group = "WeaponTreeSkillEarthquakeEarthshatter", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "shield", "mace", "sceptre", "axe", "staff", "default", }, weightVal = { 500, 1000, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillGroundSlamSunder"] = { type = "Spawn", tier = 1, "Poisons inflicted by Sunder or Ground Slam on non-Poisoned Enemies deal 400% increased Damage", statOrderKey = "6409", statOrder = { 6409 }, level = 1, group = "WeaponTreeSkillGroundSlamSunder", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "two_hand_weapon", "shield", "mace", "sceptre", "axe", "staff", "default", }, weightVal = { 0, 500, 1000, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillGroundSlamSunder2H"] = { type = "Spawn", tier = 1, "Poisons inflicted by Sunder or Ground Slam on non-Poisoned Enemies deal 600% increased Damage", statOrderKey = "6409", statOrder = { 6409 }, level = 1, group = "WeaponTreeSkillGroundSlamSunder", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "one_hand_weapon", "mace", "sceptre", "axe", "staff", "default", }, weightVal = { 0, 1000, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillTectonicSlamInfernalBlow"] = { type = "Spawn", tier = 1, "Tectonic Slam and Infernal Blow deal 1% increased Attack Damage per 700 Armour", statOrderKey = "9585", statOrder = { 9585 }, level = 1, group = "WeaponTreeSkillTectonicSlamInfernalBlow", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "two_hand_weapon", "shield", "sword", "mace", "sceptre", "axe", "staff", "default", }, weightVal = { 0, 500, 1000, 1000, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillTectonicSlamInfernalBlow2H"] = { type = "Spawn", tier = 1, "Tectonic Slam and Infernal Blow deal 1% increased Attack Damage per 450 Armour", statOrderKey = "9584", statOrder = { 9584 }, level = 1, group = "WeaponTreeSkillTectonicSlamInfernalBlow2H", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "one_hand_weapon", "sword", "mace", "sceptre", "axe", "staff", "default", }, weightVal = { 0, 1000, 1000, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillRageVortexBladestorm"] = { type = "Spawn", tier = 1, "Enemies in your Rage Vortex or Bladestorms are Hindered and Unnerved", statOrderKey = "4794", statOrder = { 4794 }, level = 1, group = "WeaponTreeSkillRageVortexBladestorm", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "sword", "axe", "shield", "default", }, weightVal = { 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillShieldCrushSpectralShieldThrow"] = { type = "Spawn", tier = 1, "Shield Crush and Spectral Shield Throw do not gain Added Physical Damage based on Armour or Evasion on shield", "Shield Crush and Spectral Shield Throw gains 30 to 50 Added Lightning Damage per 15 Energy Shield on Shield", "100% of Shield Crush and Spectral Shield Throw Physical Damage Converted to Lightning Damage", statOrderKey = "9247,9248,9249", statOrder = { 9247, 9248, 9249 }, level = 1, group = "WeaponTreeSkillShieldCrushSpectralShieldThrow", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillShieldCrushSpectralShieldThrowUniqueHelmet"] = { type = "Spawn", tier = 1, "Shield Crush and Spectral Shield Throw do not gain Added Physical Damage based on Armour or Evasion on shield", "Shield Crush and Spectral Shield Throw gains 15 to 25 Added Lightning Damage per 15 Energy Shield on Shield", "100% of Shield Crush and Spectral Shield Throw Physical Damage Converted to Lightning Damage", statOrderKey = "9247,9248,9249", statOrder = { 9247, 9248, 9249 }, level = 1, group = "WeaponTreeSkillShieldCrushSpectralShieldThrow", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "crucible_unique_helmet", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillCycloneSweep"] = { type = "Spawn", tier = 1, "Knockback direction is reversed with Cyclone and Sweep", "Knock Enemies Back on hit with Cyclone and Sweep", statOrderKey = "5587,5588", statOrder = { 5587, 5588 }, level = 1, group = "WeaponTreeSkillCycloneSweep", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "ranged", "shield", "weapon", "default", }, weightVal = { 0, 500, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillCobraLashVenomGyre"] = { type = "Spawn", tier = 1, "25% chance for Bleeding inflicted with Cobra Lash or Venom Gyre to deal 100% more Damage", "Cobra Lash and Venom Gyre have -60% of Physical Damage Converted to Chaos Damage", statOrderKey = "5377,5378", statOrder = { 5377, 5378 }, level = 1, group = "WeaponTreeSkillCobraLashVenomGyre", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "claw", "dagger", "shield", "default", }, weightVal = { 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillPoisonousConcoctionExplosiveConcoction"] = { type = "Spawn", tier = 1, "If Poisonous Concoction or Explosive Concoction consume Charges from a Sulphur Flask, Enemies Killed by their Hits have 40% chance to Explode, dealing 10% of their Life as Physical Damage", "Poisonous Concoction and Explosive Concoction also consume Charges from 1 Sulphur Flask, if possible", statOrderKey = "6172,7324", statOrder = { 6172, 7324 }, level = 1, group = "WeaponTreeSkillPoisonousConcoctionExplosiveConcoction", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "crucible_unique_helmet", "shield", "default", }, weightVal = { 0, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillPoisonousConcoctionExplosiveConcoctionUniqueHelmet"] = { type = "Spawn", tier = 1, "If Poisonous Concoction or Explosive Concoction consume Charges from a Sulphur Flask, Enemies Killed by their Hits have 25% chance to Explode, dealing 10% of their Life as Physical Damage", "Poisonous Concoction and Explosive Concoction also consume Charges from 1 Sulphur Flask, if possible", statOrderKey = "6172,7324", statOrder = { 6172, 7324 }, level = 1, group = "WeaponTreeSkillPoisonousConcoctionExplosiveConcoction", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "crucible_unique_helmet", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillSplittingSteelLancingSteelShatteringSteel"] = { type = "Spawn", tier = 1, "Recover 1% of Energy Shield per Steel Shard Consumed", statOrderKey = "9114", statOrder = { 9114 }, level = 1, group = "WeaponTreeSkillSplittingSteelLancingSteelShatteringSteel", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "two_hand_weapon", "sword", "axe", "shield", "default", }, weightVal = { 0, 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillSplittingSteelLancingSteelShatteringSteel2H"] = { type = "Spawn", tier = 1, "Recover 2% of Energy Shield per Steel Shard Consumed", statOrderKey = "9114", statOrder = { 9114 }, level = 1, group = "WeaponTreeSkillSplittingSteelLancingSteelShatteringSteel", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "one_hand_weapon", "sword", "axe", "default", }, weightVal = { 0, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillSpectralHelixSpectralThrow"] = { type = "Spawn", tier = 1, "Each Projectile from Spectral Helix or Spectral Throw has", "between 40% more and 40% less Projectile Speed at random", statOrderKey = "9355,9355.1", statOrder = { 9355, 9355.1 }, level = 1, group = "WeaponTreeSkillSpectralHelixSpectralThrow", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "ranged", "one_hand_weapon", "default", }, weightVal = { 0, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillSpectralHelixSpectralThrow2H"] = { type = "Spawn", tier = 1, "Each Projectile from Spectral Helix or Spectral Throw has", "between 75% more and 75% less Projectile Speed at random", statOrderKey = "9355,9355.1", statOrder = { 9355, 9355.1 }, level = 1, group = "WeaponTreeSkillSpectralHelixSpectralThrow", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "ranged", "two_hand_weapon", "default", }, weightVal = { 0, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillChainHookShieldCharge"] = { type = "Spawn", tier = 1, "Shield Charge and Chain Hook have 2% increased Attack Speed per 10 Rampage Kills", statOrderKey = "5069", statOrder = { 5069 }, level = 1, group = "WeaponTreeSkillChainHookShieldCharge", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "two_hand_weapon", "sword", "axe", "mace", "sceptre", "shield", "default", }, weightVal = { 0, 500, 500, 500, 500, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillConsecratedPathPurifyingFlame"] = { type = "Spawn", tier = 1, "Consecrated Path and Purifying Flame create Profane Ground instead of Consecrated Ground", "100% of Consecrated Path and Purifying Flame Fire Damage Converted to Chaos Damage", statOrderKey = "5442,5443", statOrder = { 5442, 5443 }, level = 1, group = "WeaponTreeSkillConsecratedPathPurifyingFlame", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "caster_unique_weapon", "bow", "claw", "weapon_can_roll_minion_modifiers", "attack_dagger", "shield", "weapon", "default", }, weightVal = { 1000, 0, 0, 0, 0, 500, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillFrozenLegionGeneralsCry"] = { type = "Spawn", tier = 1, "100% more Frozen Legion and General's Cry Cooldown Recovery Rate", "Frozen Sweep deals 30% less Damage", "General's Cry has -2 to maximum number of Mirage Warriors", statOrderKey = "6216,6220,6368", statOrder = { 6216, 6220, 6368 }, level = 1, group = "WeaponTreeSkillFrozenLegionGeneralsCry", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "ranged", "two_hand_weapon", "default", }, weightVal = { 0, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillAncestralProtectorAncestralWarchief"] = { type = "Spawn", tier = 1, "20% of Damage Dealt by Ancestor Totems Leeched to you as Energy Shield", statOrderKey = "4399", statOrder = { 4399 }, level = 1, group = "WeaponTreeSkillAncestralProtectorAncestralWarchief", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "ranged", "shield", "one_hand_weapon", "default", }, weightVal = { 0, 500, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillAncestralProtectorAncestralWarchief2H"] = { type = "Spawn", tier = 1, "40% of Damage Dealt by Ancestor Totems Leeched to you as Energy Shield", statOrderKey = "4399", statOrder = { 4399 }, level = 1, group = "WeaponTreeSkillAncestralProtectorAncestralWarchief", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "ranged", "two_hand_weapon", "default", }, weightVal = { 0, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillKineticBoltKineticBlastPowerSiphon"] = { type = "Spawn", tier = 1, "Kinetic Bolt, Kinetic Blast and Power Siphon have 20% reduced Enemy Stun Threshold", "100% chance for Kinetic Bolt, Kinetic Blast and Power Siphon to double Stun Duration", statOrderKey = "6777,6778", statOrder = { 6777, 6778 }, level = 1, group = "WeaponTreeSkillKineticBoltKineticBlastPowerSiphon", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "wand", "shield", "default", }, weightVal = { 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillExsanguinateReap"] = { type = "Spawn", tier = 1, "100% of Exsanguinate and Reap Physical Damage Converted to Fire Damage", "Exsanguinate debuffs deal Fire Damage per second instead of Physical Damage per second", "Reap debuffs deal Fire Damage per second instead of Physical Damage per second", statOrderKey = "6060,6062,9094", statOrder = { 6060, 6062, 9094 }, level = 1, group = "WeaponTreeSkillExsanguinateReap", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "shield", "default", }, weightVal = { 1000, 0, 0, 0, 1000, 1000, 500, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillFirestormBladefall"] = { type = "Spawn", tier = 1, "15% chance for Firestorm and Bladefall to affect the same area again when they finish", statOrderKey = "6125", statOrder = { 6125 }, level = 1, group = "WeaponTreeSkillFirestormBladefall", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "shield", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillFirestormBladefall2H"] = { type = "Spawn", tier = 1, "25% chance for Firestorm and Bladefall to affect the same area again when they finish", statOrderKey = "6125", statOrder = { 6125 }, level = 1, group = "WeaponTreeSkillFirestormBladefall", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillEtherealKnives"] = { type = "Spawn", tier = 1, "Ethereal Knives requires 1 fewer Projectile Fired to leave each Lingering Blade", statOrderKey = "6012", statOrder = { 6012 }, level = 1, group = "WeaponTreeSkillEtherealKnives", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "shield", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillEtherealKnives2H"] = { type = "Spawn", tier = 1, "Ethereal Knives requires 2 fewer Projectiles Fired to leave each Lingering Blade", statOrderKey = "6012", statOrder = { 6012 }, level = 1, group = "WeaponTreeSkillEtherealKnives", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillFireballRollingMagma"] = { type = "Spawn", tier = 1, "Fireball and Rolling Magma have 100% more Area of Effect", "Modifiers to number of Projectiles do not apply to Fireball and Rolling Magma", statOrderKey = "6121,6122", statOrder = { 6121, 6122 }, level = 1, group = "WeaponTreeSkillFireballRollingMagma", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "shield", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillFireballRollingMagma2H"] = { type = "Spawn", tier = 1, "Fireball and Rolling Magma have 200% more Area of Effect", "Modifiers to number of Projectiles do not apply to Fireball and Rolling Magma", statOrderKey = "6121,6122", statOrder = { 6121, 6122 }, level = 1, group = "WeaponTreeSkillFireballRollingMagma", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillFreezingPulseEyeOfWinter"] = { type = "Spawn", tier = 1, "All Damage from Hits with Freezing Pulse and Eye of Winter can Poison", "15% chance for Poisons inflicted with Freezing Pulse and Eye of Winter to deal 100% more Damage", statOrderKey = "6196,6197", statOrder = { 6196, 6197 }, level = 1, group = "WeaponTreeSkillFreezingPulseEyeOfWinter", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "shield", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillFreezingPulseEyeOfWinter2H"] = { type = "Spawn", tier = 1, "All Damage from Hits with Freezing Pulse and Eye of Winter can Poison", "25% chance for Poisons inflicted with Freezing Pulse and Eye of Winter to deal 100% more Damage", statOrderKey = "6196,6197", statOrder = { 6196, 6197 }, level = 1, group = "WeaponTreeSkillFreezingPulseEyeOfWinter", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillBladeVortexBladeBlast"] = { type = "Spawn", tier = 1, "30% chance for Blade Vortex and Blade Blast to Impale Enemies on Hit", "Blade Vortex and Blade Blast deal no Non-Physical Damage", statOrderKey = "4790,4791", statOrder = { 4790, 4791 }, level = 1, group = "WeaponTreeSkillBladeVortexBladeBlast", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "shield", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillBladeVortexBladeBlast2H"] = { type = "Spawn", tier = 1, "60% chance for Blade Vortex and Blade Blast to Impale Enemies on Hit", "Blade Vortex and Blade Blast deal no Non-Physical Damage", statOrderKey = "4790,4791", statOrder = { 4790, 4791 }, level = 1, group = "WeaponTreeSkillBladeVortexBladeBlast", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillShockNovaStormCall"] = { type = "Spawn", tier = 1, "All Damage from Shock Nova and Storm Call Hits can Ignite", "15% chance for Ignites inflicted with Shock Nova or Storm Call to deal 100% more Damage", statOrderKey = "9264,9265", statOrder = { 9264, 9265 }, level = 1, group = "WeaponTreeSkillShockNovaStormCall", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "shield", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillShockNovaStormCall2H"] = { type = "Spawn", tier = 1, "All Damage from Shock Nova and Storm Call Hits can Ignite", "25% chance for Ignites inflicted with Shock Nova or Storm Call to deal 100% more Damage", statOrderKey = "9264,9265", statOrder = { 9264, 9265 }, level = 1, group = "WeaponTreeSkillShockNovaStormCall", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillCreepingFrostColdSnap"] = { type = "Spawn", tier = 1, "All Damage from Cold Snap and Creeping Frost can Sap", "25% chance for Cold Snap and Creeping Frost to Sap Enemies in Chilling Areas", statOrderKey = "5488,5489", statOrder = { 5488, 5489 }, level = 1, group = "WeaponTreeSkillCreepingFrostColdSnap", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "shield", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillCreepingFrostColdSnap2H"] = { type = "Spawn", tier = 1, "All Damage from Cold Snap and Creeping Frost can Sap", "50% chance for Cold Snap and Creeping Frost to Sap Enemies in Chilling Areas", statOrderKey = "5488,5489", statOrder = { 5488, 5489 }, level = 1, group = "WeaponTreeSkillCreepingFrostColdSnap", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillLightningConduitGalvanicField"] = { type = "Spawn", tier = 1, "Killing Blows with Lightning Conduit and Galvanic Field Shatter Enemies as though Frozen", statOrderKey = "6893", statOrder = { 6893 }, level = 1, group = "WeaponTreeSkillLightningConduitGalvanicField", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "shield", "default", }, weightVal = { 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillManabondStormbind"] = { type = "Spawn", tier = 1, "Manabond and Stormbind Freeze enemies as though dealing 200% more Damage", "50% of Manabond and Stormbind Lightning Damage Converted to Cold Damage", statOrderKey = "7626,7627", statOrder = { 7626, 7627 }, level = 1, group = "WeaponTreeSkillManabondStormbind", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "shield", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillManabondStormbind2H"] = { type = "Spawn", tier = 1, "Manabond and Stormbind Freeze enemies as though dealing 300% more Damage", "100% of Manabond and Stormbind Lightning Damage Converted to Cold Damage", statOrderKey = "7626,7627", statOrder = { 7626, 7627 }, level = 1, group = "WeaponTreeSkillManabondStormbind", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillIceSpearBallLightning"] = { type = "Spawn", tier = 1, "Ice Spear and Ball Lightning fire Projectiles in a circle", "Ice Spear and Ball Lightning Projectiles Return to you", statOrderKey = "6675,6676", statOrder = { 6675, 6676 }, level = 1, group = "WeaponTreeSkillIceSpearBallLightning", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "shield", "default", }, weightVal = { 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillFlameblastIncinerate"] = { type = "Spawn", tier = 1, "+0.2 seconds to Flameblast and Incinerate Cooldown", "Flameblast and Incinerate cannot inflict Elemental Ailments", "Flameblast starts with 2 additional Stages", "Incinerate starts with 2 additional Stages", statOrderKey = "6150,6151,6152,6731", statOrder = { 6150, 6151, 6152, 6731 }, level = 1, group = "WeaponTreeSkillFlameblastIncinerate", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "shield", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillFlameblastIncinerate2H"] = { type = "Spawn", tier = 1, "+0.4 seconds to Flameblast and Incinerate Cooldown", "Flameblast and Incinerate cannot inflict Elemental Ailments", "Flameblast starts with 4 additional Stages", "Incinerate starts with 4 additional Stages", statOrderKey = "6150,6151,6152,6731", statOrder = { 6150, 6151, 6152, 6731 }, level = 1, group = "WeaponTreeSkillFlameblastIncinerate", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillHexblastDoomBlast"] = { type = "Spawn", tier = 1, "10% of Hexblast and Doom Blast Overkill Damage is Leeched as Life", statOrderKey = "6616", statOrder = { 6616 }, level = 1, group = "WeaponTreeSkillHexblastDoomBlast", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "shield", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillHexblastDoomBlast2H"] = { type = "Spawn", tier = 1, "20% of Hexblast and Doom Blast Overkill Damage is Leeched as Life", statOrderKey = "6616", statOrder = { 6616 }, level = 1, group = "WeaponTreeSkillHexblastDoomBlast", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillForbiddenRiteDarkPact"] = { type = "Spawn", tier = 1, "Forbidden Rite and Dark Pact gains Added Chaos Damage equal to 12% of Mana Cost, if Mana Cost is not higher than the maximum you could spend", statOrderKey = "6184", statOrder = { 6184 }, level = 1, group = "WeaponTreeSkillForbiddenRiteDarkPact", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "shield", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillForbiddenRiteDarkPact2H"] = { type = "Spawn", tier = 1, "Forbidden Rite and Dark Pact gains Added Chaos Damage equal to 20% of Mana Cost, if Mana Cost is not higher than the maximum you could spend", statOrderKey = "6184", statOrder = { 6184 }, level = 1, group = "WeaponTreeSkillForbiddenRiteDarkPact", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillBaneContagion"] = { type = "Spawn", tier = 1, "Enemies inflicted with Bane or Contagion are Chilled", statOrderKey = "5917", statOrder = { 5917 }, level = 1, group = "WeaponTreeSkillBaneContagion", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "shield", "default", }, weightVal = { 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillEssenceDrainSoulrend"] = { type = "Spawn", tier = 1, "25% reduced Essence Drain and Soulrend Projectile Speed", "Essence Drain and Soulrend fire 2 additional Projectiles", statOrderKey = "6010,6011", statOrder = { 6010, 6011 }, level = 1, group = "WeaponTreeSkillEssenceDrainSoulrend", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "shield", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillEssenceDrainSoulrend2H"] = { type = "Spawn", tier = 1, "50% reduced Essence Drain and Soulrend Projectile Speed", "Essence Drain and Soulrend fire 4 additional Projectiles", statOrderKey = "6010,6011", statOrder = { 6010, 6011 }, level = 1, group = "WeaponTreeSkillEssenceDrainSoulrend", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillSparkLightningTendrils"] = { type = "Spawn", tier = 1, "50% increased Spark Duration when Cast by a Totem while you also have a Lightning Tendrils Spell Totem", "Lightning Tendrils releases 1 fewer Pulse between Stronger Pulses when Cast by a Totem while you also have a Spark Spell Totem", statOrderKey = "6926,9344", statOrder = { 6926, 9344 }, level = 1, group = "WeaponTreeSkillSparkLightningTendrils", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "shield", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillSparkLightningTendrils2H"] = { type = "Spawn", tier = 1, "100% increased Spark Duration when Cast by a Totem while you also have a Lightning Tendrils Spell Totem", "Lightning Tendrils releases 2 fewer Pulses between Stronger Pulses when Cast by a Totem while you also have a Spark Spell Totem", statOrderKey = "6926,9344", statOrder = { 6926, 9344 }, level = 1, group = "WeaponTreeSkillSparkLightningTendrils", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillFrostBombOrbofStorms"] = { type = "Spawn", tier = 1, "Frost Bombs gain 50% increased Area of Effect when you Cast Frostblink", "Strikes from Orb of Storms caused by Channelling near the Orb occur with 40% increased frequency", statOrderKey = "6206,8843", statOrder = { 6206, 8843 }, level = 1, group = "WeaponTreeSkillFrostBombOrbofStorms", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "shield", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillFrostBombOrbofStorms2H"] = { type = "Spawn", tier = 1, "Frost Bombs gain 75% increased Area of Effect when you Cast Frostblink", "Strikes from Orb of Storms caused by Channelling near the Orb occur with 60% increased frequency", statOrderKey = "6206,8843", statOrder = { 6206, 8843 }, level = 1, group = "WeaponTreeSkillFrostBombOrbofStorms", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillWinterOrbHydrosphere"] = { type = "Spawn", tier = 1, "Trigger Level 20 Hydrosphere while you Channel Winter Orb", statOrderKey = "5047", statOrder = { 5047 }, level = 1, group = "WeaponTreeSkillWinterOrbHydrosphere", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "shield", "default", }, weightVal = { 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillWintertideBrandArcanistBrand"] = { type = "Spawn", tier = 1, "Enemies Branded by Wintertide Brand or Arcanist Brand Explode on Death dealing a quarter of their maximum Life as Chaos damage", statOrderKey = "9820", statOrder = { 9820 }, level = 1, group = "WeaponTreeSkillWintertideBrandArcanistBrand", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "shield", "default", }, weightVal = { 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillAnimateWeapon"] = { type = "Spawn", tier = 1, "Animated Lingering Blades have +1.5% to Critical Strike Chance", statOrderKey = "4424", statOrder = { 4424 }, level = 1, group = "WeaponTreeSkillAnimateWeapon", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "two_hand_weapon", "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "focus_can_roll_minion_modifiers", "default", }, weightVal = { 0, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillAnimateWeapon2H"] = { type = "Spawn", tier = 1, "Animated Lingering Blades have +2.5% to Critical Strike Chance", statOrderKey = "4424", statOrder = { 4424 }, level = 1, group = "WeaponTreeSkillAnimateWeapon", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "one_hand_weapon", "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "default", }, weightVal = { 0, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillSummonCarrionGolemSummonStoneGolemSummonChaosGolem"] = { type = "Spawn", tier = 1, "Summoned Carrion Golems Impale on Hit if you have the same number of them as Summoned Chaos Golems", "Summoned Chaos Golems Impale on Hit if you have the same number of them as Summoned Stone Golems", "Summoned Stone Golems Impale on Hit if you have the same number of them as Summoned Carrion Golems", statOrderKey = "5041,5337,9465", statOrder = { 5041, 5337, 9465 }, level = 1, group = "WeaponTreeSkillSummonCarrionGolemSummonStoneGolemSummonChaosGolem", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "focus_can_roll_minion_modifiers", "default", }, weightVal = { 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillSummonFlameGolemSummonIceGolemSummonLightningGolem"] = { type = "Spawn", tier = 1, "Maximum Life of Summoned Elemental Golems is Doubled", statOrderKey = "5878", statOrder = { 5878 }, level = 1, group = "WeaponTreeSkillSummonFlameGolemSummonIceGolemSummonLightningGolem", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "focus_can_roll_minion_modifiers", "default", }, weightVal = { 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillSummonHolyRelicSummonSkeletons"] = { type = "Spawn", tier = 1, "Summoned Skeletons and Holy Relics convert 100% of their Physical Damage to a random Element", "100% increased Effect of Non-Damaging Ailments inflicted by Summoned Skeletons and Holy Relics", statOrderKey = "9299,9300", statOrder = { 9299, 9300 }, level = 1, group = "WeaponTreeSkillSummonHolyRelicSummonSkeletons", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "two_hand_weapon", "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "focus_can_roll_minion_modifiers", "default", }, weightVal = { 0, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillSummonHolyRelicSummonSkeletons2H"] = { type = "Spawn", tier = 1, "Summoned Skeletons and Holy Relics convert 100% of their Physical Damage to a random Element", "200% increased Effect of Non-Damaging Ailments inflicted by Summoned Skeletons and Holy Relics", statOrderKey = "9299,9300", statOrder = { 9299, 9300 }, level = 1, group = "WeaponTreeSkillSummonHolyRelicSummonSkeletons", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "one_hand_weapon", "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "default", }, weightVal = { 0, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillRaiseSpectreRaiseZombie"] = { type = "Spawn", tier = 1, "Raised Zombies and Spectres gain Adrenaline for 8 seconds when Raised", statOrderKey = "9359", statOrder = { 9359 }, level = 1, group = "WeaponTreeSkillRaiseSpectreRaiseZombie", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "two_hand_weapon", "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "focus_can_roll_minion_modifiers", "default", }, weightVal = { 0, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillRaiseSpectreRaiseZombie2H"] = { type = "Spawn", tier = 1, "Raised Zombies and Spectres gain Adrenaline for 14 seconds when Raised", statOrderKey = "9359", statOrder = { 9359 }, level = 1, group = "WeaponTreeSkillRaiseSpectreRaiseZombie", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "one_hand_weapon", "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "default", }, weightVal = { 0, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillSummonRagingSpiritSummonPhantasmSupport"] = { type = "Spawn", tier = 1, "Maximum number of Summoned Raging Spirits is 3", "Maximum number of Summoned Phantasms is 3", "Summoned Raging Spirits have Diamond Shrine and Massive Shrine Buffs", "Summoned Phantasms have Diamond Shrine and Massive Shrine Buffs", statOrderKey = "8823,8825,9535,9544", statOrder = { 8823, 8825, 9535, 9544 }, level = 1, group = "WeaponTreeSkillSummonRagingSpiritSummonPhantasmSupport", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "focus_can_roll_minion_modifiers", "default", }, weightVal = { 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillFireTrapExplosiveTrap"] = { type = "Spawn", tier = 1, "Fire Trap and Explosive Trap Throw an additional Trap when used by a Mine", statOrderKey = "6082", statOrder = { 6082 }, level = 1, group = "WeaponTreeSkillFireTrapExplosiveTrap", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "shield", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillFireTrapExplosiveTrap2H"] = { type = "Spawn", tier = 1, "Fire Trap and Explosive Trap Throws 2 additional Traps when used by a Mine", statOrderKey = "6082", statOrder = { 6082 }, level = 1, group = "WeaponTreeSkillFireTrapExplosiveTrap", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillIceTrapLightningTrap"] = { type = "Spawn", tier = 1, "Ice Trap and Lightning Trap Damage Penetrates 15% of Enemy Elemental Resistances", "Ice Traps and Lightning Traps are triggered by your Warcries", "Ice Traps and Lightning Traps cannot be triggered by Enemies", statOrderKey = "6659,6660,6661", statOrder = { 6659, 6660, 6661 }, level = 1, group = "WeaponTreeSkillIceTrapLightningTrap", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "shield", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillIceTrapLightningTrap2H"] = { type = "Spawn", tier = 1, "Ice Trap and Lightning Trap Damage Penetrates 25% of Enemy Elemental Resistances", "Ice Traps and Lightning Traps are triggered by your Warcries", "Ice Traps and Lightning Traps cannot be triggered by Enemies", statOrderKey = "6659,6660,6661", statOrder = { 6659, 6660, 6661 }, level = 1, group = "WeaponTreeSkillIceTrapLightningTrap", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillFlamethrowerTrapSeismicTrapLightningSpireTrap"] = { type = "Spawn", tier = 1, "Flamethrower, Seismic and Lightning Spire Trap have 30% increased Cooldown Recovery Rate", "Flamethrower, Seismic and Lightning Spire Trap have -1 Cooldown Use", statOrderKey = "6153,6154", statOrder = { 6153, 6154 }, level = 1, group = "WeaponTreeSkillFlamethrowerTrapSeismicTrapLightningSpireTrap", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "shield", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillFlamethrowerTrapSeismicTrapLightningSpireTrap2H"] = { type = "Spawn", tier = 1, "Flamethrower, Seismic and Lightning Spire Trap have 50% increased Cooldown Recovery Rate", "Flamethrower, Seismic and Lightning Spire Trap have -2 Cooldown Uses", statOrderKey = "6153,6154", statOrder = { 6153, 6154 }, level = 1, group = "WeaponTreeSkillFlamethrowerTrapSeismicTrapLightningSpireTrap", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillStormblastMinePyroclastMineIcicleMine"] = { type = "Spawn", tier = 1, "Stormblast, Icicle and Pyroclast Mine have 150% increased Aura Effect", "Stormblast, Icicle and Pyroclast Mine deal no Damage", statOrderKey = "9484,9485", statOrder = { 9484, 9485 }, level = 1, group = "WeaponTreeSkillStormblastMinePyroclastMineIcicleMine", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "shield", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillStormblastMinePyroclastMineIcicleMine2H"] = { type = "Spawn", tier = 1, "Stormblast, Icicle and Pyroclast Mine have 300% increased Aura Effect", "Stormblast, Icicle and Pyroclast Mine deal no Damage", statOrderKey = "9484,9485", statOrder = { 9484, 9485 }, level = 1, group = "WeaponTreeSkillStormblastMinePyroclastMineIcicleMine", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillBearTrapSiphoningTrap"] = { type = "Spawn", tier = 1, "Bear Trap and Siphoning Trap Debuffs also apply 15% reduced Cooldown Recovery Rate to affected Enemies", statOrderKey = "4766", statOrder = { 4766 }, level = 1, group = "WeaponTreeSkillBearTrapSiphoningTrap", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "shield", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillBearTrapSiphoningTrap2H"] = { type = "Spawn", tier = 1, "Bear Trap and Siphoning Trap Debuffs also apply 25% reduced Cooldown Recovery Rate to affected Enemies", statOrderKey = "4766", statOrder = { 4766 }, level = 1, group = "WeaponTreeSkillBearTrapSiphoningTrap", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillHolyFlameTotemShockwaveTotem"] = { type = "Spawn", tier = 1, "Holy Flame Totem and Shockwave Totem gain 35% of Physical Damage as Extra Fire Damage when Cast by a Totem linked to by Searing Bond", statOrderKey = "6652", statOrder = { 6652 }, level = 1, group = "WeaponTreeSkillHolyFlameTotemShockwaveTotem", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "shield", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillHolyFlameTotemShockwaveTotem2H"] = { type = "Spawn", tier = 1, "Holy Flame Totem and Shockwave Totem gain 60% of Physical Damage as Extra Fire Damage when Cast by a Totem linked to by Searing Bond", statOrderKey = "6652", statOrder = { 6652 }, level = 1, group = "WeaponTreeSkillHolyFlameTotemShockwaveTotem", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillDecoyTotemRejuvenationTotemDevouringTotem"] = { type = "Spawn", tier = 1, "Decoy, Devouring and Rejuvenation Totems Reflect 100% of their maximum Life as Fire Damage to nearby Enemies when Hit", statOrderKey = "5716", statOrder = { 5716 }, level = 1, group = "WeaponTreeSkillDecoyTotemRejuvenationTotemDevouringTotem", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "shield", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillDecoyTotemRejuvenationTotemDevouringTotem2H"] = { type = "Spawn", tier = 1, "Decoy, Devouring and Rejuvenation Totems Reflect 200% of their maximum Life as Fire Damage to nearby Enemies when Hit", statOrderKey = "5716", statOrder = { 5716 }, level = 1, group = "WeaponTreeSkillDecoyTotemRejuvenationTotemDevouringTotem", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillRighteousFireScorchingRay"] = { type = "Spawn", tier = 1, "Regenerate 15 Mana per second while any Enemy is in your Righteous Fire or Scorching Ray", statOrderKey = "9202", statOrder = { 9202 }, level = 1, group = "WeaponTreeSkillRighteousFireScorchingRay", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "shield", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillRighteousFireScorchingRay2H"] = { type = "Spawn", tier = 1, "Regenerate 25 Mana per second while any Enemy is in your Righteous Fire or Scorching Ray", statOrderKey = "9202", statOrder = { 9202 }, level = 1, group = "WeaponTreeSkillRighteousFireScorchingRay", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillBlightWither"] = { type = "Spawn", tier = 1, "Blight has 50% increased Area of Effect per second you have been Channelling, up to a maximum of 200%", "Wither has 50% increased Area of Effect per second you have been Channelling, up to a maximum of 200%", statOrderKey = "4819,9821", statOrder = { 4819, 9821 }, level = 1, group = "WeaponTreeSkillBlightWither", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "shield", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillBlightWither2H"] = { type = "Spawn", tier = 1, "Blight has 80% increased Area of Effect per second you have been Channelling, up to a maximum of 200%", "Wither has 80% increased Area of Effect per second you have been Channelling, up to a maximum of 200%", statOrderKey = "4819,9821", statOrder = { 4819, 9821 }, level = 1, group = "WeaponTreeSkillBlightWither", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillVoltaxicBurstDischarge"] = { type = "Spawn", tier = 1, "Discharge and Voltaxic Burst are Cast at the targeted location instead of around you", statOrderKey = "5742", statOrder = { 5742 }, level = 1, group = "WeaponTreeSkillVoltaxicBurstDischarge", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "shield", "default", }, weightVal = { 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillStormArmageddonBrandSummonReaper"] = { type = "Spawn", tier = 1, "Storm and Armageddon Brands can be attached to your Summoned Reaper", statOrderKey = "9466", statOrder = { 9466 }, level = 1, group = "WeaponTreeSkillStormArmageddonBrandSummonReaper", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "minion_unique_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "wand", "staff", "dagger", "sceptre", "shield", "default", }, weightVal = { 1000, 1000, 0, 0, 1000, 1000, 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillArcCracklingLance"] = { type = "Spawn", tier = 1, "Arc and Crackling Lance gains Added Cold Damage equal to 12% of Mana Cost, if Mana Cost is not higher than the maximum you could spend", "15% increased Cost of Arc and Crackling Lance", statOrderKey = "4432,4433", statOrder = { 4432, 4433 }, level = 1, group = "WeaponTreeSkillArcCracklingLance", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillArcCracklingLance2H"] = { type = "Spawn", tier = 1, "Arc and Crackling Lance gains Added Cold Damage equal to 20% of Mana Cost, if Mana Cost is not higher than the maximum you could spend", "25% increased Cost of Arc and Crackling Lance", statOrderKey = "4432,4433", statOrder = { 4432, 4433 }, level = 1, group = "WeaponTreeSkillArcCracklingLance", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillAnimateGuardian"] = { type = "Spawn", tier = 1, "50% increased Effect of Link Buffs on Animated Guardian", "Link Skills can target Animated Guardian", statOrderKey = "6935,6948", statOrder = { 6935, 6948 }, level = 1, group = "WeaponTreeSkillAnimateGuardian", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "focus_can_roll_minion_modifiers", "default", }, weightVal = { 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillBlazingSalvoFlameWall"] = { type = "Spawn", tier = 1, "Blazing Salvo Projectiles Fork when they pass through a Flame Wall", statOrderKey = "4802", statOrder = { 4802 }, level = 1, group = "WeaponTreeSkillBlazingSalvoFlameWall", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "shield", "default", }, weightVal = { 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillVolatileDeadCremation"] = { type = "Spawn", tier = 1, "Volatile Dead and Cremation Penetrate 2% Fire Resistance per 100 Dexterity", statOrderKey = "9746", statOrder = { 9746 }, level = 1, group = "WeaponTreeSkillVolatileDeadCremation", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "shield", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillVolatileDeadCremation2H"] = { type = "Spawn", tier = 1, "Volatile Dead and Cremation Penetrate 4% Fire Resistance per 100 Dexterity", statOrderKey = "9746", statOrder = { 9746 }, level = 1, group = "WeaponTreeSkillVolatileDeadCremation", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillWaveofConviction"] = { type = "Spawn", tier = 1, "+10% to Wave of Conviction Damage over Time Multiplier per 0.1 seconds of Duration expired", statOrderKey = "9030", statOrder = { 9030 }, level = 1, group = "WeaponTreeSkillWaveofConviction", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "shield", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillWaveofConviction2H"] = { type = "Spawn", tier = 1, "+15% to Wave of Conviction Damage over Time Multiplier per 0.1 seconds of Duration expired", statOrderKey = "9030", statOrder = { 9030 }, level = 1, group = "WeaponTreeSkillWaveofConviction", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSkillVortexFrostbolt"] = { type = "Spawn", tier = 1, "+15% to Vortex Critical Strike Chance when Cast on Frostbolt", statOrderKey = "9757", statOrder = { 9757 }, level = 1, group = "WeaponTreeSkillVortexFrostbolt", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "two_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "shield", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 500, 0 }, modTags = { }, }, - ["WeaponTreeSkillVortexFrostbolt2H"] = { type = "Spawn", tier = 1, "+25% to Vortex Critical Strike Chance when Cast on Frostbolt", statOrderKey = "9757", statOrder = { 9757 }, level = 1, group = "WeaponTreeSkillVortexFrostbolt", nodeType = "Notable", nodeLocation = { 5 }, weightKey = { "one_hand_weapon", "caster_unique_weapon", "attack_staff", "attack_dagger", "weapon_can_roll_minion_modifiers", "wand", "staff", "dagger", "sceptre", "default", }, weightVal = { 0, 1000, 0, 0, 0, 1000, 1000, 1000, 1000, 0 }, modTags = { }, }, - ["WeaponTreeSellPriceMagmaticOre"] = { type = "Spawn", tier = 1, "Item sells for an additional Magmatic Ore", statOrderKey = "9795", statOrder = { 9795 }, level = 50, group = "WeaponTreeSellPriceMagmaticOre", nodeType = "SellBonus", nodeLocation = { 3, 4 }, weightKey = { "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "shield", "default", }, weightVal = { 1275, 1275, 938, 750 }, modTags = { }, }, - ["WeaponTreeSellNodeScouringOrb"] = { type = "Spawn", tier = 1, "Item sells for 20 additional Orbs of Scouring", statOrderKey = "9806", statOrder = { 9806 }, level = 50, group = "WeaponTreeSellNodeScouringOrb", nodeType = "SellBonus", nodeLocation = { 3 }, weightKey = { "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "shield", "default", }, weightVal = { 340, 340, 250, 200 }, modTags = { }, }, - ["WeaponTreeSellNodeScouringOrbHigh"] = { type = "Spawn", tier = 2, "Item sells for 40 additional Orbs of Scouring", statOrderKey = "9806", statOrder = { 9806 }, level = 78, group = "WeaponTreeSellNodeScouringOrbHigh", nodeType = "SellBonus", nodeLocation = { 4 }, weightKey = { "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "shield", "default", }, weightVal = { 170, 170, 125, 100 }, modTags = { }, }, - ["WeaponTreeSellNodeChaosOrb"] = { type = "Spawn", tier = 1, "Item sells for 20 additional Chaos Orbs", statOrderKey = "9791", statOrder = { 9791 }, level = 50, group = "WeaponTreeSellNodeChaosOrb", nodeType = "SellBonus", nodeLocation = { 3 }, weightKey = { "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "shield", "default", }, weightVal = { 408, 408, 300, 240 }, modTags = { }, }, - ["WeaponTreeSellNodeChaosOrbHigh"] = { type = "Spawn", tier = 2, "Item sells for 40 additional Chaos Orbs", statOrderKey = "9791", statOrder = { 9791 }, level = 78, group = "WeaponTreeSellNodeChaosOrbHigh", nodeType = "SellBonus", nodeLocation = { 4 }, weightKey = { "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "shield", "default", }, weightVal = { 204, 204, 150, 120 }, modTags = { }, }, - ["WeaponTreeSellNodeOrbOfRegret"] = { type = "Spawn", tier = 1, "Item sells for 15 additional Orbs of Regret", statOrderKey = "9803", statOrder = { 9803 }, level = 50, group = "WeaponTreeSellNodeOrbOfRegret", nodeType = "SellBonus", nodeLocation = { 3 }, weightKey = { "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "shield", "default", }, weightVal = { 228, 228, 168, 134 }, modTags = { }, }, - ["WeaponTreeSellNodeOrbOfRegretHigh"] = { type = "Spawn", tier = 2, "Item sells for 30 additional Orbs of Regret", statOrderKey = "9803", statOrder = { 9803 }, level = 78, group = "WeaponTreeSellNodeOrbOfRegretHigh", nodeType = "SellBonus", nodeLocation = { 4 }, weightKey = { "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "shield", "default", }, weightVal = { 114, 114, 84, 67 }, modTags = { }, }, - ["WeaponTreeSellNodeRegalOrb"] = { type = "Spawn", tier = 1, "Item sells for 10 additional Regal Orbs", statOrderKey = "9804", statOrder = { 9804 }, level = 50, group = "WeaponTreeSellNodeRegalOrb", nodeType = "SellBonus", nodeLocation = { 3 }, weightKey = { "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "shield", "default", }, weightVal = { 102, 102, 75, 60 }, modTags = { }, }, - ["WeaponTreeSellNodeRegalOrbHigh"] = { type = "Spawn", tier = 2, "Item sells for 20 additional Regal Orbs", statOrderKey = "9804", statOrder = { 9804 }, level = 78, group = "WeaponTreeSellNodeRegalOrbHigh", nodeType = "SellBonus", nodeLocation = { 4 }, weightKey = { "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "shield", "default", }, weightVal = { 51, 51, 38, 30 }, modTags = { }, }, - ["WeaponTreeSellNodeVaalOrb"] = { type = "Spawn", tier = 1, "Item sells for 15 additional Vaal Orbs", statOrderKey = "9807", statOrder = { 9807 }, level = 50, group = "WeaponTreeSellNodeVaalOrb", nodeType = "SellBonus", nodeLocation = { 3 }, weightKey = { "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "shield", "default", }, weightVal = { 228, 228, 168, 134 }, modTags = { }, }, - ["WeaponTreeSellNodeVaalOrbHigh"] = { type = "Spawn", tier = 2, "Item sells for 30 additional Vaal Orbs", statOrderKey = "9807", statOrder = { 9807 }, level = 78, group = "WeaponTreeSellNodeVaalOrbHigh", nodeType = "SellBonus", nodeLocation = { 4 }, weightKey = { "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "shield", "default", }, weightVal = { 114, 114, 84, 67 }, modTags = { }, }, - ["WeaponTreeSellNodeGemcutters"] = { type = "Spawn", tier = 1, "Item sells for 15 additional Gemcutter's Prisms", statOrderKey = "9798", statOrder = { 9798 }, level = 50, group = "WeaponTreeSellNodeGemcutters", nodeType = "SellBonus", nodeLocation = { 3 }, weightKey = { "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "shield", "default", }, weightVal = { 92, 92, 68, 54 }, modTags = { }, }, - ["WeaponTreeSellNodeGemcuttersHigh"] = { type = "Spawn", tier = 2, "Item sells for 30 additional Gemcutter's Prisms", statOrderKey = "9798", statOrder = { 9798 }, level = 78, group = "WeaponTreeSellNodeGemcuttersHigh", nodeType = "SellBonus", nodeLocation = { 4 }, weightKey = { "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "shield", "default", }, weightVal = { 46, 46, 34, 27 }, modTags = { }, }, - ["WeaponTreeSellNodeBlessedOrb"] = { type = "Spawn", tier = 1, "Item sells for 10 additional Blessed Orbs", statOrderKey = "9790", statOrder = { 9790 }, level = 50, group = "WeaponTreeSellNodeBlessedOrb", nodeType = "SellBonus", nodeLocation = { 3 }, weightKey = { "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "shield", "default", }, weightVal = { 136, 136, 100, 80 }, modTags = { }, }, - ["WeaponTreeSellNodeBlessedOrbHigh"] = { type = "Spawn", tier = 2, "Item sells for 20 additional Blessed Orbs", statOrderKey = "9790", statOrder = { 9790 }, level = 78, group = "WeaponTreeSellNodeBlessedOrbHigh", nodeType = "SellBonus", nodeLocation = { 4 }, weightKey = { "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "shield", "default", }, weightVal = { 68, 68, 50, 40 }, modTags = { }, }, - ["WeaponTreeSellNodeAwakenedSextant"] = { type = "Spawn", tier = 1, "Item sells for an additional Cartography Scarab of every type", statOrderKey = "9789", statOrder = { 9789 }, level = 78, group = "WeaponTreeSellNodeAwakenedSextant", nodeType = "SellBonus", nodeLocation = { 3 }, weightKey = { "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "shield", "default", }, weightVal = { 238, 238, 175, 140 }, modTags = { }, }, - ["WeaponTreeSellNodeAwakenedSextantHigh"] = { type = "Spawn", tier = 2, "Item sells for 2 additional Cartography Scarabs of every type", statOrderKey = "9789", statOrder = { 9789 }, level = 78, group = "WeaponTreeSellNodeAwakenedSextantHigh", nodeType = "SellBonus", nodeLocation = { 4 }, weightKey = { "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "shield", "default", }, weightVal = { 119, 119, 88, 70 }, modTags = { }, }, - ["WeaponTreeSellNodeOrbOfAnnulment"] = { type = "Spawn", tier = 1, "Item sells for an additional Orb of Annulment", statOrderKey = "9802", statOrder = { 9802 }, level = 68, group = "WeaponTreeSellNodeOrbOfAnnulment", nodeType = "SellBonus", nodeLocation = { 3 }, weightKey = { "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "shield", "default", }, weightVal = { 68, 68, 50, 40 }, modTags = { }, }, - ["WeaponTreeSellNodeOrbOfAnnulmentHigh"] = { type = "Spawn", tier = 2, "Item sells for 3 additional Orbs of Annulment", statOrderKey = "9802", statOrder = { 9802 }, level = 78, group = "WeaponTreeSellNodeOrbOfAnnulmentHigh", nodeType = "SellBonus", nodeLocation = { 4 }, weightKey = { "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "shield", "default", }, weightVal = { 24, 24, 18, 14 }, modTags = { }, }, - ["WeaponTreeSellNodeExaltedOrb"] = { type = "Spawn", tier = 1, "Item sells for an additional Exalted Orb", statOrderKey = "9794", statOrder = { 9794 }, level = 68, group = "WeaponTreeSellNodeExaltedOrb", nodeType = "SellBonus", nodeLocation = { 3 }, weightKey = { "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "shield", "default", }, weightVal = { 170, 170, 125, 100 }, modTags = { }, }, - ["WeaponTreeSellNodeExaltedOrbHigh"] = { type = "Spawn", tier = 2, "Item sells for 3 additional Exalted Orbs", statOrderKey = "9794", statOrder = { 9794 }, level = 78, group = "WeaponTreeSellNodeExaltedOrbHigh", nodeType = "SellBonus", nodeLocation = { 4 }, weightKey = { "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "shield", "default", }, weightVal = { 58, 58, 43, 34 }, modTags = { }, }, - ["WeaponTreeSellNodeDivineOrb"] = { type = "Spawn", tier = 1, "Item sells for an additional Divine Orb", statOrderKey = "9793", statOrder = { 9793 }, level = 68, group = "WeaponTreeSellNodeDivineOrb", nodeType = "SellBonus", nodeLocation = { 3 }, weightKey = { "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "shield", "default", }, weightVal = { 170, 170, 125, 100 }, modTags = { }, }, - ["WeaponTreeSellNodeDivineOrbHigh"] = { type = "Spawn", tier = 2, "Item sells for 3 additional Divine Orbs", statOrderKey = "9793", statOrder = { 9793 }, level = 78, group = "WeaponTreeSellNodeDivineOrbHigh", nodeType = "SellBonus", nodeLocation = { 4 }, weightKey = { "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "shield", "default", }, weightVal = { 58, 58, 43, 34 }, modTags = { }, }, - ["WeaponTreeSellNodeSacredOrb"] = { type = "Spawn", tier = 1, "Item sells for an additional Sacred Orb", statOrderKey = "9805", statOrder = { 9805 }, level = 80, group = "WeaponTreeSellNodeSacredOrb", nodeType = "SellBonus", nodeLocation = { 3 }, weightKey = { "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "shield", "default", }, weightVal = { 9, 9, 6, 5 }, modTags = { }, }, - ["WeaponTreeSellNodeSacredOrbHigh"] = { type = "Spawn", tier = 2, "Item sells for 3 additional Sacred Orbs", statOrderKey = "9805", statOrder = { 9805 }, level = 84, group = "WeaponTreeSellNodeSacredOrbHigh", nodeType = "SellBonus", nodeLocation = { 4 }, weightKey = { "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "shield", "default", }, weightVal = { 3, 3, 3, 2 }, modTags = { }, }, - ["WeaponTreeSellNodeIgneousGeode"] = { type = "Spawn", tier = 1, "Item sells for an additional Igneous Geode", statOrderKey = "9799", statOrder = { 9799 }, level = 75, group = "WeaponTreeSellNodeIgneousGeode", nodeType = "SellBonus", nodeLocation = { 3 }, weightKey = { "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "shield", "default", }, weightVal = { 2125, 2125, 1563, 1250 }, modTags = { }, }, - ["WeaponTreeSellNodeCrystallineGeode"] = { type = "Spawn", tier = 1, "Item sells for an additional Crystalline Geode", statOrderKey = "9792", statOrder = { 9792 }, level = 84, group = "WeaponTreeSellNodeCrystallineGeode", nodeType = "SellBonus", nodeLocation = { 4 }, weightKey = { "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "shield", "default", }, weightVal = { 228, 228, 168, 134 }, modTags = { }, }, - ["WeaponTreeSellNodeDouble"] = { type = "Spawn", tier = 1, "Crucible Passives that sell for items sell for twice as much", statOrderKey = "9801", statOrder = { 9801 }, level = 84, group = "WeaponTreeSellNodeDouble", nodeType = "SellBonus", nodeLocation = { 5 }, weightKey = { "minion_unique_weapon", "weapon_can_roll_minion_modifiers", "shield", "default", }, weightVal = { 340, 340, 250, 200 }, modTags = { }, }, - ["WeaponTreeFishingLineStrength"] = { type = "Spawn", tier = 1, "30% increased Fishing Line Strength", statOrderKey = "2691", statOrder = { 2691 }, level = 1, group = "WeaponTreeFishingLineStrength", nodeType = "Regular", nodeLocation = { 1, 2 }, weightKey = { "fishing_rod", "default", }, weightVal = { 10000, 0 }, modTags = { }, }, - ["WeaponTreeFishingQuantity"] = { type = "Spawn", tier = 1, "20% increased Quantity of Fish Caught", statOrderKey = "2696", statOrder = { 2696 }, level = 1, group = "WeaponTreeFishingQuantity", nodeType = "Regular", nodeLocation = { 1, 2 }, weightKey = { "fishing_rod", "default", }, weightVal = { 10000, 0 }, modTags = { }, }, - ["WeaponTreeFishingRarity"] = { type = "Spawn", tier = 1, "40% increased Rarity of Fish Caught", statOrderKey = "2697", statOrder = { 2697 }, level = 1, group = "WeaponTreeFishingRarity", nodeType = "Regular", nodeLocation = { 1, 2 }, weightKey = { "fishing_rod", "default", }, weightVal = { 10000, 0 }, modTags = { }, }, - ["WeaponTreeFishingPoolConsumption"] = { type = "Spawn", tier = 1, "20% increased Fishing Pool Consumption", statOrderKey = "2692", statOrder = { 2692 }, level = 1, group = "WeaponTreeFishingPoolConsumption", nodeType = "Regular", nodeLocation = { 1, 2 }, weightKey = { "fishing_rod", "default", }, weightVal = { 10000, 0 }, modTags = { }, }, - ["WeaponTreeFishingExoticFish"] = { type = "Spawn", tier = 1, "You can catch Exotic Fish", statOrderKey = "2702", statOrder = { 2702 }, level = 1, group = "WeaponTreeFishingExoticFish", nodeType = "Regular", nodeLocation = { 3, 4, 5 }, weightKey = { "fishing_rod", "default", }, weightVal = { 10000, 0 }, modTags = { }, }, - ["WeaponTreeFishingBiteSensitivity"] = { type = "Spawn", tier = 1, "50% increased Fish Bite Sensitivity", statOrderKey = "3419", statOrder = { 3419 }, level = 1, group = "WeaponTreeFishingBiteSensitivity", nodeType = "Regular", nodeLocation = { 1, 2 }, weightKey = { "fishing_rod", "default", }, weightVal = { 10000, 0 }, modTags = { }, }, - ["WeaponTreeFishingReelStability"] = { type = "Spawn", tier = 1, "100% increased Reeling Stability", statOrderKey = "6141", statOrder = { 6141 }, level = 1, group = "WeaponTreeFishingReelStability", nodeType = "Regular", nodeLocation = { 1, 2 }, weightKey = { "fishing_rod", "default", }, weightVal = { 10000, 0 }, modTags = { }, }, - ["WeaponTreeFishingChanceToCatchBoots"] = { type = "Spawn", tier = 1, "25% reduced chance to catch Boots", statOrderKey = "6131", statOrder = { 6131 }, level = 1, group = "WeaponTreeFishingChanceToCatchBoots", nodeType = "Regular", nodeLocation = { 3, 4, 5 }, weightKey = { "fishing_rod", "default", }, weightVal = { 10000, 0 }, modTags = { }, }, - ["WeaponTreeFishingChanceToCatchDivineOrb"] = { type = "Spawn", tier = 1, "5% increased chance to catch a Divine Orb", statOrderKey = "6132", statOrder = { 6132 }, level = 1, group = "WeaponTreeFishingChanceToCatchDivineOrb", nodeType = "Regular", nodeLocation = { 3, 4, 5 }, weightKey = { "fishing_rod", "default", }, weightVal = { 10000, 0 }, modTags = { }, }, - ["WeaponTreeFishingCanCatchDivineFish"] = { type = "Spawn", tier = 1, "You can catch Divine Fish", statOrderKey = "6130", statOrder = { 6130 }, level = 1, group = "WeaponTreeFishingCanCatchDivineFish", nodeType = "Regular", nodeLocation = { 3, 4, 5 }, weightKey = { "fishing_rod", "default", }, weightVal = { 10000, 0 }, modTags = { }, }, - ["WeaponTreeFishingGhastlyFishermanCannotSpawn"] = { type = "Spawn", tier = 1, "The Ghastly Fisherman cannot spawn", statOrderKey = "6135", statOrder = { 6135 }, level = 1, group = "WeaponTreeFishingGhastlyFishermanCannotSpawn", nodeType = "Regular", nodeLocation = { 3, 4, 5 }, weightKey = { "fishing_rod", "default", }, weightVal = { 10000, 0 }, modTags = { }, }, - ["WeaponTreeFishingGhastlyFishermanSpawnsBehindYou"] = { type = "Spawn", tier = 1, "The Ghastly Fisherman always appears behind you", statOrderKey = "6136", statOrder = { 6136 }, level = 1, group = "WeaponTreeFishingGhastlyFishermanSpawnsBehindYou", nodeType = "Regular", nodeLocation = { 3, 4, 5 }, weightKey = { "fishing_rod", "default", }, weightVal = { 10000, 0 }, modTags = { }, }, - ["WeaponTreeFishingTasalioIrePerFishCaught"] = { type = "Spawn", tier = 1, "20% reduced Tasalio's Ire per Fish caught", statOrderKey = "6142", statOrder = { 6142 }, level = 1, group = "WeaponTreeFishingTasalioIrePerFishCaught", nodeType = "Regular", nodeLocation = { 3, 4, 5 }, weightKey = { "fishing_rod", "default", }, weightVal = { 10000, 0 }, modTags = { }, }, - ["WeaponTreeFishingValakoAidPerStormyDay"] = { type = "Spawn", tier = 1, "20% increased Valako's Aid per Stormy Day", statOrderKey = "6143", statOrder = { 6143 }, level = 1, group = "WeaponTreeFishingValakoAidPerStormyDay", nodeType = "Regular", nodeLocation = { 3, 4, 5 }, weightKey = { "fishing_rod", "default", }, weightVal = { 10000, 0 }, modTags = { }, }, - ["WeaponTreeFishingBestiaryLuresAtFishingHoles"] = { type = "Spawn", tier = 1, "Can use Bestiary Lures at Fishing Holes", statOrderKey = "6129", statOrder = { 6129 }, level = 1, group = "WeaponTreeFishingBestiaryLuresAtFishingHoles", nodeType = "Regular", nodeLocation = { 3, 4, 5 }, weightKey = { "fishing_rod", "default", }, weightVal = { 10000, 0 }, modTags = { }, }, - ["WeaponTreeFishingCorruptedFishCleansedChance"] = { type = "Spawn", tier = 1, "Corrupted Fish have 10% chance to be Cleansed", statOrderKey = "6133", statOrder = { 6133 }, level = 1, group = "WeaponTreeFishingCorruptedFishCleansedChance", nodeType = "Regular", nodeLocation = { 3, 4, 5 }, weightKey = { "fishing_rod", "default", }, weightVal = { 10000, 0 }, modTags = { }, }, - ["WeaponTreeFishingKrillsonAffectionPerFishGifted"] = { type = "Spawn", tier = 1, "23% increased Krillson Affection per Fish Gifted", statOrderKey = "6137", statOrder = { 6137 }, level = 1, group = "WeaponTreeFishingKrillsonAffectionPerFishGifted", nodeType = "Regular", nodeLocation = { 3, 4, 5 }, weightKey = { "fishing_rod", "default", }, weightVal = { 10000, 0 }, modTags = { }, }, - ["WeaponTreeFishingLifeOfFishWithThisRod"] = { type = "Spawn", tier = 1, "40% increased Life of Fish caught with this Fishing Rod", statOrderKey = "6138", statOrder = { 6138 }, level = 1, group = "WeaponTreeFishingLifeOfFishWithThisRod", nodeType = "Regular", nodeLocation = { 3, 4, 5 }, weightKey = { "fishing_rod", "default", }, weightVal = { 10000, 0 }, modTags = { }, }, - ["WeaponTreeFishingFishAlwaysTellTruthWithThisRod"] = { type = "Spawn", tier = 1, "Fish caught with this Fishing Rod will always tell the truth", statOrderKey = "6134", statOrder = { 6134 }, level = 1, group = "WeaponTreeFishingFishAlwaysTellTruthWithThisRod", nodeType = "Regular", nodeLocation = { 3, 4, 5 }, weightKey = { "fishing_rod", "default", }, weightVal = { 10000, 0 }, modTags = { }, }, - ["WeaponTreeFishingWishPerFish"] = { type = "Spawn", tier = 1, "+3 Wishes per Ancient Fish caught", statOrderKey = "6145", statOrder = { 6145 }, level = 1, group = "WeaponTreeFishingWishPerFish", nodeType = "Regular", nodeLocation = { 3, 4, 5 }, weightKey = { "fishing_rod", "default", }, weightVal = { 10000, 0 }, modTags = { }, }, - ["WeaponTreeFishingWishEffectOfAncientFish"] = { type = "Spawn", tier = 1, "50% increased effect of Wishes granted by Ancient Fish", statOrderKey = "6144", statOrder = { 6144 }, level = 1, group = "WeaponTreeFishingWishEffectOfAncientFish", nodeType = "Regular", nodeLocation = { 3, 4, 5 }, weightKey = { "fishing_rod", "default", }, weightVal = { 10000, 0 }, modTags = { }, }, - ["WeaponTreeFishingMagmaticFishAreCooked"] = { type = "Spawn", tier = 1, "Fish caught from Magmatic Fishing Holes are already Cooked", statOrderKey = "6139", statOrder = { 6139 }, level = 1, group = "WeaponTreeFishingMagmaticFishAreCooked", nodeType = "Regular", nodeLocation = { 3, 4, 5 }, weightKey = { "fishing_rod", "default", }, weightVal = { 10000, 0 }, modTags = { }, }, - ["WeaponTreeFishingMoltenOneConfusionPerFishGifted"] = { type = "Spawn", tier = 1, "15% increased Molten One confusion per Fish Gifted", statOrderKey = "6140", statOrder = { 6140 }, level = 1, group = "WeaponTreeFishingMoltenOneConfusionPerFishGifted", nodeType = "Regular", nodeLocation = { 3, 4, 5 }, weightKey = { "fishing_rod", "default", }, weightVal = { 10000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportArcaneSurge"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Arcane Surge", statOrderKey = "203", statOrder = { 203 }, level = 1, group = "WeaponTreeSupportArcaneSurge", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportChanceToIgnite"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Combustion", statOrderKey = "219", statOrder = { 219 }, level = 1, group = "WeaponTreeSupportChanceToIgnite", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportDecay"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Decay", statOrderKey = "229", statOrder = { 229 }, level = 1, group = "WeaponTreeSupportDecay", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportElementalProliferation"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Elemental Proliferation", statOrderKey = "385", statOrder = { 385 }, level = 1, group = "WeaponTreeSupportElementalProliferation", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportEnergyLeech"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Energy Leech", statOrderKey = "236", statOrder = { 236 }, level = 1, group = "WeaponTreeSupportEnergyLeech", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportFasterCast"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Faster Casting", statOrderKey = "418", statOrder = { 418 }, level = 1, group = "WeaponTreeSupportFasterCast", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportIgniteProliferation"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Ignite Proliferation", statOrderKey = "255", statOrder = { 255 }, level = 1, group = "WeaponTreeSupportIgniteProliferation", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportIntensify"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Intensify", statOrderKey = "311", statOrder = { 311 }, level = 1, group = "WeaponTreeSupportIntensify", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportOvercharge"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Overcharge", statOrderKey = "282", statOrder = { 282 }, level = 1, group = "WeaponTreeSupportOvercharge", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportPhysicalToLightning"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Physical To Lightning", statOrderKey = "286", statOrder = { 286 }, level = 1, group = "WeaponTreeSupportPhysicalToLightning", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportPinpoint"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Pinpoint", statOrderKey = "287", statOrder = { 287 }, level = 1, group = "WeaponTreeSupportPinpoint", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportSpellCascade"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Spell Cascade", statOrderKey = "310", statOrder = { 310 }, level = 1, group = "WeaponTreeSupportSpellCascade", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportSummonGhostOnKill"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Summon Phantasm", statOrderKey = "316", statOrder = { 316 }, level = 1, group = "WeaponTreeSupportSummonGhostOnKill", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportSwiftBrand"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Swiftbrand", statOrderKey = "318", statOrder = { 318 }, level = 1, group = "WeaponTreeSupportSwiftBrand", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportAddedChaos"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Added Chaos Damage", statOrderKey = "377", statOrder = { 377 }, level = 1, group = "WeaponTreeSupportAddedChaos", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportAddedCold"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Added Cold Damage", statOrderKey = "435", statOrder = { 435 }, level = 1, group = "WeaponTreeSupportAddedCold", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportAddedLightning"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Added Lightning Damage", statOrderKey = "386", statOrder = { 386 }, level = 1, group = "WeaponTreeSupportAddedLightning", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportArchmage"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Archmage", statOrderKey = "204", statOrder = { 204 }, level = 1, group = "WeaponTreeSupportArchmage", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportBonechill"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Bonechill", statOrderKey = "211", statOrder = { 211 }, level = 1, group = "WeaponTreeSupportBonechill", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportConcentratedEffect"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Concentrated Effect", statOrderKey = "372", statOrder = { 372 }, level = 1, group = "WeaponTreeSupportConcentratedEffect", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportControlledDestruction"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Controlled Destruction", statOrderKey = "442", statOrder = { 442 }, level = 1, group = "WeaponTreeSupportControlledDestruction", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportEfficacy"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Efficacy", statOrderKey = "232", statOrder = { 232 }, level = 1, group = "WeaponTreeSupportEfficacy", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportElementalFocus"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Elemental Focus", statOrderKey = "233", statOrder = { 233 }, level = 1, group = "WeaponTreeSupportElementalFocus", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportElementalPenetration"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Elemental Penetration", statOrderKey = "234", statOrder = { 234 }, level = 1, group = "WeaponTreeSupportElementalPenetration", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportImmolate"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Immolate", statOrderKey = "256", statOrder = { 256 }, level = 1, group = "WeaponTreeSupportImmolate", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportIncreasedCriticalDamage"] = { type = "Spawn", tier = 1, "Socketed Gems are supported by Level 30 Increased Critical Damage", statOrderKey = "404", statOrder = { 404 }, level = 1, group = "WeaponTreeSupportIncreasedCriticalDamage", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportIncreasedCriticalStrikes"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Increased Critical Strikes", statOrderKey = "260", statOrder = { 260 }, level = 1, group = "WeaponTreeSupportIncreasedCriticalStrikes", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportInfusedChannelling"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Infused Channelling", statOrderKey = "314", statOrder = { 314 }, level = 1, group = "WeaponTreeSupportInfusedChannelling", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportInnervate"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Innervate", statOrderKey = "438", statOrder = { 438 }, level = 1, group = "WeaponTreeSupportInnervate", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportFirePenetration"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Fire Penetration", statOrderKey = "384", statOrder = { 384 }, level = 1, group = "WeaponTreeSupportFirePenetration", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportColdPenetration"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Cold Penetration", statOrderKey = "430", statOrder = { 430 }, level = 1, group = "WeaponTreeSupportColdPenetration", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportLightningPenetration"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Lightning Penetration", statOrderKey = "269", statOrder = { 269 }, level = 1, group = "WeaponTreeSupportLightningPenetration", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportPowerChargeOnCrit"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Power Charge On Critical Strike", statOrderKey = "290", statOrder = { 290 }, level = 1, group = "WeaponTreeSupportPowerChargeOnCrit", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportSpellEcho"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Spell Echo", statOrderKey = "279", statOrder = { 279 }, level = 1, group = "WeaponTreeSupportSpellEcho", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportTrinity"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Trinity", statOrderKey = "321", statOrder = { 321 }, level = 1, group = "WeaponTreeSupportTrinity", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportUnboundAilments"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Unbound Ailments", statOrderKey = "322", statOrder = { 322 }, level = 1, group = "WeaponTreeSupportUnboundAilments", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportUnleash"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Unleash", statOrderKey = "323", statOrder = { 323 }, level = 1, group = "WeaponTreeSupportUnleash", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportBurningDamage"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Burning Damage", statOrderKey = "259", statOrder = { 259 }, level = 1, group = "WeaponTreeSupportBurningDamage", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportColdToFire"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Cold to Fire", statOrderKey = "382", statOrder = { 382 }, level = 1, group = "WeaponTreeSupportColdToFire", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportInspiration"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Inspiration", statOrderKey = "413", statOrder = { 413 }, level = 1, group = "WeaponTreeSupportInspiration", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportIceBite"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Ice Bite", statOrderKey = "429", statOrder = { 429 }, level = 1, group = "WeaponTreeSupportIceBite", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportCriticalStrikeAffliction"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Critical Strike Affliction", statOrderKey = "289", statOrder = { 289 }, level = 1, group = "WeaponTreeSupportCriticalStrikeAffliction", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportDeadlyAilments"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Deadly Ailments", statOrderKey = "227", statOrder = { 227 }, level = 1, group = "WeaponTreeSupportDeadlyAilments", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportHypothermia"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Hypothermia", statOrderKey = "428", statOrder = { 428 }, level = 1, group = "WeaponTreeSupportHypothermia", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, - ["UniqueTreeWeaponTreeSupportSwiftAffliction"] = { type = "Spawn", tier = 1, "Socketed Gems are Supported by Level 30 Swift Affliction", statOrderKey = "296", statOrder = { 296 }, level = 1, group = "WeaponTreeSupportSwiftAffliction", nodeType = "Regular", nodeLocation = { 1, 2, 3, 4, 5 }, weightKey = { "crucible_unique_staff", "default", }, weightVal = { 1000, 0 }, modTags = { }, }, -} \ No newline at end of file diff --git a/src/Data/Essence.lua b/src/Data/Essence.lua deleted file mode 100644 index ee710804a1..0000000000 --- a/src/Data/Essence.lua +++ /dev/null @@ -1,109 +0,0 @@ --- This file is automatically generated, do not edit! --- Item data (c) Grinding Gear Games - -return { - ["Metadata/Items/Currency/CurrencyEssenceHatred1"] = { name = "Whispering Essence of Hatred", type = 0, tier = 1, mods = { ["Gloves"] = "ColdResist1", ["One Handed Mace"] = "LocalAddedColdDamage1", ["Sceptre"] = "LocalAddedColdDamage1", ["Two Handed Sword"] = "LocalAddedColdDamageTwoHand1", ["Dagger"] = "LocalAddedColdDamage1", ["Boots"] = "ColdResist1", ["Two Handed Axe"] = "LocalAddedColdDamageTwoHand1", ["Ring"] = "ColdDamagePercentEssence1", ["One Handed Axe"] = "LocalAddedColdDamage1", ["Amulet"] = "ColdDamagePercentEssence1", ["One Handed Sword"] = "LocalAddedColdDamage1", ["Quiver"] = "ColdResist1", ["Wand"] = "LocalAddedColdDamage1", ["Staff"] = "LocalAddedColdDamageTwoHand1", ["Two Handed Mace"] = "LocalAddedColdDamageTwoHand1", ["Thrusting One Handed Sword"] = "LocalAddedColdDamage1", ["Claw"] = "LocalAddedColdDamage1", ["Belt"] = "ColdResist1", ["Helmet"] = "ColdResist1", ["Body Armour"] = "ColdResist1", ["Bow"] = "LocalAddedColdDamageTwoHand1", ["Shield"] = "ColdResist1", }, }, - ["Metadata/Items/Currency/CurrencyEssenceHatred2"] = { name = "Muttering Essence of Hatred", type = 0, tier = 2, mods = { ["Gloves"] = "ColdResist2", ["One Handed Mace"] = "LocalAddedColdDamage2", ["Sceptre"] = "LocalAddedColdDamage2", ["Two Handed Sword"] = "LocalAddedColdDamageTwoHand2", ["Dagger"] = "LocalAddedColdDamage2", ["Boots"] = "ColdResist2", ["Two Handed Axe"] = "LocalAddedColdDamageTwoHand2", ["Ring"] = "ColdDamagePercentEssence2", ["One Handed Axe"] = "LocalAddedColdDamage2", ["Amulet"] = "ColdDamagePercentEssence2", ["One Handed Sword"] = "LocalAddedColdDamage2", ["Quiver"] = "ColdResist2", ["Wand"] = "LocalAddedColdDamage2", ["Staff"] = "LocalAddedColdDamageTwoHand2", ["Two Handed Mace"] = "LocalAddedColdDamageTwoHand2", ["Thrusting One Handed Sword"] = "LocalAddedColdDamage2", ["Claw"] = "LocalAddedColdDamage2", ["Belt"] = "ColdResist2", ["Helmet"] = "ColdResist2", ["Body Armour"] = "ColdResist2", ["Bow"] = "LocalAddedColdDamageTwoHand2", ["Shield"] = "ColdResist2", }, }, - ["Metadata/Items/Currency/CurrencyEssenceHatred3"] = { name = "Weeping Essence of Hatred", type = 0, tier = 3, mods = { ["Gloves"] = "ColdResist3", ["One Handed Mace"] = "LocalAddedColdDamage4", ["Sceptre"] = "LocalAddedColdDamage4", ["Two Handed Sword"] = "LocalAddedColdDamageTwoHand4", ["Dagger"] = "LocalAddedColdDamage4", ["Boots"] = "ColdResist3", ["Two Handed Axe"] = "LocalAddedColdDamageTwoHand4", ["Ring"] = "ColdDamagePercentEssence3", ["One Handed Axe"] = "LocalAddedColdDamage4", ["Amulet"] = "ColdDamagePercentEssence3", ["One Handed Sword"] = "LocalAddedColdDamage4", ["Quiver"] = "ColdResist3", ["Wand"] = "LocalAddedColdDamage4", ["Staff"] = "LocalAddedColdDamageTwoHand4", ["Two Handed Mace"] = "LocalAddedColdDamageTwoHand4", ["Thrusting One Handed Sword"] = "LocalAddedColdDamage4", ["Claw"] = "LocalAddedColdDamage4", ["Belt"] = "ColdResist3", ["Helmet"] = "ColdResist3", ["Body Armour"] = "ColdResist3", ["Bow"] = "LocalAddedColdDamageTwoHand4", ["Shield"] = "ColdResist3", }, }, - ["Metadata/Items/Currency/CurrencyEssenceHatred4"] = { name = "Wailing Essence of Hatred", type = 0, tier = 4, mods = { ["Gloves"] = "ColdResist4", ["One Handed Mace"] = "LocalAddedColdDamage6", ["Sceptre"] = "LocalAddedColdDamage6", ["Two Handed Sword"] = "LocalAddedColdDamageTwoHand6", ["Dagger"] = "LocalAddedColdDamage6", ["Boots"] = "ColdResist4", ["Two Handed Axe"] = "LocalAddedColdDamageTwoHand6", ["Ring"] = "ColdDamagePercentEssence4_", ["One Handed Axe"] = "LocalAddedColdDamage6", ["Amulet"] = "ColdDamagePercentEssence4_", ["One Handed Sword"] = "LocalAddedColdDamage6", ["Quiver"] = "ColdResist4", ["Wand"] = "LocalAddedColdDamage6", ["Staff"] = "LocalAddedColdDamageTwoHand6", ["Two Handed Mace"] = "LocalAddedColdDamageTwoHand6", ["Thrusting One Handed Sword"] = "LocalAddedColdDamage6", ["Claw"] = "LocalAddedColdDamage6", ["Belt"] = "ColdResist4", ["Helmet"] = "ColdResist4", ["Body Armour"] = "ColdResist4", ["Bow"] = "LocalAddedColdDamageTwoHand6", ["Shield"] = "ColdResist4", }, }, - ["Metadata/Items/Currency/CurrencyEssenceHatred5"] = { name = "Screaming Essence of Hatred", type = 0, tier = 5, mods = { ["Gloves"] = "ColdResist6", ["One Handed Mace"] = "LocalAddedColdDamage8", ["Sceptre"] = "LocalAddedColdDamage8", ["Two Handed Sword"] = "LocalAddedColdDamageTwoHand8", ["Dagger"] = "LocalAddedColdDamage8", ["Boots"] = "ColdResist6", ["Two Handed Axe"] = "LocalAddedColdDamageTwoHand8", ["Ring"] = "ColdDamagePercentEssence5", ["One Handed Axe"] = "LocalAddedColdDamage8", ["Amulet"] = "ColdDamagePercentEssence5", ["One Handed Sword"] = "LocalAddedColdDamage8", ["Quiver"] = "ColdResist6", ["Wand"] = "LocalAddedColdDamage8", ["Staff"] = "LocalAddedColdDamageTwoHand8", ["Two Handed Mace"] = "LocalAddedColdDamageTwoHand8", ["Thrusting One Handed Sword"] = "LocalAddedColdDamage8", ["Claw"] = "LocalAddedColdDamage8", ["Belt"] = "ColdResist6", ["Helmet"] = "ColdResist6", ["Body Armour"] = "ColdResist6", ["Bow"] = "LocalAddedColdDamageTwoHand8", ["Shield"] = "ColdResist6", }, }, - ["Metadata/Items/Currency/CurrencyEssenceHatred6"] = { name = "Shrieking Essence of Hatred", type = 0, tier = 6, mods = { ["Gloves"] = "ColdResist7", ["One Handed Mace"] = "LocalAddedColdDamage9", ["Sceptre"] = "LocalAddedColdDamage9", ["Two Handed Sword"] = "LocalAddedColdDamageTwoHand9", ["Dagger"] = "LocalAddedColdDamage9", ["Boots"] = "ColdResist7", ["Two Handed Axe"] = "LocalAddedColdDamageTwoHand9", ["Ring"] = "ColdDamagePercentEssence6_", ["One Handed Axe"] = "LocalAddedColdDamage9", ["Amulet"] = "ColdDamagePercentEssence6_", ["One Handed Sword"] = "LocalAddedColdDamage9", ["Quiver"] = "ColdResist7", ["Wand"] = "LocalAddedColdDamage9", ["Staff"] = "LocalAddedColdDamageTwoHand9", ["Two Handed Mace"] = "LocalAddedColdDamageTwoHand9", ["Thrusting One Handed Sword"] = "LocalAddedColdDamage9", ["Claw"] = "LocalAddedColdDamage9", ["Belt"] = "ColdResist7", ["Helmet"] = "ColdResist7", ["Body Armour"] = "ColdResist7", ["Bow"] = "LocalAddedColdDamageTwoHand9", ["Shield"] = "ColdResist7", }, }, - ["Metadata/Items/Currency/CurrencyEssenceHatred7"] = { name = "Deafening Essence of Hatred", type = 0, tier = 7, mods = { ["Gloves"] = "ColdResist8", ["One Handed Mace"] = "LocalAddedColdDamageEssence7", ["Sceptre"] = "LocalAddedColdDamageEssence7", ["Two Handed Sword"] = "LocalAddedColdDamageTwoHandEssence7", ["Dagger"] = "LocalAddedColdDamageEssence7", ["Boots"] = "ColdResist8", ["Two Handed Axe"] = "LocalAddedColdDamageTwoHandEssence7", ["Ring"] = "ColdDamagePercentEssence7", ["One Handed Axe"] = "LocalAddedColdDamageEssence7", ["Amulet"] = "ColdDamagePercentEssence7", ["One Handed Sword"] = "LocalAddedColdDamageEssence7", ["Quiver"] = "ColdResist8", ["Wand"] = "LocalAddedColdDamageEssence7", ["Staff"] = "LocalAddedColdDamageTwoHandEssence7", ["Two Handed Mace"] = "LocalAddedColdDamageTwoHandEssence7", ["Thrusting One Handed Sword"] = "LocalAddedColdDamageEssence7", ["Claw"] = "LocalAddedColdDamageEssence7", ["Belt"] = "ColdResist8", ["Helmet"] = "ColdResist8", ["Body Armour"] = "ColdResist8", ["Bow"] = "LocalAddedColdDamageTwoHandEssence7", ["Shield"] = "ColdResist8", }, }, - ["Metadata/Items/Currency/CurrencyEssenceWoe1"] = { name = "Whispering Essence of Woe", type = 1, tier = 1, mods = { ["Gloves"] = "LocalIncreasedEnergyShield1", ["One Handed Mace"] = "SpellDamageOnWeapon1", ["Sceptre"] = "SpellDamageOnWeapon1", ["Two Handed Sword"] = "SpellDamageOnTwoHandWeapon1", ["Dagger"] = "SpellDamageOnWeapon1", ["Boots"] = "LocalIncreasedEnergyShield1", ["Two Handed Axe"] = "SpellDamageOnTwoHandWeapon1", ["Ring"] = "IncreasedEnergyShield1", ["One Handed Axe"] = "SpellDamageOnWeapon1", ["Amulet"] = "IncreasedEnergyShieldPercent1", ["One Handed Sword"] = "SpellDamageOnWeapon1", ["Quiver"] = "DamageWithBowSkills1", ["Wand"] = "SpellDamageOnWeapon1", ["Staff"] = "SpellDamageOnTwoHandWeapon1", ["Two Handed Mace"] = "SpellDamageOnTwoHandWeapon1", ["Thrusting One Handed Sword"] = "SpellDamageOnWeapon1", ["Claw"] = "SpellDamageOnWeapon1", ["Belt"] = "IncreasedEnergyShield1", ["Helmet"] = "LocalIncreasedEnergyShield1", ["Body Armour"] = "LocalIncreasedEnergyShield1", ["Bow"] = "SpellDamageOnTwoHandWeapon1", ["Shield"] = "LocalIncreasedEnergyShield1", }, }, - ["Metadata/Items/Currency/CurrencyEssenceWoe2"] = { name = "Muttering Essence of Woe", type = 1, tier = 2, mods = { ["Gloves"] = "LocalIncreasedEnergyShield2", ["One Handed Mace"] = "SpellDamageOnWeapon2", ["Sceptre"] = "SpellDamageOnWeapon2", ["Two Handed Sword"] = "SpellDamageOnTwoHandWeapon2", ["Dagger"] = "SpellDamageOnWeapon2", ["Boots"] = "LocalIncreasedEnergyShield2", ["Two Handed Axe"] = "SpellDamageOnTwoHandWeapon2", ["Ring"] = "IncreasedEnergyShield2", ["One Handed Axe"] = "SpellDamageOnWeapon2", ["Amulet"] = "IncreasedEnergyShieldPercent2", ["One Handed Sword"] = "SpellDamageOnWeapon2", ["Quiver"] = "DamageWithBowSkills2", ["Wand"] = "SpellDamageOnWeapon2", ["Staff"] = "SpellDamageOnTwoHandWeapon2", ["Two Handed Mace"] = "SpellDamageOnTwoHandWeapon2", ["Thrusting One Handed Sword"] = "SpellDamageOnWeapon2", ["Claw"] = "SpellDamageOnWeapon2", ["Belt"] = "IncreasedEnergyShield2", ["Helmet"] = "LocalIncreasedEnergyShield2", ["Body Armour"] = "LocalIncreasedEnergyShield2", ["Bow"] = "SpellDamageOnTwoHandWeapon2", ["Shield"] = "LocalIncreasedEnergyShield2", }, }, - ["Metadata/Items/Currency/CurrencyEssenceWoe3"] = { name = "Weeping Essence of Woe", type = 1, tier = 3, mods = { ["Gloves"] = "LocalIncreasedEnergyShield4", ["One Handed Mace"] = "SpellDamageOnWeapon3", ["Sceptre"] = "SpellDamageOnWeapon3", ["Two Handed Sword"] = "SpellDamageOnTwoHandWeapon3", ["Dagger"] = "SpellDamageOnWeapon3", ["Boots"] = "LocalIncreasedEnergyShield4", ["Two Handed Axe"] = "SpellDamageOnTwoHandWeapon3", ["Ring"] = "IncreasedEnergyShield5", ["One Handed Axe"] = "SpellDamageOnWeapon3", ["Amulet"] = "IncreasedEnergyShieldPercent3", ["One Handed Sword"] = "SpellDamageOnWeapon3", ["Quiver"] = "DamageWithBowSkillsEssence3a", ["Wand"] = "SpellDamageOnWeapon3", ["Staff"] = "SpellDamageOnTwoHandWeapon3", ["Two Handed Mace"] = "SpellDamageOnTwoHandWeapon3", ["Thrusting One Handed Sword"] = "SpellDamageOnWeapon3", ["Claw"] = "SpellDamageOnWeapon3", ["Belt"] = "IncreasedEnergyShield5", ["Helmet"] = "LocalIncreasedEnergyShield4", ["Body Armour"] = "LocalIncreasedEnergyShield4", ["Bow"] = "SpellDamageOnTwoHandWeapon3", ["Shield"] = "LocalIncreasedEnergyShield4", }, }, - ["Metadata/Items/Currency/CurrencyEssenceWoe4"] = { name = "Wailing Essence of Woe", type = 1, tier = 4, mods = { ["Gloves"] = "LocalIncreasedEnergyShieldEssenceBootsGloves4", ["One Handed Mace"] = "SpellDamageOnWeapon4", ["Sceptre"] = "SpellDamageOnWeapon4", ["Two Handed Sword"] = "SpellDamageOnTwoHandWeapon4", ["Dagger"] = "SpellDamageOnWeapon4", ["Boots"] = "LocalIncreasedEnergyShieldEssenceBootsGloves4", ["Two Handed Axe"] = "SpellDamageOnTwoHandWeapon4", ["Ring"] = "IncreasedEnergyShield7", ["One Handed Axe"] = "SpellDamageOnWeapon4", ["Amulet"] = "IncreasedEnergyShieldPercent4", ["One Handed Sword"] = "SpellDamageOnWeapon4", ["Quiver"] = "DamageWithBowSkillsEssence3b_", ["Wand"] = "SpellDamageOnWeapon4", ["Staff"] = "SpellDamageOnTwoHandWeapon4", ["Two Handed Mace"] = "SpellDamageOnTwoHandWeapon4", ["Thrusting One Handed Sword"] = "SpellDamageOnWeapon4", ["Claw"] = "SpellDamageOnWeapon4", ["Belt"] = "IncreasedEnergyShield7", ["Helmet"] = "LocalIncreasedEnergyShield6", ["Body Armour"] = "LocalIncreasedEnergyShield6", ["Bow"] = "SpellDamageOnTwoHandWeapon4", ["Shield"] = "LocalIncreasedEnergyShield7", }, }, - ["Metadata/Items/Currency/CurrencyEssenceWoe5"] = { name = "Screaming Essence of Woe", type = 1, tier = 5, mods = { ["Gloves"] = "LocalIncreasedEnergyShieldEssenceBootsGloves5", ["One Handed Mace"] = "SpellDamageOnWeaponEssence5_", ["Sceptre"] = "SpellDamageOnWeaponEssence5_", ["Two Handed Sword"] = "SpellDamageOnTwoHandWeaponEssence5", ["Dagger"] = "SpellDamageOnWeaponEssence5_", ["Boots"] = "LocalIncreasedEnergyShieldEssenceBootsGloves5", ["Two Handed Axe"] = "SpellDamageOnTwoHandWeaponEssence5", ["Ring"] = "IncreasedEnergyShield8", ["One Handed Axe"] = "SpellDamageOnWeaponEssence5_", ["Amulet"] = "IncreasedEnergyShieldPercent5", ["One Handed Sword"] = "SpellDamageOnWeaponEssence5_", ["Quiver"] = "DamageWithBowSkills4_", ["Wand"] = "SpellDamageOnWeaponEssence5_", ["Staff"] = "SpellDamageOnTwoHandWeaponEssence5", ["Two Handed Mace"] = "SpellDamageOnTwoHandWeaponEssence5", ["Thrusting One Handed Sword"] = "SpellDamageOnWeaponEssence5_", ["Claw"] = "SpellDamageOnWeaponEssence5_", ["Belt"] = "IncreasedEnergyShield8", ["Helmet"] = "LocalIncreasedEnergyShieldEssenceHelm5", ["Body Armour"] = "LocalIncreasedEnergyShield8", ["Bow"] = "SpellDamageOnTwoHandWeaponEssence5", ["Shield"] = "LocalIncreasedEnergyShieldEssenceShield5", }, }, - ["Metadata/Items/Currency/CurrencyEssenceWoe6"] = { name = "Shrieking Essence of Woe", type = 1, tier = 6, mods = { ["Gloves"] = "LocalIncreasedEnergyShieldEssenceBootsGloves6", ["One Handed Mace"] = "SpellDamageOnWeaponEssence6", ["Sceptre"] = "SpellDamageOnWeaponEssence6", ["Two Handed Sword"] = "SpellDamageOnTwoHandWeaponEssence6", ["Dagger"] = "SpellDamageOnWeaponEssence6", ["Boots"] = "LocalIncreasedEnergyShieldEssenceBootsGloves6", ["Two Handed Axe"] = "SpellDamageOnTwoHandWeaponEssence6", ["Ring"] = "IncreasedEnergyShield10", ["One Handed Axe"] = "SpellDamageOnWeaponEssence6", ["Amulet"] = "IncreasedEnergyShieldPercentEssence6", ["One Handed Sword"] = "SpellDamageOnWeaponEssence6", ["Quiver"] = "DamageWithBowSkills5", ["Wand"] = "SpellDamageOnWeaponEssence6", ["Staff"] = "SpellDamageOnTwoHandWeaponEssence6", ["Two Handed Mace"] = "SpellDamageOnTwoHandWeaponEssence6", ["Thrusting One Handed Sword"] = "SpellDamageOnWeaponEssence6", ["Claw"] = "SpellDamageOnWeaponEssence6", ["Belt"] = "IncreasedEnergyShield9", ["Helmet"] = "LocalIncreasedEnergyShieldEssenceHelm6", ["Body Armour"] = "LocalIncreasedEnergyShield10", ["Bow"] = "SpellDamageOnTwoHandWeaponEssence6", ["Shield"] = "LocalIncreasedEnergyShieldEssenceShield6", }, }, - ["Metadata/Items/Currency/CurrencyEssenceWoe7"] = { name = "Deafening Essence of Woe", type = 1, tier = 7, mods = { ["Gloves"] = "LocalIncreasedEnergyShieldEssenceBootsGloves7", ["One Handed Mace"] = "SpellDamageOnWeaponEssence7", ["Sceptre"] = "SpellDamageOnWeaponEssence7", ["Two Handed Sword"] = "SpellDamageOnTwoHandWeaponEssence7", ["Dagger"] = "SpellDamageOnWeaponEssence7", ["Boots"] = "LocalIncreasedEnergyShieldEssenceBootsGloves7", ["Two Handed Axe"] = "SpellDamageOnTwoHandWeaponEssence7", ["Ring"] = "IncreasedEnergyShield11", ["One Handed Axe"] = "SpellDamageOnWeaponEssence7", ["Amulet"] = "IncreasedEnergyShieldPercentEssence7_", ["One Handed Sword"] = "SpellDamageOnWeaponEssence7", ["Quiver"] = "DamageWithBowSkills6_", ["Wand"] = "SpellDamageOnWeaponEssence7", ["Staff"] = "SpellDamageOnTwoHandWeaponEssence7", ["Two Handed Mace"] = "SpellDamageOnTwoHandWeaponEssence7", ["Thrusting One Handed Sword"] = "SpellDamageOnWeaponEssence7", ["Claw"] = "SpellDamageOnWeaponEssence7", ["Belt"] = "IncreasedEnergyShield10", ["Helmet"] = "LocalIncreasedEnergyShieldEssenceHelm7", ["Body Armour"] = "LocalIncreasedEnergyShieldEssenceChest7__", ["Bow"] = "SpellDamageOnTwoHandWeaponEssence7", ["Shield"] = "LocalIncreasedEnergyShieldEssenceShield7", }, }, - ["Metadata/Items/Currency/CurrencyEssenceGreed1"] = { name = "Whispering Essence of Greed", type = 2, tier = 1, mods = { ["Gloves"] = "IncreasedLifeEssence1_", ["One Handed Mace"] = "LifeLeechPermyriadLocalEssence1", ["Sceptre"] = "LifeLeechPermyriadLocalEssence1", ["Two Handed Sword"] = "LifeLeechPermyriadLocalEssence1", ["Dagger"] = "LifeLeechPermyriadLocalEssence1", ["Boots"] = "IncreasedLifeEssence1_", ["Two Handed Axe"] = "LifeLeechPermyriadLocalEssence1", ["Ring"] = "LifeRegeneration1", ["One Handed Axe"] = "LifeLeechPermyriadLocalEssence1", ["Amulet"] = "LifeRegeneration1", ["One Handed Sword"] = "LifeLeechPermyriadLocalEssence1", ["Quiver"] = "LifeLeechPermyriadEssence1", ["Wand"] = "LifeLeechPermyriadLocalEssence1", ["Staff"] = "LifeLeechPermyriadLocalEssence1", ["Two Handed Mace"] = "LifeLeechPermyriadLocalEssence1", ["Thrusting One Handed Sword"] = "LifeLeechPermyriadLocalEssence1", ["Claw"] = "LifeLeechPermyriadLocalEssence1", ["Belt"] = "BeltFlaskLifeRecoveryRateEssence1", ["Helmet"] = "IncreasedLifeEssence1_", ["Body Armour"] = "IncreasedLife1", ["Bow"] = "LifeLeechPermyriadLocalEssence1", ["Shield"] = "IncreasedLife1", }, }, - ["Metadata/Items/Currency/CurrencyEssenceGreed2"] = { name = "Muttering Essence of Greed", type = 2, tier = 2, mods = { ["Gloves"] = "IncreasedLifeEssence2", ["One Handed Mace"] = "LifeLeechPermyriadLocalEssence2", ["Sceptre"] = "LifeLeechPermyriadLocalEssence2", ["Two Handed Sword"] = "LifeLeechPermyriadLocalEssence2", ["Dagger"] = "LifeLeechPermyriadLocalEssence2", ["Boots"] = "IncreasedLifeEssence2", ["Two Handed Axe"] = "LifeLeechPermyriadLocalEssence2", ["Ring"] = "LifeRegeneration2", ["One Handed Axe"] = "LifeLeechPermyriadLocalEssence2", ["Amulet"] = "LifeRegeneration2", ["One Handed Sword"] = "LifeLeechPermyriadLocalEssence2", ["Quiver"] = "LifeLeechPermyriadEssence2", ["Wand"] = "LifeLeechPermyriadLocalEssence2", ["Staff"] = "LifeLeechPermyriadLocalEssence2", ["Two Handed Mace"] = "LifeLeechPermyriadLocalEssence2", ["Thrusting One Handed Sword"] = "LifeLeechPermyriadLocalEssence2", ["Claw"] = "LifeLeechPermyriadLocalEssence2", ["Belt"] = "BeltFlaskLifeRecoveryRateEssence2", ["Helmet"] = "IncreasedLifeEssence2", ["Body Armour"] = "IncreasedLife3", ["Bow"] = "LifeLeechPermyriadLocalEssence2", ["Shield"] = "IncreasedLife3", }, }, - ["Metadata/Items/Currency/CurrencyEssenceGreed3"] = { name = "Weeping Essence of Greed", type = 2, tier = 3, mods = { ["Gloves"] = "IncreasedLifeEssence3", ["One Handed Mace"] = "LifeLeechPermyriadLocalEssence3", ["Sceptre"] = "LifeLeechPermyriadLocalEssence3", ["Two Handed Sword"] = "LifeLeechPermyriadLocalEssence3", ["Dagger"] = "LifeLeechPermyriadLocalEssence3", ["Boots"] = "IncreasedLifeEssence3", ["Two Handed Axe"] = "LifeLeechPermyriadLocalEssence3", ["Ring"] = "LifeRegeneration3", ["One Handed Axe"] = "LifeLeechPermyriadLocalEssence3", ["Amulet"] = "LifeRegeneration3", ["One Handed Sword"] = "LifeLeechPermyriadLocalEssence3", ["Quiver"] = "LifeLeechPermyriadEssence3_", ["Wand"] = "LifeLeechPermyriadLocalEssence3", ["Staff"] = "LifeLeechPermyriadLocalEssence3", ["Two Handed Mace"] = "LifeLeechPermyriadLocalEssence3", ["Thrusting One Handed Sword"] = "LifeLeechPermyriadLocalEssence3", ["Claw"] = "LifeLeechPermyriadLocalEssence3", ["Belt"] = "BeltFlaskLifeRecoveryRateEssence3", ["Helmet"] = "IncreasedLifeEssence3", ["Body Armour"] = "IncreasedLife5", ["Bow"] = "LifeLeechPermyriadLocalEssence3", ["Shield"] = "IncreasedLife5", }, }, - ["Metadata/Items/Currency/CurrencyEssenceGreed4"] = { name = "Wailing Essence of Greed", type = 2, tier = 4, mods = { ["Gloves"] = "IncreasedLifeEssence4", ["One Handed Mace"] = "LifeLeechPermyriadLocalEssence4", ["Sceptre"] = "LifeLeechPermyriadLocalEssence4", ["Two Handed Sword"] = "LifeLeechPermyriadLocalEssence4", ["Dagger"] = "LifeLeechPermyriadLocalEssence4", ["Boots"] = "IncreasedLifeEssence4", ["Two Handed Axe"] = "LifeLeechPermyriadLocalEssence4", ["Ring"] = "LifeRegeneration4", ["One Handed Axe"] = "LifeLeechPermyriadLocalEssence4", ["Amulet"] = "LifeRegeneration4", ["One Handed Sword"] = "LifeLeechPermyriadLocalEssence4", ["Quiver"] = "LifeLeechPermyriadEssence4", ["Wand"] = "LifeLeechPermyriadLocalEssence4", ["Staff"] = "LifeLeechPermyriadLocalEssence4", ["Two Handed Mace"] = "LifeLeechPermyriadLocalEssence4", ["Thrusting One Handed Sword"] = "LifeLeechPermyriadLocalEssence4", ["Claw"] = "LifeLeechPermyriadLocalEssence4", ["Belt"] = "BeltFlaskLifeRecoveryRateEssence4", ["Helmet"] = "IncreasedLifeEssence4", ["Body Armour"] = "IncreasedLife7", ["Bow"] = "LifeLeechPermyriadLocalEssence4", ["Shield"] = "IncreasedLife6", }, }, - ["Metadata/Items/Currency/CurrencyEssenceGreed5"] = { name = "Screaming Essence of Greed", type = 2, tier = 5, mods = { ["Gloves"] = "IncreasedLifeEssence5", ["One Handed Mace"] = "LifeLeechPermyriadLocalEssence5", ["Sceptre"] = "LifeLeechPermyriadLocalEssence5", ["Two Handed Sword"] = "LifeLeechPermyriadLocalEssence5", ["Dagger"] = "LifeLeechPermyriadLocalEssence5", ["Boots"] = "IncreasedLifeEssence5", ["Two Handed Axe"] = "LifeLeechPermyriadLocalEssence5", ["Ring"] = "LifeRegeneration5", ["One Handed Axe"] = "LifeLeechPermyriadLocalEssence5", ["Amulet"] = "LifeRegeneration5", ["One Handed Sword"] = "LifeLeechPermyriadLocalEssence5", ["Quiver"] = "LifeLeechPermyriadEssence5", ["Wand"] = "LifeLeechPermyriadLocalEssence5", ["Staff"] = "LifeLeechPermyriadLocalEssence5", ["Two Handed Mace"] = "LifeLeechPermyriadLocalEssence5", ["Thrusting One Handed Sword"] = "LifeLeechPermyriadLocalEssence5", ["Claw"] = "LifeLeechPermyriadLocalEssence5", ["Belt"] = "BeltFlaskLifeRecoveryRateEssence5", ["Helmet"] = "IncreasedLifeEssence5", ["Body Armour"] = "IncreasedLife9", ["Bow"] = "LifeLeechPermyriadLocalEssence5", ["Shield"] = "IncreasedLife7", }, }, - ["Metadata/Items/Currency/CurrencyEssenceGreed6"] = { name = "Shrieking Essence of Greed", type = 2, tier = 6, mods = { ["Gloves"] = "IncreasedLifeEssence6", ["One Handed Mace"] = "LifeLeechPermyriadLocalEssence6", ["Sceptre"] = "LifeLeechPermyriadLocalEssence6", ["Two Handed Sword"] = "LifeLeechPermyriadLocalEssence6", ["Dagger"] = "LifeLeechPermyriadLocalEssence6", ["Boots"] = "IncreasedLifeEssence6", ["Two Handed Axe"] = "LifeLeechPermyriadLocalEssence6", ["Ring"] = "LifeRegeneration6", ["One Handed Axe"] = "LifeLeechPermyriadLocalEssence6", ["Amulet"] = "LifeRegeneration6", ["One Handed Sword"] = "LifeLeechPermyriadLocalEssence6", ["Quiver"] = "LifeLeechPermyriadEssence6", ["Wand"] = "LifeLeechPermyriadLocalEssence6", ["Staff"] = "LifeLeechPermyriadLocalEssence6", ["Two Handed Mace"] = "LifeLeechPermyriadLocalEssence6", ["Thrusting One Handed Sword"] = "LifeLeechPermyriadLocalEssence6", ["Claw"] = "LifeLeechPermyriadLocalEssence6", ["Belt"] = "BeltFlaskLifeRecoveryRateEssence6", ["Helmet"] = "IncreasedLifeEssence6", ["Body Armour"] = "IncreasedLife10", ["Bow"] = "LifeLeechPermyriadLocalEssence6", ["Shield"] = "IncreasedLife8", }, }, - ["Metadata/Items/Currency/CurrencyEssenceGreed7"] = { name = "Deafening Essence of Greed", type = 2, tier = 7, mods = { ["Gloves"] = "IncreasedLifeEssenceBootsGloves1", ["One Handed Mace"] = "LifeLeechPermyriadLocalEssence7", ["Sceptre"] = "LifeLeechPermyriadLocalEssence7", ["Two Handed Sword"] = "LifeLeechPermyriadLocalEssence7", ["Dagger"] = "LifeLeechPermyriadLocalEssence7", ["Boots"] = "IncreasedLifeEssenceBootsGloves1", ["Two Handed Axe"] = "LifeLeechPermyriadLocalEssence7", ["Ring"] = "LifeRegeneration7", ["One Handed Axe"] = "LifeLeechPermyriadLocalEssence7", ["Amulet"] = "LifeRegeneration7", ["One Handed Sword"] = "LifeLeechPermyriadLocalEssence7", ["Quiver"] = "LifeLeechPermyriadEssence7", ["Wand"] = "LifeLeechPermyriadLocalEssence7", ["Staff"] = "LifeLeechPermyriadLocalEssence7", ["Two Handed Mace"] = "LifeLeechPermyriadLocalEssence7", ["Thrusting One Handed Sword"] = "LifeLeechPermyriadLocalEssence7", ["Claw"] = "LifeLeechPermyriadLocalEssence7", ["Belt"] = "BeltFlaskLifeRecoveryRateEssence7", ["Helmet"] = "IncreasedLifeEssenceBootsGloves1", ["Body Armour"] = "IncreasedLife11", ["Bow"] = "LifeLeechPermyriadLocalEssence7", ["Shield"] = "IncreasedLife9", }, }, - ["Metadata/Items/Currency/CurrencyEssenceContempt1"] = { name = "Whispering Essence of Contempt", type = 3, tier = 1, mods = { ["Gloves"] = "AddedPhysicalDamage1", ["One Handed Mace"] = "LocalAddedPhysicalDamage1", ["Sceptre"] = "LocalAddedPhysicalDamage1", ["Two Handed Sword"] = "LocalAddedPhysicalDamageTwoHand1", ["Dagger"] = "LocalAddedPhysicalDamage1", ["Boots"] = "AttackerTakesDamage1", ["Two Handed Axe"] = "LocalAddedPhysicalDamageTwoHand1", ["Ring"] = "AddedPhysicalDamage1", ["One Handed Axe"] = "LocalAddedPhysicalDamage1", ["Amulet"] = "AddedPhysicalDamage1", ["One Handed Sword"] = "LocalAddedPhysicalDamage1", ["Quiver"] = "AddedPhysicalDamage1", ["Wand"] = "LocalAddedPhysicalDamage1", ["Staff"] = "LocalAddedPhysicalDamageTwoHand1", ["Two Handed Mace"] = "LocalAddedPhysicalDamageTwoHand1", ["Thrusting One Handed Sword"] = "LocalAddedPhysicalDamage1", ["Claw"] = "LocalAddedPhysicalDamage1", ["Belt"] = "AttackerTakesDamage1", ["Helmet"] = "AttackerTakesDamage1", ["Body Armour"] = "AttackerTakesDamage1", ["Bow"] = "LocalAddedPhysicalDamageTwoHand1", ["Shield"] = "AttackerTakesDamage1", }, }, - ["Metadata/Items/Currency/CurrencyEssenceContempt2"] = { name = "Muttering Essence of Contempt", type = 3, tier = 2, mods = { ["Gloves"] = "AddedPhysicalDamage2", ["One Handed Mace"] = "LocalAddedPhysicalDamage2", ["Sceptre"] = "LocalAddedPhysicalDamage2", ["Two Handed Sword"] = "LocalAddedPhysicalDamageTwoHand2", ["Dagger"] = "LocalAddedPhysicalDamage2", ["Boots"] = "AttackerTakesDamage2", ["Two Handed Axe"] = "LocalAddedPhysicalDamageTwoHand2", ["Ring"] = "AddedPhysicalDamage2", ["One Handed Axe"] = "LocalAddedPhysicalDamage2", ["Amulet"] = "AddedPhysicalDamage2", ["One Handed Sword"] = "LocalAddedPhysicalDamage2", ["Quiver"] = "AddedPhysicalDamage2", ["Wand"] = "LocalAddedPhysicalDamage2", ["Staff"] = "LocalAddedPhysicalDamageTwoHand2", ["Two Handed Mace"] = "LocalAddedPhysicalDamageTwoHand2", ["Thrusting One Handed Sword"] = "LocalAddedPhysicalDamage2", ["Claw"] = "LocalAddedPhysicalDamage2", ["Belt"] = "AttackerTakesDamage2", ["Helmet"] = "AttackerTakesDamage2", ["Body Armour"] = "AttackerTakesDamage2", ["Bow"] = "LocalAddedPhysicalDamageTwoHand2", ["Shield"] = "AttackerTakesDamage2", }, }, - ["Metadata/Items/Currency/CurrencyEssenceContempt3"] = { name = "Weeping Essence of Contempt", type = 3, tier = 3, mods = { ["Gloves"] = "AddedPhysicalDamage3", ["One Handed Mace"] = "LocalAddedPhysicalDamage3", ["Sceptre"] = "LocalAddedPhysicalDamage3", ["Two Handed Sword"] = "LocalAddedPhysicalDamageTwoHand3", ["Dagger"] = "LocalAddedPhysicalDamage3", ["Boots"] = "AttackerTakesDamage3", ["Two Handed Axe"] = "LocalAddedPhysicalDamageTwoHand3", ["Ring"] = "AddedPhysicalDamage4", ["One Handed Axe"] = "LocalAddedPhysicalDamage3", ["Amulet"] = "AddedPhysicalDamage4", ["One Handed Sword"] = "LocalAddedPhysicalDamage3", ["Quiver"] = "AddedPhysicalDamage4", ["Wand"] = "LocalAddedPhysicalDamage3", ["Staff"] = "LocalAddedPhysicalDamageTwoHand3", ["Two Handed Mace"] = "LocalAddedPhysicalDamageTwoHand3", ["Thrusting One Handed Sword"] = "LocalAddedPhysicalDamage3", ["Claw"] = "LocalAddedPhysicalDamage3", ["Belt"] = "AttackerTakesDamage3", ["Helmet"] = "AttackerTakesDamage3", ["Body Armour"] = "AttackerTakesDamage3", ["Bow"] = "LocalAddedPhysicalDamageTwoHand3", ["Shield"] = "AttackerTakesDamage3", }, }, - ["Metadata/Items/Currency/CurrencyEssenceContempt4"] = { name = "Wailing Essence of Contempt", type = 3, tier = 4, mods = { ["Gloves"] = "AddedPhysicalDamageEssenceGlovesQuiver4", ["One Handed Mace"] = "LocalAddedPhysicalDamage4", ["Sceptre"] = "LocalAddedPhysicalDamage4", ["Two Handed Sword"] = "LocalAddedPhysicalDamageTwoHand4", ["Dagger"] = "LocalAddedPhysicalDamage4", ["Boots"] = "AttackerTakesDamage4", ["Two Handed Axe"] = "LocalAddedPhysicalDamageTwoHand4", ["Ring"] = "AddedPhysicalDamage5", ["One Handed Axe"] = "LocalAddedPhysicalDamage4", ["Amulet"] = "AddedPhysicalDamage6", ["One Handed Sword"] = "LocalAddedPhysicalDamage4", ["Quiver"] = "AddedPhysicalDamage6", ["Wand"] = "LocalAddedPhysicalDamage4", ["Staff"] = "LocalAddedPhysicalDamageTwoHand4", ["Two Handed Mace"] = "LocalAddedPhysicalDamageTwoHand4", ["Thrusting One Handed Sword"] = "LocalAddedPhysicalDamage4", ["Claw"] = "LocalAddedPhysicalDamage4", ["Belt"] = "AttackerTakesDamage4", ["Helmet"] = "AttackerTakesDamage4", ["Body Armour"] = "AttackerTakesDamage4", ["Bow"] = "LocalAddedPhysicalDamageTwoHand4", ["Shield"] = "AttackerTakesDamage4", }, }, - ["Metadata/Items/Currency/CurrencyEssenceContempt5"] = { name = "Screaming Essence of Contempt", type = 3, tier = 5, mods = { ["Gloves"] = "AddedPhysicalDamageEssenceGlovesQuiver5", ["One Handed Mace"] = "LocalAddedPhysicalDamage6", ["Sceptre"] = "LocalAddedPhysicalDamage6", ["Two Handed Sword"] = "LocalAddedPhysicalDamageTwoHand6", ["Dagger"] = "LocalAddedPhysicalDamage6", ["Boots"] = "AttackerTakesDamageEssence5", ["Two Handed Axe"] = "LocalAddedPhysicalDamageTwoHand6", ["Ring"] = "AddedPhysicalDamageEssenceRing5", ["One Handed Axe"] = "LocalAddedPhysicalDamage6", ["Amulet"] = "AddedPhysicalDamage8", ["One Handed Sword"] = "LocalAddedPhysicalDamage6", ["Quiver"] = "AddedPhysicalDamage8", ["Wand"] = "LocalAddedPhysicalDamage6", ["Staff"] = "LocalAddedPhysicalDamageTwoHand6", ["Two Handed Mace"] = "LocalAddedPhysicalDamageTwoHand6", ["Thrusting One Handed Sword"] = "LocalAddedPhysicalDamage6", ["Claw"] = "LocalAddedPhysicalDamage6", ["Belt"] = "AttackerTakesDamageEssence5", ["Helmet"] = "AttackerTakesDamageEssence5", ["Body Armour"] = "AttackerTakesDamageEssence5", ["Bow"] = "LocalAddedPhysicalDamageTwoHand6", ["Shield"] = "AttackerTakesDamageEssence5", }, }, - ["Metadata/Items/Currency/CurrencyEssenceContempt6"] = { name = "Shrieking Essence of Contempt", type = 3, tier = 6, mods = { ["Gloves"] = "AddedPhysicalDamageEssenceGlovesQuiver6", ["One Handed Mace"] = "LocalAddedPhysicalDamage7", ["Sceptre"] = "LocalAddedPhysicalDamage7", ["Two Handed Sword"] = "LocalAddedPhysicalDamageTwoHand7", ["Dagger"] = "LocalAddedPhysicalDamage7", ["Boots"] = "AttackerTakesDamageEssence6", ["Two Handed Axe"] = "LocalAddedPhysicalDamageTwoHand7", ["Ring"] = "AddedPhysicalDamageEssenceRing6", ["One Handed Axe"] = "LocalAddedPhysicalDamage7", ["Amulet"] = "AddedPhysicalDamage9", ["One Handed Sword"] = "LocalAddedPhysicalDamage7", ["Quiver"] = "AddedPhysicalDamage9", ["Wand"] = "LocalAddedPhysicalDamage7", ["Staff"] = "LocalAddedPhysicalDamageTwoHand7", ["Two Handed Mace"] = "LocalAddedPhysicalDamageTwoHand7", ["Thrusting One Handed Sword"] = "LocalAddedPhysicalDamage7", ["Claw"] = "LocalAddedPhysicalDamage7", ["Belt"] = "AttackerTakesDamageEssence6", ["Helmet"] = "AttackerTakesDamageEssence6", ["Body Armour"] = "AttackerTakesDamageEssence6", ["Bow"] = "LocalAddedPhysicalDamageTwoHand7", ["Shield"] = "AttackerTakesDamageEssence6", }, }, - ["Metadata/Items/Currency/CurrencyEssenceContempt7"] = { name = "Deafening Essence of Contempt", type = 3, tier = 7, mods = { ["Gloves"] = "AddedPhysicalDamageEssenceGlovesQuiver7", ["One Handed Mace"] = "LocalAddedPhysicalDamageEssenceNew7", ["Sceptre"] = "LocalAddedPhysicalDamageEssenceNew7", ["Two Handed Sword"] = "LocalAddedPhysicalDamageTwoHandEssenceNew7__", ["Dagger"] = "LocalAddedPhysicalDamageEssenceNew7", ["Boots"] = "AttackerTakesDamageEssence7", ["Two Handed Axe"] = "LocalAddedPhysicalDamageTwoHandEssenceNew7__", ["Ring"] = "AddedPhysicalDamageEssenceRing7", ["One Handed Axe"] = "LocalAddedPhysicalDamageEssenceNew7", ["Amulet"] = "AddedPhysicalDamageEssenceAmulet7", ["One Handed Sword"] = "LocalAddedPhysicalDamageEssenceNew7", ["Quiver"] = "AddedPhysicalDamageEssenceAmulet7", ["Wand"] = "LocalAddedPhysicalDamageEssenceNew7", ["Staff"] = "LocalAddedPhysicalDamageTwoHandEssenceNew7__", ["Two Handed Mace"] = "LocalAddedPhysicalDamageTwoHandEssenceNew7__", ["Thrusting One Handed Sword"] = "LocalAddedPhysicalDamageEssenceNew7", ["Claw"] = "LocalAddedPhysicalDamageEssenceNew7", ["Belt"] = "AttackerTakesDamageEssence7", ["Helmet"] = "AttackerTakesDamageEssence7", ["Body Armour"] = "AttackerTakesDamageEssence7", ["Bow"] = "LocalAddedPhysicalDamageTwoHandEssenceNew7__", ["Shield"] = "AttackerTakesDamageEssence7", }, }, - ["Metadata/Items/Currency/CurrencyEssenceSorrow1"] = { name = "Muttering Essence of Sorrow", type = 4, tier = 2, mods = { ["Gloves"] = "Dexterity2", ["One Handed Mace"] = "ColdResistancePenetrationEssence1", ["Sceptre"] = "ColdResistancePenetrationEssence1", ["Two Handed Sword"] = "ColdResistancePenetrationTwoHandEssence1", ["Dagger"] = "ColdResistancePenetrationEssence1", ["Boots"] = "Dexterity2", ["Two Handed Axe"] = "ColdResistancePenetrationTwoHandEssence1", ["Ring"] = "Dexterity2", ["One Handed Axe"] = "ColdResistancePenetrationEssence1", ["Amulet"] = "Dexterity2", ["One Handed Sword"] = "ColdResistancePenetrationEssence1", ["Quiver"] = "Dexterity2", ["Wand"] = "ColdResistancePenetrationEssence1", ["Staff"] = "ColdResistancePenetrationTwoHandEssence1", ["Two Handed Mace"] = "ColdResistancePenetrationTwoHandEssence1", ["Thrusting One Handed Sword"] = "ColdResistancePenetrationEssence1", ["Claw"] = "ColdResistancePenetrationEssence1", ["Belt"] = "Dexterity2", ["Helmet"] = "Dexterity2", ["Body Armour"] = "Dexterity2", ["Bow"] = "ColdResistancePenetrationTwoHandEssence1", ["Shield"] = "Dexterity2", }, }, - ["Metadata/Items/Currency/CurrencyEssenceSorrow2"] = { name = "Weeping Essence of Sorrow", type = 4, tier = 3, mods = { ["Gloves"] = "Dexterity3", ["One Handed Mace"] = "ColdResistancePenetrationEssence2", ["Sceptre"] = "ColdResistancePenetrationEssence2", ["Two Handed Sword"] = "ColdResistancePenetrationTwoHandEssence2", ["Dagger"] = "ColdResistancePenetrationEssence2", ["Boots"] = "Dexterity3", ["Two Handed Axe"] = "ColdResistancePenetrationTwoHandEssence2", ["Ring"] = "Dexterity3", ["One Handed Axe"] = "ColdResistancePenetrationEssence2", ["Amulet"] = "Dexterity3", ["One Handed Sword"] = "ColdResistancePenetrationEssence2", ["Quiver"] = "Dexterity3", ["Wand"] = "ColdResistancePenetrationEssence2", ["Staff"] = "ColdResistancePenetrationTwoHandEssence2", ["Two Handed Mace"] = "ColdResistancePenetrationTwoHandEssence2", ["Thrusting One Handed Sword"] = "ColdResistancePenetrationEssence2", ["Claw"] = "ColdResistancePenetrationEssence2", ["Belt"] = "Dexterity3", ["Helmet"] = "Dexterity3", ["Body Armour"] = "Dexterity3", ["Bow"] = "ColdResistancePenetrationTwoHandEssence2", ["Shield"] = "Dexterity3", }, }, - ["Metadata/Items/Currency/CurrencyEssenceSorrow3"] = { name = "Wailing Essence of Sorrow", type = 4, tier = 4, mods = { ["Gloves"] = "Dexterity5", ["One Handed Mace"] = "ColdResistancePenetrationEssence3", ["Sceptre"] = "ColdResistancePenetrationEssence3", ["Two Handed Sword"] = "ColdResistancePenetrationTwoHandEssence3", ["Dagger"] = "ColdResistancePenetrationEssence3", ["Boots"] = "Dexterity5", ["Two Handed Axe"] = "ColdResistancePenetrationTwoHandEssence3", ["Ring"] = "Dexterity5", ["One Handed Axe"] = "ColdResistancePenetrationEssence3", ["Amulet"] = "Dexterity5", ["One Handed Sword"] = "ColdResistancePenetrationEssence3", ["Quiver"] = "Dexterity5", ["Wand"] = "ColdResistancePenetrationEssence3", ["Staff"] = "ColdResistancePenetrationTwoHandEssence3", ["Two Handed Mace"] = "ColdResistancePenetrationTwoHandEssence3", ["Thrusting One Handed Sword"] = "ColdResistancePenetrationEssence3", ["Claw"] = "ColdResistancePenetrationEssence3", ["Belt"] = "Dexterity5", ["Helmet"] = "Dexterity5", ["Body Armour"] = "Dexterity5", ["Bow"] = "ColdResistancePenetrationTwoHandEssence3", ["Shield"] = "Dexterity5", }, }, - ["Metadata/Items/Currency/CurrencyEssenceSorrow4"] = { name = "Screaming Essence of Sorrow", type = 4, tier = 5, mods = { ["Gloves"] = "Dexterity6", ["One Handed Mace"] = "ColdResistancePenetrationEssence4_", ["Sceptre"] = "ColdResistancePenetrationEssence4_", ["Two Handed Sword"] = "ColdResistancePenetrationTwoHandEssence4", ["Dagger"] = "ColdResistancePenetrationEssence4_", ["Boots"] = "Dexterity6", ["Two Handed Axe"] = "ColdResistancePenetrationTwoHandEssence4", ["Ring"] = "Dexterity6", ["One Handed Axe"] = "ColdResistancePenetrationEssence4_", ["Amulet"] = "Dexterity6", ["One Handed Sword"] = "ColdResistancePenetrationEssence4_", ["Quiver"] = "Dexterity6", ["Wand"] = "ColdResistancePenetrationEssence4_", ["Staff"] = "ColdResistancePenetrationTwoHandEssence4", ["Two Handed Mace"] = "ColdResistancePenetrationTwoHandEssence4", ["Thrusting One Handed Sword"] = "ColdResistancePenetrationEssence4_", ["Claw"] = "ColdResistancePenetrationEssence4_", ["Belt"] = "Dexterity6", ["Helmet"] = "Dexterity6", ["Body Armour"] = "Dexterity6", ["Bow"] = "ColdResistancePenetrationTwoHandEssence4", ["Shield"] = "Dexterity6", }, }, - ["Metadata/Items/Currency/CurrencyEssenceSorrow5"] = { name = "Shrieking Essence of Sorrow", type = 4, tier = 6, mods = { ["Gloves"] = "Dexterity8", ["One Handed Mace"] = "ColdResistancePenetrationEssence5", ["Sceptre"] = "ColdResistancePenetrationEssence5", ["Two Handed Sword"] = "ColdResistancePenetrationTwoHandEssence5", ["Dagger"] = "ColdResistancePenetrationEssence5", ["Boots"] = "Dexterity8", ["Two Handed Axe"] = "ColdResistancePenetrationTwoHandEssence5", ["Ring"] = "Dexterity8", ["One Handed Axe"] = "ColdResistancePenetrationEssence5", ["Amulet"] = "Dexterity8", ["One Handed Sword"] = "ColdResistancePenetrationEssence5", ["Quiver"] = "Dexterity8", ["Wand"] = "ColdResistancePenetrationEssence5", ["Staff"] = "ColdResistancePenetrationTwoHandEssence5", ["Two Handed Mace"] = "ColdResistancePenetrationTwoHandEssence5", ["Thrusting One Handed Sword"] = "ColdResistancePenetrationEssence5", ["Claw"] = "ColdResistancePenetrationEssence5", ["Belt"] = "Dexterity8", ["Helmet"] = "Dexterity8", ["Body Armour"] = "Dexterity8", ["Bow"] = "ColdResistancePenetrationTwoHandEssence5", ["Shield"] = "Dexterity8", }, }, - ["Metadata/Items/Currency/CurrencyEssenceSorrow6"] = { name = "Deafening Essence of Sorrow", type = 4, tier = 7, mods = { ["Gloves"] = "DexterityEssence7", ["One Handed Mace"] = "ColdResistancePenetrationEssence6_", ["Sceptre"] = "ColdResistancePenetrationEssence6_", ["Two Handed Sword"] = "ColdResistancePenetrationTwoHandEssence6__", ["Dagger"] = "ColdResistancePenetrationEssence6_", ["Boots"] = "DexterityEssence7", ["Two Handed Axe"] = "ColdResistancePenetrationTwoHandEssence6__", ["Ring"] = "DexterityEssence7", ["One Handed Axe"] = "ColdResistancePenetrationEssence6_", ["Amulet"] = "DexterityEssence7", ["One Handed Sword"] = "ColdResistancePenetrationEssence6_", ["Quiver"] = "DexterityEssence7", ["Wand"] = "ColdResistancePenetrationEssence6_", ["Staff"] = "ColdResistancePenetrationTwoHandEssence6__", ["Two Handed Mace"] = "ColdResistancePenetrationTwoHandEssence6__", ["Thrusting One Handed Sword"] = "ColdResistancePenetrationEssence6_", ["Claw"] = "ColdResistancePenetrationEssence6_", ["Belt"] = "DexterityEssence7", ["Helmet"] = "DexterityEssence7", ["Body Armour"] = "DexterityEssence7", ["Bow"] = "ColdResistancePenetrationTwoHandEssence6__", ["Shield"] = "DexterityEssence7", }, }, - ["Metadata/Items/Currency/CurrencyEssenceAnger1"] = { name = "Muttering Essence of Anger", type = 5, tier = 2, mods = { ["Gloves"] = "FireResist2", ["One Handed Mace"] = "LocalAddedFireDamage2", ["Sceptre"] = "LocalAddedFireDamage2", ["Two Handed Sword"] = "LocalAddedFireDamageTwoHand2", ["Dagger"] = "LocalAddedFireDamage2", ["Boots"] = "FireResist2", ["Two Handed Axe"] = "LocalAddedFireDamageTwoHand2", ["Ring"] = "FireDamagePercentEssence2_", ["One Handed Axe"] = "LocalAddedFireDamage2", ["Amulet"] = "FireDamagePercentEssence2_", ["One Handed Sword"] = "LocalAddedFireDamage2", ["Quiver"] = "FireResist2", ["Wand"] = "LocalAddedFireDamage2", ["Staff"] = "LocalAddedFireDamageTwoHand2", ["Two Handed Mace"] = "LocalAddedFireDamageTwoHand2", ["Thrusting One Handed Sword"] = "LocalAddedFireDamage2", ["Claw"] = "LocalAddedFireDamage2", ["Belt"] = "FireResist2", ["Helmet"] = "FireResist2", ["Body Armour"] = "FireResist2", ["Bow"] = "LocalAddedFireDamageTwoHand2", ["Shield"] = "FireResist2", }, }, - ["Metadata/Items/Currency/CurrencyEssenceAnger2"] = { name = "Weeping Essence of Anger", type = 5, tier = 3, mods = { ["Gloves"] = "FireResist3", ["One Handed Mace"] = "LocalAddedFireDamage4", ["Sceptre"] = "LocalAddedFireDamage4", ["Two Handed Sword"] = "LocalAddedFireDamageTwoHand4", ["Dagger"] = "LocalAddedFireDamage4", ["Boots"] = "FireResist3", ["Two Handed Axe"] = "LocalAddedFireDamageTwoHand4", ["Ring"] = "FireDamagePercentEssence3", ["One Handed Axe"] = "LocalAddedFireDamage4", ["Amulet"] = "FireDamagePercentEssence3", ["One Handed Sword"] = "LocalAddedFireDamage4", ["Quiver"] = "FireResist3", ["Wand"] = "LocalAddedFireDamage4", ["Staff"] = "LocalAddedFireDamageTwoHand4", ["Two Handed Mace"] = "LocalAddedFireDamageTwoHand4", ["Thrusting One Handed Sword"] = "LocalAddedFireDamage4", ["Claw"] = "LocalAddedFireDamage4", ["Belt"] = "FireResist3", ["Helmet"] = "FireResist3", ["Body Armour"] = "FireResist3", ["Bow"] = "LocalAddedFireDamageTwoHand4", ["Shield"] = "FireResist3", }, }, - ["Metadata/Items/Currency/CurrencyEssenceAnger3"] = { name = "Wailing Essence of Anger", type = 5, tier = 4, mods = { ["Gloves"] = "FireResist4", ["One Handed Mace"] = "LocalAddedFireDamage6", ["Sceptre"] = "LocalAddedFireDamage6", ["Two Handed Sword"] = "LocalAddedFireDamageTwoHand6", ["Dagger"] = "LocalAddedFireDamage6", ["Boots"] = "FireResist4", ["Two Handed Axe"] = "LocalAddedFireDamageTwoHand6", ["Ring"] = "FireDamagePercentEssence4", ["One Handed Axe"] = "LocalAddedFireDamage6", ["Amulet"] = "FireDamagePercentEssence4", ["One Handed Sword"] = "LocalAddedFireDamage6", ["Quiver"] = "FireResist4", ["Wand"] = "LocalAddedFireDamage6", ["Staff"] = "LocalAddedFireDamageTwoHand6", ["Two Handed Mace"] = "LocalAddedFireDamageTwoHand6", ["Thrusting One Handed Sword"] = "LocalAddedFireDamage6", ["Claw"] = "LocalAddedFireDamage6", ["Belt"] = "FireResist4", ["Helmet"] = "FireResist4", ["Body Armour"] = "FireResist4", ["Bow"] = "LocalAddedFireDamageTwoHand6", ["Shield"] = "FireResist4", }, }, - ["Metadata/Items/Currency/CurrencyEssenceAnger4"] = { name = "Screaming Essence of Anger", type = 5, tier = 5, mods = { ["Gloves"] = "FireResist6", ["One Handed Mace"] = "LocalAddedFireDamage8", ["Sceptre"] = "LocalAddedFireDamage8", ["Two Handed Sword"] = "LocalAddedFireDamageTwoHand8_", ["Dagger"] = "LocalAddedFireDamage8", ["Boots"] = "FireResist6", ["Two Handed Axe"] = "LocalAddedFireDamageTwoHand8_", ["Ring"] = "FireDamagePercentEssence5", ["One Handed Axe"] = "LocalAddedFireDamage8", ["Amulet"] = "FireDamagePercentEssence5", ["One Handed Sword"] = "LocalAddedFireDamage8", ["Quiver"] = "FireResist6", ["Wand"] = "LocalAddedFireDamage8", ["Staff"] = "LocalAddedFireDamageTwoHand8_", ["Two Handed Mace"] = "LocalAddedFireDamageTwoHand8_", ["Thrusting One Handed Sword"] = "LocalAddedFireDamage8", ["Claw"] = "LocalAddedFireDamage8", ["Belt"] = "FireResist6", ["Helmet"] = "FireResist6", ["Body Armour"] = "FireResist6", ["Bow"] = "LocalAddedFireDamageTwoHand8_", ["Shield"] = "FireResist6", }, }, - ["Metadata/Items/Currency/CurrencyEssenceAnger5"] = { name = "Shrieking Essence of Anger", type = 5, tier = 6, mods = { ["Gloves"] = "FireResist7", ["One Handed Mace"] = "LocalAddedFireDamage9", ["Sceptre"] = "LocalAddedFireDamage9", ["Two Handed Sword"] = "LocalAddedFireDamageTwoHand9", ["Dagger"] = "LocalAddedFireDamage9", ["Boots"] = "FireResist7", ["Two Handed Axe"] = "LocalAddedFireDamageTwoHand9", ["Ring"] = "FireDamagePercentEssence6_", ["One Handed Axe"] = "LocalAddedFireDamage9", ["Amulet"] = "FireDamagePercentEssence6_", ["One Handed Sword"] = "LocalAddedFireDamage9", ["Quiver"] = "FireResist7", ["Wand"] = "LocalAddedFireDamage9", ["Staff"] = "LocalAddedFireDamageTwoHand9", ["Two Handed Mace"] = "LocalAddedFireDamageTwoHand9", ["Thrusting One Handed Sword"] = "LocalAddedFireDamage9", ["Claw"] = "LocalAddedFireDamage9", ["Belt"] = "FireResist7", ["Helmet"] = "FireResist7", ["Body Armour"] = "FireResist7", ["Bow"] = "LocalAddedFireDamageTwoHand9", ["Shield"] = "FireResist7", }, }, - ["Metadata/Items/Currency/CurrencyEssenceAnger6"] = { name = "Deafening Essence of Anger", type = 5, tier = 7, mods = { ["Gloves"] = "FireResist8", ["One Handed Mace"] = "LocalAddedFireDamageEssence7", ["Sceptre"] = "LocalAddedFireDamageEssence7", ["Two Handed Sword"] = "LocalAddedFireDamageTwoHandEssence7", ["Dagger"] = "LocalAddedFireDamageEssence7", ["Boots"] = "FireResist8", ["Two Handed Axe"] = "LocalAddedFireDamageTwoHandEssence7", ["Ring"] = "FireDamagePercentEssence7", ["One Handed Axe"] = "LocalAddedFireDamageEssence7", ["Amulet"] = "FireDamagePercentEssence7", ["One Handed Sword"] = "LocalAddedFireDamageEssence7", ["Quiver"] = "FireResist8", ["Wand"] = "LocalAddedFireDamageEssence7", ["Staff"] = "LocalAddedFireDamageTwoHandEssence7", ["Two Handed Mace"] = "LocalAddedFireDamageTwoHandEssence7", ["Thrusting One Handed Sword"] = "LocalAddedFireDamageEssence7", ["Claw"] = "LocalAddedFireDamageEssence7", ["Belt"] = "FireResist8", ["Helmet"] = "FireResist8", ["Body Armour"] = "FireResist8", ["Bow"] = "LocalAddedFireDamageTwoHandEssence7", ["Shield"] = "FireResist8", }, }, - ["Metadata/Items/Currency/CurrencyEssenceTorment1"] = { name = "Muttering Essence of Torment", type = 6, tier = 2, mods = { ["Gloves"] = "AddedLightningDamage1", ["One Handed Mace"] = "SpellAddedLightningDamage2", ["Sceptre"] = "SpellAddedLightningDamage2", ["Two Handed Sword"] = "SpellAddedLightningDamageTwoHand2", ["Dagger"] = "SpellAddedLightningDamage2", ["Boots"] = "ChanceToAvoidShockEssence2_", ["Two Handed Axe"] = "SpellAddedLightningDamageTwoHand2", ["Ring"] = "AddedLightningDamage2", ["One Handed Axe"] = "SpellAddedLightningDamage2", ["Amulet"] = "AddedLightningDamage2", ["One Handed Sword"] = "SpellAddedLightningDamage2", ["Quiver"] = "AddedLightningDamageQuiver2", ["Wand"] = "SpellAddedLightningDamage2", ["Staff"] = "SpellAddedLightningDamageTwoHand2", ["Two Handed Mace"] = "SpellAddedLightningDamageTwoHand2", ["Thrusting One Handed Sword"] = "SpellAddedLightningDamage2", ["Claw"] = "SpellAddedLightningDamage2", ["Belt"] = "ChanceToAvoidShockEssence2_", ["Helmet"] = "ChanceToAvoidShockEssence2_", ["Body Armour"] = "ChanceToAvoidLightningDamageEssence2", ["Bow"] = "SpellAddedLightningDamageTwoHand2", ["Shield"] = "ChanceToAvoidLightningDamageEssence2", }, }, - ["Metadata/Items/Currency/CurrencyEssenceTorment2"] = { name = "Weeping Essence of Torment", type = 6, tier = 3, mods = { ["Gloves"] = "AddedLightningDamage2", ["One Handed Mace"] = "SpellAddedLightningDamage4", ["Sceptre"] = "SpellAddedLightningDamage4", ["Two Handed Sword"] = "SpellAddedLightningDamageTwoHand4", ["Dagger"] = "SpellAddedLightningDamage4", ["Boots"] = "ChanceToAvoidShockEssence3", ["Two Handed Axe"] = "SpellAddedLightningDamageTwoHand4", ["Ring"] = "AddedLightningDamage4", ["One Handed Axe"] = "SpellAddedLightningDamage4", ["Amulet"] = "AddedLightningDamage4", ["One Handed Sword"] = "SpellAddedLightningDamage4", ["Quiver"] = "AddedLightningDamageQuiver4", ["Wand"] = "SpellAddedLightningDamage4", ["Staff"] = "SpellAddedLightningDamageTwoHand4", ["Two Handed Mace"] = "SpellAddedLightningDamageTwoHand4", ["Thrusting One Handed Sword"] = "SpellAddedLightningDamage4", ["Claw"] = "SpellAddedLightningDamage4", ["Belt"] = "ChanceToAvoidShockEssence3", ["Helmet"] = "ChanceToAvoidShockEssence3", ["Body Armour"] = "ChanceToAvoidLightningDamageEssence3", ["Bow"] = "SpellAddedLightningDamageTwoHand4", ["Shield"] = "ChanceToAvoidLightningDamageEssence3", }, }, - ["Metadata/Items/Currency/CurrencyEssenceTorment3"] = { name = "Wailing Essence of Torment", type = 6, tier = 4, mods = { ["Gloves"] = "AddedLightningDamage3", ["One Handed Mace"] = "SpellAddedLightningDamage6", ["Sceptre"] = "SpellAddedLightningDamage6", ["Two Handed Sword"] = "SpellAddedLightningDamageTwoHand6", ["Dagger"] = "SpellAddedLightningDamage6", ["Boots"] = "ChanceToAvoidShockEssence4", ["Two Handed Axe"] = "SpellAddedLightningDamageTwoHand6", ["Ring"] = "AddedLightningDamage6", ["One Handed Axe"] = "SpellAddedLightningDamage6", ["Amulet"] = "AddedLightningDamage6", ["One Handed Sword"] = "SpellAddedLightningDamage6", ["Quiver"] = "AddedLightningDamageQuiver6___", ["Wand"] = "SpellAddedLightningDamage6", ["Staff"] = "SpellAddedLightningDamageTwoHand6", ["Two Handed Mace"] = "SpellAddedLightningDamageTwoHand6", ["Thrusting One Handed Sword"] = "SpellAddedLightningDamage6", ["Claw"] = "SpellAddedLightningDamage6", ["Belt"] = "ChanceToAvoidShockEssence4", ["Helmet"] = "ChanceToAvoidShockEssence4", ["Body Armour"] = "ChanceToAvoidLightningDamageEssence4", ["Bow"] = "SpellAddedLightningDamageTwoHand6", ["Shield"] = "ChanceToAvoidLightningDamageEssence4", }, }, - ["Metadata/Items/Currency/CurrencyEssenceTorment4"] = { name = "Screaming Essence of Torment", type = 6, tier = 5, mods = { ["Gloves"] = "AddedLightningDamage4", ["One Handed Mace"] = "SpellAddedLightningDamage7", ["Sceptre"] = "SpellAddedLightningDamage7", ["Two Handed Sword"] = "SpellAddedLightningDamageTwoHand7", ["Dagger"] = "SpellAddedLightningDamage7", ["Boots"] = "ChanceToAvoidShockEssence5", ["Two Handed Axe"] = "SpellAddedLightningDamageTwoHand7", ["Ring"] = "AddedLightningDamage8", ["One Handed Axe"] = "SpellAddedLightningDamage7", ["Amulet"] = "AddedLightningDamage8", ["One Handed Sword"] = "SpellAddedLightningDamage7", ["Quiver"] = "AddedLightningDamageQuiver8", ["Wand"] = "SpellAddedLightningDamage7", ["Staff"] = "SpellAddedLightningDamageTwoHand7", ["Two Handed Mace"] = "SpellAddedLightningDamageTwoHand7", ["Thrusting One Handed Sword"] = "SpellAddedLightningDamage7", ["Claw"] = "SpellAddedLightningDamage7", ["Belt"] = "ChanceToAvoidShockEssence5", ["Helmet"] = "ChanceToAvoidShockEssence5", ["Body Armour"] = "ChanceToAvoidLightningDamageEssence5", ["Bow"] = "SpellAddedLightningDamageTwoHand7", ["Shield"] = "ChanceToAvoidLightningDamageEssence5", }, }, - ["Metadata/Items/Currency/CurrencyEssenceTorment5"] = { name = "Shrieking Essence of Torment", type = 6, tier = 6, mods = { ["Gloves"] = "AddedLightningDamage5", ["One Handed Mace"] = "SpellAddedLightningDamage8", ["Sceptre"] = "SpellAddedLightningDamage8", ["Two Handed Sword"] = "SpellAddedLightningDamageTwoHand8", ["Dagger"] = "SpellAddedLightningDamage8", ["Boots"] = "ChanceToAvoidShockEssence6", ["Two Handed Axe"] = "SpellAddedLightningDamageTwoHand8", ["Ring"] = "AddedLightningDamage9", ["One Handed Axe"] = "SpellAddedLightningDamage8", ["Amulet"] = "AddedLightningDamage9", ["One Handed Sword"] = "SpellAddedLightningDamage8", ["Quiver"] = "AddedLightningDamageQuiver9", ["Wand"] = "SpellAddedLightningDamage8", ["Staff"] = "SpellAddedLightningDamageTwoHand8", ["Two Handed Mace"] = "SpellAddedLightningDamageTwoHand8", ["Thrusting One Handed Sword"] = "SpellAddedLightningDamage8", ["Claw"] = "SpellAddedLightningDamage8", ["Belt"] = "ChanceToAvoidShockEssence6", ["Helmet"] = "ChanceToAvoidShockEssence6", ["Body Armour"] = "ChanceToAvoidLightningDamageEssence6", ["Bow"] = "SpellAddedLightningDamageTwoHand8", ["Shield"] = "ChanceToAvoidLightningDamageEssence6", }, }, - ["Metadata/Items/Currency/CurrencyEssenceTorment6"] = { name = "Deafening Essence of Torment", type = 6, tier = 7, mods = { ["Gloves"] = "AddedLightningDamage6", ["One Handed Mace"] = "SpellAddedLightningDamage9", ["Sceptre"] = "SpellAddedLightningDamage9", ["Two Handed Sword"] = "SpellAddedLightningDamageTwoHand9_", ["Dagger"] = "SpellAddedLightningDamage9", ["Boots"] = "ChanceToAvoidShockEssence7", ["Two Handed Axe"] = "SpellAddedLightningDamageTwoHand9_", ["Ring"] = "AddedLightningDamageEssence7", ["One Handed Axe"] = "SpellAddedLightningDamage9", ["Amulet"] = "AddedLightningDamageEssence7", ["One Handed Sword"] = "SpellAddedLightningDamage9", ["Quiver"] = "AddedLightningDamageQuiverEssence10__", ["Wand"] = "SpellAddedLightningDamage9", ["Staff"] = "SpellAddedLightningDamageTwoHand9_", ["Two Handed Mace"] = "SpellAddedLightningDamageTwoHand9_", ["Thrusting One Handed Sword"] = "SpellAddedLightningDamage9", ["Claw"] = "SpellAddedLightningDamage9", ["Belt"] = "ChanceToAvoidShockEssence7", ["Helmet"] = "ChanceToAvoidShockEssence7", ["Body Armour"] = "ChanceToAvoidLightningDamageEssence7", ["Bow"] = "SpellAddedLightningDamageTwoHand9_", ["Shield"] = "ChanceToAvoidLightningDamageEssence7", }, }, - ["Metadata/Items/Currency/CurrencyEssenceFear1"] = { name = "Muttering Essence of Fear", type = 7, tier = 2, mods = { ["Gloves"] = "MinionDamageGlovesEssence2", ["One Handed Mace"] = "MinionDamageOnWeapon2", ["Sceptre"] = "MinionDamageOnWeapon2", ["Two Handed Sword"] = "MinionDamageOnTwoHandWeapon2", ["Dagger"] = "MinionDamageOnWeapon2", ["Boots"] = "MinionLifeEssence2", ["Two Handed Axe"] = "MinionDamageOnTwoHandWeapon2", ["Ring"] = "MinionRunSpeedEssence2", ["One Handed Axe"] = "MinionDamageOnWeapon2", ["Amulet"] = "MinionRunSpeedEssence2", ["One Handed Sword"] = "MinionDamageOnWeapon2", ["Quiver"] = "MinionRunSpeedEssence2", ["Wand"] = "MinionDamageOnWeapon2", ["Staff"] = "MinionDamageOnTwoHandWeapon2", ["Two Handed Mace"] = "MinionDamageOnTwoHandWeapon2", ["Thrusting One Handed Sword"] = "MinionDamageOnWeapon2", ["Claw"] = "MinionDamageOnWeapon2", ["Belt"] = "MinionLifeEssence2", ["Helmet"] = "MinionAccuracyEssence2_", ["Body Armour"] = "MinionLifeEssence2", ["Bow"] = "MinionDamageOnTwoHandWeapon2", ["Shield"] = "MinionLifeEssence2", }, }, - ["Metadata/Items/Currency/CurrencyEssenceFear2"] = { name = "Weeping Essence of Fear", type = 7, tier = 3, mods = { ["Gloves"] = "MinionDamageGlovesEssence3", ["One Handed Mace"] = "MinionDamageOnWeapon3", ["Sceptre"] = "MinionDamageOnWeapon3", ["Two Handed Sword"] = "MinionDamageOnTwoHandWeapon3", ["Dagger"] = "MinionDamageOnWeapon3", ["Boots"] = "MinionLifeEssence3_", ["Two Handed Axe"] = "MinionDamageOnTwoHandWeapon3", ["Ring"] = "MinionRunSpeedEssence3", ["One Handed Axe"] = "MinionDamageOnWeapon3", ["Amulet"] = "MinionRunSpeedEssence3", ["One Handed Sword"] = "MinionDamageOnWeapon3", ["Quiver"] = "MinionRunSpeedEssence3", ["Wand"] = "MinionDamageOnWeapon3", ["Staff"] = "MinionDamageOnTwoHandWeapon3", ["Two Handed Mace"] = "MinionDamageOnTwoHandWeapon3", ["Thrusting One Handed Sword"] = "MinionDamageOnWeapon3", ["Claw"] = "MinionDamageOnWeapon3", ["Belt"] = "MinionLifeEssence3_", ["Helmet"] = "MinionAccuracyEssence3_", ["Body Armour"] = "MinionLifeEssence3_", ["Bow"] = "MinionDamageOnTwoHandWeapon3", ["Shield"] = "MinionLifeEssence3_", }, }, - ["Metadata/Items/Currency/CurrencyEssenceFear3"] = { name = "Wailing Essence of Fear", type = 7, tier = 4, mods = { ["Gloves"] = "MinionDamageGlovesEssence4", ["One Handed Mace"] = "MinionDamageOnWeapon4_", ["Sceptre"] = "MinionDamageOnWeapon4_", ["Two Handed Sword"] = "MinionDamageOnTwoHandWeapon4", ["Dagger"] = "MinionDamageOnWeapon4_", ["Boots"] = "MinionLifeEssence4", ["Two Handed Axe"] = "MinionDamageOnTwoHandWeapon4", ["Ring"] = "MinionRunSpeedEssence4", ["One Handed Axe"] = "MinionDamageOnWeapon4_", ["Amulet"] = "MinionRunSpeedEssence4", ["One Handed Sword"] = "MinionDamageOnWeapon4_", ["Quiver"] = "MinionRunSpeedEssence4", ["Wand"] = "MinionDamageOnWeapon4_", ["Staff"] = "MinionDamageOnTwoHandWeapon4", ["Two Handed Mace"] = "MinionDamageOnTwoHandWeapon4", ["Thrusting One Handed Sword"] = "MinionDamageOnWeapon4_", ["Claw"] = "MinionDamageOnWeapon4_", ["Belt"] = "MinionLifeEssence4", ["Helmet"] = "MinionAccuracyEssence4___", ["Body Armour"] = "MinionLifeEssence4", ["Bow"] = "MinionDamageOnTwoHandWeapon4", ["Shield"] = "MinionLifeEssence4", }, }, - ["Metadata/Items/Currency/CurrencyEssenceFear4"] = { name = "Screaming Essence of Fear", type = 7, tier = 5, mods = { ["Gloves"] = "MinionDamageGlovesEssence5", ["One Handed Mace"] = "MinionDamageOnWeaponEssence5", ["Sceptre"] = "MinionDamageOnWeaponEssence5", ["Two Handed Sword"] = "MinionDamageOnTwoHandWeaponEssence5", ["Dagger"] = "MinionDamageOnWeaponEssence5", ["Boots"] = "MinionLifeEssence5", ["Two Handed Axe"] = "MinionDamageOnTwoHandWeaponEssence5", ["Ring"] = "MinionRunSpeedEssence5", ["One Handed Axe"] = "MinionDamageOnWeaponEssence5", ["Amulet"] = "MinionRunSpeedEssence5", ["One Handed Sword"] = "MinionDamageOnWeaponEssence5", ["Quiver"] = "MinionRunSpeedEssence5", ["Wand"] = "MinionDamageOnWeaponEssence5", ["Staff"] = "MinionDamageOnTwoHandWeaponEssence5", ["Two Handed Mace"] = "MinionDamageOnTwoHandWeaponEssence5", ["Thrusting One Handed Sword"] = "MinionDamageOnWeaponEssence5", ["Claw"] = "MinionDamageOnWeaponEssence5", ["Belt"] = "MinionLifeEssence5", ["Helmet"] = "MinionAccuracyEssence5", ["Body Armour"] = "MinionLifeEssence5", ["Bow"] = "MinionDamageOnTwoHandWeaponEssence5", ["Shield"] = "MinionLifeEssence5", }, }, - ["Metadata/Items/Currency/CurrencyEssenceFear5"] = { name = "Shrieking Essence of Fear", type = 7, tier = 6, mods = { ["Gloves"] = "MinionDamageGlovesEssence6___", ["One Handed Mace"] = "MinionDamageOnWeaponEssence6", ["Sceptre"] = "MinionDamageOnWeaponEssence6", ["Two Handed Sword"] = "MinionDamageOnTwoHandWeaponEssence6", ["Dagger"] = "MinionDamageOnWeaponEssence6", ["Boots"] = "MinionLifeEssence6", ["Two Handed Axe"] = "MinionDamageOnTwoHandWeaponEssence6", ["Ring"] = "MinionRunSpeedEssence6", ["One Handed Axe"] = "MinionDamageOnWeaponEssence6", ["Amulet"] = "MinionRunSpeedEssence6", ["One Handed Sword"] = "MinionDamageOnWeaponEssence6", ["Quiver"] = "MinionRunSpeedEssence6", ["Wand"] = "MinionDamageOnWeaponEssence6", ["Staff"] = "MinionDamageOnTwoHandWeaponEssence6", ["Two Handed Mace"] = "MinionDamageOnTwoHandWeaponEssence6", ["Thrusting One Handed Sword"] = "MinionDamageOnWeaponEssence6", ["Claw"] = "MinionDamageOnWeaponEssence6", ["Belt"] = "MinionLifeEssence6", ["Helmet"] = "MinionAccuracyEssence6", ["Body Armour"] = "MinionLifeEssence6", ["Bow"] = "MinionDamageOnTwoHandWeaponEssence6", ["Shield"] = "MinionLifeEssence6", }, }, - ["Metadata/Items/Currency/CurrencyEssenceFear6"] = { name = "Deafening Essence of Fear", type = 7, tier = 7, mods = { ["Gloves"] = "MinionDamageGlovesEssence7", ["One Handed Mace"] = "MinionDamageOnWeaponEssence7", ["Sceptre"] = "MinionDamageOnWeaponEssence7", ["Two Handed Sword"] = "MinionDamageOnTwoHandWeaponEssence7", ["Dagger"] = "MinionDamageOnWeaponEssence7", ["Boots"] = "MinionLifeEssence7", ["Two Handed Axe"] = "MinionDamageOnTwoHandWeaponEssence7", ["Ring"] = "MinionRunSpeedEssence7", ["One Handed Axe"] = "MinionDamageOnWeaponEssence7", ["Amulet"] = "MinionRunSpeedEssence7", ["One Handed Sword"] = "MinionDamageOnWeaponEssence7", ["Quiver"] = "MinionRunSpeedEssence7", ["Wand"] = "MinionDamageOnWeaponEssence7", ["Staff"] = "MinionDamageOnTwoHandWeaponEssence7", ["Two Handed Mace"] = "MinionDamageOnTwoHandWeaponEssence7", ["Thrusting One Handed Sword"] = "MinionDamageOnWeaponEssence7", ["Claw"] = "MinionDamageOnWeaponEssence7", ["Belt"] = "MinionLifeEssence7", ["Helmet"] = "MinionAccuracyEssence7_", ["Body Armour"] = "MinionLifeEssence7", ["Bow"] = "MinionDamageOnTwoHandWeaponEssence7", ["Shield"] = "MinionLifeEssence7", }, }, - ["Metadata/Items/Currency/CurrencyEssenceSuffering1"] = { name = "Weeping Essence of Suffering", type = 8, tier = 3, mods = { ["Gloves"] = "AddedColdDamage2", ["One Handed Mace"] = "SpellAddedColdDamage4", ["Sceptre"] = "SpellAddedColdDamage4", ["Two Handed Sword"] = "SpellAddedColdDamageTwoHand4", ["Dagger"] = "SpellAddedColdDamage4", ["Boots"] = "ChanceToAvoidFreezeEssence3", ["Two Handed Axe"] = "SpellAddedColdDamageTwoHand4", ["Ring"] = "AddedColdDamage4", ["One Handed Axe"] = "SpellAddedColdDamage4", ["Amulet"] = "AddedColdDamage4", ["One Handed Sword"] = "SpellAddedColdDamage4", ["Quiver"] = "AddedColdDamageQuiver4__", ["Wand"] = "SpellAddedColdDamage4", ["Staff"] = "SpellAddedColdDamageTwoHand4", ["Two Handed Mace"] = "SpellAddedColdDamageTwoHand4", ["Thrusting One Handed Sword"] = "SpellAddedColdDamage4", ["Claw"] = "SpellAddedColdDamage4", ["Belt"] = "ChanceToAvoidFreezeEssence3", ["Helmet"] = "ChanceToAvoidFreezeEssence3", ["Body Armour"] = "ChanceToAvoidColdDamageEssence3", ["Bow"] = "SpellAddedColdDamageTwoHand4", ["Shield"] = "ChanceToAvoidColdDamageEssence3", }, }, - ["Metadata/Items/Currency/CurrencyEssenceSuffering2"] = { name = "Wailing Essence of Suffering", type = 8, tier = 4, mods = { ["Gloves"] = "AddedColdDamage3", ["One Handed Mace"] = "SpellAddedColdDamage6_", ["Sceptre"] = "SpellAddedColdDamage6_", ["Two Handed Sword"] = "SpellAddedColdDamageTwoHand6", ["Dagger"] = "SpellAddedColdDamage6_", ["Boots"] = "ChanceToAvoidFreezeEssence4", ["Two Handed Axe"] = "SpellAddedColdDamageTwoHand6", ["Ring"] = "AddedColdDamage6", ["One Handed Axe"] = "SpellAddedColdDamage6_", ["Amulet"] = "AddedColdDamage6", ["One Handed Sword"] = "SpellAddedColdDamage6_", ["Quiver"] = "AddedColdDamageQuiver6", ["Wand"] = "SpellAddedColdDamage6_", ["Staff"] = "SpellAddedColdDamageTwoHand6", ["Two Handed Mace"] = "SpellAddedColdDamageTwoHand6", ["Thrusting One Handed Sword"] = "SpellAddedColdDamage6_", ["Claw"] = "SpellAddedColdDamage6_", ["Belt"] = "ChanceToAvoidFreezeEssence4", ["Helmet"] = "ChanceToAvoidFreezeEssence4", ["Body Armour"] = "ChanceToAvoidColdDamageEssence4", ["Bow"] = "SpellAddedColdDamageTwoHand6", ["Shield"] = "ChanceToAvoidColdDamageEssence4", }, }, - ["Metadata/Items/Currency/CurrencyEssenceSuffering3"] = { name = "Screaming Essence of Suffering", type = 8, tier = 5, mods = { ["Gloves"] = "AddedColdDamage4", ["One Handed Mace"] = "SpellAddedColdDamage7", ["Sceptre"] = "SpellAddedColdDamage7", ["Two Handed Sword"] = "SpellAddedColdDamageTwoHand7", ["Dagger"] = "SpellAddedColdDamage7", ["Boots"] = "ChanceToAvoidFreezeEssence5", ["Two Handed Axe"] = "SpellAddedColdDamageTwoHand7", ["Ring"] = "AddedColdDamage7", ["One Handed Axe"] = "SpellAddedColdDamage7", ["Amulet"] = "AddedColdDamage7", ["One Handed Sword"] = "SpellAddedColdDamage7", ["Quiver"] = "AddedColdDamageQuiver7", ["Wand"] = "SpellAddedColdDamage7", ["Staff"] = "SpellAddedColdDamageTwoHand7", ["Two Handed Mace"] = "SpellAddedColdDamageTwoHand7", ["Thrusting One Handed Sword"] = "SpellAddedColdDamage7", ["Claw"] = "SpellAddedColdDamage7", ["Belt"] = "ChanceToAvoidFreezeEssence5", ["Helmet"] = "ChanceToAvoidFreezeEssence5", ["Body Armour"] = "ChanceToAvoidColdDamageEssence5", ["Bow"] = "SpellAddedColdDamageTwoHand7", ["Shield"] = "ChanceToAvoidColdDamageEssence5", }, }, - ["Metadata/Items/Currency/CurrencyEssenceSuffering4"] = { name = "Shrieking Essence of Suffering", type = 8, tier = 6, mods = { ["Gloves"] = "AddedColdDamage5", ["One Handed Mace"] = "SpellAddedColdDamage8", ["Sceptre"] = "SpellAddedColdDamage8", ["Two Handed Sword"] = "SpellAddedColdDamageTwoHand8", ["Dagger"] = "SpellAddedColdDamage8", ["Boots"] = "ChanceToAvoidFreezeEssence6", ["Two Handed Axe"] = "SpellAddedColdDamageTwoHand8", ["Ring"] = "AddedColdDamage9", ["One Handed Axe"] = "SpellAddedColdDamage8", ["Amulet"] = "AddedColdDamage9", ["One Handed Sword"] = "SpellAddedColdDamage8", ["Quiver"] = "AddedColdDamageQuiver9_", ["Wand"] = "SpellAddedColdDamage8", ["Staff"] = "SpellAddedColdDamageTwoHand8", ["Two Handed Mace"] = "SpellAddedColdDamageTwoHand8", ["Thrusting One Handed Sword"] = "SpellAddedColdDamage8", ["Claw"] = "SpellAddedColdDamage8", ["Belt"] = "ChanceToAvoidFreezeEssence6", ["Helmet"] = "ChanceToAvoidFreezeEssence6", ["Body Armour"] = "ChanceToAvoidColdDamageEssence6", ["Bow"] = "SpellAddedColdDamageTwoHand8", ["Shield"] = "ChanceToAvoidColdDamageEssence6", }, }, - ["Metadata/Items/Currency/CurrencyEssenceSuffering5"] = { name = "Deafening Essence of Suffering", type = 8, tier = 7, mods = { ["Gloves"] = "AddedColdDamage6", ["One Handed Mace"] = "SpellAddedColdDamage9", ["Sceptre"] = "SpellAddedColdDamage9", ["Two Handed Sword"] = "SpellAddedColdDamageTwoHand9", ["Dagger"] = "SpellAddedColdDamage9", ["Boots"] = "ChanceToAvoidFreezeEssence7", ["Two Handed Axe"] = "SpellAddedColdDamageTwoHand9", ["Ring"] = "AddedColdDamageEssence7", ["One Handed Axe"] = "SpellAddedColdDamage9", ["Amulet"] = "AddedColdDamageEssence7", ["One Handed Sword"] = "SpellAddedColdDamage9", ["Quiver"] = "AddedColdDamageQuiverEssence10", ["Wand"] = "SpellAddedColdDamage9", ["Staff"] = "SpellAddedColdDamageTwoHand9", ["Two Handed Mace"] = "SpellAddedColdDamageTwoHand9", ["Thrusting One Handed Sword"] = "SpellAddedColdDamage9", ["Claw"] = "SpellAddedColdDamage9", ["Belt"] = "ChanceToAvoidFreezeEssence7", ["Helmet"] = "ChanceToAvoidFreezeEssence7", ["Body Armour"] = "ChanceToAvoidColdDamageEssence7", ["Bow"] = "SpellAddedColdDamageTwoHand9", ["Shield"] = "ChanceToAvoidColdDamageEssence7", }, }, - ["Metadata/Items/Currency/CurrencyEssenceRage1"] = { name = "Weeping Essence of Rage", type = 9, tier = 3, mods = { ["Gloves"] = "Strength3", ["One Handed Mace"] = "FireResistancePenetrationEssence1", ["Sceptre"] = "FireResistancePenetrationEssence1", ["Two Handed Sword"] = "FireResistancePenetrationTwoHandEssence1", ["Dagger"] = "FireResistancePenetrationEssence1", ["Boots"] = "Strength3", ["Two Handed Axe"] = "FireResistancePenetrationTwoHandEssence1", ["Ring"] = "Strength3", ["One Handed Axe"] = "FireResistancePenetrationEssence1", ["Amulet"] = "Strength3", ["One Handed Sword"] = "FireResistancePenetrationEssence1", ["Quiver"] = "Strength3", ["Wand"] = "FireResistancePenetrationEssence1", ["Staff"] = "FireResistancePenetrationTwoHandEssence1", ["Two Handed Mace"] = "FireResistancePenetrationTwoHandEssence1", ["Thrusting One Handed Sword"] = "FireResistancePenetrationEssence1", ["Claw"] = "FireResistancePenetrationEssence1", ["Belt"] = "Strength3", ["Helmet"] = "Strength3", ["Body Armour"] = "Strength3", ["Bow"] = "FireResistancePenetrationTwoHandEssence1", ["Shield"] = "Strength3", }, }, - ["Metadata/Items/Currency/CurrencyEssenceRage2"] = { name = "Wailing Essence of Rage", type = 9, tier = 4, mods = { ["Gloves"] = "Strength5", ["One Handed Mace"] = "FireResistancePenetrationEssence2", ["Sceptre"] = "FireResistancePenetrationEssence2", ["Two Handed Sword"] = "FireResistancePenetrationTwoHandEssence2_", ["Dagger"] = "FireResistancePenetrationEssence2", ["Boots"] = "Strength5", ["Two Handed Axe"] = "FireResistancePenetrationTwoHandEssence2_", ["Ring"] = "Strength5", ["One Handed Axe"] = "FireResistancePenetrationEssence2", ["Amulet"] = "Strength5", ["One Handed Sword"] = "FireResistancePenetrationEssence2", ["Quiver"] = "Strength5", ["Wand"] = "FireResistancePenetrationEssence2", ["Staff"] = "FireResistancePenetrationTwoHandEssence2_", ["Two Handed Mace"] = "FireResistancePenetrationTwoHandEssence2_", ["Thrusting One Handed Sword"] = "FireResistancePenetrationEssence2", ["Claw"] = "FireResistancePenetrationEssence2", ["Belt"] = "Strength5", ["Helmet"] = "Strength5", ["Body Armour"] = "Strength5", ["Bow"] = "FireResistancePenetrationTwoHandEssence2_", ["Shield"] = "Strength5", }, }, - ["Metadata/Items/Currency/CurrencyEssenceRage3"] = { name = "Screaming Essence of Rage", type = 9, tier = 5, mods = { ["Gloves"] = "Strength6", ["One Handed Mace"] = "FireResistancePenetrationEssence3", ["Sceptre"] = "FireResistancePenetrationEssence3", ["Two Handed Sword"] = "FireResistancePenetrationTwoHandEssence3", ["Dagger"] = "FireResistancePenetrationEssence3", ["Boots"] = "Strength6", ["Two Handed Axe"] = "FireResistancePenetrationTwoHandEssence3", ["Ring"] = "Strength6", ["One Handed Axe"] = "FireResistancePenetrationEssence3", ["Amulet"] = "Strength6", ["One Handed Sword"] = "FireResistancePenetrationEssence3", ["Quiver"] = "Strength6", ["Wand"] = "FireResistancePenetrationEssence3", ["Staff"] = "FireResistancePenetrationTwoHandEssence3", ["Two Handed Mace"] = "FireResistancePenetrationTwoHandEssence3", ["Thrusting One Handed Sword"] = "FireResistancePenetrationEssence3", ["Claw"] = "FireResistancePenetrationEssence3", ["Belt"] = "Strength6", ["Helmet"] = "Strength6", ["Body Armour"] = "Strength6", ["Bow"] = "FireResistancePenetrationTwoHandEssence3", ["Shield"] = "Strength6", }, }, - ["Metadata/Items/Currency/CurrencyEssenceRage4"] = { name = "Shrieking Essence of Rage", type = 9, tier = 6, mods = { ["Gloves"] = "Strength8", ["One Handed Mace"] = "FireResistancePenetrationEssence4___", ["Sceptre"] = "FireResistancePenetrationEssence4___", ["Two Handed Sword"] = "FireResistancePenetrationTwoHandEssence4", ["Dagger"] = "FireResistancePenetrationEssence4___", ["Boots"] = "Strength8", ["Two Handed Axe"] = "FireResistancePenetrationTwoHandEssence4", ["Ring"] = "Strength8", ["One Handed Axe"] = "FireResistancePenetrationEssence4___", ["Amulet"] = "Strength8", ["One Handed Sword"] = "FireResistancePenetrationEssence4___", ["Quiver"] = "Strength8", ["Wand"] = "FireResistancePenetrationEssence4___", ["Staff"] = "FireResistancePenetrationTwoHandEssence4", ["Two Handed Mace"] = "FireResistancePenetrationTwoHandEssence4", ["Thrusting One Handed Sword"] = "FireResistancePenetrationEssence4___", ["Claw"] = "FireResistancePenetrationEssence4___", ["Belt"] = "Strength8", ["Helmet"] = "Strength8", ["Body Armour"] = "Strength8", ["Bow"] = "FireResistancePenetrationTwoHandEssence4", ["Shield"] = "Strength8", }, }, - ["Metadata/Items/Currency/CurrencyEssenceRage5"] = { name = "Deafening Essence of Rage", type = 9, tier = 7, mods = { ["Gloves"] = "StrengthEssence7_", ["One Handed Mace"] = "FireResistancePenetrationEssence5", ["Sceptre"] = "FireResistancePenetrationEssence5", ["Two Handed Sword"] = "FireResistancePenetrationTwoHandEssence5", ["Dagger"] = "FireResistancePenetrationEssence5", ["Boots"] = "StrengthEssence7_", ["Two Handed Axe"] = "FireResistancePenetrationTwoHandEssence5", ["Ring"] = "StrengthEssence7_", ["One Handed Axe"] = "FireResistancePenetrationEssence5", ["Amulet"] = "StrengthEssence7_", ["One Handed Sword"] = "FireResistancePenetrationEssence5", ["Quiver"] = "StrengthEssence7_", ["Wand"] = "FireResistancePenetrationEssence5", ["Staff"] = "FireResistancePenetrationTwoHandEssence5", ["Two Handed Mace"] = "FireResistancePenetrationTwoHandEssence5", ["Thrusting One Handed Sword"] = "FireResistancePenetrationEssence5", ["Claw"] = "FireResistancePenetrationEssence5", ["Belt"] = "StrengthEssence7_", ["Helmet"] = "StrengthEssence7_", ["Body Armour"] = "StrengthEssence7_", ["Bow"] = "FireResistancePenetrationTwoHandEssence5", ["Shield"] = "StrengthEssence7_", }, }, - ["Metadata/Items/Currency/CurrencyEssenceWrath1"] = { name = "Weeping Essence of Wrath", type = 10, tier = 3, mods = { ["Gloves"] = "LightningResist3", ["One Handed Mace"] = "LocalAddedLightningDamage4", ["Sceptre"] = "LocalAddedLightningDamage4", ["Two Handed Sword"] = "LocalAddedLightningDamageTwoHand4", ["Dagger"] = "LocalAddedLightningDamage4", ["Boots"] = "LightningResist3", ["Two Handed Axe"] = "LocalAddedLightningDamageTwoHand4", ["Ring"] = "LightningDamagePercent2", ["One Handed Axe"] = "LocalAddedLightningDamage4", ["Amulet"] = "LightningDamagePercent2", ["One Handed Sword"] = "LocalAddedLightningDamage4", ["Quiver"] = "LightningResist3", ["Wand"] = "LocalAddedLightningDamage4", ["Staff"] = "LocalAddedLightningDamageTwoHand4", ["Two Handed Mace"] = "LocalAddedLightningDamageTwoHand4", ["Thrusting One Handed Sword"] = "LocalAddedLightningDamage4", ["Claw"] = "LocalAddedLightningDamage4", ["Belt"] = "LightningResist3", ["Helmet"] = "LightningResist3", ["Body Armour"] = "LightningResist3", ["Bow"] = "LocalAddedLightningDamageTwoHand4", ["Shield"] = "LightningResist3", }, }, - ["Metadata/Items/Currency/CurrencyEssenceWrath2"] = { name = "Wailing Essence of Wrath", type = 10, tier = 4, mods = { ["Gloves"] = "LightningResist4", ["One Handed Mace"] = "LocalAddedLightningDamage6", ["Sceptre"] = "LocalAddedLightningDamage6", ["Two Handed Sword"] = "LocalAddedLightningDamageTwoHand6", ["Dagger"] = "LocalAddedLightningDamage6", ["Boots"] = "LightningResist4", ["Two Handed Axe"] = "LocalAddedLightningDamageTwoHand6", ["Ring"] = "LightningDamagePercent3", ["One Handed Axe"] = "LocalAddedLightningDamage6", ["Amulet"] = "LightningDamagePercent3", ["One Handed Sword"] = "LocalAddedLightningDamage6", ["Quiver"] = "LightningResist4", ["Wand"] = "LocalAddedLightningDamage6", ["Staff"] = "LocalAddedLightningDamageTwoHand6", ["Two Handed Mace"] = "LocalAddedLightningDamageTwoHand6", ["Thrusting One Handed Sword"] = "LocalAddedLightningDamage6", ["Claw"] = "LocalAddedLightningDamage6", ["Belt"] = "LightningResist4", ["Helmet"] = "LightningResist4", ["Body Armour"] = "LightningResist4", ["Bow"] = "LocalAddedLightningDamageTwoHand6", ["Shield"] = "LightningResist4", }, }, - ["Metadata/Items/Currency/CurrencyEssenceWrath3"] = { name = "Screaming Essence of Wrath", type = 10, tier = 5, mods = { ["Gloves"] = "LightningResist6", ["One Handed Mace"] = "LocalAddedLightningDamage8", ["Sceptre"] = "LocalAddedLightningDamage8", ["Two Handed Sword"] = "LocalAddedLightningDamageTwoHand8", ["Dagger"] = "LocalAddedLightningDamage8", ["Boots"] = "LightningResist6", ["Two Handed Axe"] = "LocalAddedLightningDamageTwoHand8", ["Ring"] = "LightningDamagePercent5", ["One Handed Axe"] = "LocalAddedLightningDamage8", ["Amulet"] = "LightningDamagePercent5", ["One Handed Sword"] = "LocalAddedLightningDamage8", ["Quiver"] = "LightningResist6", ["Wand"] = "LocalAddedLightningDamage8", ["Staff"] = "LocalAddedLightningDamageTwoHand8", ["Two Handed Mace"] = "LocalAddedLightningDamageTwoHand8", ["Thrusting One Handed Sword"] = "LocalAddedLightningDamage8", ["Claw"] = "LocalAddedLightningDamage8", ["Belt"] = "LightningResist6", ["Helmet"] = "LightningResist6", ["Body Armour"] = "LightningResist6", ["Bow"] = "LocalAddedLightningDamageTwoHand8", ["Shield"] = "LightningResist6", }, }, - ["Metadata/Items/Currency/CurrencyEssenceWrath4"] = { name = "Shrieking Essence of Wrath", type = 10, tier = 6, mods = { ["Gloves"] = "LightningResist7", ["One Handed Mace"] = "LocalAddedLightningDamage9", ["Sceptre"] = "LocalAddedLightningDamage9", ["Two Handed Sword"] = "LocalAddedLightningDamageTwoHand9", ["Dagger"] = "LocalAddedLightningDamage9", ["Boots"] = "LightningResist7", ["Two Handed Axe"] = "LocalAddedLightningDamageTwoHand9", ["Ring"] = "LightningDamagePercent6", ["One Handed Axe"] = "LocalAddedLightningDamage9", ["Amulet"] = "LightningDamagePercent6", ["One Handed Sword"] = "LocalAddedLightningDamage9", ["Quiver"] = "LightningResist7", ["Wand"] = "LocalAddedLightningDamage9", ["Staff"] = "LocalAddedLightningDamageTwoHand9", ["Two Handed Mace"] = "LocalAddedLightningDamageTwoHand9", ["Thrusting One Handed Sword"] = "LocalAddedLightningDamage9", ["Claw"] = "LocalAddedLightningDamage9", ["Belt"] = "LightningResist7", ["Helmet"] = "LightningResist7", ["Body Armour"] = "LightningResist7", ["Bow"] = "LocalAddedLightningDamageTwoHand9", ["Shield"] = "LightningResist7", }, }, - ["Metadata/Items/Currency/CurrencyEssenceWrath5"] = { name = "Deafening Essence of Wrath", type = 10, tier = 7, mods = { ["Gloves"] = "LightningResist8", ["One Handed Mace"] = "LocalAddedLightningDamageEssence7_", ["Sceptre"] = "LocalAddedLightningDamageEssence7_", ["Two Handed Sword"] = "LocalAddedLightningDamageTwoHandEssence7", ["Dagger"] = "LocalAddedLightningDamageEssence7_", ["Boots"] = "LightningResist8", ["Two Handed Axe"] = "LocalAddedLightningDamageTwoHandEssence7", ["Ring"] = "LightningDamagePercentEssence7", ["One Handed Axe"] = "LocalAddedLightningDamageEssence7_", ["Amulet"] = "LightningDamagePercentEssence7", ["One Handed Sword"] = "LocalAddedLightningDamageEssence7_", ["Quiver"] = "LightningResist8", ["Wand"] = "LocalAddedLightningDamageEssence7_", ["Staff"] = "LocalAddedLightningDamageTwoHandEssence7", ["Two Handed Mace"] = "LocalAddedLightningDamageTwoHandEssence7", ["Thrusting One Handed Sword"] = "LocalAddedLightningDamageEssence7_", ["Claw"] = "LocalAddedLightningDamageEssence7_", ["Belt"] = "LightningResist8", ["Helmet"] = "LightningResist8", ["Body Armour"] = "LightningResist8", ["Bow"] = "LocalAddedLightningDamageTwoHandEssence7", ["Shield"] = "LightningResist8", }, }, - ["Metadata/Items/Currency/CurrencyEssenceDoubt1"] = { name = "Weeping Essence of Doubt", type = 11, tier = 3, mods = { ["Gloves"] = "LocalIncreasedEvasionRating4", ["One Handed Mace"] = "LocalIncreasedAccuracyNew2", ["Sceptre"] = "LocalIncreasedAccuracyNew2", ["Two Handed Sword"] = "LocalIncreasedAccuracyNew2", ["Dagger"] = "LocalIncreasedAccuracyNew2", ["Boots"] = "LocalIncreasedEvasionRating4", ["Two Handed Axe"] = "LocalIncreasedAccuracyNew2", ["Ring"] = "IncreasedEvasionRating3", ["One Handed Axe"] = "LocalIncreasedAccuracyNew2", ["Amulet"] = "IncreasedEvasionRatingPercent3", ["One Handed Sword"] = "LocalIncreasedAccuracyNew2", ["Quiver"] = "IncreasedAccuracyNew2", ["Wand"] = "LocalIncreasedAccuracyNew2", ["Staff"] = "LocalIncreasedAccuracyNew2", ["Two Handed Mace"] = "LocalIncreasedAccuracyNew2", ["Thrusting One Handed Sword"] = "LocalIncreasedAccuracyNew2", ["Claw"] = "LocalIncreasedAccuracyNew2", ["Belt"] = "IncreasedEvasionRating3", ["Helmet"] = "LocalIncreasedEvasionRating4", ["Body Armour"] = "LocalIncreasedEvasionRating4", ["Bow"] = "LocalIncreasedAccuracyNew2", ["Shield"] = "LocalIncreasedEvasionRating4", }, }, - ["Metadata/Items/Currency/CurrencyEssenceDoubt2"] = { name = "Wailing Essence of Doubt", type = 11, tier = 4, mods = { ["Gloves"] = "LocalIncreasedEvasionRatingEssenceGlovesBoots4", ["One Handed Mace"] = "LocalIncreasedAccuracyNew3", ["Sceptre"] = "LocalIncreasedAccuracyNew3", ["Two Handed Sword"] = "LocalIncreasedAccuracyNew3", ["Dagger"] = "LocalIncreasedAccuracyNew3", ["Boots"] = "LocalIncreasedEvasionRatingEssenceGlovesBoots4", ["Two Handed Axe"] = "LocalIncreasedAccuracyNew3", ["Ring"] = "IncreasedEvasionRating4", ["One Handed Axe"] = "LocalIncreasedAccuracyNew3", ["Amulet"] = "IncreasedEvasionRatingPercent4", ["One Handed Sword"] = "LocalIncreasedAccuracyNew3", ["Quiver"] = "IncreasedAccuracyNew3", ["Wand"] = "LocalIncreasedAccuracyNew3", ["Staff"] = "LocalIncreasedAccuracyNew3", ["Two Handed Mace"] = "LocalIncreasedAccuracyNew3", ["Thrusting One Handed Sword"] = "LocalIncreasedAccuracyNew3", ["Claw"] = "LocalIncreasedAccuracyNew3", ["Belt"] = "IncreasedEvasionRating4", ["Helmet"] = "LocalIncreasedEvasionRating6", ["Body Armour"] = "LocalIncreasedEvasionRating6", ["Bow"] = "LocalIncreasedAccuracyNew3", ["Shield"] = "LocalIncreasedEvasionRating7_", }, }, - ["Metadata/Items/Currency/CurrencyEssenceDoubt3"] = { name = "Screaming Essence of Doubt", type = 11, tier = 5, mods = { ["Gloves"] = "LocalIncreasedEvasionRatingEssenceGlovesBoots5", ["One Handed Mace"] = "LocalIncreasedAccuracyNew4", ["Sceptre"] = "LocalIncreasedAccuracyNew4", ["Two Handed Sword"] = "LocalIncreasedAccuracyNew4", ["Dagger"] = "LocalIncreasedAccuracyNew4", ["Boots"] = "LocalIncreasedEvasionRatingEssenceGlovesBoots5", ["Two Handed Axe"] = "LocalIncreasedAccuracyNew4", ["Ring"] = "IncreasedEvasionRating5", ["One Handed Axe"] = "LocalIncreasedAccuracyNew4", ["Amulet"] = "IncreasedEvasionRatingPercent5", ["One Handed Sword"] = "LocalIncreasedAccuracyNew4", ["Quiver"] = "IncreasedAccuracyNew4", ["Wand"] = "LocalIncreasedAccuracyNew4", ["Staff"] = "LocalIncreasedAccuracyNew4", ["Two Handed Mace"] = "LocalIncreasedAccuracyNew4", ["Thrusting One Handed Sword"] = "LocalIncreasedAccuracyNew4", ["Claw"] = "LocalIncreasedAccuracyNew4", ["Belt"] = "IncreasedEvasionRating5", ["Helmet"] = "LocalIncreasedEvasionRatingEssenceHelm5", ["Body Armour"] = "LocalIncreasedEvasionRating8", ["Bow"] = "LocalIncreasedAccuracyNew4", ["Shield"] = "LocalIncreasedEvasionRatingEssenceShield5", }, }, - ["Metadata/Items/Currency/CurrencyEssenceDoubt4"] = { name = "Shrieking Essence of Doubt", type = 11, tier = 6, mods = { ["Gloves"] = "LocalIncreasedEvasionRatingEssenceGlovesBoots6", ["One Handed Mace"] = "LocalIncreasedAccuracyNew5", ["Sceptre"] = "LocalIncreasedAccuracyNew5", ["Two Handed Sword"] = "LocalIncreasedAccuracyNew5", ["Dagger"] = "LocalIncreasedAccuracyNew5", ["Boots"] = "LocalIncreasedEvasionRatingEssenceGlovesBoots6", ["Two Handed Axe"] = "LocalIncreasedAccuracyNew5", ["Ring"] = "IncreasedEvasionRating6", ["One Handed Axe"] = "LocalIncreasedAccuracyNew5", ["Amulet"] = "IncreasedEvasionRatingPercentEssence6", ["One Handed Sword"] = "LocalIncreasedAccuracyNew5", ["Quiver"] = "IncreasedAccuracyNew5_", ["Wand"] = "LocalIncreasedAccuracyNew5", ["Staff"] = "LocalIncreasedAccuracyNew5", ["Two Handed Mace"] = "LocalIncreasedAccuracyNew5", ["Thrusting One Handed Sword"] = "LocalIncreasedAccuracyNew5", ["Claw"] = "LocalIncreasedAccuracyNew5", ["Belt"] = "IncreasedEvasionRating6", ["Helmet"] = "LocalIncreasedEvasionRatingEssenceHelm6", ["Body Armour"] = "LocalIncreasedEvasionRating10", ["Bow"] = "LocalIncreasedAccuracyNew5", ["Shield"] = "LocalIncreasedEvasionRatingEssenceShield6", }, }, - ["Metadata/Items/Currency/CurrencyEssenceDoubt5"] = { name = "Deafening Essence of Doubt", type = 11, tier = 7, mods = { ["Gloves"] = "LocalIncreasedEvasionRatingEssenceGlovesBoots7", ["One Handed Mace"] = "LocalIncreasedAccuracyNew6", ["Sceptre"] = "LocalIncreasedAccuracyNew6", ["Two Handed Sword"] = "LocalIncreasedAccuracyNew6", ["Dagger"] = "LocalIncreasedAccuracyNew6", ["Boots"] = "LocalIncreasedEvasionRatingEssenceGlovesBoots7", ["Two Handed Axe"] = "LocalIncreasedAccuracyNew6", ["Ring"] = "IncreasedEvasionRatingEssence7", ["One Handed Axe"] = "LocalIncreasedAccuracyNew6", ["Amulet"] = "IncreasedEvasionRatingPercentEssence7", ["One Handed Sword"] = "LocalIncreasedAccuracyNew6", ["Quiver"] = "IncreasedAccuracyNew6", ["Wand"] = "LocalIncreasedAccuracyNew6", ["Staff"] = "LocalIncreasedAccuracyNew6", ["Two Handed Mace"] = "LocalIncreasedAccuracyNew6", ["Thrusting One Handed Sword"] = "LocalIncreasedAccuracyNew6", ["Claw"] = "LocalIncreasedAccuracyNew6", ["Belt"] = "IncreasedEvasionRatingEssence7", ["Helmet"] = "LocalIncreasedEvasionRatingEssenceHelm7", ["Body Armour"] = "LocalIncreasedEvasionRatingEssence7", ["Bow"] = "LocalIncreasedAccuracyNew6", ["Shield"] = "LocalIncreasedEvasionRatingEssenceShield7____", }, }, - ["Metadata/Items/Currency/CurrencyEssenceAnguish1"] = { name = "Wailing Essence of Anguish", type = 12, tier = 4, mods = { ["Gloves"] = "AddedFireDamage3", ["One Handed Mace"] = "SpellAddedFireDamage6", ["Sceptre"] = "SpellAddedFireDamage6", ["Two Handed Sword"] = "SpellAddedFireDamageTwoHand6_", ["Dagger"] = "SpellAddedFireDamage6", ["Boots"] = "ChanceToAvoidIgniteEssence4", ["Two Handed Axe"] = "SpellAddedFireDamageTwoHand6_", ["Ring"] = "AddedFireDamage6", ["One Handed Axe"] = "SpellAddedFireDamage6", ["Amulet"] = "AddedFireDamage6", ["One Handed Sword"] = "SpellAddedFireDamage6", ["Quiver"] = "AddedFireDamageQuiver6", ["Wand"] = "SpellAddedFireDamage6", ["Staff"] = "SpellAddedFireDamageTwoHand6_", ["Two Handed Mace"] = "SpellAddedFireDamageTwoHand6_", ["Thrusting One Handed Sword"] = "SpellAddedFireDamage6", ["Claw"] = "SpellAddedFireDamage6", ["Belt"] = "ChanceToAvoidIgniteEssence4", ["Helmet"] = "ChanceToAvoidIgniteEssence4", ["Body Armour"] = "ChanceToAvoidFireDamageEssence4", ["Bow"] = "SpellAddedFireDamageTwoHand6_", ["Shield"] = "ChanceToAvoidFireDamageEssence4", }, }, - ["Metadata/Items/Currency/CurrencyEssenceAnguish2"] = { name = "Screaming Essence of Anguish", type = 12, tier = 5, mods = { ["Gloves"] = "AddedFireDamage4", ["One Handed Mace"] = "SpellAddedFireDamage7", ["Sceptre"] = "SpellAddedFireDamage7", ["Two Handed Sword"] = "SpellAddedFireDamageTwoHand7", ["Dagger"] = "SpellAddedFireDamage7", ["Boots"] = "ChanceToAvoidIgniteEssence5", ["Two Handed Axe"] = "SpellAddedFireDamageTwoHand7", ["Ring"] = "AddedFireDamage8", ["One Handed Axe"] = "SpellAddedFireDamage7", ["Amulet"] = "AddedFireDamage8", ["One Handed Sword"] = "SpellAddedFireDamage7", ["Quiver"] = "AddedFireDamageQuiver8__", ["Wand"] = "SpellAddedFireDamage7", ["Staff"] = "SpellAddedFireDamageTwoHand7", ["Two Handed Mace"] = "SpellAddedFireDamageTwoHand7", ["Thrusting One Handed Sword"] = "SpellAddedFireDamage7", ["Claw"] = "SpellAddedFireDamage7", ["Belt"] = "ChanceToAvoidIgniteEssence5", ["Helmet"] = "ChanceToAvoidIgniteEssence5", ["Body Armour"] = "ChanceToAvoidFireDamageEssence5", ["Bow"] = "SpellAddedFireDamageTwoHand7", ["Shield"] = "ChanceToAvoidFireDamageEssence5", }, }, - ["Metadata/Items/Currency/CurrencyEssenceAnguish3"] = { name = "Shrieking Essence of Anguish", type = 12, tier = 6, mods = { ["Gloves"] = "AddedFireDamage5", ["One Handed Mace"] = "SpellAddedFireDamage8", ["Sceptre"] = "SpellAddedFireDamage8", ["Two Handed Sword"] = "SpellAddedFireDamageTwoHand8", ["Dagger"] = "SpellAddedFireDamage8", ["Boots"] = "ChanceToAvoidIgniteEssence6", ["Two Handed Axe"] = "SpellAddedFireDamageTwoHand8", ["Ring"] = "AddedFireDamage9", ["One Handed Axe"] = "SpellAddedFireDamage8", ["Amulet"] = "AddedFireDamage9", ["One Handed Sword"] = "SpellAddedFireDamage8", ["Quiver"] = "AddedFireDamageQuiver9", ["Wand"] = "SpellAddedFireDamage8", ["Staff"] = "SpellAddedFireDamageTwoHand8", ["Two Handed Mace"] = "SpellAddedFireDamageTwoHand8", ["Thrusting One Handed Sword"] = "SpellAddedFireDamage8", ["Claw"] = "SpellAddedFireDamage8", ["Belt"] = "ChanceToAvoidIgniteEssence6", ["Helmet"] = "ChanceToAvoidIgniteEssence6", ["Body Armour"] = "ChanceToAvoidFireDamageEssence6", ["Bow"] = "SpellAddedFireDamageTwoHand8", ["Shield"] = "ChanceToAvoidFireDamageEssence6", }, }, - ["Metadata/Items/Currency/CurrencyEssenceAnguish4"] = { name = "Deafening Essence of Anguish", type = 12, tier = 7, mods = { ["Gloves"] = "AddedFireDamage6", ["One Handed Mace"] = "SpellAddedFireDamage9", ["Sceptre"] = "SpellAddedFireDamage9", ["Two Handed Sword"] = "SpellAddedFireDamageTwoHand9", ["Dagger"] = "SpellAddedFireDamage9", ["Boots"] = "ChanceToAvoidIgniteEssence7_", ["Two Handed Axe"] = "SpellAddedFireDamageTwoHand9", ["Ring"] = "AddedFireDamageEssence7", ["One Handed Axe"] = "SpellAddedFireDamage9", ["Amulet"] = "AddedFireDamageEssence7", ["One Handed Sword"] = "SpellAddedFireDamage9", ["Quiver"] = "AddedFireDamageQuiverEssence10", ["Wand"] = "SpellAddedFireDamage9", ["Staff"] = "SpellAddedFireDamageTwoHand9", ["Two Handed Mace"] = "SpellAddedFireDamageTwoHand9", ["Thrusting One Handed Sword"] = "SpellAddedFireDamage9", ["Claw"] = "SpellAddedFireDamage9", ["Belt"] = "ChanceToAvoidIgniteEssence7_", ["Helmet"] = "ChanceToAvoidIgniteEssence7_", ["Body Armour"] = "ChanceToAvoidFireDamageEssence7", ["Bow"] = "SpellAddedFireDamageTwoHand9", ["Shield"] = "ChanceToAvoidFireDamageEssence7", }, }, - ["Metadata/Items/Currency/CurrencyEssenceLoathing1"] = { name = "Wailing Essence of Loathing", type = 13, tier = 4, mods = { ["Gloves"] = "CriticalStrikeChanceEssenceGloves4", ["One Handed Mace"] = "LocalCriticalStrikeChance3", ["Sceptre"] = "LocalCriticalStrikeChance3", ["Two Handed Sword"] = "LocalCriticalStrikeChance3", ["Dagger"] = "LocalCriticalStrikeChance3", ["Boots"] = "ChanceToAvoidElementalStatusAilmentsEssence1", ["Two Handed Axe"] = "LocalCriticalStrikeChance3", ["Ring"] = "CriticalStrikeChanceEssenceGloves4", ["One Handed Axe"] = "LocalCriticalStrikeChance3", ["Amulet"] = "CriticalStrikeChance4", ["One Handed Sword"] = "LocalCriticalStrikeChance3", ["Quiver"] = "CriticalStrikeChance4", ["Wand"] = "LocalCriticalStrikeChance3", ["Staff"] = "LocalCriticalStrikeChance3", ["Two Handed Mace"] = "LocalCriticalStrikeChance3", ["Thrusting One Handed Sword"] = "LocalCriticalStrikeChance3", ["Claw"] = "LocalCriticalStrikeChance3", ["Belt"] = "StunDuration3", ["Helmet"] = "ManaReservationEfficiencyEssence4", ["Body Armour"] = "ManaReservationEfficiencyEssence4", ["Bow"] = "LocalCriticalStrikeChance3", ["Shield"] = "LocalIncreasedBlockPercentage3", }, }, - ["Metadata/Items/Currency/CurrencyEssenceLoathing2"] = { name = "Screaming Essence of Loathing", type = 13, tier = 5, mods = { ["Gloves"] = "CriticalStrikeChanceEssenceGloves5", ["One Handed Mace"] = "LocalCriticalStrikeChance4", ["Sceptre"] = "LocalCriticalStrikeChance4", ["Two Handed Sword"] = "LocalCriticalStrikeChance4", ["Dagger"] = "LocalCriticalStrikeChance4", ["Boots"] = "ChanceToAvoidElementalStatusAilmentsEssence2", ["Two Handed Axe"] = "LocalCriticalStrikeChance4", ["Ring"] = "CriticalStrikeChanceEssenceGloves5", ["One Handed Axe"] = "LocalCriticalStrikeChance4", ["Amulet"] = "CriticalStrikeChance5", ["One Handed Sword"] = "LocalCriticalStrikeChance4", ["Quiver"] = "CriticalStrikeChance5", ["Wand"] = "LocalCriticalStrikeChance4", ["Staff"] = "LocalCriticalStrikeChance4", ["Two Handed Mace"] = "LocalCriticalStrikeChance4", ["Thrusting One Handed Sword"] = "LocalCriticalStrikeChance4", ["Claw"] = "LocalCriticalStrikeChance4", ["Belt"] = "StunDuration4", ["Helmet"] = "ManaReservationEfficiencyEssence5__", ["Body Armour"] = "ManaReservationEfficiencyEssence5__", ["Bow"] = "LocalCriticalStrikeChance4", ["Shield"] = "LocalIncreasedBlockPercentage4", }, }, - ["Metadata/Items/Currency/CurrencyEssenceLoathing3"] = { name = "Shrieking Essence of Loathing", type = 13, tier = 6, mods = { ["Gloves"] = "CriticalStrikeChanceEssenceGloves6", ["One Handed Mace"] = "LocalCriticalStrikeChance5", ["Sceptre"] = "LocalCriticalStrikeChance5", ["Two Handed Sword"] = "LocalCriticalStrikeChance5", ["Dagger"] = "LocalCriticalStrikeChance5", ["Boots"] = "ChanceToAvoidElementalStatusAilmentsEssence3", ["Two Handed Axe"] = "LocalCriticalStrikeChance5", ["Ring"] = "CriticalStrikeChanceEssenceGloves6", ["One Handed Axe"] = "LocalCriticalStrikeChance5", ["Amulet"] = "CriticalStrikeChance6", ["One Handed Sword"] = "LocalCriticalStrikeChance5", ["Quiver"] = "CriticalStrikeChance6", ["Wand"] = "LocalCriticalStrikeChance5", ["Staff"] = "LocalCriticalStrikeChance5", ["Two Handed Mace"] = "LocalCriticalStrikeChance5", ["Thrusting One Handed Sword"] = "LocalCriticalStrikeChance5", ["Claw"] = "LocalCriticalStrikeChance5", ["Belt"] = "StunDuration5", ["Helmet"] = "ManaReservationEfficiencyEssence6_", ["Body Armour"] = "ManaReservationEfficiencyEssence6_", ["Bow"] = "LocalCriticalStrikeChance5", ["Shield"] = "LocalIncreasedBlockPercentage5", }, }, - ["Metadata/Items/Currency/CurrencyEssenceLoathing4"] = { name = "Deafening Essence of Loathing", type = 13, tier = 7, mods = { ["Gloves"] = "CriticalStrikeChanceEssenceGloves7", ["One Handed Mace"] = "LocalCriticalStrikeChance6", ["Sceptre"] = "LocalCriticalStrikeChance6", ["Two Handed Sword"] = "LocalCriticalStrikeChance6", ["Dagger"] = "LocalCriticalStrikeChance6", ["Boots"] = "ChanceToAvoidElementalStatusAilmentsEssence4", ["Two Handed Axe"] = "LocalCriticalStrikeChance6", ["Ring"] = "CriticalStrikeChanceEssenceGloves7", ["One Handed Axe"] = "LocalCriticalStrikeChance6", ["Amulet"] = "CriticalStrikeChanceEssence7", ["One Handed Sword"] = "LocalCriticalStrikeChance6", ["Quiver"] = "CriticalStrikeChanceEssence7", ["Wand"] = "LocalCriticalStrikeChance6", ["Staff"] = "LocalCriticalStrikeChance6", ["Two Handed Mace"] = "LocalCriticalStrikeChance6", ["Thrusting One Handed Sword"] = "LocalCriticalStrikeChance6", ["Claw"] = "LocalCriticalStrikeChance6", ["Belt"] = "StunDurationEssence7", ["Helmet"] = "ManaReservationEfficiencyEssence7", ["Body Armour"] = "ManaReservationEfficiencyEssence7", ["Bow"] = "LocalCriticalStrikeChance6", ["Shield"] = "LocalIncreasedBlockPercentage6", }, }, - ["Metadata/Items/Currency/CurrencyEssenceSpite1"] = { name = "Wailing Essence of Spite", type = 14, tier = 4, mods = { ["Gloves"] = "Intelligence5", ["One Handed Mace"] = "LightningResistancePenetrationEssence1_", ["Sceptre"] = "LightningResistancePenetrationEssence1_", ["Two Handed Sword"] = "LightningResistancePenetrationTwoHandEssence1_", ["Dagger"] = "LightningResistancePenetrationEssence1_", ["Boots"] = "Intelligence5", ["Two Handed Axe"] = "LightningResistancePenetrationTwoHandEssence1_", ["Ring"] = "Intelligence5", ["One Handed Axe"] = "LightningResistancePenetrationEssence1_", ["Amulet"] = "Intelligence5", ["One Handed Sword"] = "LightningResistancePenetrationEssence1_", ["Quiver"] = "Intelligence5", ["Wand"] = "LightningResistancePenetrationEssence1_", ["Staff"] = "LightningResistancePenetrationTwoHandEssence1_", ["Two Handed Mace"] = "LightningResistancePenetrationTwoHandEssence1_", ["Thrusting One Handed Sword"] = "LightningResistancePenetrationEssence1_", ["Claw"] = "LightningResistancePenetrationEssence1_", ["Belt"] = "Intelligence5", ["Helmet"] = "Intelligence5", ["Body Armour"] = "Intelligence5", ["Bow"] = "LightningResistancePenetrationTwoHandEssence1_", ["Shield"] = "Intelligence5", }, }, - ["Metadata/Items/Currency/CurrencyEssenceSpite2"] = { name = "Screaming Essence of Spite", type = 14, tier = 5, mods = { ["Gloves"] = "Intelligence6", ["One Handed Mace"] = "LightningResistancePenetrationEssence2", ["Sceptre"] = "LightningResistancePenetrationEssence2", ["Two Handed Sword"] = "LightningResistancePenetrationTwoHandEssence2", ["Dagger"] = "LightningResistancePenetrationEssence2", ["Boots"] = "Intelligence6", ["Two Handed Axe"] = "LightningResistancePenetrationTwoHandEssence2", ["Ring"] = "Intelligence6", ["One Handed Axe"] = "LightningResistancePenetrationEssence2", ["Amulet"] = "Intelligence6", ["One Handed Sword"] = "LightningResistancePenetrationEssence2", ["Quiver"] = "Intelligence6", ["Wand"] = "LightningResistancePenetrationEssence2", ["Staff"] = "LightningResistancePenetrationTwoHandEssence2", ["Two Handed Mace"] = "LightningResistancePenetrationTwoHandEssence2", ["Thrusting One Handed Sword"] = "LightningResistancePenetrationEssence2", ["Claw"] = "LightningResistancePenetrationEssence2", ["Belt"] = "Intelligence6", ["Helmet"] = "Intelligence6", ["Body Armour"] = "Intelligence6", ["Bow"] = "LightningResistancePenetrationTwoHandEssence2", ["Shield"] = "Intelligence6", }, }, - ["Metadata/Items/Currency/CurrencyEssenceSpite3"] = { name = "Shrieking Essence of Spite", type = 14, tier = 6, mods = { ["Gloves"] = "Intelligence8", ["One Handed Mace"] = "LightningResistancePenetrationEssence3", ["Sceptre"] = "LightningResistancePenetrationEssence3", ["Two Handed Sword"] = "LightningResistancePenetrationTwoHandEssence3_", ["Dagger"] = "LightningResistancePenetrationEssence3", ["Boots"] = "Intelligence8", ["Two Handed Axe"] = "LightningResistancePenetrationTwoHandEssence3_", ["Ring"] = "Intelligence8", ["One Handed Axe"] = "LightningResistancePenetrationEssence3", ["Amulet"] = "Intelligence8", ["One Handed Sword"] = "LightningResistancePenetrationEssence3", ["Quiver"] = "Intelligence8", ["Wand"] = "LightningResistancePenetrationEssence3", ["Staff"] = "LightningResistancePenetrationTwoHandEssence3_", ["Two Handed Mace"] = "LightningResistancePenetrationTwoHandEssence3_", ["Thrusting One Handed Sword"] = "LightningResistancePenetrationEssence3", ["Claw"] = "LightningResistancePenetrationEssence3", ["Belt"] = "Intelligence8", ["Helmet"] = "Intelligence8", ["Body Armour"] = "Intelligence8", ["Bow"] = "LightningResistancePenetrationTwoHandEssence3_", ["Shield"] = "Intelligence8", }, }, - ["Metadata/Items/Currency/CurrencyEssenceSpite4"] = { name = "Deafening Essence of Spite", type = 14, tier = 7, mods = { ["Gloves"] = "IntelligenceEssence7", ["One Handed Mace"] = "LightningResistancePenetrationEssence4", ["Sceptre"] = "LightningResistancePenetrationEssence4", ["Two Handed Sword"] = "LightningResistancePenetrationTwoHandEssence4", ["Dagger"] = "LightningResistancePenetrationEssence4", ["Boots"] = "IntelligenceEssence7", ["Two Handed Axe"] = "LightningResistancePenetrationTwoHandEssence4", ["Ring"] = "IntelligenceEssence7", ["One Handed Axe"] = "LightningResistancePenetrationEssence4", ["Amulet"] = "IntelligenceEssence7", ["One Handed Sword"] = "LightningResistancePenetrationEssence4", ["Quiver"] = "IntelligenceEssence7", ["Wand"] = "LightningResistancePenetrationEssence4", ["Staff"] = "LightningResistancePenetrationTwoHandEssence4", ["Two Handed Mace"] = "LightningResistancePenetrationTwoHandEssence4", ["Thrusting One Handed Sword"] = "LightningResistancePenetrationEssence4", ["Claw"] = "LightningResistancePenetrationEssence4", ["Belt"] = "IntelligenceEssence7", ["Helmet"] = "IntelligenceEssence7", ["Body Armour"] = "IntelligenceEssence7", ["Bow"] = "LightningResistancePenetrationTwoHandEssence4", ["Shield"] = "IntelligenceEssence7", }, }, - ["Metadata/Items/Currency/CurrencyEssenceZeal1"] = { name = "Wailing Essence of Zeal", type = 15, tier = 4, mods = { ["Gloves"] = "IncreasedAttackSpeed2", ["One Handed Mace"] = "LocalIncreasedAttackSpeed6", ["Sceptre"] = "LocalIncreasedAttackSpeed6", ["Two Handed Sword"] = "LocalIncreasedAttackSpeed6", ["Dagger"] = "LocalIncreasedAttackSpeed6", ["Boots"] = "MovementVelocity3", ["Two Handed Axe"] = "LocalIncreasedAttackSpeed6", ["Ring"] = "IncreasedCastSpeed1", ["One Handed Axe"] = "LocalIncreasedAttackSpeed6", ["Amulet"] = "IncreasedCastSpeed1", ["One Handed Sword"] = "LocalIncreasedAttackSpeed6", ["Quiver"] = "IncreasedAttackSpeedEssenceQuiver4", ["Wand"] = "LocalIncreasedAttackSpeedEssenceRanged4_", ["Staff"] = "LocalIncreasedAttackSpeed6", ["Two Handed Mace"] = "LocalIncreasedAttackSpeed6", ["Thrusting One Handed Sword"] = "LocalIncreasedAttackSpeed6", ["Claw"] = "LocalIncreasedAttackSpeed6", ["Belt"] = "TrapAndMineThrowSpeedEssence1", ["Helmet"] = "WarcrySpeedEssence1", ["Body Armour"] = "SummonTotemCastSpeedEssence1", ["Bow"] = "LocalIncreasedAttackSpeedEssenceRanged4_", ["Shield"] = "StunRecovery4", }, }, - ["Metadata/Items/Currency/CurrencyEssenceZeal2"] = { name = "Screaming Essence of Zeal", type = 15, tier = 5, mods = { ["Gloves"] = "IncreasedAttackSpeed3", ["One Handed Mace"] = "LocalIncreasedAttackSpeed7", ["Sceptre"] = "LocalIncreasedAttackSpeed7", ["Two Handed Sword"] = "LocalIncreasedAttackSpeed7", ["Dagger"] = "LocalIncreasedAttackSpeed7", ["Boots"] = "MovementVelocity4", ["Two Handed Axe"] = "LocalIncreasedAttackSpeed7", ["Ring"] = "IncreasedCastSpeed2", ["One Handed Axe"] = "LocalIncreasedAttackSpeed7", ["Amulet"] = "IncreasedCastSpeed2", ["One Handed Sword"] = "LocalIncreasedAttackSpeed7", ["Quiver"] = "IncreasedAttackSpeedEssenceQuiver5_", ["Wand"] = "LocalIncreasedAttackSpeedEssenceRanged5", ["Staff"] = "LocalIncreasedAttackSpeed7", ["Two Handed Mace"] = "LocalIncreasedAttackSpeed7", ["Thrusting One Handed Sword"] = "LocalIncreasedAttackSpeed7", ["Claw"] = "LocalIncreasedAttackSpeed7", ["Belt"] = "TrapAndMineThrowSpeedEssence2_", ["Helmet"] = "WarcrySpeedEssence2", ["Body Armour"] = "SummonTotemCastSpeedEssence2", ["Bow"] = "LocalIncreasedAttackSpeedEssenceRanged5", ["Shield"] = "StunRecovery5", }, }, - ["Metadata/Items/Currency/CurrencyEssenceZeal3"] = { name = "Shrieking Essence of Zeal", type = 15, tier = 6, mods = { ["Gloves"] = "IncreasedAttackSpeed4", ["One Handed Mace"] = "LocalIncreasedAttackSpeed8", ["Sceptre"] = "LocalIncreasedAttackSpeed8", ["Two Handed Sword"] = "LocalIncreasedAttackSpeed8", ["Dagger"] = "LocalIncreasedAttackSpeed8", ["Boots"] = "MovementVelocity5", ["Two Handed Axe"] = "LocalIncreasedAttackSpeed8", ["Ring"] = "IncreasedCastSpeedRing3", ["One Handed Axe"] = "LocalIncreasedAttackSpeed8", ["Amulet"] = "IncreasedCastSpeed3", ["One Handed Sword"] = "LocalIncreasedAttackSpeed8", ["Quiver"] = "IncreasedAttackSpeedEssenceQuiver6", ["Wand"] = "LocalIncreasedAttackSpeedEssenceRanged6", ["Staff"] = "LocalIncreasedAttackSpeed8", ["Two Handed Mace"] = "LocalIncreasedAttackSpeed8", ["Thrusting One Handed Sword"] = "LocalIncreasedAttackSpeed8", ["Claw"] = "LocalIncreasedAttackSpeed8", ["Belt"] = "TrapAndMineThrowSpeedEssence3_", ["Helmet"] = "WarcrySpeedEssence3", ["Body Armour"] = "SummonTotemCastSpeedEssence3", ["Bow"] = "LocalIncreasedAttackSpeedEssenceRanged6", ["Shield"] = "StunRecovery6", }, }, - ["Metadata/Items/Currency/CurrencyEssenceZeal4"] = { name = "Deafening Essence of Zeal", type = 15, tier = 7, mods = { ["Gloves"] = "IncreasedAttackSpeedEssenceGloves7", ["One Handed Mace"] = "LocalIncreasedAttackSpeedEssence7", ["Sceptre"] = "LocalIncreasedAttackSpeedEssence7", ["Two Handed Sword"] = "LocalIncreasedAttackSpeedEssence7", ["Dagger"] = "LocalIncreasedAttackSpeedEssence7", ["Boots"] = "MovementVelocityEssence7", ["Two Handed Axe"] = "LocalIncreasedAttackSpeedEssence7", ["Ring"] = "IncreasedCastSpeedRing4", ["One Handed Axe"] = "LocalIncreasedAttackSpeedEssence7", ["Amulet"] = "IncreasedCastSpeed4", ["One Handed Sword"] = "LocalIncreasedAttackSpeedEssence7", ["Quiver"] = "IncreasedAttackSpeedEssenceQuiver7___", ["Wand"] = "LocalIncreasedAttackSpeedEssenceRanged7", ["Staff"] = "LocalIncreasedAttackSpeedEssence7", ["Two Handed Mace"] = "LocalIncreasedAttackSpeedEssence7", ["Thrusting One Handed Sword"] = "LocalIncreasedAttackSpeedEssence7", ["Claw"] = "LocalIncreasedAttackSpeedEssence7", ["Belt"] = "TrapAndMineThrowSpeedEssence4", ["Helmet"] = "WarcrySpeedEssence4_", ["Body Armour"] = "SummonTotemCastSpeedEssence4", ["Bow"] = "LocalIncreasedAttackSpeedEssenceRanged7", ["Shield"] = "StunRecoveryEssence7", }, }, - ["Metadata/Items/Currency/CurrencyEssenceMisery1"] = { name = "Screaming Essence of Misery", type = 16, tier = 5, mods = { ["Gloves"] = "IncreasedMana9", ["One Handed Mace"] = "IncreasedCastSpeed5", ["Sceptre"] = "IncreasedCastSpeed5", ["Two Handed Sword"] = "IncreasedCastSpeedTwoHand5", ["Dagger"] = "IncreasedCastSpeed5", ["Boots"] = "IncreasedMana9", ["Two Handed Axe"] = "IncreasedCastSpeedTwoHand5", ["Ring"] = "ManaRegeneration5", ["One Handed Axe"] = "IncreasedCastSpeed5", ["Amulet"] = "ManaRegeneration5", ["One Handed Sword"] = "IncreasedCastSpeed5", ["Quiver"] = "ManaLeechPermyriad1", ["Wand"] = "IncreasedCastSpeed5", ["Staff"] = "IncreasedCastSpeedTwoHand5", ["Two Handed Mace"] = "IncreasedCastSpeedTwoHand5", ["Thrusting One Handed Sword"] = "IncreasedCastSpeed5", ["Claw"] = "IncreasedCastSpeed5", ["Belt"] = "BeltFlaskManaRecoveryRateEssence1", ["Helmet"] = "IncreasedMana9", ["Body Armour"] = "IncreasedMana9", ["Bow"] = "IncreasedCastSpeedTwoHand5", ["Shield"] = "ManaRegeneration5", }, }, - ["Metadata/Items/Currency/CurrencyEssenceMisery2"] = { name = "Shrieking Essence of Misery", type = 16, tier = 6, mods = { ["Gloves"] = "IncreasedMana11", ["One Handed Mace"] = "IncreasedCastSpeed6", ["Sceptre"] = "IncreasedCastSpeed6", ["Two Handed Sword"] = "IncreasedCastSpeedTwoHand6", ["Dagger"] = "IncreasedCastSpeed6", ["Boots"] = "IncreasedMana11", ["Two Handed Axe"] = "IncreasedCastSpeedTwoHand6", ["Ring"] = "ManaRegeneration6", ["One Handed Axe"] = "IncreasedCastSpeed6", ["Amulet"] = "ManaRegeneration6", ["One Handed Sword"] = "IncreasedCastSpeed6", ["Quiver"] = "ManaLeechPermyriad2", ["Wand"] = "IncreasedCastSpeed6", ["Staff"] = "IncreasedCastSpeedTwoHand6", ["Two Handed Mace"] = "IncreasedCastSpeedTwoHand6", ["Thrusting One Handed Sword"] = "IncreasedCastSpeed6", ["Claw"] = "IncreasedCastSpeed6", ["Belt"] = "BeltFlaskManaRecoveryRateEssence2", ["Helmet"] = "IncreasedMana11", ["Body Armour"] = "IncreasedMana11", ["Bow"] = "IncreasedCastSpeedTwoHand6", ["Shield"] = "ManaRegeneration6", }, }, - ["Metadata/Items/Currency/CurrencyEssenceMisery3"] = { name = "Deafening Essence of Misery", type = 16, tier = 7, mods = { ["Gloves"] = "IncreasedManaEssence7", ["One Handed Mace"] = "IncreasedCastSpeed7", ["Sceptre"] = "IncreasedCastSpeed7", ["Two Handed Sword"] = "IncreasedCastSpeedTwoHand7", ["Dagger"] = "IncreasedCastSpeed7", ["Boots"] = "IncreasedManaEssence7", ["Two Handed Axe"] = "IncreasedCastSpeedTwoHand7", ["Ring"] = "ManaRegenerationEssence7_", ["One Handed Axe"] = "IncreasedCastSpeed7", ["Amulet"] = "ManaRegenerationEssence7_", ["One Handed Sword"] = "IncreasedCastSpeed7", ["Quiver"] = "ManaLeechPermyriadEssence7", ["Wand"] = "IncreasedCastSpeed7", ["Staff"] = "IncreasedCastSpeedTwoHand7", ["Two Handed Mace"] = "IncreasedCastSpeedTwoHand7", ["Thrusting One Handed Sword"] = "IncreasedCastSpeed7", ["Claw"] = "IncreasedCastSpeed7", ["Belt"] = "BeltFlaskManaRecoveryRateEssence3", ["Helmet"] = "IncreasedManaEssence7", ["Body Armour"] = "IncreasedManaEssence7", ["Bow"] = "IncreasedCastSpeedTwoHand7", ["Shield"] = "ManaRegenerationEssence7_", }, }, - ["Metadata/Items/Currency/CurrencyEssenceDread1"] = { name = "Screaming Essence of Dread", type = 17, tier = 5, mods = { ["Gloves"] = "LocalIncreasedPhysicalDamageReductionRatingEssenceBootsGloves5", ["One Handed Mace"] = "ImpaleEffectEssence1", ["Sceptre"] = "ImpaleEffectEssence1", ["Two Handed Sword"] = "ImpaleEffectTwoHandEssence1", ["Dagger"] = "ImpaleEffectEssence1", ["Boots"] = "LocalIncreasedPhysicalDamageReductionRatingEssenceBootsGloves5", ["Two Handed Axe"] = "ImpaleEffectTwoHandEssence1", ["Ring"] = "IncreasedPhysicalDamageReductionRatingEssenceRing5", ["One Handed Axe"] = "ImpaleEffectEssence1", ["Amulet"] = "IncreasedPhysicalDamageReductionRatingPercent5", ["One Handed Sword"] = "ImpaleEffectEssence1", ["Quiver"] = "ProjectileSpeed4", ["Wand"] = "ProjectileSpeed4", ["Staff"] = "ImpaleEffectTwoHandEssence1", ["Two Handed Mace"] = "ImpaleEffectTwoHandEssence1", ["Thrusting One Handed Sword"] = "ImpaleEffectEssence1", ["Claw"] = "ImpaleEffectEssence1", ["Belt"] = "IncreasedPhysicalDamageReductionRating6", ["Helmet"] = "LocalIncreasedPhysicalDamageReductionRatingEssenceHelm5", ["Body Armour"] = "LocalIncreasedPhysicalDamageReductionRating8", ["Bow"] = "LocalIncreaseSocketedBowGemLevel1", ["Shield"] = "LocalIncreasedPhysicalDamageReductionRatingEssenceShield5_", }, }, - ["Metadata/Items/Currency/CurrencyEssenceDread2"] = { name = "Shrieking Essence of Dread", type = 17, tier = 6, mods = { ["Gloves"] = "LocalIncreasedPhysicalDamageReductionRatingEssenceBootsGloves6", ["One Handed Mace"] = "ImpaleEffectEssence2__", ["Sceptre"] = "ImpaleEffectEssence2__", ["Two Handed Sword"] = "ImpaleEffectTwoHandEssence2_", ["Dagger"] = "ImpaleEffectEssence2__", ["Boots"] = "LocalIncreasedPhysicalDamageReductionRatingEssenceBootsGloves6", ["Two Handed Axe"] = "ImpaleEffectTwoHandEssence2_", ["Ring"] = "IncreasedPhysicalDamageReductionRatingEssenceRing6", ["One Handed Axe"] = "ImpaleEffectEssence2__", ["Amulet"] = "IncreasedPhysicalDamageReductionRatingPercentEssence6", ["One Handed Sword"] = "ImpaleEffectEssence2__", ["Quiver"] = "ProjectileSpeed5", ["Wand"] = "ProjectileSpeed5", ["Staff"] = "ImpaleEffectTwoHandEssence2_", ["Two Handed Mace"] = "ImpaleEffectTwoHandEssence2_", ["Thrusting One Handed Sword"] = "ImpaleEffectEssence2__", ["Claw"] = "ImpaleEffectEssence2__", ["Belt"] = "IncreasedPhysicalDamageReductionRating7", ["Helmet"] = "LocalIncreasedPhysicalDamageReductionRatingEssenceHelm6_", ["Body Armour"] = "LocalIncreasedPhysicalDamageReductionRating10", ["Bow"] = "LocalIncreaseSocketedBowGemLevel2", ["Shield"] = "LocalIncreasedPhysicalDamageReductionRatingEssenceShield6", }, }, - ["Metadata/Items/Currency/CurrencyEssenceDread3"] = { name = "Deafening Essence of Dread", type = 17, tier = 7, mods = { ["Gloves"] = "LocalIncreasedPhysicalDamageReductionRatingEssenceBootsGloves7", ["One Handed Mace"] = "ImpaleEffectEssence3", ["Sceptre"] = "ImpaleEffectEssence3", ["Two Handed Sword"] = "ImpaleEffectTwoHandEssence3_", ["Dagger"] = "ImpaleEffectEssence3", ["Boots"] = "LocalIncreasedPhysicalDamageReductionRatingEssenceBootsGloves7", ["Two Handed Axe"] = "ImpaleEffectTwoHandEssence3_", ["Ring"] = "IncreasedPhysicalDamageReductionRatingEssenceRing7", ["One Handed Axe"] = "ImpaleEffectEssence3", ["Amulet"] = "IncreasedPhysicalDamageReductionRatingPercentEssence7", ["One Handed Sword"] = "ImpaleEffectEssence3", ["Quiver"] = "ProjectileSpeedEssence6", ["Wand"] = "ProjectileSpeedEssence6", ["Staff"] = "ImpaleEffectTwoHandEssence3_", ["Two Handed Mace"] = "ImpaleEffectTwoHandEssence3_", ["Thrusting One Handed Sword"] = "ImpaleEffectEssence3", ["Claw"] = "ImpaleEffectEssence3", ["Belt"] = "IncreasedPhysicalDamageReductionRatingEssence7", ["Helmet"] = "LocalIncreasedPhysicalDamageReductionRatingEssenceHelm7_", ["Body Armour"] = "LocalIncreasedPhysicalDamageReductionRatingEssence7", ["Bow"] = "LocalIncreaseSocketedBowGemLevel2", ["Shield"] = "LocalIncreasedPhysicalDamageReductionRatingEssenceShield7____", }, }, - ["Metadata/Items/Currency/CurrencyEssenceScorn1"] = { name = "Screaming Essence of Scorn", type = 18, tier = 5, mods = { ["Gloves"] = "StunAvoidanceEssence5", ["One Handed Mace"] = "SpellCriticalStrikeChance5", ["Sceptre"] = "SpellCriticalStrikeChance5", ["Two Handed Sword"] = "SpellCriticalStrikeChance5", ["Dagger"] = "SpellCriticalStrikeChance5", ["Boots"] = "StunAvoidanceEssence5", ["Two Handed Axe"] = "SpellCriticalStrikeChance5", ["Ring"] = "CriticalMultiplierEssenceRing5_", ["One Handed Axe"] = "SpellCriticalStrikeChance5", ["Amulet"] = "CriticalMultiplier4", ["One Handed Sword"] = "SpellCriticalStrikeChance5", ["Quiver"] = "CriticalMultiplier4", ["Wand"] = "SpellCriticalStrikeChance5", ["Staff"] = "SpellCriticalStrikeChance5", ["Two Handed Mace"] = "SpellCriticalStrikeChance5", ["Thrusting One Handed Sword"] = "SpellCriticalStrikeChance5", ["Claw"] = "SpellCriticalStrikeChance5", ["Belt"] = "StunThresholdReduction4", ["Helmet"] = "StunAvoidanceEssence5", ["Body Armour"] = "IncreasedStunThresholdEssence5", ["Bow"] = "SpellCriticalStrikeChance5", ["Shield"] = "SpellCriticalStrikeChance5", }, }, - ["Metadata/Items/Currency/CurrencyEssenceScorn2"] = { name = "Shrieking Essence of Scorn", type = 18, tier = 6, mods = { ["Gloves"] = "StunAvoidanceEssence6", ["One Handed Mace"] = "SpellCriticalStrikeChance6_", ["Sceptre"] = "SpellCriticalStrikeChance6_", ["Two Handed Sword"] = "SpellCriticalStrikeChance6_", ["Dagger"] = "SpellCriticalStrikeChance6_", ["Boots"] = "StunAvoidanceEssence6", ["Two Handed Axe"] = "SpellCriticalStrikeChance6_", ["Ring"] = "CriticalMultiplierEssenceRing6_", ["One Handed Axe"] = "SpellCriticalStrikeChance6_", ["Amulet"] = "CriticalMultiplier5", ["One Handed Sword"] = "SpellCriticalStrikeChance6_", ["Quiver"] = "CriticalMultiplier5", ["Wand"] = "SpellCriticalStrikeChance6_", ["Staff"] = "SpellCriticalStrikeChance6_", ["Two Handed Mace"] = "SpellCriticalStrikeChance6_", ["Thrusting One Handed Sword"] = "SpellCriticalStrikeChance6_", ["Claw"] = "SpellCriticalStrikeChance6_", ["Belt"] = "StunThresholdReduction5", ["Helmet"] = "StunAvoidanceEssence6", ["Body Armour"] = "IncreasedStunThresholdEssence6", ["Bow"] = "SpellCriticalStrikeChance6_", ["Shield"] = "SpellCriticalStrikeChance6_", }, }, - ["Metadata/Items/Currency/CurrencyEssenceScorn3"] = { name = "Deafening Essence of Scorn", type = 18, tier = 7, mods = { ["Gloves"] = "StunAvoidanceEssence7", ["One Handed Mace"] = "SpellCriticalStrikeChanceEssence7", ["Sceptre"] = "SpellCriticalStrikeChanceEssence7", ["Two Handed Sword"] = "SpellCriticalStrikeChanceEssence7", ["Dagger"] = "SpellCriticalStrikeChanceEssence7", ["Boots"] = "StunAvoidanceEssence7", ["Two Handed Axe"] = "SpellCriticalStrikeChanceEssence7", ["Ring"] = "CriticalMultiplierEssenceRing7", ["One Handed Axe"] = "SpellCriticalStrikeChanceEssence7", ["Amulet"] = "CriitcalMultiplierEssence7", ["One Handed Sword"] = "SpellCriticalStrikeChanceEssence7", ["Quiver"] = "CriitcalMultiplierEssence7", ["Wand"] = "SpellCriticalStrikeChanceEssence7", ["Staff"] = "SpellCriticalStrikeChanceEssence7", ["Two Handed Mace"] = "SpellCriticalStrikeChanceEssence7", ["Thrusting One Handed Sword"] = "SpellCriticalStrikeChanceEssence7", ["Claw"] = "SpellCriticalStrikeChanceEssence7", ["Belt"] = "StunThresholdReductionEssence7", ["Helmet"] = "StunAvoidanceEssence7", ["Body Armour"] = "IncreasedStunThresholdEssence7", ["Bow"] = "SpellCriticalStrikeChanceEssence7", ["Shield"] = "SpellCriticalStrikeChanceEssence7", }, }, - ["Metadata/Items/Currency/CurrencyEssenceEnvy1"] = { name = "Screaming Essence of Envy", type = 19, tier = 5, mods = { ["Gloves"] = "ChaosResist4", ["One Handed Mace"] = "LocalAddedChaosDamageEssence1_", ["Sceptre"] = "LocalAddedChaosDamageEssence1_", ["Two Handed Sword"] = "LocalAddedChaosDamageTwoHandEssence1", ["Dagger"] = "LocalAddedChaosDamageEssence1_", ["Boots"] = "ChaosResist4", ["Two Handed Axe"] = "LocalAddedChaosDamageTwoHandEssence1", ["Ring"] = "IncreasedChaosDamageEssence5", ["One Handed Axe"] = "LocalAddedChaosDamageEssence1_", ["Amulet"] = "IncreasedChaosDamageEssence5", ["One Handed Sword"] = "LocalAddedChaosDamageEssence1_", ["Quiver"] = "QuiverAddedChaosEssence1_", ["Wand"] = "LocalAddedChaosDamageEssence1_", ["Staff"] = "LocalAddedChaosDamageTwoHandEssence1", ["Two Handed Mace"] = "LocalAddedChaosDamageTwoHandEssence1", ["Thrusting One Handed Sword"] = "LocalAddedChaosDamageEssence1_", ["Claw"] = "LocalAddedChaosDamageEssence1_", ["Belt"] = "ChaosResist4", ["Helmet"] = "ChaosResist4", ["Body Armour"] = "ChaosResist4", ["Bow"] = "LocalAddedChaosDamageTwoHandEssence1", ["Shield"] = "ChaosResist4", }, }, - ["Metadata/Items/Currency/CurrencyEssenceEnvy2"] = { name = "Shrieking Essence of Envy", type = 19, tier = 6, mods = { ["Gloves"] = "ChaosResist5", ["One Handed Mace"] = "LocalAddedChaosDamageEssence2__", ["Sceptre"] = "LocalAddedChaosDamageEssence2__", ["Two Handed Sword"] = "LocalAddedChaosDamageTwoHandEssence2", ["Dagger"] = "LocalAddedChaosDamageEssence2__", ["Boots"] = "ChaosResist5", ["Two Handed Axe"] = "LocalAddedChaosDamageTwoHandEssence2", ["Ring"] = "IncreasedChaosDamageEssence6", ["One Handed Axe"] = "LocalAddedChaosDamageEssence2__", ["Amulet"] = "IncreasedChaosDamageEssence6", ["One Handed Sword"] = "LocalAddedChaosDamageEssence2__", ["Quiver"] = "QuiverAddedChaosEssence2_", ["Wand"] = "LocalAddedChaosDamageEssence2__", ["Staff"] = "LocalAddedChaosDamageTwoHandEssence2", ["Two Handed Mace"] = "LocalAddedChaosDamageTwoHandEssence2", ["Thrusting One Handed Sword"] = "LocalAddedChaosDamageEssence2__", ["Claw"] = "LocalAddedChaosDamageEssence2__", ["Belt"] = "ChaosResist5", ["Helmet"] = "ChaosResist5", ["Body Armour"] = "ChaosResist5", ["Bow"] = "LocalAddedChaosDamageTwoHandEssence2", ["Shield"] = "ChaosResist5", }, }, - ["Metadata/Items/Currency/CurrencyEssenceEnvy3"] = { name = "Deafening Essence of Envy", type = 19, tier = 7, mods = { ["Gloves"] = "ChaosResist6", ["One Handed Mace"] = "LocalAddedChaosDamageEssence3", ["Sceptre"] = "LocalAddedChaosDamageEssence3", ["Two Handed Sword"] = "LocalAddedChaosDamageTwoHandEssence3", ["Dagger"] = "LocalAddedChaosDamageEssence3", ["Boots"] = "ChaosResist6", ["Two Handed Axe"] = "LocalAddedChaosDamageTwoHandEssence3", ["Ring"] = "IncreasedChaosDamageEssence7", ["One Handed Axe"] = "LocalAddedChaosDamageEssence3", ["Amulet"] = "IncreasedChaosDamageEssence7", ["One Handed Sword"] = "LocalAddedChaosDamageEssence3", ["Quiver"] = "QuiverAddedChaosEssence3__", ["Wand"] = "LocalAddedChaosDamageEssence3", ["Staff"] = "LocalAddedChaosDamageTwoHandEssence3", ["Two Handed Mace"] = "LocalAddedChaosDamageTwoHandEssence3", ["Thrusting One Handed Sword"] = "LocalAddedChaosDamageEssence3", ["Claw"] = "LocalAddedChaosDamageEssence3", ["Belt"] = "ChaosResist6", ["Helmet"] = "ChaosResist6", ["Body Armour"] = "ChaosResist6", ["Bow"] = "LocalAddedChaosDamageTwoHandEssence3", ["Shield"] = "ChaosResist6", }, }, - ["Metadata/Items/Currency/CurrencyEssenceHysteria1"] = { name = "Essence of Hysteria", type = 20, tier = 8, mods = { ["Gloves"] = "SocketedGemsDealAdditionalFireDamageEssence1", ["One Handed Mace"] = "FireBurstOnHitEssence1", ["Sceptre"] = "FireBurstOnHitEssence1", ["Two Handed Sword"] = "FireBurstOnHitEssence1", ["Dagger"] = "FireBurstOnHitEssence1", ["Boots"] = "BurningGroundWhileMovingEssence1", ["Two Handed Axe"] = "FireBurstOnHitEssence1", ["Ring"] = "FireDamageAsPortionOfPhysicalDamageEssence1", ["One Handed Axe"] = "FireBurstOnHitEssence1", ["Amulet"] = "IncreasedLifeLeechRateEssence1", ["One Handed Sword"] = "FireBurstOnHitEssence1", ["Quiver"] = "FireDamageAsPortionOfPhysicalDamageEssence2", ["Wand"] = "FireBurstOnHitEssence1", ["Staff"] = "FireBurstOnHitEssence1", ["Two Handed Mace"] = "FireBurstOnHitEssence1", ["Thrusting One Handed Sword"] = "FireBurstOnHitEssence1", ["Claw"] = "FireBurstOnHitEssence1", ["Belt"] = "ElementalPenetrationDuringFlaskEffectEssence1", ["Helmet"] = "SocketedSkillDamageOnLowLifeEssence1__", ["Body Armour"] = "AreaOfEffectEssence1", ["Bow"] = "FireBurstOnHitEssence1", ["Shield"] = "AddedFireDamageIfBlockedRecentlyEssence1", }, }, - ["Metadata/Items/Currency/CurrencyEssenceInsanity1"] = { name = "Essence of Insanity", type = 21, tier = 8, mods = { ["Gloves"] = "SocketedGemsHaveMoreAttackAndCastSpeedEssenceNew1", ["One Handed Mace"] = "SpiritMinionEssence1", ["Sceptre"] = "SpiritMinionEssence1", ["Two Handed Sword"] = "SpiritMinionEssence1", ["Dagger"] = "SpiritMinionEssence1", ["Boots"] = "ManaRegenerationWhileShockedEssence1", ["Two Handed Axe"] = "SpiritMinionEssence1", ["Ring"] = "ReflectDamageTakenEssence1", ["One Handed Axe"] = "SpiritMinionEssence1", ["Amulet"] = "ChanceToRecoverManaOnSkillUseEssence1", ["One Handed Sword"] = "SpiritMinionEssence1", ["Quiver"] = "AdditionalPierceEssence7", ["Wand"] = "SpiritMinionEssence1", ["Staff"] = "SpiritMinionEssence1", ["Two Handed Mace"] = "SpiritMinionEssence1", ["Thrusting One Handed Sword"] = "SpiritMinionEssence1", ["Claw"] = "SpiritMinionEssence1", ["Belt"] = "MovementVelocityDuringFlaskEffectEssence1", ["Helmet"] = "SocketedGemsAddPercentageOfPhysicalAsLightningEssence1", ["Body Armour"] = "OnslaughtWhenHitNewEssence1", ["Bow"] = "SpiritMinionEssence1", ["Shield"] = "PowerChargeOnBlockEssence1", }, }, - ["Metadata/Items/Currency/CurrencyEssenceHorror1"] = { name = "Essence of Horror", type = 22, tier = 8, mods = { ["Gloves"] = "SocketedSkillsCriticalChanceEssence1", ["One Handed Mace"] = "PowerFrenzyOrEnduranceChargeOnKillEssence1", ["Sceptre"] = "PowerFrenzyOrEnduranceChargeOnKillEssence1", ["Two Handed Sword"] = "PowerFrenzyOrEnduranceChargeOnKillEssence1", ["Dagger"] = "PowerFrenzyOrEnduranceChargeOnKillEssence1", ["Boots"] = "ElementalDamageTakenWhileStationaryEssence1", ["Two Handed Axe"] = "PowerFrenzyOrEnduranceChargeOnKillEssence1", ["Ring"] = "AddedColdDamagePerFrenzyChargeEssence1", ["One Handed Axe"] = "PowerFrenzyOrEnduranceChargeOnKillEssence1", ["Amulet"] = "CrushOnHitChanceEssence1", ["One Handed Sword"] = "PowerFrenzyOrEnduranceChargeOnKillEssence1", ["Quiver"] = "AddedColdDamagePerFrenzyChargeEssenceQuiver1", ["Wand"] = "PowerFrenzyOrEnduranceChargeOnKillEssence1", ["Staff"] = "PowerFrenzyOrEnduranceChargeOnKillEssence1", ["Two Handed Mace"] = "PowerFrenzyOrEnduranceChargeOnKillEssence1", ["Thrusting One Handed Sword"] = "PowerFrenzyOrEnduranceChargeOnKillEssence1", ["Claw"] = "PowerFrenzyOrEnduranceChargeOnKillEssence1", ["Belt"] = "AlchemistsGeniusOnFlaskEssence1_", ["Helmet"] = "SocketedGemsDealMoreElementalDamageEssence1", ["Body Armour"] = "ReducedDamageFromCriticalStrikesPerEnduranceChargeEssence1", ["Bow"] = "PowerFrenzyOrEnduranceChargeOnKillEssence1", ["Shield"] = "NearbyEnemiesChilledOnBlockEssence1", }, }, - ["Metadata/Items/Currency/CurrencyEssenceDelirium1"] = { name = "Essence of Delirium", type = 23, tier = 8, mods = { ["Gloves"] = "SupportDamageOverTimeEssence1", ["One Handed Mace"] = "DecayOnHitEssence1", ["Sceptre"] = "DecayOnHitEssence1", ["Two Handed Sword"] = "DecayOnHitEssence1", ["Dagger"] = "DecayOnHitEssence1", ["Boots"] = "CannotBePoisonedEssence1", ["Two Handed Axe"] = "DecayOnHitEssence1", ["Ring"] = "GlobalDamageOverTimeMultiplierRingEssence1", ["One Handed Axe"] = "DecayOnHitEssence1", ["Amulet"] = "SpellBlockAmuletEssence1", ["One Handed Sword"] = "DecayOnHitEssence1", ["Quiver"] = "MarkEffectEssence1", ["Wand"] = "DecayOnHitEssence1", ["Staff"] = "DecayOnHitEssence1", ["Two Handed Mace"] = "DecayOnHitEssence1", ["Thrusting One Handed Sword"] = "DecayOnHitEssence1", ["Claw"] = "DecayOnHitEssence1", ["Belt"] = "ChaosResistanceWhileUsingFlaskEssence1", ["Helmet"] = "SocketedAuraGemLevelsEssence1", ["Body Armour"] = "ChaosDamageOverTimeTakenEssence1", ["Bow"] = "DecayOnHitEssence1", ["Shield"] = "SpellBlockOnLowLifeEssence1", }, }, -} \ No newline at end of file diff --git a/src/Export/Bases/amulet.txt b/src/Export/Bases/amulet.txt index 1802257a03..e3873861bd 100644 --- a/src/Export/Bases/amulet.txt +++ b/src/Export/Bases/amulet.txt @@ -2,5 +2,4 @@ local itemBases = ... #type Amulet -#influenceBaseTag amulet #baseMatch BaseType Metadata/Items/Amulets/AbstractAmulet \ No newline at end of file diff --git a/src/Export/Bases/axe.txt b/src/Export/Bases/axe.txt index 9740f92b04..3abe3673e2 100644 --- a/src/Export/Bases/axe.txt +++ b/src/Export/Bases/axe.txt @@ -2,11 +2,9 @@ local itemBases = ... #type One Handed Axe -#influenceBaseTag axe #socketLimit 2 #baseMatch BaseType Metadata/Items/Weapons/OneHandWeapons/OneHandAxes/AbstractOneHandAxe #type Two Handed Axe -#influenceBaseTag 2h_axe #socketLimit 3 #baseMatch BaseType Metadata/Items/Weapons/TwoHandWeapons/TwoHandAxes/AbstractTwoHandAxe diff --git a/src/Export/Bases/belt.txt b/src/Export/Bases/belt.txt index d64f9e61c3..f5e2385959 100644 --- a/src/Export/Bases/belt.txt +++ b/src/Export/Bases/belt.txt @@ -2,6 +2,5 @@ local itemBases = ... #type Belt -#influenceBaseTag belt #baseMatch BaseType Metadata/Items/Belts/AbstractBelt #baseMatch BaseType Metadata/Items/Belts/BeltDemigods \ No newline at end of file diff --git a/src/Export/Bases/body.txt b/src/Export/Bases/body.txt index b46ebeda4f..df6e0f2986 100644 --- a/src/Export/Bases/body.txt +++ b/src/Export/Bases/body.txt @@ -2,7 +2,6 @@ local itemBases = ... #type Body Armour -#influenceBaseTag body_armour #socketLimit 3 #baseMatch BaseType Metadata/Items/Armours/BodyArmours/AbstractBodyArmour #baseMatch BaseType Metadata/Items/Armours/BodyArmours/BodyArmourDemigods diff --git a/src/Export/Bases/boots.txt b/src/Export/Bases/boots.txt index 69085658e9..576a187553 100644 --- a/src/Export/Bases/boots.txt +++ b/src/Export/Bases/boots.txt @@ -2,7 +2,6 @@ local itemBases = ... #type Boots -#influenceBaseTag boots #socketLimit 2 #baseMatch BaseType Metadata/Items/Armours/Boots/AbstractBoots #baseMatch BaseType Metadata/Items/Armours/Boots/BootsDemigods diff --git a/src/Export/Bases/bow.txt b/src/Export/Bases/bow.txt index bf2cd71ab7..87d2555c02 100644 --- a/src/Export/Bases/bow.txt +++ b/src/Export/Bases/bow.txt @@ -2,6 +2,5 @@ local itemBases = ... #type Bow -#influenceBaseTag bow #socketLimit 3 #baseMatch BaseType Metadata/Items/Weapons/TwoHandWeapons/Bows/AbstractBow \ No newline at end of file diff --git a/src/Export/Bases/claw.txt b/src/Export/Bases/claw.txt index 7e4f717641..5130a350ec 100644 --- a/src/Export/Bases/claw.txt +++ b/src/Export/Bases/claw.txt @@ -2,6 +2,5 @@ local itemBases = ... #type Claw -#influenceBaseTag claw #socketLimit 2 #baseMatch BaseType Metadata/Items/Weapons/OneHandWeapons/Claws/AbstractClaw \ No newline at end of file diff --git a/src/Export/Bases/crossbow.txt b/src/Export/Bases/crossbow.txt index 1a3b36b8b2..b1ec2a208a 100644 --- a/src/Export/Bases/crossbow.txt +++ b/src/Export/Bases/crossbow.txt @@ -2,6 +2,5 @@ local itemBases = ... #type Crossbow -#influenceBaseTag crossbow #socketLimit 3 #baseMatch BaseType Metadata/Items/Weapons/TwoHandWeapons/Crossbows/AbstractCrossbow \ No newline at end of file diff --git a/src/Export/Bases/dagger.txt b/src/Export/Bases/dagger.txt index b109193f7e..a0cccc587c 100644 --- a/src/Export/Bases/dagger.txt +++ b/src/Export/Bases/dagger.txt @@ -2,6 +2,5 @@ local itemBases = ... #type Dagger -#influenceBaseTag dagger #socketLimit 2 #baseMatch BaseType Metadata/Items/Weapons/OneHandWeapons/Daggers/AbstractDagger diff --git a/src/Export/Bases/flail.txt b/src/Export/Bases/flail.txt index 3ce68b9526..2ad5f4827c 100644 --- a/src/Export/Bases/flail.txt +++ b/src/Export/Bases/flail.txt @@ -2,6 +2,5 @@ local itemBases = ... #type Flail -#influenceBaseTag flail #socketLimit 2 #baseMatch BaseType Metadata/Items/Weapons/OneHandWeapons/Flails/AbstractFlail \ No newline at end of file diff --git a/src/Export/Bases/focus.txt b/src/Export/Bases/focus.txt index 1c4825627d..80c9b0c656 100644 --- a/src/Export/Bases/focus.txt +++ b/src/Export/Bases/focus.txt @@ -2,7 +2,6 @@ local itemBases = ... #type Focus -#influenceBaseTag focus #socketLimit 2 #baseMatch BaseType Metadata/Items/Armours/Focus/AbstractFocus \ No newline at end of file diff --git a/src/Export/Bases/gloves.txt b/src/Export/Bases/gloves.txt index e45e338da4..79a81c4b0b 100644 --- a/src/Export/Bases/gloves.txt +++ b/src/Export/Bases/gloves.txt @@ -2,7 +2,6 @@ local itemBases = ... #type Gloves -#influenceBaseTag gloves #socketLimit 2 #baseMatch BaseType Metadata/Items/Armours/Gloves/AbstractGloves #baseMatch BaseType Metadata/Items/Armours/Gloves/GlovesDemigods diff --git a/src/Export/Bases/helmet.txt b/src/Export/Bases/helmet.txt index 0c2c464ca3..a4db92fe93 100644 --- a/src/Export/Bases/helmet.txt +++ b/src/Export/Bases/helmet.txt @@ -2,7 +2,6 @@ local itemBases = ... #type Helmet -#influenceBaseTag helmet #socketLimit 2 #baseMatch BaseType Metadata/Items/Armours/Helmets/AbstractHelmet diff --git a/src/Export/Bases/mace.txt b/src/Export/Bases/mace.txt index b7b4ff6081..9f8c97ebc6 100644 --- a/src/Export/Bases/mace.txt +++ b/src/Export/Bases/mace.txt @@ -2,15 +2,12 @@ local itemBases = ... #type One Handed Mace -#influenceBaseTag mace #socketLimit 2 #baseMatch BaseType Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/AbstractOneHandMace #type Sceptre -#influenceBaseTag sceptre #baseMatch BaseType Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/AbstractSceptre #type Two Handed Mace -#influenceBaseTag 2h_mace #socketLimit 3 #baseMatch BaseType Metadata/Items/Weapons/TwoHandWeapons/TwoHandMaces/AbstractTwoHandMace diff --git a/src/Export/Bases/quiver.txt b/src/Export/Bases/quiver.txt index 367258fbaf..4df9f51085 100644 --- a/src/Export/Bases/quiver.txt +++ b/src/Export/Bases/quiver.txt @@ -2,5 +2,4 @@ local itemBases = ... #type Quiver -#influenceBaseTag quiver #baseMatch BaseType Metadata/Items/Quivers/AbstractQuiver diff --git a/src/Export/Bases/ring.txt b/src/Export/Bases/ring.txt index 0b8052fa09..fbff4a61f1 100644 --- a/src/Export/Bases/ring.txt +++ b/src/Export/Bases/ring.txt @@ -2,6 +2,5 @@ local itemBases = ... #type Ring -#influenceBaseTag ring #baseMatch BaseType Metadata/Items/Rings/AbstractRing #baseMatch BaseType Metadata/Items/Rings/RingDemigods diff --git a/src/Export/Bases/shield.txt b/src/Export/Bases/shield.txt index 5f6e744932..bb00cd3777 100644 --- a/src/Export/Bases/shield.txt +++ b/src/Export/Bases/shield.txt @@ -2,7 +2,6 @@ local itemBases = ... #type Shield -#influenceBaseTag shield #socketLimit 2 #baseMatch BaseType Metadata/Items/Armours/Shields/AbstractShield diff --git a/src/Export/Bases/spear.txt b/src/Export/Bases/spear.txt index 5d94fa3ba1..a1f9cb88fd 100644 --- a/src/Export/Bases/spear.txt +++ b/src/Export/Bases/spear.txt @@ -2,6 +2,5 @@ local itemBases = ... #type Spear -#influenceBaseTag spear #socketLimit 2 #baseMatch BaseType Metadata/Items/Weapons/OneHandWeapons/Spears/AbstractSpear \ No newline at end of file diff --git a/src/Export/Bases/staff.txt b/src/Export/Bases/staff.txt index cd674f9e80..f5df0a4b73 100644 --- a/src/Export/Bases/staff.txt +++ b/src/Export/Bases/staff.txt @@ -2,11 +2,9 @@ local itemBases = ... #type Staff -#influenceBaseTag staff #socketLimit 3 #baseMatch BaseType Metadata/Items/Staves/AbstractStaff #type Staff #subType Warstaff -#influenceBaseTag warstaff #baseMatch BaseType Metadata/Items/Weapons/TwoHandWeapons/Staves/AbstractWarstaff \ No newline at end of file diff --git a/src/Export/Bases/sword.txt b/src/Export/Bases/sword.txt index 3fb6be60c1..7db1cd21c1 100644 --- a/src/Export/Bases/sword.txt +++ b/src/Export/Bases/sword.txt @@ -3,7 +3,6 @@ local itemBases = ... #type One Handed Sword #socketLimit 3 -#influenceBaseTag sword #baseMatch BaseType Metadata/Items/Weapons/OneHandWeapons/OneHandSwords/AbstractOneHandSword #baseMatch BaseType Metadata/Items/Weapons/OneHandWeapons/OneHandSwords/OneHandSwordDemigods @@ -15,7 +14,6 @@ local itemBases = ... #type Two Handed Sword #subType #socketLimit 3 -#influenceBaseTag 2h_sword #baseMatch BaseType Metadata/Items/Weapons/TwoHandWeapons/TwoHandSwords/AbstractTwoHandSword #forceHide true diff --git a/src/Export/Bases/traptool.txt b/src/Export/Bases/traptool.txt index 7f6c775ecb..93cfbdaf9e 100644 --- a/src/Export/Bases/traptool.txt +++ b/src/Export/Bases/traptool.txt @@ -2,7 +2,6 @@ local itemBases = ... #type TrapTool -#influenceBaseTag traptool #socketLimit 1 #baseMatch BaseType Metadata/Items/TrapTools/AbstractTrapTool \ No newline at end of file diff --git a/src/Export/Bases/wand.txt b/src/Export/Bases/wand.txt index 17cdf869ce..0f97e246c8 100644 --- a/src/Export/Bases/wand.txt +++ b/src/Export/Bases/wand.txt @@ -2,6 +2,5 @@ local itemBases = ... #type Wand -#influenceBaseTag wand #socketLimit 2 #baseMatch Metadata/Items/Weapons/OneHandWeapons/Wands/FourWand diff --git a/src/Export/Scripts/bases.lua b/src/Export/Scripts/bases.lua index 9a27808e48..6f1eed0659 100644 --- a/src/Export/Scripts/bases.lua +++ b/src/Export/Scripts/bases.lua @@ -16,10 +16,6 @@ directiveTable.subType = function(state, args, out) state.subType = args end -directiveTable.influenceBaseTag = function(state, args, out) - state.influenceBaseTag = args -end - directiveTable.forceShow = function(state, args, out) state.forceShow = (args == "true") end @@ -103,15 +99,6 @@ directiveTable.base = function(state, args, out) out:write(tag, ' = true, ') end out:write('},\n') - local influencePrefix = state.influenceBaseTag - if influencePrefix then - out:write('\tinfluenceTags = { ') - for i, influenceSuffix in ipairs({ "shaper", "elder", "adjudicator", "basilisk", "crusader", "eyrie", "cleansing", "tangle" }) do - if i ~= 1 then out:write(", ") end - out:write(influenceSuffix, ' = "', influencePrefix, "_", influenceSuffix, '"') - end - out:write(' },\n') - end local implicitLines = { } local implicitModTypes = { } for _, mod in ipairs(baseItemType.ImplicitMods) do diff --git a/src/Export/Scripts/crucible.lua b/src/Export/Scripts/crucible.lua deleted file mode 100644 index c4551a0957..0000000000 --- a/src/Export/Scripts/crucible.lua +++ /dev/null @@ -1,57 +0,0 @@ -if not loadStatFile then - dofile("statdesc.lua") -end -loadStatFile("stat_descriptions.csd") - -local out = io.open("../Data/Crucible.lua", "w") -out:write('-- This file is automatically generated, do not edit!\n') -out:write('-- Item data (c) Grinding Gear Games\n\nreturn {\n') -for crucible in dat("WeaponPassiveSkills"):Rows() do - if not crucible.Mod.Id:match("HardMode$") then - local stats, orders = describeMod(crucible.Mod) - if #orders > 0 then - out:write('\t["', crucible.Mod.Id, '"] = { ') - if crucible.Mod.GenerationType == 31 then - out:write('type = "Spawn", ') - elseif crucible.Mod.GenerationType == 32 then - out:write('type = "MergeOnly", ') - end - out:write('tier = ', crucible.ModTier, ', ') - out:write('"', table.concat(stats, '", "'), '", ') - out:write('statOrderKey = "', table.concat(orders, ','), '", ') - out:write('statOrder = { ', table.concat(orders, ', '), ' }, ') - out:write('level = ', crucible.Mod.Level, ', group = "', crucible.Mod.Type.Id, '", ') - out:write('nodeType = "', crucible.Type.Id, '", ') - out:write('nodeLocation = { ', table.concat(crucible.NodeSpawnLocation, ', '), ' }, ') - out:write('weightKey = { ') - for _, tag in ipairs(crucible.Mod.SpawnTags) do - out:write('"', tag.Id, '", ') - end - out:write('}, ') - out:write('weightVal = { ', table.concat(crucible.Mod.SpawnWeights, ', '), ' }, ') - if crucible.Mod.GenerationWeightTags[1] then - out:write('weightMultiplierKey = { ') - for _, tag in ipairs(crucible.Mod.GenerationWeightTags) do - out:write('"', tag.Id, '", ') - end - out:write('}, ') - out:write('weightMultiplierVal = { ', table.concat(crucible.Mod.GenerationWeightValues, ', '), ' }, ') - if crucible.Mod.Tags[1] then - out:write('tags = { ') - for _, tag in ipairs(crucible.Mod.Tags) do - out:write('"', tag.Id, '", ') - end - out:write('}, ') - end - end - out:write('modTags = { ', stats.modTags, ' }, ') - out:write('},\n') - else - print("Mod '"..crucible.Mod.Id.."' has no stats") - end - end -end -out:write('}') -out:close() - -print("Crucible mods exported.") diff --git a/src/Export/Scripts/enums.lua b/src/Export/Scripts/enums.lua index 41e889583a..d31ed8eab1 100644 --- a/src/Export/Scripts/enums.lua +++ b/src/Export/Scripts/enums.lua @@ -47,20 +47,6 @@ local function writeEnum(filename, enumTable) print("Wrote " .. size .. " enum types to " .. filename) end - --- influenced types -local influenceTypes = { - "Shaper", - "Elder", - "Crusader", - "Eyrie", - "Basilisk", - "Adjudicator", - "None" -} - -writeEnum("influenceTypes.datc64", influenceTypes) - -- passive Skills types local passiveSkillTypes = { "Passive Tree", diff --git a/src/Export/Scripts/essence.lua b/src/Export/Scripts/essence.lua deleted file mode 100644 index 33e6155f60..0000000000 --- a/src/Export/Scripts/essence.lua +++ /dev/null @@ -1,42 +0,0 @@ -local colMap = { - ["Amulet"] = "AmuletMod", - ["Ring"] = "RingMod", - ["Belt"] = "BeltMod", - ["Quiver"] = "QuiverMod", - ["Helmet"] = "HelmetMod", - ["Body Armour"] = "BodyArmourMod", - ["Boots"] = "BootsMod", - ["Gloves"] = "GlovesMod", - ["Shield"] = "ShieldMod", - ["Bow"] = "BowMod", - ["Claw"] = "ClawMod", - ["Dagger"] = "DaggerMod", - ["Staff"] = "StaffMod", - ["Wand"] = "WandMod", - ["One Handed Axe"] = "OneHandAxeMod", - ["One Handed Mace"] = "OneHandMaceMod", - ["One Handed Sword"] = "OneHandSwordMod", - ["Sceptre"] = "SceptreMod", - ["Thrusting One Handed Sword"] = "ThrustingOneHandSwordMod", - ["Two Handed Axe"] = "TwoHandAxeMod", - ["Two Handed Mace"] = "TwoHandMaceMod", - ["Two Handed Sword"] = "TwoHandSwordMod", -} -local out = io.open("../Data/Essence.lua", "w") -out:write('-- This file is automatically generated, do not edit!\n') -out:write('-- Item data (c) Grinding Gear Games\n\nreturn {\n') -for essence in dat("Essences"):Rows() do - if essence.Tier > 0 then - out:write('\t["', essence.BaseItemType.Id, '"] = { name = "', essence.BaseItemType.Name, '", ') - out:write('type = ', essence.Type._rowIndex - 1, ', tier = ', essence.Tier, ', ') - out:write('mods = { ') - for type, col in pairs(colMap) do - out:write('["', type, '"] = "', essence[col].Id, '", ') - end - out:write('}, },\n') - end -end -out:write('}') -out:close() - -print("Essences exported.") diff --git a/src/Export/essence.txt b/src/Export/essence.txt deleted file mode 100644 index 10eeb919e8..0000000000 --- a/src/Export/essence.txt +++ /dev/null @@ -1,407 +0,0 @@ -Rarity: Currency -Deafening Essence of Greed --------- -Stack Size: 2/9 --------- -Upgrades a normal item to rare or reforges a rare item, guaranteeing one property - -Weapon: (1.1-1.3)% of Physical Attack Damage Leeched as Life -Body Armour: (120-126) to maximum Life -Helmet: (100-106) to maximum Life -Shield: (110-116) to maximum Life -Other Armour: (90-96) to maximum Life -Quiver: (1.1-1.3)% of Physical Attack Damage Leeched as Life -Belt: (32-35)% increased Flask Life Recovery rate -Other Jewellery: (7-9) Life Regenerated per second --------- -Right click this item then left click a normal or rare item to apply it. -Shift click to unstack. -Rarity: Currency -Deafening Essence of Contempt --------- -Stack Size: 2/9 --------- -Upgrades a normal item to rare or reforges a rare item, guaranteeing one property - -One Handed Weapon: Adds (17-24) to (36-41) Physical Damage -Two Handed Weapon: Adds (24-33) to (49-57) Physical Damage -Gloves: Adds (6-7) to (10-11) Physical Damage to Attacks -Other Armour: Reflects (151-200) Physical Damage to Melee Attackers -Quiver: Adds (6-7) to (10-11) Physical Damage to Attacks -Amulet: Adds (16-18) to (27-30) Physical Damage to Attacks -Ring: Adds (10-11) to (16-17) Physical Damage to Attacks -Belt: Reflects (151-200) Physical Damage to Melee Attackers --------- -Right click this item then left click a normal or rare item to apply it. -Shift click to unstack. -Rarity: Currency -Deafening Essence of Hatred --------- -Stack Size: 1/9 --------- -Upgrades a normal item to rare or reforges a rare item, guaranteeing one property - -Two Handed Melee Weapon: Adds (62-81) to (117-137) Cold Damage -Other Weapon: Adds (41-54) to (78-91) Cold Damage -Armour: (46-48)% to Cold Resistance -Quiver: (46-48)% to Cold Resistance -Belt: (46-48)% to Cold Resistance -Other Jewellery: (30-33)% increased Cold Damage --------- -Right click this item then left click a normal or rare item to apply it. -Rarity: Currency -Deafening Essence of Woe --------- -Stack Size: 1/9 --------- -Upgrades a normal item to rare or reforges a rare item, guaranteeing one property - -One Handed Weapon: (63-69)% increased Spell Damage -Two Handed Weapon: (95-104)% increased Spell Damage -Body Armour: (111-125) to maximum Energy Shield -Helmet: (55-66) to maximum Energy Shield -Shield: (96-110) to maximum Energy Shield -Other Armour: (36-42) to maximum Energy Shield -Quiver: (39-42)% increased Elemental Damage with Weapons -Amulet: (18-19)% increased maximum Energy Shield -Ring: (44-47) to maximum Energy Shield -Belt: (38-43) to maximum Energy Shield --------- -Right click this item then left click a normal or rare item to apply it. -Rarity: Currency -Deafening Essence of Fear --------- -Stack Size: 2/9 --------- -Upgrades a normal item to rare or reforges a rare item, guaranteeing one property - -One Handed Weapon: Minions deal (27-30)% increased Damage -Two Handed Weapon: Minions deal (40-45)% increased Damage -Armour: Minions have (27-30)% increased maximum Life -Quiver: Minions have (27-30)% increased Movement Speed -Belt: Minions have (27-30)% increased maximum Life -Other Jewellery: Minions have (27-30)% increased Movement Speed --------- -Right click this item then left click a normal or rare item to apply it. -Shift click to unstack. -Rarity: Currency -Deafening Essence of Anger --------- -Stack Size: 2/9 --------- -Upgrades a normal item to rare or reforges a rare item, guaranteeing one property - -Two Handed Melee Weapon: Adds (93-108) to (160-171) Fire Damage -Other Weapon: Adds (62-72) to (107-114) Fire Damage -Armour: (46-48)% to Fire Resistance -Quiver: (46-48)% to Fire Resistance -Belt: (46-48)% to Fire Resistance -Other Jewellery: (31-34)% increased Fire Damage --------- -Right click this item then left click a normal or rare item to apply it. -Shift click to unstack. -Rarity: Currency -Deafening Essence of Torment --------- -Stack Size: 1/9 --------- -Upgrades a normal item to rare or reforges a rare item, guaranteeing one property - -One Handed Weapon: Adds (4-11) to (134-144) Lightning Damage to Spells -Two Handed Weapon: Adds (6-16) to (201-216) Lightning Damage to Spells -Gloves: Adds (1-3) to (29-30) Lightning Damage to Attacks -Body Armour: (9-10)% chance to Avoid Lightning Damage when Hit -Shield: (9-10)% chance to Avoid Lightning Damage when Hit -Other Armour: (31-44)% chance to Avoid being Shocked -Quiver: Adds (1-3) to (29-30) Lightning Damage to Attacks -Belt: (31-44)% chance to Avoid being Shocked -Other Jewellery: Adds (4-8) to (71-76) Lightning Damage to Attacks --------- -Right click this item then left click a normal or rare item to apply it. -Rarity: Currency -Deafening Essence of Sorrow --------- -Stack Size: 3/9 --------- -Upgrades a normal item to rare or reforges a rare item, guaranteeing one property - -Weapon: +2 to Level of Socketed Cold Gems -Other Item: (53-58) to Dexterity --------- -Right click this item then left click a normal or rare item to apply it. -Shift click to unstack. -Rarity: Currency -Deafening Essence of Rage --------- -Stack Size: 2/9 --------- -Upgrades a normal item to rare or reforges a rare item, guaranteeing one property - -Weapon: +2 to Level of Socketed Fire Gems -Other Item: (51-58) to Strength --------- -Right click this item then left click a normal or rare item to apply it. -Shift click to unstack. -Rarity: Currency -Deafening Essence of Suffering --------- -Stack Size: 1/9 --------- -Upgrades a normal item to rare or reforges a rare item, guaranteeing one property - -One Handed Weapon: Adds (35-45) to (66-74) Cold Damage to Spells -Two Handed Weapon: Adds (57-66) to (100-111) Cold Damage to Spells -Gloves: Adds (8-10) to (14-17) Cold Damage to Attacks -Body Armour: (9-10)% chance to Avoid Cold Damage when Hit -Shield: (9-10)% chance to Avoid Cold Damage when Hit -Other Armour: (31-44)% chance to Avoid being Frozen -Quiver: Adds (8-10) to (14-17) Cold Damage to Attacks -Belt: (31-44)% chance to Avoid being Frozen -Other Jewellery: Adds (20-24) to (38-44) Cold Damage to Attacks --------- -Right click this item then left click a normal or rare item to apply it. -Rarity: Currency -Deafening Essence of Wrath --------- -Stack Size: 2/9 --------- -Upgrades a normal item to rare or reforges a rare item, guaranteeing one property - -Two Handed Melee Weapon: Adds (7-21) to (243-258) Lightning Damage -Other Weapon: Adds (5-14) to (162-172) Lightning Damage -Armour: (46-48)% to Lightning Resistance -Quiver: (46-48)% to Lightning Resistance -Belt: (46-48)% to Lightning Resistance -Other Jewellery: (31-34)% increased Lightning Damage --------- -Right click this item then left click a normal or rare item to apply it. -Shift click to unstack. -Rarity: Currency -Deafening Essence of Doubt --------- -Stack Size: 1/9 --------- -Upgrades a normal item to rare or reforges a rare item, guaranteeing one property - -Weapon: (361-380) to Accuracy Rating -Body Armour: (401-430) to Evasion Rating -Helmet: (139-155) to Evasion Rating -Shield: (401-430) to Evasion Rating -Other Armour: (61-70) to Evasion Rating -Quiver: (401-440) to Accuracy Rating -Amulet: (23-24)% increased Evasion Rating -Other Jewellery: (151-180) to Evasion Rating --------- -Right click this item then left click a normal or rare item to apply it. -Rarity: Currency -Deafening Essence of Loathing --------- -Stack Size: 1/9 --------- -Upgrades a normal item to rare or reforges a rare item, guaranteeing one property - -Weapon: (35-38)% increased Critical Strike Chance -Gloves: (24-26)% increased Global Critical Strike Chance -Helmet: 5% reduced Mana Reserved -Shield: (7-8)% Chance to Block -Other Armour: (9-10)% chance to Dodge Attacks -Quiver: (39-42)% increased Global Critical Strike Chance -Amulet: (39-42)% increased Global Critical Strike Chance -Ring: (24-26)% increased Global Critical Strike Chance -Belt: (36-39)% increased Stun Duration on Enemies --------- -Right click this item then left click a normal or rare item to apply it. -Rarity: Currency -Deafening Essence of Zeal --------- -Stack Size: 1/9 --------- -Upgrades a normal item to rare or reforges a rare item, guaranteeing one property - -Melee Weapon: (28-30)% increased Attack Speed -Ranged Weapon: (14-15)% increased Attack Speed -Gloves: (17-18)% increased Attack Speed -Boots: 32% increased Movement Speed -Other Armour: (29-34)% increased Stun and Block Recovery -Quiver: (11-12)% increased Attack Speed -Belt: (29-34)% increased Stun and Block Recovery -Other Jewellery: (7-8)% increased Attack Speed --------- -Right click this item then left click a normal or rare item to apply it. -Rarity: Currency -Deafening Essence of Anguish --------- -Stack Size: 1/9 --------- -Upgrades a normal item to rare or reforges a rare item, guaranteeing one property - -One Handed Weapon: Adds (45-54) to (80-90) Fire Damage to Spells -Two Handed Weapon: Adds (67-81) to (120-135) Fire Damage to Spells -Gloves: Adds (9-11) to (17-21) Fire Damage to Attacks -Body Armour: (9-10)% chance to Avoid Fire Damage when Hit -Shield: (9-10)% chance to Avoid Fire Damage when Hit -Other Armour: (31-34)% chance to Avoid being Ignited -Quiver: Adds (9-11) to (17-21) Fire Damage to Attacks -Belt: (31-34)% chance to Avoid being Ignited -Other Jewellery: Adds (23-27) to (43-48) Fire Damage to Attacks --------- -Right click this item then left click a normal or rare item to apply it. -Rarity: Currency -Deafening Essence of Spite --------- -Stack Size: 1/9 --------- -Upgrades a normal item to rare or reforges a rare item, guaranteeing one property - -Weapon: +2 to Level of Socketed Lightning Gems -Other Item: (51-58) to Intelligence --------- -Right click this item then left click a normal or rare item to apply it. -Rarity: Currency -Deafening Essence of Scorn --------- -Stack Size: 1/9 --------- -Upgrades a normal item to rare or reforges a rare item, guaranteeing one property - -Weapon: (110-119)% increased Critical Strike Chance for Spells -Gloves: (31-34)% chance to Avoid being Stunned -Helmet: (31-34)% chance to Avoid being Stunned -Shield: (110-119)% increased Critical Strike Chance for Spells -Other Armour: (7-8)% chance to Dodge Spell Damage -Quiver: (35-41)% to Global Critical Strike Multiplier -Amulet: (35-41)% to Global Critical Strike Multiplier -Ring: (21-25)% to Global Critical Strike Multiplier -Belt: (16-17)% reduced Enemy Stun Threshold --------- -Right click this item then left click a normal or rare item to apply it. -Rarity: Currency -Deafening Essence of Envy --------- -Stack Size: 1/9 --------- -Upgrades a normal item to rare or reforges a rare item, guaranteeing one property - -Weapon: (0.9-1)% of Physical Attack Damage Leeched as Mana -Armour: (31-35)% to Chaos Resistance -Quiver: (0.9-1)% of Physical Attack Damage Leeched as Mana -Belt: (31-35)% to Chaos Resistance -Other Jewellery: (31-34)% increased Chaos Damage --------- -Right click this item then left click a normal or rare item to apply it. -Rarity: Currency -Deafening Essence of Misery --------- -Stack Size: 1/9 --------- -Upgrades a normal item to rare or reforges a rare item, guaranteeing one property - -One Handed Weapon: (26-28)% increased Cast Speed -Two Handed Weapon: (39-42)% increased Cast Speed -Shield: (70-76)% increased Mana Regeneration Rate -Other Armour: (69-77) to maximum Mana -Quiver: (21-25)% chance of Projectiles Piercing -Belt: (21-25)% increased Flask Mana Recovery rate -Other Jewellery: (70-76)% increased Mana Regeneration Rate --------- -Right click this item then left click a normal or rare item to apply it. -Rarity: Currency -Deafening Essence of Dread --------- -Stack Size: 1/9 --------- -Upgrades a normal item to rare or reforges a rare item, guaranteeing one property - -Wand: (47-52)% increased Projectile Speed -Bow: +2 to Level of Socketed Bow Gems -Melee Weapon: +3 to Weapon range -Body Armour: (401-440) to Armour -Helmet: (139-180) to Armour -Shield: (401-440) to Armour -Other Armour: (61-75) to Armour -Quiver: (47-52)% increased Projectile Speed -Amulet: (23-24)% increased Armour -Ring: (201-300) to Armour -Belt: (420-480) to Armour --------- -Right click this item then left click a normal or rare item to apply it. - -Rarity: Currency -Essence of Insanity --------- -Stack Size: 2/9 --------- -Upgrades a normal item to rare or reforges a rare item, guaranteeing one property - -Weapon: Casts level 20 Spectral Spirits when equipped -Gloves: Socketed Gems have 16% more Attack and Cast Speed -Boots: 12% increased Movement speed while on Burning, Chilled or Shocked ground -Body Armour: Gain Onslaught for 3 seconds when Hit -Helmet: Socketed Gems gain 50% of Physical Damage as extra Lightning Damage -Shield: 10% chance to gain a Power Charge on Block -Quiver: 10% reduced Reflected Damage taken -Amulet: 10% chance to Recover 10% of Maximum Mana when you use a Skill -Ring: 10% reduced Reflected Damage taken -Belt: 5% increased Movement Speed while using a Flask --------- -Right click this item then left click a normal or rare item to apply it. -Shift click to unstack. -Rarity: Currency -Essence of Horror --------- -Stack Size: 2/9 --------- -Upgrades a normal item to rare or reforges a rare item, guaranteeing one property - -Weapon: 16% chance to gain a Power, Frenzy or Endurance Charge on Kill -Gloves: Socketed Gems have +3.5% Critical Strike Chance -Boots: 5% reduced Elemental Damage Taken while stationary -Body Armour: 15% of Physical Damage taken as Cold Damage -Helmet: Socketed Gems deal 30% more Elemental Damage -Shield: Chill Nearby Enemies for 1 second on Block -Quiver: Adds 4 to 7 Cold Damage per Frenzy Charge -Amulet: 15% increased effect of Fortify on You -Ring: Adds 4 to 7 Cold Damage per Frenzy Charge -Belt: 5% additional Physical Damage Reduction while using a Flask --------- -Right click this item then left click a normal or rare item to apply it. -Shift click to unstack. -Rarity: Currency -Essence of Delirium --------- -Stack Size: 1/9 --------- -Upgrades a normal item to rare or reforges a rare item, guaranteeing one property - -Weapon: Your Hits inflict Decay, dealing 750 Chaos Damage per second for 10 seconds -Gloves: Socketed Gems deal 30% more Damage over Time -Boots: Cannot be Poisoned -Body Armour: 50% reduced Chaos Damage taken over time -Helmet: +2 to Level of Socketed Aura Gems -Shield: Recover 2% of your maximum Mana when you Block -Quiver: 40% increased Damage with Poison -Amulet: 0.5% of Chaos Damage Leeched as Life -Ring: 40% increased Damage with Poison -Belt: +50% to Chaos Resistance while using a Flask --------- -Right click this item then left click a normal or rare item to apply it. -Rarity: Currency -Essence of Hysteria --------- -Stack Size: 2/9 --------- -Upgrades a normal item to rare or reforges a rare item, guaranteeing one property - -Weapon: 10% chance to Cast Level 20 Fire Burst on Hit -Gloves: Socketed Gems deal 175 to 225 additional Fire Damage -Boots: Drops Burning Ground while moving, dealing 2500 Fire Damage per second -Body Armour: 10% increased Area of Effect of Area Skills -Helmet: Socketed Gems have 50% chance to Ignite -Shield: Adds 40 to 80 Fire Damage if you've Blocked Recently -Quiver: Gain 10% of Physical Damage as Extra Fire Damage -Amulet: 40% increased Life Leeched per second -Ring: Gain 10% of Physical Damage as Extra Fire Damage -Belt: Damage Penetrates 5% Elemental Resistances while using a Flask --------- -Right click this item then left click a normal or rare item to apply it. -Shift click to unstack. diff --git a/src/Export/essenceMatch.lua b/src/Export/essenceMatch.lua deleted file mode 100644 index 1380db77f1..0000000000 --- a/src/Export/essenceMatch.lua +++ /dev/null @@ -1,75 +0,0 @@ -loadStatFile("stat_descriptions.csd") - -local mode -local ess = { } -local curEss -for line in io.lines("essence.txt") do - if not mode then - if line == "Rarity: Currency" then - mode = "NAME" - end - elseif mode == "NAME" then - curEss = { } - ess[line] = curEss - mode = "UPGRADES" - elseif mode == "UPGRADES" and line:match("^Upgrades") then - mode = "STAT" - elseif mode == "STAT" then - if line == "--------" then - mode = nil - else - local type, mod = line:match("(.+): (.+)") - if type then - curEss[type] = { mod:gsub("^(%(%d+%-%d+%)%%? to)", "+%1"):gsub("^(%(%d+%-%d+%)%%? Chance)", "+%1") } - end - end - end -end - -local out = io.open("essence.csv", "w") -local h = { } -for name, index in pairs(Essences.headerMap) do - if name:match("ModsKey") and not name:match("ModsKeys") then - table.insert(h, name) - end -end -table.sort(h, function(a,b) return Essences.headerMap[a] < Essences.headerMap[b] end) -out:write('Name;', table.concat(h, ';'), '\n') -for essenceKey = 0, Essences.maxRow do - local essence = Essences[essenceKey] - if essence.Tier >= 7 then - local name = BaseItemTypes[essence.BaseItemTypesKey].Name - out:write(name, ';') - for _, h in ipairs(h) do - local k = essence[h] - if k then - local md = describeMod(M[k]) - if md[1] then - local foo = { } - for type, mod in pairs(ess[name]) do - if mod[1] == md[1] then - table.insert(foo, type) - mod.match = true - end - end - out:write(table.concat(foo, ','), ';') - --out:write(md[1]:gsub("(%a%a%a)%a+","%1"), ';') - else - out:write(';') - end - else - out:write(';') - end - end - out:write('\n') - end -end -out:write('\nNo match:\n') -for name, ess in pairs(ess) do - for type, mod in pairs(ess) do - if not mod.match then - out:write(name, ';', type, ';', mod[1], '\n') - end - end -end -out:close() From d7afc596e5361d20de8f7f20cf65592b42df6cac Mon Sep 17 00:00:00 2001 From: Thomas <31533893+QuickStick123@users.noreply.github.com> Date: Sun, 22 Dec 2024 01:58:44 +1100 Subject: [PATCH 7/9] Re export bases --- src/Data/Bases/mace.lua | 15 ------- src/Data/Bases/shield.lua | 85 --------------------------------------- src/Data/Bases/staff.lua | 38 ----------------- src/Data/Bases/wand.lua | 14 ------- 4 files changed, 152 deletions(-) diff --git a/src/Data/Bases/mace.lua b/src/Data/Bases/mace.lua index 00f6a8f501..e48d087dca 100644 --- a/src/Data/Bases/mace.lua +++ b/src/Data/Bases/mace.lua @@ -215,7 +215,6 @@ itemBases["Rattling Sceptre"] = { spirit = 100, socketLimit = 2, tags = { default = true, onehand = true, sceptre = true, }, - influenceTags = { shaper = "sceptre_shaper", elder = "sceptre_elder", adjudicator = "sceptre_adjudicator", basilisk = "sceptre_basilisk", crusader = "sceptre_crusader", eyrie = "sceptre_eyrie", cleansing = "sceptre_cleansing", tangle = "sceptre_tangle" }, implicit = "Grants Skill: Level (1-20) Skeletal Warrior", implicitModTypes = { }, req = { }, @@ -225,7 +224,6 @@ itemBases["Stoic Sceptre"] = { spirit = 100, socketLimit = 2, tags = { default = true, onehand = true, sceptre = true, }, - influenceTags = { shaper = "sceptre_shaper", elder = "sceptre_elder", adjudicator = "sceptre_adjudicator", basilisk = "sceptre_basilisk", crusader = "sceptre_crusader", eyrie = "sceptre_eyrie", cleansing = "sceptre_cleansing", tangle = "sceptre_tangle" }, implicit = "Grants Skill: Level (1-20) Discipline", implicitModTypes = { }, req = { }, @@ -235,7 +233,6 @@ itemBases["Lupine Sceptre"] = { spirit = 100, socketLimit = 2, tags = { default = true, onehand = true, sceptre = true, }, - influenceTags = { shaper = "sceptre_shaper", elder = "sceptre_elder", adjudicator = "sceptre_adjudicator", basilisk = "sceptre_basilisk", crusader = "sceptre_crusader", eyrie = "sceptre_eyrie", cleansing = "sceptre_cleansing", tangle = "sceptre_tangle" }, implicit = "Grants Skill: Level (1-20) Skeletal Warrior", implicitModTypes = { }, req = { }, @@ -245,7 +242,6 @@ itemBases["Omen Sceptre"] = { spirit = 100, socketLimit = 2, tags = { default = true, onehand = true, sceptre = true, }, - influenceTags = { shaper = "sceptre_shaper", elder = "sceptre_elder", adjudicator = "sceptre_adjudicator", basilisk = "sceptre_basilisk", crusader = "sceptre_crusader", eyrie = "sceptre_eyrie", cleansing = "sceptre_cleansing", tangle = "sceptre_tangle" }, implicit = "Grants Skill: Level (1-20) Malice", implicitModTypes = { }, req = { }, @@ -255,7 +251,6 @@ itemBases["Ochre Sceptre"] = { spirit = 100, socketLimit = 2, tags = { default = true, onehand = true, sceptre = true, }, - influenceTags = { shaper = "sceptre_shaper", elder = "sceptre_elder", adjudicator = "sceptre_adjudicator", basilisk = "sceptre_basilisk", crusader = "sceptre_crusader", eyrie = "sceptre_eyrie", cleansing = "sceptre_cleansing", tangle = "sceptre_tangle" }, implicit = "Grants Skill: Level (1-20) Skeletal Warrior", implicitModTypes = { }, req = { }, @@ -265,7 +260,6 @@ itemBases["Shrine Sceptre"] = { spirit = 100, socketLimit = 2, tags = { default = true, onehand = true, sceptre = true, }, - influenceTags = { shaper = "sceptre_shaper", elder = "sceptre_elder", adjudicator = "sceptre_adjudicator", basilisk = "sceptre_basilisk", crusader = "sceptre_crusader", eyrie = "sceptre_eyrie", cleansing = "sceptre_cleansing", tangle = "sceptre_tangle" }, implicit = "Grants Skill: Level (1-20) Purity of Fire", implicitModTypes = { }, req = { }, @@ -275,7 +269,6 @@ itemBases["Shrine Sceptre"] = { spirit = 100, socketLimit = 2, tags = { default = true, onehand = true, sceptre = true, }, - influenceTags = { shaper = "sceptre_shaper", elder = "sceptre_elder", adjudicator = "sceptre_adjudicator", basilisk = "sceptre_basilisk", crusader = "sceptre_crusader", eyrie = "sceptre_eyrie", cleansing = "sceptre_cleansing", tangle = "sceptre_tangle" }, implicit = "Grants Skill: Level (1-20) Purity of Ice", implicitModTypes = { }, req = { }, @@ -285,7 +278,6 @@ itemBases["Shrine Sceptre"] = { spirit = 100, socketLimit = 2, tags = { default = true, onehand = true, sceptre = true, }, - influenceTags = { shaper = "sceptre_shaper", elder = "sceptre_elder", adjudicator = "sceptre_adjudicator", basilisk = "sceptre_basilisk", crusader = "sceptre_crusader", eyrie = "sceptre_eyrie", cleansing = "sceptre_cleansing", tangle = "sceptre_tangle" }, implicit = "Grants Skill: Level (1-20) Purity of Lightning", implicitModTypes = { }, req = { }, @@ -295,7 +287,6 @@ itemBases["Devouring Sceptre"] = { spirit = 100, socketLimit = 2, tags = { default = true, onehand = true, sceptre = true, }, - influenceTags = { shaper = "sceptre_shaper", elder = "sceptre_elder", adjudicator = "sceptre_adjudicator", basilisk = "sceptre_basilisk", crusader = "sceptre_crusader", eyrie = "sceptre_eyrie", cleansing = "sceptre_cleansing", tangle = "sceptre_tangle" }, implicit = "Grants Skill: Level (1-20) Skeletal Warrior", implicitModTypes = { }, req = { }, @@ -305,7 +296,6 @@ itemBases["Clasped Sceptre"] = { spirit = 100, socketLimit = 2, tags = { default = true, onehand = true, sceptre = true, }, - influenceTags = { shaper = "sceptre_shaper", elder = "sceptre_elder", adjudicator = "sceptre_adjudicator", basilisk = "sceptre_basilisk", crusader = "sceptre_crusader", eyrie = "sceptre_eyrie", cleansing = "sceptre_cleansing", tangle = "sceptre_tangle" }, implicit = "Grants Skill: Level (1-20) Skeletal Warrior", implicitModTypes = { }, req = { }, @@ -315,7 +305,6 @@ itemBases["Devotional Sceptre"] = { spirit = 100, socketLimit = 2, tags = { default = true, onehand = true, sceptre = true, }, - influenceTags = { shaper = "sceptre_shaper", elder = "sceptre_elder", adjudicator = "sceptre_adjudicator", basilisk = "sceptre_basilisk", crusader = "sceptre_crusader", eyrie = "sceptre_eyrie", cleansing = "sceptre_cleansing", tangle = "sceptre_tangle" }, implicit = "Grants Skill: Level (1-20) Skeletal Warrior", implicitModTypes = { }, req = { }, @@ -325,7 +314,6 @@ itemBases["Wrath Sceptre"] = { spirit = 100, socketLimit = 2, tags = { default = true, onehand = true, sceptre = true, }, - influenceTags = { shaper = "sceptre_shaper", elder = "sceptre_elder", adjudicator = "sceptre_adjudicator", basilisk = "sceptre_basilisk", crusader = "sceptre_crusader", eyrie = "sceptre_eyrie", cleansing = "sceptre_cleansing", tangle = "sceptre_tangle" }, implicit = "Grants Skill: Level (1-20) Skeletal Warrior", implicitModTypes = { }, req = { }, @@ -335,7 +323,6 @@ itemBases["Aromatic Sceptre"] = { spirit = 100, socketLimit = 2, tags = { default = true, onehand = true, sceptre = true, }, - influenceTags = { shaper = "sceptre_shaper", elder = "sceptre_elder", adjudicator = "sceptre_adjudicator", basilisk = "sceptre_basilisk", crusader = "sceptre_crusader", eyrie = "sceptre_eyrie", cleansing = "sceptre_cleansing", tangle = "sceptre_tangle" }, implicit = "Grants Skill: Level (1-20) Skeletal Warrior", implicitModTypes = { }, req = { }, @@ -345,7 +332,6 @@ itemBases["Pious Sceptre"] = { spirit = 100, socketLimit = 2, tags = { default = true, onehand = true, sceptre = true, }, - influenceTags = { shaper = "sceptre_shaper", elder = "sceptre_elder", adjudicator = "sceptre_adjudicator", basilisk = "sceptre_basilisk", crusader = "sceptre_crusader", eyrie = "sceptre_eyrie", cleansing = "sceptre_cleansing", tangle = "sceptre_tangle" }, implicit = "Grants Skill: Level (1-20) Skeletal Warrior", implicitModTypes = { }, req = { }, @@ -355,7 +341,6 @@ itemBases["Hallowed Sceptre"] = { spirit = 100, socketLimit = 2, tags = { default = true, onehand = true, sceptre = true, }, - influenceTags = { shaper = "sceptre_shaper", elder = "sceptre_elder", adjudicator = "sceptre_adjudicator", basilisk = "sceptre_basilisk", crusader = "sceptre_crusader", eyrie = "sceptre_eyrie", cleansing = "sceptre_cleansing", tangle = "sceptre_tangle" }, implicit = "Grants Skill: Level (1-20) Skeletal Warrior", implicitModTypes = { }, req = { }, diff --git a/src/Data/Bases/shield.lua b/src/Data/Bases/shield.lua index 02ec6c60c9..ccb75e2f2f 100644 --- a/src/Data/Bases/shield.lua +++ b/src/Data/Bases/shield.lua @@ -7,7 +7,6 @@ itemBases["Golden Flame"] = { type = "Shield", socketLimit = 2, tags = { not_for_sale = true, demigods = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "+(11-19)% to Chaos Resistance", implicitModTypes = { { "chaos", "resistance" }, }, armour = { BlockChance = 25, }, @@ -17,7 +16,6 @@ itemBases["Splintered Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { str_armour = true, ezomyte_basetype = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 26, Armour = 18, MovementPenalty = 0.03, }, @@ -27,7 +25,6 @@ itemBases["Painted Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { str_armour = true, ezomyte_basetype = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 26, Armour = 29, MovementPenalty = 0.03, }, @@ -37,7 +34,6 @@ itemBases["Braced Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { str_armour = true, ezomyte_basetype = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 26, Armour = 41, MovementPenalty = 0.03, }, @@ -47,7 +43,6 @@ itemBases["Barricade Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { maraketh_basetype = true, str_armour = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 26, Armour = 50, MovementPenalty = 0.03, }, @@ -57,7 +52,6 @@ itemBases["Effigial Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { maraketh_basetype = true, str_armour = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 26, Armour = 60, MovementPenalty = 0.03, }, @@ -67,7 +61,6 @@ itemBases["Rampart Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { maraketh_basetype = true, str_armour = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 26, Armour = 75, MovementPenalty = 0.03, }, @@ -77,7 +70,6 @@ itemBases["Heraldric Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { str_armour = true, vaal_basetype = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 26, Armour = 85, MovementPenalty = 0.03, }, @@ -87,7 +79,6 @@ itemBases["Stone Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { str_armour = true, vaal_basetype = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 26, Armour = 91, MovementPenalty = 0.03, }, @@ -97,7 +88,6 @@ itemBases["Crucible Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { str_armour = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 26, Armour = 110, MovementPenalty = 0.03, }, @@ -107,7 +97,6 @@ itemBases["Ancestor Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { str_armour = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 26, Armour = 121, MovementPenalty = 0.03, }, @@ -117,7 +106,6 @@ itemBases["Phalanx Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { str_armour = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 26, Armour = 125, MovementPenalty = 0.03, }, @@ -127,7 +115,6 @@ itemBases["Defiant Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { str_armour = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 26, Armour = 137, MovementPenalty = 0.03, }, @@ -137,7 +124,6 @@ itemBases["Blacksteel Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { str_armour = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 26, Armour = 152, MovementPenalty = 0.03, }, @@ -147,7 +133,6 @@ itemBases["Hardwood Targe"] = { type = "Shield", socketLimit = 2, tags = { str_dex_armour = true, ezomyte_basetype = true, str_dex_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 25, Armour = 10, Evasion = 7, MovementPenalty = 0.015, }, @@ -157,7 +142,6 @@ itemBases["Pelage Targe"] = { type = "Shield", socketLimit = 2, tags = { str_dex_armour = true, ezomyte_basetype = true, str_dex_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 25, Armour = 18, Evasion = 14, MovementPenalty = 0.015, }, @@ -167,7 +151,6 @@ itemBases["Studded Targe"] = { type = "Shield", socketLimit = 2, tags = { maraketh_basetype = true, str_dex_armour = true, str_dex_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 25, Armour = 27, Evasion = 23, MovementPenalty = 0.015, }, @@ -177,7 +160,6 @@ itemBases["Crescent Targe"] = { type = "Shield", socketLimit = 2, tags = { maraketh_basetype = true, str_dex_armour = true, str_dex_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 25, Armour = 39, Evasion = 34, MovementPenalty = 0.015, }, @@ -187,7 +169,6 @@ itemBases["Chiseled Targe"] = { type = "Shield", socketLimit = 2, tags = { str_dex_armour = true, vaal_basetype = true, str_dex_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 25, Armour = 47, Evasion = 41, MovementPenalty = 0.015, }, @@ -197,7 +178,6 @@ itemBases["Feathered Targe"] = { type = "Shield", socketLimit = 2, tags = { str_dex_armour = true, vaal_basetype = true, str_dex_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 25, Armour = 51, Evasion = 46, MovementPenalty = 0.015, }, @@ -207,7 +187,6 @@ itemBases["Stratified Targe"] = { type = "Shield", socketLimit = 2, tags = { str_dex_armour = true, str_dex_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 25, Armour = 61, Evasion = 54, MovementPenalty = 0.015, }, @@ -217,7 +196,6 @@ itemBases["Carved Targe"] = { type = "Shield", socketLimit = 2, tags = { str_dex_armour = true, str_dex_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 25, Armour = 63, Evasion = 57, MovementPenalty = 0.015, }, @@ -227,7 +205,6 @@ itemBases["Mosaic Targe"] = { type = "Shield", socketLimit = 2, tags = { str_dex_armour = true, str_dex_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 25, Armour = 69, Evasion = 62, MovementPenalty = 0.015, }, @@ -237,7 +214,6 @@ itemBases["Aureate Targe"] = { type = "Shield", socketLimit = 2, tags = { str_dex_armour = true, str_dex_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 25, Armour = 74, Evasion = 68, MovementPenalty = 0.015, }, @@ -247,7 +223,6 @@ itemBases["Grand Targe"] = { type = "Shield", socketLimit = 2, tags = { str_dex_armour = true, str_dex_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 25, Armour = 84, Evasion = 76, MovementPenalty = 0.015, }, @@ -257,7 +232,6 @@ itemBases["Blazon Crest Shield"] = { type = "Shield", socketLimit = 2, tags = { str_int_armour = true, ezomyte_basetype = true, str_int_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 25, Armour = 10, EnergyShield = 6, MovementPenalty = 0.015, }, @@ -267,7 +241,6 @@ itemBases["Sigil Crest Shield"] = { type = "Shield", socketLimit = 2, tags = { str_int_armour = true, ezomyte_basetype = true, str_int_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 25, Armour = 17, EnergyShield = 8, MovementPenalty = 0.015, }, @@ -277,7 +250,6 @@ itemBases["Emblem Crest Shield"] = { type = "Shield", socketLimit = 2, tags = { maraketh_basetype = true, str_int_armour = true, str_int_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 25, Armour = 27, EnergyShield = 12, MovementPenalty = 0.015, }, @@ -287,7 +259,6 @@ itemBases["Jingling Crest Shield"] = { type = "Shield", socketLimit = 2, tags = { maraketh_basetype = true, str_int_armour = true, str_int_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 25, Armour = 41, EnergyShield = 16, MovementPenalty = 0.015, }, @@ -297,7 +268,6 @@ itemBases["Sectarian Crest Shield"] = { type = "Shield", socketLimit = 2, tags = { str_int_armour = true, vaal_basetype = true, str_int_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 25, Armour = 47, EnergyShield = 18, MovementPenalty = 0.015, }, @@ -307,7 +277,6 @@ itemBases["Omen Crest Shield"] = { type = "Shield", socketLimit = 2, tags = { str_int_armour = true, vaal_basetype = true, str_int_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 25, Armour = 50, EnergyShield = 19, MovementPenalty = 0.015, }, @@ -317,7 +286,6 @@ itemBases["Wayward Crest Shield"] = { type = "Shield", socketLimit = 2, tags = { str_int_armour = true, str_int_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 25, Armour = 61, EnergyShield = 22, MovementPenalty = 0.015, }, @@ -327,7 +295,6 @@ itemBases["Seer Crest Shield"] = { type = "Shield", socketLimit = 2, tags = { str_int_armour = true, str_int_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 25, Armour = 65, EnergyShield = 23, MovementPenalty = 0.015, }, @@ -337,7 +304,6 @@ itemBases["Stoic Crest Shield"] = { type = "Shield", socketLimit = 2, tags = { str_int_armour = true, str_int_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 25, Armour = 69, EnergyShield = 24, MovementPenalty = 0.015, }, @@ -347,7 +313,6 @@ itemBases["Empyreal Crest Shield"] = { type = "Shield", socketLimit = 2, tags = { str_int_armour = true, str_int_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 25, Armour = 74, EnergyShield = 26, MovementPenalty = 0.015, }, @@ -357,7 +322,6 @@ itemBases["Deified Crest Shield"] = { type = "Shield", socketLimit = 2, tags = { str_int_armour = true, str_int_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 25, Armour = 84, EnergyShield = 29, MovementPenalty = 0.015, }, @@ -367,7 +331,6 @@ itemBases["Leather Buckler"] = { type = "Shield", socketLimit = 2, tags = { dex_shield = true, dex_armour = true, ezomyte_basetype = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 12, }, req = { }, @@ -376,7 +339,6 @@ itemBases["Wooden Buckler"] = { type = "Shield", socketLimit = 2, tags = { dex_shield = true, dex_armour = true, ezomyte_basetype = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 20, }, req = { level = 5, dex = 11, }, @@ -385,7 +347,6 @@ itemBases["Plated Buckler"] = { type = "Shield", socketLimit = 2, tags = { dex_shield = true, dex_armour = true, ezomyte_basetype = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 32, }, req = { level = 11, dex = 22, }, @@ -394,7 +355,6 @@ itemBases["Iron Buckler"] = { type = "Shield", socketLimit = 2, tags = { maraketh_basetype = true, dex_shield = true, dex_armour = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 42, }, req = { level = 16, dex = 30, }, @@ -403,7 +363,6 @@ itemBases["Ridged Buckler"] = { type = "Shield", socketLimit = 2, tags = { maraketh_basetype = true, dex_shield = true, dex_armour = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 54, }, req = { level = 22, dex = 42, }, @@ -412,7 +371,6 @@ itemBases["Spiked Buckler"] = { type = "Shield", socketLimit = 2, tags = { maraketh_basetype = true, dex_shield = true, dex_armour = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 62, }, req = { level = 26, dex = 49, }, @@ -421,7 +379,6 @@ itemBases["Ringed Buckler"] = { type = "Shield", socketLimit = 2, tags = { dex_shield = true, dex_armour = true, vaal_basetype = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 75, }, req = { level = 33, dex = 61, }, @@ -430,7 +387,6 @@ itemBases["Edged Buckler"] = { type = "Shield", socketLimit = 2, tags = { dex_shield = true, dex_armour = true, vaal_basetype = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 87, }, req = { level = 39, dex = 72, }, @@ -439,7 +395,6 @@ itemBases["Laminate Buckler"] = { type = "Shield", socketLimit = 2, tags = { dex_shield = true, dex_armour = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 99, }, req = { level = 45, dex = 83, }, @@ -448,7 +403,6 @@ itemBases["Pearl Buckler"] = { type = "Shield", socketLimit = 2, tags = { dex_shield = true, dex_armour = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 105, }, req = { level = 48, dex = 88, }, @@ -457,7 +411,6 @@ itemBases["Ornate Buckler"] = { type = "Shield", socketLimit = 2, tags = { dex_shield = true, dex_armour = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 113, }, req = { level = 52, dex = 95, }, @@ -466,7 +419,6 @@ itemBases["Array Buckler"] = { type = "Shield", socketLimit = 2, tags = { dex_shield = true, dex_armour = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 119, }, req = { level = 55, dex = 101, }, @@ -475,7 +427,6 @@ itemBases["Aegis Buckler"] = { type = "Shield", socketLimit = 2, tags = { dex_shield = true, dex_armour = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 139, }, req = { level = 65, dex = 118, }, @@ -484,7 +435,6 @@ itemBases["Advanced Painted Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { str_armour = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 26, Armour = 110, MovementPenalty = 0.03, }, @@ -494,7 +444,6 @@ itemBases["Advanced Braced Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { str_armour = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 26, Armour = 116, MovementPenalty = 0.03, }, @@ -504,7 +453,6 @@ itemBases["Advanced Effigial Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { str_armour = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 26, Armour = 123, MovementPenalty = 0.03, }, @@ -514,7 +462,6 @@ itemBases["Advanced Rampart Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { str_armour = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 26, Armour = 131, MovementPenalty = 0.03, }, @@ -524,7 +471,6 @@ itemBases["Advanced Heraldric Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { str_armour = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 26, Armour = 139, MovementPenalty = 0.03, }, @@ -534,7 +480,6 @@ itemBases["Advanced Stone Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { str_armour = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 26, Armour = 144, MovementPenalty = 0.03, }, @@ -544,7 +489,6 @@ itemBases["Advanced Hardwood Targe"] = { type = "Shield", socketLimit = 2, tags = { str_dex_armour = true, str_dex_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 25, Armour = 61, Evasion = 54, MovementPenalty = 0.015, }, @@ -554,7 +498,6 @@ itemBases["Advanced Pelage Targe"] = { type = "Shield", socketLimit = 2, tags = { str_dex_armour = true, str_dex_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 25, Armour = 64, Evasion = 58, MovementPenalty = 0.015, }, @@ -564,7 +507,6 @@ itemBases["Advanced Studded Targe"] = { type = "Shield", socketLimit = 2, tags = { str_dex_armour = true, str_dex_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 25, Armour = 67, Evasion = 61, MovementPenalty = 0.015, }, @@ -574,7 +516,6 @@ itemBases["Advanced Crescent Targe"] = { type = "Shield", socketLimit = 2, tags = { str_dex_armour = true, str_dex_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 25, Armour = 72, Evasion = 65, MovementPenalty = 0.015, }, @@ -584,7 +525,6 @@ itemBases["Advanced Chiseled Targe"] = { type = "Shield", socketLimit = 2, tags = { str_dex_armour = true, str_dex_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 25, Armour = 77, Evasion = 70, MovementPenalty = 0.015, }, @@ -594,7 +534,6 @@ itemBases["Advanced Feathered Targe"] = { type = "Shield", socketLimit = 2, tags = { str_dex_armour = true, str_dex_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 25, Armour = 80, Evasion = 73, MovementPenalty = 0.015, }, @@ -604,7 +543,6 @@ itemBases["Advanced Blazon Crest Shield"] = { type = "Shield", socketLimit = 2, tags = { str_int_armour = true, str_int_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 25, Armour = 61, EnergyShield = 22, MovementPenalty = 0.015, }, @@ -614,7 +552,6 @@ itemBases["Advanced Sigil Crest Shield"] = { type = "Shield", socketLimit = 2, tags = { str_int_armour = true, str_int_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 25, Armour = 64, EnergyShield = 23, MovementPenalty = 0.015, }, @@ -624,7 +561,6 @@ itemBases["Advanced Emblem Crest Shield"] = { type = "Shield", socketLimit = 2, tags = { str_int_armour = true, str_int_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 25, Armour = 67, EnergyShield = 24, MovementPenalty = 0.015, }, @@ -634,7 +570,6 @@ itemBases["Advanced Jingling Crest Shield"] = { type = "Shield", socketLimit = 2, tags = { str_int_armour = true, str_int_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 25, Armour = 72, EnergyShield = 25, MovementPenalty = 0.015, }, @@ -644,7 +579,6 @@ itemBases["Advanced Sectarian Crest Shield"] = { type = "Shield", socketLimit = 2, tags = { str_int_armour = true, str_int_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 25, Armour = 77, EnergyShield = 27, MovementPenalty = 0.015, }, @@ -654,7 +588,6 @@ itemBases["Advanced Omen Crest Shield"] = { type = "Shield", socketLimit = 2, tags = { str_int_armour = true, str_int_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 25, Armour = 80, EnergyShield = 28, MovementPenalty = 0.015, }, @@ -664,7 +597,6 @@ itemBases["Advanced Wooden Buckler"] = { type = "Shield", socketLimit = 2, tags = { dex_shield = true, dex_armour = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 99, }, req = { level = 45, dex = 83, }, @@ -673,7 +605,6 @@ itemBases["Advanced Plated Buckler"] = { type = "Shield", socketLimit = 2, tags = { dex_shield = true, dex_armour = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 105, }, req = { level = 48, dex = 88, }, @@ -682,7 +613,6 @@ itemBases["Advanced Ridged Buckler"] = { type = "Shield", socketLimit = 2, tags = { dex_shield = true, dex_armour = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 111, }, req = { level = 51, dex = 94, }, @@ -691,7 +621,6 @@ itemBases["Advanced Spiked Buckler"] = { type = "Shield", socketLimit = 2, tags = { dex_shield = true, dex_armour = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 119, }, req = { level = 55, dex = 101, }, @@ -700,7 +629,6 @@ itemBases["Advanced Ringed Buckler"] = { type = "Shield", socketLimit = 2, tags = { dex_shield = true, dex_armour = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 127, }, req = { level = 59, dex = 108, }, @@ -709,7 +637,6 @@ itemBases["Advanced Edged Buckler"] = { type = "Shield", socketLimit = 2, tags = { dex_shield = true, dex_armour = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 131, }, req = { level = 61, dex = 112, }, @@ -718,7 +645,6 @@ itemBases["Expert Braced Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { str_armour = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 26, Armour = 152, MovementPenalty = 0.03, }, @@ -728,7 +654,6 @@ itemBases["Expert Rampart Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { str_armour = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 26, Armour = 167, MovementPenalty = 0.03, }, @@ -738,7 +663,6 @@ itemBases["Expert Stone Tower Shield"] = { type = "Shield", socketLimit = 2, tags = { str_armour = true, str_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 26, Armour = 182, MovementPenalty = 0.03, }, @@ -748,7 +672,6 @@ itemBases["Expert Pelage Targe"] = { type = "Shield", socketLimit = 2, tags = { str_dex_armour = true, str_dex_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 25, Armour = 84, Evasion = 76, MovementPenalty = 0.015, }, @@ -758,7 +681,6 @@ itemBases["Expert Crescent Targe"] = { type = "Shield", socketLimit = 2, tags = { str_dex_armour = true, str_dex_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 25, Armour = 92, Evasion = 84, MovementPenalty = 0.015, }, @@ -768,7 +690,6 @@ itemBases["Expert Feathered Targe"] = { type = "Shield", socketLimit = 2, tags = { str_dex_armour = true, str_dex_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 25, Armour = 100, Evasion = 91, MovementPenalty = 0.015, }, @@ -778,7 +699,6 @@ itemBases["Expert Sigil Crest Shield"] = { type = "Shield", socketLimit = 2, tags = { str_int_armour = true, str_int_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 25, Armour = 84, EnergyShield = 29, MovementPenalty = 0.015, }, @@ -788,7 +708,6 @@ itemBases["Expert Jingling Crest Shield"] = { type = "Shield", socketLimit = 2, tags = { str_int_armour = true, str_int_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 25, Armour = 92, EnergyShield = 32, MovementPenalty = 0.015, }, @@ -798,7 +717,6 @@ itemBases["Expert Omen Crest Shield"] = { type = "Shield", socketLimit = 2, tags = { str_int_armour = true, str_int_shield = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicit = "Grants Skill: Level (1-20) Raise Shield", implicitModTypes = { }, armour = { BlockChance = 25, Armour = 100, EnergyShield = 35, MovementPenalty = 0.015, }, @@ -808,7 +726,6 @@ itemBases["Expert Plated Buckler"] = { type = "Shield", socketLimit = 2, tags = { dex_shield = true, dex_armour = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 139, }, req = { level = 65, dex = 118, }, @@ -817,7 +734,6 @@ itemBases["Expert Spiked Buckler"] = { type = "Shield", socketLimit = 2, tags = { dex_shield = true, dex_armour = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 152, }, req = { level = 70, dex = 129, }, @@ -826,7 +742,6 @@ itemBases["Expert Edged Buckler"] = { type = "Shield", socketLimit = 2, tags = { dex_shield = true, dex_armour = true, armour = true, default = true, shield = true, }, - influenceTags = { shaper = "shield_shaper", elder = "shield_elder", adjudicator = "shield_adjudicator", basilisk = "shield_basilisk", crusader = "shield_crusader", eyrie = "shield_eyrie", cleansing = "shield_cleansing", tangle = "shield_tangle" }, implicitModTypes = { }, armour = { BlockChance = 24, Evasion = 166, }, req = { level = 75, dex = 139, }, diff --git a/src/Data/Bases/staff.lua b/src/Data/Bases/staff.lua index f27e1ebdf4..808de10d06 100644 --- a/src/Data/Bases/staff.lua +++ b/src/Data/Bases/staff.lua @@ -6,7 +6,6 @@ itemBases["Ashen Staff"] = { type = "Staff", socketLimit = 3, tags = { no_physical_spell_mods = true, no_lightning_spell_mods = true, no_cold_spell_mods = true, no_chaos_spell_mods = true, staff = true, twohand = true, default = true, }, - influenceTags = { shaper = "staff_shaper", elder = "staff_elder", adjudicator = "staff_adjudicator", basilisk = "staff_basilisk", crusader = "staff_crusader", eyrie = "staff_eyrie", cleansing = "staff_cleansing", tangle = "staff_tangle" }, implicit = "Grants Skill: Level (1-20) Firebolt", implicitModTypes = { }, req = { }, @@ -15,7 +14,6 @@ itemBases["Gelid Staff"] = { type = "Staff", socketLimit = 3, tags = { no_fire_spell_mods = true, no_lightning_spell_mods = true, staff = true, no_physical_spell_mods = true, no_chaos_spell_mods = true, twohand = true, default = true, }, - influenceTags = { shaper = "staff_shaper", elder = "staff_elder", adjudicator = "staff_adjudicator", basilisk = "staff_basilisk", crusader = "staff_crusader", eyrie = "staff_eyrie", cleansing = "staff_cleansing", tangle = "staff_tangle" }, implicit = "Grants Skill: Level (1-20) Freezing Shards", implicitModTypes = { }, req = { }, @@ -24,7 +22,6 @@ itemBases["Voltaic Staff"] = { type = "Staff", socketLimit = 3, tags = { no_fire_spell_mods = true, no_physical_spell_mods = true, staff = true, no_chaos_spell_mods = true, no_cold_spell_mods = true, twohand = true, default = true, }, - influenceTags = { shaper = "staff_shaper", elder = "staff_elder", adjudicator = "staff_adjudicator", basilisk = "staff_basilisk", crusader = "staff_crusader", eyrie = "staff_eyrie", cleansing = "staff_cleansing", tangle = "staff_tangle" }, implicit = "Grants Skill: Level (1-20) Lightning Bolt", implicitModTypes = { }, req = { }, @@ -33,7 +30,6 @@ itemBases["Spriggan Staff"] = { type = "Staff", socketLimit = 3, tags = { default = true, twohand = true, staff = true, }, - influenceTags = { shaper = "staff_shaper", elder = "staff_elder", adjudicator = "staff_adjudicator", basilisk = "staff_basilisk", crusader = "staff_crusader", eyrie = "staff_eyrie", cleansing = "staff_cleansing", tangle = "staff_tangle" }, implicit = "Grants Skill: Level (1-20) Firebolt", implicitModTypes = { }, req = { }, @@ -42,7 +38,6 @@ itemBases["Pyrophyte Staff"] = { type = "Staff", socketLimit = 3, tags = { no_physical_spell_mods = true, no_lightning_spell_mods = true, no_cold_spell_mods = true, no_chaos_spell_mods = true, staff = true, twohand = true, default = true, }, - influenceTags = { shaper = "staff_shaper", elder = "staff_elder", adjudicator = "staff_adjudicator", basilisk = "staff_basilisk", crusader = "staff_crusader", eyrie = "staff_eyrie", cleansing = "staff_cleansing", tangle = "staff_tangle" }, implicit = "Grants Skill: Level (1-20) Living Bomb", implicitModTypes = { }, req = { }, @@ -51,7 +46,6 @@ itemBases["Chiming Staff"] = { type = "Staff", socketLimit = 3, tags = { default = true, twohand = true, staff = true, }, - influenceTags = { shaper = "staff_shaper", elder = "staff_elder", adjudicator = "staff_adjudicator", basilisk = "staff_basilisk", crusader = "staff_crusader", eyrie = "staff_eyrie", cleansing = "staff_cleansing", tangle = "staff_tangle" }, implicit = "Grants Skill: Level (1-20) Sigil of Power", implicitModTypes = { }, req = { }, @@ -60,7 +54,6 @@ itemBases["Rending Staff"] = { type = "Staff", socketLimit = 3, tags = { no_fire_spell_mods = true, no_lightning_spell_mods = true, staff = true, no_physical_spell_mods = true, no_cold_spell_mods = true, twohand = true, default = true, }, - influenceTags = { shaper = "staff_shaper", elder = "staff_elder", adjudicator = "staff_adjudicator", basilisk = "staff_basilisk", crusader = "staff_crusader", eyrie = "staff_eyrie", cleansing = "staff_cleansing", tangle = "staff_tangle" }, implicit = "Grants Skill: Level (1-20) Soulrend", implicitModTypes = { }, req = { }, @@ -69,7 +62,6 @@ itemBases["Reaping Staff"] = { type = "Staff", socketLimit = 3, tags = { no_fire_spell_mods = true, no_lightning_spell_mods = true, staff = true, no_chaos_spell_mods = true, no_cold_spell_mods = true, twohand = true, default = true, }, - influenceTags = { shaper = "staff_shaper", elder = "staff_elder", adjudicator = "staff_adjudicator", basilisk = "staff_basilisk", crusader = "staff_crusader", eyrie = "staff_eyrie", cleansing = "staff_cleansing", tangle = "staff_tangle" }, implicit = "Grants Skill: Level (1-20) Reap", implicitModTypes = { }, req = { }, @@ -78,7 +70,6 @@ itemBases["Icicle Staff"] = { type = "Staff", socketLimit = 3, tags = { no_fire_spell_mods = true, no_lightning_spell_mods = true, staff = true, no_physical_spell_mods = true, no_chaos_spell_mods = true, twohand = true, default = true, }, - influenceTags = { shaper = "staff_shaper", elder = "staff_elder", adjudicator = "staff_adjudicator", basilisk = "staff_basilisk", crusader = "staff_crusader", eyrie = "staff_eyrie", cleansing = "staff_cleansing", tangle = "staff_tangle" }, implicit = "Grants Skill: Level (1-20) Firebolt", implicitModTypes = { }, req = { }, @@ -87,7 +78,6 @@ itemBases["Roaring Staff"] = { type = "Staff", socketLimit = 3, tags = { default = true, twohand = true, staff = true, }, - influenceTags = { shaper = "staff_shaper", elder = "staff_elder", adjudicator = "staff_adjudicator", basilisk = "staff_basilisk", crusader = "staff_crusader", eyrie = "staff_eyrie", cleansing = "staff_cleansing", tangle = "staff_tangle" }, implicit = "Grants Skill: Level (1-20) Unleash", implicitModTypes = { }, req = { }, @@ -96,7 +86,6 @@ itemBases["Paralysing Staff"] = { type = "Staff", socketLimit = 3, tags = { no_fire_spell_mods = true, no_physical_spell_mods = true, staff = true, no_chaos_spell_mods = true, no_cold_spell_mods = true, twohand = true, default = true, }, - influenceTags = { shaper = "staff_shaper", elder = "staff_elder", adjudicator = "staff_adjudicator", basilisk = "staff_basilisk", crusader = "staff_crusader", eyrie = "staff_eyrie", cleansing = "staff_cleansing", tangle = "staff_tangle" }, implicit = "Grants Skill: Level (1-20) Shock Nova", implicitModTypes = { }, req = { }, @@ -105,7 +94,6 @@ itemBases["Cleric Staff"] = { type = "Staff", socketLimit = 3, tags = { default = true, twohand = true, staff = true, }, - influenceTags = { shaper = "staff_shaper", elder = "staff_elder", adjudicator = "staff_adjudicator", basilisk = "staff_basilisk", crusader = "staff_crusader", eyrie = "staff_eyrie", cleansing = "staff_cleansing", tangle = "staff_tangle" }, implicit = "Grants Skill: Level (1-20) Consecrate", implicitModTypes = { }, req = { }, @@ -114,7 +102,6 @@ itemBases["Dark Staff"] = { type = "Staff", socketLimit = 3, tags = { default = true, twohand = true, staff = true, }, - influenceTags = { shaper = "staff_shaper", elder = "staff_elder", adjudicator = "staff_adjudicator", basilisk = "staff_basilisk", crusader = "staff_crusader", eyrie = "staff_eyrie", cleansing = "staff_cleansing", tangle = "staff_tangle" }, implicit = "Grants Skill: Level (1-20) Dark Pact", implicitModTypes = { }, req = { }, @@ -125,7 +112,6 @@ itemBases["Wrapped Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, ezomyte_basetype = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 7, PhysicalMax = 12, CritChanceBase = 10, AttackRateBase = 1.4, Range = 13, }, req = { }, @@ -135,7 +121,6 @@ itemBases["Long Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, ezomyte_basetype = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicit = "16% increased Range", implicitModTypes = { { "attack" }, }, weapon = { PhysicalMin = 9, PhysicalMax = 18, CritChanceBase = 10, AttackRateBase = 1.4, Range = 13, }, @@ -146,7 +131,6 @@ itemBases["Gothic Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, ezomyte_basetype = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 16, PhysicalMax = 26, CritChanceBase = 11.5, AttackRateBase = 1.4, Range = 13, }, req = { level = 11, dex = 22, int = 11, }, @@ -156,7 +140,6 @@ itemBases["Crackling Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, maraketh_basetype = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicitModTypes = { }, weapon = { LightningMin = 13, LightningMax = 54, CritChanceBase = 10, AttackRateBase = 1.4, Range = 13, }, req = { level = 16, dex = 30, int = 14, }, @@ -166,7 +149,6 @@ itemBases["Crescent Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, maraketh_basetype = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 19, PhysicalMax = 39, CritChanceBase = 10, AttackRateBase = 1.5, Range = 13, }, req = { level = 20, dex = 37, int = 16, }, @@ -176,7 +158,6 @@ itemBases["Steelpoint Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, maraketh_basetype = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 28, PhysicalMax = 51, CritChanceBase = 10, AttackRateBase = 1.4, Range = 13, }, req = { level = 28, dex = 51, int = 22, }, @@ -186,7 +167,6 @@ itemBases["Slicing Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, vaal_basetype = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 29, PhysicalMax = 60, CritChanceBase = 10, AttackRateBase = 1.4, Range = 13, }, req = { level = 33, dex = 60, int = 25, }, @@ -196,7 +176,6 @@ itemBases["Barrier Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, vaal_basetype = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicit = "+(10-15)% to Block chance", implicitModTypes = { { "block" }, }, weapon = { PhysicalMin = 33, PhysicalMax = 55, CritChanceBase = 10, AttackRateBase = 1.4, Range = 13, }, @@ -207,7 +186,6 @@ itemBases["Hefty Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 39, PhysicalMax = 80, CritChanceBase = 10, AttackRateBase = 1.35, Range = 13, }, req = { level = 45, dex = 81, int = 33, }, @@ -217,7 +195,6 @@ itemBases["Smooth Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 62, PhysicalMax = 84, CritChanceBase = 0, AttackRateBase = 1.5, Range = 13, }, req = { level = 47, dex = 84, int = 34, }, @@ -227,7 +204,6 @@ itemBases["Anima Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 47, PhysicalMax = 79, CritChanceBase = 10, AttackRateBase = 1.4, Range = 13, }, req = { level = 52, dex = 93, int = 37, }, @@ -237,7 +213,6 @@ itemBases["Graceful Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 47, PhysicalMax = 87, CritChanceBase = 10, AttackRateBase = 1.4, Range = 13, }, req = { level = 56, dex = 100, int = 40, }, @@ -247,7 +222,6 @@ itemBases["Wyrm Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 57, PhysicalMax = 94, CritChanceBase = 10, AttackRateBase = 1.4, Range = 13, }, req = { level = 65, dex = 116, int = 45, }, @@ -257,7 +231,6 @@ itemBases["Advanced Long Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicit = "16% increased Range", implicitModTypes = { { "attack" }, }, weapon = { PhysicalMin = 35, PhysicalMax = 72, CritChanceBase = 10, AttackRateBase = 1.4, Range = 13, }, @@ -268,7 +241,6 @@ itemBases["Advanced Gothic Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 43, PhysicalMax = 72, CritChanceBase = 11.5, AttackRateBase = 1.4, Range = 13, }, req = { level = 48, dex = 86, int = 35, }, @@ -278,7 +250,6 @@ itemBases["Advanced Crackling Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicitModTypes = { }, weapon = { LightningMin = 30, LightningMax = 57, CritChanceBase = 10, AttackRateBase = 1.4, Range = 13, }, req = { level = 51, dex = 91, int = 36, }, @@ -288,7 +259,6 @@ itemBases["Advanced Crescent Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 40, PhysicalMax = 83, CritChanceBase = 10, AttackRateBase = 1.5, Range = 13, }, req = { level = 55, dex = 98, int = 39, }, @@ -298,7 +268,6 @@ itemBases["Advanced Slicing Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 45, PhysicalMax = 94, CritChanceBase = 10, AttackRateBase = 1.4, Range = 13, }, req = { level = 59, dex = 105, int = 42, }, @@ -308,7 +277,6 @@ itemBases["Advanced Barrier Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicit = "+(10-15)% to Block chance", implicitModTypes = { { "block" }, }, weapon = { PhysicalMin = 49, PhysicalMax = 82, CritChanceBase = 10, AttackRateBase = 1.4, Range = 13, }, @@ -319,7 +287,6 @@ itemBases["Expert Gothic Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 55, PhysicalMax = 92, CritChanceBase = 11.5, AttackRateBase = 1.4, Range = 13, }, req = { level = 67, dex = 135, int = 53, }, @@ -329,7 +296,6 @@ itemBases["Expert Crescent Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 50, PhysicalMax = 103, CritChanceBase = 10, AttackRateBase = 1.5, Range = 13, }, req = { level = 72, dex = 150, int = 59, }, @@ -339,7 +305,6 @@ itemBases["Expert Long Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicit = "16% increased Range", implicitModTypes = { { "attack" }, }, weapon = { PhysicalMin = 53, PhysicalMax = 111, CritChanceBase = 10, AttackRateBase = 1.4, Range = 13, }, @@ -350,7 +315,6 @@ itemBases["Expert Crackling Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicitModTypes = { }, weapon = { LightningMin = 43, LightningMax = 172, CritChanceBase = 10, AttackRateBase = 1.4, Range = 13, }, req = { level = 78, dex = 165, int = 64, }, @@ -360,7 +324,6 @@ itemBases["Expert Barrier Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicit = "+(10-15)% to Block chance", implicitModTypes = { { "block" }, }, weapon = { PhysicalMin = 58, PhysicalMax = 97, CritChanceBase = 10, AttackRateBase = 1.4, Range = 13, }, @@ -371,7 +334,6 @@ itemBases["Expert Slicing Quarterstaff"] = { subType = "Warstaff", socketLimit = 3, tags = { two_hand_weapon = true, warstaff = true, weapon = true, twohand = true, default = true, }, - influenceTags = { shaper = "warstaff_shaper", elder = "warstaff_elder", adjudicator = "warstaff_adjudicator", basilisk = "warstaff_basilisk", crusader = "warstaff_crusader", eyrie = "warstaff_eyrie", cleansing = "warstaff_cleansing", tangle = "warstaff_tangle" }, implicitModTypes = { }, weapon = { PhysicalMin = 65, PhysicalMax = 108, CritChanceBase = 10, AttackRateBase = 1.4, Range = 13, }, req = { level = 77, dex = 165, int = 64, }, diff --git a/src/Data/Bases/wand.lua b/src/Data/Bases/wand.lua index 8effd9d660..ccd1222467 100644 --- a/src/Data/Bases/wand.lua +++ b/src/Data/Bases/wand.lua @@ -6,7 +6,6 @@ itemBases["Withered Wand"] = { type = "Wand", socketLimit = 2, tags = { no_fire_spell_mods = true, onehand = true, wand = true, no_cold_spell_mods = true, no_lightning_spell_mods = true, no_physical_spell_mods = true, default = true, }, - influenceTags = { shaper = "wand_shaper", elder = "wand_elder", adjudicator = "wand_adjudicator", basilisk = "wand_basilisk", crusader = "wand_crusader", eyrie = "wand_eyrie", cleansing = "wand_cleansing", tangle = "wand_tangle" }, implicit = "Grants Skill: Level (1-20) Chaos Bolt", implicitModTypes = { }, req = { }, @@ -15,7 +14,6 @@ itemBases["Bone Wand"] = { type = "Wand", socketLimit = 2, tags = { no_fire_spell_mods = true, onehand = true, wand = true, no_cold_spell_mods = true, no_lightning_spell_mods = true, no_chaos_spell_mods = true, default = true, }, - influenceTags = { shaper = "wand_shaper", elder = "wand_elder", adjudicator = "wand_adjudicator", basilisk = "wand_basilisk", crusader = "wand_crusader", eyrie = "wand_eyrie", cleansing = "wand_cleansing", tangle = "wand_tangle" }, implicit = "Grants Skill: Level (1-20) Bone Blast", implicitModTypes = { }, req = { }, @@ -24,7 +22,6 @@ itemBases["Attuned Wand"] = { type = "Wand", socketLimit = 2, tags = { default = true, onehand = true, wand = true, }, - influenceTags = { shaper = "wand_shaper", elder = "wand_elder", adjudicator = "wand_adjudicator", basilisk = "wand_basilisk", crusader = "wand_crusader", eyrie = "wand_eyrie", cleansing = "wand_cleansing", tangle = "wand_tangle" }, implicit = "Grants Skill: Level (1-20) Mana Drain", implicitModTypes = { }, req = { }, @@ -33,7 +30,6 @@ itemBases["Siphoning Wand"] = { type = "Wand", socketLimit = 2, tags = { default = true, onehand = true, wand = true, }, - influenceTags = { shaper = "wand_shaper", elder = "wand_elder", adjudicator = "wand_adjudicator", basilisk = "wand_basilisk", crusader = "wand_crusader", eyrie = "wand_eyrie", cleansing = "wand_cleansing", tangle = "wand_tangle" }, implicit = "Grants Skill: Level (1-20) Power Siphon", implicitModTypes = { }, req = { }, @@ -42,7 +38,6 @@ itemBases["Volatile Wand"] = { type = "Wand", socketLimit = 2, tags = { no_physical_spell_mods = true, onehand = true, no_cold_spell_mods = true, wand = true, no_lightning_spell_mods = true, no_chaos_spell_mods = true, default = true, }, - influenceTags = { shaper = "wand_shaper", elder = "wand_elder", adjudicator = "wand_adjudicator", basilisk = "wand_basilisk", crusader = "wand_crusader", eyrie = "wand_eyrie", cleansing = "wand_cleansing", tangle = "wand_tangle" }, implicit = "Grants Skill: Level (1-20) Volatile Dead", implicitModTypes = { }, req = { }, @@ -51,7 +46,6 @@ itemBases["Galvanic Wand"] = { type = "Wand", socketLimit = 2, tags = { no_fire_spell_mods = true, onehand = true, wand = true, no_physical_spell_mods = true, no_cold_spell_mods = true, no_chaos_spell_mods = true, default = true, }, - influenceTags = { shaper = "wand_shaper", elder = "wand_elder", adjudicator = "wand_adjudicator", basilisk = "wand_basilisk", crusader = "wand_crusader", eyrie = "wand_eyrie", cleansing = "wand_cleansing", tangle = "wand_tangle" }, implicit = "Grants Skill: Level (1-20) Galvanic Field", implicitModTypes = { }, req = { }, @@ -60,7 +54,6 @@ itemBases["Acrid Wand"] = { type = "Wand", socketLimit = 2, tags = { default = true, onehand = true, wand = true, }, - influenceTags = { shaper = "wand_shaper", elder = "wand_elder", adjudicator = "wand_adjudicator", basilisk = "wand_basilisk", crusader = "wand_crusader", eyrie = "wand_eyrie", cleansing = "wand_cleansing", tangle = "wand_tangle" }, implicit = "Grants Skill: Level (1-20) Decompose", implicitModTypes = { }, req = { }, @@ -69,7 +62,6 @@ itemBases["Offering Wand"] = { type = "Wand", socketLimit = 2, tags = { no_fire_spell_mods = true, onehand = true, wand = true, no_cold_spell_mods = true, no_lightning_spell_mods = true, no_chaos_spell_mods = true, default = true, }, - influenceTags = { shaper = "wand_shaper", elder = "wand_elder", adjudicator = "wand_adjudicator", basilisk = "wand_basilisk", crusader = "wand_crusader", eyrie = "wand_eyrie", cleansing = "wand_cleansing", tangle = "wand_tangle" }, implicit = "Grants Skill: Level (1-20) Exsanguinate", implicitModTypes = { }, req = { }, @@ -78,7 +70,6 @@ itemBases["Frigid Wand"] = { type = "Wand", socketLimit = 2, tags = { no_fire_spell_mods = true, onehand = true, wand = true, no_physical_spell_mods = true, no_lightning_spell_mods = true, no_chaos_spell_mods = true, default = true, }, - influenceTags = { shaper = "wand_shaper", elder = "wand_elder", adjudicator = "wand_adjudicator", basilisk = "wand_basilisk", crusader = "wand_crusader", eyrie = "wand_eyrie", cleansing = "wand_cleansing", tangle = "wand_tangle" }, implicit = "Grants Skill: Level (1-20) Chaos Bolt", implicitModTypes = { }, req = { }, @@ -87,7 +78,6 @@ itemBases["Torture Wand"] = { type = "Wand", socketLimit = 2, tags = { default = true, onehand = true, wand = true, }, - influenceTags = { shaper = "wand_shaper", elder = "wand_elder", adjudicator = "wand_adjudicator", basilisk = "wand_basilisk", crusader = "wand_crusader", eyrie = "wand_eyrie", cleansing = "wand_cleansing", tangle = "wand_tangle" }, implicit = "Grants Skill: Level (1-20) Chaos Bolt", implicitModTypes = { }, req = { }, @@ -96,7 +86,6 @@ itemBases["Critical Wand"] = { type = "Wand", socketLimit = 2, tags = { default = true, onehand = true, wand = true, }, - influenceTags = { shaper = "wand_shaper", elder = "wand_elder", adjudicator = "wand_adjudicator", basilisk = "wand_basilisk", crusader = "wand_crusader", eyrie = "wand_eyrie", cleansing = "wand_cleansing", tangle = "wand_tangle" }, implicit = "Grants Skill: Level (1-20) Chaos Bolt", implicitModTypes = { }, req = { }, @@ -105,7 +94,6 @@ itemBases["Primordial Wand"] = { type = "Wand", socketLimit = 2, tags = { no_fire_spell_mods = true, onehand = true, wand = true, no_cold_spell_mods = true, no_lightning_spell_mods = true, no_physical_spell_mods = true, default = true, }, - influenceTags = { shaper = "wand_shaper", elder = "wand_elder", adjudicator = "wand_adjudicator", basilisk = "wand_basilisk", crusader = "wand_crusader", eyrie = "wand_eyrie", cleansing = "wand_cleansing", tangle = "wand_tangle" }, implicit = "Grants Skill: Level (1-20) Wither", implicitModTypes = { }, req = { }, @@ -114,7 +102,6 @@ itemBases["Dueling Wand"] = { type = "Wand", socketLimit = 2, tags = { default = true, onehand = true, wand = true, }, - influenceTags = { shaper = "wand_shaper", elder = "wand_elder", adjudicator = "wand_adjudicator", basilisk = "wand_basilisk", crusader = "wand_crusader", eyrie = "wand_eyrie", cleansing = "wand_cleansing", tangle = "wand_tangle" }, implicit = "Grants Skill: Level (1-20) Chaos Bolt", implicitModTypes = { }, req = { }, @@ -124,7 +111,6 @@ itemBases["Random Wand"] = { hidden = true, socketLimit = 2, tags = { wand = true, default = true, }, - influenceTags = { shaper = "wand_shaper", elder = "wand_elder", adjudicator = "wand_adjudicator", basilisk = "wand_basilisk", crusader = "wand_crusader", eyrie = "wand_eyrie", cleansing = "wand_cleansing", tangle = "wand_tangle" }, implicitModTypes = { }, req = { }, } From deb6d0460620da033d41cdfca83cefe9edd7315d Mon Sep 17 00:00:00 2001 From: Thomas <31533893+QuickStick123@users.noreply.github.com> Date: Sun, 22 Dec 2024 02:09:06 +1100 Subject: [PATCH 8/9] Fix up a typo and rune parsing --- src/Classes/ImportTab.lua | 2 +- src/Classes/Item.lua | 7 ++++--- 2 files changed, 5 insertions(+), 4 deletions(-) diff --git a/src/Classes/ImportTab.lua b/src/Classes/ImportTab.lua index bea1d72cbe..d3d6af0e08 100644 --- a/src/Classes/ImportTab.lua +++ b/src/Classes/ImportTab.lua @@ -856,7 +856,7 @@ function ImportTabClass:ImportItem(itemData, slotName) return end - -- Importitem data + -- Import item data item.uniqueID = itemData.id if itemData.ilvl > 0 then item.itemLevel = itemData.ilvl diff --git a/src/Classes/Item.lua b/src/Classes/Item.lua index 7187f70df7..7aeac75b69 100644 --- a/src/Classes/Item.lua +++ b/src/Classes/Item.lua @@ -589,11 +589,12 @@ function ItemClass:ParseRaw(raw, rarity, highQuality) end return "" end) - - if modLine.enchant or modLine.rune then + if modLine.rune then + modLine.enchant = true + end + if modLine.enchant then modLine.implicit = true end - local baseName if not self.base and (self.rarity == "NORMAL" or self.rarity == "MAGIC") then -- Exact match (affix-less magic and normal items) From 6f0f83ffe572d5604544ba55476c3ab59a29a30e Mon Sep 17 00:00:00 2001 From: Thomas <31533893+QuickStick123@users.noreply.github.com> Date: Sun, 22 Dec 2024 02:12:44 +1100 Subject: [PATCH 9/9] Remove a bit of crucible stuff that was missed --- src/Classes/ItemsTab.lua | 15 ++------------ src/Modules/Data.lua | 44 ---------------------------------------- 2 files changed, 2 insertions(+), 57 deletions(-) diff --git a/src/Classes/ItemsTab.lua b/src/Classes/ItemsTab.lua index 8bca905f0c..366a30bb70 100644 --- a/src/Classes/ItemsTab.lua +++ b/src/Classes/ItemsTab.lua @@ -751,9 +751,9 @@ holding Shift will put it in the second.]]) end -- Section: Custom modifiers - -- if either Custom or Crucible mod buttons are shown, create the control for the list of mods + -- if Custom mod button is shown, create the control for the list of mods self.controls.displayItemSectionCustom = new("Control", {"TOPLEFT",self.controls.displayItemSectionAffix,"BOTTOMLEFT"}, {0, 0, 0, function() - return (self.controls.displayItemAddCustom:IsShown() or self.controls.displayItemAddCrucible:IsShown()) and 28 + self.displayItem.customCount * 22 or 0 + return self.controls.displayItemAddCustom:IsShown() and 28 + self.displayItem.customCount * 22 or 0 end}) self.controls.displayItemAddCustom = new("ButtonControl", {"TOPLEFT",self.controls.displayItemSectionCustom,"TOPLEFT"}, {0, 0, 120, 20}, "Add modifier...", function() self:AddCustomModifierToDisplayItem() @@ -762,17 +762,6 @@ holding Shift will put it in the second.]]) return self.displayItem and (self.displayItem.rarity == "MAGIC" or self.displayItem.rarity == "RARE") end - -- Section: Crucible modifiers - -- if the Add modifier button is not shown, take its place, otherwise move it to the right of it - self.controls.displayItemAddCrucible = new("ButtonControl", {"TOPLEFT",self.controls.displayItemSectionCustom,"TOPLEFT"}, {function() - return (self.controls.displayItemAddCustom:IsShown() and 128) or 0 - end, 0, 150, 20}, "Add Crucible mod...", function() - self:AddCrucibleModifierToDisplayItem() - end) - self.controls.displayItemAddCrucible.shown = function() - return self.displayItem and (self.displayItem:GetPrimarySlot() == "Weapon 1" or self.displayItem.type == "Shield" or self.displayItem.canHaveShieldCrucibleTree) - end - -- Section: Modifier Range self.controls.displayItemSectionRange = new("Control", {"TOPLEFT",self.controls.displayItemSectionCustom,"BOTTOMLEFT"}, {0, 0, 0, function() return self.displayItem.rangeLineList[1] and 28 or 0 diff --git a/src/Modules/Data.lua b/src/Modules/Data.lua index 7f5411f64e..3501674816 100644 --- a/src/Modules/Data.lua +++ b/src/Modules/Data.lua @@ -958,50 +958,6 @@ table.sort(data.itemBaseTypeList) -- Rare templates --data.rares = LoadModule("Data/Rares") -data.casterTagCrucibleUniques = { - ["Atziri's Rule"] = true, - ["Cane of Kulemak"] = true, - ["Cane of Unravelling"] = true, - ["Cospri's Malice"] = true, - ["Cybil's Paw"] = true, - ["Disintegrator"] = true, - ["Duskdawn"] = true, - ["Geofri's Devotion"] = true, - ["Mjolner"] = true, - ["Pledge of Hands"] = true, - ["Soulwrest"] = true, - ["Taryn's Shiver"] = true, - ["The Rippling Thoughts"] = true, - ["The Surging Thoughts"] = true, - ["The Whispering Ice"] = true, - ["Tremor Rod"] = true, - ["Xirgil's Crank"] = true, -} -data.minionTagCrucibleUniques = { - ["Arakaali's Fang"] = true, - ["Ashcaller"] = true, - ["Chaber Cairn"] = true, - ["Chober Chaber"] = true, - ["Clayshaper"] = true, - ["Earendel's Embrace"] = true, - ["Femurs of the Saints"] = true, - ["Jorrhast's Blacksteel"] = true, - ["Law of the Wilds"] = true, - ["Midnight Bargain"] = true, - ["Mon'tregul's Grasp"] = true, - ["Null's Inclination"] = true, - ["Queen's Decree"] = true, - ["Queen's Escape"] = true, - ["Replica Earendel's Embrace"] = true, - ["Replica Midnight Bargain"] = true, - ["Severed in Sleep"] = true, - ["Soulwrest"] = true, - ["The Black Cane"] = true, - ["The Iron Mass"] = true, - ["The Scourge"] = true, - ["United in Dream"] = true, -} - -- Uniques (loaded after version-specific data because reasons) data.uniques = { } for _, type in pairs(itemTypes) do