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4 changes: 4 additions & 0 deletions automated_updates_data.json
Original file line number Diff line number Diff line change
Expand Up @@ -104,6 +104,10 @@
{
"date": "2026-07-07",
"summary": "Improved keyboard docs: added 'Key just pressed' (held vs one-frame) and 'Any key released' conditions, control-remapping note, and a reference list of valid key names"
},
{
"date": "2026-08-05",
"summary": "Improved screenshot docs (added desktop-only limitation, automatic .png extension, fixed stray apostrophe) and fixed mislabeled async 'Delete a file' heading in filesystem docs"
}
]
}
2 changes: 1 addition & 1 deletion docs/gdevelop5/all-features/filesystem/index.md
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Expand Up @@ -184,7 +184,7 @@ It is advised to use the expressions for special folders (see below) to keep you

---

#### Delete a file
#### Delete a file (async)
This action deletes the file at the given file path __asynchronously__.
== Parameters ==
** File path: ** The path on the file system where the file is located.
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8 changes: 7 additions & 1 deletion docs/gdevelop5/all-features/screenshot/index.md
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Expand Up @@ -5,6 +5,10 @@ title: Screenshot extension

This extension lets you save a screenshot of the running game in a specified folder.

!!! warning

Taking a screenshot writes a file to the computer's disk. It is therefore only supported when the game is exported for **Windows, Linux or macOS**. It does not work in web games or on mobile (Android/iOS), where writing arbitrary files to the file system is not allowed.

Note: As of GDevelop 5.0.0-beta92 the screenshot action is no longer an extension. Just add an action and search for `screenshot` or go to `Other Actions`/`Screenshot`/`Take screenshot`.

### Actions
Expand All @@ -17,10 +21,12 @@ Use this action to save a screenshot of everything which is currently drawn on t

**Save path**: The file path where the screenshot should be saved.

The save path needs to be an absolute path on the file system (Like "C:\MyFolder\MyScreenshot.png" on Windows)'
The save path needs to be an absolute path on the file system (like "C:\MyFolder\MyScreenshot.png" on Windows).

Relative paths are not supported.

If the path does not already end with `.png`, this extension automatically appends it, so the screenshot is always saved as a PNG image.

!!! note

In order to create a game that runs on all supported platforms you should use the special folders from the file system extension in combination with the path separator. These determine the path to common folders like *Pictures*, *Documents* or *Desktop* automatically. You can read more about it in [this article](/gdevelop5/all-features/filesystem).
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