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Fix hero rendering jank#19

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pratyush618 merged 4 commits into
mainfrom
perf/hero-rendering
Jul 2, 2026
Merged

Fix hero rendering jank#19
pratyush618 merged 4 commits into
mainfrom
perf/hero-rendering

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@pratyush618

@pratyush618 pratyush618 commented Jul 2, 2026

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  • Aurora + section-glow blobs: drop filter: blur(72-90px), bake softness into radial-gradient falloff
  • Blueprint grid drift: background-position (repaints every frame) → transform on oversized ::before
  • HeroNet: cached hero offsets instead of getBoundingClientRect() per pointermove; link strokes batched by alpha bucket

No visual change — verified light/dark, bloom drift, grid drift, and canvas animation in headless Chrome against the static export. Bloom drift here was already CSS keyframes, so only the blur removal applied.

@pratyush618 pratyush618 merged commit 816df17 into main Jul 2, 2026
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@pratyush618 pratyush618 deleted the perf/hero-rendering branch July 2, 2026 07:13
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