Framework with conventions and utils for DragonRuby Game Toolkit
-
Updated
May 20, 2024 - Ruby
DragonRuby is a perfomant, cross-platform 2D game engine that’s indie-focused, productive and easy to use. It uses Ruby as a scripting language and targets desktop, mobile, web, and console platforms.
Framework with conventions and utils for DragonRuby Game Toolkit
An Entity Component System for DragonRuby GTK
Useful classes & code snippets for DragonRuby GameToolkit
Game made during the "RoguelikeDev Does The Complete Roguelike Tutorial 2021" event
A bridge between LDtk and DragonRuby
The Engine Agnostic ECS Ruby Framework
Single Player 2d top-down zombie survival shooter game. In development.
2D top-down action game made by the DragonRuby community as part of an exquisite corpse jam
Time-based helpers for Ruby game dev
Manage your DragonRuby game's dependencies
Manage your cross-file dependencies and requirements in Rails-like comfort!
My personal high-level building blocks on top of the DragonRuby API
A little dodgem ball defense game inspired by Crash Bash (PS1)
An interactive showcase of DragonRuby Game Toolkit games
Simple test DSL and runner for DragonRuby Game Toolkit
A demo shooter game written in DragonRuby Game Toolkit
Created by Amir Rajan and Ryan C. Gordon
Released 2019