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PushBuffer auxiliary changes - #1683

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VReaperV merged 6 commits into
DaemonEngine:masterfrom
VReaperV:push-buffer-aux
Jul 10, 2025
Merged

PushBuffer auxiliary changes#1683
VReaperV merged 6 commits into
DaemonEngine:masterfrom
VReaperV:push-buffer-aux

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@VReaperV

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Requires #1682

More changes cherry-picked from PushBuffer implementation, in a different pr to make the main PushBuffer pr lighter.

@VReaperV

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Also moved depthTextureInitial -> u_DepthMap and NUKE useless buffer unmapping and R_SyncRenderThread() in material system here.

VReaperV added 6 commits June 28, 2025 16:20
This will be required for PushBuffer.
Will be required for PushBuffer. Also added back `_isTexture` to `GLUniform` because it will also be needed for PushBuffer.
Needed for `PushBuffer`.
…stem

Deleting the buffer automatically unmaps it.
Comment thread src/engine/renderer/tr_shade.cpp
@slipher

slipher commented Jul 10, 2025

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LGTM

@VReaperV
VReaperV merged commit 663c329 into DaemonEngine:master Jul 10, 2025
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VReaperV deleted the push-buffer-aux branch July 10, 2025 07:39
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