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feat(native): port full-build structure computation to Rust #937
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e12cef3
feat(native): port full-build structure computation to Rust
carlos-alm 4555d12
fix(structure): load all file paths from DB in incremental mode (#937)
carlos-alm 965c84c
fix(build): remove dead structure_scope field (#937)
carlos-alm 1f9cb86
fix(structure): restore dir->dir containment edges for unchanged sibl…
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file_symbolsis incomplete whenbuild_full_structureruns in large-incremental modefile_symbolsat this point contains only the files parsed this cycle (changed + reverse-deps), not all files in the codebase. Whenbuild_full_structureis called withchanged_for_structure = Some(...), it cleans up and re-insertscontainsedges using only that partial set, orphaning unchanged files in the same directories.Fix: before calling
build_full_structurein the non-fast incremental path, load all existing file paths for the affected directories from the DB and add them to the symbol set passed to the function (only path data needed, not full symbol data). The JS fallback did this viareconstructFileSymbolsFromDb.There was a problem hiding this comment.
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Fixed in the same commit (4555d12). Rather than augmenting file_symbols in build_pipeline.rs (which would require constructing FileSymbols stubs), the fix is in structure.rs itself:
insert_contains_edgesandcompute_directory_metricsnow load all existing file paths from the DB for affected directories, so they work correctly even when file_symbols only contains the parsed subset. This matches what the JS fallback did viareconstructFileSymbolsFromDbbut is more targeted — only file paths are loaded, not full symbol data.